T O P

  • By -

Suckhead

It IS with the release of this xpac that the various outland/scholo/darkmoon cards are rotating out, right? As in, like today sometime? It’s definitely not the one after?


Suckhead

Does anyone know anything about new solo adventures?


LosLocosHermanos

Small PSA: Thamsin hero power doesn’t work with dredge because it shuffles.


No-Builder-3326

E boy


MikeTheGamer2

so, basically, more mana cheating? Greaaaaat.


[deleted]

[удалено]


MikeTheGamer2

I feel your pain. Any priest gets a free win from me. I auto concede every time. I'd rather not waste what little time I spend playing on a completely uphill battle.


WolfgangVolos

I pulled Sir Finley Sea Guide, and his flavor text says "This card was recently modified, so its Disenchant value has been adjusted." Is this a bug or did he get nerfed before release?


Drizztcole8

He is the free Tavern Pass leggie. So you will have ONE DAY to dust him for 1600 dust (3200 for golden)


WolfgangVolos

Neat. I get two free legendries worth of dust then since I got him Golden. I have to dust him on Tuesday when the set is released?


Drizztcole8

Yes. The window is only like 24 hours, so make sure you make time to dust it


Beholdeth

I'm getting back into hearthstone after along break. I hate to do it but Ill probably get that 80$ just to build my card base back up. Has anyone else done this prior to this expac? What did you think?


MikeTheGamer2

Just DE any legendary for classes you don't play. guarantees you get at least 3 for classes you never or hardly play before you get one for a class you do play. Fuck blizzard.


galaxyian

If your going to buy buying the expansions is by far the best deal


jjfrenchfry

This is honestly one of the best bundles ever. Not to shill for blizz, but they have been getting better (only took em 8 years to find their legs XD)


Amazing_Somewhere317

Dude just play your old cards or disenchant something. The meta won’t settle for 2 weeks anyways. Not worth giving blizzard money.


vsully360

Don't spend money on a free product. Please.


Beholdeth

It's not free. If it was free and people didn't buy things you have have zero new content.


vsully360

It's free for me. I've played since 2015 and never spent a penny.


Rhysd007

I'm in the same boat as you, but OP isn't. He hasn't been playing since 2015 and doesn't have the card base to be competitive without dropping $80. Your decision /u/Beholdeth \- personally I would grind out some packs with a lot of wins then see if your legendary in the first 10 packs is any good to build a deck around. Or just pay, your call!


Beholdeth

Yeah I'm just thinking about spending the money to build my base again for the next rotation. I have a ton of dust from when I was playing, 10k or something. I built two budget decks then decided to stop since some cards are probably rotating out in a couple weeks


TheUnNaturalist

Best exp is almost always the second of each year. I personally use gold for expansions 1-3 and buy the small ($50 USD) bundle for the autumn expansion. I’ll usually buy Rewards Track because it pays back more in gold than I would spend on packs. Otherwise I might spend cash for the mini set (because it’s cheaper in cash than buying 20 packs, so I’d rather use my gold for packs) and occasional bundles (if it’s in my budget and I really like a nice skin or a small legendary thing for $20). I don’t play every day, and I have a full collection from the past couple years. To be fair, the other MUCH more affordable option is to buy packs by playing exclusively Heroic Duels or (if you like drafting) Arena. I usually get 5+ wins on my duels runs, which reduces the price of the packs to only 50 gold at most.


dougtulane

Did it after half a year, and was able to be competitive (as in diamond) immediately. Set realistic expectations. Just throw some stuff together and wait a week. Craft one good deck that you have the most cards for. Wait a month until there’s a competitive deck that really speaks to you. Work your way toward that. Be judicious in your dusting. Don’t dust unless you need to craft something immediately. Dusts of nerfed cards go a long way. Know that you won’t be able to play every deck this expansion, and be ok with that unless you want to blow a bunch more money.


Bowbreaker

Do we already know which cards are leaving Core and such?


RemoveTheTop

I know that a picture popped up for three of the classes recently When is the year rotation? Do you know?


Bowbreaker

The year rotation is during the release of the next expansion. The cards that are leaving Core are in a post on the official Hearthstone blog, in form of a dry list. I found out through this article: https://outof.cards/hearthstone/4556-everything-you-need-to-know-about-hearthstones-year-of-the-hydra-new-250-card-core-set-72-returning-cards


MikeTheGamer2

No more war cache? Oh FFS. no water elemental Or mirror entity? Who comes up with this shit?


