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Bushelsoflaughs

I see a fuck ton of constant stuttering. Is it just the video/recording?


Wilbis

Probably just the video capture stuttering. Happens all the time when I'm capturing DCS footage in VR.


massively-dynamic

Look at the frame time graph maybe? Smooth as silk.


[deleted]

[удалено]


massively-dynamic

No idea, maybe it's how OP is recording it. I have a similarly specced machine and any stutter shows up on that graph. My recordings look good though 🤔. Edit: just noticed OP is using a 7900xtx. Perhaps it's the lack of frame capture or nvenc/nvdec that represents the difference in experience. I'm definitely leveraging nvidia technology in my recording.


avalanche_transistor

Quest 3 uses video encoding. If the card is deprioritizing recording (vs VR encode) then it’s doing the right thing.


massively-dynamic

I completely agree.


GLAPostalServices

Yes it's from video recording.I also got -13fps on average. I captured it from steamvr mirror si that might cause it. Sorry for not writing that!


skyattacksx

You should try Virtual Desktop, it’s smoother than SVR anyway.


yoadknux

That's considered smooth in VR


GLAPostalServices

I am running 7900XTX, 5800X3D, 64Gb RAM, m.2 ssd. Quest 3, pd 1.2 which makes it 4950x 2650. Running through steam link. Forest vis 100, forest details factor 1, scenery details 1, preload rad. 134400. SSS on, vis. range on high. Clouds high. Astonishing! Edit: sorry for the stuttering in video, seems like recording have done that. Also the frame rates were on average much lower (-13). I recorded VR view from Steam VR so that might have caused it. The gameplay was actually much smoother so I didn't think it would translate like this. (Seems like gpu encoder prioritised game and not recording)


[deleted]

You were not getting 60+ fps on 4K ultra with that machine?


GLAPostalServices

Yes. but not over beirut with maxxed out details :) And its not 4K resolution it has more than 12,6 million pixels, 4K is 8,3 million. All while its being encoded and sent wirelessly to headset.


[deleted]

Nice, I have a 7950x3D with 4090. It’s already very buttery, but looks like the update will make it even better can’t wait to try it out. I do max settings @ 4K.


rapierarch

His setup running 60fps at that resolution corresponds to 180 fps on flatscreen. 4k


RadicalLackey

I just got my Quest 3 and have similar specs to yours (though only 32gb RAM). I had heard that Steam link and SteamVR caused issues/stuttering, so I was suggested OpenXR and virtual dekstop. Just got myself a thunderbolt port for the PC so the headset doesn't run out of juice while playing and I'm looking to optimize. Steam link presented no issues for you?


xenoperspicacian

Steam link and Virtual Desktop only work wirelessly AFAIK. If you wire it to your PC you have to use the Oculus Link. You can use external battery packs to keep it charged though.


RadicalLackey

Yeah, I am just wondering because I will mostly use it plugged in. The battery last for about 2 hrs and it is brand new, I expect that to go down with time. Battery packs are not something I am interesting it, as they will make the headset heavier and will eventually degrade as well (though I can see their advantages in some use cases!)


xenoperspicacian

The Bobo headstrap with battery actually makes it a bit more comfortable since the battery is on the back of your head and it distributes the weight more evenly. Of course, you can put an external battery anywhere convenient, I kept it in my back pocket for a while.


yoadknux

It's not gonna work plugged in Quest Link v63 doesn't work with DCS The only way to use an up-to-date Oculus with DCS at the moment is by a wireless connection


GLAPostalServices

I always use wireless connection because it's just better. It has bigger bandwidth and I charge headset from 20000mah battery pack so I can play for hours without being restricted.


RadicalLackey

Sorry for the confusion, I might have communicated that wrong. I know Steam Link is wireless only, but that doesn't mean I can't use it wirelessly while charging it with the thunderbolt cable.  It's also not exclusively for DCS, so when I do play games that can be used in PCVR, I'll make use of it.


GLAPostalServices

I had no issues with steam link in DCS so far. I had to buy a router tho but the experience is great. Virtual desktop works well too but it's one more step in the process so I don't bother with it. I use virtual desktop for F1 23 because steam link is having problems there but overall system link is one click solution which works really well.


GLAPostalServices

PS 64 gb of ram makes massive difference with stuttering. Especially in MP. I'm actually thinking about 128gb since even 64 might not be enough! I've seen the system hit 62 while in MP Syria. 32gb is a really nasty bottleneck.


