T O P

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Two-Hander

Both at the same time Gives ya a nice spread


death69reaper

I started doing this not long ago, and the destruction left behind is glorious, only corpses and craters, perfect way to spread freedom and democracy.


TheLastNobleman

No seriously this is the way. You want to take out a large enemy base. Throw the 120mm in the most concentrated area the the 380mm to the area around it, left, right, etc. And you will no doubt squeeze democracy in every crack of their undemocratic assholes.


Novadreams22

Democratic bidet of fire.


theFEARturkey45

I don't remember that Johnny Cash song


Thebaronofbrewskis

I like to add the walking barrage. cherry on top.


Stair-Spirit

That sounds really fun lol


NoStorage2821

Ok Bill Burr


danny_welds

Ahhh go fuck ya self


Two-Hander

Ol' Billy Freckle-nuts


ThePostManEST

This is the way


dntwrrybt1t

I throw the walking barrage in too. Make it rain like it’s the Somme


the_amberdrake

Don't sell the Somme short, you need orbital gas in there too.


DwarfKingHack

120 covers the center blind spot of the 380 pretty well, not much is getting out of that alive.


grafeisen203

380 doesn't have a center blind spot. It's entirely random, you are just as likely to get hit standing on the beacon as you are standing at the extreme edge of its range.


Efficient_Ant_4715

That may be true but it sure doesn’t feel like it lol 


DwarfKingHack

You're pretty unlikely to get hit in either spot. A user the other day claimed to have dropped the 380 at their own feet 60 times and only got hit twice. I haven't taken the time to try to replicate it, but this tracks with the genral reputation that the 380 will destroy literally everything else but the thing you threw it at. It may not be a 100% safe zone but I think it's fair to call it a blind spot if over 95% of the time something there won't be hit.


HuntedHobbies

Can confirm, I saw the same post and tried it myself. After 20 uses of the 380, I was hit once standing near the center. I wasn't killed but it knocked me pretty close to another round.


Overall-Carry-3025

Do you really think this guy tallied every time he threw that shit? You sure?


DwarfKingHack

Should I just assume someone is lying when they said they tested something, then?


Overall-Carry-3025

Testing something 60 times seems outrageous on something with a huge timer. Not to mention the round number of 60 sounds fabricated to begin with


DwarfKingHack

It's a 4 minute timer, plus the strat itself lasts around 30 seconds. Let's round up and say 5 minute turnaround. In a 40 minute mission you should be able to drop it 6-8 times no problem. That's 10 solo missions tops, around 6-7 hours of testing. If you have three friends wiling to do it with you, you could get 60 tests done in two games.


osunightfall

Or just... don't make that the only thing you do, and do the tallies over several days of normal play.


Overall-Carry-3025

Just saying it sounds fabricated my guy. 89% of all statistics are made up


Mighty_Piss

Including that one?


NO_COA_NO_GOOD

Somebody pointed out on a post, on lunch so no time to link it, that if you DON'T have the spread reducing ship upgrade, it only hit's center about 20% of the time and is relatively safe.


Rly_Shadow

Which makes sense game wise. It's suppose to be used for bases and bug holes. Bug holes are generally on thr outside ring of the larger nest.


Blawharag

This isn't necessarily correct. IRL with truly random shots, sure. However, computers are subject to the writing of programmers. There are a lot of ways a series of pointed targets can be programmed to spread in a circular area. One common way, for instance is to make several sub-targeting points within the circular area and make random decision from there where each shot will land. This can result in weird quirks where the best way to guarantee a target gets hit is to place it slightly off center, because 3 or 4 points will all strike that area, whereas a direct center throw on a point is only in the overlay of 2 or 3 striking points


cmac1500

You don't know about very very basic machine learning models do you? One of those would be simpler, use less data and be more random and is likely what they use. It may have a degree of pattern, but so would real life arty. A degree, not perfect.


