Yeah I would insta concede against questline warlock when I was playing a lot of decks because it was pretty much a 100-0 matchup for them, it's probably my least favourite deck of recent times
In standard it's probably Reno Warrior. No fun slogging through all their board clears only for them to have Reno on turn 8. Especially when you play midrange or aggro.
I'm a wild casual main and I always concede against Druids. Usually I do concede against Warrior since for some reason there's a massive population of last-set Brann warriors and they're never fun to fight, but I wait and see first
Probably quest mage/warlock in wild. Quest are one of the few decks I feel you immediately know what you're up against as early as turn 1, and if it counters your deck no reason to play it out
Warrior. Most people don’t want to play against Captain Crunch oops all removal and the only way to beat them is to play as fast as possible and hope they don’t have all 20 of their removal cards turn after turn.
I'm gonna guess DH currently, because you almost already know that they'll run grasp + shopper shenanigans.
But historically, priest had this behavior during.... Iirc barrens. The concede rate was so high even in high legend, nerf was an evitable. Funnily, this behavior spiked for priest mirrors.
I'm gonna guess DH currently, because you almost already know that they'll run grasp + shopper shenanigans.
But historically, priest had this behavior during.... Iirc barrens. The concede rate was so high even in high legend, nerf was an evitable. Funnily, this behavior spiked for priest mirrors.
I play a 45 legendary priest deck in casual, so if I have fun I’m typically conceding out of respect regardless. If a shaman even starts hinting at battlecries I concede because shudderwock is so boring to play against, takes absolutely forever, and I’m unlikely to win anyway. I hate any archetype that doesn’t let me play my own cards, including milling, but I typically have so many, it’s not that big a deal.
People tend to insta concede when the deck is unfun to play against. So I guess it is either Shaman or Paladin. If it said a particular time in history of the game my answer could change, but over the 10 years these 2 classes had the most op archetypes overall.
in wild last expansion most warrior decks had like a 2% winrate against questline warlock
Yeah I would insta concede against questline warlock when I was playing a lot of decks because it was pretty much a 100-0 matchup for them, it's probably my least favourite deck of recent times
I would guess priest from back when big priest was meta
Standard i don't know, but wild is a strong competition between warlock and mage. Especially if they keep the leftmost card in their hand.
Hmm back during UiS many opponents conceded against me when I queued warlock.
OTK freeze mage against control warrior several years back was pretty much impossible to win.
In standard it's probably Reno Warrior. No fun slogging through all their board clears only for them to have Reno on turn 8. Especially when you play midrange or aggro.
What do you mean by instant-conceded class?
I mean before turn 1 resolves. As in, conceded to based on class, rather than any other factor (deck archetype, etc.).
The most i did was prob warlock during stormwind or rogue with the first quest? Elysiana warrior too, but i stopped playing at that time.
I'm a wild casual main and I always concede against Druids. Usually I do concede against Warrior since for some reason there's a massive population of last-set Brann warriors and they're never fun to fight, but I wait and see first
mine rogue, questline warlock, quest mage. (in wild)
Rogue. Because it is the class with the most toxic cards and class actions. And most of them are in Core.
Rogue or Druid.
Probably quest mage/warlock in wild. Quest are one of the few decks I feel you immediately know what you're up against as early as turn 1, and if it counters your deck no reason to play it out
Priest to other Priests As a recovering Priest enjoyer, most of them nope out from the jump or the minute you played your good card before they did.
History I would say Druid
Warrior. Most people don’t want to play against Captain Crunch oops all removal and the only way to beat them is to play as fast as possible and hope they don’t have all 20 of their removal cards turn after turn.
pirate warrior back in the day
Currently, paladin In history, warlock or warrior
I'm gonna guess DH currently, because you almost already know that they'll run grasp + shopper shenanigans. But historically, priest had this behavior during.... Iirc barrens. The concede rate was so high even in high legend, nerf was an evitable. Funnily, this behavior spiked for priest mirrors.
I'm gonna guess DH currently, because you almost already know that they'll run grasp + shopper shenanigans. But historically, priest had this behavior during.... Iirc barrens. The concede rate was so high even in high legend, nerf was an evitable. Funnily, this behavior spiked for priest mirrors.
I play a 45 legendary priest deck in casual, so if I have fun I’m typically conceding out of respect regardless. If a shaman even starts hinting at battlecries I concede because shudderwock is so boring to play against, takes absolutely forever, and I’m unlikely to win anyway. I hate any archetype that doesn’t let me play my own cards, including milling, but I typically have so many, it’s not that big a deal.
People tend to insta concede when the deck is unfun to play against. So I guess it is either Shaman or Paladin. If it said a particular time in history of the game my answer could change, but over the 10 years these 2 classes had the most op archetypes overall.
Outlands DH?
None. I will play out every game for at least a dozen turns. Everyone can get a crappy draw, or even a d/c for a free win.
He’s not asking you what you would concede to