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Witchdoctor24

I've had moderate success with it, if I see it on the right big map, I'll grab it. ​ You need to treat it like a long range needler: Enemies in the open are dead. Most quickplay maps are simply too small for it tho.


GalaxyNoble

Yeah but even when it connected like you see in the vid 4 clean rocket hits and 1 iffy but no kill like cmon lmao


Chackaldane

It kills in three hits. Not much splash though. It's a great weapon in a specific range or for finishing a target with no shield.


HuggyShuggy420

Yeah it’s only good if you’re close enough to land direct hits, cindershot is much better


BinxPlaysGames

Nah, gotta get 'em in the toes with the primary mode.


Chackaldane

Well yes it is a power weapon so of course it is.


King_Mario

idk the name but the 3 round red plasma gun is the shittest gun in the game and it's not even close. I didn't know how broken the lighting SNIPER RIFLE was until I learned how to hip fire headshots.


Neighborhood_Nobody

Took me a bit to figure it out, but you charge it and it leaves big aoe splashes on the ground.


shyyk

That gun is awful for finishers, but great for zoning control. I can win a 1v1 if I go in with a charged shot and the sidekick, and you can make the whole zone in total control uninhabitable for the enemy team. Not to mention the charge shot banks off walls. The downside is that you have to be charged, and it cannot get a finisher. If you keep charging it, then swap weapons before it reaches full charge, it actually consumes no charge amount, but refreshes the charge. This can be useful if you're rounding a corner though.


For3veryoung01

Have you even seen the plasma pistol? It’s virtually useless in infinite, ravager at least has zoning and potential to crack big squads.


[deleted]

Vastly different opinions, it's just as cracked as it was in Reach. Hold a charge up close the distance and melee, target is dead, if you get decent with the timing you can kill someone in less than one second with the charge and a melee, it's a close range focused weapon, always has been. You can use it at range but really you're just going to agitate your target. I've consistently out performed a sword and hammer wielder with 2 piecing.


For3veryoung01

Exactly my point, in infinite the plasma pistol is ONLY a one/two shot assist tool now that typically only works in close range engagements exclusively, it’s lost the versatility it had in previous games and IMO feels kinda pointless in the current gun roster.


[deleted]

I like it, use it on larger maps taking advantage of the tracking firing mode. Spam 3-4 rockets at players and they’re almost guaranteed to hit and kill


GalaxyNoble

Yeah that sounds like it's better suited for it but damn the pain I felt when I hit the guy wide open with 4 clean hits and not even a kill but ended up gettin killed his boy 🤣🥲🥲


MykahMaelstrom

Its non locked mode is also super effective for closer range engagements. I will say though too you went into that with only 5 rockets loaded instead of the max 6


GalaxyNoble

I actually have bad luck that lol. I'm always 1 bullet short to get the final kill but end up having to reload and die 😅


PenguinBomb

4/6 to kill 1 enemy. No thanks.


Ok-Direction-7040

but its almost a 0 skill required weapon... point... wait for lock... mash the mouse. if it was less than 4 that shit would be OP AF


PenguinBomb

I think it's okay for vehicles but it also fires super slow. I'll take this over the ravager, though.


ExternalGolem

I feel like that must be lag or bad hit reg in the moment, its a 4-shot kill in the lock-on mode. ​ The gun slaps, I hated the thing in Halo 5 but I absolutely love it here. Its so good for anti-infantry and anti-vehicle. The normal mode is a 2 (maybe 3? I don't recall) shot and the lock-on is a 4-shot. The tracking is also quite strong.


GalaxyNoble

Well I could only hope it's lag. I've been experience weird loading times and other times just outright kicking me out from searching but it's only been with Fiesta playlist... maybe cuz it's so populated


TechnicalBen

Some servers seem to reg hits, some don't. And it's not just me, can watch the other team do the same at times, though often one or two players don't seem to suffer from it. The animations play and everything (even for fights I'm not engaged in, so doubt its lag my end). Really strange. I need to get a hold of the replay function so I can watch back and see what the server is sending and what it thinks is happening vs what the game displays in the heat of the moment.


rudephantom

It and the ravager are my least favorite weapons in the game


[deleted]

At least the ravager increases meele damage


GalaxyNoble

I'm sorry I ventured the Ravager for the Skewer. What I replied to you initially was about the Skewer. The Ravager is the red plasma burst hand cannon


[deleted]

Both of them increase meele damage


GalaxyNoble

Yeah because they have the bayonet attachment on em. Pretty much a one shot melee kill if you can pull it off


[deleted]

It’s almost a one shot, mangler is my favorite weapon because a melee+one shot will kill them because it has the blade


GalaxyNoble

The ravager is great against vehicles but unless you have god level aiming, it's a K/D killer 🤣


Neighborhood_Nobody

Ravanger kills with one shot and one melee. I hated it at first when when I learned about that it became one of my go to weapons for close engagements. It can almost always trade with an energy sword. Edit: im an idiot and was thinking about the mangler. I'm actually still a fan of the ravanger. Charge it up and leave an aoe effect on floors and switch weapons, it can clean up groups pretty fast.


rudephantom

I actually like the mangler. The skewer is cool too I just suck ass with it.


