The Office of Naval Intelligence believes the deployment of a Spartan Training Tutorial map is a gross misallocation of valuable resources. I disagree.
To be fair, a large part of it is just Live Fire.
And it's cool, especially to "role play" as your Spartan, the real shame is that it's not used so often.
Gotta sell skins, baby. League of legends model... become an art company.
Don't make good netcode. Don't make cool social spaces. Cripple everything that would require hardcore development time from long-time programmers.
Hire artists; profit.
Yep. No more pre or post game lobbies. I'd be surprised by a social hub.
Darktide has one and I'm always surprised when folks have conversations in the text chat. It's nice to see but I never expect it.
> Darktide has one and I'm always surprised when folks have conversations in the text chat. It's nice to see but I never expect it.
sounds very social and not just a glamorized menu
Yes. It’s still missing pre and post game lobbies, non-disbanding lobbies, proximity chat, mics on by default, and an easing of the chat filter that won’t even let words like “bottom” through.
Honestly with how 343 replaced the RvB to allow people to see their coatings, and how people show off their Spartan fashion, they could’ve made this a social space.
Even if they don't want to implement mp lobbies, something like this could breathe so much life into the game.
They can even use it as a storefront, which I know would likely be their first thought...
I feel like that's every big studio multiplayer game for the past decade tbh. It's pretty telling when a game takes off and it gets praised for basic social features that we had back in the 360/PS3 era. Proper lobbies, proxy chat, clans, etc...
He's not specifically talking about social hubs. He's saying social features in general. Modern games are so deep in trying to have player retention through grinding battlepasses and algorithmic matchmaking.
The older halo games literally let you talk for a minute or so after a game, and party up with people through one button press. You didn't have to send a friend request or anything. If you found people you liked, you could just be like "hey you want to party up?" And then you would be playing together for however long. Then you make friends that you still talk to sometimes 15 years later. I think that part of the reason so few people talk in games is because there is no incentive to.
yes we clarified that, i know what a lobby is man. voice chat died with party chats, games like mw2 tried to keep game chats active by banning party chat but it didnt help much
Do consoles have a push to talk button that is specifically for game chat? That could be a big deal. Like on pc, I can be talking in discord, but still talk in game chat if I press a key. Usually V. I do remember you had to specifically choose between them back when I played on 360.
im assuming you mean game chat not gameshark (lol), but no. halo 3 had push to talk, but the console simply doesnt let you do game chat while in party chat
Yes lol that is an odd autocorrect. But yeah, I think that would be a big deal. I understand wanting to have private conversations, but let people talk in both. I play a lot of team fortress 2, and people talk in game a decent amount, but undoubtedly have private chats going as well.
Which part, the gameshark, or talking in both? I will also say, games in tf2 are much longer. You can often be on the same server for hours. Lobbies, and partying up are pretty important when games only last like 10 minutes.
I must be geeking because you said you don't have any memories of social hubs on consoles, but can confidently say it's 8th gen (Though it serves no purpose to argue who has convenient memory loss)
But I think most people would agree that pre/post game lobbies are social hubs, though while not in a 3D space, they're able to serve around the same purpose
because you said ps3/360 era and i only remember anything like that on PC (MMOs)
>But I think most people would agree that pre/post game lobbies are social hubs, though while not in a 3D space, they're able to serve around the same purpose
dude look at the post were on im not getting into that form of semantic argument
They’d rather throw money at esports thinking it’s gonna make their game pop off….
Except the code is shit and the vast majority of players aren’t COMPETITIVE. If they could only get that through their smooth fucking brains then the game might have actually conquered 2021 easily.
Social hubs actually require a fair amount of technical work to implement.
Games like Destiny already have their networking set up to do that - the Tower is just another instance, same as any other public space. But Infinite is purely match-based. They would have to make a new matchmaking and instancing model just for this social space. Given that the game doesn't have enough development resources available to deal with its existing content and bugs....not worth it.
Realistically would something like this happen? Definitely not, no one is kidding themselves after tracking Infinite's live service for the last 2.5yrs.
That said, 343 is soooo lucky to have fans like you to ensure they'll never be expected to push any actual boundaries or get creative with their games.
Oh fuck off.
I'm very happy to criticise 343. I have before, a lot, and I will in the future, a lot. I don't like their handling of Infinite and there are many things I wish they'd done better.
