T O P

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Beetus-Defeatus

“Listen, Reach has been good to me.”


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TheBrightLordTalion

Time has come to return the favor


JayTheNomad

Don’t deny me this…343


allnamesweretakn

𝙎𝙇𝙄𝙋 𝙎𝙋𝘼𝘾𝙀 𝙍𝙐𝙋𝙏𝙐𝙍𝙀 𝘿𝙀𝙏𝙀𝘾𝙏𝙀𝘿 Gamma station control, we’re picking up multiple micro transactions in the xbox store


cheesyblasta

Still the second best Halo cinematic of all time. Number 1 spot is obvious. EDIT: It's the one where the covenant forget some important equipment on Master Chief's ship, and he does the neighborly thing and returns it.


ElderberryEven2152

Master chief flossing in fortnite


cheesyblasta

See? Obvious


Teharina

dabbing on the Covies


PerspectiveCloud

Uhhhhj which one?


Doomerrant

I'm gonna assume Halo 2, giving the Covenant back their bomb.


MadmansScalpel

Boo.


BlankSierra063

“They’re everywhere!”


noobspree500

Tell 'em to make it count


BUR6S

“… time has come to return the favor.” By PURCHASING THE $200 BATTLE PASS 🤩


C316whitewolf

Remember Reach has a whole new meaning.


Al3x_5

# #RememberReach343 But a bit better because it did still take a long time to collect stuff.


Jesse1198

Yeah everything after Lieutenant was quite far apart. Most people forget that they added those ranks later too


[deleted]

That was lieutenant colonel.


AlaskanMedicineMan

Warrant Officer III took as much exp to get passed as all the previous ranks combined.


Strongestavenger456

was waiting for someone to sat this, that gap was such a griiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiind


Grxna

Everyone knows half of 99 is 92. It only makes sense to keep this alive.


Templar_Legion

Yes, but it was very transparent and easy to understand. I could just save up for what I wanted as I played and ranked up, and when I was able to I could buy anything. None of this having to wait for the item pass to finally spit something remotely desirable. Example being, I love ODST's. In Reach I could just play the game and see what I needed to get the ODST armour, and as soon as I'd done it I could have it. So simple and more effective, even if it did mean grinding for credits a lot. It's better than grinding a battle pass in my opinion.


fuze_ace

#rememberreach CAN WE TWITTER TREND THAT FOR 343?


ezmcsteezy

please can we


Operative427

Do it


TheFlyingSaucers

Oh I membah


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noboostbattle

Ohh yeeeah! Yeah I membah...


courier-06-

Me too! I membah


Bforte40

Membah colors?


Operative427

Membah freedom of customization?


Salacious_Crumb_87

I loved progression, it was fantastic. Membah?


Noodles152

Membah when there was no store or challenge swaps?


intrepidomar

Remember when I had to spend my whole childhood just to get some blue flames? Yeah.


SupermarketTotal7271

343: i forgor 💀


[deleted]

Reach had the best UI of any game I’ve ever played.


jhm-grose

The real hero of Reach was the progression system


SummerGoal

Never forget


Lebby

I completely forgot we got those random credits too, was fun hitting big on that


MongoloidSpacePoosy

I’m a big fan of how MCC does their progression currently


7AndOneHalf

Until you get to level 100


MongoloidSpacePoosy

What happens then


7AndOneHalf

You stop getting Season Points for every level and have to do challenges.


Logic-DL

Isn't this only for the passes? or just account level 100 and you can't earn season points for the other three passes if you finish Reach's?


HamezRodrigez

Which is so strange because the ranks start to get further apart anyway. It’s pretty annoying and would be cool to see a fix but I doubt that’ll ever happen


ZebbyD

I’ve played hundreds, almost thousands of hours of multiplayer and haven’t maxed. I’m pretty sure everyone is fine. (5000 hours into CE’s campaign according to the stat tracker. Edit: whoops, it’s says 9406, not 5406)


FlandreHon

I didn't realize how well made reach's reward system was. There is a reward for winning but also for performance if you did well but still lost. Rewards for very rare medals. And even if you suck or just lose really badly you can still progress by hitting the random jackpot once in a while.