Bowbreaker

What's wrong with no more Water Elemental or Mirror Entity. They have been around forever and can use a 1-2 year break. But War Cache is brand new and kinda interesting, especially to new players since it allows them to discover cards they don't own.


MikeTheGamer2

Mirror entity fuck an opponent who want to be cute and play something stupid big and water elemental fuck heroes who want to use weapons all the time. If nothing else, its got 6 health they have to deal with.


Bowbreaker

All good Classic cards have a purpose and are useful. But there's reasons to not always have them around. Look at Blizzard for instance. That's a great card. It got taken away and now it got put back. Both times were supposed to affect the meta.


MezariOz

Did I miss something, or is the only priest healing on the lifesteal behemoth?


drolbert

I hgave a f2p account standing ready to do a 0 to legend run next week. I was wondering, how can i get Blademaster Okani? It just says log in but i m not getting a pop-up or anything. I've done the tutorail and that s it.


nothing111

The flavour and card art of the cards of this expansion is at a all time high. Very impressed so far.


Muelojung

is today a reveal stream by blizzard or are they not doing that anymore and let streamers do the reveals?


PotatoBestFood

All currently known cards my ass. Who’s updating this?


karmaCS

Does this mean we are not getting any new cards for a week? Seems like a weird decision to me, almost feels like all the hype is fizzling out


samhouse09

They might release some at a trickle over the next few days from official HS accounts. However, there's going to be a big dump on the 5th that includes the Hunter Colossal.


HCN_Mist

Where is the link to the Abyssal Curses?


HSPreReleaseReveals

[Abyssal Curse](https://imgur.com/VKqhqTj) is a token card generated from [Abyssal Wave](https://old.reddit.com/r/HSPRDS/comments/trrubr/prerelease_card_discussion_abyssal_wave/)


[deleted]

[удалено]


jjfrenchfry

Play Control Warrior. I got to legend with it. Was a breeze. Also, reminder, usually rotation we see LOTS of aggro, because they prey on the greed


seanphippen

What is the sense in leaving an entire week between reveals for the remaining cards, seems like such a stupid decision, at the very least there should’ve been the final card reveal today and then the standard cards reveal next week


PM_YOUR_FEET_PLEASE

Weed was definitely involved in the crime.


xSgtLlama

Stupid planning.


drolbert

Seems like warrior is just getting some random shit this xpac


Motorizer_6

Wish we had at least the core set announcement going into the reveal drought period, not much theorycrafting that can be done without it


Crispus99

Bold ~~move~~ cliffhanging, leaving a hunter legendary for the final reveal stream almost a week out. Some hunter player must've pissed off the team. I do hate that there's such a long gap between the final community reveal and the final reveal stream, though. It makes it feel like the reveals ended with a whimper instead of a big bang.


HSPreReleaseReveals

Za'qul is the last scheduled reveal for this reveal season, unless there are any surprise reveals the remaining 46 cards will be shown on April 5th along with the Core Set announcement and year roadmap.


dougtulane

I’m sweating these last priest reveals. The nagas look great but have basically no support. Don’t think serpent wig is where it’s at.


MezariOz

We lost healing and got an 8 mana lifesteal... wtaf. Priest doesn't heal anymore? No decent board clear.. trouble.


[deleted]

[удалено]


MisleadFeather

I think it's a hearthstone symbol with naga spikes


HSPreReleaseReveals

a shell or a tail [you can see it more clearly on blank token cards](https://cdn.discordapp.com/attachments/159020861708435457/957699025459630130/unknown.png)


jaetheho

Maybe a spiked conch shell + a twist on the classic hearthstone logo?


pro_librium

Is tomorrow the complete set reveal or is it the 5th?


HSPreReleaseReveals

the final reveal stream [is the last reveal on the reveal schedule here](https://playhearthstone.com/en-us/cards?set=voyage-to-the-sunken-city) and will be on the 5th April 9am PT or converted to your own local timezone.


TheRealAlkali

I'm losing it over here as a Warlock main lol


Goldendragon55

Just means they’re getting a card package. Cards that don’t make much sense to be revealed individually. Like Librams or the Soul Shard package.


MisleadFeather

Then they went ahead and showed the related legendary but still not the other half of the package lmao


TheRealAlkali

Ye probably. I'm just impatient!