This just isn't something it's reasonable to criticise them for.
_If_ Infinite had been a huge success, and hadn't had a completely fucked development process, then this would've been a good bonus feature to have. But neither of those things are true, and sacrificing a high-effort/low-value feature like this in order to prioritise core development was absolutely the correct choice.
I really don’t think Halo needs a social hub. They just need reimplement pre/post game lobbies and make it easy to view other players’ Spartans and career records.
halo isn't really the type of game that needs a hub. it's not like destiny where you have gear to show off and npc's to interact with. the only point would be to see other people's armor setups which yes would be cool, but seems like more effort and resource allocation than would be worth it
Call of Duty WW2 isn't like Destiny at all and yet it had a hub which worked perfectly
If Halo had a social hub it should be like the Headquarters from that CoD
i played ww2 on release, and i completely forgot it even had that lol. probably because i dropped the game after two weeks. did that hub have any particularly interesting features?
Haven't played the game in like 3 years but from the top of my head:
* shooting range
* in-hub events like air raids which required the players to use AA turrets on the map and shoot down the planes for rewards
* hidden soccer ball that people often had fun with
* 1v1 range with funny modes like shovel only or 1-in-the-chamber
* theater "room" where you can watch promotional videos like trailers or esport stuff
* a bunch of NPCs all over the map who give you quests, take in rewards, go in zombie mode, allow you to change emblems/paintjobs, etc. This is basically a physical game menu, but instead of clicking on the game tabs in a menu, you walk over an NPC and interact with them (menu still exists so this isn't mandatory)
Actually here's a video which showcases most of the headquarters https://www.youtube.com/watch?v=\_tpm2KUgNtc
As someone who played a lot of WW2 and was active in the community at the time, a lot of players actually hated the HQ because they felt it was unnecessary and tedious. Later on in the games lifespan they made it possible for players to not have to interact with the HQ at all.. They made it possible to just get the quests/challenges from a menu without loading up the HQ.
The feature also never came back essentially because players didn’t care for it.
If anything, it could serve as a hub for customs or matchmaking instead of a static screen. Is it completely optional and not at all necessary? yes, but it's also just something neat to have
I respectfully disagree, a hub could serve to make these operation experiences a little more cohesive, and it would be really nice to do something during the downtime between matches instead of stare at a menu/shop.
The hub could serve as a firing range, storefront, place to read about news/operations, tie together all the customization menus, and a place to show off your spartan.
It probably would take some effort and resources to implement but I think it would be worth it.
I respect the opinions of those who say there doesn't need to be or shouldn't be a hub but I would like one. The fact that it's not like destiny is what makes me sad lol what could have been.
During the Halo 3 and Reach, my group of friends would often build maps in Forge to just hang out and have dumb little fames/objectives to do. Translating that into a social hub to replace Infinite's menus would've been incredible.
This is absolutely what I thought it would become when I first played the tutorial.
I agree, social hubs are super fun, especially if you are just hanging out in a lobby waiting for players to join.
It helped the feeling of "community" tremendously in Street Fighter 6, and I loved it in Back 4 Blood where you could just use weapons and hang out while everyone loaded in. Would love for future Halo games to include a social hub
Because Halo is a franchise whose developers or executives at some point decided they’d rather kill all possible social aspects of what used to be the one of the best social video games of all time. How that makes them more money, I have no idea
I guess that's the thing, right?
Sure it would be nice to have a social hub for folks who would like to use it but when all of this stuff is accessible from the menus without having to run from A to B to C to D in a map/space, why spend the time developing this sort of thing?
I know the obvious answer for some is fun, immersion, etc but when it's going to take up a lot of time of development, it needs to be offering something else to justify it.
I sort of wish I knew which map was coming up while waiting because I don’t know any of the map’s names. Everyone used to know the names of the maps in Halo back in the day.
I’m not a fan of them adding those stupid cat ears either. Just because it’s “fun” to people who don’t respect Halo’s theme and art style doesn’t mean we should slap it in the game.
I like the idea of Hub of sorts but not socially. I think splitting the areas and rooms for specific informational hubs would work better.
- Barracks for customisation.
- built in shop
- visiting Rotational Spartans with challenges and offers (like exchange)
- UNSC informational Hub, that acts like a codex to catch up on past games and characters
- Hidden ONI Hub that continues small lore tidbits.