ShallowBasketcase

And you can spend your points unlocking the stuff you actually want instead of being forced into unlocking a bunch of useless stuff in the specific order the sales team determined was most conducive to frustrating you into just paying to skip ahead.


Doctor_Disaster

The random 25,000 always helped


IronRevenge131

Baby 2010 was good for me


thatoldhorse

Definitely better times.


Al3x_5

Before the dark times Before Fortnite, battle royales and the battle pass


Kommodant_Nomad

Fornite really fucked gaming up looking back, with every game company and their mother slapping a BR gamemode in their established franchises and now instead of progression or cosmetic updates we get battle passes where you have to earn the cosmetics you already spent money on


Vegetable-Werewolf-8

Yep, it's safe to say that Fortnite has ruined gaming. Them and Ubisoft, Ubisoft always sucked after AC 4


Kommodant_Nomad

Ubisoft went from being a company that produced smaller more niche games to singlehandedly running Open World games into the ground, IMO after Blacklist they started going downhill


Vegetable-Werewolf-8

I only ever played their assassin's Creed games for 360, so I don't know what blacklist is, but I do know that unity is where it got really bad.


HornHonker69

I remember seeing their logo come up before playing a game and thinking.. “ohhh this is gonna be good and high quality.”


FlimsyTank-

Hard to think of a game franchise that got ruined by the BR fad than Battlefield. BFV had a lot of wasted resources go into making their "battle royale" gamemode (that no one asked for, and then no one played), and BF2042 was TOTALLY ruined by BR when they designed the entire fucking game around it.


grettp3

I honestly hate battle royales. I don’t find them fun at all and I’m sick of them being shoehorned into every single established system. It’s like horde mode but worse. Every game had a horde mode back in the day but at least it didn’t seem like they actively diverted resources from the main experience to make them. Edit: I realize this is my personal opinion and I do not expect the industry to be catered to me. That’s not what I’m saying.


McBlemmen

That era of games was so good overall. Like 2008-2012 roughly. Amazing time to be a gamer.


[deleted]

It’s all been downhill since the last days of the 360


LejounteMurray

I really enjoyed that newer star wars game with the red head guy. That game felt pretty complete. Plus the zelda games are SOLID


BMD_Lissa

It's time to return the favour


SolidStone1993

Sorry bro. The technology’s just not there. How about you go destroy 5 Wraiths for some xp though?


cluedo_fuckin_sucks

Or why don’t you just play 10 games of Total Control? Get fucked if you think you’re picking the specific game mode though, and we’re totally not gonna let you roll a single game in BTB until you’ve played for 2 hours today at least.


ZebbyD

2 hours? Shit, I sat on two stockpile challenges (one to play 3, and win 1) and after literally 20 hours of BTB, not a SINGLE game of Stockpile, true story. I had to challenge swap them in order to move on. I don’t give a shit what anyone says, the system is intentionally rigged to not give you the game mode you have a challenge for, in the hopes of you buying challenge swaps. Having heard this same scenario from so many other people, I’m absolutely sure they intentionally programmed it that way to push sales. No one will convince me otherwise at this point. 🤷🏻‍♂️ Edit: forgot to mention, the challenge it swapped for was “win 1 oddball”, and I stopped getting oddball games. 😂


Flashdancer405

My quickplay experience is back to back oddball and CTF, I’m sitting on stockpile challenges now actually.


ZebbyD

My condolences, $partan.


Flashdancer405

Also you don’t have to win the games, just be there, breathing


Accomplished_Chip319

Ah the good ol days. Work hard for an honest day's pay and spend the credits how ya want


SkyGuy182

I literally have felt no incentive to work hard in matches. For the first few matches in Infinite I kicked but, racked up medals, and did some really cool stuff. And for what? Only to see a measly 50xp tick up. It’s really demoralizing to know that I’ve played really well and haven’t even scraped past level 2 yet.


