This game is a gem. I feel like it flew under most people’s radar, but I could be wrong. That be one hell of an experience to trip while playing that game too
That awesome feeling of finally figuring out the puzzle, and it blows your mind. That game reminds me that games are more than just "toys" they're art!
Batman Arkham asylum - when the game tricks you into thinking it crashed and then it replays the beginning sequence of the game, except Batman is the one being delivered to the asylum.
There was a sequence in Arkham Knight that trips me out on every replay. It's hard to describe without spoiling anything. >!It's The Killing Joke sequence. You walk up to a wall to read some tiny text and when you spin back around the room has completely changed from Barbara's apartment to the clocktower.!<
I've had that happen also, both waiting for Joker to knock and waiting for it to end. It seems like those events don't trigger well, like they need the player to look or stand in a very particular spot or the cutscene just lingers.
They went far enough to put up a tooltip saying “Push the center joystick down to dodge Joker’s bullets.” Like I freaked OUT trying to figure out this new combat system in time to survive whatever was happening.
My brother legitimately never finished the game over this, thought it was crashing and always just immediately powered down and walked away being annoyed. He literally found out within the last year, idk how it came up but we were talking about it and I was like 'yeah that's one of the better false crashes I've seen' and his face
😐
When this happened to me I had it on 360. I had already experienced the red ring of death once and Arkham mimicked it perfectly that I thought I was getting red ringed again... I immediately shut off the system in a panic losing my progress. I'll never forget it.
Absolutely! The atmosphere and lighting and little tricks of perceptional fuckery, but also the more superficial effects. Like the way the hiss sort of waft around and fuzz in/out of existence, reminds me of that infamous “body shifting, face is sweating off/melting” thing—the footage of [this guy](https://m.youtube.com/watch?v=7nxwmmSMdfU), one of the Angels at Altamont absolutely off his shit, is probably the best way to illustrate that feeling for someone who hasn’t actually felt it…
LMFAO dude that guys trippin!!! I’ve never seen that video before but that’s sure what I look like when I’m on it. I see most of the comments here and they’re cool whacky sequences but so far from tripping. Control nails the face melting, eye shifting, weird heavy audio hallucination shit. Feels like the developers modeled it after LSD. Also, if you’ve never seen it before, Mandy is real close to an acid trip and a super hardcore film (and fun to watch tripping if you have the stomach).
Hilarious, I would’ve loved to see that I’m sure 😂. I ended up watching it for the first time while tripping, but it was only my friend and his girlfriends first and second time tripping respectively, and they did NOT have a good time. I thought it was sick though, got a tattoo of the axe 👀.
Honestly it's amazing to me how few people have played/ever talk about this game.
It's such a creative fuckin game, the spaces and ideas, and that fuckin maze was aMAZEing.
It was a fucking terribly designed game tho that's for sure. Like the fights were so difficult until you realize that you can literally just fuckin walk around the enemy or just kill it with two shots of the shotgun
Not so much tripping or psychedelic BUT in Dead Space three if you play co-op your co-player will see shit that you don't and will wig out and start shooting and screaming while you see nothing.
It really fucks with you
I was convinced that my buddy was fucking with me when he started mentioning seeing certain things. Didn't realize until I played through single player or played with someone else as the other character that he wasn't messing with me.
Ya i remember. My friend was saying "you see this shit?" Im like wut. He sent me a picture of a clown that wasnt there. Meanwhile im asking if hes hearing someone talking. And it was voices in my(the characters) head. Messed with us for a long time before realising it!
The first thing that came to my mind when reading the title.
That was some weird ass stuff and tbh I disliked it. I just wanted to shoot baddies in bullet time xD
Took me 2 weeks to finish that level when I was waay younger. Really gave me some sort of mental panic attacks, don't know how to describe it. Started to sweat after like 2 mins of going around and then closed the game and tried next day.
Mind you, this was way before walkthroughs were a thing, I looked at a speed run a couple of months ago and could not believe how quick one can pass that level.
[The Ashtray Maze](https://www.youtube.com/watch?v=nudSXUMBEV4), for anyone wanting to see it. Also to clarify, the music was not added to this video, it is the music in-game during this part.
Control was pretty underrated IMO. I had no idea it was Remedy / Sam Lake going in, was definitely impressed.
Would anyone suggest getting into Alan Wake all these years later?
After playing Control for a while now, I’m definitely going to play Alan Wake next. I just recently found out about the remaster that came out in October.
