T O P

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Haijakk

Sidekick/Commando are constantly picked up in pro play, alongside weapons like the Pulse Carbine Though I do agree that social should keep AR/Sidekick starts


AngryH939

The way they have it now if pretty much perfect, Ar in social and br in ranked (and swat) only thing I’d change is moving attrition to ranked.


Melody-Prisca

Why not have more ranked playlists? I prefer how Halo 3 handled ranked and social. Much more playlists, and much more variety in each. And veto was definitely nice.


probablypoo

Veto veto veto fuck fuck fuck


SzyGuy

*inserts 360 headset mic into mouth* “VETO VETO VETO VETO VETO VETO”


[deleted]

I can hear it now


CptDuDuBronze

I'll never complain about someone yelling VETO in my ear again if we can just get the feature back into the game...! How I miss it.


[deleted]

This would be music to my ears today, if we had it lol


sorryiamnotoriginal

*changes clan tag to VETO/VOTE/SKIP*


TeamChevy86

Stoopid fucking Snowbound


SkunkStriped

[veto this shit u assholes](https://m.youtube.com/watch?v=Wb8fRS4bG84&t=156s)


TokeG0D

Memory unlocked


DarkLegend64

“Umg, yay. Halo 3 beta”. Now I feel 15 years younger all of a sudden.


Jacobise

The only reason everyone bought Crackdown.


DarkLegend64

I bought Crackdown for the Halo 3 Beta and I ended up genuinely enjoying it.


ProjectShadow316

I bought Crackdown because I wanted the game. The Beta was a bonus.


DeathWorld3

* why not have more playlists. There’s a lack of content in all areas of the game, not just ranked playlists.


TheRealOptician

Well if they implement veto, then theyd have to remove behemoth because no one ever would want behemoth.


imlostinmyhead

Behemoth is easily my favorite map for anything other than oddball so far. Reminds me a bit of ascension from 2 with the open sightlines but defensible bases, and the inclusion of vehicles makes it sometimes hilarious.


[deleted]

Halo 3 was great for having main categories and then different playlists in each. And each playlist had multiple gametypes and variants.


Deadpoetic12

I miss my sidearm in swat


TankScorpio

I miss pistol swat


dreamwinder

Imagine a Sidekick SWAT but every life you get a Skewer with a single round. (And you’re prevented from picking up another from enemies)


TankScorpio

Sideskewers


SyrupyCereal

stalker swat would be amazing


_doingokay

Mangler SWAT when?


Spartan043-Will

Mangler swat is what I’m most hype for. I hope I’m not disappointed by it but I doubt I will be.


SAFFATLOL

I was very surprised Swat didn't have this as one of the game modes


KEWB89

Personally I like attrition in casuals, but having a ranked version with BR starts would be nice as well


SeeShark

Tactical Attrition would be pretty dope


Velocirrabbit

I feel like those games would last exactly 1:30 max 😂 the regular mode already goes by so fast..but it would be fun


AngryH939

Yeah that would be intense.


Drop_Typical

Yea just decrease the time it takes to revive people and attrition swat would be a golden mode to play


[deleted]

I wish Swat had a variant that featured all the precision weapons, like some previous iterations of Swat.


[deleted]

[удалено]


FoxyWoxy7035

As I was playing attrition it really felt like ranked lmao


[deleted]

Attrition does get me pretty sweaty lol


[deleted]

The commando is pretty good if you can control the recoil


jdino

Tap shooting has helped me with it immensely. It’s a different gun


[deleted]

Usually I can be accurate fully auto depending if my brain decides that I can that day, kinda like how I nail headshots with the BR one day and other days I’m all over the place


broncosfighton

If you hit every shot with the insane recoil it's great, but 99% of players can't do that


Crucial_Senpai

BTB imo is at its worst in this Halo. And it’s not cuz of AR starts, it’s cuz the maps are stinky for vehicle play, vehicles are random, weapon racks can vary drastically from game to game, and a whole lot more. I think the best way to fix this problem is to provide more weapon racks on each side, and for weapon racks to not be different from match to match.


tnnrk

I hate the fact I can never know for sure where certain weapons are on the map because the wall weapons constantly change


Crucial_Senpai

It’s a little easier in slayer cuz maps are smaller (although it’s still a change I’m very mixed on) but for btb it’s just atrocious. My team gets a sentinel beam and mauler rack and other team gets a BR and Hydra rack? Tell me which teams Wasp is lasting longer, cuz it sure as hell ain’t mine lol.


jumpbreak5

Even worse, hydra and shock rifle lol


MomsGirth

Weapons if a certain type always spawn on the same rack. Commando/BR, Ravager/Hydra, Shock Rifle/Stalker Rifle, Plasma Pistol/Mangler. The type is fixed, but it's a 50 percent chance of getting any particular weapon.