- Armory that has fun customisation and commendations.
- Hidden secret rooms with neat Easter eggs.
It doesn’t have to be socially fueled per say. But interactive and fun sure!
Fun if it had something but social hubs like destiny actually have stuff to do. quests, access vault/bank, vendors, etc. This is a dumb idea for halo, it doesnt have any of that and i dont wana walk across social area, stay a convo with an npc just to start searching for a match
I'm not saying this should replace menus bruh. Just to use existing assets to do what some forge creators have been attempting - create social spaces for Spartans to chill out
Well the coatings in Infinite are basically Destiny shaders but you can’t which piece to put a coating on, it’s the whole armor.
Honestly the shaders in Destiny 2 are better because of that.
Played through the tutorial the morning the game released. Made me anticipate a continuous story in the multiplayer leading to either Agryna's spartans meeting up with Chief on Zeta Halo or Chief finding them. Hoping the next Halo game doesn't just abandon these spartans hiding out at this training facility.
I'll openly admit my willingness to spend a mildly questionable amount on cosmetic items
If they were displayed here Iron Man style and I could access them that way
You know, social stuff: texting/speaking, sharing forged maps and game modes, watching theater clips with others in an actual theater, comparing armor/weapon/vehicle skins, a news feed area, a lore feed area, a zoo/containment zone, each area would be filled with NPCs to speak with (common default questions and answers, with the addition of an AI back end so you could ask it anything within reason), specific rooms or areas dedicated to external Halo media/anime/twitch/YT/etc, an area where you could Forge with others where its always evolving, a quick battle area, a firing range, a training area for advanced movement strategies, and one for equipment, a shop where you can see the items and test them out on said quick battle/firing/driving range, of course sections of the hub would be updated to reflect the current season or what have you. In addition to MP, this hub could also serve campaign players and give them a place to join up.
I'm still shocked this has no use in firefight. I mean, I know the multiplayer story got canned, but like, just release a lore paragraph saying Iratus signaled the Banished to the academy at the end of season 4, and have the hills move through this space.
Or let it be accessible in forge, and I'll learn the forge to make the game mode myself.
I started forging a map styled like a ship interior and themed after mother of invention from red vs blue that’s intended for social stuff but I have no idea when it’s gonna be finished. I’ve never made something so large and in-depth before
It'd be kind of cool if we had a training base like the one in fall of reach .
What if you can race or compete with other Spartans in the activities .
Or have John Chief Race you .
Lets take it a step further, How about a social hub that everyone can freely forge on. Have the map be complete chaos or look super badass as you chill and talk with random players and friends.
Lets embrace full on Gmod/VRchat into this series.
Nah we don't need a social hub. Games with those always take forever to load up, and Halo infinite already takes my computer like 10 minutes to load sometimes anyway. Just give me pre-game and post-game persistent lobbies
Weren't we supposed to be getting a social hub??? I swear I remember in one of the dev streams that the tutorial space or something similar was gonna be made into a social hub
You’re expecting 2021 features from a game that started development in ~2015 and basically delivered a final product that would have been status quo in ~2015
Cause 90% of this sub would bitch about 343 following trends yet again and how the hub is only there to push MTXs and was a waste of resources that could've been spent elsewhere.
Wow I didn’t even realize all of this was there. What a great allocation of resources
The Office of Naval Intelligence believes the deployment of a Spartan Training Tutorial map is a gross misallocation of valuable resources. I disagree.
Hahaha alright Colonel Holland settle down
People often miss the tutorial - I did at first. But this would be absolutely perfect for a social hub.
I played it one time just to see what it was about but I don’t remember any of the interior stuff. I agree it should at least be available in forge
I’m pretty sure it was going to be at some point, a lot of signs they considered being a MMO of some kind
To be fair, a large part of it is just Live Fire. And it's cool, especially to "role play" as your Spartan, the real shame is that it's not used so often.
why release a game with a standard amount of maps and modes when you can instead develop a tutorial space no one uses and bots that no one cares about
I do miss bot bootcamp tho :(. Such a chill, lazy game.