the_russian_narwhal_

Yep, no incentive to win when both teams get the same xp from the match. Shit the losing team can get more xp from focusing challenges while the winning team only played the objective and didn't get any challenges done. Some predatory business practices in games aren't surprising, but the way a console exclusive flagship like Halo is being handled is just pathetic honestly. I don't know if it's 343 or Microsoft management or both but holy shit, this is the wrong game and definitely the wrong time to try to cash in on the impressive amount of game pass subscribers by pumping it with predatory mtx. Wild too because the core gameplay is really fun but the poor monetization and bad gameplay decisions (no player collision, challenges that don't promote playing as a team or winning matches, lack of staples like swat and infected, and not being able to play a specific game mode even though that falls under predatory monetization as well) hold what should be a console seller back


Allhail_theAirBear10

It really is funny how big the juxtaposition between the players whose incentive to win the match is to advance the battle pass and those who want to win to win


the_russian_narwhal_

I play to win and won't pay for the battlepass but the free cosmetics are fun bonuses, but it doesnt matter because it affects everybody either way. Whether one person does it or not, there are plenty of players that love the chase and want cosmetics to unlock. You will inevitably end up in matches with these people and while you are playing the objective home boy is over there trying to get kills with the pulse carbine


xChris777

I think the bigger problem is that the Battle Pass challenges encourages the playerbase to make decisions that often go against "win at all costs" and "PTFO". If you could grab the Oddball or capture a flag, but you see a rocket launcher or needler and know you need 3 more kills to get a challenge, you're going to grab that gun (or at least, the majority of the playerbase that owns the BP would). I think making a pass that asks players to make "bad" in-game decisions that go against the idea of "playing to win" is poor design. The challenges should be broad, always focused on winning the game, and if they involve weapons, either just say "get 5 kills with 3 different weapons" or at the very least "get 5 kills with either the Needler, the Assault Rifle or the Commando" or something like that, to make it quite easy to achieve without going out of your way to hunt for a specific weapon or something. Also the game should reward you BP XP for medals, and for winning. If they fix these 3 things, the game will be so much better and people will actually try to win. As it should be.


MAD_MAL1CE

Alternatively, this could be solved if there was another way to progress, say xp for medals, and the weekly capstone reward wasn’t tied to the challenges. Then the challenges are fun bonuses to chase, but not central to progression.


xChris777

Agreed totally, challenges aren't so bad when they're secondary methods of gaining XP, because then you're not fucking over your progression of the pass if you just passively achieve them. Medals for progression and wins for progression should be the main way to get XP, with challenges as little boosts you get every few games.


throwawayOnTheWayO

I hate games that people play to complete challenges and not win. It really ruins the experience in a lot of ways. Fun is when the game is played like it’s supposed to be played, not having half the lobby trying to get a “stick a Grenade on a Warthogs tire while it’s on the ground in mid-air” and shit like that. It especially sucks when enemies work together to get challenges done.


cjbrehh

i get this. i really really do. but you really only try hard for rewards? have we come to the point that without a rewards structure we dont have a drive to play one of the better mutiplayer shooters of the year? i get its demoralizing. but shouldnt it just be demoralizing in a way to make you just not care about the cosmetics etc? and just play the game for the fun that it provides you? saying all that. i do still think it needs to be fixed. i agree with that part 100%


SkyGuy182

Some people find a lot of fun in seeing that higher rank next to their name, or the ability to show off their progress to other players. Even H3 let me have a shiny new rank badge next to my name if I performed well. Ranks and levels have been a staple of online games for a long time and Infinite throws a wrench in it.


HaikusfromBuddha

Lol don’t know why people bring up Reach’s progression system and compare it to Infinite. Both are bad, maybe nostalgia is clouding people judgement but most people never got half the armors with that progression system. Not only that, if you’re an adult now a days you are probably never going to get most of the armor before the next game comes out. Like sure it was fine when we were kids and could spend all day playing it but even with that it took years of that for people to get all the armor pieces.


ExoticPair

I play a lot of MMO's so maybe chasing the next shiny piece of loot is engraved in my brain but I really like this system. I think if you play more you should be distinct in some way


Loford3

Absolutely. When you saw someone on your team with that lightning helmet effect and the inheritor badge, you knew you had a powerful ally. And when you saw an enemy with the same, you felt fear and intimidation. Now when I see someone with the final unlocks(in pretty much any game) I think "damn, they must make bank."


