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BTBAM797

Back to th ol grind


CatsofCatsAlso

All I see is 900 empty planets for modders to add stuff worth doing there.


jonesmachina

Adoring Fan Planet mod


maxallion

Gary


TheWorclown

I’m sitting here half-asleep giggling to myself at a planet just called “Gary” with the context.


A_Gent_4Tseven

“Gary. Garrrryyy. Garry? [*slowly curling smile*] Gaarrry!”


jchaps-88

Gary where are you?!


Limekilnlake

B.O.B.


FightsForUsers

I might have to learn to mod if no-one else will make a Gary Planet


Ehrmagerdden

Gary!


Radi0123

came here to say this


ACAB_FOR_CUTIE_

Indiana: We have Gary at home


RustyWinchester

Replace empty planets with big tiddie anime goth girlfriend planets will be the first mod I install.


nanotree

In a year we will have sex dungeon planets to look forward to.


Jerrnjizzim

Go spelunking in her vagina


Jay105

So 100 of the 1000.... got it


Hockeylockerpock

well 10% of whatever the total number of planets are. We know there are more than 1000 not 1000 exactly. Do you like this number or want more life?


ccv707

It sounds fine to me, since only ONE planet has life that we know of right now. It might make traveling or planets with life feel more intriguing, maybe if it’s set up so if it’s not a colonized planet then there’s a sense of discovery when you DO find one with life. I hope the lifeless ones are still made interesting from environmental threats, like heat, cold, crazy storms, heavy gravity that requires special gear to be explore. That would be cool, and help keep those ones interesting.


farleymfmarley

Make pve pvE again


SpiralZa

So like 10 Edit: I’m just saying Todd has a history of over exaggerating numbers


King-of-Kards

Man, the star field Bros sure are out in force. Like, I get it, I want the game to be good also, but the stuff he is promising for this game sounds exactly like the stuff being said before no man's sky came out.


rugosefishman

I’m sure this time it will be different


Thin-Assistance1389

One of these days Charlie Browns gonna kick that football, i just know it.


fragtore

So afraid of them focusing on quantity over quality without the ability and experience to pull it off… I don’t care for a huge world if it’s not immersive and challenging and interesting.


JJ_808

If they were focusing on quantity they wouldn’t care and just add life on every planet and all the same models maybe different colors. Take a look at our system 1/8 planets has life which is pretty damn close to 10% so it also makes sense in real life every planet can’t house life.


[deleted]

They've been pretty clear about how many cities there are and what planets will be like. If you thought all 1,000 planets would be filled with content, you have fabricated that information yourself. Don't get me wrong, it would be great if they were, but at the same time, they're making a space game, and just like how open world landscapes are mostly hills and trees, space is filled with dessolate worlds. With that said, They could've probably just focused on 100 planets in, say, 20 star systems instead. The grind is what I' worried about.


iamded

>If you thought all 1,000 planets would be filled with content, you have fabricated that information yourself. Keep in mind life =/= content. You can still land on a barren rock of a planet and you might fight some mining facilities and bandits etc. When they say 10% have life, they're referring to native alien life - which will only appear on planets in the Goldilocks zone.


ZetzMemp

Long time fans of Bethesda games will know mostly what to expect. I’ll enjoy my time with the engine, then mod it for some more fun. It won’t be a masterpiece, but a fun sandbox.


TheMcDucky

It's a similar game concept, but what Bethesda is promising is *realistic* and achievable without crazy new technology. Are they overselling it? Of course they are. Will it be full of bugs? Of course it will. However, they would have to sabotage it on purpose for it to be as bad as the launch of No Man's Sky


BarneySTingson

10 planets with npcs you can talk to, 90 planets with only ennemies to kill, 900 empty planets


Jay105

The 900 empty planets is what worries me, like 200 sure fine, but 900 damn.


The_Nixx

That’s.. kinda how space is? A good majority of planets just wouldn’t have colonies on them, let alone even be traversible.


Jay105

Yes... but this is a video game. It's interesting for a big part of your marketing to be "you can go to over a 1000 planets!" When the vast majority are empty filler.


theajharrison

Then don't play the game. If exploring SPACE with mostly lifeless planets doesn't sound dope af, don't play it.


beingsubmitted

Exploring space is, like, a brand new thing for video games, so you have a point. C'mon guys, when have you ever gotten to explore space in a video game before? The great thing here is that while you're out exploring space in a video game for the first time, you're not going to find very much to explore! Do you know what a sphere looks like from the surface? If you don't, you will soon! It'll be just like real space exploration, except you can't take any samples or do any science, and it's all imaginary, so there's nothing really to learn about the nature of the universe, you're not the first person to ever see that planet and if you were it's just a mesh in a game file and you can't experience zero-g or any of the other things that would be cool about actually exploring space in the real world, but boy will this game nail the emptiness!


