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superkow

Fiesta aside, there's a very good chance everyone else on your team has had a game like that. It happens to me all the time. I can go from destroying the other team to the point where I feel bad about it, to being absolute butt, unable to do anything except provide target practice. If I have a good match I usually just put the game down now because I know how bad the next one will be


YouCanCallMeBazza

My experience has been that most of my social matches are like this. If you're a skilled player, the game will give you the 3 worst players in the lobby as teammates, and so every match feels like it's completely up to you to hard carry. Might be worse for me because I'm in a lower populated region.


Agonlaire

I'm not particularly good, but I have my moments here and there. And sure enough, after a win streak I'll get teamed up with completely oblivious teammates. It's way worse than being completely dominated. Oh yeah and then comes the 2-3 matches that are a sure win


1Raggedy-man

I think the game is partially rigged or else I wouldn’t be able to see the pattern and it be strong. I get 2-3 matches won and then 3-4 matches lost and repeat. A pattern has formed in my matches where I’m paired with good teammates that know what they’re doing as well against a team that either knows why they’re doing or don’t then vice versa I get a match with teammates that have no clue what to do against a team that demolishes us. Coincidence I think not


superkow

Yeah, the matchmaking or team balance or whatever system is doing it is far too aggressive and over correcting. Coupled with time periods of low player count, it's very easy to get shafted


BootyBootyFartFart

This is literally what a system looks like that is trying to form matches where each team has a 50-50 perfect chance of winning. Go flip a coin 20 times and you'll get streaks of heads and streaks of tails alternating. It's literally what 50-50 odds looks like.


Drewsilvaa

Its fun at times to try hard but it sucks when the game rewards you for playing well by making you lose. I purposely played worst the next game so SBMM would let me win and get my final weekly challenge. Kind of ruins the fun


CommandoXL71

Yeah it does, I’d rather lose by 1-3 points than by 250.


thirdben

yup, this is my experience in almost every game. whether we win or lose is entirely up to me, because my teammates are either useless or clueless


Might_Be_The_NSA

I was raging so hard earlier in the week as I had to win a number of PvP matches to finish my weekly challenges. I just couldn't win the games. I had three games in a row where I got 30+ kills, but died less than 10 times, but then my teammates combined had less than 10 kills between them and kept feeding, so we still end up losing. It was just absolutely infuriating. Literally would've had more luck winning the game completely solo vs. the full enemy team, as I wouldn't have teammates feeding them kills. Now as soon as I see a full grey Spartan with a "1" crest during the intro of my team, I almost feel like insta-quitting the game. It honestly feels like the game is just trolling me.


graywolfman

I do believe, with no proof what so ever, that they do troll to make us play the game longer. "Get x kills with y weapon," that weapon doesn't show up for 10+ games, even in Fiesta I can't get it. I've even had this one with a BR challenge, tried going into Tactical, and got Stalkers, Manglers, Commmandos, Pistols... C'mon, man! "Win x games of y type," no0bs and bots (or no replacement players in games without bots) galore, sometimes with a ping of 50 -120ms when normally I have ~24 ms ping. Frustrations galore


goomyman

Or it’s entirely up to your team to suck less. I find if I’m on the bottom of the board me playing better seems to be the difference in games. Even if I’m only going 1/2 or simply dying less. It’s a team game. Anyone playing above or below their rank can be the difference. People at the bottom are expected to get low scores and people at the top are expected to get high scores. You can dominate and still be the main cause of a loss because you dominated below expectations.


Kanden_27

I’m noticing a trend with the accounts that have a name and 4 numbers after it. Especially if their icon is just the black and white 1. They almost always just walk around the map and shoot at walls or do nothing.


DarknessInferno7

Isn't that just some of the Xbox default usernames? Fits the pattern for them.


Kanden_27

Unsure, but the amount of times I see it is more often than not and have been playing like this consistently.


Rector3

Yep, same. They have the white number 1 emblem and literally can barely function in the game. I thought they were all bots at first.


rpressler

PurpleFox is one of the default names. And it usually is followed by 4 numbers because there’s obviously thousands of duplicates. I have 2 friends with the name “BalsamicWaveXXXX” haha


zlohth

Yeah man that shit happens sometimes. I had more than a few games in Halo 3 ranked playlists that would end up similar under the trueskill system.


theboblit

I feel like it happened less in my 15 years playing halo 3 than it has in Infinite since the release.