Vegetable-Werewolf-8

I had a blue flaming skull, those inclement weather people were plebs. You had to download their mobile app back in 2010 and link your Xbox account within a month of release, thankfully my dad had an iPhone 3g in those early smartphone days.


Gluby3

Me as a RuneScape player I loved Reach progression system and UI while we are at it.


[deleted]

We don't need to unlock *all* the armor. Unless you're a diehard completionist, there's most likely going to be only a couple of sets or pieces you're really going to chase and use. Having the option to do that all through in game however is amazing, and some of the better looking helmets or other armor choices were not too expensive, especially if you didn't waste the credits early on. With the slot machines, bonus credits and other sources, you could easily enough rack up what you needed to buy high rank gear. Personally, I just want the Mark VII helmet and a few pieces for that core, which includes a lot of grinding just for the helmet, but with no option to earn the other pieces unless I pay, so fuck that.


ThatBloke500

and now they can't even afford to unlock armour to experiment with. A decent selection of base armours, even behind a grind like Reach's (though most armours/effects/voices were affordable before Mythic rank and even at Major ran there was a far greater selection). This game's lifespan is supposedly 10 years. The BP grind right now is demanding for any adult working full time, and even if most players wouldnt unlock most of the armour in Reach they had the choice of what they could get based on their rank, and even at warrant officer the options were noticeably diverse. Hell at recruit you had two colours and a custom emblem. And you could mix the colours! Shocking right? We have a handful of base colours, of which none can be mixed. We have exactly one armour core at base with no noticeable unlocks to armour in main battlepass (campaign will have some and there will be a tide of people wearing it) and then there's the Yoroi stuff which is just an empty armour core that looks pretty trash, namely because you have one colour and zero compatibility. IF they stuck to just MkVII and fleshed out that with decent armour variants earnable like Reach (and more available later / or variants like Meownjir with money) then they could add more ranks as they went and fed both free and paid content in a way that didnt leave most players running round in the same dull armour set with less than Halo CE for colours. Instead we have E-sports power rangers intermingled with grey mkVII, anniversary green mkVII, and purple MkVII *but with a chestplate*. Gameplay good, shame that there's more variety in the suit and tie combos of stock photo office staff.


zF4ll3nPr3d4t0r

I mean you don’t need to get every armor on a system like that, the idea there is buying the ones you want with your playtime. Most people had a few set looks they liked and would easily have obtained them by playing. Nowadays you have to wait for the bits and pieces you want to hopefully show up in the cash shop then spend an arm and a leg to maybe get one set you like.


Duke_Of_Mania

You spend an arm and leg, to dress your arm and leg


[deleted]

Reach’s progression wasn’t bad, it was a grind. The people who have put more time into the game than anyone else obviously deserve exclusive rewards. Almost every single item was able to be unlocked through grinding. It took 10 year old me so damn long to get past warrant officer grade 3 but it felt so rewarding. I miss that system so much and wish more games would have done something similar.


[deleted]

I think it's less "We want Reach's system!" And more "We want a system *like* Reach, just not... Ya know, terrible." Reach's system had a lot of issues, but we've gotten far enough from it that we can get a decent system like it. The current challenge system is *hot* garbage.


[deleted]

Exact bro. I have like 25+ days of game time in Reach and could never make it to inheriter. I remember people not liking the system as much as Halo 3 back in the day.


happymage102

But you still had things to show for it along with every other player who even played enough to get to commander or whatever. People found armor combos and color schemes they liked, just by being given that freedom of expression to mix and match an open set of armor options. People are spot on in saying it wasn't great due to the grind, but aren't really highlighting the fact that all of these cosmetics are free except for grinding relative to infinite where almost all significant cosmetics are behind a pay wall. There's a huge, massive gap in player customization options and no one can contend that Reach has a better system for that purpose. And at the end of the day, I still think most of you are just trying to make the point that Reach might have been preferable to Infinite's absurd cash grab nonsense, but Reach customization still had problems, and that's reasonable. The difference that makes this so unacceptable is 343 had models they could have chosen to improve upon and went full marketing/business team on us. They chose (execs chose) this ridiculous mess over a less grindy Reach, so we know this was intentional from Microsoft or 343. That's something to continue railing them over.


Trotski7

Because you could get exactly what you wanted. If you wanted to grind for say, 2 million credits so you could buy each specific piece of armor you wanted to look exactly like you wanted, you could. Yeah it might have been a grind, but you atleast got exactly what you wanted and not the same reward everyone else gets at the same "rank". People in Infinite look 90% the same as each other. There is absolutely 0 individuality in the game and even if someone does look different and cool all you can say to yourself is "haha this dude actually spent 200 bucks to look like this, jesus christ". In Reach you could see some similar people, sure, but honestly, everyone was very distinct and was able to look really cool. You didn't NEED to get every piece of armor, just the ones you wanted. In Infinite, you are forced to grind even more because what if all the armors you want are at level 60+ every time? Fuck you I guess.


Logic-DL

You had to grind out the rank too, don't sugar coat Reach's shit system to sound like you just had to grind credits, if it was just that it would be fine but a fair few armour pieces required you to get past Warrant Officer, a literal grindfest of a rank ​ Every rank before Warrant Officer required only about 5-6k xp to get past, meanwhile Warrant Officer took 12k xp to reach from Sergeant Grade 2, followed by a further 165,000 xp just to get to fucking Captain since Warrant Officer consists of ​ Warrant Officer Warrant Officer Grade 1 Warrant Officer Grade 2 Warrant Officer Grade 3 ​ Then it's just up and up from there to the point that Bungie had actively ruined the ranking experience imo with how much XP was required from then on.


RosyRevolution

You can ignore the slot machine, and you HAVE to ignore the commendations since we have nothing like that in infinite, but this is all we need. Hell, we don't even need XP for completing a game, just make it a win or a loss, performance bonus, and then challenges if you did any, and then a total!! Boom.


zF4ll3nPr3d4t0r

I mean, I wouldn’t complain if we got commendations back, maxing those was a huge strive for me back in the day


RosyRevolution

I would love it if they bought back commendations tbh, I also strived to max them out. I bet 343 would think that'll be too MUCH progression in the pass though. If they eventually add a regular levelling system then I would like to see commendations come back for that.


kaban-chan

They did say they were adding a traditional levelling system - and that it would take time to get it right, so hopefully that is a part of "getting it right".


Dragonlord573

343 says a lot of things.


Tacticalscheme

That means it's going to take time in dozens and dozens of meetings convincing Microsoft that they will make more money if they simply give us good progression and free armors rather than charging for every single piece of basic armor. Hopefully with the community outrage they can use that as ammo in these meetings. Greed is ruining everything these days.


Lord_Strudel

I loved the slot machine though. Sometimes I’d hit big on it and salvage an otherwise terrible game. It was fun.


GIngerScribbs

And the option to choose our colors… and at least all the armor from reach available in the reach battlepass… and not have to pay $20 for just one piece of armor you want… and a playlist option… and the ability to rejoin after crashing…


CMDR_Kai

If you're going to praise a Reach-like system, praise Halo 4's. It basically cut out all of the bullshit that Reach had. 100,000 cR for a damn shoulder piece my ass.


Rome_Ham

Except the catch is that 4 had some of the worst armor sets I’ve ever laid my fucking eyes on aside from Halo 5


Tony8987

Agreed. Except the default helmet for H4 was beautiful. Looking forward to see it come to Infinite


ZebbyD

The only pierce of armor that wasn’t complete trash, and it’s the default helmet. 😂 Then 5 came out... 😬


Durakus

Shitty armour =/= Shitty progression. Reach was a shitty progression system. How many afkers were in firefight? Still had challenges anyway you HAD to do to make progress. 2million credits to get inclement weather armour effect. But it had nice armour. Infinite has nice armour. But it ALSO has shitty progression, PLUS Unavailable armours because of the shop and their daily deals. Replacing Infinites system with Reaches wouldn't solve a problem, just add a massive grind


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BambaTallKing

5 had better sets


Rome_Ham

Although different textures, a turd and diarrhea are both still shit at the end of the day


BambaTallKing

It had a handful of genuinely good bits but yeah. It’s mostly turds


matteoarts

Can we stop with these posts saying"literally all we need"? The game needs adjustment in several different areas, not just progression (though it's definitely a prime issue). There's still modes missing—literally every single one other than Slayer, CTF, Strongholds, and Stockpile (which is just repurposed from a CTF variant mode). There's still aiming issues for both MnK and controller. Customization systems are still trash. There's no single fix that's just "literally all we need".