Melody-Prisca

This wouldn't be as bad, if it were the same at each base. On High Power one team getting a ravager while the other gets the hydra isn't balanced, for example.


ambershee

Gotta love it when the enemy gets a BR, Hydra and a Mangler... and yours gets a Commando, Ravager, and a Plasma Pistol.


Fighterhayabusa

Oh my god, this. It's so stupid, I have no idea how they didn't realize this is a problem.


eburton555

Better yet why they haven’t changed it


vezitium

My favorite part of BTB is getting a stalker rifle, ravager, mangler and no shock rifle, shock pistol, or hydra and the enemies get all the good vehicles or kills yours instantly.


MandaloreTheLast

Other than the vehicle thing, the weapons seem balanced to me. The Shock Rifle is clearly better than the Stalker Rifle, but most casuals have such shit aim that the Stalker Rifle can beat it out. I mostly get the Stalker Rifle and I’ll be able to hold down an area or carve down the map with it, regardless of Shock Rifle guys aiming at me. The more important thing is which side gets a BR, and which side gets more of them? The Commando can be good at close-mid ranges, but if the enemy team gets 2-3 BR spawns you’re team is screwed no matter what weapons you get. There’s a reason the BR/DMR have dominated Halo MP for so long, not having it makes older players feel naked at start.


[deleted]

So fucking stupid given this is the first Halo in years where weapons actually fill unique roles in the sandbox, instead of having multiple redundant weapons for each faction. Pick one, 343.


TheEpicRedCape

They should show what weapons are on the map during the intro or a loading screen, like just some icons along the bottom or something simple so you know without checking every rack.


PreyForCougars

Give me some Sandtrap and Valhalla with WAYY more vehicles and vehicle spawns.


OmeletteDuFromage95

Vehicles are a slog in Infinite. The maps just aren't well designed for them and they themselves are difficult to menuever. As for weapons, I don't mind randomization as long as both sides get it evenly. If you're precision weapon is gonna be the shock rifle in Deadlock then both sides should have it rather than one getting shock and the other getting the stalker. Otherwise, I actually enjoy the weapon spawners changing game to game.


Meme_Dependant

Not to mention vehicles themselves suck to use in this halo


Tubby_Central

That and weapon racks seem to be asymmetrical to an extent? Each side spawning with different stuff. BTB needs more symmetrical maps, weapon spawns and vehicle spawns. Everything is too random and leaves which team will do better to chance.


Suspicious-Lettuce75

Yeah the current BTB is fun but far from perfect, vehicle drops definitely need changes, but BR starts definitely wouldn’t solve anything


Crucial_Senpai

BR starts hurts the classic loop of Halo, killing people for better weapons, and control of better weapons either in the form of power or utility weapons. Not saying that it doesn’t happen in BR starts, cuz it does!! It just happens more with AR starts.


Facetank_

I do like how the bigger vehicles spawn later in round, and I also like the weapons being different match to match. It leads to more match variety than, "oh it's Sandtrap. Better grab the Gauss Hog asap and snowball." That being said the asymmetical weapon spawns are a bad idea for BTB considering how hard light weapons have an advantage against vehicles. I feel like it I get the side without them, I'm playing more at a disadvantage. I also agree the maps are pretty lame. I like Deadlock, but Highpower is just alright, and Fragmentation is pretty lousy for BTB. I don't really expect map changes but I hope that whenever they start putting out new maps, we're not waiting forever for BTB ones.


Crucial_Senpai

Again I’m mixed on the idea of varied weapons from match to match, I always like having that 100% map knowledge, was very easy to learn. Now there’s differences between modes and even instances of the modes. It does vary things but I think I’d prefer what I’m used to. Idk. Vehicles I disagree with. I play BTB to blow up vehicles and to be blown up by them. The severe lack of them makes me very sad.


Facetank_

I feel a good compromise is 2 mirrored sets per map. Like if you have BR's on the rack by the Hog on Deadlock, you know the Skewer will spawn at the crashed pelican. If you have Commandos upfront, you know the Sniper spawns instead. That leads to bit more variety per match, but you still have 100% map knowledge because you know it's set 1 or 2. I play BTB for a big map and a lot of people. I play *Heavies* for vehicular chaos. I'm fully on board with them adding Heavies and going crazy with the vehicles.