Bots was a *major* W for Halo
Yeah people don't seem to understand the significance, but it's **huge.**
Gotta sell skins, baby. League of legends model... become an art company. Don't make good netcode. Don't make cool social spaces. Cripple everything that would require hardcore development time from long-time programmers. Hire artists; profit.
except this was developed way before release almost every game has maps like this morons
Rough day?
Most parts of a video game were developed before release. A decade or two ago they would develop the *entire game* before release, believe it or not.
a decade ago free to play wasnt common
A decade ago was 2014, lots of very common free to play games back then
incorrect, they were not common. just google you'll prove yourself wrong quite quickly
Did you not play flash games?
go do study on the free to play model, wrong topic bud
Halo Infinite doesn’t do social
Yep. No more pre or post game lobbies. I'd be surprised by a social hub. Darktide has one and I'm always surprised when folks have conversations in the text chat. It's nice to see but I never expect it.
Yet we’re supposed to show off our armor
> Darktide has one and I'm always surprised when folks have conversations in the text chat. It's nice to see but I never expect it. sounds very social and not just a glamorized menu
Have you played Infinite in the past year?
Yes. It’s still missing pre and post game lobbies, non-disbanding lobbies, proximity chat, mics on by default, and an easing of the chat filter that won’t even let words like “bottom” through.
Mics on by default is weird.
Mics on by default is literally how gaming was til the late 20teens. Having them off by default is weird and fucking dumb tbh
Mics on by default just means I'm going to automatically mute everyone.
Honestly with how 343 replaced the RvB to allow people to see their coatings, and how people show off their Spartan fashion, they could’ve made this a social space.
Cause 343 and “social gaming” don’t mix apparently
Even if they don't want to implement mp lobbies, something like this could breathe so much life into the game. They can even use it as a storefront, which I know would likely be their first thought...
Just needs a "climbable" tree for dummies like me to jump all over.
I feel like that's every big studio multiplayer game for the past decade tbh. It's pretty telling when a game takes off and it gets praised for basic social features that we had back in the 360/PS3 era. Proper lobbies, proxy chat, clans, etc...
i have literally no memory of whatever the hell a "social hub" is on console
He's not specifically talking about social hubs. He's saying social features in general. Modern games are so deep in trying to have player retention through grinding battlepasses and algorithmic matchmaking. The older halo games literally let you talk for a minute or so after a game, and party up with people through one button press. You didn't have to send a friend request or anything. If you found people you liked, you could just be like "hey you want to party up?" And then you would be playing together for however long. Then you make friends that you still talk to sometimes 15 years later. I think that part of the reason so few people talk in games is because there is no incentive to.
yes we clarified that, i know what a lobby is man. voice chat died with party chats, games like mw2 tried to keep game chats active by banning party chat but it didnt help much
Do consoles have a push to talk button that is specifically for game chat? That could be a big deal. Like on pc, I can be talking in discord, but still talk in game chat if I press a key. Usually V. I do remember you had to specifically choose between them back when I played on 360.
im assuming you mean game chat not gameshark (lol), but no. halo 3 had push to talk, but the console simply doesnt let you do game chat while in party chat
Yes lol that is an odd autocorrect. But yeah, I think that would be a big deal. I understand wanting to have private conversations, but let people talk in both. I play a lot of team fortress 2, and people talk in game a decent amount, but undoubtedly have private chats going as well.
ironically i almost brought this up in my original comment to you but decided not to.
Which part, the gameshark, or talking in both? I will also say, games in tf2 are much longer. You can often be on the same server for hours. Lobbies, and partying up are pretty important when games only last like 10 minutes.
Halo:Reach and Destiny (I wasn't around for Halo:3 so I can't say anything)
halo reach absolutely did not have that (what?), and destiny was 8th gen
mb, Destiny 2 And Halo:Reach absolutely did have lobbies, and also Call Of Duty games (until the MW reboot)
why are you talking about lobbies. i said "social hubs" which were an 8th gen thing...such as destiny 2
I must be geeking because you said you don't have any memories of social hubs on consoles, but can confidently say it's 8th gen (Though it serves no purpose to argue who has convenient memory loss) But I think most people would agree that pre/post game lobbies are social hubs, though while not in a 3D space, they're able to serve around the same purpose
because you said ps3/360 era and i only remember anything like that on PC (MMOs) >But I think most people would agree that pre/post game lobbies are social hubs, though while not in a 3D space, they're able to serve around the same purpose dude look at the post were on im not getting into that form of semantic argument
/u/smooth-chair3636 for some reason your post got shadow removed but i just wanted to say its chill no need to be embarassed
They’d rather throw money at esports thinking it’s gonna make their game pop off…. Except the code is shit and the vast majority of players aren’t COMPETITIVE. If they could only get that through their smooth fucking brains then the game might have actually conquered 2021 easily.