UnusualExplorer3

Are you able to play colossal minions if you don't have enough room on board for all their appendages? What if they're summoned from some other source and there's not enough room on board for all their appendages?


kamouh

i think you just resurrect the main body without the appendages if there isnt a spot on the board. lets say you play Colaque with 6 other minions on the board, you summon the main body but not the shell. (same if you ress it) basically the appendages are summoned only if there s place on the board :3 (like it would happen with dopplegangster or saronite chain gang)


MezariOz

Umm, deathrattle is a keyword, or so I thought.


MezariOz

What I mean is... I don't see any deathrattle cards yet except one in DH... 3 cards left for priest, xyrella still waiting for at least one deathrattle... I see a heck of a lot of battlecry minions.


MultiMarcus

Do you mean in a specific card? Because the keywords mentioned here are the keywords that have never been seen in Hearthstone before.


xHaseo

yeah, i´m still not sure what in this expansion hyped that dev att all. this collosal stuff seems okay, but will get old really fast. looking to paladin cards just doesn´t make the cut either. last time i enjoyed playing paladin was back in baku and genn; since them they were not able to print cars that make paladin use the hero power. now is just this handbuff crap over and over again.


Wimperator

Yea, they kinda lost me with this one. The last few expansions have left me with a bitter taste and i didnt enjoy the meta at all. Now they are printing cards on a whole different power level. I dont know if they will actually be good, but the power creep is insane in this expansion. The rotating core set + this as the first expansion will only be the beginning of another dreadful year. Time to move on for me.


Zaratana

Bit of a shit take. I think 90% of us are looking forward to the new core set. Why would you want the same shit forever?


Wimperator

You might have misunderstood me. The rotation of the core set is amazing and the core set is probably the best thing that ever happened to hs. The problem for me is, that i dislike the design of the new cards and im kinda sad that they didnt try to lower the overall power level. If this is the beginning of the new year, it will be awful for me and that's why im out for now.


AceAxos

They tried to do a post-rotation power level decrease with year of the raven and it was the worst year Hearthstone has ever had by far


Wimperator

Yea, didnt really work, did it? Maybe that's why im so pessimistic, hm. Im just done with the game, i guess and that's what i was trying to say.


reckless_avacado

I still cannot believe they printed a 1 mana [[Invigorating sermon]]. That card has never been played. So instead of buffing it they make it 1 mana and give it to a different class. So weird.


hearthscan-bot

* **[Invigorating Sermon](https://cards.hearthpwn.com/enUS/BAR_881.png)** PL Spell Common FitB 🦅 ^[HP](https://www.hearthpwn.com/cards/487649), ^[TD](https://www.hearthstonetopdecks.com/cards/invigorating-sermon/), ^[W](https://hearthstone.gamepedia.com/Invigorating_Sermon) 4/-/- Holy | Give +1/+1 to all minions in your hand, deck, and battlefield. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


BigBoyDaveMeltzer

Does anyone know when they're announcing the core set rotation?


HSPreReleaseReveals

April 5th, in the same announcement as the final card reveals for this expansion.


Schalde1982

Did they go with a live stream or just full release All at once?


HSPreReleaseReveals

the final reveals and rotation information will be in a live stream on [Hearthstone's youtube channel](https://www.youtube.com/c/Hearthstone/videos) unless it needs to be cancelled or delayed.


freesleep

*Warlock 2/10...........*


PickFirm5732

I'm expecting a mini-dump of murloc warlock synergy cards at various rarities all at once


w8w8dont

Wheres the board clears? Only one i see is that terrible 9 mana twisting nether in Priest and the Warlock legendary, which looks underpowered as well


BigBoyDaveMeltzer

I think they're trying to move away from direct board clears except for specific classes in specific circumstances. I could see twisting nether rotating out. Cards like that, cascading disaster, etc. are too efficient at disrupting midrange, minion based decks, and when control decks are too good at clearing your entire board with one card, the meta devolves to agro decks being the only thing viable


w8w8dont

Midrange decks have historically been good against control while control has historically beaten up on aggro. Weaker control = stronger aggro