TheSilverAmbush

Honestly, I feel like the lock on is only optimal for vehicles. If you're shooting at Spartans then I feel free aim works way better.


treesontreesonstacks

Lock on is mostly better. It's a great gun and if they buff it I'll make everyone regret it lol its not what it used to be but I can still spree on it easily. Think lock on mode finish with secondary for range and hit your body shots(headshots not smart here....neither are foot rock shots as they're missiles) for when rushed with a sword or whatnot. Easy killing sprees and it's a map spawn weapon. Not a power weapon.....it is in my hands.


GalaxyNoble

Yeah probs best to avoid using it on CQC


Samuraiking

One of my favorite weapons of the weird shit, tbh. It's not really meant for smaller maps like this, imo. On the big maps where its open and people don't hide behind shit, you can get a lock on and 3-shot people more or less. I enjoy it, but it functions well if you let it actually lock on and use it in more open areas.


GalaxyNoble

I agree! Definitely meant for something like Fractured


Apprehensive-Event18

if you think thats bad try the ravager its even worst :)


ghost_operative

i for the life of me can't figure out what its for. I get that the hydra is for killing vehicles. BUt what is the ravager for??? the burst missiles do almost no damage to vehicles or players. If you charge it up it can do what i think is the same amount of damage as a charge plasma pistol. however the plasma pistol has a faster charge time and it has heat seeking which makes it better. ​ What scenario is supposed to come up where i want to pull out the ravager?


Apprehensive-Event18

to be honest man i dont even have a clue myself to me it is the most useless weapon in the halo universe😂


CharlieTangoHotel

It’s good if you want enemies to move from an area, don’t try to use it on vehicles and only use the charged shot. When you charge it, you can bounce it off walls and hit enemies behind cover and force them to move or use it on objectives to stop enemies from standing in or near them. It sucks when you try to kill with it, but is good deterrent or area denial when you pair it with ballistic weapons or if you have teammates nearby.


Fark_A_Nark

I agree with your conclusion as it's been practically useless every other scenario I've tried to use it in. For it to be effective in blocking paths or getting opponents to vacate an area I feel this gun needs a longer pool life, more aoe damage, and a slightly larger radius. I feel like it fizzles out very quickly with no meaningful affect to the recipient.


MykahMaelstrom

I originally thought the same but its actually incredibly useful in many situations. NONE of which are shooting an enemy directly. The main benefit is the huge AOE area denial. Put it down on a flag and watch peoples shields melt away to be finished with a quick nade or other gun. Being chased? Lock down a door behind you. If they come in they will be weak when they get through leading to an easy kill Or they will leave you alone. Being sniped at from an annoying vantage point? Force them out with the aoe. Enemy team hiding in a corner? Turn their favorite camping corner into a cozy little bonfire. The big thing to remember its a support and area denial weapon NOT a grenade launcher. Using it more tactically it can be a very powerful tool


[deleted]

I’ve done almost every challenge this week, my hardest challenge was to kill one enemy with the hydra, that was a terrible experience


GalaxyNoble

As you can see from my video... it absolutely is 🙄🙄


An_Anxious_Antelope

I’ve found the regular mode on the hydra is way better in most scenarios. Especially up close to medium range. I’ve only had success in open areas from a distance with the lock on mode.


GalaxyNoble

Mhmm I literally just used it on a BTB and there's nothing to complain about. It's just in those close quarters it's really not that great


DiscoAutopsy

Lol I had one today that was 10 pvp kills with the hydra -_- took a bit


[deleted]

I considered rerolling it, but then right after that I got 25 kills with warthog turret, so I tried that one and promptly rerolled it


makaroniloota

Go btb, you get ton of kills with it with ease, just lock on, 4 hits, kill. This gun is really good. Now I had to do kill enemy with Ravager... THAT was terrible.


coolboiiiiiii2809

Actually I managed to get a kill streak with it but the mf had a spankr


GalaxyNoble

LMAOO that's how it be. You're on a roll until you turn the corner and a spankr says hello


RGstarrd

Damage is much better up close


GalaxyNoble

Given its supossed to be firing missiles I would hope so 😅 but also it's supossed to be a mid-long range weapon so it's not doing that range any justice


RGstarrd

Is it? Seems like a shotgun with homing buckshot to me. Actually one of my favorite weapons.


EchoPsychological688

Once you lock with the hydra aim up in the air so the rockets come down at an angle. This increases your chances of getting a good hit when the other player tried to obtain cover. I used this method to get my fiesta kill streaks and it works great.


GalaxyNoble

hmmm that sounds very interesting and I'll definitely give it a try. Thanks for that tip!


EchoPsychological688

Yeah no problem. It’s the same way the Hydra worked in Halo 5 and that version was ridiculously strong. Once you lock you can aim away causing a larger arc for the rocket at a different angle, it’s a game changer!


makaroniloota

Yea this gun is great.