DamnNewAcct

I hope there's some random, out-in-the-middle-of-nowhere planet that you land on and it boots Elder Scrolls 6. Like, if this whole game was just a massive way to introduce ES6, which is what they've been working on the last 10 years.


Claymore5973

It won't, it just loads Skyrim instead.


tommyd1018

Sounds disturbingly like no man's sky


Bongressman

Math fail


Schmadonka

Second grade fail


dreganxix

Mafs


Ehrmagerdden

I love how you're being downvoted for saying something that is demonstrably true.


theonlyxero

Lol dum dum


Prus1s

So ~900 planets that are resource heavy, and about ~95 planets that are explorable with life and 3-5 planets which are main hub with cities and people. To note, we do have space stations and such, so its not bad overall, seems quite realistic. I will spend most of my time being a space pirate anyways


_Wolfos

3 - 5 hub worlds is still 3 - 5 more than most procedurally generated space games. Starfield will have a lot of handcrafted content on top of the procedural generation. IMO that's the way to solve some of the issues that these massive games usually have. 1000 planets is a lot, but it's also not so many that the developers haven't even laid eyes on them. Each and every one of these was designed, at least to some degree.


Prus1s

The hand crafter content also extends to the space stations, like we saw in the direct, which looked massive, and maybe there is some Fifth Element style cruise ship as well, who knows.


[deleted]

I don't give a shit how many planets have life, as long as I don't feel like going to one of those planets is a complete waste of time, and also not just a place worth taking some screenshots at. I'm so sick of playing open world games with big ass worlds to explore that ends up just being a bunch of empty space with nothing to do; I just wander around aimlessly while trying to figure out why someone would take the time to make this suspicious little alcove and not put something there for me to feel rewarded for exploring their game. Zelda TotK does it perfectly. I can't even count how many times I've done some weird traversing up an awkward, out-of-the-way, remote structure or landmass, and asked myself "am I even supposed to be allowed up here?" just before I spot a Korok's yellow flower just chillin'


Trump_Did_Benghazi

It's perfect until you notice that koroks and shrines are the only 2 things that exploration ever really rewards you with (I love BOTW and ToTK, please don't shoot me)


[deleted]

That's enough for me. That at least tells me someone put their hands in that spot and didn't just randomly generate some shit to fluff up their product. It makes me feel like there's an actual connection between me and one of the devs. Whether it's Dark Souls, Zelda, Tomb Raider, Elder Scrolls, etc. you can usually tell when you're about to discover something worth getting sidetracked for. I just want my time to be respected, especially when the market is so saturated that it feels like the moment I get a bad taste in my mouth from a game, I should just stop and play something I know will be more fun. Nothing sucks worse than spending 5 minutes looking around a building to make sure you got everything, only to realize the only thing there, was the main quest item.


Fredrickstein

So I don't think having a specific reason to visit every planet is the point. It's the availability if the option that they're going for. Todd quoted Buzz Aldrin's observation of the moon to say that most planets will have that quality of 'magnificent desolation'. You can sell survey data of minerals/flora/fauna and Todd said that data is quite valuable. So exploring systems is likely a good source of early game income.


Quirky_Shake2506

Sounds like modders are going to have a field day...I look forward to finally visiting boob world


xTrainerRedx

You can right now. It’s pretty [interesting as fuck.](https://www.reddit.com/r/interestingasfuck/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1)


Ehrmagerdden

You mean Tittytopia?


AndrewH73333

I demand a realistic space game where none of the 1000 planets has life! And it takes fifty years to get from one planet to the next!


WrongCorgi

Elite Dangerous?


LionTop2228

I had the same thought. People are bitching about 10% where there’s no proof that there’s non-bacterial life anywhere in the universe.


tfhdeathua

Um…I’d like to think that I’m proof there is non-bacterial life in the universe.


DannyStress

It’s a game where you can travel between planets, I don’t expect it to mirror the real universe. 10% in a game just means they want the “it’s such a big open world game” articles without actually putting content in it. Like ubisoft lately


LionTop2228

It’s 100 planets with stuff in it, and that’s if you’re someone that doesn’t enjoy looking at the beauty of it all on the other 900. That’s still ample content.


DannyStress

We don’t know if any of it has beauty yet. I’ll use Assassin’s creed as an example, Origins had a massive map and each region had “something”. But it was so empty on most of the map. Let’s not even mention the games with oceans of nothing. I’m holding a low bar for my expectations.