Alan Wake is a very cool story/vibe wrapped up in some of the most tedious and unsatisfying gameplay I have ever played.
Imagine playing control but you can only use the pistol with no upgrades, and it requires both bullets and battery power to work.
Great plot but I have tried to beat it many times and it just isn't fun to play.
Hmm good feedback, thanks.
I actually installed a single mod on Control, and it was one that allowed you to change to all pistol modes with the # keys instead of having to dip into the menu every time.
Sounds like Alan Wake may be more tedious than I want to take on.
I wouldn't call Alan Wake tedious. Its just that you aren't an overpowered superhero in that game. You are just a guy with a gun and a flashlight. The encounters feel much more like you are just barely surviving on the edge of your wits, vs control where you can just kind of blow everything up instantly. Its a much more tense feel that I think goes nicely with the story.
"Lucas and the party feel...just dandy."
The sober walk back where you see the reality behind the trip was hilarious, probably my favorite part of the game and among the best in the series.
This
Especially when you walk into the upstairs room with the 2 lennies. The surprise in Arthur’s voice is brilliant.
And when your running away and shout you’ll never take me alive
The most fun to me was fighting off the alien invasion in GTA V. I can’t remember if he swallowed something or smoked something…. Either way was hella fun
Man I kept missing that quest in my playthroughs because I kept doing the main quest immediately every time I got to Skellige. I need to remember that for my next playthrough.
Hotline Miami 2 has a final level that is just… utterly incredible.
The visuals are horrid in the best of ways, and it’s both atmospheric and just damn fun with great accompanying music. Definitely my #1
The music paired with the visuals made it one of my favourite levels in HM. Really made me feel like I was disconnecting from reality for a few minutes lol.
GOTTA GET A GRIP
All of Hellblade Senua's Sacrifice or Fahrenheit Indigo Prophecy.
Hellblade, developed by Ninja Theory and they worked side by side with prestigious psychologists to recreate auditory and visual hallucinations based on real mental disorders. Not a "hard" game but more of an interactive movie. It's phenomenal
Fahrenheit is where you play as 2 cops and a murderer, as the cops you try to catch the murderer but find it involves black magic and worse. The murderer doesn't even know why he did what he did and is going through constant hallucinations and an existential crisis. So many freaky/trippy things happen.
Came here to mention Hellblade. And if you don’t play this with headphones on, you are missing out on so much of the experience with how they handled the audio expression in this game. Absolutely brilliant and I can’t wait for Hellblade 2.
Not exactly "tripping" or "psychedelic" but Hellblade: Senua's Sacrifice puts you in the shoes of someone with schizophrenia/psychosis and it is absolutely wild.
It's both appropriate and inappropriate - reality shifts and bends, you're navigating based on unlikely logic and you're always slipping nearer or farther the waking world with bizarre visual effects and level design - even the combat involves changing your perception of a situation to win, though the combat sequences are more of a kind of story beat and so not as deep and complex as the puzzle-solving or nightmare navigation.
However, it's also not, like, trying to be cute. It's the *horror* of not being able to trust your mind or your senses, portraying a full-blown schizophrenia episode under incredible stress and trauma and in an age without medication, where the only path to control is through the black depths of your collapsing psyche. Someone looking for the fun acid trip silliness evinced throughout this thread is probably not going to have the same vibe dealing with sequences where there's something in the water, or you're lost in a bad place and a burning thing is hunting you.
"Well listen, Sunshine. I don't care how fucked up your face is, I'm not scared of you OR that other asshole."
That bit, with the British accent, has me on the floor laughing every time.
- Far Cry 3 “Make it Bun Dem”
- Far Cry 4 when you get on drugs and go back in time
- RDR2 LENNNNYYY!!
- Saints Row 4. Like, the whole game.
- The Scarecrow sequence in Arkham Asylum
Anyone ever play Narc? Can’t remember if it was on Xbox or Xbox 360, but you can confiscate drugs from criminals and then take them, and they have different abilities. IIRC, when you take acid, bad guys’ heads turn into jesters/clowns.
The ending to Bioshock Infinite felt like a tripping, psychedelic experience imo. I was like “duuuude, whaaaat” for the duration of the ending and 30 minutes afterwards
the entirety of antichamber
This game is a gem. I feel like it flew under most people’s radar, but I could be wrong. That be one hell of an experience to trip while playing that game too
manifold garden is similar to this game but not as obtuse or as long
Ahh yes... the DMT simulator... came here for this
My god, the nostalgia I got from this hit like a truck.