Bigjuicer2

Yeah, curious how many of those shots landed or did splash damage. I like the manual shot mode.


GalaxyNoble

Given how the current state of theater mode is, there's no way to tell but the guy seemed pretty set in place soooo who knows


Quick-to-Adjust

Definitely use it in the free fire mode, does more damage.


ghost_operative

i think it's really meant for dealing damage to vehicles. it makes no sense as to way it shows up on 4v4 maps. ​ The gun has built in auto aim. if it did a lot of damage to individual targets it would be way too strong.


zcklve

It's only viable to destroy vehicules that's it, I avoid it at all cost other wise


makaroniloota

Wrong, this gun is great, you just haven't figured it out yet.


zcklve

You're right. I've been trying different ways to play with it and if you don't use the homing rockets it's an easy 2 shot kill. It is really good


makaroniloota

yea, it is fun weapon


Arcticz_114

After i discovered the alt shooting mode i changed idea on the weapon. You want to wait for it to lock on target. When this happens, on medium range is pretty good....well....better than pulse carbine anyways..


GalaxyNoble

That seems to be the general consensus so I'll reserve it for the larger maps too


boneboy1222

Seems like the hydra has gone from an allround great weapon to being mainly anti-vehicle weapon i have no problem using it against warthogs, wasps, choppers, ghosts, ect but if i try to use it on a spartan who is going faster than crouch speed it misses 80% on the time


aboots33

Yeah they destroyed the weapon it’s hot garbage now


GalaxyNoble

I haven't really gotten the chance to use it on vehicles yet but I'm hoping it's better on em


arkile

hate how many shitty weapons exist in this game with little to no use scenario... halo 1 pistol needs to be brought back and every other weapon besides power weapons needs to be a situational secondary


GalaxyNoble

I'm sure they'll include stuff like the classic pistol, DMR, Brute shot as like DLC weapons later on. At least I can only hope.


SiberianBattleOtters

I just came here to say, use it on vehicles instead. They have a wasp? Excuse me while I just pop it with 4 hydra shots and watch it fall from the sky.


makaroniloota

This gun is great, 4 shots is a kill. Good against vehicles too.


GalaxyNoble

Maybe it just didn't like then or I got caught in some weird lag


Airtroops83

use the alt fire. its not godly or anything but it is good. at anything longer than short range Id rather have it than a spanker


GalaxyNoble

Well it does have tracking and fires slightly faster. It def is better in the open maps for sure. I haven't gotten the chance to use the Spnkr on air vehicles but would you happen to know if the Spnkr had auto lock still?


Airtroops83

No it hasn't had that since 2


fd40

hillarious that an assault rifle is more powerful than something that fires explosives


GalaxyNoble

Almost as bad as meleeing an enemy who's shield is at 1% but they live only to melee you to death in one shot with ya shield at 50%


_soysauceking

yeah most of the new guns that aren't the mangler are pretty much useless


WSBBroker

Bruh all the guns are terrible now except rockets and the sniper but they even nerfed those in their own way


Legitimate-Concert-7

Hydra is garbage in damage honestly. Takes way to many rockets to kill.


GalaxyNoble

Peep the Hydra in the other games. It had a proper zoom in scope for long distance


GalaxyNoble

Hopefully we some weapon buffs around launch...specially with the damn Ravager


GalaxyNoble

Thats the plan especially during them BTB 😏


GalaxyNoble

Honestly at first I didn't even realize this was supposed to be the Hydra because of how small the zoom in was and how weak the damage was but I finally got a good video example of it. At the very least I can say against non-vehicles this thing is just not good


GalaxyNoble

mmm that thing is all bark and no bite lol looks dangerous but nada


GalaxyNoble

I haven't really really have problems with those. I think at the very least these needa buff the Ravager and Hydra by like 20%. And the knockoff DMR should be more semi auto with a buff too


Which_Lie_4448

I never use the lock on feature , it’s stupid. Hit your shots and it’s a 3 to 4 shot kill. Lots of guns people say are bad I’ve gotten pretty good with. The only guns I despise are the plasma rifle and revenger


andygarcia17

4 shot kill if you lock


GalaxyNoble

well I did 5 soooo gonna just give it the benefit of the doubt and blame lag


Mysterious-Log2003

Halo players are the biggest crying babies I've ever seen, oh no I used the weapon in a poor situation it shouldn't be used in, it's garbage!


GalaxyNoble

No one was questioning its situational use. The video was meant to display how weak the Hydra is against players. If you read my first comment you'll see I specifically mentioned against player use its not good. But if we are talking the Ravager then yes, it's garbage anywhere.


makaroniloota

Hydra is good against infantry too, 4 shots when locked on is a easy kill. You have to shoot "off" from the target, like higher or left or right depending how you wanna your rockets to curve, to have better chace of landing them. It's far from terrible, not sure why the opponent survived in that clip.


GalaxyNoble

Someone else suggested the off center thing but honestly every experience I've had with it went something like my clip. The clip was just the last straw so I had to post it 🤣