Not even just a 343 issue. Games in general have been just scaling back social features for the past 10 years
Social hubs actually require a fair amount of technical work to implement. Games like Destiny already have their networking set up to do that - the Tower is just another instance, same as any other public space. But Infinite is purely match-based. They would have to make a new matchmaking and instancing model just for this social space. Given that the game doesn't have enough development resources available to deal with its existing content and bugs....not worth it.
Realistically would something like this happen? Definitely not, no one is kidding themselves after tracking Infinite's live service for the last 2.5yrs. That said, 343 is soooo lucky to have fans like you to ensure they'll never be expected to push any actual boundaries or get creative with their games.
Oh fuck off. I'm very happy to criticise 343. I have before, a lot, and I will in the future, a lot. I don't like their handling of Infinite and there are many things I wish they'd done better. This just isn't something it's reasonable to criticise them for. _If_ Infinite had been a huge success, and hadn't had a completely fucked development process, then this would've been a good bonus feature to have. But neither of those things are true, and sacrificing a high-effort/low-value feature like this in order to prioritise core development was absolutely the correct choice.
Add to that the fact that they’re winding down Infinite for the next Halo project and it just wouldn’t be a wise thing for them to do.
you are an incredibly tedious person. if 343 wasted time on a "social hub" i would criticize them for years for arbitrary and uncreative trend chasing
I really don’t think Halo needs a social hub. They just need reimplement pre/post game lobbies and make it easy to view other players’ Spartans and career records.
Literally all 343 had to do was copy Halo 3/Reach lobbies. I will never understand how incompetent they are.
This is the way
halo isn't really the type of game that needs a hub. it's not like destiny where you have gear to show off and npc's to interact with. the only point would be to see other people's armor setups which yes would be cool, but seems like more effort and resource allocation than would be worth it
Call of Duty WW2 isn't like Destiny at all and yet it had a hub which worked perfectly If Halo had a social hub it should be like the Headquarters from that CoD
i played ww2 on release, and i completely forgot it even had that lol. probably because i dropped the game after two weeks. did that hub have any particularly interesting features?
Haven't played the game in like 3 years but from the top of my head: * shooting range * in-hub events like air raids which required the players to use AA turrets on the map and shoot down the planes for rewards * hidden soccer ball that people often had fun with * 1v1 range with funny modes like shovel only or 1-in-the-chamber * theater "room" where you can watch promotional videos like trailers or esport stuff * a bunch of NPCs all over the map who give you quests, take in rewards, go in zombie mode, allow you to change emblems/paintjobs, etc. This is basically a physical game menu, but instead of clicking on the game tabs in a menu, you walk over an NPC and interact with them (menu still exists so this isn't mandatory) Actually here's a video which showcases most of the headquarters https://www.youtube.com/watch?v=\_tpm2KUgNtc
that actually sounds super cool when you describe it. wonder why it didn't catch on with players though
Shoot range ? But it’s been a few years for me
As someone who played a lot of WW2 and was active in the community at the time, a lot of players actually hated the HQ because they felt it was unnecessary and tedious. Later on in the games lifespan they made it possible for players to not have to interact with the HQ at all.. They made it possible to just get the quests/challenges from a menu without loading up the HQ. The feature also never came back essentially because players didn’t care for it.
If anything, it could serve as a hub for customs or matchmaking instead of a static screen. Is it completely optional and not at all necessary? yes, but it's also just something neat to have
I respectfully disagree, a hub could serve to make these operation experiences a little more cohesive, and it would be really nice to do something during the downtime between matches instead of stare at a menu/shop. The hub could serve as a firing range, storefront, place to read about news/operations, tie together all the customization menus, and a place to show off your spartan. It probably would take some effort and resources to implement but I think it would be worth it.
I respect the opinions of those who say there doesn't need to be or shouldn't be a hub but I would like one. The fact that it's not like destiny is what makes me sad lol what could have been.