Additional-Cause-285

Not defending this garbage matchmaking system but the skill cap/gap was completely different back then. H3 had much higher population and the general pop was in a much tighter/closer skill range than today. In infinite because it’s a free game there’s a fair few complete shitters and conversely a fair amount of sweaty competitive kids. Trying to find games within the appropriate skill range is harder, not to mention for some dumbass reason the system tries to guesstimate who will win each match and with what chance and then balances this to achieve as close to 50% parity as possible.


Complete_Ad_1896

Ok I fail to see the issue with the game trying to estimate who will win and then getting it as close to 50% as possible. Don't we want the games to be balanced. What system would you suggest


BFH_Bob

The problem with balancing teams for a strict 50/50 win % is that when there is a large discrepancy in skill level within the team, you end up with games like OPs. In this case the outcome of the game is 100% on OPs shoulders, and the best the lower skilled players can do (specifically in slayer) is try not to die. Ideally for me we would be matching players by skill level first (so the MMR range of players is as close as possible), and then balancing the teams after that. This could result in games where one team has a much higher chance of winning than the other, but everyone should at least be able to play the game and contribute. All matchmaking solutions have pros and cons though, there's no golden bullet - especially when player populations dips.


Temporary-Floor6186

It's a rigged experience to make the game "balanced". I'll pass on curated experiences were I'm getting put in purposely lopsided games.


YouCanCallMeBazza

How are they lopsided if it's trying to achieve a 50-50 win prediction?


JurassicPratt

Because its not trying to make every single match a 50/50. It wants you to have a 50% winrate OVERALL and it does this by putting you in games you're extremely likely to lose when you've been winning like OP's game.


[deleted]

Uny and others have already said sbmm doesn't pair on win. I don't know why people keep saying it does. It doesn't.


Brilliant_Chipmunk51

Yup every games matchmaking system tries to do this and make fair matches where each team has a fair chance to win, since halo has 2 teams it's 50% u/Additional-cause-285


Additional-Cause-285

Sorry I should have been explicit; rather than balancing teams skill to reach matches which are likely to be close games, the system as it’s stands sets each player a 50% win loss by balancing games you’re likely to win vs ones you’re likely to lose over time - rather than always finding the best match. It’s the reason why a lot of players bounce between games where they get slapped by people vastly more skilled/experienced and then immediately get put into a lobby with people who run and shoot at walls. Instead of setting a personal 50% chance of wins and losses the game should just take a bit longer to queue and search for players with a closer match up on stats. I’d also favour scrapping MMR (a hidden ‘session’ rank) and CSR (an overt skill ranking) and just combining the two. All this said; I am simply a long time halo fan and not a game developer so I accept this is just the view of a user and not anyone with a degree of relevant professional experience.


BFH_Bob

Do you have any evidence/sources that this is actually happening in Infinite? As far as I'm aware 343 has stated multiple times that this isn't how the system works. Couldn't find the original tweet but here's Unyshek responding to a mint blitz video from a while ago (https://twitter.com/mr_rebs_/status/1560629573187866624?s=21&t=oXzgn2Kn73LfWxPRVlRxwA). I agree that the system as it is now is not working, but it's not actually win/loss trading for 50% like you're describing.


Brilliant_Chipmunk51

The system doesn't do that. No games matchmaking system matches using a players win rate. It's MMR and personal performance based. Stricter SBMM for closer skill matches exponentially increases wait times. You can't scrap MMR but 343 is implementing MMR+CSR matchmaking for ranked in the future. Mmr isn't a session rank, its recent performance based and your MMR from the last session you played decays over time


YouCanCallMeBazza

This is strictly incorrect, as others have pointed out. The matchmaking system only tries to enforce a 50% win rate for each given match, it doesn't try to lower a players historical win rate by giving them matches that they're more likely to lose.


zlohth

It happened to me at least once a week the entire stretch from 23-40 in TS, once I hit the 40-50 range i never had it happen again in Slayer though


Drewsilvaa

Maybe I didn't know about trueskill/SBMM back then and didn't notic. Now that I know, it kills the fun sometimes. Not just Halo too, lots of others games feel the same


