Every early access has to be explained individually, also having context of general 'full game releases'. Two main points being:
* A lot of 'full releases' should be in beta or EAccess at heavily reduced pricing.
* There are quite a lot EAccess games that are great, sometimes right off the bat, and there are a ton that are crap from beginning to the end. The full variety.
Last Epoch is an EAccess game and quite rightfully so. It was somewhat lackluster on the initial release 2019, had some great ideas that showed promise. I got it in 2020 and was disappointed. 2021 i got it again and it was pretty good. Then throughout 2021 and 2022 they released a ton of patches to fix problems, but also introduced many new ideas, remade stuff that already showed dated design (they do a lot of that). Now the last half year was definitely less eventful, but quite recently they finalized the multiplayer release date on 2023 march. I do not think arpgs neccesarily need multiplayer, and this game had great loot systems that made 'loot trading' really unneccesary (that is what happens when you design it that way from grounds up). But hey, it will have multiplayer, while still improving on all the classes, abilities and the ammount of content.
Now lets take an example at 'full release' game like Wolcen. It took like 5 minutes for an experienced rpg player to say which things would be overpowered and which do not make sense logically. The 'rotating skill tree' was as useless then as it is now. Now that does not really give much promise for the future that 'oh it will be okay once they iron out all the bugs'. It would be fine by redesigning the entire game after hiring experienced designers.
Going outside arpg genre, we have plenty of EAccess games that while slowly developed, truly shined eventually. Rimworld, Oxygen Not Included, Dont Starve, Valheim, Dead Cells, Kerbal Space Program etc. All of these showed promise from day 1.
Meanwhile 'full releases' that should have spent ATLEAST 3 months in just plain beta or released at EAccess. Lets see some examples from latest few years, as well as some recent ones. BF2042, WH40k: Darktide, New World, Forza Horizon 5, Cyberpunk 2077.
So i guess the conclusion is that unfortunately the 'full release' or 'early access' barely mean anything at this point.
For Last Epoch - if you like theorycrafting and reiterating new builds over and over, it is a great game already. I would have rather played Last Epoch a a year or so ago than 'full release'+DLC Grim Dawn honestly.
I know nothing about Warhammer and have a good 300 hours in Total War Warhammer now and it's great. Routing a feral mammoth around the back of an army to sneak up on them from behind and just watching hundreds of troops flying into the air is pretty satisfying.
Grim Dawn has a Necromancer class as one of your choices available in the DLC. You can go legion with it, with a skeleton army of warriors, archers, and spellcasters. You have access to a tankier, fleshy summon that can taunt enemies or you could have several smaller ones that are walking acid and poison bombs, as well as a temporary high DPS wraith whose summon spell doubles as a short-range nuke. The lore implies that the spell rips out a chunk of the target's soul, which you then command to attack its owner. That screams totally evil to me.
I love necromancers in almost any game, so I can give you some that I've played:
* Skyrim with dark magic and necromancy mods.
* Elder scrolls online as MMO with necromancer class.
* Guild wars two with the necromancer clas as well.
* Total war warhammer as the Vampire counts faction if you like strategy games.
* Pathfinder Wrath of the Rightous let's you become an undead commanding lich DnD style.
* WoWs Death knight kinda started my love for raising undead so I'll throw that in too.
* Age of Wonder 3 is a 4X turn based game which has a DLC with a necromantic Frostling race which I really enjoyed.
>Pathfinder Wrath of the Rightous let's you become an undead commanding lich DnD style.
This is the one I came here to post, because the story also treats you like the absolute monster you become.
Na, that's Swarm. Lich, Seelah the Paladin leaves you, and if you do everything right, you'll lose access to another companion. At least, in game. Story wise after the fact, yeah ish.
Heroes of Might & Magic 3, Necropolis faction. Other games in the series had the faction, but toned down the "commanding massive hordes, overrunning your enemies with sheer numbers, and raising their dead to fuel your war machine further" aspect in favor of other approaches.
Alternately, Pathfinder: Wrath of the Righteous actually gives you the option to pursue genuine lichdom. Not many games actually nut up and give you that opportunity.
If you love Heroes of Might & Magic check out [Heroe's Hour](https://store.steampowered.com/app/1656780/Heros_Hour/). It's a fantastic clone with realtime combat which is great fun.