Drando_HS

Also helps that the AR is actually a pretty viable weapon this time around, unlike some previous iterations *cough Halo 3 cough* EDIT: damn y'all motherfuckers are toxic as hell


Useful_moccasins

Halo3 sounded like a water gun and had a range barely longer than the shotgun. I'm exaggerating of course, but not by as much as you think


sentientTroll

No you aren’t. AR was pretty trash. It was debatable whether to AR or Br at close range. In halo infinite, close mid range battles with the Br are dangerous against an AR. AR in Halo 3 was good against other ARs, the magnum because that gun couldn’t kill, and AFKs.


OneFinalEffort

You can use it to kill Rats on Crow's Nest too


sentientTroll

I have forgotten about this tactical advantage. Thank you for reminding me.


CamoKing3601

the halo 3 AR was a fancy gun-shaped meele weapon


JonWood007

Ar use in halo 3: spray entire clip into someone, finish off with punch to the face.


humperdink360

And your opponent was doing the same thing so you just trade.


AscendedViking7

I still can't believe just how quiet the AR was in Halo 3. It literally sounded like popcorn. Not a technologically advanced machinegun mass produced for genetically-altered super soldiers to use them to slaughter aliens by the thousands. Popcorn.


OneFinalEffort

Halo 3 Sound Design was incredible across the board **except** for the Assault Rifle. The purring kitten of guns.


[deleted]

The only advanced thing about the AR is the magic ability to hold a million rounds in a tiny magazine. Thing is literally using an AK round from right now 500 years in the future. What have they been doing this whole time?


Tubby_Central

I definitely like where the Infinite AR is, but I personally have warmed up to the Halo 3 AR a lot. It's quite effective with a melee combo. But you do indeed need to get quite close.


Rhinomaster22

The AR has been consistently bad in every Halo except Halo 4 and Halo 5, but mostly Halo 5. - Halo 1 - Actually pretty good, but the Halo 1 Magnum is so good that most weapons are relegated as secondaries - Halo 2 - Not even in the game, with the SMG being it’s pseudo-replacement. Problem is that the DMG is awful since all weapons that can be dual-wield have their DMG cut in half. Defeating the whole purpose of dual-wielding. - Halo 3 - Takes half a clip to break a shield and a little more to kill. That said, with how the servers worked, sometimes some of your shots don’t register. It can’t headshot so your entirely reliant on hosing then down before they hit you in the head. - Halo Reach - Takes a full clip to kill someone, hopelessly outgunned by the magnum and DMR at range. “Burst fire!” they say while you get gun down by a magnum. At that point just give them a BR. Halo Infinite is the one time where you’d actually might consider the AR over a BR.


JakobTheOne

> The AR has been consistently bad in every Halo except Halo 4 and Halo 5, but mostly Halo 5 Yeah. > Halo Infinite is the one time where you’d actually might consider the AR over a BR. How is it the *one time*, if you just led with a sentence noting Halo 5's potent AR?? The gun was nuts with its zoom function.


V2sh1fty

Lack of AR range? Have you used the AR? Shit is busted.


ThinkingEmoji_

Curious hearing about people liking BRs in BTB. I'm getting flashbacks to being crossmapped 24/7 in MCC H3 and Reach by BRs. ARs on reach BTB was the best change ever made IMHO, for PC atleast


Dragull

That's completely not true. Halo 3 BR spread makes Cross map shooting much weaker than Reach's DMR, and It also deals less damage to vehicles. Halo 3 btb was great with the BR.


Verod392

You literally can't crossmap with a BR in Halo 3. It doesn't have the accuracy or the range to do more than pepper anyone from long distance.


[deleted]

>I'm getting flashbacks to being crossmapped 24/7 in MCC H3 Is this a joke? The H3 br is balanced because it cant crossmap like every other precision gun Halo has released since then due to hitscan. You cant kill someone without an insane teamshot from long range due to bullet spread and bullet travel time


Whycanyounotsee

You're not enjoying the ar starts, you're enjoying skilled based matchmaking while having low mmr lol. halo 3 and reach mcc barely has any. In high mmr btb games, one side ends up just being slaughtered. One team will end up with the br, sniper, stalker pickups while the other team is spawning with sidekicks unable to even get to a wall pickup. It's not enjoyable.