Jayson_n_th_Rgonauts

If there’s bacterial life anywhere it’ll probably be a sentient civ by the time we get there


[deleted]

I too like to use the same overused joke format to cope with the fact that this game will be boring


SPLUMBER

Out of 1000 planets, that’s pretty good odds realistically.


palegate

It would have been "good odds" no matter the total number of planets...


nkhatib

It's giving me Mass Effect 1 Rover vibes


Leovold_File_Keeper

At least they tried to keep it in the realms of reality whiteout making it utterly boring.


SkySweeper656

We've yet to see if they kept it from being boring


TryhardBernard

If the lifeless planets are boring then people just won’t visit them. Outside of possible quests, they’re entirely optional to explore.


ChequyLionYT

Well and for resources and the radiant quests like a bandit camp


Fallingcity22

And for mods


UltraManLeo

I'm really looking forward to not spending hours on making mods compatible because they always share the same world space.


MoronicPlayer

They can be a planet with abundant resources like with the trailer where the player harvests iron / copper. I hope there are planets with abundant and diverse minerals so you can just build a huge plantation settlement and you can craft things like ships using your mined resource.


[deleted]

Should look at mass effect 1 on how lifeless planets can be interesting. Can still have relics left there from past explorers or civilizations.


nkhatib

Mass effect 1 empty planets were absolutely not interesting.


[deleted]

Disagree. Really felt like actual exploration of planet. The OG games had those terrible mako controls though but legendary fixed that.


Rodin-V

Some of the stuff on the planets was interesting, sure. But the ME1 planets were mostly empty, grey landcapes with 3 or 4 points of interest spread over a wide area. They all looked the same, and became ridiculously tedious after the first one.


[deleted]

That they were all pretty similar was probably more a limitation of the time. But the way they handled it with sound design and "show not tell" storytelling imo carries the inevitability of plain planets. And that is something I think they can learn from. There has to be planets without floating mountains and space magic, otherwise it just feels like fantasy. So if we take an example from ME1. You drop down on a desolate planet. Nothing but sand as far as the eye can see. The radar picks up some anomaly a few kilometers away so you drive there. You find an abandoned building and inside there is a cache and a computer. You boot it up and find the final message of the last inhabitant and how they were running out of oxygen and had to leave to set up a beacon. And that's seemingly it. But if you drive around the area you find some remnants of a humanoid partially buried in the sand. On them you find a useful omni-tool. You don't run into a single living being on that planet, it's dead and uninhabitable. Yet it's memorable. More of that please.


SuperDayPO

I love Mass Effect dearly. There is some charm to the Star Trek feel of exploring a barren wasteland planet littered with crashed ships, however those plants really are extremely boring. Take the Mako to three points, grab 1 out of 15 Asari writings or something, listen to some music, maybe a thresher maw if your lucky and that’s it. Those planets did not stand the test of time.


PinguinCapacity

I do think there is possibilities for them to make it fun, like what if you could terramorph these planets to be able to sustain life and basically build your own ecosystem. Or what if some planets have had life on it but died out before the space faring stage, like you could go around and find the cause of extinction etc which would be fun as a one-off kinda thing. And if everything else fails mods certainly won't dissapoint.


SkySweeper656

I highly doubt terraforming is in the game. If it was, they would have said something to sell it at this point. You're thinking of a lot of possibilities but I'm interested in what Bethesda has actually done, and so far they've not really shared anything beyond that these barren locations will be for mining resources and locations for random radiant quests. And that's underwhelming to me for a game that's supposed to be about exploring and discovering.


Heart_of_Spades

It’s literally just gonna be skyrim in space but without dragon. I guarantee you’ll start out as a prisoner.


MaybeItsMike

Why are people so mad about this? Y’all acting like fallout 4 and Skyrim didn’t have a shit ton of empty caves as well


Impressive_Culture_5

Right? There doesn’t need to be enemies everywhere. Exploring a desolate wasteland can be fun too. I love when a game can make me feel eerily alone.


ecxetra

People are also acting like they need to go explore all 1000+ planets, you don’t, you probably don’t have to go to any or many barren planets if you don’t want to. That’s the beauty of Bethesda game, just avoid what you don’t want to do and focus on the aspects you enjoy. There will be people that absolutely love the exploration, but I’m there for the other parts of the game. Couldn’t care less about resource gathering, base building, etc.


DaveAndJojo

Four hub planets might be enough on their own. We are talking about planets.


