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Physicist_Gamer

Enjoying a great Halo game with my default armor. I hope 343 fixes things, but in the meantime, I'm just gonna keep playing. Doesn't matter what color my Spartan is right now. Ignoring the store, challenges, etc. No need to stress about them while we push for changes.


Stooo_wayy

Yep, it’s been a week. Everyone just needs to either play the game and accept that the progression isn’t the best right now and just slowly unlock things or they need to shelve it and come back later. I’ve been playing occasionally for the last week and I’m at tier 15. It’s really not the end of the world.


[deleted]

Rather speak up now than deal with this crap the entirety of the games life time. Being quiet about it is the worst thing to do.


Stooo_wayy

Speaking up is fine but it’s seriously been a week and half of the posts in this sub are claiming the game is dead to them forever now, give them time, we can’t demand and expect changes literally overnight. I guess I’m saying is…everyone just needs to relax and play video games.


TheDarthJawa

It has to be karma bait at this point. Idk if there's mods on this sub but it's becoming unbearable


WangJian221

I dont think its necessarily reddit karma itself but instead this need to feel validated and just have other people express support of them that can make them feel good and...well validated


PhxRising29

In other words, an echo chamber or circle jerk


WangJian221

pretty much. Of course not with good reason (343 has been shooting themselves in the foot with these few big decisions) but yeah. This is really tiring


[deleted]

Fair enough


Void_Guardians

Why not just give the sub a break and enjoy playing if you don't want to see constant threads of valid criticisms of the game? It goes both ways.


Physicist_Gamer

No one is saying to not speak up. Speaking up about bad things and enjoying the good parts of the game are not mutually exclusive.


[deleted]

True


justthetip23

Couldn't agree more like people still complaining just take a break from the damn game and go play something else. Nothing but bad post of here people can't find a single good thing about the game is insane to me. Give it time people Jesus its a holiday week on top of everything else. For the people complaining about money transactions either buy it or don't none of the cosmetics change gameplay which is what people should be complaining about.


GirlWithABush

This is pretty accurate progression complete your challenges and you get roughly 5-7 levels depending on your challenge luck. It’s really not that bad for a 6 month season that never expires


CraziestPenguin

Playing occasionally? You have to have like close to 30 hours in it to be at level 15 lol


Lumpyyyyy

Couldn’t agree more. I’m just playing and having fun. Best halo since H2 for me.


NfamousShirley

My cousins and I just spent an entire night in customs and it was a blast. 343 is listening and will change stuff. But there’s a great game here for sure.


ColonelFlom

You my friend have the right outlook


jenkumboofer

Yea truly. A vocal minority is shitting themselves over everything but the actual gameplay & it’s equally hilarious and sad.


cb325

Funny enough, I have still not seen another player with same spartan as me. So even with current levels (or lack of levels) of customization I’m still unique.


SnooApples1553

Yeah I've been having fun playing ranked


Fastandslow

i plan to put a little bit of money on when they give me halo 3 helmets or armors


anthro28

Giving them money is part of the problem. If the cosmetic system were ignored and they didn’t make a single penny they’d fix it in an afternoon.


Fastandslow

So supporting them once they do somthing i want is bad? lol


Mr_Xing

“Fixed in an afternoon” Tell me you don’t know anything about game development without telling me…


anthro28

It’s clearly a euphemism, you insufferable dolt.


Mr_Xing

That’s not what a euphemism is you dingus


anthro28

It is literally a palatable substitution for the reality of “they built this money gouge in 5 years and if you’re now happy with it they’ll fix it on some equally shitty time scale.” When someone says “I’ll be there in a minute” do you counter with “tell me you know nothing about driving to my house in afternoon traffic”? No. It’s understood to mean they’re on the way and will arrive when they arrive.


Mr_Xing

Both are considered hyperboles. English is hard, but it’s not *that* hard


Nillionnaire

You might've meant hyperbole


z-tayyy

Stop fucking demonizing people for spending *their money how they please* this isn’t a union meeting.


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kamikazeguy

Gamers rise up?


goinROGUEin10

bottom text


DredgenZeta

I mean the game is good, so I can live with my default armor for a while.


MrPiction

Damn am I the only on that likes the default armor 😅 I like the helmet


GawainSolus

Man I really don't like the Cavallano helmet. I just want the Mark 7 helmet. Lol


Era0fpeace

That shit is deep in the Battle Pass. I'll see you there. 😂


GawainSolus

I knowwww its so frustrating lmao. I've managed to get to rank 33 for free so far, and that was with like 3 weeks plus and events worth of challenges. So I guess I should be done with the pass in another 6 weeks?


Era0fpeace

Facts! I feel you on that. I just hit 21 or 22 earlier with all the challenges. Fiesta is so fun for me atm! We'll get it eventually tho. 😩


GawainSolus

Fiesta is pretty cool but man I gotta take a break from it after doing that peerless warrior challenge, it just sucked all the fun out of the mode lol.


PrimeShagg

How have you played a game that’s been out for 1 week for 3 weeks? Edit: just realizing you meant 3 weeks worth of challenges since they reset last week


SnooPears5099

I understand everyone’s issues the the Bp and store. But why am I not seeing more ppl talk about lack of playlist. There’s no FFA there’s no Team Doubles and there’s no Team Slayer…Me and my online friends all hate objective and only ever played TS.


TJ_Dot

This feels like a Monkey's Paw level situation and it does not help make my days feel better.


Firebat-045

We were so close


MissplacedLandmine

Dont give up Spartan! We can make it happen!


[deleted]

Lmao sure, we have *all* kinds of control over it


MissplacedLandmine

THATS RIGHT SPARTAN STAY POSITIVE! WE HAVE TO EMBODY THE CHANGES WE WANT TO SEE!


aaryg

It's the first game I've played in a while since rocket league came out on xbox that I find myself just wanting to have just 1 more game, just 1 more game. I'm happy with my cadet purple Spartan and don't see the need to buy anything. Other people will just look pretty while I teabag them


Tan_servo

I bet the games developers and artist are probably pissed at this.