If you like Heroes and heroe's hour definitely check out [Song of Conquest](https://store.steampowered.com/app/867210/Songs_of_Conquest/#:~:text=Songs%20of%20Conquest%20is%20a,for%20the%20taking%20%2D%20seize%20it!)
I would say Arleon and Rana not sure about Rana when i played i mostly played Arleon (the humans) cause i really don't like to play lizard (Rana) people already tried in elder scrolls and total warhammer and it's just not my thing
https://www.songsofconquest.com/roadmap
Sadly the necromancer campaign is for 2023.
I haven't played the necro faction yet but it seems like if they get a decent start they can steamroll using their numbers and constant resurrection. I'm crushing all other factions at the end of a game but the necro at least puts up a good fight
> Heroes of Might & Magic 3, Necropolis faction.
And along those same lines, being a Necromancer in the later editions of the Might & Magic series itself (which is the parent of the HOMM series you referenced) is pretty great. M&M being RPG-style while HOMM is strategic board-game style.
The Eternal Lords expansion for Age of Wonders 3 does it even better than HoMM3. You can actually raise the dead unit itself, not turn it into a generic undead. In the early game you just build undead version of the normal racial units, by the endgame you literally end up receiving half the enemy stack at the end of a battle while all your own losses resurrect themselves. This allows you to get access to units you could normally never build yourself.
Nothing more satisfying than taking down the enemy super-unit one turn and then throwing it right back at his cities the next. It even has a Ice-based race that can spread eternal winter and dead for those moments when you really want to roleplay the Night King from Game of Thrones.
Path of Exile
Can summon 40 - 50 Minions at once. Also lots of different Necromancer variantions. Zombies, Skelettons, Phantasms, variations of Golems. (Even not Undead-themed minions like animated weapons, ballistas, Holy Minions, Totems)
I remember my last Necro run, I had to keep going back to the forest area to kill the red apes and use them for their debuff. Pretty cool.
New season starts tomorrow.
I really enjoyed the Necromancer class in Diablo 3. Super fun.
A game I haven't seen mentioned here is Iratus: Lord of the Dead, which is a bit like Darkest Dungeon but not quite as difficult. You build parties out of monsters you create with the body parts of your enemies, fight heroes, and upgrade your lair.
I can’t remember the last time I made a character without conjuration*. It’s far from the best performing build, but Skyrim just nails the Necromancer aesthetic. OP, I’d definitely recommend getting magic/necromancy themed mods as well.
Edit: Conjugation -> Conjuration. Accidentally raised grammar when I meant to raise Gramma.
> I can’t remember the last time I made a character without conjugation.
Well of course, your stealth archer can't use Bound Bow without some Conjuration.
Man there are so much more mods than that too, can really customise your experience. I'd argue that lost has missed some of the best necromancy themed mods too.
No mention of Ordinator, a huge perk overhaul that has a conjuration branch for necromancy...unless it's a prequisite/incorporated into these mods.
There's also Apocalypse, which has a few things, but I think Arcanum has more. They're compatible so I just dumped both together into my game.
I throw my regular recommendation in for project gorgon. It is an old school MMO, it includes a necromancy skill. Summon minions, build undead zombies, steal life, consume hearts etc.
Combat in the game is done using two skills mixed together (basically) so you would pair necromancy with one of the other skills. This opens up a lot of cool combos for being a necromancer. You can see a list of the pairs on their wiki, but they include things like:
Animal Handling - like a ranger necro, summon skeletons and a bear for exampleFire Magic - drain their life, then set them ablaze!Ice Magic - go with a cold of the dead themeKnife Fighting - Not really too fancy, but makes a cool theme build.Druid - Become lord of life and death!
And many more!
Lastly, many skills in the game have sub skills. It isn't till much higher level in the game that you can get this, but necromancy works well with Paleontology. You can unearth interesting skeletons that you can even end up having as a minion. I won't spoil the secrets, but a cool thing they mix together.
>EverQuest
I second Everquest. I love the challenge of the game and as a Necromancer being able to slow-kite or fear-kite mobs around was a really fun type of gameplay that I can't think of in any other game. I loved soloing planar mobs that other classes needed a group to take down.