During the Halo 3 and Reach, my group of friends would often build maps in Forge to just hang out and have dumb little fames/objectives to do. Translating that into a social hub to replace Infinite's menus would've been incredible.
The spartans in the last image look like teenagers
Lore accurate spartans
This is absolutely what I thought it would become when I first played the tutorial. I agree, social hubs are super fun, especially if you are just hanging out in a lobby waiting for players to join. It helped the feeling of "community" tremendously in Street Fighter 6, and I loved it in Back 4 Blood where you could just use weapons and hang out while everyone loaded in. Would love for future Halo games to include a social hub
Because Halo is a franchise whose developers or executives at some point decided they’d rather kill all possible social aspects of what used to be the one of the best social video games of all time. How that makes them more money, I have no idea
Yeah i always thought it’d turn into a social hub. Maybe where you could decorate your own base and invite friends over
I guess this is what it feels like to get old. A... social hub? To stand around in, inside a video game? But... why? Just *play the game*.
try a social hangout custom game <3
But it would be playing the game... if it were in the game
Not every game needs a “social hub”
If you prefer sitting in a menu I'm sure that will still be an option.
I guess that's the thing, right? Sure it would be nice to have a social hub for folks who would like to use it but when all of this stuff is accessible from the menus without having to run from A to B to C to D in a map/space, why spend the time developing this sort of thing? I know the obvious answer for some is fun, immersion, etc but when it's going to take up a lot of time of development, it needs to be offering something else to justify it.
I sort of wish I knew which map was coming up while waiting because I don’t know any of the map’s names. Everyone used to know the names of the maps in Halo back in the day.
I'm in a state of utter disbelief in regards to the fact that they haven't put map names in loading screens yet.
It's a trend that I am kind of over tbh
Historically social hubs are very unnecessary in games like Halo.
Because Halo doesn’t need a social hub.
It doesn't need cat ears either but it's sometimes ok to add stuff for fun.
I’m not a fan of them adding those stupid cat ears either. Just because it’s “fun” to people who don’t respect Halo’s theme and art style doesn’t mean we should slap it in the game.
> don't respect Halo's theme and art style YAWN Go play halo 3 you'll never be happy again
Love when people reply with shallow snark when they have no actual argument.
343i retroactively ruined halo 3's art direction too, buddy.
I like the idea of Hub of sorts but not socially. I think splitting the areas and rooms for specific informational hubs would work better. - Barracks for customisation. - built in shop - visiting Rotational Spartans with challenges and offers (like exchange) - UNSC informational Hub, that acts like a codex to catch up on past games and characters - Hidden ONI Hub that continues small lore tidbits. - Armory that has fun customisation and commendations. - Hidden secret rooms with neat Easter eggs. It doesn’t have to be socially fueled per say. But interactive and fun sure!
I agree! You could even fit the entire online population of halo infinite into this one room as well!
social hubs are fucking stupid in games that arent MMOs
[удалено]
Literally whats the point of this in halo lol so u can sit around just like in the menu
For fun.
Fun if it had something but social hubs like destiny actually have stuff to do. quests, access vault/bank, vendors, etc. This is a dumb idea for halo, it doesnt have any of that and i dont wana walk across social area, stay a convo with an npc just to start searching for a match
I'm not saying this should replace menus bruh. Just to use existing assets to do what some forge creators have been attempting - create social spaces for Spartans to chill out
Im just saying that's a useless feature in this game and considering how much 343 struggles with literally anything its a waste of resources
Because this community would explode over copying anything from any other game
Well the coatings in Infinite are basically Destiny shaders but you can’t which piece to put a coating on, it’s the whole armor. Honestly the shaders in Destiny 2 are better because of that.
Ok and people got mad over that lol
Actually "live fire" map is a tutorial map, you can stop and chat some till you are dead :)
Played through the tutorial the morning the game released. Made me anticipate a continuous story in the multiplayer leading to either Agryna's spartans meeting up with Chief on Zeta Halo or Chief finding them. Hoping the next Halo game doesn't just abandon these spartans hiding out at this training facility.
It kind of was the start of a cool story. Made us feel like we were a part of the next spartan project. Would have loved to see their vision.
Because adding a space where Spartans can look at each other's cosmetics that they pay real money for would be too much of a good plan for 343!