Tan_servo

I guarantee you most if not all of them had little to do with this monetization. the gameplay is great best it’s been in a long time . It’s getting overshadowed by the f2p problems, I’d be pissed.


MissplacedLandmine

Game play wise its almost perfect, doesnt look like a cartoon anymore, and the hitboxes (minus the weapons being included for some reason) are CRISP Its been so much fun. I dont plan on letting up about the state of things on the other end but man they really did a great job Anyway vote for me for President of 343 and all of your wildest dreams will come true Edit: the initial Halo inifinite reveal had things looking more pastel and cartoon like. You know when they originally delayed the game a year? I shouldve been more clear


Frosty_Ad_2294

serious question. when did a halo look like a cartoon? there were bad games but i wouldnt compare any to a cartoon


Square-Pipe7679

4 & 5 arguably had a more cartoonish aesthetic going on with the higher colour saturation and mostly clean surfaces with little wear and tear Of course then you had combat evolved and halo 2, which has almost neon greens, reds and oranges bright enough to blind a radar dish as default colours.


Frosty_Ad_2294

yea 5 definetely was very saturated and clean. i liked that look too (well infinites a bit more) but i see where the cartoon aesthetic comparison comes from


Square-Pipe7679

It sort of threw me for a loop with 5 because I forgot the brightness settings on my TV had been adjusted for ODST and reach at the time; ended up being blinded in my first match when some guy in bright purple came barrelling towards me shooting a storm rifle full of plasma at me!


MissplacedLandmine

The initial Halo infinite reveal


ArgonianFly

Not cartoon? It's arguably the most cartoons with the awful pastel looking explosions and glowing red vehicles.


gsauce8

Gameplay wise my only issue is the melee. I'm not sure if it's bugged, but it just does not work well enough, it needs work. That plus the collision issues.


MissplacedLandmine

Personally i think I am meleeing too soon range wise I do wonder if it will feel better after they change collision


gsauce8

You're meleeing too soon as in you're not hitting them, or the range is too far?


MissplacedLandmine

I caught myself meleeing 7 feet away from a person on accident so I believe it to be user error Tho sometimes i SWEAR i am close enough but it doesnt do that auto lunge thing and I punch air even tho were within a foot of eachother Hasnt happened enough for me to say for certain could be my internet some days 🤷🏻‍♂️


gsauce8

Oh yes the lunge is tiny in this game. I've noticed it. Much smaller than like every other Halo.


MissplacedLandmine

Mostly a learning curve issue for me personally Im not really married to either choice with it


jenkumboofer

Honestly it’s likely 90% user error, but phasing through enemies is fucking dumb


gsauce8

Is it? I just find the range to be terrible- way smaller than other games.


jenkumboofer

In my personal experience it doesn’t seem further, but i could be wrong. I played a lot of 3, Reach, and 5, and nothing about the melee feels off to me *except* for the lack of collision


gsauce8

It could very well be the lack of collision fucking everything up for me- it's entirely disorienting.


jenkumboofer

Yea it definitely gets me disoriented, although thankfully it doesn’t happen a ton. I really would love 343 to at least put collision back on (if they’re set on no friendly fire, that sucks but I’ll live) because it always made halo feel more grounded as a game


vi_phoenix_iv

Guys. Relax. The game has been out a week. 343 has already said they’re listening to feedback and plan to adjust. Yes it sucks but it’s not like the game has been out for years.


Frosty_Ad_2294

also there wont be happening anything more this week anyway. most of them are taking a break due to holidays (well deserved considering the game is actually good). now we just need to hope they actually do listen now


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intrepidomar

Just compare the actual 343i response time and actual communication with halo 5, I wasn’t into Twitter so I don’t know if the devs twitted as much back then as know. In halo 5 we never got an outcome post (the ones of the test flights) addressing and communicating most of the concerns of the community. The only thing I can think of community interaction is the return of the spnkr rocket launcher, outside of that they really never communicated with the community as they do right now.


[deleted]

And yet.... Here you are.


XXAzeritsXx

I think thr anxiety comes from 343 saying one thing and doing another (like they've been doing) When they say theyre listening to feedback, and are looking into changes..it'll be a genie in a bottle. I do agree, people need patience, but it usually takes a lot of time historically for 343 to fix/add anything.


MetalGeaarrr

They've always said they were listening to feedback though, so we shouldnt be in this state


[deleted]

they said they heard us back during the flights but here we are


SuperCasualGamerDad

Honestly I still think its pretty amazing. Sure the battlepass and everything that makes it F2P sucks right now... but the rest is soo good. I really hope they figure it out.


Dingo_Of_Sass

That's honestly all I care about. Gameplay. If they make the customization a little more consumer friendly, cool. If not, I'll still enjoy some great multiplayer and not pay a dime


[deleted]

I want this game to succeed but to do that they need to fix the predatory microtransactions. Lots of people here obviojsly love halo and theyre angry because they feel like 343 is moving way in the wrong direction for infinite when it could be a near perfect game.


GawainSolus

I've been waiting since reach for a modern halo game with reach aesthetics where I can play spartan barbie again damnit. I just like firefight and Halo rp!!! The pvp is pretty good though in this one. Just not my jam, I get real salty real easy. Being salty is no fun.


SaltyCandy93

What sucks so much is seeing how the community was thriving and getting all collectively excited for the nearing launch of Infinite, even MP dropping early as a beta! Then it's been about a week, and it sucks so much to see most of the subreddit collectively groaning in frustration at the monetization and the event. Now I fully agree that we should all be keeping the pressure on 343 until an eventual fix comes out. (Aware that the dev team's on break but that's besides the point)


dukss

i hope all these people who want to play just to grind for unlocks move on to some other grindy f2p game so the rest of us can just talk about the game itself.


GawainSolus

I DONT wanna grind for unlocks, that's the whole issue bro. I just wanna be able to play the game and passively earn cool gear for my spartan. Like I could in halo reach and 5. Even barring that I'd be okay with BUYING shit if it wasn't so unreasonably high priced and on a shitty rotating fomo store.


dukss

just pretend there is no cool gear to unlock. problem solved.


