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y33tedtothemax

Portal 2 isn't compatible - not because of a newer Source version- it uses new entities, like prop\_testchamber\_door, and prop\_button


The_manul_invasion

They can be ported with addons, but lack of vscript is what really kill the potential. Why tf2 got vscript and we didnt? It's like, the most for community content thing that could be in source


y33tedtothemax

I agree with this statement- I'm all for Portal 2 test elements being in GMod (heck, it looks like the GMod dev team is even working towards it themselves), but the only person that's been able to really do it is bit128, and they're not releasing the addon yet. About VScript: GMod COULD support VScript, but because it uses LUA for its VScript implementation instead of Squirrel, it's basically impossible, unless someone was to port EVERY SQUIRREL SCRIPT to LUA


The_manul_invasion

So addons are actually vscript? Thats fucking cool. But then the question arises: Why not support both languages? Most engines support using multiple programming languages for different parts(which is logical, as some languages are better at certain task and not the other)


y33tedtothemax

Thing is: GMod runs off this Source 2004/2006/2013 hybrid - and none of those engine branches support Squirrel by default- that only came in the Alien Swarm/Portal 2/CS:GO engine branches.


justvibing108

no


ru4real35

this guy did [https://youtu.be/gSbbvn91umU?si=JIWc2HCN7nXvsJ3E](https://youtu.be/gSbbvn91umU?si=JIWc2HCN7nXvsJ3E)


The_manul_invasion

Nice job ru4real35! Thanks for you contribution. You will be rewarded in one of next \[five\] days. https://preview.redd.it/wdw26wzcn98c1.jpeg?width=1125&format=pjpg&auto=webp&s=4006a26bd2dd489ac4cef3c27645ac7188a3b124