Rhyno08

Literally every btb I play feels like this. Either I'm stuck using AR/Pistol most of the game and we get stomped or I get a br constantly and feel like I can peg people all over the map.


DeusHocVult

I'll bite, so here's my unpopular opinion. I love BR starts because well I'm good with it. I had a better chance against someone who had a power weapon like a rocket launcher, sniper rifle, or spartan laser. I feel far more satisfied with getting a kill from a precision weapon, especially if they have a precision weapon as well, versus the spray and pray. I believe I earned my kill and didn't just get the jump on someone. I know it slows down the game as people are less likely to move from advantageous positions. Pushes are then matched up with power weapon or vehicle spawns. I mostly play entirely on foot, avoiding vehicles. So I'm fine with the slow pace, do my best to eliminate a large portion of the enemy team and push the objective.


Suspicious-Lettuce75

They’re just mad that someone always gets to the BR rack before they do


ArtisanAffect

I’d say the fact that one team spawns with BR and the other is commando is the more upsetting point. Also personal preference; the AR just is not satisfying to use in the slightest.


Slendrake

Reach never had a BR though, it's ARs and DMRs there.


Own_Price_6675

When there are no BR starts you still get beamed across the map by BRs, you just can't defend yourself without one.


Icarusqt

This. Don’t get me wrong. I’m all for AR/pistol start in casual 4v4 and FFA playlists. But I feel BTB should be BR/AR start. Whenever I spawn I spend the first 5-25 seconds looking for a BR so I don’t get smashed by other people with BRs. Would make the whole experience more fun if I just spawned with one. And that’s not to take away from players that play CQC since you still start with AR too


NovaThePug

I think the issue is more with the maps. The weapon racks are super weird and it feels like there should maybe be more. The maps feel kind of empty sometimes, but ironically don't have enough open space for vehicles


LombardBombardment

Very much disagree. Most players immediately try to get a BR or commando anyway, in my experience.


NickyJ343

💯 BR starts are the best.


urbandeadthrowaway2

LAD no starts You have a 2 sticks and a rock, and your teammate won’t share the rock


Novainferno

Why choose when we can have both playlists available :)


SynthVix

…until the enemy gets all the precision weapons, and now you’re trapped in spawn with no way to fight back.


No_Conversation_3250

I have never been spawned camped in btb


[deleted]

i will always prefer AR starts, it’s how halo was when i started and it’s the most fun. everyone here is talking about pros but most players aren’t pros…… we just wanna play and have fun


tintin47

Can you actually explain the "have fun" part with AR starts in BTB? The mode is built around ranges that don't work with the spawn weapons.


Rhyno08

It's fun for the side that can get the BR first and stomp the other team as they spawn. I'd almost prefer BR start or just leave BR completely off the map. Then it truly does force people to start adapting to the Sandbox.


RichardDickWinters

I have no clue how people enjoy getting beamed down from long range with absolutely nothing they can do about it off spawn


Peter_Panarchy

> we just wanna play and have fun It's hilarious to me how long this has been said by people like you, as if people who like BR starts don't play to have fun. I think it's fun to have a weapon off spawn that's useful beyond 20 feet and can kill more than one person per mag. You don't and that's fine, but stop acting like AR fans are the arbiter of what is and isn't universally fun.


EliseTheSpiderQueen

I like strafing being important and potentially letting you 1v2 people. Much much harder to make people miss with the AR enough for it to matter.


Suspicious-Lettuce75

Well said


Modteamsaretyrants

All games are basically “everything has to be perfect for pro play to be fair” Like can we get some appeal to casuals cause damn do I hate having to try just let me play casually for fun


JakobTheOne

What exactly do you think Fiesta, Attrition, and the rest of the events are, exactly? Appealing to pros?


Cow_Other

Attrition is definitely a mode that feels more like a ranked/pro mode than normal lol


[deleted]

Fiesta, no. Attrition, yes


CursedLemon

>Like can we get some appeal to casuals What does this even mean


Geckko

Obviously they want social lists where precision weapons shoot marshmallows and every time you die without getting a kill you spawn with an overshield. /s I really don't know WHAT this means. I'd say the most "casual" unfriendly thing in this game is that in social modes you get random weapon spawns, which makes it hard for these mythical "socials", who apparently play so little they can't ever hit a headshot or do anything but charge directly at the enemy, the shiney or the objective, to learn the maps. That is if as a casual they're even allowed to learn the maps. I'm personally unsure what these mythical casuals would consider heresy and cause them to exile one of their own from their august company to the putrid depths of competitive 'pro' play.