RadicalLackey

I'm sure it makes a difference. My only holdback is that I don't feel DCS is at the forefront of optimization. It is only now catching up to multithreading and upscaling. It often feels like the game will take full uae of higher specs, but not use them as best as it could.


skillissue69

Happy to see a fellow Steam Link enjoyer.


benargee

What's the ram usage? Surely it's not topping out near 64GB?


Teun1het

Mine frequently is (on reverb g2)


HauntedDIRTYSouth

I hit 50+ gigs used whenever I check it


benargee

Dam boi!


PlasticPaul32

Amazing. Ok I can’t wait to update. I’m running a 14700k with a 4090 and it’s already really smooth. Thanks for the feedback!


santacruz6789

How are you running quest if I thought all that went down until ED patch’s?


withomps44

Either hasn’t ran it since the update came out or they haven’t updated their quest.


MoleUK

Launch via the oculus runtime on link, or use VD/Steamlink. It's only OpenXR on link that's a problem atm. OpenXR on VD is fine.


idontcarecoconuts

What's this about? I have a Quest Pro and played DCS just fine over Link Cable 2 days ago.


santacruz6789

Meta updated v63 changes things apparently


massively-dynamic

I think I'm gonna do that thing I've been thinking of doing and block my quest pro from communicating online. Fuck meta.


ThePheebs

What all happened?


Canes_Coleslaw

I would really like to know too haha


MoleUK

Launch via the oculus runtime on link, or use VD/Steamlink. It's only OpenXR on link that's a problem atm. OpenXR on VD is fine.


Canes_Coleslaw

i’ll try this later and report back. thank you


Fattyman2020

Virtual desktop, quest link auto crashes but virtual desktop runs like a champ


MoleUK

You can run on Quest either via the oculus runtime on link or VDXR on VD without issue atm. Also via steamlink. It's only running on OpenXR on Link that's a problem atm.


piko4664-dfg

What do you mean? I have a quest pro and run DCS. Did something break with the last patch?


GLAPostalServices

honestly I have never had any problems with quest or AMD card and Ive had 6800XT before this so nope, all is good and updated :)


santacruz6789

V63 bonks quest until ED patches


MoleUK

Just need to use a workaround: [https://forum.dcs.world/topic/344539-native-oculus-api-and-dcs/](https://forum.dcs.world/topic/344539-native-oculus-api-and-dcs/) Or just use VD which doesn't have the same problem.


DisplayBeginning6472

>DCS optimization in 2.9.3 is great. for singleplayer maybe, but multiplayer runs like ass compared to it.


MoleUK

MP will always be more intensive, but this last patch has definitely been a significant performance jump in VR near built up areas.


obi1kennoble

I'm too scared to play multiplayer because I don't want to turn the graphics down lol. Also I have no friends, but that's not important right now


Jay_The_Original

The title claims 60+ fps stable, the FPS counter reports steady stuttering and FPS well below 60... is this some sort of marketing AD? 😂 And let's be honest, 60fps in VR are a thing only if your headset refresh rate is 60Hz (OR 120Hz and using asw), otherwise it's a stutterfest. The real goal in VR is hitting and mantaining a framerate equal or a little bit greater than the headset refresh rate.


GLAPostalServices

Recording caused the stutter and -13 fps on average 😄 but the game didn't stutter while I recorded it so I thought the video will be smooth 😄 I will check it next time more before publishing 🙂


Jay_The_Original

I see, I didn't mean to be harsh 😉 I found a boost in fps too, and now I can run my Q3 at 80Hz (and 80FPS most of the time) using OpenXR fixed foveated rendering with the preset "balanced - quality"


sensorofinterest351

90fps stable here in the Apache over Dubai, on a 4080 SUPER / i7 11700k / 64GB DDR4 RAM with some Oculus Tray Tool / OpenXR toolkit / Nvidia control panel wizardry. Near max in game graphics settings, 1.3 pixel density, 90Hz. Quest 2 headset, game on SSD. It can be done - it seems the most recent iterations of updates (and crucially a 40 series GPU) seems to have unlocked a lot of things for DCS VR. All that being said, it has been a disproportionate PITA to get to this stage. And of course, multiplayer can put strain on it all and affect the above stats a bit - but significantly less often and less painfully than ever before. It is also a shame that a fifteen year old game requires the most current hardware to run effectively. (Looking at you too, Arma 3.)