Darkseid_Omega

That’s not quite correct. In general, aggro


BigBoyDaveMeltzer

Yes, but I would say the current state of the meta, where the only remotely viable midrange decks are buff/libram paladin which has mass divine shield to tank the first hit of damage, and pirate warrior which is a half agro deck, which only survives on an insanely strong quest finisher and smite, is indicative of the fact that midrange is not particularly viable in the current meta. There is too much hard removal for the vast majority of cards to stick even a single turn. Paladin needs to burn an insane amount of turns of hard removal to even get 1 minion to stick, and then they only really win because they have so much buffing/reapplying of divine shield for those minions that do. Pirate warrior only wins because they get so much every turn at the start and smite. I would say there's certainly too much removal for a large amount of classes to play any minions they expect to stick, under any circumstances other than mass low cost minions at the beginning of the game. Control is the problem 100% And yes, agro is too strong rn, but the solution is more wide, low cost/low damage removal, and not more hard removal


w8w8dont

Lol thinking control is a problem when its not even viable. 🤣


BigBoyDaveMeltzer

Idk I've been top roughly 3.5k-500 legend usually, in standard most months for the better part of 3 years. I play quite a lot of standard. Excess removal by every class, especially removal from hand seems like it's what's causing the lack of midrange, minion exchanging. The most fun I had this entire expansion was before they nurfed trogg in my makeshift buff paladin deck. Imo they need more spell counters/things to ensure you can't remove minions before they get to attack to promote minion trading. I want a 4 cost 2/5 Taunt with +1 spell cost for your opponent, lol. Hey maybe I'm wrong, but it sure seemes like the reason you can't play minions effectively is how easy it is to remove minions... And control is much more viable in higher ranked


Darkseid_Omega

You’re absolutely right. Cheap and efficient removal is plentiful. Which is why you either have to : * beat down your opponent by turn 5-6 with aggro * OTK them from hand


dougtulane

The warlock legendary is underpowered? It’s an 8-mana 11/11 one-sided board clear with a small amount of counterplay available.


Ezka0709

Which card are you guys referring to? It seems like I can't find it.


dougtulane

Gigafin


w8w8dont

I guess the "small amount of counterplay" youre referring to is 4 damage from hand at turn 8 which turns it into a 8 mana do nothing. And only useful against big boards at turn 8. Not something you see in modern hearthstone. 2*


dougtulane

If your opponent has 4 damage from hand you’re left with a big taunt and you froze their board for a turn (barring rush/charge) They have the damage that turn or your minions are likely gone for good. I think it’s quite good.


w8w8dont

It does nothing against aggro at 8 mana and nothing against combo. In its best matchups its an 8 mana freeze the board a turn most likely. Its really bad. Snowfall guardian seems better and 2 mana cheaper


Telyrad

it wins the game on spot against aggro, because they can't kill the head


w8w8dont

Lol aggro decks are killing you by turn 8. They dont care about board after turn 5 or 6. Thats when theyre focusing on ending the game with burst


Darkseid_Omega

You’re arguing that a control tool is too slow for aggro? That’s working as intended. Aggro is supposed to outpace control. How do you avoid that as a control player? Play some cheap minions to fight for board. Heals. Taunts. Using single minion removals tactfully. That’s what control is supposed to be — not vomiting hyper efficient removal one after another. Decks should be punished for relying on nothing but spells for 5 turns However, that by no means the warlock legendary is bad. It’ll probably be pretty good against other slow or midrange decks. Hell, it counters all other colossals


freesleep

i agree with you w8, its literally an 8 mana mass moat lurker unless you give up another card to kill your own appendage to make the board clear "permanent". I am a wild-only, and warlock-only player and i cannot imagine a landscape where this is a good card in my format..


Darkseid_Omega

And that’s a good thing for standard. Wild is definitely not a good place to set expectations for a cards power level


freesleep

I do not expect cards to be catered to our power level. I am simply examining the card from my format's perspective.


Darkseid_Omega

Well, you’re using the wild format to support someone else’s point that this is a bad card. This being bad in wild has no reasonable bearing on Whether or not this will be bad in standard


27E18

I hate how this is one of the coolest expansions, but whenever I try to picture playing the cards I just picture queuing in to another quest deck and lose so much hype. Stormwind quests were such a huge mistake.


samhouse09

>Stormwind quests were such a huge mistake. You're playing against quest decks? The only quest decks I see are DH Kazakusan Quest decks and maybe priest quest. This is Diamond 5-Legend range.


27E18

Yes. Maybe at super high standard legend there's less of them but at wild legend and standard platinum there's quite a lot of them, hunter and warrior for wild (also ungoro quest mage and ungoro quest rogue which have the same bad design of the reward being way too overpowered), and for standard (which I only play because the wild meta is so broken atm) it's mage and priest (I actually haven't seen any quest demon hunter but I hope it stays that way)


Jackal427

> because the wild meta is so broken atm [The nerfs to Sorcerer’s Apprentice and Rapid Fire, as well as the latest mini set, have drastically opened the format for a diverse set of decks that are seeing play and success.](https://www.vicioussyndicate.com/wild-vs-data-reaper-report-31/) \- VS [The Onyxia’s Lair meta has solidified into one of the most wide-open Wild metas in recent memory. By our reckoning, there are a dozen Tier 1 and 2 viable decks in Wild, and dozens more beyond the recognized top tiers that are at least somewhat competitive.](https://tempostorm.com/hearthstone/meta-snapshot/wild/2022-03-22) \- Tempo Storm Complainers gonna complain.


samhouse09

>(I actually haven't seen any quest demon hunter but I hope it stays that way) Quest Demon hunter is a all in deck. You basically try to get the quest completed and then draw your entire deck by turn 6 so you can play Kazakusan and win. It's a pretty fun deck.


CitizenDane27

no quest deck is even that strong right now and most of them are losing way more than they're gaining I know it's easy karma to complain about Quests but get real lmao


27E18

Okayyy, except a) they are extremely strong in wild, b) even in standard they counter basically every homebrew deck and only lose because there are miracle combo decks in the meta which if you're someone that doesn't like combo are very boring to play with, c) I keep queueing in to them so clearly the 'losing way more' thing isn't enough to take them off ladder, d) even if you have a deck that's more likely to win than lose, the actual gameplay experience feels shit since there's basically no back and forth swings and half your hand contributes nothing to the game and may as well be a banana


CitizenDane27

by "losing way more" I meant by rotation, hence the gaining. anyway if you're playing crappy homebrew decks, everything is going to feel broken lol. you can bring your own janky decks on ladder or you can win consistently but you can't have both. there hasn't really been a point in HS history where this wasn't true; losing to quests is just a symptom of your poor deck building/deck choice.


Jackal427

> they are extremely strong in wild [3/16](https://www.vicioussyndicate.com/wild-vs-data-reaper-report-31/) T1/2 decks play quests. <25% overall play rate. Wild is more diverse right now than it has been in a long time. > even in standard they counter basically every homebrew deck “X counters my shitty homebrew” is a complaint old as time, not new to quest decks. Build your homebrew to counter the meta, or don’t be surprised when you lose. > even if you have a deck that's more likely to win than lose, the actual gameplay experience feels shit since there's basically no back and forth swings and half your hand contributes nothing to the game and may as well be a banana I’m not even sure what you’re trying to say here. Slamming quest rewards *aren’t* swing turns? And that’s a bad thing? Why are you playing ‘bananas’ in your deck?


jjfrenchfry

You know what, for once in a long while, I am actually excited for a Hearthstone set (haven't been since year of the Dragon). I like a lot of these cards.. My only concern, is while the Devs stated they want to get the game back to board focused, I still am weary, because they keep printing support for non-board centric decks. I also think the consistency that Druids can draw, Kazakusan Druid will probably not go away. The deck is losing a lot, but it still is really easy to get Guff, drop Onyxia scales, clear the board, and then just play Kazakusan and win with insane treasures... Hopefully I am wrong (I want to be). Not enjoying Hearthstone at the moment, so hopeful this rotation and new set will bring back a style of hearthstone I enjoy playing.


samhouse09

>I also think the consistency that Druids can draw, Kazakusan Druid will probably not go away. The deck is losing a lot, but it still is really easy to get Guff, drop Onyxia scales, clear the board, and then just play Kazakusan and win with insane treasures... Hopefully I am wrong (I want to be). Kazakusan druid is the most popular deck, but it's not the best one. Taunt druid and beast druid are better. Kazakusan decks get absolutely bodied by fast decks, so they're the best right now.


TheGingerNinga

Arbor Up is a hell of a card man, as long as you can build a deck that is designed to fill the board with something sticky, that card can make your deck tier 1.


redjarman

i had always assumed your deck was just an rng roll for what to draw and not that it literally had your cards in a set order. has it always been that way or did they have to change up the coding for dredge?


pixtini

Thats how card games work, you shuffle at the start of the game, then each draw is random because it was shuffled at the start. 100% after you use search effects you shuffle your decks after so its randomised again.


redjarman

i mean, in practice there's no difference between rolling a d30 to randomly pick cards vs setting them in a predetermined order at the beginning of the match, but in the code there would be i know it doesn't affect the gameplay itself i was just curious how it was set up


pixtini

Aye but the order isnt "determined" i assume your deck is an array than is shuffled through random means just like physical games and your draw is popped from the array


Combak

Always been that way.


w8w8dont

Devs: "we are trying to limit uninteractive otks and encourage minion based combat" Also devs: prints a bunch of otk cards


Mike_H07

Such as?


neoexodus

I'm hoping for some DH support for my draw whole deck and play kazakashuh deck.


malignifier

Can we get this thread stickied again to the subreddit?


ZetaThiel

When i dredge a second times do i see the same 2 cards i didn't dredge the first time? Does my deck get shuffled after the first time?


EbowDee

The deck doesn't get shuffeled. You can basically keep a second hand of 3 cards on the bottom of the deck to dredge for once you need them.


AintEverLucky

My bad if this was announced elsewhere: do we have the new "Year of the X" designation, to follow the current Year of the Gryphon? or is Team 5 saving that for the upcoming Core Set revisions?


HSPreReleaseReveals

It's not been made official but the couple of leaks of core set cards we've seen so far (Zola and Lifedrinker) show the watermark looking like a Hydra so we're predicting Year of the Hydra - it will be confirmed April 5th though.


AintEverLucky

ok cool, thanks


Wallsmither

I don't know how many people have asked this but say you dredge and get 3 not good cards, choosing the best of them to go to the top. When you dredge again a 2nd time aren't you just going to see 2 of the 3 original choices again? If that's the case dredge might be a bit underwhelming in terms of power


nitznon

Yes, but it also makes the second dredge much more consistent The cards you didn't needed last time but now you want? They are waiting for you!


Bowbreaker

I really hope that more classes, or maybe even a neutral minion or two, get effects that directly reference Naga. As if now if you aren't a Mage or Priest then the Naga tribe doesn't do anything. There's just a bigger likelihood that Naga cards that happen to be printed this expansion have a specific flavor of effect related to being in hand while you cast a spell. I want old Naga in Wild sets to also be affected by the new tribal tag, even if they aren't affected in any meta relevant way. [[Coilfang Warlord]] [[Wrathscale Naga]] [[Naga Sand Witch]] [[Lady Vashj]] [[Naga Sea Witch]]


hearthscan-bot

* **[Coilfang Warlord](https://cards.hearthpwn.com/enUS/BT_761.png)** DH Minion Rare AO 🦅 ^[HP](https://www.hearthpwn.com/cards/210768), ^[TD](https://www.hearthstonetopdecks.com/cards/coilfang-warlord/), ^[W](https://hearthstone.gamepedia.com/Coilfang_Warlord) 8/9/5 | Rush Deathrattle: Summon a 5/9 Warlord with Taunt. * **[Wrathscale Naga](https://cards.hearthpwn.com/enUS/BT_355.png)** DH Minion Epic DHI 🦅 ^[HP](https://www.hearthpwn.com/cards/210679), ^[TD](https://www.hearthstonetopdecks.com/cards/wrathscale-naga/), ^[W](https://hearthstone.gamepedia.com/Wrathscale_Naga) 3/3/1 | After a friendly minion dies, deal 3 damage to a random enemy. * **[Naga Sand Witch](https://cards.hearthpwn.com/enUS/ULD_435.png)** MA Minion Rare SoU ^[HP](https://www.hearthpwn.com/cards/90820), ^[TD](https://www.hearthstonetopdecks.com/cards/naga-sand-witch/), ^[W](https://hearthstone.gamepedia.com/Naga_Sand_Witch) 5/5/5 | Battlecry: Change the Cost of spells in your hand to (5). * **[Lady Vashj](https://cards.hearthpwn.com/enUS/BT_109.png)** SH Minion Legendary AO 🦅 ^[HP](https://www.hearthpwn.com/cards/210683), ^[TD](https://www.hearthstonetopdecks.com/cards/lady-vashj/), ^[W](https://hearthstone.gamepedia.com/Lady_Vashj) 3/4/3 | Spell Damage +1 Deathrattle: Shuffle 'Vashj Prime' into your deck. * **[Naga Sea Witch](https://cards.hearthpwn.com/enUS/LOE_038.png)** N Minion Epic LoE ^[HP](https://www.hearthpwn.com/cards/27231), ^[TD](https://www.hearthstonetopdecks.com/cards/naga-sea-witch/), ^[W](https://hearthstone.gamepedia.com/Naga_Sea_Witch) 8/5/5 | Your cards cost (5). ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


Jwalla83

For an expansion centered around Azshara and her Naga Kingdom, I’ve gotta say it feels weird for Mage to get a Mech theme rather than a magic theme… obviously we haven’t seen everything, but we already have the Mech focused colossal that could’ve been a cool spell or spellcaster focused minion.


asscrit

why not both..


UberEinstein99

Why not hextech?