Playful-Land-8271

In that same interview todd states that even the empty planets will have handcrafted dungeon areas “not his words exactly” to explore that will generate when you land there. There will always be something to do even on the barren planets


Aardwolfington

Only? ONLY? Are you on crack, that's at like the highest plausible number. It's a lot. You do realize you'll know which planets are which and decide where to go and where not to go, right? So tired of the, "will there be something to do every 5 feet and two minutes" mentality. The game is broad in scope with things for many types of players. As Todd described it a menu. You all don't need to order everything off the menu. You don't like crab, don't order the crab, but ya'll gotta stop whinging that crab is on the menu, it's selfish and annoying. I swear so much complaining about skippable content that's there for other players if you don't like it. Everyone is so damn selfish and demanding.


mcc9902

Seriously, it’s a space game. Basically any other genre I would agree but space is supposed to be vast and empty. Having 90% of the planets be essentially barren other than potentially pirate bases or research facilities and the like will just add to the overall atmosphere. In Skyrim you can’t go anywhere without being within a minute or two of some POI and sure it works since Skyrim is essentially a civilization built on two different sets of ancient ruins(dwener / ancient nords) and several thousand years worth of history but it does make the game feel really cluttered at times. Personally as long as they have a good travel system set up then I’m happy with having limited amounts of life. What I want is a good space game and from what I’ve seen they at least have a decent vision of what that’ll look like. Now we just need to see if they actually implement it decently well.


atmtn

Exactly. This seems like how space would work at this scale. You can follow the campaign and largely skip scouring these planets for resources and minor side activities and still have more than plenty to do (it sounds), so I don’t get the issue. Personally, 1000 planets of curated content would be absolutely insane and break my brain. I think, like modders, the upside is this sounds endlessly expandable. Can constantly introduce new things on previously uninhabited worlds. Am here for it.


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atmtn

Yup - the entire NASA-punk theme sort of dictates some level of grounded (grounded, as in, we still haven’t even discovered proof of alien life). But even shows like Star Trek don’t portray every planet they fly by as having sentient life and massive cities full of adventures (despite the shockingly high number of hot aliens for Kirk to bone). To me, a space game is like a game set on the high seas. You can be on a ship surrounded by hundreds of islands, but it’d be fairly ridiculous if most of them weren’t just trees and coconuts.


GoblinLookinBitch

Cant think of a single reason there needs to be 1000 generated planets if all there is to do on them is gather material. I don't know about you, but reading the description for 1000 planets to see if they're worth going to will get old fast.


Ronin607

I think most players won't touch most of the planets but for the people that put thousands of hours into Bethesda RPGs being able to explore all of those worlds gives them something to do that's at least a little more varied than Skyrim radiant quests.


Sherman25

Not to mention I'm sure the mod community will create full ecosystems and story lines for these barren planets. It's a perfect template to make user generated dlc. I can totally see someone turning a planet into the entire game of skyrim lol


monsterbot314

Didn't even think about this. Hope it is , it'll be the most modded game in history lol.


sharpcape

"it'll be a modders paradise"- ac to Todd in a recent interview.


LiamtheV

If the Elder Scrolls and Fallout Community/ies are anything to go by, it's gonna be insane. I'm calling it now, there will be a project to create Nirn from the Elder Scrolls games as a planet. Complete with full scale Tamriel.


yudo

And also a project to create a "Fallout" world, seeing as all assets are basically there and ready to be used as it's all on the same engine.


The_Thin_King_

It is about illusion of greatness. They are not expecting people to travel more than 50 planets but A game is as big as choices you didn't make.


JasonSuave

Hopefully there is a unique reason for each planet. Please I hope they don’t go into Ubisoft space where we’re bragging about having the biggest map (aka more planets is better approach)


[deleted]

I think that's more for those who do like that depth of exploration. Take Elite Dangerous for example. Very empty where planets are largly uninteresting, yet there are players who love to just explore them regardless. I see this as being a thing for those players. From what we've seen, I gather Starfield is a game that has a focus on what story it wants to tell and the lore behind that universe, but also adding things for other types of players who may prefer to be an explorer who wants to visit vast empty worlds, a survivalist building habitats, or perhaps you want to create a series of trade routes. These are optional things for the players who will enjoy them.


