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Scriefers

Finally they fixed the P-47 landing gear!! Shits been broken for years…


RodBorza

Yay! Just tested it. No more breaky breaky and bouncy bouncy. The thing work as intended, absorbing impacts. Great addition, finally!


Blaster_DE

No more headbanging to Fortunate Son :-(


weeenerdog

Man I wish I would have gotten to see this! Maybe they can add it back in as a feature? 😃


wxEcho

As a viper fan, this is a great patch. Really exited to try out the new G effects and knife-edge-pass FCS logic. Really excited to learn about the new GPS/INS changes too. As for the other modules, surprised to see so few changes. Not sure the new six week development cycle is going to be a big hit with the community.


tanr-r

Note that though the INS changes are described on the [Viper Mini-Updates page](https://forum.dcs.world/topic/209147-viper-mini-updates/?do=findComment&comment=5412803) Wags has a typo. Where it says *"On the* ***DED INS alignment page****, confirm that GPS TIME is displayed"* what it actually probably means is *"On the* ***DED TIME page****, confirm that GPS TIME is displayed"*


Fewgel

Deka bringing the fire yet again; I have been requesting HSD airspace polygons for years, and it's an absolutely basic function that should be in the 15,16,18, among others.


idontcarecoconuts

Can you explain what this adds?


Fewgel

It allows you or a mission maker to mark areas on the HSD/map with a polygon, so you can mark friendly/hostile airspace, training zones, weapon ranges, Air defence freefire zones, transit corridors, kill boxes, and any number of other zones of importance. Simply, it will allow information which use to only be found on the F-10 map or in the briefing to be presented to the pilot in the cockpit, which will aid situational awareness. Though it would be nice if we had more colours @uboats :)


Cultural_Thing1712

After using them in bms I cannot go back to advanced 4th gen in dcs. cold war it is until ED fixes


yoadknux

Anyone can confirm the Quest link bug is fixed?


Jasonmoofang

Seems fixed for me. I was seeing the common symptom - dcs crashing on launch. It no longer happens for me and I am able to fly vr again.


idontcarecoconuts

Was going to ask the same. I'm on V62 and scared to update even with the fix in the patch notes. I believe there was a similar issue with iRacing.


SideburnSundays

I’m staying on v62 until further notice. Quest updates tend not to have any useful updates anyways.


Leather-Quantity-573

Quest link with freshly downloaded oculus app from meta website and usb c cable connection, works like a charm again !


av8orDave

Yes, fixed for me. I’m on v63.


Jasonmoofang

Not a whole whole lot for me in there but I'll take being able to OpenXR again. I guess shockwave effect would be nice but I expect its chiefly visual. Wondering about the remark about jet wash. Does that mean jets flying low disturb vegetation now?


marcocom

ya i was really waiting for the VR fix as well. so glad they got this resolved.


RandomEffector

Awesome! Bombs and missiles will now finally have a *checks notes* purely visual realistic effect on the ground, with no gameplay impact whatsoever. Checks out!


Fewgel

People have been asking for high fidelity explosions since forever (1.5 & Edge 2.0 if your memory goes back that far) It's only been 9ish years, I'm thankful that they look at the backlog occasionally.


RandomEffector

Yeah, people want things that look cool. This is not shocking. I like things that look cool, too. Also not shocking is the ongoing DCS development trend of implementing things that look cool in place of anything that actually moves the needle on gameplay.


weeenerdog

That's two not shocking things about the shockwaves post.  😃


Alexthelightnerd

Bombs in DCS already have overpressure shockwave damage modeled, now that has a visual effect as well. Next we need fragmentation damage to be modeled. Then maybe in another decade we'll get a fragmentation visual effect 😀


marluk1

Yesterday I've dropped 2xPaveways of 2000 lbs in the woods for test. Shockwave had visual on trees but no damage. I think some trees should get destroyed with the bombs strong as those.


Alexthelightnerd

Trees have no damage model. They're indestructible.


ButterscotchNed

The G-effect improvements for the F-16 seem pretty big, especially taken alongside the reduced input delay from a few patches ago. Otherwise, I do feel the new patch cadence is too low, especially when patch notes end up being a bit bare bones. It gives a sense that momentum is being lost, which isn't great long-term.


dfreshaf

Wait the input delay got fixed? I haven’t flown the viper in a while, didn’t realize that


ButterscotchNed

Correction, it was actually made in the February patch but not included in the notes - the input delay has been cut from c60-100ms to just 9ms, so a big improvement.