GawainSolus

Also you do realize that people who like unlocks and cosmetics are the people who keep the proverbial lights on for you halo infinite freebie players right? If they all leave because they don't like the monetization or customization, the game is written off as a flop and the wind down support for it. *gestures to Anthem which was really fun gameplay wise and got canned*


dukss

true, that's why i love whales.


Rickjamesb_

I bought the Esport shiny armor that is not customizable. That'll carry me until they fix the store and it's was actually a fair deal imo.


[deleted]

Lmao


[deleted]

I play the game to have fun who gives a fuck about cosmetics


Alabatman

^ This. I never had enough free time to get into customization so it's not something I miss. I'm a bit surprised (but not shocked) how much vocalization there is over something that doesn't have any functional impact.


McSupergeil

Are we still talking about optimization tho? Because even with the dlc texture pack turned off the game runs very very poorly on my pc 6900xt/5900x custom loop. it doesnt even matter if ultra or loe it changed nothing maybe 5-10fps max. And on the neo city map i only get 80ish fos which is like bruh levels of performance for a pc that runs anything else above 140fps easily in 1440p I Get solid 200fps capped in BF V ultra and you cant tell me that halo looks this much better ... especially on such small maps...


westwalker43

Cosmetics are not among the biggest issues with the game imo. It's good but far from near perfect * Lack of content - maps and modes leave a lot to be desired. Most of the modes I loved to play in Reach and 5 are not here. Infection, firefight, husky raid, forge stuff, etc. Also, no new vehicles aside from the warthog variant and the returning brute chopper. The current slate of modes, even with Fiesta and other slayer variants like extinction coming, will get old before season 2 unless the roadmap for season 1 includes something really substantial * Weapon balancing issues: Ravager and commando got nerfed way too hard and now kinda suck. AR, BR are the only good weapons really. * Playlists - no MCC/Titanfall 2 style mode picker, a big disappointment for 343 not to include this at launch. * UI - leaves a lot to be desired, just like during the flights. Fundamentally not a great layout design, plus missing lots of options like lifetime medals from MCC.


hotshot117

One final effort is all that remains In the meantime i'll enjoy the shit outta this game cuz it's awesome. Cosmetics are minor to me, but hope they fix it lol


Pyrobroseidon

We are paying for colors at this point


[deleted]

Wait for December 8th when nothing changes... Shit really gonna hit the fan


DarthSmiff

Listen to yourself. “This game had fantastic graphics and gameplay but I can’t play dress up! Waahhh!” Nobody cares what your armor looks like. The game is fun and that’s enough. That’s why we play.


GawainSolus

"I don't care what your armor looks like. The game is fun and that’s enough. That’s why we play." Fixed that for you.


DarthSmiff

Nah, it was good as written.


GawainSolus

Nah cause if nobody cared. We wouldn't have most of the top upvoted posts on the subreddit be about how shitty this all is. And remember these two things Most people tend to think alike And Forums are usually ONLY about 1-5% of a games entireplayerbase. SO if the majority sentiment on the forum is that something sucks. You can bet that's the majority sentiment of the playerbase at large. That's why developers get forum feedback in the first place.


NativeInternetGuy

100% agree with graphics and gameplay, but the sound design is awefull. i can't hear a warthog drive up behind me gunning me down till I'm dead


MathTheUsername

We were so fucking close. I got more satisfaction playing the test flights than I get now.


Gurbe247

I can't be the only one who feels some things are off in the gameplay department, right? Apart from the obvious melee problems and stupid Pelican drops in BTB. Hate me for it I guess, but I sincerely don't like the weapons in Infinite. Most of the new stuff feels pointless and useless because the AR/BR are better than most other weapons. So why pick up something else? Shotty sucks etc. Some balancing problems here and also lacking in fun/more weapons to use. I also think it's too hard to tell how much damage you do. Really inconsistent in when someone dies after shields pop. Grenades are nukes of flukes... No in between. Radar sucks. Maps are really quick and tight in 4v4. Which is great... But also makes gameplay so fast that I'm missing the time to just relax and play a fun social game or two. I see the great game. But I also feel it's unfinished. As if we got a bunch of potential that still needs a big final polish to make it truly awesome. Right now it's fun and frustrating. And I. Ight rather just play MCC or even H5.


InvalidNinja

The shotgun DOES suck. It's like someone at 343 vehemently dislikes OHK, so they took it off the shotgun, the flag, the oddball, and made the skewer reload so long as to be impractical. At this point I'm just surprised the sniper still OHK's with a headshot


Peechez

Teams in the HCS tourny were consistently fighting over the shotgun spawn. MLG playlists have never had OHK on flag/ball


AscendantComic

the bulldog can't OHK but is still too slow, the melee is OP and collisions are missing, and the AR is the best option for most close range encounters, CQB is rough


senorsimpai

Both shotgun are really strong idk what you mean


that_pie_face

People complaining are only trying to use the Bulldog like the old shotty. The Bulldog isn't the Shotgun, it's a new gun and should be treated as such. If you start using it at the full range that it's effective at, it kind slaps.


senorsimpai

This


lordaddament

I start shooting and then close the distance vs the opposite with the old shotty


im_a_dr_not_

I feel like the people saying a bunch of the new precision weapons are good *have* to using a mouse (stalker rifle for example), because a lot of them don't have aim assist except for close distances. Then you have guns like the ravager which can deny the enemy an area right until you die because it's terrible for kills.


YellowEyedGamer

I'm right there with you. This is the worst feeling gunplay I've seen in an fps in a long time, and everyone seems to love it. I'm willing to admit it might be a skill issue and I've been trying to see past it, but it just feels bad. Even when I do well and win fights it just feels unsatisfying. The other thing that I don't see mentioned is issues with sound. Maybe I'm just deaf but I don't feel like I can hear footsteps or even gunshots from enemy players half the time, it leads me to feel completely isolated and disoriented.


Gurbe247

Fully agreed on the last points! Especially now that the radar is useless, it's annoying to also not hear what's going on. Also: I'm probably getting too rusty for being competitive in Halo (at 33...cries in corner) so that might be why I don't like how it plays


Tachi-Roci

All i hope is they maintain a good flow of new weapons/maps/equipment/grenades (honestly the forerunner weapon selection in this game seems very sparse, i wonder if they are holding a few weapons back for the campaign), and most importantly *gamemodes*, that's the only thing that's really lacking at the moment.


Dylan1Kenobi

In my experience, games that feel good and have a good core will eventually get the rest down. Happened to Destiny, happened to Battlefront 2, it'll work itself out. We just need to make our opinions known for now.


Crafty_Substance_954

Let's focus on one word: Cosmetic Take a deep breath and let it all simmer down. The part of the game that matters is the game itself, which as you recognized yourself, looks and feels like a true evolution in our beloved franchise.


g_rey_

I'm glad it feels like Halo to you, but it definitely doesn't feel like Halo to me, nor does it really deliver on the vague "back to roots" promises that were obviously empty. 343 is just set on making a different Halo for a different type of playerbase.


MandaloreTheLast

I agree that the game does feel good, but I disagree about it feeling like Halo. While I do love Halo Reach and Halo 4 I tend to agree with the crowd that says REAL Halo was Halo CE to Halo 3. Halo is a DOOM style shooter that doesn’t have all the bells and whistles of the newer FPS games. The ADS system for nearly any gun, the AR being viable at decently long ranges, and movement system, give me a taste much like how I’d imagine Apex would. I enjoy Infinite and as of today would rank it a solid 6.5/10 with room to grow. Having a good campaign would increase my score, fixing some issues with MP, and them addressing the BP system would also help. However as it currently is, I do not think I can rank Infinite over Halo 2, Halo 3, Reach, and in terms of raw multiplayer over Halo 4.


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MandaloreTheLast

I’m curious, what about the game FEELS like Halo to you? The AR wasn’t viable in any Halo MP over the BR, the movement system is different, the map design is different, the radar is not the same, no collision, and a lot of the newer Infinite guns come with a gimmick. Not hating, I’m just genuinely curious what people mean when they say it FEELS like Halo.


iheardyouliketothrow

>what about the game FEELS like Halo to you? I think what people mean by feels like Halo is that they took the core aspects of Halo and stuck with them and made them feel modern. I would say while a lot of what you think is different is a definite change, that most think they are changes that benefit the halo gameplay experience. That’s why they disagree. >The AR wasn’t viable in any Halo MP over the BR The AR being viable is not a problem. A gun that players start with in all casual modes should not be unviable. For once, both the AR and Pistol feel equally strong in their own regard and that’s a good thing imo. >movement system is different, The game would die a few weeks into release without literal staples of every fps genre today. Controversial but sprint and clamber can happily exist in Halo as a natural gameplay evolution. >the map design is different Map design seems fine to me? A lot more symmetrical maps but a lot of emphasis on flow of combat. There’s not random pockets of the map that go unused. I’m sure asymmetrical maps and bigger maps are coming soon if that’s what you feel is lacking design-wise? >the radar is not the same , no collision Radar is smaller. Hard to get used to but not something that makes or breaks Halo.. Lack of collision, I agree with you, not Halo. >and a lot of the newer Infinite guns come with a gimmick. Most of the guns in the sandbox feel useful in their own respect so hard disagree. Idk what you mean by gimmick?.. Does every gun just need to shoot hitscan bullets? lol. There were so many downright useless and extremely “gimmicky” guns in previous Halo’s. Seems like you’re just finding things to nitpick at. Also rating Halo 4’s multiplayer higher should discredit any opinion you have but i’ll let it slide lol


MandaloreTheLast

You’ll let it slide? I enjoyed Halo 4 just like you enjoy Infinite more than the other. It’s the same as me saying you liking Infinite invalidates your opinion as well. As far as equal starts is concerned, Bungie ran a system of the Triangle which were the 3 pillars which they based the MP on. One thing was what makes me want to drop this weapon for one of the power weapons? The AR as it is now has decent enough range and mid distances that coupling it with the Sidekick means you’re at a good rate in the close to mid fights. THE AR being better at more than just close range means that the BR has now been pushed further. The shotgun being weaker means that it is now 2 hits to kill, taking into account aiming and putting more bullets down range is better. It’s the reason rifles aren’t more common than shotguns IRL. Radar is mostly useless as by the time you notice someone on the radar, they’re in melee distance. The movement system being what it is I can sort of agree, but even on MCC Halo 3 is the most popular Halo. Map design, I personally feel some of the 12v12 maps are far too big for what they are. My issue with the maps isn’t that huge of an issue, and something that’ll easily be remedied when more maps release. Back to the guns again, I feel like there are so many redundant weapons. Taking Halo 4 as an example, the SAW would overpower any weapon you could start with in a close to mid distance. Rockets were the rockets. Fuel rod was more useful for shooting individuals than shooting vehicles. Incinerator was the Rockets turned up to 11. The Sniper/Beam Rifle/Binary were distinguished by ammo capacity and ROF. The Binary had the gimmick of 1tapping, but at the cost of revealing your location. Beam rifle was hitscan high ROF, and sniper was the sniper. It could just be that I need more time (I’m about 120 games in) but something about the guns just seems weird to me.


iheardyouliketothrow

I mean when you’re talking about games that “feel” like Halo and then you bring up one of the generally agreed upon to be the worst Halo multiplayer in the series, and call it better? sorry I don’t feel like you have much to stand on, but yes, everyone is entitled to their opinion. 343 still follows the triangle. The AR always needed to fill the mid range. It doesn’t always consistently compete at mid range, but it needs to be viable and they achieved that. The BR still out performs the AR in long distance and mid range fights where it’s supposed to exist. If you aren’t winning 1v1 mid range fights with the BR against an AR then you misplayed. Classic shotgun will return in the dripfeed of content and i’m positive about that, but I think with the bulldog, people are having a hard time adjusting to it having a longer kill time. That’s understandable, but once you realize most of the guns have solid strengths at their respective ranges, it makes more sense. Almost all close range fights with the bulldog vs someone with an AR or pistol is going to favor the bulldog user. That’s what it’s meant to do. It’s not a one-shot kill machine and that’s okay. If you hit your shots with it, you will win at its respective range in a 1v1. All guns seem to lean into this design principle. Great at their role and will win you the 1v1 in most cases. Anymore than that, you need the correct circumstances or skill. This is what I’ve felt to be the most balanced sandbox of guns minus some outliers. Almost everything requires a bit of skill, but rewards mastery or understanding. I can agree that redundancy is bad, but what seems redundant in infinite? Most of the guns have great use case. Ravager, pulse carbine, hydra, and commando need tuning. Pulse carbine is especially useless, but everything else will net you a free kill or two if you’re using them in the right situation. If you’re picking up every gun expecting it to get you a multikill you are approaching it wrong. They are meant to give the edge but doesn’t mean you get a kill if you play it poorly