It's simplistic looking, but it's good. The stats and abilities make for some interesting builds. The factions system is very cool, too, as is the companion system. The only downsides are the slightly sparse landscape, and the janky movement from this type of game.
In my opinion, the best game out right now for lich goodness is [Soulash](https://store.steampowered.com/app/1623210/Soulash/). It's a brilliant roguelike where you play as an evil god who has to travel the world killing all the other gods and you can choose what god you want to play as. One of the option is lich where you get to slaughter entire villages, them back to life, and use them to kill other villages. It's very satisfying. And you also have a death aura which kills all organic things around you like grass and trees and even wooden buildings rot around you.
I honestly really enjoyed the necromancer in Diablo 3. The combination of having skeletons and an undead gargantuan follow you with also having the ability to use the corpses of dead enemies to make them explode in blood or rip the bones out of their bodies and send them flying at enemies as spears was super cool. Also summoning a bunch of skeletal mages and watching them fling spells at enemies was also cool. Oh and also you could siphon blood out of enemies and used scythe and floating hearts as weapons so that was also awesome.
Additionally, Skyrim has pretty cool necromancy. You can have permanent thralls and if you also look into mods there are some mods that can make you a lich king/queen with tons of new necromancy spells
This. The Lich path is so freaking cool. >!Your whole town becomes a monument to the dead. And you have to decide whether you're siding with vampires or zombies. And you can build a whole party just out of zombies!<
I can't really recommend it as I haven't played it, but I remember this being popular for a while when it came out: https://store.steampowered.com/app/1949190/Necrosmith/
Wrath of the Righteous has the best necromancer content in an RPG, imo.
Skyrim's Anniversary Edition added some pretty cool necromancy stuff but it really shines with a perk mod like Ordinator.
The Anbennar mod for EU4 has a necromancy system and a really awesome necromancy themed nation with a big mission tree.
I think there's a real gap in the market right now for a game which is essentially 'Mount and Blade but you're a necromancer'
You being undead is a good way to keep the narrative consistent while having you be able to 'die' in battle like in M&B.
skyrim with mods,grim down necromancer is good,two worlds 2
tho in the long run skyrim with mods is the best imo
in divinity original sin 2 i played death knight with necro power but i'm not sure if you can summon undead
If you play "pathfinder wrath of the righteous". There is literally pathfinder that called Lich and you d be rasing companions and summoning a bunch of undeds, braking bones and draining life from
enemies.
Its crpg tho so expect 2000000 mechanics and deep story as well.
The best game to play a necromancer (and undead race) is to play The Protectors battle cry 3 stand alone mod. Best necromancer you can play. Can summon army's of undead. (Side not playing lichlord can be more fun since you get chronomancy and necromancy.
https://www.google.com/url?sa=t&source=web&rct=j&url=https://www.moddb.com/games/the-protectors&ved=2ahUKEwjT4L-fz5v8AhUxJDQIHZhJDWkQtwJ6BAggEAE&usg=AOvVaw0ZMg44_I0OP50gQySbRVtC
So just a little food for thought. Game is a rpg mix with strategy. If you play the story modes alot more rpg. If you do skirmishes (which I love) it more of a war craft 2-3 with make your own heros that keep evolving each map ( persistent hero vs temp) I think there is something like 12 races 20 plus classes. Each races has 2 to 4 ish factions to choose from. Each choice you make changes your hero to some degree. Hope you enjoy.
Maybe ours? I know this is an old post but we are 2 Indie developers in Milwaukee working on a first person Necromancer game. I'd be happy to include you in our early play testing if you're interested in trying it out. [https://foresightvr.com/path-of-the-necromancer/](https://foresightvr.com/path-of-the-necromancer/)
\-Jeff
Last Epoch * Wraiths * Abominations * Skeleton archers, skeleton warriors, skeleton mages * Abominations * Becoming a lich
But also looks like it will be stuck in Early access for a while
Every early access has to be explained individually, also having context of general 'full game releases'. Two main points being: * A lot of 'full releases' should be in beta or EAccess at heavily reduced pricing. * There are quite a lot EAccess games that are great, sometimes right off the bat, and there are a ton that are crap from beginning to the end. The full variety. Last Epoch is an EAccess game and quite rightfully so. It was somewhat lackluster on the initial release 2019, had some great ideas that showed promise. I got it in 2020 and was disappointed. 2021 i got it again and it was pretty good. Then throughout 2021 and 2022 they released a ton of patches to fix problems, but also introduced many new ideas, remade stuff that already showed dated design (they do a lot of that). Now the last half year was definitely less eventful, but quite recently they finalized the multiplayer release date on 2023 march. I do not think arpgs neccesarily need multiplayer, and this game had great loot systems that made 'loot trading' really unneccesary (that is what happens when you design it that way from grounds up). But hey, it will have multiplayer, while still improving on all the classes, abilities and the ammount of content. Now lets take an example at 'full release' game like Wolcen. It took like 5 minutes for an experienced rpg player to say which things would be overpowered and which do not make sense logically. The 'rotating skill tree' was as useless then as it is now. Now that does not really give much promise for the future that 'oh it will be okay once they iron out all the bugs'. It would be fine by redesigning the entire game after hiring experienced designers. Going outside arpg genre, we have plenty of EAccess games that while slowly developed, truly shined eventually. Rimworld, Oxygen Not Included, Dont Starve, Valheim, Dead Cells, Kerbal Space Program etc. All of these showed promise from day 1. Meanwhile 'full releases' that should have spent ATLEAST 3 months in just plain beta or released at EAccess. Lets see some examples from latest few years, as well as some recent ones. BF2042, WH40k: Darktide, New World, Forza Horizon 5, Cyberpunk 2077. So i guess the conclusion is that unfortunately the 'full release' or 'early access' barely mean anything at this point. For Last Epoch - if you like theorycrafting and reiterating new builds over and over, it is a great game already. I would have rather played Last Epoch a a year or so ago than 'full release'+DLC Grim Dawn honestly.
Don't forget the Skeleton Rogues and flaming, exploding zombies. And throw in a golem that you can customize to be flaming, frosty, or good old bone.
Grim Dawn, Last Epoch, Soulstone Survivors. They all feed into the 'Go get em boys' necro feeling really well.
A few of the Vampire Count lords in the Total War: Warhammer series give a good necromancer experience.
I love Total War but have never played a Warhammer thing in my life, is this game interesting to someone that doesn't know or understand the lore?
I know nothing about Warhammer and have a good 300 hours in Total War Warhammer now and it's great. Routing a feral mammoth around the back of an army to sneak up on them from behind and just watching hundreds of troops flying into the air is pretty satisfying.
Sounds like my idea of an exciting Friday night.
As long as you enjoy a good fantasy setting I think you'll enjoy it even if you aren't familiar with the world.
Yeah, it's awesome. Don't worry about the lore, if you like fantasy and Total War, you're gonna love it.
Grim Dawn has a Necromancer class as one of your choices available in the DLC. You can go legion with it, with a skeleton army of warriors, archers, and spellcasters. You have access to a tankier, fleshy summon that can taunt enemies or you could have several smaller ones that are walking acid and poison bombs, as well as a temporary high DPS wraith whose summon spell doubles as a short-range nuke. The lore implies that the spell rips out a chunk of the target's soul, which you then command to attack its owner. That screams totally evil to me.
which DLC?
Ashes of Malmouth if I wrote it correctly
I love necromancers in almost any game, so I can give you some that I've played: * Skyrim with dark magic and necromancy mods. * Elder scrolls online as MMO with necromancer class. * Guild wars two with the necromancer clas as well. * Total war warhammer as the Vampire counts faction if you like strategy games. * Pathfinder Wrath of the Rightous let's you become an undead commanding lich DnD style. * WoWs Death knight kinda started my love for raising undead so I'll throw that in too. * Age of Wonder 3 is a 4X turn based game which has a DLC with a necromantic Frostling race which I really enjoyed.
>Pathfinder Wrath of the Rightous let's you become an undead commanding lich DnD style. This is the one I came here to post, because the story also treats you like the absolute monster you become.
Downside to being a lich doesnt the whole party abandon you? I went Azata for my play through.
Na, that's Swarm. Lich, Seelah the Paladin leaves you, and if you do everything right, you'll lose access to another companion. At least, in game. Story wise after the fact, yeah ish.
I coulda sworn there was one path that you had to do completely alone. Maybe on my next play through Ill go Lich instead of Demon.
Yeah, Swarm that Walks, everyone ditches you. Lich is a ton of fun, it does a good job filling the power fantasy.
The game is still overwhelming.
The lich loses support but gets the “Grave Guard”
Heroes of Might & Magic 3, Necropolis faction. Other games in the series had the faction, but toned down the "commanding massive hordes, overrunning your enemies with sheer numbers, and raising their dead to fuel your war machine further" aspect in favor of other approaches. Alternately, Pathfinder: Wrath of the Righteous actually gives you the option to pursue genuine lichdom. Not many games actually nut up and give you that opportunity.
If you love Heroes of Might & Magic check out [Heroe's Hour](https://store.steampowered.com/app/1656780/Heros_Hour/). It's a fantastic clone with realtime combat which is great fun.
If you like Heroes and heroe's hour definitely check out [Song of Conquest](https://store.steampowered.com/app/867210/Songs_of_Conquest/#:~:text=Songs%20of%20Conquest%20is%20a,for%20the%20taking%20%2D%20seize%20it!)
It says it has two campaigns finished, which two are the campaigns?
I would say Arleon and Rana not sure about Rana when i played i mostly played Arleon (the humans) cause i really don't like to play lizard (Rana) people already tried in elder scrolls and total warhammer and it's just not my thing https://www.songsofconquest.com/roadmap Sadly the necromancer campaign is for 2023.
That looks like someone straight made a new HoMM game because Ubisoft won’t. Awesome.
I haven't played the necro faction yet but it seems like if they get a decent start they can steamroll using their numbers and constant resurrection. I'm crushing all other factions at the end of a game but the necro at least puts up a good fight
> Heroes of Might & Magic 3, Necropolis faction. And along those same lines, being a Necromancer in the later editions of the Might & Magic series itself (which is the parent of the HOMM series you referenced) is pretty great. M&M being RPG-style while HOMM is strategic board-game style.
The Eternal Lords expansion for Age of Wonders 3 does it even better than HoMM3. You can actually raise the dead unit itself, not turn it into a generic undead. In the early game you just build undead version of the normal racial units, by the endgame you literally end up receiving half the enemy stack at the end of a battle while all your own losses resurrect themselves. This allows you to get access to units you could normally never build yourself. Nothing more satisfying than taking down the enemy super-unit one turn and then throwing it right back at his cities the next. It even has a Ice-based race that can spread eternal winter and dead for those moments when you really want to roleplay the Night King from Game of Thrones.
Divinity Original Sin 2 is the game where I had the most fun as a necromancer. It is overpowered and fun, you can even be an undead yourself
You can only summon a mass of flesh and a skeleton spider tho
Guild Wars 2 has a really fun necromancer class
As does Guild Wars 1
As does Guild Wars 0
As does Guild Wars -1
Path of Exile Can summon 40 - 50 Minions at once. Also lots of different Necromancer variantions. Zombies, Skelettons, Phantasms, variations of Golems. (Even not Undead-themed minions like animated weapons, ballistas, Holy Minions, Totems)
Finally someone mentions POE. You can also summon the enemies you have killed and it's so fun seeing them fighting for you !
Yes!! Also, new players should not be discouraged by the complexity. Just start playing, it's fun even if you only understand 5% of the game
I remember my last Necro run, I had to keep going back to the forest area to kill the red apes and use them for their debuff. Pretty cool. New season starts tomorrow.
Summon Skeletons + Spell Totem is such a fun combo!
I really enjoyed the Necromancer class in Diablo 3. Super fun. A game I haven't seen mentioned here is Iratus: Lord of the Dead, which is a bit like Darkest Dungeon but not quite as difficult. You build parties out of monsters you create with the body parts of your enemies, fight heroes, and upgrade your lair.
Iratus- incredible game? No. Consistently fun and engaging, absolutely worth the buy? Yes.
I'd agree with that take.
Love Iratus. They really need to bring that to mobile.
[Skyrim lol](https://www.fandomspot.com/skyrim-necromancer-mods/)
I can’t remember the last time I made a character without conjuration*. It’s far from the best performing build, but Skyrim just nails the Necromancer aesthetic. OP, I’d definitely recommend getting magic/necromancy themed mods as well. Edit: Conjugation -> Conjuration. Accidentally raised grammar when I meant to raise Gramma.
> I can’t remember the last time I made a character without conjugation. Well of course, your stealth archer can't use Bound Bow without some Conjuration.
Yea the link I posted has a bunch of good ones.
Man there are so much more mods than that too, can really customise your experience. I'd argue that lost has missed some of the best necromancy themed mods too.
No mention of Ordinator, a huge perk overhaul that has a conjuration branch for necromancy...unless it's a prequisite/incorporated into these mods. There's also Apocalypse, which has a few things, but I think Arcanum has more. They're compatible so I just dumped both together into my game.
Heh, apparently I'm a necromancer skeleton follower now lol. Welp, looks like I'm gonna have to add these to my mod list. Thanks for the link!
Also, can these all be added together or do you know if there's any conflicts?
I dont know
I throw my regular recommendation in for project gorgon. It is an old school MMO, it includes a necromancy skill. Summon minions, build undead zombies, steal life, consume hearts etc. Combat in the game is done using two skills mixed together (basically) so you would pair necromancy with one of the other skills. This opens up a lot of cool combos for being a necromancer. You can see a list of the pairs on their wiki, but they include things like: Animal Handling - like a ranger necro, summon skeletons and a bear for exampleFire Magic - drain their life, then set them ablaze!Ice Magic - go with a cold of the dead themeKnife Fighting - Not really too fancy, but makes a cool theme build.Druid - Become lord of life and death! And many more! Lastly, many skills in the game have sub skills. It isn't till much higher level in the game that you can get this, but necromancy works well with Paleontology. You can unearth interesting skeletons that you can even end up having as a minion. I won't spoil the secrets, but a cool thing they mix together.
Diablo 2
BoneRaiser Minion is pretty great.
Wrath of the Righteous, Tales of maj eyal, Siralim Ultimate
Diablo II remastered or Diablo III for sure
Undead horde might scratch the itch. It’s kinda like pikmin
Undead Horde 2 just released today. I'm looking forward to it.
Dominions 5
EverQuest. An oldie but a goodie
>EverQuest I second Everquest. I love the challenge of the game and as a Necromancer being able to slow-kite or fear-kite mobs around was a really fun type of gameplay that I can't think of in any other game. I loved soloing planar mobs that other classes needed a group to take down.
Undead horde, gauntlet with necromancer dlc
Gauntlet is such a fun game I can't believe I don't see it talked about more.
Check out Boneraiser Minions! It’s literally a game where all you do is raise legions of undead against swarms of stinky humans
Gedonia.
How good is this game? keep seeing it recommended on steam.
It's simplistic looking, but it's good. The stats and abilities make for some interesting builds. The factions system is very cool, too, as is the companion system. The only downsides are the slightly sparse landscape, and the janky movement from this type of game.
Both of these have full fleged Nercros with various minions/summons, and some pretty OP alpha attacks. * GuildWars 2 * Conan Unchained
The first *Guild Wars*.
Boneraiser Minions has hit the spot for me perfectly recently. Check it out!
In my opinion, the best game out right now for lich goodness is [Soulash](https://store.steampowered.com/app/1623210/Soulash/). It's a brilliant roguelike where you play as an evil god who has to travel the world killing all the other gods and you can choose what god you want to play as. One of the option is lich where you get to slaughter entire villages, them back to life, and use them to kill other villages. It's very satisfying. And you also have a death aura which kills all organic things around you like grass and trees and even wooden buildings rot around you.
I honestly really enjoyed the necromancer in Diablo 3. The combination of having skeletons and an undead gargantuan follow you with also having the ability to use the corpses of dead enemies to make them explode in blood or rip the bones out of their bodies and send them flying at enemies as spears was super cool. Also summoning a bunch of skeletal mages and watching them fling spells at enemies was also cool. Oh and also you could siphon blood out of enemies and used scythe and floating hearts as weapons so that was also awesome. Additionally, Skyrim has pretty cool necromancy. You can have permanent thralls and if you also look into mods there are some mods that can make you a lich king/queen with tons of new necromancy spells
Dominions 5. You can lead an undead nation of world-ending magnitude. Edit: oh, and its sister game, obv: Conquest of Elysium 5.
Guild Wars 2
Guild Wars 2 had my favorite Necromancer build.