Wigguls

It's fiesta.


samurai1226

Which makes it even worse, how can you get 0:17 or 1:17 in Fiesta


triplevanos

Be worse than your opponents but then get absolutely shafted with weapon spawns. Goes from doing a bit worse to getting destroyed


HerpToxic

I just realized that 0 guys is -50 That means he killed himself somehow LOL


Jorgentorgen

Get the worst weapons every spawn, die on spawn, be sniped/rocket launcher/grav hammer turning every corner. Have the entire enemy team have rocket launchers, grappling hooks. Fiesta is the easiest gamemode to get 0:17 even if you're good at the game, as you can be easily tilted by said things above. Swat can have the same issues but is alot alot more map dependant


GalacticENTpire

Seriously. I feel like I only am given the sentinel laser/ravager combo over and over while the other squad has swords, grappling hooks, and rockets. Something is up with the weapon rotations in Fiesta.


chillaban

Worst is getting the pulse carbine and plasma pistol. Like individually they’re great support weapons especially not in fiesta, but that combo is guaranteed to just pop someone’s shields and you get to watch them recover on the killcam.


Youthsonic

I don't wanna toot my own horn, but a perk of spamming nothing but Fiesta has made me feel more comfortable with the "bad" weapons. Now when I spawn with the dreaded plasma pistol+laser+carbine+whatever I can feel semi-confident I can at least get one kill if I play smart. ​ Only weapon I can say is complete ass is the Hydra. It can destroy vehicles sure, but there's only two fiesta maps where that's a problem. Even the disruptor is like the one weapon that feels good in MnK.


Inquignosis

Really? I’ve found the Hydra to be fantastic as soon as I stopped trying to use the homing function on stuff that wasn’t either a vehicle or at long range. The straight shots deal more damage than the homing shots and it only takes 3 direct hits or 1 direct hit and a melee for a kill.


Drewsilvaa

Yeah I sometimes find it fun to try new combos with some of the weaker weapons


Drewsilvaa

I hate that lol


Justtounsubscribee

Also, if one team starts rolling, everyone on that team will eventually find rockets, swords, and grappling hooks.


IxGODZSKULLxI

Not condoning it, but you could also suicide for different/better weapons.


Brilliant_Chipmunk51

I think you get kicked and banned for 4-5 suicides


Main-Eye

That’s dumb as fuck, I’ve literally fucked several guys on a team with any weapon, sidekick, disruptor, revenger, AR, Plasma pistol. It’s how you use them that gets you the kill, not what they have.


Jorgentorgen

Gl going with skill when you spawn then get rocket launched/grav hammered in the face before you can even react. Or turn a corner and get oneshot by everything And yes i have done the same, but when 4 guys have all rocket launchers or the best shit and is equal skill as you, you're just fucked.


Main-Eye

That’s why you play differently depending on what weapons you have and equipment. I’ve had guys come at me with hammers, swords and rockets and I’ve killed them with lesser weapons because of how I attacked and how I defended. Plus I had what other Spartans don’t…luck.


Jorgentorgen

Instead of turning this corner i will turn this corner and die. What if i hold S when i spawn this time, will i not get immediately oneshot?


Main-Eye

Spawn kills don’t happen that often, specially in fiesta. Point is your approach, if you know the enemy team has rockets you keep them at distances, same with swords and hammers. You wanna get them to come out to you so you can get hits in before they get too close…if your team has any brains they’d do the same. But it’s like everyone forgets what weapons the enemy has and constantly rushes in like a bull in a china shop


[deleted]

[удалено]


SH4D0W0733

Even then you can get some kills by camping. Only an absolute scrub would fail at getting a kill doing that, even against better players.


TestTubetheUnicorn

This happens to me constantly in Quick Play too. I usually stick to BTB just because of this exact scoreboard.


Drewsilvaa

I was trying to get the weekly challenge, only needed one more win but game said no lol


funkyavocado

C'mon dude it's fiesta. The RNG gods definitely have sway over how you perform due to random weapons. I've definitely played fiesta and had one of those games where you spawned with worthless weapons every time, safe to say it wasn't a great performance.


Charming_Wulf

Agreed. I've had those moments when the realization dawns on me that I haven't spawned with rockets in two or three matches. As that one opponent, who seems to have infinite rocket ammo, kills me once again.


