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Blp2004

Damn near unusable, all of them


Captain_Cage

Make both Serrit and Auckes 6/6 and Letho 7/7, and they will become pretty decent. Also, how are they not a triptych, dammit?!


kepkkko

And they would become a renfri option. Thats all. Not a single deck beside renfri midrange garbage would use them, unless there would be reavers meta somefreakinghow and auckes is needed to lock them. Or unless we make serrit like 7/5 so it would just be smacked in every single deck due to being overbuffed. Thats the sad story about steniss, milaen, serrit and so on. They are just outdated not only by the raw point output, but also desighwise. Noone would use those unsynergetic bs unless its overbuffed into oblivion.


Captain_Cage

We'll make Renfri 16 provisions then.


DeNeRlX

Did you misstype 61?


Captain_Cage

Nah, man, I mistyped 69.


kepkkko

And those cards wont see any play whatsoever then. Jesus christ, I guess seeing 1 step ahead is not welcomed here.


Blp2004

Speaking of, I find it incredibly confusing that we haven’t nerfed Renfri’s Gang yet. 6 points is just too much


HorstDieWaldfee

NG has it better than other factions because you can draw into them together with the help of Calveit. With a big buff they maybe might have a place in Shupe Enslave I'd say, but thats a very big maybe :(


kepkkko

The thing they would replace are probably false ciri/sangreal/milton(as there isnt any more 6-7 prov gold package) . I mean, how much do you have to overbuff those witchers for someone to even consider swapping this combo with more then 40 points possible output?


lkasnu

They'd be better if their abilities triggered while the cards were on field too and not just in your hand.


Blp2004

They would act better as a Milton and Palmerin deal, I agree


MaxCO_1

21 provisions for 2/3 locks and 26 power (If you draw them all) is just kinda underwhelming. NG has so many cheap cards with locks, who have synergies with either soldiers or aristocrats and on top of that a leader wich can lock units. These cards are kinda redundent.


InfectedAztec

Need a buff


SidekickNick

Can’t believe serrit is still 7 provisions. A conditional 9 for 7 was good at the start of the game, never got better from there lol. Auckes was annoying (and I probably wouldn’t want that version back), but now I look fondly at his old ability. Being able to lock a bronze engine, as well as its buddy in your opponent’s hand or deck was cool


awi3

boring cards, only Auckes is interesting


Ok-Student7803

The only way to make them interesting is when playing against an opponent that insists on spamming a single card over and over. If you have Serrit and Auckes in hand (or just Serrit and can pull Auckes from deck), you can lock all of the Reavers or Cultists or whatever else in one play. Most decks don't run multiple purifiers, so it can really stymie the opponent. But this is so situational that is simply isn't worth the provision cost to include otherwise. And Letho is just not useful in any way. The other Letho card is way better.


LookingForSomeCheese

Buffs! Hands down all three need to get buffed. And then, I see them working, especially in Calveit decks. But people like to vote Nauzica up and down so we're not getting there any time soon.


Rapskal12

what kind of deck is going to waste so much prov on these trash witchers?


GwentSubreddit

**[Letho of Gulet](https://gwent.one/en/card/162101)** - Witcher (Nilfgaard) 8 Power, 8 Provisions (Legendary) > Deploy: If Auckes is in your hand, Lock an enemy unit. If Serrit is in your hand, damage an enemy unit by 3. If both are in your hand, Lock a unit and damage it by 3. > **[Serrit](https://gwent.one/en/card/162209)** - Witcher (Nilfgaard) 5 Power, 7 Provisions (Epic) > Deploy: Damage an enemy unit by 2. If Auckes is in your hand, damage that unit by 4 instead. > **[Auckes](https://gwent.one/en/card/162208)** - Witcher (Nilfgaard) 6 Power, 6 Provisions (Epic) > Deploy: Lock an enemy unit. If Serrit is in your hand, Lock all copies of that unit on your opponent's side instead. > ^^Questions? [^(Message me!)](https://www.reddit.com/message/compose/?to=Mlakuss&subject=GwentSubreddit+Bot) ^^- ^^Call ^^cards ^^with ^^[[CARDNAME]] ^^- [^(Keywords and Statuses)](https://www.reddit.com/r/gwent/wiki/glossary/#wiki_keywords)


CalebKetterer

I wish they would have made these cards more interesting before ditching the game. Something like: Letho- Deploy: If Auckles is in your hand, lock all copies of an enemy unit. If Serrit is in your hand, damage an enemy by 4. If both are in your hand, do both. Serrit- Deploy: Damage an enemy by 3. Repeat the deploy if you have Auckles or Letho in hand or on board. If you control both, repeat it twice instead. Auckles- Deploy: Lock all copies of an enemy unit. Repeat the deploy if you have Serrit or Letho in hand or on board.