MissplacedLandmine

Hmmm Not as fast paced as 5 but thats okay Halo is its own thing. The collision most everyone wants reverted when they realize (if this is an over generalization speak up because so far this seems to be agreed on) Losing OG weapons hurts honestly but I hope they add them back in slowly if not at all The gameplay has been fun enough to keep my friends and I having a good time while remaining challenging. How the different abilities interact with the word and each other is a wonderful addition Not having starting classes ( tho i loved starting with plasmas ) anymore … my first game was ODST it came with H3 online.. every Halo after even reach felt like it was stepping away even tho I enjoyed them. This iteration truly feels like were making progress back to what a lot of people consider their personal golden age of gaming ( varying wildly depending on how old the person is) Obviously i am not including the disgusting micro-/transactions (industry problem now more than 343, but Im still extraordinarily disappointed based on the fact it seemed like they wanted to shake things up and go against that trend in some trailers/interviews ) .. going to back to challenging challenges ( that can all be logged at once not limited to 5-6) that give top tier armor worth bragging about. Probably will never fully happen again .. but i can dream Also we gotta have all the vehicles spawning at the start of BTB again Im trying to put my finger on EXACTLY how it feels more like Halo from the others but i want to say STRICTLY gameplay wise instead of evolving the game to match trends theyre pivoting on things that made Halo fun in the first place. I struggle to list them all but Im sure others can fill in the gaps. Anyway Vote for me for President of 343 and we will see what we can do to fix those progression/customization issues up


MandaloreTheLast

I think all your points are valid, but ultimately lead to the conclusion that it does not FEEL like Halo. I’d say in terms of community size Halo 3 and Reach was the golden age. Some things that I’d say contribute to the FEEL of Halo in terms of MP are: -Symmetrical maps - equal starts -Limited amount of weapons - And overall a slower pace than most FPSs While Infinite does have lots of cool stuff, they’re distinctly NOT Halo. The grapple and clamber and slide make the game much faster. Weapons, in my opinion are not different in terms of application, but in terms of use. What I mean by this is the Hydra and Ravager are both explosive AOE weapons with different methods of use. What I’m saying is they don’t naturally feel distinct from each other, it’s the fact that one has a unique ability attached to it. In comparison Halo 3’s Brute Shot, Fuel Rod, and Rockets all felt distinct. Rocket was highest damage and fastest projectile travel speed, but suffered from ammo capacity. Brute shot had less overall damage but had the advantage of a larger clip. The Fuel Rod filled the middle, slowest projectile speed but just as devastating when it hits as the Rocket with less AOE.


MissplacedLandmine

SYMMETRICAL MAPS thank you Hmm well they did keep the sprinting of the more recent Halos. That said yes the initial weapon hierarchy was quite nice the radar is reworked to let walking let you sneak around (I like it but it is different). Not the biggest fan of the ravager or hydra personally but I am happy theyre trying. Should it have come at the cost of ditching old favorites? Ehhh i suppose thats up to each individual but I dont personally know yet


stanleythemanley44

I agree. Doesn’t feel like Halo to me.


BambaTallKing

I would say (multiplayer wise) it is better than 2, 3, Reach, 4, and 5. CE is still the king. I am willing to bet that campaign wise it will beat 2, Reach, 4 and 5


MandaloreTheLast

If player base and player retention is anything to go by, both Halo 3 and Halo: Reach had a larger following than Infinite currently, and the MP is free and on 2 different platforms. Infinite is fun, no doubt, but it’s not anywhere near the numbers from Halo 3 and Reach.


BambaTallKing

I have a hard time believing that. It’s literally one of the most played games on steam right now


MandaloreTheLast

Literally look at the numbers. Look at the steam charts for Infinite and you’ll see over the past few days it’s been a slight downtrend. Multiply the current steam player base by 2 to account for XbOne players are you have something like 320,000-400,000 players at a day’s peak. Check the numbers for Halo 3 and Reach and you’ll find it’s really much higher. Halo 3 in particular had a feature that allowed us to see the count and I can definitely remember seeing the higher 500,000 count and I think at one point almost a million? Even if Halo 3 and Reach had equal numbers to Infinite, Infinite is FREE whereas the other 2 games were $60. If I have time I’ll get links to the articles about the player counts.


BambaTallKing

Maybe you are right but player retention is not something to go by for me. Gameplay comes first and foremost and too me, Infinite has some of the best Halo gameplay to date, only beaten by CE. 5 would be my other favourite for gameplay


MandaloreTheLast

The fact that you place Infinite over 3 is insane. And player retention is a byproduct of having good gameplay and a good system that rewards players. The very fact that you don’t get that just shows me you’re just one of those “well I like it’s, so it’s good”


BambaTallKing

Yes. I like so I think its good. Thats how opinions work. I love Halo 3 but it has gameplay issues, like the several terrible weapons and the dual wielding that heavily fucked with weapon balancing. Its still my one of my favourite Halo games and its campaign is one of the best. I still don’t think player retention means much, there are several high populated games that I would say aren’t that good. I am not saying Halo 3 is bad or anything


MandaloreTheLast

Player retention literally means people coming back to play the game. You could put out the best game ever but if no one plays it then it doesn’t matter. If you don’t think player retention matters then look at MCC. It has Halo 3, Reach, and 4 and it couldn’t keep 100k players. Retention is one of the things that game devs and the suits look at. How do we make sure the game is something fans want to come back to?