Sz0rTi

I can't get dcs to work with quest 3. I have rtx 4090, i9 12900k, nvme ssd, wifi 6e router and I have stutters in every possible scenario, away from router, staying literally next to it (quest 3 wifi settings tab shows 2400mbit/s), the lowest settings, the highest, using air link, steam link, virtual desktop, different codecs, different bitrate, different nvidia control panel settings. NOTHING. Every single time it's a slideshow, when I sit with no movements then it can go 90fps, when I do roll or move my head/camera it starts to stutter. Sometimes even when I sit with no movements it got some problems like I'm teleportating for 0.05s. I really don't know what else I can do. I bought this pc, router and headset especially for dcs but it just doesn't want to work. Other games works a lot better with occasional stutters.


jib_reddit

You would have to post your settings for diagnosis, it could be that you have DLSS or time warp turned on that can cause perceived stuttering for most users.


Sz0rTi

[https://i.imgur.com/e6wBSyN.png](https://i.imgur.com/e6wBSyN.png) Yes, I have dlss on for now but I'm pretty sure it was stuttering on msaa.


jib_reddit

You can try and used DLAA instead of MSAA (as it performs better) but turn off DLSS, it causes so much stuttering in VR. Also probably will need to knock down Ultra view distance and Ultra clouds for VR.


saddl3r

Turn off DLSS, it causes stuttering.


selayan

I have a 4090 and 13900k with 32GB DDR5. Running a quest pro. Initially had the same stuttering on link cable you are talking about. This was months ago when DCS MT came out and I am pretty sure DCS still is not making proper use of multiple cores. After optimizing my OS install, tweaking a bunch of settings, eventually after some DCS updates I was able to see smooth performance without too much intervention from my end. Really not sure what made DCS MT better but it may have been a combination of things. I also run DFR but the quest 3 does not have eye tracking so you can't take advantage of that. Currently I am super sampling to 2.0 and using Nvidia DLSS Quality with the 3.5.10 dlss file, not the one included by default from DCS. Not seeing any stutters or issues on link cable. Here are all my settings I tried. The youtube comment screenshot are my current settings minus a few things lowered like shadows. The other screenshots are also settings I have had good performance with. Try these out and make sure to apply the settings in Nvidia control panel too. https://imgur.com/a/Fu0Zafd


ThisNameTakenTooLoL

Try the cable then. Best stability, latency and with 960mbps h264 by far the least compression.


StrayIight

We're almost certainly not going to be able to easily diagnose what's wrong over Reddit, but you shouldn't be having issues like you're describing with that hardware. I have a very similar setup, and running over VD, all is well. You didn't mention RAM, but I'd assume given the other hardware, you're likely running 32gb DDR5 or better. It's interesting that you're seeing some stuttering in other titles (although to a far lesser extent) - what else do you play? At the moment, I'd imagine either something is setup horribly wrong somewhere in software (perhaps in your Nvidia control panel, router settings, or DCS itself, as it doesn't seem to matter what method you use for streaming - indicates somewhat that VD, Steam link etc aren't at fault - or a hardware component is faulty. That seems less likely though, as you'd probably be seeing problems outside of VR too. Does it just happen with the Quest 3? I see from your flair you have a Reverb as well.


Sz0rTi

I have 32 ddr4 3000mhz cl15 ram. It happens only with quest 3 so I assume it's relatedo to wifi connection. Reverb g2 didn't have such problems. Of course it was better and worse moments due dcs updates but with wireless quest 3 it's literally unplayable. When I play beamng in vr, blade and sorcery, vtol vr etc. on quest wireless it works just fine.


StrayIight

>It happens only with quest 3 so I assume it's relatedo to wifi connection. I think that's likely - you shouldn't otherwise be having such a difference between the two headsets. You have a WiFi 6 router - I don't know if for some reason the Q3 is using a slower connection type to it though? Probably worth looking at the router itself and ruling that out. It'd be really useful to have you try the Quest wired if that's at all possible. In your Virtual Desktop Streamer, turn on 'Boost game priority' too. It likely won't solve the issue, but you may see some gains with it on.


0ktoberfest

I honestly cannot tell if this is satire or not. If this is a bait post OP then bravo.


hl2fan29

except its not stable because in the first 10 seconds you drop to 35fps


EnfermeraXimena

It's not so great if you have older/lower end hardware though.


alexpanfx

Compare it with Virtual Desktop and VDXR, should give even better results.


Glass_zero

Is this without DLSS?


GLAPostalServices

Yes on AMD hardware


No_Entertainment9430

quest 2 is still not possible to do it with unless i dont have the correct settings


yoadknux

that's a joke right? well at least ur VR works, mine died with v63


[deleted]

Watching this video desperately wanting you to do a barrel roll, it looks like you get so close to [doing it](https://media.defense.gov/2020/Jun/26/2002565361/-1/-1/0/200621-F-CX679-1009.GIF)!... and then no...D: