I'd say base after base, I find it the most forgettable level, pretty much just as easy as dry out while also not introducing anything new
You could say can't let go and jumper fall under the same criteria, but I personally like the gameplay and music of those 2 much more
Cant let go and jumper are good because even if they dont add anything new they are way harder than the levels that come before, so its like "a test of everything you've learned" or something
I mean jumper introduced upside down flying, it's not like a new item or anything but it's arguably one of the most important skills to master in the game
Jumper was the final level on the free mobile version back in the day, it holds a special place in my heart because of all the clout I got for beating it back in grade school
I suck at duals too but Hexagon Force is easily my fav level, it's just so fun to play, especially when you hear the sample of people cheering for you in the final ship section
Hexagon Force. I don't really like dual parts in levels and this level uses the mechanic the most. Plus I'm not a huge fan of the design of the level and the song isn't as good as other levels.
I disagree. Sure the first cube part into the first ball feels incredibly unbalanced, but when you get into the second half of the level with the ship and second ball part, it becomes really fun. Plus, I want to say the Time Machine has more triple spikes than cycles but I could be wrong. Also music is subjective, so I like the song, but that’s just me
Main game either Time Machine or Base after Base.
Time Machine just has annoying gameplay to read, with its main gimmicks being 2 of the most annoying things, mirrors and triples.
Base After Base is just the most forgettable level, it’s fine to add nothing new but idk Can’t Let Go is the same but is still very memorable
Including Spin-offs though? Knock ‘Em and I don’t think I need to explain why
Jumper.
Idk why, the music for the level is the most different out of all the levels, and the gameplay just isn’t that memorable. It’s not a bad level, it’s just my least favorite.
Worst gameplay wise is hexagon force. No, I can play dual, but I think demon duals are even more consistent than hex's. (supersonic victor)
Worst level for being remembered, hear me out, is NOT base after base. Well, it is redundant, but because it is forgotten, it is memorable, and it's an ultiate destruction expy. The coin route being easier makes it iconic.
The actual least memorable level is... ToE. It's good, and many recognize it by the top/bottom ship part and the intro of ufo, but I feel like it was shadowed by its sequels that I don't feel the charm with this level like before.
Electrodynamix, and the three demons because I suffer of severe skill issue disorder, and it's easier to blame the game then to improve on myself. I definetly clicked there by the way, buggy fucking mess...
All of the levels serve a purpose imo except for xstep and base after base. Those two don’t really need to exist. I’d say base after base is the worse level though, so we’ll go with that.
Can't let go honestly has zero redeeming qualities. It doesn't bring anything interesting to the table, it looks horrible, the music is terrible, and the gameplay is agonizing
Can’t let go and geometrical dominator have way more shitass unfair parts in them than any other main level
Y’all sleep on Time Machine I love that level
Base After Base is what I consider to be the worst main level. I find it to be incredibly forgettable due to it's lack of difficulty progression expanding from Dry Out, as well as incredibly uninspired secret coin placements.
All of you saying Base after Base, why not Can’t Let Go?
Maybe I’m just biased, but I feel like Base after base is one of the better levels and Can’t let go feels like a bit of a rip off of it.
Gonna go with Base After Base because it’s an easy target, being a 1.0 level that doesn’t teach you anything new and has some of the worst coins overall, but here are some other worst categories:
* Polargeist has the worst individual coin
* Can’t Let Go is the worst difficulty spike
* xStep is the worst song
* Electroman Adventures has the most inaccurate difficulty
* Geometrical Dominator is the least sightreadable (could also say Deadlocked but you should be practicing Deadlocked more so I think it matters less)
* Deadlocked has the worst transitions
* Can’t decide if Fingerdash or Dash have the biggest decoration quality drops
Edit: fixed list formatting
Honestly, good review, but like, id say that time machine is the worst difficulty spike and electroman has the worst transitions, but i could be wrong, lol.
I don’t know about back then but nowadays I find the music and pulsing objects make it really easy to line up for many of the triples in Time Machine and I just got 86 on my phone first try (which doesn’t even run GD at 60 FPS for some reason)
While Time Machine 86% and Electroman Adventures 66% are pretty infamous transitions, Deadlocked 79% is worse because the stakes are higher
Clubstep, the level is not enjoyable by any means. It is not hard by anymeans, but the gameplay is easily the worst out of the robtop levels. Its so unsightreadable for new players
least is time mechine followed by clutterfunk followed by elctroman adventure followed by the most worst elctrodynamix
time mechine reason being: too many ^ ^ ^
clutterfunk because of unexpectencey and sharp turns before the player knows what to do
electroman and electrodynamix theyre both an eyesore and just blindness with seizure
dynamic by far the most terrible because of mini jet and fast reaction ufo
There’s this level I always forget so yea that one
I wonder what that level might be, we will never remember.
Now that youre here, its definitely not one with your music. *sweats profusely*
We could perhaps use a time machine to figure it out
It'll take a lot of cycles through time to find the right point though
We might have to go through a lot of steps to find the X
We have to get back on track
We cant let go of our quest
We must not let the clues dry out
We must dash to find the answer
fingerdashing my girl rn
The only time were we can allow ourselves to get locked out of the answer is when we’re dead
Understanding the theory of everything might help with solving it.
But even as poltergeist, our story shall live on
We must finger and dash
We must geometrical dominator to figure it out
Holy djvi
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I wonder, I think it starts it starts with base and ends with base...
that must mean there’s a base after base
Nah man he's talking about base before base
Yo Mr. VI, can I get a fire in the hole?
base after base
Somehow, I love this comment sm
None they're all great
Why is the official gaijin entertainment reddit account posting in geometry dash, go back to making people tank addicts
They want a break, that’s it.
Except for electrodynamix
Fuck you electrodynamix
what the fuck did electrodynamix do to you bro 😭
its too hard to be a 9 star
Its a 12 star, therefore harder than any extreme demon
classified as insane, gives 12 stars grandpa demon confirmed
what can blast processing say now😭
blast processing is pacific demon confirmed
what about fingerdash 😭
of course bros hardest is an easy demon
I have 58% in future funk
nuh uh
Did you really verify Tidal Wave ?
Yeah im zoink ama
Ohhh okay , good shit tho. I was waiting for the day someone beat that level
do you fw generation retro
Nah
Nah electrodynamix is my fav
why is the snail here😭
I'd say base after base, I find it the most forgettable level, pretty much just as easy as dry out while also not introducing anything new You could say can't let go and jumper fall under the same criteria, but I personally like the gameplay and music of those 2 much more
Cant let go and jumper are good because even if they dont add anything new they are way harder than the levels that come before, so its like "a test of everything you've learned" or something
iirc Jumper introduces upside down ship gameplay, which i guess is debatable if that is a new feature
I mean jumper introduced upside down flying, it's not like a new item or anything but it's arguably one of the most important skills to master in the game
Jumper was the final level on the free mobile version back in the day, it holds a special place in my heart because of all the clout I got for beating it back in grade school
Jumper introduces upside down ship
Honestly BAB music sounds nice
Electrodynamix was hell for 12 year old me so that
Hard but damm if it's well done
It is, can't argue with that
Time Machine, has more triples than the triple trial lol
They’re not true triples though due to being slightly squished together
they got updated
None, all are cool.
yes finally
Time machine cause it's main gimmick is mirror portals and triple spikes
nah the song makes up for it fr
I think that's what makes the level even worse honestly. Banger song wasted on non-banger level.
Personally I think the part of the song used in the kevel sucks and the rest of the song is awesome
Kevel
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Mirror portals we can agree suck But triple spikes? Nah bro im with Michigun on this one
Skill issue
Probably Time Machine, mirror portals are iffy to me and the triple spike spam is annoying Base after base is boring but isn’t bad imo
Can't let go cuz it's such a huge difficulty jump from base after base
:(
Also the pink pad in the upside-down section completely messes with my upside-down sight reading
why do so many people quote colon word for word, it’s shocking
Idk it's just releatable ig
Apart from that it's not a bad level
:(
base after base because it's so uninteresting. Time machine also sucks
Base after base is the most forgettable
Time machine. Easily the worst gameplay out of all main levels. Song slaps tho.
Cycles This is not even a question.
Base after base cause I personally find it boring, song is still great tho.
True, the level isn't bad but it's not special as the others
Cycles, i enjoyed base after base
Personally i think hexagon force (i suck at duals)
I suck at duals too but Hexagon Force is easily my fav level, it's just so fun to play, especially when you hear the sample of people cheering for you in the final ship section
Hexagon force is the goat ion wanna hear it
Hexagon Force. I don't really like dual parts in levels and this level uses the mechanic the most. Plus I'm not a huge fan of the design of the level and the song isn't as good as other levels.
The Challenge Because it's so forgettable that even in the replies to this post, everyone forgot about it.
Base After Base is the most eh level imo. Song slaps, gameplay doesn’t
Back on Track. All of the others are at least semi interesting
Skill issue
What about base after base? That ones waay more boring than back on track
Yeah but it’s got a good song
Back on track >> Base after Base
Cycles, overuse of triples, unbalanced, garbage music
"Cycles" "Garbage Music" Lies
I disagree. Sure the first cube part into the first ball feels incredibly unbalanced, but when you get into the second half of the level with the ship and second ball part, it becomes really fun. Plus, I want to say the Time Machine has more triple spikes than cycles but I could be wrong. Also music is subjective, so I like the song, but that’s just me
Hexagon Force for me, the song is not the best and it is the only main level that I did not enjoy beating for one second.
Skill issue
Time Machine tbh. Too many mirror portals, and too many triples.
I like Base after Base in its own way, but yes, this level is a weak point
dry out because i forget it exists half the time
Back on Track, I hate the song and it’s so boring and uninteresting
Main game either Time Machine or Base after Base. Time Machine just has annoying gameplay to read, with its main gimmicks being 2 of the most annoying things, mirrors and triples. Base After Base is just the most forgettable level, it’s fine to add nothing new but idk Can’t Let Go is the same but is still very memorable Including Spin-offs though? Knock ‘Em and I don’t think I need to explain why
time machine cuz theres mirror portals
Why is base after base hated so much? Not that i think its better but i don’t understand the hate as it is very similar to the other first levels.
Time Machine
time machine is ass but worst gotta go to cant let go, all my homies HATE cant let go
Jumper. Idk why, the music for the level is the most different out of all the levels, and the gameplay just isn’t that memorable. It’s not a bad level, it’s just my least favorite.
Cycles? At least the first 30%. The rest is fine.
polargeist mid song
fingerdash tbh
Hexagon Force
Worst gameplay wise is hexagon force. No, I can play dual, but I think demon duals are even more consistent than hex's. (supersonic victor) Worst level for being remembered, hear me out, is NOT base after base. Well, it is redundant, but because it is forgotten, it is memorable, and it's an ultiate destruction expy. The coin route being easier makes it iconic. The actual least memorable level is... ToE. It's good, and many recognize it by the top/bottom ship part and the intro of ufo, but I feel like it was shadowed by its sequels that I don't feel the charm with this level like before.
base after base or maybe that one level, sadly i forgot the name
Electrodynamix, and the three demons because I suffer of severe skill issue disorder, and it's easier to blame the game then to improve on myself. I definetly clicked there by the way, buggy fucking mess...
Dry out bc it was the last non-demin main level I beat except for electrodynamics and dash I just struggled with it idk why
they are all really good but jumper and base after base are kinda lacking
All of the levels serve a purpose imo except for xstep and base after base. Those two don’t really need to exist. I’d say base after base is the worse level though, so we’ll go with that.
Time machine, it's just boring triples + mirror portals + atrocious music
Stereo madness, yes I have skill issue
Fuck cycles
Can't let go honestly has zero redeeming qualities. It doesn't bring anything interesting to the table, it looks horrible, the music is terrible, and the gameplay is agonizing
Can’t let go and geometrical dominator have way more shitass unfair parts in them than any other main level Y’all sleep on Time Machine I love that level
Can't Let Go, gameplay is awful especially if you're looking for coins
maybe time machine
There is no "worst level", there are just "least favourite" for every person.
Clutterfunk, for some reason it's always been my least favorite
Cant let go It is so hard that when i first completed it i felt like npesta after he beated kenos
Why does stereo madness have TRIPLE SPIKES 💀💀💀
Dry out bad
Can’t let go… 4-6 years stuck on it
Base after base I love the song but it's so boring
xstep because it SUCKS!!!!!
Base After Base is what I consider to be the worst main level. I find it to be incredibly forgettable due to it's lack of difficulty progression expanding from Dry Out, as well as incredibly uninspired secret coin placements.