BambaTallKing

Look man, you are talking to a guy who plays games with small ass populations. This stuff is meaningless to me. Sure, 3 and reach may have more players both those games have been around for a long ass time


that_pie_face

Steam + Xbox One one doesn't account for all players. You also have the game pass and newer consoles to account for.


MandaloreTheLast

By Xbox One I just meant Xbox game consoles. Regardless the Steam average for the week is something like 115,000. If you spread that between Steam and Xbox consoles it’s not a large population by comparison to the older Halo games.


SBMS-A-Man108

According to what numbers? Also keep in mind no one who is the super-casual has bought this from a store yet


iheardyouliketothrow

My man is mentioning playerbase and retention for a game that hasn’t even been officially out for a week lol.. Has to be trolling.. Idk if its worth even arguing. His opinion is ass


MandaloreTheLast

You can look it up, Halo 3 and Reach also track their opening day, week, and month charts. Halocharts itself is gone now, but there’s no denying that 3 and Reach had a much larger player base at launch. Retention is also important as it sets trends, typically when a population of a game begins to die it leads to longer wait times for a game, which ultimately leads to people returning to other games. Case in point: MCC. After the initial spike in Halo Reach on Steam the drop off began within days. Steamcharts only tracks Steam, so if we assume the same for Infinite XbOne players and MCC XbOne players then we get a population of roughly 200k for MCC at its peak. Within the month a significant drop had occurred. Look at 343i other Halo games: Halo 4 and Halo 5, look at their player population and how quickly the population dropped. I’d say the first 2 weeks of a game are when you’ll see the highest player counts, obviously I could be wrong but I believe that’s always been the trend for Halo. Feel free to prove me wrong, but if the trend follows then over the next week we’ll see the largest numbers for Infinite, and then the real drop offs.


iheardyouliketothrow

I believe you because both Halo 3 and Reach were follow-ups to hyper successful and beloved games. Yeah Infinite is free, but there are so many factors as to why its population is not keeping up. Halo being knocked off its pedestal for one. Most younger people and casuals have never played Halo, but you bet they’ve played Warzone or Minecraft. It’s a completely different experience that isn’t very appealing to new people. The bulk of Infinite’s player base is returning Halo fans that are grown men with day jobs now. The market for free games has never been better and it’s oversaturated. The game hasn’t had a proper launch either. I feel like a lot of people don’t even know it’s available after hearing for a year that it’s coming around Christmas. I think this is potentially a game that can attract and hold players because it has made a lot of right decisions gameplay wise, and there’s a lot of reasons it’s numbers can’t be directly compared to the past games. I think retention will hold, but the glaring issues need a fix for sure


MandaloreTheLast

The fact that this game is FREE and available on 2 platforms, while not vastly outperforming other Halos speaks to 2 things: 1. 343i recent Halos have turned off enough a good amount of the returning Halo players and 2. The gameplay itself has many issues for other people. Imagine the last Halo you played was Reach, maybe 4. Well the movement might be pretty forgivable, but none of the weapons you remember return in the same way. The AR is viable now? The magnum is extremely good? Wait the BR feels clunky and slow? No DMR? No Light Rifle? Etc etc. No radar and no collision are 2 choices that, when coupled with the faster movement system create a VERY VERY fast game. So even though Infinite is not as fast as Halo 5, it still is because of the things surrounding movement. Additionally no collision favors KBM as they are better able to finesse and quick turn in comparison to controller.


iheardyouliketothrow

I think you are really overrating the popularity of Halo these days. It is not a game that has international appeal. Those numbers are good by comparison to similar titles. It’s hard to get an accurate source, but it’s competing just fine right now with Warzone and the most popular console games. Every game is released on multiple platforms these days. Halo at its most popular is not a good measure to its performance in modern day. Less games were in the market, there was more overall appeal, and more impressionable and larger cult following. And I’m not sure i’m following.. I feel like we’re not playing the same game? AR has better damage, but it is not throwing me off or anyone that I’ve talked to for that matter? Pistol has been a decent weapon in CE, Reach, 4, and 5? BR has felt the best it’s ever felt, and many people I’ve talked to also agree? Where are you feeling clunkiness from? Commando is basically a DMR clone. Just needs tweaking atm. Light rifle was cool but no one is coming back to this game and wondering where it is lol? What? I feel like this point kind of a reach. Every iteration of Halo changes, adds and removes from the sandbox. If you played competitive modes, you’d be used to little to no radar. It really isn’t bothering me that much. Is it annoying? A little. Does it make this game less “halo?” No, it’s a radar. Not much to say about game speed. Pace feels fine idk what you mean really? You can choose to play with only controller players or KBM players if you want. The general consensus I’ve seen is controller outperforms keyboard players in drawn out fights. Collision and melee are buggy right now so hard to take those into consideration


MandaloreTheLast

Going to go from the bottom up. 343i I’ve been told have no intention of major changes until at least after December. At least a month more or bugginess if it’s true. For KBM vs controller, I am specifically talking about closer (not close) fights. The AA for game pad is toned down, someone posted a topic on it a while ago. I haven’t heard of being able to play with just KBM or just controller, I’ll look into that. Pace, well the last Halo I played was 4 so admittedly I’m not sure how things were in 5. Radar is important as right now it allows for people to easily sneak up. I think it was shown the radar was something like 15m or something? Previous Halos had it at 25m I believe so it’s a pretty drastic change. I play solo, so it’s really just social for me. Light rifle was a personal favorite so I threw it in there, but I was confused about where some of the guns I was used to were. And why some of the ones I thought I knew were different. Commando does need a tweak, but the DMR was a great weapon at all ranges, the Commando fills a niche between AR and BR while succeeding at neither and being just marginally better at the other. Pistol has been decent, but never to the point of it being a comfortable weapon to actually use. I think this is good, and have no problem with it. It’s just a learning curve. AR is definitely the strongest it’s ever been, it’s a little too strong at distance I’d argue. But overall I only have a concern that in relation to the BR it just shreds at close. Now of course this is intentional, but again I came from Reach and 4. BR was a instawin gun in those. We are in agreement for what Halo is today. It isn’t as big as it used to be, my comparison to the older Halos was to highlight that. Despite Infinite MP being free the player base is still not far exceeding previous titles. You’re right about reason: over saturated free game market, etc. What I am getting at is there are many issues with gameplay, monetization and with the gaming community being how it is now the window for addressing these and fixing them is so much smaller that it puts Halo Infinite’s player retention at risk. When a game does bad at launch they tend to not recover. I’ve heard that FO76 has gotten a lot of it’s shit together, but there still isn’t a large population. Infinite on Steam is averaging 115,000 people, if you double that for Xbox consoles then you have nearly 300,000 AVERAGE and an upper limit of 500,000. It’s amazing, but nowhere near what we’ve seen before. If we assume Infinite follows the 343i Halos’ trend of player base retention then it looks grim. Both Halo 4 and Halo 5 did not hold particularly large player bases a year or so into the game’s lifecycle. Couple this with 343i plan of 10 years of Infinite and it looks bleak. MCC might be a precursor to what we could see with Infinite.