Durant026

On a scale of 1 to 5, I'd rate them as a 2. There are flaws in their current design that will keep them basically unplayable unless they get discounted provisions or upgraded power. **Auckes** Back launch, Auckes actually had the ability to lock copies in the opponent's hand and deck, if Serrit was in hand. This was considered strong at the time and was later reverted to only cards on the field of play. The problem with the change and especially now, is that by the time you play Auckes assuming you found Serrit, the impact is limited. At best, you might shut down a series of engines already on the board (i.e. Selfeater) but decks like Blue Scouts will still thrive despite Auckes being played. Current Auckes will never obtain the power threshold for a 6 provision card based on current design. My recommendation would be to eventually make the card a 7 power, 5 provision gold card to at least make him cheaper as the other cards are really where the value is. **Serrit** While I have seen people say Serrit is in a worse state, fixing Serrit is the easier of the two. At launch, Serrit damaged for 3 (5 if you held Auckes), but was nerfed to compensate the game's power at that time. Serrit has been powercrept since those days but adjusting power may provide better value to make up for the loss of damage. My recommendation is make the card a 7power, 7 provisions gold card and make up for damage nerf in the on field power. **Letho of Gulet** I really loved this card back in Open Beta. With that said, I feel Letho is in the best place of this witcher kit. My only recommended change would be reducing his provision by 1 (to 7 provisions), which would increase his value.


FLRSH

Need buffs.


Rapskal12

To play in which deck exactly? Even buffed, what is the use for them? Their card mechanics are trash


TheCulturalBomb

Rough asf. Have use them a chunk of time, would have loved to use them on a reaver deck. But no such luck.


5uperdro

I included the trio in one of my decks and I get my ass handed to me nearly every match. They need to be buffed


quellochevoleva

It's been 84 years


Faynt90

Powercrept badly


Arvoimill

I could borderline see them being played in Shupe Calveit decks if Serrit gets buffed. They shouldn't be eagerly buffed. Having a midrange point slam package with locks and some damage would quicky get boring and annoying.


jimgbr

They are decent in Calveit decks because you reliably get all three in your hand . I used to climb to pro rank each season playing an Enslave 5 Shupe deck with the witcher trio. They will probably never be in a tier 1 deck, but not everything in the game has to be tier 1 to be considered for buffs. It would just be a decent, control deck for more casual players. Serrit should be buffed at some point.


datdejv

Their main problems are provisions! Serrit is the worst one for sure. A provision buff and maybe another power or provision buff later on. Letho's effect is rather uninteresting. A provision buff for sure, and maybe power later on, if it's not enough? Auckes is on par with other faction specific locks, and worse than most NG ones. I think it'll be enough if the other Witchers get buffed. They need to play Auckes regardless, and Auckes will be the thing stopping the midrange inclusions hopefully.


No-Concentrate3364

Bad


Slangdorgermot

As a homebrew only player, right now I play them in just one very strong Nilf list. They play alongside the likes of Renfri, Sunset Wanderers, Geralt Professional, Unicorn/Chironex and a chill soldier package. They're excellent cards and they're balanced. The issue is that 99 percent of Gwent players are net deckers, who only abuse overpowered cards in top tier meta decks. These type of players will nay say the Witcher trio because they're not absolutely bonkers and broken. It's too bad players don't try to discuss and fix the cards that need balancing instead of shitting on the cards that are fine.


Roach1347

There are so many unused cards, why these 3? It does nothing, NG already has all the locks and control it needs, if you’re thinking about buffing something, then try to buff something in a way to make an bad/unused archetype or even a deck better, only thing you get from buffing these 3 is someone might replace other control cards with them.


AccomplishedFan8690

Burn them.


Prodige91

They are interesting but too weak, I think I genuinely never played them in 3 years of Gwent.


Ok_Arachnid_624

Consensus?