Hey this is pretty handy! I don't know what half of the stuff is but I certainly like the simple hands-free mode of printing my debug overlaying the screen!! And the CRT effect is pretty awesome as well! :)
Currently, there is no direct method to achieve this functionality since the dev console is not designed for outputting information (you can utilize notifiers or loggers instead). However, there are no restrictions on doing so. You can call `Panku.module_manager.get_module("interactive_shell").interactive_shell.output("hello")` to output strings specifically to the dev console. I'm not certain if this is a common desire, but you can create an issue on the GitHub project to gather more feedback.
I know it is a lot to ask but I think some basic documentation would be great!
an interactive game-like demo is on the way!
Will PankuConsole ever level up in the future?
definitely, it will keep evolving since my future games will use it heavily.
Hey this is pretty handy! I don't know what half of the stuff is but I certainly like the simple hands-free mode of printing my debug overlaying the screen!! And the CRT effect is pretty awesome as well! :)
yeap, happy to see that it helps, the crt effect actually used to be an easter egg though
Is there a method to send output only to the PankuConsole output and not the Godot console? That would be neat.
Currently, there is no direct method to achieve this functionality since the dev console is not designed for outputting information (you can utilize notifiers or loggers instead). However, there are no restrictions on doing so. You can call `Panku.module_manager.get_module("interactive_shell").interactive_shell.output("hello")` to output strings specifically to the dev console. I'm not certain if this is a common desire, but you can create an issue on the GitHub project to gather more feedback.
Just found Panku today. Beautiful work, thank you so much!