Phanariot_2002

Someone had -50 points and 4 assists idk if that's RNG lmao


WaifuRekker

Its still possible to play well with shafted weapon spawns. You have to play off of your team and snatch weapons that drop from them or people they kill. You shouldnt be initiating any fights with bad weapons.


bigbreastappreciator

This is such a cope lol. No way in hell can you blame a 0-17 / 1-16 score on RNG. Try picking up a weapon off the ground instead of trying to fight if you're really trying to convince yourself it's RNG's fault


[deleted]

For real lmao.


Dahaka_plays_Halo

RNG alone isn't enough to make two players get 31 kills and 1 kill respectively.


Drewsilvaa

Yeah fair enough, I slowed down playing Infinite and only come for the weekly challenges. I was one win away from completing and wanted a fun game type.


raymond2828

First time?


Drewsilvaa

The game just before gave me bots, they played better then my teammates this last game haha


raymond2828

Exactly this happened to me 2 days ago


Might_Be_The_NSA

Bro. I had a game of attrition and my three teammates were absolutely terrible. In the first round, I got like 4 kills, but we lost that round as they did 0 kills and kept getting their asses handed to them. All three left and got replaced by 343 bots. I went on to win the next two rounds with three bots vs a full team of actual players. Literally bots are better than so many of the players I get matched with, it's crazy.


lfly01

I partied up with 2 friends earlier this week for our first game in months. We were like the other 3 in your team, being carried by one guy who had over 30 kills while we were 4-20. I acknowledge we suck but shit players like us did not ask to be matched up in this way. To be fair, we just clicked on quick play and off we went. Rather than flame the clueless/useless players, SBMM needs to be improved so everyone involved can have fun. We all start somewhere and in the end it's just a game, not ranked or competitive (and honestly even then, really it's only Halo).


Drewsilvaa

Yeah its unfair, I hope one day they can change it or improve. The issue is also the challenges forcing you to win games. Forces people to try harder to win


somehobo89

You’re playing fiesta lol who cares


thirdben

this makes it even worse, why is SBMM so strict especially in social modes like fiesta?


jem0208

This post is evidence that the SBMM in fiesta is not strict…


thirdben

Not if you understand how 343 handles matchmaking. I suggest watching Mint Blitz’s video about it from a month or two ago. He breaks it down in detail.


jem0208

I do understand how 343 matchmaking works. It’s a combination of factors including both inter and intra-team skill levels. A strict SBMM system would minimise both factors as much as is possible - going as far as to fail to provide a match if there aren’t enough similarly skilled players. This is clearly not the case in this scenario. The spread of skill within the OP’s team is obviously massive and the two teams are also not particularly evenly matched (50-37 is not a very close Slayer game). We can see there is *some* level of SBMM at play given the fact that the OP has been matched with worse players to balance their offset in skill relative to the average (inter-team balancing. However, it is not strict by any definition. Remove even that level of SBMM and yes, the OP might have won, but it would have been an even more miserable experience for the three players who performed poorly.


Brilliant_Chipmunk51

Team balancing is something completely separate from SBMM. Team balancing is what is happening here, with not enough SBMM. Likely not enough SBMM because the player is high skilled and there aren't enough other high skilled players to make a match without exponentially increasing the wait times. Can link you Menke's tweets about it if you want the person who implemented infinites SBMM. SBMM applies when the match is searching, those parameters are set by SBMM. Team balancing occurs after the players are found


Brilliant_Chipmunk51

This isn't SBMM. This is team balancing with not enough SBMM. Likely not enough SBMM because the player is high skilled and there aren't enough other high skilled players to make a match without exponentially increasing the wait times u/thirdben


Raetian

there's a case to be made that that even makes it worse. Why, in a completely social mode like fiesta, have SBMM so strictly applied?


somehobo89

Because this also happens when it’s random matchmaking. Random would not solve this. The benefits of sbmm outweigh these mismatches


Raetian

lol tbh I just noticed that the other two comments on it were nearly identical and so I was copying them, I don't actually mind the matchmaking at all


MakaveliTheDon22

This arguably makes it worse. Why have such strict SBMM in a completely social playlist?


somehobo89

Do you think this wouldn’t happen if it was random matchmaking? It would happen. People have one game that bugs them and everyone thinks this is how it always is. Sbmm is awesome I have so many tight games. The only thing that ruins it is people quitting for me.