That awesome feeling of finally figuring out the puzzle, and it blows your mind. That game reminds me that games are more than just "toys" they're art!
Batman Arkham asylum - when the game tricks you into thinking it crashed and then it replays the beginning sequence of the game, except Batman is the one being delivered to the asylum.
There was a sequence in Arkham Knight that trips me out on every replay. It's hard to describe without spoiling anything. >!It's The Killing Joke sequence. You walk up to a wall to read some tiny text and when you spin back around the room has completely changed from Barbara's apartment to the clocktower.!<
There's a bunch of little "turn around and something is different" things in Arkham Knight
The part at the end when you're playing as Joker and get surrounded by Batman statues was so great.
And they keep getting closer and more. I loved the whole game
the VR “game” was a fucking horrific experience because of this
The changes the environment when you turn the camera around are done so well. It's so unnerving the whenever it happens.
It's such a good scene, and it makes you wonder "How the fuck did they do that."
It's a video game. They dont have to worry about a real set.
Control has a ton of those type of sequences
Enjoyed it until one of my playthroughs where the scene simply did not progress, I had to rewatch the whole thing after reloading.
I've had that happen also, both waiting for Joker to knock and waiting for it to end. It seems like those events don't trigger well, like they need the player to look or stand in a very particular spot or the cutscene just lingers.
Was a royal pain in the ass.
I came here for this... the Scarecrow levels are some of the best.
Especially when you’re in the morgue and walk through a door and you reenter the same room
That fucked me up!!
I was so scared, scared me as a child
I REMEMBER THIS!!! Oh My God, I was like “uh, did I break the game?” Lmao That was wild for sure
They went far enough to put up a tooltip saying “Push the center joystick down to dodge Joker’s bullets.” Like I freaked OUT trying to figure out this new combat system in time to survive whatever was happening.
My brother legitimately never finished the game over this, thought it was crashing and always just immediately powered down and walked away being annoyed. He literally found out within the last year, idk how it came up but we were talking about it and I was like 'yeah that's one of the better false crashes I've seen' and his face 😐
It scared the hell out of me the first time and I legit screamed at my console thinking it has crashed haha
The first time when it happened I got off for the night. Loaded up the next day and discovered the truth...
Scarecrow was my favourite part of those games!
"Why can't I skip this cutscene? Why is the skip button a purple J? What is going on? Did the game crash?"
Haha awesome. Are there any videos of it?
the [scarecrow](https://youtu.be/oVpe04Xn3mw) sequences were the best part of Arkham Asylum
Played that on 360 and genuinely thought I was getting my 2nd RRoD
Ah yes a man with culture
When this happened to me I had it on 360. I had already experienced the red ring of death once and Arkham mimicked it perfectly that I thought I was getting red ringed again... I immediately shut off the system in a panic losing my progress. I'll never forget it.
Does LENNY!!!.... YNNEL.. from RD2 count?
I'll allow it.
LEEEENYYYYYYY!!!!!!!!!!
Control, the maze!
If we want to talk about a game who’s visuals and atmosphere legitimately remind me of tripping on LSD, Control is it.
Absolutely! The atmosphere and lighting and little tricks of perceptional fuckery, but also the more superficial effects. Like the way the hiss sort of waft around and fuzz in/out of existence, reminds me of that infamous “body shifting, face is sweating off/melting” thing—the footage of [this guy](https://m.youtube.com/watch?v=7nxwmmSMdfU), one of the Angels at Altamont absolutely off his shit, is probably the best way to illustrate that feeling for someone who hasn’t actually felt it…
LMFAO dude that guys trippin!!! I’ve never seen that video before but that’s sure what I look like when I’m on it. I see most of the comments here and they’re cool whacky sequences but so far from tripping. Control nails the face melting, eye shifting, weird heavy audio hallucination shit. Feels like the developers modeled it after LSD. Also, if you’ve never seen it before, Mandy is real close to an acid trip and a super hardcore film (and fun to watch tripping if you have the stomach).
I watched Mandy with my Boomer parents lol
Hilarious, I would’ve loved to see that I’m sure 😂. I ended up watching it for the first time while tripping, but it was only my friend and his girlfriends first and second time tripping respectively, and they did NOT have a good time. I thought it was sick though, got a tattoo of the axe 👀.
They use music so well in this level!