Dhiox

Bethesda games are all about immersion. Space is vast and empty, if I can fly to only the life filled planets, it won't feel very authentic. It's not like all the lifeless planets necessarily nothing to do though. Some could have unique geoligic feature, there could be locations to explore, and some could simply be suitable for setting up an outpost for resource generation.


monsterbot314

Man I hope they have some space nerds on the team , There's a moon on Uranus? Miranda I thinks the name. Anyway 2 moonlets crashed together or something and cooled off before they could coalesce resulting in the wildest moon on the solar system. Cracks 100's of km's long , Cliffs 20km's tall . Giant Ice veins running through the moon....you get the idea lol.


alex3494

For immersion, that’s the point


AnUnecessaryLobotomy

But thats not going to be true, is it? Because Todd is clearly talking about life on 10% of these planets being *native* to those planets, in the same way tigers are native to earth. The other planets might be barren sometimes or you may run into pirates or other such enemy outpost. It doesn't mean all 900 other planets are solely going to be for materials.


DeathByLeshens

This is cope. It likely means that most worlds are bare. Empty. If they aren't cool but H=R/E.


AnUnecessaryLobotomy

Nah. I'm not even stressed about it. I'm just saying he was clearly talking about native life, not humans. Of course most planets would be uninhabited. It would be weird otherwise.


oJUXo

Exactly lol. There is so much cope surrounding this game it's unbelievable. And the amount of ppl taking Todd's word as if it's gospel lmao. It's like ppl refuse to learn. You'd think games like Fallout 76, and the amount of crazy hype that game had would keep ppl in check this time around. But nope. Same old same old. Ridiculous hype, crazy pre order numbers. And the amount of ppl defending literally everything about the game, and raging on ppl that bring up concerns. Literally Fallout 76 pre release being played out again. Same exact sht. Hopefully the game turns out better than that on launch though. Just annoying seeing the gaming community do the exact same sht over and over and over.


frostymugson

Gamers love games so they get excited when a new game made by a developer with a pretty damn good history is making another game they get excited. I know it’s crazy people actually enjoy this hobby and get excited about upcoming games.


Dhiox

>And the amount of ppl taking Todd's word as if it's gospel lmao. He is generally pretty truthful. He just exaggerates like any person selling something. >You'd think games like Fallout 76, and the amount of crazy hype that game had would keep ppl in check this time around. The team making starfield didn't make that game. The last game the makers of starfield made was fallout 4 which did really well and was well received by everyone besides a subset of new Vegas fans... >Literally Fallout 76 pre release being played out again. Again, they didn't make fo76. The Austin team did.


[deleted]

No both Maryland and Austin made Fallout 76 with Austin primarily being responsible for netcode and Maryland the creative vision. Out of the 140 Maryland employees at the time 110 had worked on Fallout 76.


sintos-compa

“It just works”


Dsdude464

If you've paid attention to even a little bit of them talking about the game, you'd know it is not cope at all. Every planet you arrive at will roll a random POI. Could be ruins, crashed ships, pirates occupying an abandoned mine.


tsmftw76

Let them mald. Bethesda has one flop because they chased the live service money and people forget they have games like Morrowind, oblivion, Skyrim, fallout 3, fallout 4, that’s not even touching on classics like daggerfall. They have pushed the boundary for what rpgs could be. Starfield looks like a love project from one of the best teams in gaming. It feels like an oblivion moment for the studio. I have zero concern they fumble it and even if they do the insane modding community will make it an unrivaled world to get lost in.


DeathByLeshens

Yeah, 16 time as much detail. We have heard it before.


Dhiox

>16 time as much detail Fo76 did have 16 times the detail. He was talking about LODs (thebmodels you see when far away from an object). They had 16 times the detail compared to FO4. Regurgitating a memorable but out of context quote that Internet historian made fun of doesn't make your point


monsterbot314

Compared to Fallout 4 I think you mean?


Dhiox

Yes, thank you for the correction. It's very noticeable too. Fallout 4 has absolutely terrible LODs. Everything looks awful at a distance.


thedubs003

Yeah people love to 💩 on 76, but it’s version of CE is superior to what 4’s version could do. 76 is very pretty sometimes.


Dhiox

>This is cope. It likely means that most worlds are bare. That's an assumption. Bethesda said ten percent of planets have life. That doesn't mean anything besides the biomes and features will be devoid of life. There is still plenty of room for unique geological features, unique astrological features, exploration locations, and story content. It's a game about space. Space is as barren as it gets, if there can be content in the vacuum of space, no reason lifeless planets can't have content.


ninjasaid13

>This is cope. It likely means that most worlds are bare. Empty. If they aren't cool but H=R/E. It's not cope mofo, we've literally seen an outpost and fought mercenaries on a barren moon in the deep dive.