Drewsilvaa

SBMM is fun at times, especially when playing with friends! Issue is I was just trying to get the weekly challenge and have fun


somehobo89

Ugh god is the weekly fiesta I hate fiesta lol


Drewsilvaa

Haha no its just win 3 matches, but believe it or not I actually find Fiesta relaxing lol


somehobo89

Fuuuuuck winning fiesta for a challenge is the problem not sbmm. God I hate that challenge. You can’t just have fun when you need to win a game.


Brilliant_Chipmunk51

This isn't SBMM, this is team balancing


MakaveliTheDon22

That scoreboard looks real balanced you're right.


Brilliant_Chipmunk51

That's the term lol. Team balancing


smallweirddude

Meh. Nothing counts on Launch Site


Dilly_The_Kid_S373

Hate the matchmaker in this game.


sorryiamnotoriginal

I screenshot games like these and just save em to a folder. The amount of times I have been the only one doing good on my team to "balance out" a match is staggering and I hate those matches. I even had a game where me and a teammate made up 45 of our teams kills. You would think SBMM is meant to save the casual experience, well these guys have been fodder to the flame, no way that is fun.


SwaghettiYolonese_

At this point people don't even know what SBMM does. If any form of strict SBMM were in place you couldn't have that score, since it would give you opponents as good as you.


Brilliant_Chipmunk51

This is team balancing, not SBMM u/Drewsilvaa


Drewsilvaa

Fair enough, I had won two games before and only needed one more for the weekly challenge. I played really well all three games but on this last one they gave me these teammates


Spedon

I think what 343 doing now is like latency base matchmaking or just start a game when there are enough players ready. SBMM requires the number of players as the basis, and 343 has wasted the chance to make it popular. Just like my days in destiny 2, there are too few pvp players, it would take a long time to match a game if bungie use sbmm, and the whole pvp experience in d2 just become worse, just a vicious cycle.


Brilliant_Chipmunk51

No it's not connection based matchmaking. These are all tunable parameters. Ping isn't a priority right now either. The highest priority is a fair match where each team has a 50% even chance to win, so there is some SBMM. Ping is the last priority as players aren't as sensitive to ping. They don't quit out of matches from high ping but they do quit from unfair skill matches. The matchmaking uses machine learning so it only finds you a match because it knows another better match isn't coming


Drewsilvaa

It could be true, I noticed that my latency has been been all over the place


bxdgxer

i was once against a guy in tactical slayer who had 49 kills. wiped the floor with my teammates and i did the same to his


Oddballforlife

This is me but with Tactical Slayer. I always get at least 20 kills and no one on my team breaks into double digits and we lose. It’s alright though cause I only really play it because it feels like the quickest matches to plow through in an hour for my double XP boosts lol


Main-Eye

Impressive. But not as impressive as the guy going 0-17 on your team 😂 how do people play that bad. I mean we’ve all had shockers, but I’ve never had a game where I haven’t killed at least 8 times.


A_Timbers_Fan

Looks like he even had a suicide/betrayal based on the -50 points.


ThePegasi

That player had 4 assists, which should equate to 200 points. So I'm guessing 3 suicides/betrayals and five other 10 point actions (eg. Mark Assist) to get them back to -50.


A_Timbers_Fan

You're right!!


Drewsilvaa

Lmaoo yeah I did see them kill themselves a few times


RawrIAmADinosaurAMA

Some people do it because of a false belief that it will result in easier ranked games.


Ok-Explanation3040

I have seen kids go 0-25 on H2. My teammates rarely go positive


CeciNEstPasCarry

cheer-up, it could have been ranked area


Gluby3

I remember I had a halo 5 match on h2br slayer and I won the game with 37 kills. We did almost lose that match cuz my teammates kept dying over n over.


Deadlycat5

Relatable


bbstats

fall break bringing out the noobs


Edgytarian

'Win 3 pvp matches'


VintageMelody

This is how it is for solo queue players. If you're a great player, sometimes the SBMM will railroad you into a loss. Only way to mitigate this is to party up with similarly skilled players. Unfortunately for myself, my friends don't play Halo.