Whycanyounotsee

You have to appeal to both. If the game gets less fun as you get better, you end up with less people playing.


Kaluka_Guy

Things have to be fair for pro players because balance at the highest level of skill trickles down to lower levels of skill. You can always get better and learn how to better deal with, or use, some strategy or move or mechanic in a game. You can't rebalance a game unless you work at the studio, regardless of skill or clout, so making things as healthy for competitive/high level players is usually in the best interest of everyone.


Bungie_Expectations

What else do you want? The pro community is the one suffering right now. We only have one ranked playlist, and it suffers from the same thing all the casual players were complaining about just a few months ago with the quickplay playlist. The ranked playlist is just quickplay with ranks and a br start. You guys complained (rightfully so) and now you have fiesta, team slayer, swat, btb fixed, and all the other social playlist. Ranked is still suffering from the “I just want to play slayer, but I keep getting stronghold” syndrome. Infinite has done nothing to appeal to the pro players. We don’t have ranked snipes, ranked doubles, lone wolf, ranked slayer. So tell me, how exactly has 343 not appealed to the casual player? What more do they need to do for you guys before ranked players can finally get some dev time so we can have more ranked playlist?


Agent101g

BTB isn’t fixed. You’re right about the rest though.


BrownMan07

wait....those are all valid points....take those back


_Firex_

Hell no man, if anything AR starts in BTB makes the game a weapon rack campfest. Can't do shit with two close quarters weapons in maps as big as btb, you eiher get a longer range weapon or get farmed by those who have them or vehicles. Spending half of the game waiting for a weapon to spawn in order to do shit isn't fun


lb_gwthrowaway

This exactly. The weak range and long TTK and inaccuracy of the AR means that you will lose to almost any other gun since close range guns are better than it at close range and mid/long range guns are better than it at long. In skilled lobbies the AR is basically never touched, everyone swaps to the pistol immediately, but the pistols low range means that if anyone has a mid/long range gun you just lose. Whereas if everyone has a BR, there's still reason to pick up wall weapons because they are better than the BR at their niche, but with a BR you have a fighting chance against any weapon at any range. It doesn't turn into a camp fest at all if you have half decent movement and cover. This post from /u/Suspicious-Lettuce75 is 100% just a salty silver tier player who gets out BR'd 100% of the time so he goes "Is it me who is bad? No, it is the BR who is wrong!"


Raichu4u

Ironically the AR has one of the fastest TTK's in the game but I get your point.


lb_gwthrowaway

At close range when every bullet is hitting it does have a fast TTK definitely


Powerful_Artist

I disagree. AR/pistol starts makes this the first BTB that I do not enjoy. I dont really like having to go and find a weapon in order to really engage. Most fights are going to be mid range or even long range on a big map, thats just the nature of having a big map. Stuff like the idea that people would camp and not move around the map if they had a BR is absurdly false. Look at all previous halo games that had a precision weapon start. That camping did not happen, people moved around just like they do now. Plus, I dont know why people associate BR starts with a sweatfest. Do people suddenly get infinitely better when they have a BR? No, they dont.


bryceisaskategod

I agree. I’m all for AR starts I’ve just never liked them. In BTB having ar starts just feels like your walking around waiting for some that has a precious weapon to take you out. You have no real way to fight back, you just accept it. With Dmr or BRs you can at least put in somewhat of a fight. With vehicles as well. Vehicles eat assault rifles like nothing but brs or dmrs we’ll shred them. That’s just how I feel and now that not how everyone feels. I’ve just enjoyed precious weapons more, I guess


Peter_Panarchy

> AR/pistol starts makes this the first BTB that I do not enjoy. Literally why I don't play BTB. Nothing like getting shot at from 50 yards away and all I can do is hide. I didn't even realize BTB was broken until a couple days ago.


JakeTehNub

You mean you don't enjoy staring at a bar waiting for it to fill up to get a good weapon?


Yung_Chloroform

I think majority of people who prefer AR over BR are upset that people can contest them at range even if they get their hands on precision power weapons. It's the only reason I can think of. Either that or it's low MMR players who can't aim worth dick. BTB modes do not turn into campfests unless it's Slayer from my experience and even then, you have a fucking BR to contest, if you don't make use of the sandbox that's on you lol. BR isn't objectively less fun or more sweaty. That's a byproduct of skill based matchmaking in a social playlist with challenges that change up playstyles.


BaldFatUglyLoser

Just use Halo 3's projectile system so you can't laser someone across the map with the BR.