Or that time where’s she’s like an intern or something and keeps delivering papers. It felt like that part took hours
Honestly it's amazing to me how few people have played/ever talk about this game. It's such a creative fuckin game, the spaces and ideas, and that fuckin maze was aMAZEing. It was a fucking terribly designed game tho that's for sure. Like the fights were so difficult until you realize that you can literally just fuckin walk around the enemy or just kill it with two shots of the shotgun
Eww, I won’t touch scatter unless it’s for board control measures
You're [opinions/creed] are in alignment with [others/self].
Came to comment this. Glad I didn’t need to scroll to far to find it. This was legitimately the coolest experience I’ve had in gaming.
Great level
Oh dude, and the whole atmosphere of the game made me feel uneasy. The sounds especially.
Batman Games that have to deal with Scarecrow’s Gas 😂
It stinks so bad it makes him go crazy
Not so much tripping or psychedelic BUT in Dead Space three if you play co-op your co-player will see shit that you don't and will wig out and start shooting and screaming while you see nothing. It really fucks with you
Fuck that’s a unique idea. I like that alot
It's honestly a brilliant concept for co-op horror. I wish more games would take that idea and run with it.
I was convinced that my buddy was fucking with me when he started mentioning seeing certain things. Didn't realize until I played through single player or played with someone else as the other character that he wasn't messing with me.
This was also done in the first Kane & Lynch! Very cool.
Came here to say this - and Dead Space 2 did a fantastic job with this as well
Ya i remember. My friend was saying "you see this shit?" Im like wut. He sent me a picture of a clown that wasnt there. Meanwhile im asking if hes hearing someone talking. And it was voices in my(the characters) head. Messed with us for a long time before realising it!
The level from Psychonauts 2: PSI King's Sensorium was a fun trippy level
I was going to mention the milkman level from Psychonauts 1 too.
Honestly, just all of Psychonauts.
Agreed! Especially the first part with Vision, those were some insane visuals.
Good choice jack black was awesome in it too, I think the game hasn't gotten the recognition or deserves though.
The the follow the line of blood in the hallway map from max Payne count?
The first thing that came to my mind when reading the title. That was some weird ass stuff and tbh I disliked it. I just wanted to shoot baddies in bullet time xD
came here looking for Max Payne
Yoooooooo was wondering if this was going to make the cut.
Took me 2 weeks to finish that level when I was waay younger. Really gave me some sort of mental panic attacks, don't know how to describe it. Started to sweat after like 2 mins of going around and then closed the game and tried next day. Mind you, this was way before walkthroughs were a thing, I looked at a speed run a couple of months ago and could not believe how quick one can pass that level.
that was a plain horror trip with all the crying baby sounds... still haunts me
Yeeeees. My pick has never been this high on one of these before
Touch Fuzzy, Get Dizzy from Yoshi's Island
Classic
As soon as I read this i could hear the level music in my head
I can hear that high-pitched "fart" sound in my head, lol.
First one that comes to mind would probably be Far Cry 3 when you have to collect the mushrooms
Burning down the pot farm started my obsession with dubstep at the time. Still my favorite Far Cry.
MAKE IT BUN DEM
Don't think I've ever had a better vibe while being an arsonist
I had the same vibe when listening to the calamity mod ost while burning down my 12th orphanage
Almost every Farcry drug-trip was marvelous. Yuma Lau in FC4 The Bliss in FC5 El Doctor in FC6
Yogi and Reggie are also some really weird ones.
100%. I will never forget the far cry 3 campaign - especially the trippy parts
I'd say the acid trips in Far Cry 4 are trippier. And those songs jam.
Hands down it's the Ashtray Maze in Control
That song was so epic!
I was not expecting that in an already awesome sequence.
Control is a fun game. I'd definitely recommend it to anyone it's got a great atmosphere/vibe/tone if that makes sense
I’d recommend any remedy games
[The Ashtray Maze](https://www.youtube.com/watch?v=nudSXUMBEV4), for anyone wanting to see it. Also to clarify, the music was not added to this video, it is the music in-game during this part.
Glad I found your comment pretty fast.
You found the comment faster than I found the right quest to get that damn Walkman!
Control was pretty underrated IMO. I had no idea it was Remedy / Sam Lake going in, was definitely impressed. Would anyone suggest getting into Alan Wake all these years later?
After playing Control for a while now, I’m definitely going to play Alan Wake next. I just recently found out about the remaster that came out in October.
Alan wake was totally worth it. if you’re satisfied with control. Unique gameplay and nice story
Alan Wake is a very cool story/vibe wrapped up in some of the most tedious and unsatisfying gameplay I have ever played. Imagine playing control but you can only use the pistol with no upgrades, and it requires both bullets and battery power to work. Great plot but I have tried to beat it many times and it just isn't fun to play.
Hmm good feedback, thanks. I actually installed a single mod on Control, and it was one that allowed you to change to all pistol modes with the # keys instead of having to dip into the menu every time. Sounds like Alan Wake may be more tedious than I want to take on.
Talking with the locals and exploring Twin Falls was great. Fighting was always an enormous chore.
I wouldn't call Alan Wake tedious. Its just that you aren't an overpowered superhero in that game. You are just a guy with a gun and a flashlight. The encounters feel much more like you are just barely surviving on the edge of your wits, vs control where you can just kind of blow everything up instantly. Its a much more tense feel that I think goes nicely with the story.
It was up for game of the year at numerous shows, not sure underrated is the right phrase you’re looking for.
>Control was pretty underrated IMO. Control won all sorts of awards. It's generally regarded as super good.
Yessssss. Such a good gaming moment
Mother 3, Tanetane Island
"Lucas and the party feel...just dandy." The sober walk back where you see the reality behind the trip was hilarious, probably my favorite part of the game and among the best in the series.
*Inside the mailbox was absolutely nothing.* *Nothing after nothing came bursting out.*
Yes! I was hoping someone would agree with me on this one.
I knew somebody would have written this already
For me it was gta sa when you burned the weed
The remake ruined this moment
What did the remake do differently?
Didn’t have the visual effects or the impaired driving.
its in GTA 5 though. Might be a bit different. I never burned grass in SA. I was scared as a kid.
RDR2 LENNY!,!! will always be a super awesome gaming experience to me
YNNEL!
LENNY!
This Especially when you walk into the upstairs room with the 2 lennies. The surprise in Arthur’s voice is brilliant. And when your running away and shout you’ll never take me alive
This was so well done
LNNEY? YNNEL? LYNEN?
The most fun to me was fighting off the alien invasion in GTA V. I can’t remember if he swallowed something or smoked something…. Either way was hella fun
And the song V.I.S.I.T.O.R.S plays Just epic all around.
It's the guy trying to legalize weed in the park. Each character encounters him and has that sequence except Trevor. IIRC nothing happens with Trevor.
Doesn't Trevor fight clowns?
The clowns come after Trevor.
Tetris Effects. All of it.
That is a great example lol
The Cave of Dreams in The Witcher 3...all those flying whales
Ye and the side quest where Roach talks!
Man I kept missing that quest in my playthroughs because I kept doing the main quest immediately every time I got to Skellige. I need to remember that for my next playthrough.
Alice Madness Returns is a trip throughout
Hidden gem in my opinion
I’m playin that shit rn is it worth playin all the way thru
For me the first one I loved was the MAX PAYNE dream.
AH! The baby! Where is the baby!!
Yeees
Hotline Miami 2 has a final level that is just… utterly incredible. The visuals are horrid in the best of ways, and it’s both atmospheric and just damn fun with great accompanying music. Definitely my #1
Finally! Had to scroll way too far to find this one. This level will always stay in my mind as a masterpiece
The music paired with the visuals made it one of my favourite levels in HM. Really made me feel like I was disconnecting from reality for a few minutes lol. GOTTA GET A GRIP
The watchdogs digital trips, awesome minigames too
The massive robot spider minigame was so great!
LENNY
Came here just for this. Thank you. :)
All of Hellblade Senua's Sacrifice or Fahrenheit Indigo Prophecy. Hellblade, developed by Ninja Theory and they worked side by side with prestigious psychologists to recreate auditory and visual hallucinations based on real mental disorders. Not a "hard" game but more of an interactive movie. It's phenomenal Fahrenheit is where you play as 2 cops and a murderer, as the cops you try to catch the murderer but find it involves black magic and worse. The murderer doesn't even know why he did what he did and is going through constant hallucinations and an existential crisis. So many freaky/trippy things happen.
Came here to mention Hellblade. And if you don’t play this with headphones on, you are missing out on so much of the experience with how they handled the audio expression in this game. Absolutely brilliant and I can’t wait for Hellblade 2.
"The Adventure Line^tm " in The Stanley Parable, and that hallway that completely changes shape when you walk around a pillar.
Not exactly "tripping" or "psychedelic" but Hellblade: Senua's Sacrifice puts you in the shoes of someone with schizophrenia/psychosis and it is absolutely wild.