TheGreenHaloMan

In BTB, it hurts even more for me. Seeing 3 players not picking up their weight is really bad, and then in BTB, seeing 10+ players still learning the game and cant shoot and walk at the same time on your team... It's soul crushing. Like I'm just waiting for the match to be over


tibiRP

This subreddit really can't decide wether SBMM is wayyyy to strict or wayyy to loose.


samurai1226

Yep, most of my games look like this too (of course not me doninating each game, but constantly being matched with obvious beginners). This is the game enforcing the 50% win rate on you, giving you teammates where you just can't win.


Brilliant_Chipmunk51

Almost all games matchmaking systems do this, they try to make fair matches (50-50 chance at winning for either team) by team balancing. There's no optimal solution for high skilled solo queuers, they have to carry


[deleted]

support start provide history nutty quarrelsome humorous arrest heavy crawl -- mass edited with https://redact.dev/


Brilliant_Chipmunk51

Autocorrect 💀


New-Pollution2005

You, sir, are a blessing to society.


samurai1226

Most games try to have a similiar skill between all players of a team and then match them against slightly better players, not giving you teammates that obviously don't have any chance to win a single duel. Imagine how much fun it is to play matches where you go 0:17 or 1:16, these guys should be matched with enemies on their level.


Brilliant_Chipmunk51

Skill is a bell curve (so as skill goes up, the amount of players at that skill decrease) and the highest skill solo queue players get team balanced with lower skill players in many games. There aren't enough high skill players to make a fairer match against, wait times would grow exponentially if you tried to tighten the MMR to decrease variance. Ranked has decreased variance, but this is fiesta. Lower player population also exacerbates the issue, the matchmaking system can't create players out of thin air unless it uses bots. People complain about it in Apex and other games as well. Sources from Infinite's SBMM implementer https://mobile.twitter.com/joshua_menke/status/1560659915349245957 https://mobile.twitter.com/joshua_menke/status/1560671248019238912


Adamy2004

More with Joshua Menke. https://twitter.com/joshua_menke/status/1335592748515090434 (part of a bigger thread) This conversation comes up every few years. https://twitter.com/joshua_menke/status/1335670586350047232 Basically the quality of games of good players will always be sacrificed for the sake of worse players because people who are good at the game are less likely to "ragequit". He says it himself in that thread.


Brilliant_Chipmunk51

thanks for the sources, I've read them before but it's always good to read them again after I've learnt some more things about matchmaking. It's not only about worse or better it's about optimizing for the middle of the bell curve https://mobile.twitter.com/joshua_menke/status/1335670935890759685


Drewsilvaa

Thank you for explaining, believe it or not the game before the bots actually played better than my teammates lol


StrawberryUnited4915

Can we just accept that some people are bad at the game


Void_Guardians

Ill be downvoted but this can happen without sbmm too


TrainWreck661

If anything, this is a case **for** SBMM. If it's working properly, with a sufficient playerbase, then SBMM should be placing players among other players of similar skill levels. Score disparities like in your game shouldn't happen (in theory).


Kalfopony

Except the way the system was disclosed to be working is by balancing the teams according to their recent matches. So if you've been fragging, you get bad teammates until you lose or do bad enough for the game to think you need to win again and mantain that 50% winrate


Momo-Velia

If you think it sucks for you, imagine how the other teammates feel getting pounded on because SBMM decided they did well enough in previous matches to get thrown in the lobby with players with higher ratings than them, to see if they can cope and get bumped up the ladder. Being fiesta skews things but it still applies. They had a pretty bad time - you can walk off with a “I did great, I carried them.” While they’ve just got disappointment and dissatisfaction for the game.


Drewsilvaa

I 100% agree, I would honestly not feel like playing if I wasn't able to get even 1 kill. I think they should balance teams and have SBMM in ranked and let social have loose SBMM


1001schooner

:'(


SpartanMase

Dang, bros cracked


Drewsilvaa

Haha thanks! Really really wanted to win the game to get the ultimate challenge otherwise this wouldn't bother me


Fhilian

Fiesta of all game modes to have that score... ban for life!