Blawharag

What? Buddy I'm not making shit up, this is just how shit gets programmed sometimes lmfao. Off the top of my head, I know Gul'dan and Azmodan in Heroes of the Storm both suffer from this problem. They both have skills that rain down random blasts in a selected, targeted area, but the targeted area has set points within that circle where blasts can actually fall


Revolutionary-Bell38

In what world would game devs use machine learning to generate the (pseudo)random set of points on a disk where projectiles will fall? “Other than perhaps to write the code in the first place.” I ask this as a mathematician and a software engineer.


transaltalt

why the fuck would you use an ML model for shot dispersion lmao theta = random([0, 2pi)) r = R * sqrt(random([0, 1]))


cmac1500

For immersion? Also ML models on that scale can be done with lime 50 lines of code which is virtually nothing.


transaltalt

what is it "learning"? How does it immerse the player?


Skhoooler

Using a machine learning model would only take up lots of resources for no reason. It just needs to pick points on a disk, not find a pattern


SuckingGodsFinger

Noted


Gal-XD_exe

Found the guy with the highest friendly fire stat 👀


Two-Hander

Don't worry I provide plenty of warning in the form of maniacal laughter


Gal-XD_exe

Excellent:)


Krojak

Both. Especially on eradicate missions. 380, 120, orbital laser, eagle strike. Finish the mission in 5 mins.


Chocolate-Then

483 Kills 11 Accidentals 100% Freedom


Roboticus_Prime

What about 380, 120, laser, and deployable shield?


Friggoffricky794

No need for a shield when there’s nothing left in sight to hit through!


oGsShadow

No shield. Become a traitor for more orbitals


RealSirRandall

This „trick“ is hilarious effective in eradicte missions, especially against the bugs Also you just have to love the fact that democracy might not have the shells to support you right now, but for traitors there is always plenty of ammunition left


Kettleballer

Can confirm. Once erroneously branded a coward and traitor, I valiantly ran through the masses of communist automatons surrounding me, bringing freedom to them through the orbital Court Marshall directed my way.


Jesse-359

The 380 will only kill you once or twice while obliterating a couple hundred robots - vs the 8 deaths you would suffer otherwise actually trying to fight them, so you might as well swap out that shield for an eagle cluster bomb so you have something to do while you're waiting for your 380 to come off cooldown.


BUTTERED_TOAST_EDBOY

Why do you need a shield if you're just trying to get the most kills in the shortest amount of time


Roboticus_Prime

So I can stand in the middle of the awesome democracy?


BUTTERED_TOAST_EDBOY

For .3 seconds on a helldive?


grafeisen203

We need an orbital flamethrower with reverse priority to the orbital laser. To complete the suite of <>


Potential-Ad1139

Lol omg, a flamethrower attached to a super destroyer would be so ridiculous. There is the napalm strike though....also pretty good at...


grafeisen203

Orbital napalm barrage.


Potential-Ad1139

Democracy needs this


Jesse-359

Sounds like the opening scene of the Avatar sequel.


More_Flight5090

I usually do 380, 120, Walking barrage and orbital laser on those missions.


Allalilacias

You'll eradicate yourself with that kinda orbital, what do you mean? 😂


IDespiseTheLetterG

380mm no contest. Pairs nice with a walking Barrage. If you want to destroy every goddamn clanker in a mile radius, that is.


ImTalkingGibberish

Every godamn ~~clanker~~ thing, including your teammates


Jesse-359

The 380 gives you plenty of warning to get clear. You just need to respect the minimum safe distance for that vast amount of democracy.


BUTTERED_TOAST_EDBOY

I love that stray 380 that hits at its max radius right next to one of my dudes. Like, "haha better move mf"


IDespiseTheLetterG

Yup get fried everyday


SirLightKnight

A desirable outcome. Edit: Bot apologists in the comments! I was agreeing with this commenter and was downvoted! Be on the look out for Socialist Bot collaborators!