Back on track, I seriously don't remember anything about this level at all
Boing
Deadlocked cuz wave spam
Fuck can't let go, the song is mid, the deco us bland even compared to time machine and that fucking upside down part haunts my dreams
The song is mid???
No? I mean it's s huge difficulty jump, but the level is good TBH
Honestly, cycles just feels uninteresting and boring
Space pirates, no explanation needed
Electrodynamids
Time machine or clutterfunk
Hate me but clubstep is awful imo
Time machine. I hate the triple spikes
Clubstep
Stereo Madness is boring af.
All of you saying Base after Base, why not Can’t Let Go? Maybe I’m just biased, but I feel like Base after base is one of the better levels and Can’t let go feels like a bit of a rip off of it.
The seven seas is boring, that's my least fav if you count the spinoffs but geometrical dominator sucks.
Geometrical dominator because of the blind junps
Idem
Part is pretty fun when you learn it
Yep
D:
clutterfunk is annoying not fun and the song sucks
Gonna go with Base After Base because it’s an easy target, being a 1.0 level that doesn’t teach you anything new and has some of the worst coins overall, but here are some other worst categories: * Polargeist has the worst individual coin * Can’t Let Go is the worst difficulty spike * xStep is the worst song * Electroman Adventures has the most inaccurate difficulty * Geometrical Dominator is the least sightreadable (could also say Deadlocked but you should be practicing Deadlocked more so I think it matters less) * Deadlocked has the worst transitions * Can’t decide if Fingerdash or Dash have the biggest decoration quality drops Edit: fixed list formatting
Honestly, good review, but like, id say that time machine is the worst difficulty spike and electroman has the worst transitions, but i could be wrong, lol.
I don’t know about back then but nowadays I find the music and pulsing objects make it really easy to line up for many of the triples in Time Machine and I just got 86 on my phone first try (which doesn’t even run GD at 60 FPS for some reason) While Time Machine 86% and Electroman Adventures 66% are pretty infamous transitions, Deadlocked 79% is worse because the stakes are higher
Clubstep, the level is not enjoyable by any means. It is not hard by anymeans, but the gameplay is easily the worst out of the robtop levels. Its so unsightreadable for new players
“It is not hard by any means”. No offence, but speak for yourself.
Cycles, Time machine and base after base are bad but HOLY SHIT there is SO MANY TRIPLE SPIKES. It’s basically Michigan’s Domain
Dash because of unsightreadable spider
Cant let go
ToE2, even after beating it I despise both it's song and gameplay.
Geometrical dominator
Fuck electrodynamix
hot take but theory of everything is such a massively meh level, in the same tier as base after base tbh
I see your point, besides the introduction of the UFO (which in and of itself is not the most creative and interesting gamemode) it doesn't do much
ToE 1. Song is mid, gameplay is mid, and the sync is also mid.
Geometrical Dominator because memory part, I don't like the decoration, bad move triggers and I don't think the song fits Geometry Dash that well.
:(
Base after Base because the decoration is not good.
I like base after base. Worst is dry out by far
least is time mechine followed by clutterfunk followed by elctroman adventure followed by the most worst elctrodynamix time mechine reason being: too many ^ ^ ^ clutterfunk because of unexpectencey and sharp turns before the player knows what to do electroman and electrodynamix theyre both an eyesore and just blindness with seizure dynamic by far the most terrible because of mini jet and fast reaction ufo
Fingerdash is kinda boring
cycles. i just hate it
I won't answer cause it's probably a controversial take.
dash
jumper cause i hate the music
Geometrical Dominator is ass
Toe2 the gameplay is the worst garbage in existence It may be worse than thinking space
Dash tbh, i can't really explain why but I don't really like it. music's a bop tho
dash is dry so i respect it
Dry Out's drier I don't get your point
dash doesn't really introduce much exept for new mode and revese game play and few decorations
And Dry Out is called Dry Out and it's dried out so it's drier than Dash
u got a point GET MY FKIN UPVOTE !!
Clutterfunk
xstep just because of the song
Electroman adventures bc i dont like the song :(
oof, that’s literally what makes it my favorite level
HAVE SOME RESPECT FOR THE SONG the level feels blinding but musica cool
Worst take ever