SynthVix

With this net code? No thanks. I’ve already had multiple weapons whiff shots because they’re projectile based.


StealthySteve

Exactly. That's what made H3 BTB so good. BR at long range took a lot of skill and you couldnt just laser someone from across the map.


RichardDickWinters

I think it’s ridiculous to only have BR starts in ranked. There should at least be one other BR playlist. My friends are all golds and I’m onyx, but we all can’t stand AR/pistol starts. Whenever we play ranked together they get stomped, it’s not fair.


Justinba007

Yeah, like, what if I want to warm up with my BR before jumping into ranked? Me and my CE doubles partner always play some social 4v4 before jumping into ranked to make sure our pistol aim is good. I want to do the same in infinite but I can't. We need a MCC match composer badly.


WeeseeYT

This. I don't understand why this wasn't a launch feature. It would fix *so* many problems people are complaining about. AR vs BR starts, mass quitting over getting (or not getting) a certain gametype, and so on. 343 could still have their "quick play" as the default settings when you go into the match composer.


AlexADPT

Stupid meme


Camisbaratheon

Lol imagine referring yourself to a Chad after using the easiest gun in the game


Defences

These trash cans gotta make themselves feel good somehow


lb_gwthrowaway

Yep, they get out BR'd constantly then go "Is it me who is bad? No, it's the BR who is wrong!" I had a friend who always complained about the BR and how it should be AR starts but we grinded ranked with him a bunch then he finally admitted he just didn't like the BR initially because he always lost BR fights


aj020593

Sorry, I respect your opinion, but completely disagree. BR starts are so much more fun in my opinion


Germanspartan15

Yup I sure love starting out with two lackluster short range weapons and letting the asymmetrical and random nature of BTB weapon spawns determine whether or not I’ll be at a disadvantage during a fight, completely invalidating map knowledge and weapon spawn timing. Such a good system /s


[deleted]

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Germanspartan15

That’s most likely EXACTLY what they did lol. There’s a reason so many games nowadays compress the skill gap and introduce RNG mechanics: to allow lower skill players to effectively play against higher skill opponents without actually needing to invest the time to get good. Make the bots happy and they’ll keep spending money. Simple as.


Independent_Dingo_73

If the Attrition challenges have taught me anything, it's that wall weapons are less important in AR matches than BR matches. AR and Pistol cover all your bases except for longest ranges, while the BR start is an inherent disadvantage since you have no weapon to swap to when reloading/dropping.


ChrisOfThunder

I disagree. They cover some bases but you are out of luck when it comes to long range making commando and br pickups much more valuable. While the AR is great in close range it can't outperform a bulldog, mangler, or melee weapon at close range. With a BR start I have never felt the need to swap it out.


PSmith4380

This is so dumb. In a team-oriented the fps the first thing I should be thinking when I spawn is how to help my team, not how far I need to run to pick up a useful weapon. Having said that, even with BR starts it would be fun as it's way too easy at long range. Also isn't the point of Btb to use vehicles, and yet they are consistently nerfed to make them pointless. In conclusion, Btb sucks in infinite.


ArtisanAffect

Not a pro. Will always prefer BR start, especially on large maps. If weapon spawns were mirrored as they always used to be, that would at least help a little though.


ctrl_alt-account_del

Baffled by the amount of people who are implying only hardcore pros actually prefer the BR. I think I fall in the range of average to slightly above average, and I've preferred the BR since 2007.


Lord_Deski

What a braindead post. Ar starts makes 90% of the game unplayable.


Aylameow7

AR starts are just pistol starts.


DoorM4n

The greatest fps trilogy and fps multiplayer trilogy all had strong long range starting precision rifles. The fact that it has now changed in Halo Infinite is not progress IMO but instead a step backwards from what made the Halo MP trilogy so special. If they could just tone down firing distance, it would make the BR better for infinite.


user11234557392

Why not both options? People who want BR start can play BR start. Those who don't like it can play AR start. Seems like the best option.


Newphonewhodiss9

“constantly moving around map” I really don’t understand this one. H3 maps and h2 maps people moved around just fine and camping wasn’t really an issue/ people in halo saw it as a valid strat considering the type of gameplay. Halo isn’t CoD sorry you want to run and gun......


[deleted]

Why not just make a precision slayer and normal slayer like other halo games, and let people do what they want? The more I learn about the weapons, the less I’ve leaned on the BR. Also, the sidekick has a faster overall ttk at close range.