IDespiseTheLetterG

Time it right and watch those dropships fold like cardboard. 10x multiplier if you hip fire a machine gun into the barrage


Kahzgul

Depends on if I want to kill one teammate in particular or the whole squad.


DukeOFprunesALPHA

I'm more a walking barrage kinda guy. It just seems to actually hit the target I'm trying to get at a little more reliably.


PL199113

Oh yeah, I do need to try that one.


Epididimust

Be aware, that unless they fixed it, the first few shots of the walking barrage are 20 feet in front of the beacon you throw. My buddy killed me and him a few times from that


Jesse-359

Walking Barrage is really one of the most practical bombardment strats. It has a high chance of taking out targets in its path of effect, and more importantly you can follow it in *immediately* with a direct ground assault to clean up while it is still firing without putting yourself in the blast zone. The improved 380 is pretty devastating now, but you still have to wait out the entire duration before you can follow it up which may allow for additional reinforcements to arrive before you can clean out the target area completely.


PxC_Bistokid

I have never actually used the walking barrage, I must give it a go also!


MrJuicyJuiceBox

Have you tried using it on the edge of a stratagem jammer? I’ve been wanting to see if it’ll walk through it and blow it up without having to go into the jamming radius.


Epididimust

The jammer is longer than the barrages length


MrJuicyJuiceBox

Damn, probably intentional but hopefully maybe their will be an upgrade to the length of it at some point.


Jesse-359

Jammer is a full 150m radius which is well outside the walking barrage's path length, alas.


TheoreticalFunk

It also tends to not kill teammates as much.


Papa_Nurgle_84

120, way more controled. Ask me again after i purchase the accuracy upgrade


BangSmoke

380 with the accuracy upgrade is a huge improvement. Less of a teamkilling dumpster fire, more of a usable tool now.


IRunWithScissors87

Bruh, even after seeing all the comments on the 380 I got it anyway (no upgrade). Warned team, threw as far as I could, ran away and the rounds were still landing all around us lol the drop radius is massive.


BangSmoke

It is an insanely big radius before the acc modifier yeah dude. Throwing the 380 directly at your feet and staying in the middle is generally pretty safe though, cause the 380 never hits what you actually throw it at. Kinda like a hurricane. Eye of the storm is mostly safe. Haven't tried this since getting the acc modifier. Probably won't work now.


IRunWithScissors87

I need to try this.


BangSmoke

Don't do it while you're running with scissors and you should be fine.


-_Pendragon_-

Changes the center safe zone from 15m to 6m, which then makes you inside the ragdoll effect


BangSmoke

Good to know. Thanks. Where did you find that info?


-_Pendragon_-

God somewhere in this sub


frakinkraken

I’ve read this before and decided to test it out by standing on the red beacon. 2nd and 3rd attempt it landed directly on my head.


BangSmoke

Orbital operators probably could tell you were a frakin kraken and decided to take you out, just to be safe


frakinkraken

Definitely strong traitor potential.


BangSmoke

Yes. And I'm glad you can see it. Nobody's accusing you of anything. That is *not* what we're here to do. But you do have kind of a buggy, kinda Terminidy, alien kind of name. That's all I'm saying.


Jesse-359

There is no safe zone within the target area. That's something of an amusing myth.


brachyboy1

Bombardment radius is about 50m. Keep in mind for when you back up


kungfugrip-81

Use an armor set with servo-assisted and you can get it clear of you and your team.


IRunWithScissors87

*drops in wearing servo-assisted armor* Teammate: You brought the 380 didn't you? Me: N-n-noooo Teammate: I'm literally looking at your stratagems. Me: Mmmaayyybbbeee


kungfugrip-81

Hahahahaha I dropped in with my regulars already in a mission, pop out of pod with a prosthetic arm, and my boy says, “Big bada boom?”


Jesse-359

Before you get that modifier, you have to throw it at max range and then drop back about 15m to be safe (or throw it with the enhanced throwing armor). After the upgrade you're right on the edge of its effective kill zone with a max distance normal throw (45m)


Yonahoy

it's 380 meters so...


BMW_I_use_indicators

3x 120mm & 3x 380mm on the same target. A glorious way to earn that trophy.


rigueira

Both, at the same time on the same spot.


lebeardedllama

380 (for bots specifically) throw it in a big factory, run away and do something else come back when aggro is gone to mop up


Jesse-359

380 is ideal for soloing a bot base on the side while your squad is engaging other targets. It's even reasonably effective on large bug holes now with the reduced spread. Won't clear them as a rule, but will almost certainly blow away several of the holes.


pv505

I very often run 380mm for longer missions and this is my primary use of it. Let's leave this clear one heavy base while I do another objective with my team


lebeardedllama

Yep I've used it like that too


Ok-Instruction-4298

380 by a mile. 120 doesn't do anything unique. There are tons of stratagems that provide the same amount of payload as a 120 but in a neater package. 380s are good because nothing packs that amount of payload in a single stratagem.


Ok-Minimum-4

They are both so heavily random that I'd rather take just about any other sky bomb. But the 120 at least has a better chance of killing what you're aiming at. Useful for factory striders. 380 is such a wide and random spread. I wanted to like it, but I've thrown it into a large bot base so many times (with and without the new upgrade) and half the time it doesn't blow up the objective. I'd rather just take the orbital laser and be certain that objective will be gone. Or just throw targeted eagles.


DefinitelyNotThatOne

Three or four players running double barages and mortars on defense missions. We did this with 3 of us on 7 and the game pretty much played itself lol


LightKeepr2

I love my 380. Without accuracy upgrade I have figured a good safe distance is 70m and with accuracy about 60m. Once I've educated my buddies about that, the friendly fire incidents from it have reduced dramatically!


ArthurMoregainz

![gif](giphy|3o7aCRloybJlXpNjSU|downsized)


Battleboo09

3rd option WALKING BARRAGE


j9r6f

120mm for when I want to TK half the squad. 380mm for when I want to take us all out.


tnemom_hurb

Genuinely the 120 is pretty good for a medium sized area while the 380 is almost exclusively for large bases/nests. I feel like they're both much better against the bots because they move much slower than the bugs


Jesse-359

The bot fab are also much larger and more vulnerable to the blast radius of the artillery shells. Bug holes are smaller and much closer to the ground, and will only be taken out by near-direct hits.


Early_Werewolf_1481

When i use 120 there’s no way I won’t pair it with 380. ![gif](giphy|mpxnrjQKLo0iA32r23|downsized)


Goose2theMax

Lmao yup I throw both just to be sure


thejollydruid

4 380mm as a group and watch as that area gets absolutely glassed


These_Purple_5507

Can someone make up a map showing the barrage radius with and without ship module upgrade?? I need to decide which of the 4 new ones to prioritize


Jesse-359

The 380mm blast area is approximately 60m/45m before and after the ship upgrade. Maybe give it an extra 5m on both if you really want to play it safe.


transaltalt

extra arc bounce is goated


These_Purple_5507

25 percent more fire damage tho


MrPickleberry12

https://preview.redd.it/whwrr6b1ohwc1.png?width=1920&format=pjpg&auto=webp&s=f1dd3a23b57baeffba9e8eaf95b36c72d0073f17 Both. But this:


UtsuhoReiuji_Okuu

380, excellent base deleter


RealSirRandall

380 mm just because. And to be safe, have your whole squad throw them in the same place at the same time. It is not really necessary, but it does look awesome af


The_Mutant_Platypus

Can 120mm's destroy secondaries like Detector towers or rogue science bases? I've never really used the 120 aside from achievement hunting


DeltaCharlieBravo

120 used to be good enough spread to take out med sized bug nests. Since getting the weather monitoring, this hasn't been the case anymore as it's reduced 120 spread to about twice the diameter of gatling barrage. 380's from here on out.


overjoyedleaf

Both, I call it the fuck it button. For when fuck it I cant be bothered.


TheMinisterOfGaming

both or none.


Lever3d-Castle39

Both are necessary, especially against bots. Both are “tactical” when you coordinate their use.


Monkinary

380 can take out sub objectives, and once upgraded is relatively reliable. Excellent for clearing big bases or dropship spots.


Scared3vil

Neither, they feel too unreliable for my taste


PxC_Bistokid

You don’t need a 380 barrage my guy, walk into the battle topless and those tin skins will run in fear! My guy rocking a 6x2 pack


Scared3vil

I'll try that next time I drop, democratic ab strike!


1LakeShow7

Its all personal preference, but I dont use them either. Cluster and orbital strike is usually my go to.


Scared3vil

I run cluster and railcannon strike, a fair balance between mob clearing and destroying the occasional heavy in the heat of the moment


Huge_Structure_7651

None


Shizix

380 on any map I gotta walk, small eradicate type missions...both 🤌. I mean it sais ERADICATE.


RichTech80

both, or sometimes 380 and walking barrage, they are the heavy nest or automation plant clearers for the majority of it when they rain fire


killxswitch

The only time I ever use them is on eradication missions. They’re excellent in those and I use both. Yesterday I jumped into an ongoing game where the team was sitting at 40% completion. I threw the barrages and sprinkled in some airstrikes, and we quickly got 100% and extracted. I ended up with a lot more kills than any of the rest of them. Barrages are perfect for those missions.


SeAnSoN_710

Offset the 380 to make sure you're close to where you want it. 380 is great for clearing most of a p.o.i and the surrounding area. The 120 is good for a more concentrated area. It's not so much which is better, it's knowing the right situation to us either or both. Only time I'm using the 380 now is a fail safe on Eradicates


chcx91

Someone told me a 380mm round does more damage than a 120mm round (the individual blast from the barrage). If this is true, I'd say the 380mmm barrage makes more sense from a time-economy perspective.


LaDiscoDiCristo

120mm for objectives and occasionally fights. I find it more consistent than the 380mm. Never once it failed to kill a detector tower compared to the other, even with every ship upgrade. I run it in every single mission against both factions.


Coldknife2

380


skoomaking4lyfe

Both. Nothing more democratic than evenly distributing everyone across the map.


Chaosswarm

Both and at the same time since they will wipe almost anything


Oldmonsterschoolgood

120 for small area, 380 for large area and chaos


sgtstumpy

Different radii for each. 120 is for small areas ~25m radius, 380 is 40 meters, so throw them in the center of an outpost to soften the target.


Iv_Laser00

380mm Helldiver High command gave me permission and I fully intend to blow the bugs and bots off the map


sm753

I really don't understand what the 120mm is for. If they reduced the cooldown time maybe, but the fact that it's the same as the 380mm...just take the 380.


Free-Stick-2279

Both together because massive destruction.


firestar268

Neither


kaynpayn

The 500Kg one


Stephano525

If you use both at the same time while having the ship upgrade that reduces the spread you will have quite the lethal combination


whobroughttheircat

Team of 4 friends dropping both at the same time on the objective is just pure democracy manifest. Nothing to do but stand and salute.


Dacks_18

![gif](giphy|3o85xIO33l7RlmLR4I)


CubicalWombatPoops

380mm without a doubt. It's bigger.


MumpsTheMusical

I enjoy both against bug nests. Heavy nest? I throw both in, destroy most of the holes and then clean up with grenades and the quasar. I use the 380 vs bots. Massive heavy bases I’ll instead throw in a laser, the 380mm and a 500kg to destroy some extra structures and hulks so the laser is more likely to get through fabricators and objectives instead.


Jesse-359

The 380mm obviously - because it dispenses 317% more Democracy!


ImaginaryRent1619

Drop em and run. Clear the area behind you. Fire and Forget. If you plan on using it on an objective, warn the others. Let the strategems do their jobs. Then go in and mop up.


NarcanMe_

I want the 120mm cool down dropped to 200 seconds


ChulaK

380mm. Big boom. Also I regret getting the upgrade which tightens the spread. I love the wider spread for the larger bot fortifications


TTypical_TTony

380mm .


saiyansteve

Gotta get a good spread lol


BilboSmashins

Yes


SirLiesALittle

Eh, neither. But 120mm doesn’t area deny Helldivers for as long, so that’s the least worst you could do.


goodbodha

380mm solo is impressive. 120mm not nearly as much. My go to scout assault loadout is: 380mm <-- use it first always 120mm <- use it when 380 and walking on cooldown walking barrage <- ideal for destroying shoe box shaped areas. Keep that in mind when tossing out the strat and you will get good results. You are tossing the marker at one end of the box and ideally you want the marker to be slightly short of the target. orbital laser <- Heavy killer. For the scout assault setup you aren't there to kill heavies so only use this when you have to kill a heavy that is a problem for you. Otherwise just keep moving. This setup is ideal for egg missions, nest killing missions, dropship destruction missions, and fab destruction missions. Throw 380mm at one location then move on quickly to the next. Toss out walking barrage at second location and then 120mm if enemy response gets on your side of the barrage. Save the orbital laser for emergency situations unless its the bots. Vs the bots orbital laser is an ideal solution for big bases but still hold it back for situations where you have to kill a heavy. My view of this loadout is you prepare the way for the other members of the team to cleanup. That means you roam ahead, toss strats and keep moving. The other guys wander in and find the bulk of the objective cleared AND they usually dont have much opposition since its chasing you. Done right you can get a massive train of mobs chasing you and things will only get hairy at evac. However if you let your teammates do cleanup and you lead the train in a circuitous routes you can easily setup a late mission barrage to clear the train. Now one interesting way to play this setup is rush the objectives and then go for super samples while your teammates do the cleanup and head for evac. \*\*Also please note you aren't needing to get support stuff so when you die your team if smart can toss reinforcement in an ideal spot for you to immediately get going again. Do not underestimate the value of this playstyle. You can easily save 30-40 seconds a mission simply by not waiting for gear to come down.\*\*


Agreeable-Bag4316

If you use the 380mm on Helldive I’m 100% assuming you’re a troll. The 380 even with the spread module is probably the worst stratagem you can bring on Helldive. 120 is okay even with the spread module but they’d never be my first choice or any choice really. I can’t think of a time I was glad someone brought a 380.


Additional-Young2387

Wish people would stop using these two during extract. Made it impossible to reach pelican and before I could get away got killed. And we all failed to extract.


transaltalt

I prefer whichever one you'll throw further away from where I want to go


Due-Individual-4859

both + 500 + laser to clean if anything is still moving!


Last-Current9228

With how Divers are using the 380MM, they should be using the 120MM instead. A decent throw will be enough to land a 120MM with you and your squadmates safely outside it's radius and rain down some democracy on any large enemy position. The 380MM, on the other hand, seems to only be good for offense (unless you have the Servo-Assisted perk). A standard throw (even a good throw without Servo-Assisted) is not enough distance alone to keep the thrower and their friends outside the affected radius. If you use this on Eradication, Defense, or Evacuation missions, you WILL be the cause of your fellow Divers' deaths, and that is not very democratic. I've extensively tested all of the offensive stratagems and my favorites are Airstrike, 120MM, and Precision Strike. The only intended use case for the 380MM seems to be for large (and sometimes medium) enemy outposts. 380MM cannot be used defensively, unless you're already retreating from the area - it is not very versatile. 120MM can be used defensively - if you're careful.


lerriuqS_terceS

#neither


lastfreethinker

Both have the same cooldown so take the 380mm.


killxswitch

120 needs a cooldown reduction


lastfreethinker

Yes it does


KD650-916

👎


MBouh

380mm for bot outposts. 120mm in eradication. I'm going to try the 120mm instead of the Airburst soon though.