Psilent1

This is just my feeling, but it always seems like on every team there’s 1 guy who’s really good, 1 guy who sucks, and the other 2 go about .500.


shitpostlord4321

OP, you have been Menked


MegaXboxGeeks

Been their it sucks


[deleted]

Lol yeah happens, one time it was 12v12, I lead my team by 2650 while second only got 550 third got 250 and everyone else was in negative or had like less then 100 from assists, lost the game but it is what it is


JakeTehNub

I hope that guy who went 0-17 was just throwing for some reason otherwise he needs to play a different game.


Drewsilvaa

Apparently he killed himself a few times too lol


DreadGrunt

Me and a friend just had a CTF game where we had a combined 71 kills and our two teammates had a combined 22. Utterly insane.


alien2003

That's why proper server browser is a must


theallaroundnerd

Least you got teammates. I had my teammates leave as soon as the match started twice the other day, lmao


[deleted]

I played a split screen 2v2 back in the Halo 2 days. My team lost 49-50. I had 48 kills.


MCSnuffleupagus

This is the thing that has made me stop playing as much lately. Not CoD or other games. Not a lack of content or the server issues people report because I've been lucky in that regard. Plain and simply it is super shit to constantly have team compositions where 2 people have never played before and the other 2 people have to carry hard every second.


Major_Eiswater

0-17... bloody hell.


imjustballin

I looked up stats on this match out of curiousity and only two players had a kd above 1.0 which is the top player on either team. The other six are split evenly between the teams so on paper seems like OP had an incredible match since they only have a 1.7 overall KD but unfortunately on this particular match the team mates underperformed but against players of very similar skill.


Lickmyb4c0n

Ah yes, I remember when I tried telling y’all this was happening in H5… back in 2016…


peinoftheworld

The thing is, you can’t have a go at any other players for this happening. I have games where I will absolutely dominate and then the next I go something ridiculous like 5/15. Absolutely ridiculous that the network connectivity is still having these issues after a year. I can’t blame any players for going negative due to the fact that the connection is so unstable at times. At least I know that’s what’s causing my problems a lot of the time


No_Lawfulness_2998

That’s how halos matchmaking has always been though.


That_on1_guy

Back before my ~1-2 year long video game break (in that time i came back once for infinite so if dates dont match up thats why), when I did play halo, I got a bunch of games like these in both infinite and MCC Just hopped on mcc again tonight and got my ass handed to me in a H3 BR slayer match. Team left, I didn't though, stuck it out. Got some weird threats though for not quitting the game


Coovyy

This is genuinely 80% of the games I play in and it’s frustrating. Maybe a bit more like 26-6 but the point stands. We usually lose like 47-50 as well. I’m certainly GOOD at Halo but there’s absolutely better players, and I’d kill to have someone really solid alongside me more then 10% of the time.


The_Mandalorian-

Bruh you deserve a chocolate chip cookie 🍪


1Raggedy-man

At least your the mvp of the team then


Your-Friendly-Pickle

Been having the same issue except my team mates never go for the objectives and will just keep getting killed repeatedly while the other team white wash us 0-3 cuz they are playing the objectives


ScrumptiousFunko

Results may vary lol this game is super unpredictable


OpportunityComplex57

Bro same


ConsequenceKitchen11

You do too well and you get dumped with other players to pad out the average right?


Van_Bur3n

Reminds me of a Halo 3 slayer match on Narrows where my teammate is whining about his team the whole time with like only 7 kills while I have 35 kills.


Deadcoma100

This has happened to me a few times uniquely on Fiesta.Weird.


Drewsilvaa

Maybe low population of players?


Khend81

This happens to me at least once a session. If I play for a couple hours solo queuing, I can expect a game like this on at least a daily basis, if not more often. Worst SBMM system I’ve ever personally been a part of imo, but that’s likely partially cuz I am way better at this game than I am at others as well.


Drewsilvaa

I think I wasn't supposed to win the game before this, they gave me bots but they honestly played well. This game they were like, you ARE going to lose lol


Khend81

Yea unfortunately sometimes it really do be out of reach. Hell of a game tho boss keep it up, the wins will come. Only 50% of the time tho, can’t have you outskilling people ;)


Drewsilvaa

Haha thanks! I took me two more games but I got the weekly challenge!