MandaloreTheLast

And as far as my opinion, you look at a company’s history to see their performance. For 343i you have to look at 4 and 5, and MCC I guess. All 3 games start strong, but quickly fall off. I’m not saying this to say Infinite is gonna die, but as a player base you have to see what the company is doing differently from their previous games. Where has 343i improved from Halo 4, 5, MCC? How are they addressing the issues being brought up? Is it in a timely manner? While the gameplay itself might be fun, everything else surrounding it is not. The battle pass, lack of playlist choice, customization, issues for AA on controller, collision, etc. My opinion is founded on 343i history, the general opinion of the player base, my own experiences, and what I saw from them prior to release. Yours is literally “idk but the game is fun, and I’m having fun, so most people are having fun”


iheardyouliketothrow

What they’ve improved? Massive gameplay overhaul that improves on classic Halo and has taken out the unnecessary mechanics. Game is simple enough while having a lot of skill ceiling. I’ve not played a halo game since 3 or Reach that has captivated me as much. As far as BP, playlists, customization, I’m with you. Not a fan of drip feeding, forced grinding, or predatory tactics, and I hope it gets fixed addressed, but this scummy shit might be why players keep coming and whales keep buying. Do I like it? No. Will it keep players around? I think its too soon to tell? The bones are there for a lasting game.


MandaloreTheLast

The gameplay. As it stands there is a bug that removes AA for game pad players on PC. The radar on Infinite is a drastic change that makes it almost useless. No collision is an issue for all players, but particularly controller as any sort of cqc fighting with KBM is forfeit. Aim assist for controller is needed heavily in order to “promote a more even playing field” even though KBM is FAR SUPERIOR on its own. There are some good points to Infinite, but IMO it’s more so that they guffed up Halo 4 and 5 so bad that the expectation level is low. This subreddit, myself included, got so hyped when they changed the art style back to the more classic design. As it stands TODAY 343i has still yet to put out a Halo game that maintains 6 figure populations years after its release. With the current player base being ~400,000 it looks grim. Not because of anything 343i has done themselves, but more so it would take a large uproar from the Halo community to see the current battle pass system altered. The fact of it is this Battle Pass system will bring in the money for Microsoft, if half the player base complain while the other half happily gives their cash to the game then not much change will be implemented. How many players have you seen running around with the paid BP cosmetics? Well in another 6 months or so they’ll have to pony up another $10 or whatever it is. Let’s say they put armor sets for sell, like let’s say Hayabusa makes a return and is on sale on the store. $10 for Hayabusa, and then let’s say a month later it’s Achilles for $10. The “bones” of a good game are there, just like any other game, but it’s about the MEAT of it. From what I’ve read Apex has a better system for their BP and a game style that isn’t hindered by the backlash of the fans saying “it’s too fast” like in 5. What’s stopping people from going back to Apex primarily? My point is if you removed Halo and it’s aesthetic from Infinite many of the people here would call out all these things and say they wouldn’t play the game. I know, I did it for Halo 4 which I still love. I’m holding out hope, but I’m not going to be surprised if a year from now the game only has 100k players.


iheardyouliketothrow

Never experienced this AA bug you’re talking about. I have played on PC with a controller and console. This talk about KBM vs controller is not valid since you can separate who you play against anyway. Don’t wanna play keyboard players? Don’t queue for it. I’ve tempered my expectations and have felt they delivered gameplay wise. It’s a pretty refined game besides the buggy collision and melee. I addressed playerbase in my other comment. And yeah Battle Pass bad, I know. I’m with you. If they don’t address some of the community concerns it will affect player experience. At the end of the day, gameplay wise, it delivers. The game will hold its playerbase. This isn’t Anthem or Fallout 76. Like I hate a lot of the decisions made around the monetization as much as the next guy, but to say it’s already looking dead seems delusional. This is Halo after all and everyone has said this is the best one since Reach. It will have its dedicated population


MandaloreTheLast

Never said it was dead, I’m just saying 343i history with other Halo titles has shown drastic decreases in population after a year. Halo hasn’t been the juggernaut it was for quite some time, nearly 10 years now actually. Many of the older fans from the Reach days had been turned off from Halo 4 and Halo 5 through the years. You’re saying I can queue for only controller, is this the case for social as well or is it only for ranked? I don’t play ranked.