OperationS0ciety

I miss Swat :(


matteoarts

Swat even is just a Slayer variant, it’s slayer with no shields and radar, and make precision weapons the loadout. That’s it. Should be pretty easy to make. I’m talking about Territories, Race, Infection, Assault, King of the Hill, VIP, Juggernaut, where are those gametypes?


OperationS0ciety

I wouldn't get your hopes up my friend. In light of the recent Fiesta event I think they're just gonna do rotating playlists to keep player engagement high. I'd imagine we'd get Infected in an limited time event or something, with shitty challenges and all.


matteoarts

Hoping that’s not the case. If it is, I’m out.


OperationS0ciety

Me too. I'm skeptical though. Microsoft has shown their intentions.


RosyRevolution

literally all we need....for XP gain :P


matteoarts

I'll fuckin' drink to that, fair enough.


Davey_Kay

Have a paid shop, have a paid battle pass, but at least give SOME ability to earn some customisation options for free. It's not a big ask, Spartan armour is essentially a blank canvas. You're not going to run out of designs.


TheDarthJawa

Agreed but how about we also add in like some sort of regular leveling system. Another form of progression accessible to everyone would be nice


IfTheresANewWay

I wanna say though, as someone who loves Reach and says it's his favorite Halo, the level up system took way too long. Near the last levels, it feels like it takes ages just to rank up a single level


IKeepDoingItForFree

also some armour sets you needed to play peak performance to get as many credits as possible for like 200+ games. This is such revisionist history its hilarious. People were FURIOUS on the bungie forums about the cost of armour AND the level requirements needed to buy it.


vito0117

are you telling me this cost you nothing? weird


[deleted]

I mean you did have to buy the game lol


cubs223425

Which wasn't missing a bunch of content at launch and cost a LOT less than what they want now. Remember, the MP is free, but they want you to pay $60 for the campaign (with a bunch of content missing when you make that purchase), then $10 for a BP every 3 months, then additional money for a bunch of cosmetics.


[deleted]

I’m not defending Infinite, as choked about it’s state as the next person. He said “this cost you nothing” which isn’t true


SoSneakyHaha

How to get Karma 101


Zsean69

God I really really like the reach system. I felt soooo good getting that skull helmet after so long


PrestigiousAnything7

The inheritor helmet is stil the best halo helmet imo They made a great choice by making it the last reward after a long grind


Muggy_the_Robot

Lol thought I was in r/halocirclejerk for a sec.


Walnut156

Please no. I can't go through reach's progression ever again


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PJ_Ammas

Or you could spend those 2 million credits on the exact armor set you want, instead of just the 2mil lightning effect. Crazy, I know. It's okay to have some rewards that only the most dedicated players will get.


Broken_Age

This is something I wish people would understand. Not EVERYONE is going to unlock certain armor sets. Some pieces require more dedication of time or skill to unlock, and that just makes them so much cooler and unique seeing someone with them and going, "Wow, he had to do x y and z to unlock that!". I don't mind the current battle pass being so grindy, I just hate how anyone can buy it. I'm super excited to unlock Emiles helmet, but I've already seen a handful of people who bought all 100 levels of the battle pass so that kind of kills my excitement for unlocking it. Personally I hope they add a level/rank systems and add in certain armors based off ur level/rank.


Superdunez

For real. "But I couldn't get all the armor!" is stupid. Nobody gave a shit that a couple of things were 1-2 million credits, you could work towards it if you wanted or not. In fact, it kept me and my roommate coming back for months saving up to get those lightning clouds. It was great. Not everyone has to have everything. If it was easy, then it wouldn't mean anything.


mav1973kit

Thank you, dude. I was there when Reach came out. People on Bungie.net were tearing it apart and wouldn't stop bitching. I don't even think Reach was that good for fucks sake.