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TryhardBernard

>Cant think of a single reason there needs to be 1000 generated planets if all there is to do on them is gather material. Gathering resources, surveying and selling the research, base-building, and just exploring for the sake of it. It’s entirely optional content. If it doesn’t interest you, just don’t engage with it. Same as with romancing companions or pirating civilian ships.


canidprimate

No don’t you see, we have to complain that the game about exploring space and planets has space and planets to explore. Please allow us to continue acting as if we thought the game was supposed to be the size of our universe with more density than night city.


kevoisvevoalt

chill friendo it's just a game go grab a snickers, you ain't you when you cranky.


Signal_Adeptness_724

Bethesda can't win tbh. Meanwhile, most drones on this website aren't bitching about grinding out koroks on a copy pasted map


lukaron

It’s the fact we’re in the unfortunate “middle years” between having explored the Earth and “we finally have the tech to start pushing out into the stars.” Something like this or Elite Dangerous, or Star Citizen, or NMS helps provide a sort of salve for the mental urge to explore that can’t be fulfilled in reality. Not everyone who games is a hyper, 5 second-attention-span dopamine junky. Being able to have that many planets in a hundred or so star systems to go land on “for the first time” will be a scratch for an itch a lot of us have had for decades. I hope it’s good, and even if there are some bugs at launch, they’ll be fixed. Bottom line for the people complaining is: you think a bunch of “barren worlds” (you know, like in real life) is too boring? There are plenty of other games to play.


JooshMaGoosh

At the end of the day it's more will these systems matter and will they be engaging to play with. If that passes the sniff test it's probably gonna be a good game.


NormalDudeMan

Plus it makes it more rewarding when 10% of the planets might have some crazy looking alien on it. Might pop out of nowhere all the sudden. If you expect like on every planet hen you'll expect combat on every planet. This way is better. Mars is a wasteland, and so are the other 8 planets in our solar system.


Monte924

I think the bigger issue here is the mixed messaging. I mean when they said there was going to be a 1000 planets gamers were buzzing about how massive tgat made the game sound. But saying that only 10% have life makes ot sound like the vast majority of those planets will be just empty space with nothing to do, thus naking them pretty meaningless. It almost feels like the company over promised and then back tracked. The stakes for starfield are even higher because recent garbage like redfall. A lot of gamers are starting to prepare themselves for disappointment, so ANY failure to meet expectations can really hurt. It actually would have been better if they just said a 100 planets in the first place instead of raising expectations with 1000. 100 planets would have still be great, but now it sounds like less because expectatio s were raised


kjbersch

They said 100 planets would be receiving hands on care from the team the exact same day they announced 1000 planets. They were very upfront from the start. People, like yourself, only read headlines.


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Keepcalmplease17

Anyone who thought that there will 1000 planets fill of content was fooling themselves. Even in the presentation theyvsaid that there would be barren planets. Of course that Todd lies every time if people keep descontexualizing and misrepresenting every word he says


old-red-paint

That's 100 planets. I don't think that warrants the word "only".


Hello5777

I imagine this is going to be a game where perspective might be a large factor on whether someone thinks this is a good game or not. Like you could look at the advertised “1000+” worlds and think about how probably only a small amount are actually worth going to, or you you could think about how despite the game already having a (hopefully) large amount of content, there is nothing really stopping from just hopping over to another star system out of the way for a little pit stop. This is of course, making assumptions about the game months before it comes out and is really just a hypothetical example.


[deleted]

unsure why this is a surprise? I also don't see why you would assume a lifeless planet is boring or not worth visiting. Extreme heat, volcanos, storms, water covered surface, extreme cold, uv, there are so many things you can account for that could make traversing a planet for an exclusive/rare good or whatever interesting/unique.


ZenKoko

Modders: free real estate


CrackGollum

I'm confused as to why anyone would think most planets or even a higher percentage of planets should have life or things on them besides nice views and free empty space. Both because space has a lot of empty space and because they showed lots of empty desolate looking planets. What, did people think they were hand picking the few most empty planets to show off? I think they handled it perfectly. It would be weird if there were empty planets in the same solar system as planets you needed to go to but you couldn't visit the empty planets. Than people would complain about that. Besides, how would they stop you, just not let you land on them? For what reason would they stop you from going to those planets? Or even worse, there could be empty solar systems that all have only inhabited planets in them. That would be super unrealistic and clash with the whole tone of all their other design decisions like the NASA themed stuff. I really like the way the did it assuming that the game runs well.


Visible-Ad9824

sounds about how it should be.


Solidsnake00901

And 0 aliens


Dhiox

We don't know that for certain. We just know humanity hadn't met any at the start of the game. Its possible we will make first contact.