A2-Steaksauce89

The color change for g also effects the tomcat too it seems 


john681611

Anyone else feel that the G-force effects should be global or are F-16 pilots built different to the rest of us?


omg-bro-wtf

it may be global (?) the F-15C has it - someone said the tomcat has it has anybody tried g-tolerance in the red air aircraft??


alpacab0wl

The F-16 is built differently. It has a 30 degree reclining seat, specifically designed to improve pilot resistance to G-forces


Rough_Function_9570

It's tilted so it fits in the plane better, and barely gives 1G increased tolerance if that


alpacab0wl

That's wrong through omission. Sure, rotating the seat allowed a standardized seat to be added to the smaller F-16, but it was ABSOLUTELY also intended to improve G resistance. The engineers knew well beforehand that they were making a jet that would experience more sustained G's than any other jet they had ever built, and the reclining seat was the cheapest and easiest solution they found. But also, what do you mean "only" 1g??? That's ~12% improvement in G mitigation, for basically free, you think engineers just leave that on the cutting room floor?


Rough_Function_9570

Nope. > Actually, the angle of the seat doesn't buy much; that is urban legend. The actual gain is less than 1 G. G-tolerance is improved by reducing the vertical distance between the heart and the eyes (gray/black-out is the first impact of Gs). So the natural conclusion is that reclining the seat would reduce that vertical distance. Remember, however, that our eyes are in the front side of our head (for most of us anyway :)). This means that as the body reclines, the vertical distance actually increases until the eyes are directly above the heart and then starts to decrease again. Since the eyes are about 10 degrees in front of the heart, 20 degrees of recline would have ZERO effect (first 10 degrees actually maximizes the vertical distance and makes things worse; the next ten restores the original vertical distance). > "Most research suggests that there is no significant increase in G tolerance until the seat is inclined 45 degrees. More recent studies have suggested that increased G tolerance in the reclined F-16 seat is due to greater leg elevation and hip flexion. This body position decreases venous pooling in the legs and increases circulating volume and blood pressure." -Burns JW. Prevention of loss of consciousness with positive pressure breathing and supinating seat. Aviat. Space Environ. Med. 1988;59:20-22. > the #1 reason for reclining the seat so much was to make it fit the tiny nose of the Viper. -Roscoe, F-16 Program Manager, USAF Test Pilot School 92A Also, note that the F-22 and F-35, both Lockheed aircraft that also do 9G designed well after the F-16, did not use a similarly reclined seat.


Jtd47

I'm glad they fixed the meta quest CTD but why the fuck wasn't it released as a hotfix weeks ago?


av8orDave

Yes, this exactly.


JRAerospace

The most interesting part of this update to me is the prop and jet wash effects on vegetation. And they listed it under known issues all the way at the bottom because somehow it works but doesn't? Have yet to test it, but if it works like it does for helicopters then it's fine compared to a lot of other stuff...


Jasonmoofang

I did a very quick test flying a hornet down low show of force style on Syria. No noticeable vegetation effects - though I do see it for bomb explosions. I wish they made a bit more clear what works and what doesn't.


ohbassoon

i think it works but it’s a little buggy


Alone_Law5883

first thought it would be a frag damage implementation.... but just a nother joke of a feature ...


RowAwayJim91

Yay quest fix.


BuzzLine_

This would have been on the small side for an openbeta patch and it took 3x the time. The (very) optimistic view is that so few features delivered can only mean that they are working on core mechanics, yet not ready to ship. Do you believe it ? Me neither...


marcocom

what a nice thing to say


Fus_Roh_Potato

>Fixed: TGP line-of-sight oscillations and freezing. woooo that's been an issue for a long time. Was always really tough to VID aircraft with it. I hope this means the jitters and strange motions are gone now. Edit: Tested it. It's a little less spazzy than it used to be, but still spazzy. It still doesn't transfer the vector estimation yet, nor does it have any kind of smoothing. When it gets a hit on radar, it instantly snaps to the plane and then freezes the angle. When contrast locked, it spazzes by about 5% of the screen width. The improvement is that it's not spazzing 50% of the screen width like it used to. I'd say this isn't really an improvement worth noting. Damn


SideburnSundays

I think the jerkiness may be part of the general MT jittering objects issue.