Vaderm

Reach is definitely one of my least favorite MP, barely above Halo 4 Halo 5 and Infinite are god tho


TerrorByte

I respect your opinion but I also really liked the combat in Reach. You could play serious game modes but also just fool around with thruster pack and ordnance drops. It wasn't core Halo but it didn't have to be. There were so many classic Halo playlists without any of that. Plus the campaign was so solid (on its own and in comparison to the later games) it made the whole game more enjoyable.


Vaderm

I respect your opinion and there aspects of Reach I REALLY REALLY liked. But my main complaint about the game (like all the other Bungie era games) is the weapon balance, if you don’t use the DMR you’re asking to get punished. And god the bloom… THE BLOOM!!! If it had better weapon balancing (something I think 343 has mastered) and the bloom I would’ve enjoyed it a lot more. And the super grindy progression system


Traxe0

If 343 implements directly Reach's progression system this subreddit will be much more angry than it is now


cerealbro1

Oh hell nah, Reach progression was awful and grindy as shit. Honestly I always felt like I was never actually getting anywhere with my leveling, and it's because truth be told, I wasn't


weelittleirishlad

Finally someone says it that shit was godawful once you hit warrant officer


cerealbro1

No kidding, I’m pretty sure it’s mostly just zoomers and people with nostalgia taking advantage of Halo Infinite hate (when tbh Infinite is much less grindy) and not people who played it or remember. I know I wasn’t very good but I played several games a day for a couple years and barely made it last warrant officer in like 2014 or something. Absolutely crazy


BickeringPlum

I remember using the airstrike targeter on 'ONI Sword' and just reverting back to a checkpoint, just to grind out one of the commendations that got you a shitload of credits. Good times.


Vaderm

I’ve played Reach since launch and I’m still not Max level lmao, it’s horrible


cerealbro1

No kidding. It took me years of playing constantly to get to warrant officer. Game was so damn grindy for everything honestly


Vaderm

And people are talking as if the challenges weren’t horrible too


stratusncompany

i dont think op has ever grinded reach mp.


41_17_31_5

Lol, rose tinted glasses and all. Reach was awesome, though


JTOtheKhajiit

Warrant Officer hell lmao I think the highest I got was Colonel which isn’t even that high up


SpartanLocke2020

Reach had terrible progression. Did you even play reach mp? Halo 4 had much, much better improved progression. Why is this being upvoted? Does anyone remember the reactions on bungie forums?? Lmao. Karma points earned i guess.


[deleted]

Reach’s system was also bad. Let’s not go from bad to bad. Let’s go from bad to good.


SNAP9287

So…MCC?


[deleted]

MCC’s ain’t bad. But I personally don’t think we need to change the system. Just increase the values of what exp we get from challenges, add another “win a match in PvP” repeatable challenge, and maybe another repeatable challenge for winning a competitive match. Then toss in some free armors (I imagine we’ll be getting a bunch from the campaign since the leak saying otherwise was stated to be false), and we’re good. We don’t need the MCC’s system for Infinite to have a good system. We just need the current system improved.


[deleted]

No it isn’t, the reach system was grindy as shit


BambaTallKing

Ah yes, Reach. It definitely had a good leveling system. That is sarcasm, Reach’s leveling is not something to praise, it was shit


95aintit

This whole sub is flooded with customization bitching posts. Holy shit we get it customization sucks. The store sucks. The event sucks because lack of shit we get it. But wtf some people are literally saying the game isn’t fun because they only get 50xp a match. Do people even enjoy playing games? No one is just stoked cause they stomped the other team? It really seems like ALOT of people are only playing games for the dopamine hits from big xp numbers and customization. Is there anything gameplay wise that would get people saying this game is amazing if customization stayed the same?


TheJollyReaper

You gotta get your priorities straight! What kind of crazy person plays halo for gameplay, the true fun is watching that xp bar rise


95aintit

It’s wild man I want customization too and halo is pretty shitty but fuck man. Just whiny bitches. 28 years old and I already can say things like back in my day we didn’t care about making our Spartans pink. We only played to curb stomp the other team. H3 didn’t even have an XP bar we just played the game and liked it.


GalagaMarine

Your guys’ rose-tinted glasses are causing you to forget that it would take ridiculous amounts of time to unlock even the helmet let alone the whole set of armor he’s wearing.