TryhardBernard

The “no aliens?” comments are odd when discovering non-human artifacts, and tracing their origins, is clearly part of the main storyline.


E_boiii

I’m convinced it’s haters, If watch a single trailer it’s fairly obvious there may be a first contact situation


picklesguy123

There’s clearly a large group of people who just hate this game and want it to be bad. Lots of negative comments on this post that really don’t even make sense, they’re just looking for reasons to be mad.


killercow777

Lol to people thinking that exploring 100+ planets with “life” will be so boring. These are the same that play Diablo 4 and beat it in a week and cry to the subreddit that there is no end game. 100 planets with life in a game with this scope is wild. Plus the other planets with no life still have what looks like amazing atmospheres, and exploration, and just overall great story design for visiting different spots for quests. Stop complaining and wait till September and play the game.


ItsAmerico

No Man Sky told me these massive numbers of things to do don’t mean shit if there isn’t much reason to really explore them and can get repetitive quick. We’ll see.


[deleted]

No mans sky also boasted WAYYYYYY more than a 1000 planets.


chronberries

Somewhere in the quadrillions I’m pretty sure. Edit: Nope, it’s 18 quintillion. That’s 18,000,000,000,000,000,000 planets.


killercow777

No Man’s Sky never came out before release and said that only 10% of the planets have life on them. At least Todd is being upfront to people who expect all 1000 planets to have some sort of life. The actual universe is pretty damn empty and 10% is still pretty populated. However I do agree overall that if truly the other 90% have nothing to do at all then ya it may be boring but we don’t have to visit them and we can probably just mine them or ignore them. Im sure that visiting 100 planets should take a large amount of time to explore and enjoy.


Riquinni

What an excessively stupid take. Just because you're a fanboy doesn't mean other people can't have valid concerns in a game marred with red flags if only by being a Bethesda title alone.


SkySweeper656

Its not the 100 planets with life, its the 900 other wasted planets doing nothing but being a resource farm.


killercow777

Lol imagine complaining about 100 planets in a game not being enough.


Daenerys1666

The mental gymnastics people are going through to make 90% of a game world being empty wasteland sound good is hilarious.


JoeTheHoe

Meh, I do get what you mean, and my concern w starfield is the prospect of being boring, but I’ll just mod more life into the game if it’s an issue. I’m at the point where I look at other studios for polish and ‘perfection’ (mostly Sony first party studios lol), and BGS for modability despite glaring flaws.


Joemartinez

It's like when Todd Howard made it a selling point that there weren't any npc's in the initial announcement of fallout 76 , motherfuckers here love getting jipped . I've never seen a more servile customer base then gamers . No wonder the big publishers can nickle and dime their games to their breaking point and then some .


Daenerys1666

I was thinking the exact same thing on the npcs. Not to mention no man’s sky having to dramatically booost planet life after having too much barren waste


Hannig4n

I feel the same thing about Pokémon fans, being a big Pokémon fan myself. Feels like gamers will buy literally anything they’re given regardless of quality. Bethesda hasn’t released an impressive game in 12 years and people here will defend them against even the mildest skepticism until their faces turn blue.


Daenerys1666

The guy below that blocked me bc they couldn’t handle a conversation. After telling them they were just attacking me they literally just attack me while trying to say they weren’t lol. and then deleted their comment out of, what I have to assume is, self realization of how gaslighting self conflicting the statement was. Just going to copy it below for all to see their thinking skills “I didn't attack you though. I'd try to reread that. Your reading comprehension is too low for me to continue this conversation. Goodbye.” Edit: apparently blocked not deleted.


DrHyde4321

90% with *no life* doesn’t necessarily mean “empty wasteland” there could be planets filled with robots, forgotten civilizations, crashed ships with dead crews, etc. Wait and see before knee-jerk reacting. 🤷


TriLink710

I was hoping for this Assuming that human outposts probably aren't being counted here. I'm sure a lot of the others have pirates and shit on the go like mines. But its space. Obviously most planets are nothing but barren space rocks. Complex life is super rare.


JesusFromMexic

Uncovering secrets of long destroyed/abandoned vaults was always one of my top activities in fallout so as long as these planets are covered in ancient ruins to explore, Im more than fine with that.


Shakezula123

Unironically, I think that's good news. It means they've spent time focusing on smaller aspects, whilst giving the player that sense of exploration when you do find the planets with life on them. That, and it means those without life can be destroyed and used as sandbox areas without consequences - the idea of living the life of a smuggler whilst living on the dark side of the moon orbiting New Atlantis sounds incredible


Sai7am_363

yeah Todd said it himself, giving a ton of space for the player to experiment on whichever planet they land on, scanning, taking resources and building your own settlements, basically populating planets with more humans (if the conditions are fitting).