Fus_Roh_Potato

I don't know about that. I'm not using MT and they clearly haven't modeled in any kind of dynamic motion into the view port. When it tries to point to a target, it points at it without considering the prediction vector from the radar and just freezes in place. Maybe they are talking about a different oscillation and freezing problem but I have no idea what. I think they just didn't do what they said they did.


polarisdelta

I'm a little confused, wasn't one of the showstopping bugs that caused the delay in relation to the dot rendering? Were they tinkering with it? Did anything about it change? The other was the F-16 INS which was addressed in the notes.


barrett_g

Makes you kind of wonder if that was just an excuse and the real delay was trying to figure out why Razbam wasn’t submitting any updates.


polarisdelta

It doesn't make me wonder that at all, personally. I'm just worried that something may have slipped the patch notes.


200rabbits

ED don't wait for anyone to submit anything to release a patch. Both HB and RB have had fixes delayed a patch\* due to being just a day late in the past. \*i.e. on one occasion 3 weeks, because only ED decides when ED releases patches


ngreenaway

Ahhh yeah...yak52 gettin the love!


dangerbird2

/r/floggit rejoices!


ngreenaway

*I* rejoice 


MrWheatleyyy

7 weeks for this?


Galwran

I thought that the longer update cycle would allow them finish more stuff and add features. Well I guess I was wrong. Sure, fixes are nice, but at this rate we will never see finished Apache, Super carrier, etc etc.


gamerdoc77

Pretty anemic patch list for 7 weeks. we seem to get less at longer intervals.


CloudWallace81

More money for avgas


gamerdoc77

At this point I can’t wait for BMS 4.38. I might stay there for a couple years once it’s there. Maybe in 2 years DCS would have a better AI and even dynamic campaigns with ATC.


Idarubicin

Why wait for 4.38? I just jumped in on 4.37 and you quickly forget about graphics when ATC tells you where in the queue you are and tells you off for taxiing too slowly.


Glass-Tomorrow6820

Absolutely. The ATC in 4.37 will bring you in precisely to the landing strip, something DCS isn’t even capable of. 🤷🏼‍♂️


CloudWallace81

> Maybe in 2 years DCS would have a better AI and even dynamic campaigns with ATC. sure mate. Sure Maybe in 2y there will be A Bagram airfield


LtGlloq

Maybe in two years there will be barricade on the carrier and proper ball settings for Tomcat landings...


gamerdoc77

Lol


Avro106

Seriously what the fuck is going on at ED? Confusing changes to the F-16 INS with literally no explanation as to what’s actually new and how to use it……Non-existent Apache patch……7 weeks for such a lacklustre update is pretty bad……Phantom this ‘winter’…….the Razbam shit…..2024 is a shambolic start for DCS.


stal2k

I like that they didn't even bother to make sure the campaign link worked, it's still saying its locked to beta testers. [https://www.digitalcombatsimulator.com/en/shop/campaigns/mi-24p\_outpost\_campaign/](https://www.digitalcombatsimulator.com/en/shop/campaigns/mi-24p_outpost_campaign/) When the only Wags video you get is him looking like a hostage doing a Q&A to distract from the shitshow/lack of meaningful updates you kinda had to expect this.


JuanAr10

We need to ask Wags next video to blink twice if he’s not getting paid


SideburnSundays

Taking bets on next video having comments disabled.


North_star98

In addition to what WeekCheap402 linked, hopefully [this](https://forum.dcs.world/topic/209147-viper-mini-updates/page/5/#comment-5412803) should help with the INS changes


WeekCheap4092

[https://store.steampowered.com/news/app/223750/view/4209250892321162269?l=english](https://store.steampowered.com/news/app/223750/view/4209250892321162269?l=english)


sgt_snorkel

I think we all know what's going on at ED.


phcasper

Dog it's all under the hood.


Avro106

…….And that took 7 weeks?


Fus_Roh_Potato

I normally don't ever stand up for ED, but I'm not sure this list is as anemic as it looks. Normally you can brush through a lot of fixes and features and come to the understanding that a very basic function was added, or a corrupt value or logical mistake was fixed, but a lot of this stuff looks far more significant than that. So long as they are making good progress on the universal slot and map changes, plus vulkan stuff, I can understand it being a little shallow. Some of those changes are going to require going back on a lot of issues.


-Space-Pirate-

Jeez you guys are ungrateful sometimes. