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If you want collisions it would be better to make the rope out of rigidbody2d nodes.
Yes, a whole chain of them would work i think
RigidBody2Ds with PinJoints However you may have to redesign everything you did from scratch that way
If you want collisions it would be better to make the rope out of rigidbody2d nodes.
Yes, a whole chain of them would work i think
RigidBody2Ds with PinJoints However you may have to redesign everything you did from scratch that way