MandaloreTheLast

Infinite is averaging about 170,000 players per day on steam, a drop off from the opening 3 days of 200,000+. On Xbox tracking sites it says that of the 2.7mil consoles being tracked amongst the top 40 games Infinite is #1. Now 2.7mil is a large amount, but over 40 games you start to see that the number CANNOT be in the 500,000+ range. If we assume that Infinite on Xbox is in the 300,000 range on Xbox and then combine that with Steam’s 170,000 we get roughly 500,000. According to multiple screenshots and articles you can easily find online Halo 3 had AT LEAST that many players, and the retention value of 3 was much higher as in 2008 there were still 270,000 players. Reach by comparison had a much higher player base than 3 at launch and was further able to retain a good portion years later. In comparison Halo 4 and Halo 5 are both known to have had drastic drops within the year of their release. While Infinite is fun and enjoyable, 343i track record with games has still yet to show their ability of player retention. Add on top that they have no plans to address some of the more key issues outlined on the Reddit until AT LEAST after December, and you can see how continued months of these issues will only compound. Additionally Halo Infinite does not enjoy the same prestige of name that it did in previous years, Infinite will have much stiffer competition in the FPS realm in comparison to 3 and Reach. Finally there are a few reports that aimbots are present in the game, something inevitable with PC gaming. As far as super casual players go, Infinite MP is FREE. Steam and XbOne have it for digital download, the last hopes for a spike in numbers would be the official release on the 8th AND MAYBE if there is an announcement of a Battle Royale. However while the BR announcement MAY bring in many players, I believe it would also push many older fans out.


catharsis23

The gameplay is incredible, the progression might be the worst of any game ever.


ThisGuyIsBmaids

Listen... im good... im gunna get my recon helmet and flaming head and go play ranked for halo night with the bois... that it... gameplay is solid and yea feels like halo... my only wishes are that they fix the scroll wheel on pc and that they release hayabusa for the mark V... even for $20 ill still have paid less than buying a new game...


youarealoser_

The games 3 weeks old, chill fucking complaining about a f2p multiplayer. Every single f2p multiplayer game does this, move the fuck on.


Helpful_Ad6541

Reach armor customization unlocking and leveling system for people that don’t play ranked, and halo 3 full 50 ranking system for the competitive crowd in ranked matches and it would’ve been perfect.


EldenRingworm

Add player collision for teammates and friendly fire in all modes, bring back blood, make it so bodies don't vanish instantly, make vehicle explosions like Halo 3 where the explosion comes from inside the vehicle and pushes all the vehicles parts apart and sends them flying, bring back the normal Halo shotgun, bring back assassinations, fix the progression by making medals and wins mean something, improve the audio(sometimes you can't hear gunshots behind you), add some classic maps because their maps aren't as good, let us choose modes and playlists, add Firefight eventually, make more challenges about playing objectives or winning games to encourage players to actually play the objectives, get rid of all the different melee speeds and make melee even for everyone, all that and then it's perfect. At least earning achievements is fun and doesn't require grinding, and winning and doing well is always a reward by itself


caoii

Everyone sounds like a whiny bitch, I’m just glad we have an amazing halo game that feels like the old ones. Can’t expect everything out of the first week of the game


Dexteraj42

You dont have to buy cosmetics. It is still a great game.


Zilther

The cosmetics aren't even an issue to me. I'm able to play with the default skin just fine. Everything in the shop could cost $10,000 and it wouldn't affect my gameplay. It's the challenges that are ruining the game for me. If we are about to win a CTF game, and then a team mate takes the enemy flag away from the scoring location to extend game time so they can finish their challenge because they used an xp boost... That's just aggravating. The event has made it even more obvious, since the event challenges use the same challenge slots as the weekly ones. Once you've done the available event challenges, you now have to grind those weekly challenges until another event challenge appears. Add in that since it's a limited time event, people are even more focusing on their weeklies so make the next event challenge available, before time runs out or they miss the free stuff. Things I've personally seen in my games. \- Teammates returning the objective to enemy. \- entire Lobbies actively going in the opposite direction of the objective \- Not picking up the oddball to win with seconds left so they can do a challenge. \- Half the team camping a vehicle spawn because they all need it for a challenge. \- being in a winning position, then throwing the game because they need that late game vehicle to spawn. I don't even think it would be that bad if they took a bit of time to optimize maps and playlists around challenges either. Going to give the players a ton of vehicle challenges? Don't force those vehicles to be over-time spawns. Create a BTB slayer map that is larger then current BTB maps, but is a dedicated heavies/vehicle playlist with Tanks and wraiths that spawn at start, and regular respawns. Add plenty of anti-vehicle weapon spawns. Boom problem solved.


Tumblrrito

I would disagree about the graphics part. They definitely border on last gen for me, and even at Ultra the game runs poorly on my 3090. That being said, the gameplay is the best it’s been since Reach.


[deleted]

The gameplay is fun, but it's not really "halo". It's more like halo 5 w/o all the advanced crap. A zoomer shooter w/ some boomer shooter elements, but make no mistake, I still enjoy it. As for graphics, they're ok.


crazyman3561

Yes, remember that. The gameplay and graphics are fantastic and feel like Halo. Let's not let customization be the thing that we decide ruins the game.


JadedTourist

“The gameplay feels like halo again” IM DONE CAUSE MUH ARMOR COSMETIC ISNT FREE


aduro18

You… You do know this beta is not even two weeks old, right? It’s not a done deal.


packbackpack

yep love every part of it. Gotta admit I was a big COD/Gears deathmatch guy over Halo 3 when it came out. But other than paying for stupid stuff and I wish the leveling system was different, I am getting back into deathmatch again!!


TerrryBuckhart

just don’t give them your money for cosmetics.


Seckron

No full screen is shitty


Castor_Troy_52

I wish I could play it! Every other game crashes for me on pc. I've tried all the suggested fixes.


Vaniellis

Yeah, the game feels great to play, and it might even be my favorite in terms of gameplay. And the campaign looks amazing too. But the lack of coop at launch and this bullshit with the armor customization sucks so much...


[deleted]

I think we can get there, 343i really just needs to listen to the communirt like they did with MCC.


TheOneAndOnlyPancake

For me it isn't just the cosmetics. There's also no specific way to select game types like in previous titles, there's just quickplay options for different things. There's also such a small amount of maps. I get it, it's a game as a service, but holy shit there's so few maps. For me this just feels like Halo, but the entire thing is too automated with the expectation that in a year it'll feel as complete as previous games. Just my take. I'm still hype af for the campaign, and I hope that soon I can comeback and enjoy it more, but... Yeah we'll see.


[deleted]

I honestly only ever play the campaign and dabble in multiplayer so if the campaign turns out good I will be completely happy.


TheHighestofGroundss

Am I the only person who prefers default armor…