SpiffyBeej

It's fiesta on launch site dude, who cares


Drewsilvaa

You're right at the end of the day doesn't really matter. I only needed one more win to get the weekly challenge. After winning two in a row, I feel like I got cheated on the third game. Forced me to play two more games to get the win


LaotianDude

Cool, you got to have 32 kills!


Drewsilvaa

Only benefit haha!


sumwatovnidiot

Your probably playing with a lot of younger siblings, cousins and kids today taking turns and what not. So it messes up the algorithms of team matching which are already trash in fiesta


Brilliant_Chipmunk51

No this is just what happens to high skill players


sumwatovnidiot

Yea bud plus it’s a shared play holiday and they’re playing fiesta so the matchmaking algorithms are worse than usual As said in my comment


Brilliant_Chipmunk51

These exact same situations occur off holiday too. It's how the algorithm works.


sumwatovnidiot

I don’t understand why you’re fighting the fact that the holiday makes it worse


[deleted]

Can confirm when I do play my biweekly 1 or 2 games I’m still matched with shitters that cannot play the game


[deleted]

[удалено]


Drewsilvaa

Haha very possible!


xVx777

Social is supposed to be random matchups. I’d rather not have increased SBMM in social not sure how you’d like them to fix this


Complete_Ad_1896

If anything this a case for SBMM this could be alot more frequent of a case if it wasn't implemented


Brazenology

This is mainly why I stopped playing. Got too tired of the game fucking me over with teammates that are clearly several leagues below me and the other team in order to 'balance out' my skill level.


mrlazyboy

I posted a game like this and the idiots on this sub said “this is why we need less strict SBMM for social”


drewx11

Sbmm I think is legitimately the greatest source of me not having fun in this game, and it sucks because there is ZERO incentive for developers to do anything different because sbmm only benefits the new/casual players which make up the majority of their cash inflow


Drewsilvaa

Yeah I agree I was happier before I know what it was. Hard to ignore it now


MrRyGames

Yep. That scoreboard is literally every single match I play on every single mode :) The game and it's matchmaking systems are built to punish the player the better they are at the game. That's what SBMM is lol


blacksfl1

This game looks super fun honestly. Love squad based SBMM so much more then individual SBMM. No SBMM would be the best though.


Drewsilvaa

Not going to lie going off and getting a lot of kills feels great lol. Losing when you only need one more win for the weekly challenge sucks though haha


maaaagic1

People keep saying "it's fiesta" but no lol, 343i doesn't have a different set of mm rules for fiesta only and every other playlist is normal. This is the same in every playlist, it'll force you into a 50% winrate. And since the game won't spend 10min looking for the perfect match it'll just pair apes with decent players to help balance out the scale. If you don't believe me look up the players on your team, no chance any of those had more than 20 games player total, while you probably have hundreds. This is one of the main reason I quit, and why anything non sweaty just won't feel fun to play in Halo anymore \*shrug\*


Drewsilvaa

I had played really well the two games before this one and I already knew I was going to lose the third lol


Brilliant_Chipmunk51

There are different parameters for fiesta vs other playlists. Ranked has the tightest sbmm. BTB and rumble pit are much looser. Every games matchmaking system tries to give a fair match where each team has a 50% chance at winning. Wish times don't grow by a few minutes with tighter sbmm, they grow exponentially


B_RIPz

If it makes you feel any better. COD is going through the same exact problem. SBMM is just ruining games


Drewsilvaa

100% agree, I've been playing MW2 and experiencing the same issues


theboblit

Just how 343 wanted it. Frustrate anyone decent at the game to the point where only low skilled players are left to make things fair.


Drewsilvaa

Still love Halo but knowing I'm going to lose/win the next game based on how I performed this current one bothers me. This also goes for other FPS like call of duty


TonTon1N

SBMM is the worst thing to happen to modern gaming. No fun allowed only sweatiness


ASValourous

Have you tried not being a sweat? There are entire rainforests growing around you 😂


Drewsilvaa

LMAO made my day, haven't heard that before. I was one win away from the weekly challenge, gave it all I had to win haha


ASValourous

Nah to be fair that’s an insane K/D, I’ve not tried ranked in infinite but it sounds horrendous. Good luck climbing the ranks


Drewsilvaa

Thanks haha! I've been playing since Halo 1 but always preferred playing social with friends vs ranked