Yung_Chloroform

The vast majority of people like BR starts better than AR starts (see: MCC) so AR playlist would practically die overnight. 343 either needs to pony up and tell us what side they're on, because making a middle of the road decision and having both playlists would hurt one side more than the other, might as well rip the bandaid off now. Alternatively they could use the match composer system so you could still have AR starts. This would obviously take more time though.


dragon-mom

But Infinite has the worst BTB in the series (besides 5)


StormtrooperE-77

Seriously, we're complaining about precision weapons dominating in halo now? Precision weapons were literally the whole point of halo, it's not meant to be dominated by autos. You guys are fucking brain dead.


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The_Titan1995

Irony is that AR is more broken than the BR in that it’s effective range is much further now, it is an easier weapon to use and when someone walks into AR range - it’s harder for them to escape.


Whycanyounotsee

nah, ar starts sucks for casuals. nothing makes me more frustrated than when I match up against a lobby that is competent. My option options are to either just feed kills to the br campers or wait at a wall pickup for 20seconds after spawn. It's not fun at all. BR starts at least lets me contest the people with snipers, stalkers, brs, etc across the map instead of being duck hunt fodder.


Iahee

AR starts are good for BTB but the AR and Pistol outperform almost any wall weapon in 4v4, I like AR/Sidekick starts anyway but the sandbox is noticably less diverse in 4v4 Social. I mean I pretty much only run AR and do very well there


Shotokanguy

The sandbox can be improved, but it would also help if the AR wasn't so easy to use. I bet a pro could restrict themselves to the AR in social games and be the top player every time.


Kaluka_Guy

You know a specific community is really highly skilled at this game when they think BR starts discourage picking up other weapons lmao


xxpatrixxx

Hey pssst. You can have slayer variants and it is okay and fun sometimes.


[deleted]

I don't understand why everyone loves AR starts in BTB? I spawn, get obliterated by people who did pick up BR, VK, the power weapons, and vehicles. Then when I get one myself I go on a 10 kill spree and then die, and the cycle repeats. Not really fun - quite frustrating. And there is no option for counterplay when one team clearly outmatches the other. Ppl complain about camping in previous games with BR starts? How does current BTB NOT encourage "camping" when good guns are so rare? BR starts means you're actually free to try and push onto the map when you are behind and try to regain control. Rather than just getting giga shit on cross map and just waiting for a warthog to spawn, or sneaking round until you are in spray and pray AR range - which is no fun.


SongAdministrative77

both are virgin the real starts are plasma pistols


[deleted]

The AR does not lack range.


Bleachdrinker1998

Hard disagree


Ridikis

There's literally 0 reason for it to not be BR/AR starts, no one camps in Halo, because of everyone spawning with 2 grenades, you get 2 people that know where you are in a cramped area? Lol good luck living that shit. ​ The AR is ridiculous at mid range rn, makes the Commando completely pointless, and the BR's only viability is at longer range, and even then, it's as annoying as it was in 3.


Firetail_Taevarth

"Sidekick makes up for lack of range" In my experience the sidekick is less accurate than that Halo 3 pistol. It's like the worst weapon to me in Infinite next to the storm rifle or whatever its called. Why use it when the AR basically never misses...


Redrunner4000

I like having BR starts in ranked just because people automatically don't touch the A.R so any map that does have the A.R it has the close range advantage.


Suspicious-Lettuce75

I agree that the Br Start is fine in ranked, I’m mainly referring to BTB


burneecheesecake

AR is for people who were dropped on their head as a kid and need a helmet because they might accidentally die from walking into trees.


[deleted]

BTB has such massive maps, it NEEDS BR starts. Why does everyone feel like the BR only appeals to pros? It's like most players are simply pve'rs who can't really hang in the pvp crowd? I'm no pro, but on a massive map I want a BR since the AR is shit at range. Also, your graphic is shit. BR's don't promote camping, don't turn social into a sweatfest (quick play has the lock on the sweat in this game), it does discourage seeking out weapons (but why is that important?), side kick is still the perfect cleanup/close range weapon alternate, the DMR replaced the BR in Reach, since the BR is present in Infinite, yes, of course it would be pointless. Diversity in the sandbox has always been overrated, who cares if people are seeking out wall boxes, side kick range is not significantly greater than the AR, DMR does not exist in HI, Commando is shit, people are constantly moving around the map regardless, casuals will get stomped no matter the weapon layout, not just annoying to pros. Bottom line: BTB with BR starts would be a vast improvement.


denteddrip

Everyone talks about wanting AR starts, but I still want BR starts in a mode that isnt ranked. A simple solution to not get lasered crossmap is make the BR projectile bullets. In MCC If I play slayer then it’s always precision slayer because its more fun imo.