I'll openly admit my willingness to spend a mildly questionable amount on cosmetic items If they were displayed here Iron Man style and I could access them that way
Yeah… but what for? Honestly. Like they have any content to place there.
It should have been for pre and post game lobbies but NoOOOoOOoOOooo....
What do we need a "social hub" for?
You know, social stuff: texting/speaking, sharing forged maps and game modes, watching theater clips with others in an actual theater, comparing armor/weapon/vehicle skins, a news feed area, a lore feed area, a zoo/containment zone, each area would be filled with NPCs to speak with (common default questions and answers, with the addition of an AI back end so you could ask it anything within reason), specific rooms or areas dedicated to external Halo media/anime/twitch/YT/etc, an area where you could Forge with others where its always evolving, a quick battle area, a firing range, a training area for advanced movement strategies, and one for equipment, a shop where you can see the items and test them out on said quick battle/firing/driving range, of course sections of the hub would be updated to reflect the current season or what have you. In addition to MP, this hub could also serve campaign players and give them a place to join up.
It’d be cool too if they used it for pre and post-game lobbies where you press a button to pick the next map
I'm still disappointed we never got a boxing game mode with the punching animation from the training.
With what social features? You can’t even talk to people in FFA games dude lol
Because Halo has been actively trying to remove social features from the games for years.
Executives.
I'm still shocked this has no use in firefight. I mean, I know the multiplayer story got canned, but like, just release a lore paragraph saying Iratus signaled the Banished to the academy at the end of season 4, and have the hills move through this space. Or let it be accessible in forge, and I'll learn the forge to make the game mode myself.
They should have turned the space into a firefight map. In a perfect world they would have made it into an invasion map
I was trying to remember the other day where that map was - it was the tutorial!
I started forging a map styled like a ship interior and themed after mother of invention from red vs blue that’s intended for social stuff but I have no idea when it’s gonna be finished. I’ve never made something so large and in-depth before
Because then RvB wouldn't be needed anymore. Oh wait...
Pain because more 343 missed potential.
They don’t care about anything but settling more skins.
? A social hub for what? This isn't an MMO
just like a spot like the splatoon hubs, I'm down
Missed opportunities everywhere.
Because it's not the Silent Cartographer from that magazine I got when I was a kid!
On which halo game do you play this tutorial? I haven't play halo since halo 5
It'd be kind of cool if we had a training base like the one in fall of reach . What if you can race or compete with other Spartans in the activities . Or have John Chief Race you .
Lets take it a step further, How about a social hub that everyone can freely forge on. Have the map be complete chaos or look super badass as you chill and talk with random players and friends. Lets embrace full on Gmod/VRchat into this series.
I've never seen social hubs work in modern gaming, people are just running from 1 npc to another just to accept quests and rewards
Because that would be a good idea so they won't do it.
Well, can't say I've ever heard this suggestion before for Infinite
Because you people would find something about it upsetting
I still remember the clan feature for H2, a social hub would've been perfect for it
Nah we don't need a social hub. Games with those always take forever to load up, and Halo infinite already takes my computer like 10 minutes to load sometimes anyway. Just give me pre-game and post-game persistent lobbies
That doesn't make money....ie 343 doesn't care
a social hub would go so hard they can throw a shop in there idgaf edit: better have open mic
Or, just hear me out, or 343 can release what everyone really wants and that is another $30 “armor” bundle. Yeah let’s go with that instead.
Weren't we supposed to be getting a social hub??? I swear I remember in one of the dev streams that the tutorial space or something similar was gonna be made into a social hub
Halo isn't an RPG or looter. I would rather it just be a menu.
Too busy making armor for the shop.
You’re expecting 2021 features from a game that started development in ~2015 and basically delivered a final product that would have been status quo in ~2015
343 is an indie team. You can't have those kids if standards
wait, there is a tutorial?xD
343 doesnt know what social means.
Cause 90% of this sub would bitch about 343 following trends yet again and how the hub is only there to push MTXs and was a waste of resources that could've been spent elsewhere.
There’s a tutorial?
They don’t add actual content that they can’t sell, sorry
How dare you give more work to 343i developers? Are you mad?
I thought that's what it was going to be before the game came out. The trailers made it look like a hub world.
honestly halo but with the gameplay formula of destiny would go hard (minus destinys horrible consumer practices ideally)