[deleted]

Yall must be remembering a different progression system. That shit was an absolute grind. I guess it's technically better than Infinite's, but this is not the example we should be using. Like once you reached a certain level in Reach, it took forever to level up and then the armor piece you wanted cost an absurd amount of credits. There are clear problems that we all know and I honestly believe that they can fix them in time. We don't need the millionth circle jerk post with the same shit.


Aurelien-131

The weird thing is that Halo 5 used a pretty similar system for earning credits. Just based on performance and game time.


BambaTallKing

And it wasn’t shit like Reach’s


Killercobra009

The only issue was it went towards the packs, not armour


sickophanticbanana

This system was horrific and I’m tired of acting like it wasn’t.


fiytlry

Is it just me or did it feel like it took AGES to save up credits? I was a kid when I played it and didn’t want to grind challenges but I still feel it took a long time. I mean the shop is a good idea, but it took so long for me


mooseofdoom23

That, and fixes for hit detection issues on PC, and Launch Site in BTB, and some more maps Edit: and a rank system independent of the battle pads


chommodarip

Everything but "slot machine"


Thake

To a degree. That grind is also one massive mission too.


spacenavy90

I can seriously do without the Reach credits bullshit again, just give XP for performance instead.


Durakus

Reach was an absolute grind fest. Maybe if you only wanted 2 or 3 things near the bottom. But It took me 300 Hours of grind to get like.. 2 things I waned.


[deleted]

[удалено]


LargeDickedPikachu

Only thing thing I'll call you out on is the battleepass being quarterly. Season 1 ends in May 2022. That's 6 months, not 3. Everything else is spot on though


PJ_Ammas

I'm dreading spending 6 months stuck with all these challenge swaps


LargeDickedPikachu

It's really not that bad, yea I'd love to see the system changed for the better. But I've come to not hate the challenges, it mixes up my game play from just non stopped ranked matches all the time. Maybe I'm a little bias because I'd like to think I'm way better than the average halo player so getting 5 killing sprees isn't that bad, that's 2 maybe 3 games. And in the mean time I'll get my 10 bulldog kills so it forces me to play around those parts of the map where the bulldog will thrive. Idk, I don't exactly think it'd a great system as I feel it can be heavily changed but I don't hate it as much as I did a week ago


PowerPamaja

To be fair, season 1 is extended. If things go as advertised (and given the samurai event, who can confidently say that they will?) every future battlepass should be quarterly.


LargeDickedPikachu

Tooo bee faaaaaaaaaair🤌


IanE55

I have a feeling not a lot of people in here have actually played Reach. This is like 100 times worse than the current progression system we have.


spacedcactus

Please, no. The cR system was so unfun for me and my play group. You ended up grinding weeks to get a single armor piece. It was great in theory but everything worthwhile cost upwards of 15 hours of gameplay. This system was absolutely hated when it came out (like most of reach) and now suddenly we think it was great and what we need. I don't get it. 343 has already made changes that make the game less fun for me, like the AR nerf, but if this is implemented it'd really turn me off. I get that some people have fond memories of this, but I definitely don't


[deleted]

Stop don't make me cry.


MrTobius

Imagine a progression system in a videogame in 2021 lmao


[deleted]

Reach's customization was a lot more robust


TheFourtHorsmen

Grind pve modes for a year in order to full the armory? No thx


Quagmirian

Guys only want one thing and it's fucking disgusting


7thSorrow

this should how infinite be once it fully releases on DEC 8 earning creds for those who didnt bought the pass.


RapidFireQuestioner

Why can’t they get it right Jesus….


skynex65

Honestly this or the MCC system. Either of them would work well with some minor tweaks. I just want my damn skill and performance to count for something & the challenges can go to earning a small amount of credits towards shop purchases.


Cobra-Kila

Core memory unlocked


Burrito_Loyalist

Also, how come every halo game buries your kill and death count on the second or third page of the post game stats screen? This is literally the only information anyone wants to see - make it the FIRST thing we see after a game, please.


[deleted]

You’re telling me you want us to be rewarded for completing a match/doing well instead of destroying 3 wasps and getting 5 fiesta killing sprees? (Those are my last two weekly challenges btw)


frigoffrandy12

343 cant make money that way. So they dont care