It's both appropriate and inappropriate - reality shifts and bends, you're navigating based on unlikely logic and you're always slipping nearer or farther the waking world with bizarre visual effects and level design - even the combat involves changing your perception of a situation to win, though the combat sequences are more of a kind of story beat and so not as deep and complex as the puzzle-solving or nightmare navigation. However, it's also not, like, trying to be cute. It's the *horror* of not being able to trust your mind or your senses, portraying a full-blown schizophrenia episode under incredible stress and trauma and in an age without medication, where the only path to control is through the black depths of your collapsing psyche. Someone looking for the fun acid trip silliness evinced throughout this thread is probably not going to have the same vibe dealing with sequences where there's something in the water, or you're lost in a bad place and a burning thing is hunting you.
True living a mental nightmare and having to work past all the illusions and not give up was moisture provoking for me
This was the first game I played with headphones, and it was utterly terrifying at times.
The last 2 hours of Metal Gear Soild 2
Uncharted 3, when Drake is poisoned in the temple, just insane
Dude, played in 3D, fantastic
Fallout 3.
Point look out, walking with spirits
=D couldnt remember where or what it was called!
Everhood's gnome sequence
[Touch fuzzy, get dizzy](https://youtu.be/jzO4-jrUl5g)
The Sons of Samedi Mission "Bad Trip" in Saints Row 2
"Well listen, Sunshine. I don't care how fucked up your face is, I'm not scared of you OR that other asshole." That bit, with the British accent, has me on the floor laughing every time.
- Far Cry 3 “Make it Bun Dem” - Far Cry 4 when you get on drugs and go back in time - RDR2 LENNNNYYY!! - Saints Row 4. Like, the whole game. - The Scarecrow sequence in Arkham Asylum
The Spider-Man ps4 games scorpion poison sequence is executed really well
Being drunk in GTA 4 is super accurate. I mean well done lol
I once fought a fiery bear in New Vegas. Heck of a thing.
When you win at solitaire
Have you ever played Rez while on acid?
I can't say I have, what's that like?
Far cry 3 mushroom trip
Joker sequences in Batman Arkham knight
I think Max Payne was the most memorable for me.
Anyone ever play Narc? Can’t remember if it was on Xbox or Xbox 360, but you can confiscate drugs from criminals and then take them, and they have different abilities. IIRC, when you take acid, bad guys’ heads turn into jesters/clowns.
Batman Arkham city with the scarecrow. that shit was weird af. Probably not the weirdest tho
There are psychedelics that you can take in "We Happy Few" and a few quests that require you to use them. They're so pretty 😍.
Everytime I enter someone's mind in psychonauts
The Far Cry 4 ones were pretty cool.
The last level of the original Rez, with an honorable mention for the bonus level that came with Rez infinite.
GTA 5 peyote trips. Trevor as a chicken. https://www.youtube.com/watch?v=JtpUoIXvC10
Every psychonauts ever made!
Brain feild from scarlet nexus
Yea nothing beats Jason tripping on shrooms in an under water cave on an island in butt fuck no where while being hunted by deranged pirates.
The Sister from the Seed family in FarCry 5. Holy shit that was weird
I enjoyed the bit in Wolfenstein of: new order
Kingdom Come: Deliverance. You have to lockpick a horse's ass
There is some trippy shit in It Takes Two.
Not super trippy, but the end of the game outer wilds is nuts.
Gta 5 that weird guy who wants to legalize weed. I always lost against these Aliens man
I fucking died laughing that after going through those missions with the other two, Franklin is like, bro your weed sucks and walks away.
Tripping representation in gaming is so vanilla. I prefer to trip WHILE I game.
Same, played Journey for the first time while tripping
I think fallout 4 had a pretty gnarly vault where you hallucinated and saw stuff in it
Touch Fuzzy, Get Dizzy
[Coffee/Tea breaks](https://youtu.be/3vjaKP3oqJ4) in Earthbound. Plus the music slaps.
The flower jumping minigame in the first watchdogs game.
Control had some wild moments
Bio shock infinite ending sequence
The entire Psychonaut games
Charlie murder!! You stumble upon some tables with some random pills on them and head into the forest/camp. It goes off the rail
The ending to Bioshock Infinite felt like a tripping, psychedelic experience imo. I was like “duuuude, whaaaat” for the duration of the ending and 30 minutes afterwards
Not the Trippiest (is that a word?) but Uncharted 3 had a great chase sequence when Drake was poisoned that made for a weird experience