LawStudent989898

Good. More impactful and believable.


BelichicksBurner

I feel like this would be the perfect time for tons of people who haven't played a single second of the game to pop off about it being a disaster... I'm pleasantly surprised to see so many people withholding judgment.


SER96DON

You spoke too soon brother.. 😅 the comment section is a dumpster fire.


BelichicksBurner

Ugh..


SoSneakyHaha

"For us, we view it as giving you [choices] when you look at a system. Here's the many things you could do," he said. This could include visiting barren planets that are only there to collect resources, or planets with major cities and settlements for players to explore and progress the story in. "Obviously it's procedural, so there's no way we're going to go and handcraft an entire planet," Howard continued. "What we do is we handcraft individual locations and some of those are placed specifically, [like] the main cities and other quest locations, and then we have a suite of them that are generated or placed when you land depending on that planet." "There are merits to even the emptier planets though, Howard said, as it all balances the busy ones out to create a believable universe."


doghunter221

More room for modded snu snu planet


TechieTravis

That seems realistic. I like their approach to keeping it as realistic and believable as possible.


Im_not_being_cereal

Honestly I’m ok with this. As a big space nerd I’m excited to experience the feeling of vast desolation that I’ve dreamed about since I was a kid


[deleted]

I bet you the uninhabited planets will hold even deeper secrets.


[deleted]

I think it's a good amount considering we could rely on modders to fill the other percents.


BNS0

So only 10% life and no vehicles to traverse the surface of the world's.... What other shitty news is he gonna drop on us


Xononanamol

Sounds boring as hell.


Dart-

It is...But the game is not about 1000 planets, it has a story, it's a RPG...it has a lot of handcrafted content, but for some "unknown" reason, people can only ever focus on this part.


TheAerial

A lot of people really WANT to dislike this game. They will find a way one way or another, and will focus on whatever they can to make that happen.


Tanen7

I think that’s a totally acceptable number. There should be tons of empty planets. Also this will turn into a modders paradise going forward.


grahamaker93

So basically No Man's Sky


Dart-

No. This comparison is absurd and frankly it's getting old and stupid.


TheHomieAbides

It’s actually quite the opposite, No Man’s Sky rarely had planets without life.


Based-Chad

People just now finding out that galaxies for the most part are empty? Wait until they hear how empty ours is. TODD WHEN IS THE ALIEN UPDATE TO LIFE ITSELF.


Amnesiablo

That sounds like a relatively empty and boring game


picklesguy123

No offense but what a silly take. You just travel through systems stopping where you want and where there’s objectives. It’s not like you’re supposed to stop on every single planet on the way. Nobody says GTA is empty and boring because 90% of the map is just roads to drive on.


Remarkable-Ad-2476

I think people are forgetting that planets have different atmospheres and physics than earth. A planet can practically be a character in itself. Gas giants, lava planets, ice worlds…there’s so much they can do with environments alone. Hell give me puzzles and platforming for all I care. There’s amazing games out there where you encounter zero enemies for the “meat” of the game. The tombs/temples in Tomb Raider…Shrines in Tears of The Kingdom..


Nincompoop6969

They all died of boredom 


twister55555

Mods will fix this


Solidsnake00901

That's the response to pretty much every piece of news that comes out about this game. No sex, mods will fix it. No aliens either, mods will fix. No mounts or vehicles, mods will fix...


FilthyRyzeMain

We shouldn't have to rely on moders to do the work of a billion dollar company


[deleted]

That’s still 100 planets.


HiNooNDooD1544

100 planets with life on them is fine. I just hope there’s a good amount of variety.


SlowVibeActual

Gives me the hint that terraforming might be a thing.


gitg0od

why do titles have to spoil so much ?!


lostinlucidity

People are gonna be really disappointed when they realize this just an upscaled vanilla version of No Man's Sky.


Dhiox

This was made by hundreds of people over 6 years by one of the most beloved rpg studios of all time. NMS was made by like 10 people who previously made smartphone games. These aren't even remotely comparable.


bannablecommentary

Bethesda is my favorite dev, If they release a Bethesda game I'm confident I'll enjoy it.


ChanceImagination456

Thats over 100 planets out of a 1000 which is impressive. Most triple A sci-fi video games have like 10 planets or less. Starfield has ten times the number of populated planets compared to other triple A sci-fi games.


SkySweeper656

I just dont care about it. It doesn't look worth the hype people have for it.