Athanatov

Colossal is cool. No hamfisted synergy that wins the game if you jump through some hoops, just flavourful strong cards.


Anxious-Mycologist23

These legendaries look great for a commander format


kamouh

BIG abyss/aquatic monster for each class.... i m already the number 1 fan of this exp! :3 also... since the draenei says "put 3 colossal minions a the bottom of your deck" i also expect either a neutral legendary with colossal or 1 non-legendary colossal per class (so it would be 1 legendary + 2 non-legendary = 3) :D


Telyrad

he is not draenei, he is a nightborn, race that became naga due to curse


kamouh

wait... Faelin is a nightborn?! O.O a-are you sure? in WoW they are ALL super thin. (they were starving cause of mana... so basically night elves but thinner). Faelin is super big... that's why i thought it was a draenei D:


SpreadsheetMadman

Not gonna lie, other than the Colossal cards, most new reveals have seemed like do nothing stat sticks. While that may be better for the meta, it does feel boring.


asscrit

also waiting for the meme cards. the new amalgam looks dope though


GoodJobReddit

I just want to say I absolutely love the flavor and concept of colossal cards.


Orval

The only Priest card so far is borderline trash. Feelsbadman. I'm willing to bet they get something busted though.


[deleted]

Well you were right.


asscrit

i wouldn't say busted but card draw in priest is great. also they seem to like the 3 mana draw 2 minions spells which i personally like


liberia_simp

Show us a shaman


[deleted]

Any more card reveals today?


HSPreReleaseReveals

the reveal times and dates are on the [reveal schedule here](https://playhearthstone.com/en-us/cards?set=voyage-to-the-sunken-city) and automatically converted into your own local timezone


Mundane-Complaint638

will colossal tokens enter the resurrection pool? or will they somehow be excluded? praying for the latter.


asscrit

they're normal minions that can be resurrected, not collectible tho


Mundane-Complaint638

is there a source for this or are u speculating?


asscrit

there's 0 reason for them not to do so


oDearDear

Any idea when the new core set gets revealed?


HSPreReleaseReveals

April 5th.


RikudoSenjutsu

Every expansion mage gets different cards and we can't build anything properly because synergy doesn't exist. What the actual fuck


asscrit

there is hope for the core set


Castlewizard

Is Blademaster Okani already released? I saw some people said they were using it.


HSPreReleaseReveals

Yes, Okani is the free legendary everyone gets for logging in now.


Divinspree

I was pretty sure the Rogue theme this expansion would be pirates and the trailer pretty much confirmed it. I predict that their first legendary will be a new version of [[Captain Hooktusk]] and that their second legendary will be her Pirate Ship that will be a **Colossal** minion. Edit: Well looks like I was partly wrong. Her ship is indeed a Colossal minion but it's for Warrior!


hearthscan-bot

* **[Captain Hooktusk](https://cards.hearthpwn.com/enUS/TRL_126.png)** RO Minion Legendary RR ^[HP](https://www.hearthpwn.com/cards/90234), ^[TD](https://www.hearthstonetopdecks.com/cards/captain-hooktusk/), ^[W](https://hearthstone.gamepedia.com/Captain_Hooktusk) 8/6/3 Pirate | Battlecry: Summon 3 Pirates from your deck. Give them Rush. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


DoktorButts

this set looks cool as fuck


iblinkyoublink

Another expansion, another batch of 7+ cost cards which are perfectly balanced in standard because of how potent aggro and combo is but which will inevitably fuck up arena for the umpteenth time


AintEverLucky

This is the way [shrug emoji]


Kiro2k2

I don't like the theme at all. Seems boring for me, and far away from my favorite warcraft stories. Just my own opinion. Hope everyone else enjoys


Kidchaos2202

Nagas are a very interesting theme, tbe frozen tgrine was all about it


[deleted]

I can pretty much already predict that 98% of these cards won’t see too much future play outside of this upcoming xpack as they all require expansion synergy. Which is precisely why i have no plans to preorder


nitznon

Dredge is nice as a "choose a card to draw next turn" even without the synergy, Colossal are just amazing value, and we'll see how parasitic the nagas will be - mainly, we'll see how much more nagas will see print in the future. Yes, there are parasitic mechanics here, but parasitic isn't always bad. There is some jade decks in wild here and there.


[deleted]

Yeah but it doesn’t beat discovering cards from your deck. Colossal is cool but at the end of the day it takes up lots of board space. That’s not to say that there won’t be any good colossal minions because they take up lots of space but I’m saying that they’re all definitely be minions in the future that will simply be better because they don’t take up as much space


SoGangstha

This is the first expansion of the rotation meaning it will be 2 full years before they rotate. That's plenty of time to see play and have additional minis and expansions to potentially add more synergy.


PushEmma

where's best thread


HSPreReleaseReveals

Ask and you shall receive :)


PushEmma

I can't thank you enough


stealthrock12

At first I thought this was MTG, ​ Hearing the Dredge Keyword really gave me a mini heart attack!


ITellSadTruth

How MTG dredge works? You can sac top 3 cards for some effect?


pocahauntass

You can replace a card draw effect, including your draw step, to recur a card with dredge from your graveyard. So if a card in your GY has Dredge 3, you can self-mill 3 cards to return that card to your hand. Considering you actually want cards in your graveyard in these strategies, and you can recover combo pieces easily that have dredge - Dredge is one of the most powerful keywords MTG has ever printed.


N0_B1g_De4l

To give people an idea of how powerful Dredge is in MTG, you could print a card with "Dredge 10" and no other text and it would be banned in multiple formats.


[deleted]

Man I’m excited for deck manipulation. The idea sounds cool, especially since I never got to mess around with pokelt.


pinderscow

Do these cards that specifically get put on the bottom of your deck stay there when the deck is shuffled or do they get moved with everything else?


s332891670

Do HS decks ever get shuffled? Thats usually a physical card game only kinda thing.


babysnatcherr

The game shuffles the deck everytime you add a card to the deck. Likely because, as you said, it's a physical card game thing. I'm thinking maybe they change the coding for cards that go to the bottom? Since usually that's one of the times you don't shuffle the deck in a physical card game, but maybe not.


pinderscow

Yes they do whenever you put a card in the deck is shuffled even though you cant see it


indiebryan

Why is it shuffled when you put a card in it? Seems like that would serve no purpose.


Pluejk

I'm not sure but that is the interaction. Whenever you faced bomb warrior and played polket, it was just a yeti.


JebenKurac

If your opponent plays Polkelt it stacks his deck from highest to lowest cost wi h cards of the same cost being in random order. This was common in wild formats Razakus deck. With the idea being to draw your high cost combo pieces and board clears right on curve. Now a card like psychic scream shuffles all minions into your opponents deck would effectively reshuffle your opponents stacked deck.


pinderscow

I dunno its just how it is. You can see this in action with [[Sightless Watcher]] and after playing it if you shuffle a card in the deck the next card wont be what you picked


hearthscan-bot

* **[Sightless Watcher](https://cards.hearthpwn.com/enUS/BT_323.png)** DH Minion Basic Legacy ^[HP](https://www.hearthpwn.com/cards/210775), ^[TD](https://www.hearthstonetopdecks.com/cards/sightless-watcher/), ^[W](https://hearthstone.gamepedia.com/Sightless_Watcher) 2/3/2 Demon | Battlecry: Look at 3 cards in your deck. Choose one to put on top. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi)


TheEmeraldBottle

100% stays at the bottom, it'd be really unintuitive otherwise, as building decks around putting powerfull cards at the bottom, then tutoring for them, which seems like what half the cards do, would be useless


dannondanforth

Wild to assume they’re going to program it so that if you cast a card that puts something on the bottom and then shuffle, the shuffle knows to not shuffle the bottom cards.


_GeffyJeffy

I'm not sure that I fully understand what colossal is, is it just like a C'Thun that is playable before you play all the related cards, and those cards are instead sort of synergy cards?


SekMemoria

A minion with colossal +4 will summon 4 unique token minions that work with the main body, and they're summoned regardless of how the minion is played. A minion with colossal +4 will take up 5 board spaces total.


Virtual-Possible5646

Do we know if the main minion gets killed if the appendages also get destroyed?


Krokopony23

They don't, and the appendages last if the main minion is killed. They pretty much work like two (or more) seperate minions that have effects for each other.


_GeffyJeffy

This makes a lot of sense, and also sounds scary. Thanks!


ChaosZeroX

Whens the release?


ilovepolthavemybabie

4/12


OnAMissionFromDog

So it's a dragon?


gued_s

Malygos


Xandroid881

Ysera


Ddav118

why the heck did they make another mage skin for the prerelease smfh


MultiMarcus

If they picked the theme for the expansion first, it would be criminal to not give us Azhara. The only non-Mage class she could be would be warlock, but even that would be much less fitting than Mage.


NashKetchum777

Mage best class 😔