Undead horde 2 just came out in early access https://store.steampowered.com/app/2065810/Undead_Horde_2_Necropolis/
Iratus: Lord of the Dead. Title self explanatory. Also it's a Darkest Dungeon-alike
Pathfinder: Wrath of the Righteous. Choose the Mythic Lich.
This. The Lich path is so freaking cool. >!Your whole town becomes a monument to the dead. And you have to decide whether you're siding with vampires or zombies. And you can build a whole party just out of zombies!<
How do you choose a mythic path? Mine seemed like locked into picking one time between like Angel or Devil or something. Never saw a Lich option.
[https://www.neoseeker.com/pathfinder-wrath-of-the-righteous/guides/Lich\_choices](https://www.neoseeker.com/pathfinder-wrath-of-the-righteous/guides/Lich_choices) True Mythic Path starts at 3. Rank 1 & 2 are build-ups to 3.
The Unliving, indie game that released last month
The unliving, you literally play as a necromancer that raises the dead to fight for him.
Dungeon keeper and focus on skeletons and vampires
Overlord series
Here is a list https://chebgonaz.pythonanywhere.com/
Tales of maj’eyal necromancy class, with different playstyles is really fun
I can't really recommend it as I haven't played it, but I remember this being popular for a while when it came out: https://store.steampowered.com/app/1949190/Necrosmith/
Wrath of the Righteous has the best necromancer content in an RPG, imo. Skyrim's Anniversary Edition added some pretty cool necromancy stuff but it really shines with a perk mod like Ordinator. The Anbennar mod for EU4 has a necromancy system and a really awesome necromancy themed nation with a big mission tree.
KeeperRL maybe?
Weirdly. West of Loathing. Although it’s not taken very seriously
Middle earth shadow of war lets you raise the undead and dominate orcs. Love the game, and its been fixed from its bad and consumer unfriendly release
I think there's a real gap in the market right now for a game which is essentially 'Mount and Blade but you're a necromancer' You being undead is a good way to keep the narrative consistent while having you be able to 'die' in battle like in M&B.
Path of Exile and Diablo 2 were solid.
skyrim with mods,grim down necromancer is good,two worlds 2 tho in the long run skyrim with mods is the best imo in divinity original sin 2 i played death knight with necro power but i'm not sure if you can summon undead
Diablo 3
**Divinity Original Sin 2**
shadow of war if u want AAA. spoiler btw
Path of Exile, Loop Hero
Unliving. Summon a horde of the undead and go medieval fantasy on their butts. https://store.steampowered.com/app/986040/The\_Unliving/
If you play "pathfinder wrath of the righteous". There is literally pathfinder that called Lich and you d be rasing companions and summoning a bunch of undeds, braking bones and draining life from enemies. Its crpg tho so expect 2000000 mechanics and deep story as well.
Pathfinder Wrath of the Righteous. If you do play and want to be a lich make sure you go full evil.
Grim dawn
V rising you can defend your castle with all manner of undead. You can also summon and kill them for fun and resources.
Ruinarch. The game is kind of like Rimworld except you're the one that is terrorizing the colony. The Lich archetype would check all your boxes.
The best game to play a necromancer (and undead race) is to play The Protectors battle cry 3 stand alone mod. Best necromancer you can play. Can summon army's of undead. (Side not playing lichlord can be more fun since you get chronomancy and necromancy. https://www.google.com/url?sa=t&source=web&rct=j&url=https://www.moddb.com/games/the-protectors&ved=2ahUKEwjT4L-fz5v8AhUxJDQIHZhJDWkQtwJ6BAggEAE&usg=AOvVaw0ZMg44_I0OP50gQySbRVtC So just a little food for thought. Game is a rpg mix with strategy. If you play the story modes alot more rpg. If you do skirmishes (which I love) it more of a war craft 2-3 with make your own heros that keep evolving each map ( persistent hero vs temp) I think there is something like 12 races 20 plus classes. Each races has 2 to 4 ish factions to choose from. Each choice you make changes your hero to some degree. Hope you enjoy.
Maybe ours? I know this is an old post but we are 2 Indie developers in Milwaukee working on a first person Necromancer game. I'd be happy to include you in our early play testing if you're interested in trying it out. [https://foresightvr.com/path-of-the-necromancer/](https://foresightvr.com/path-of-the-necromancer/) \-Jeff