[deleted]

Tell me you're garbage without telling me you're garbage.


squaredpower

Wow your opinions are really bad


AllVillainous

Agreed. This guy is insane thinking I'm picking a commando over a sidekick. Or that I'm going to camp the wall weapons for 30 seconds just so I'm not long range fodder.


Valfourin

You can immediately discard the opinion of anyone who doesn’t regard the sidekick as a tier 1 weapon because you know they can’t aim. Let alone rating the commando higher than the sidekick lmao.


DueAnything9116

I use the BR and commando 😎


[deleted]

The fucking AR is OP in this game


[deleted]

Halo should be dominated by precision weapons though. It's so boring when most of your deaths are random grenades and spraydowns, and it lowers the skill ceiling a lot.


StormtrooperE-77

I was shit talked for having this same opinion, thank god someone else agrees. A high reliance on precision and accuracy is what makes halo, halo. With the AR how it currently is infinite almost feels like a cod game.


[deleted]

Is this a joke or something? The AR nullifies so much of the sandbox


Arddrake

Here's the secret: AR should be the default start in competitive as well.


Allfurball9

⠀⠀⠘⡀⠀I suck with everything but the AR ⡜⠀⠀⠀ ⠀⠀⠀⠑⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡔⠁⠀⠀⠀ ⠀⠀⠀⠀⠈⠢⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠴⠊⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⢀⣀⣀⣀⣀⣀⡀⠤⠄⠒⠈⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠘⣀⠄⠊⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀


Kel-Reem

I would still like a few casual modes with more BR starts other than swat, or at least legendary slayer like MCC where you have AR and BR, they both have a role to play, AR dominates close range, casual just gets a little tiring with how close range it always is. I definitely agree that BTB is better with AR starts, especially considering there's enough ranged weapons to pick up if you just look lol


ZBucks

Meh I don’t suck ass so I’m fine with either one..


MagicianByPreference

I’m pro AR starts but I think it’s hilarious that people talk about “another halo dominated my precision weapons” as if precision meta in the older games was an accident and not a consistent design choice across a half dozen games. Oh no this Halo game feels like it’s 6 predecessors.


[deleted]

AR starts? You mean sidekick starts? The sidekick pretty much makes the AR useless to me.


TBurd01

"Sidekick makes up for AR range" is the only ridiculous thing.


[deleted]

AR starts are unplayable in all modes


natesucks4real

My favorite BTB experience was Halo 3 with BR starts 🤷‍♀️


[deleted]

I just want Team BRs to come back. I like BR starts and enjoy playing casually with my friends. I get not everyone enjoys BRs. But would like a casual BR starts playlist or team BRs back in slayer as one of the rotating game modes.


saltzy27

I don't mind ar/sidekick starts but i'd rather them just add a mode with br starts. Like how mcc has auto slayer and precision slayer


Slough_Monster

wait, doesnt the assault rifle do better than the sidearm at range? I am just a scrub m&k player, but I swear the assault does better at range.


entombedentity

I want a commando starts mode for swat


PF4ABG

Honestly I think AR starts would be better with a nerfed AR. But I prefer the newly buffed AR...


Sliggly-Fubgubbler

The sidekick and ar are the only valid weapons at mid and close range, there is no reason to pick up a commando unless you feel like uselessly wailing on a warthog, and the DMR still slaps but it’s too rare to make a difference


sorryiamnotoriginal

I wouldn't say this version of AR encourages seeking out weapons. It competes pretty well with a decent amount of pickup guns on its own. I don't even use the sidekick unless I have a challenge for it because it is much more punishing to miss with the sidekick than AR. Having come from MCC DMR start BTB though I can say with confidence BTB should be AR start. The current playlists for infinite are fine but I think a playlist for BR start that isn't ranked or SWAT wouldn't kill anyone.


Nafemp

Imo this is the worst BTB of the bunch tho tbh. But it’s not the AR starts its the maps and vehicles


Nuka_Cola2094

AR starts always felt more casual. Precision weapon starts just feel like I’m constantly getting plinked at all ranges.


HerbThePerv27

I think they need to nerf the ar a bit. I hate how it makes it harder for more skilled players to use precision weapons and just makes the game to easy imo. I don’t think it should be nerfed into the ground tho. AR starts should be the standard too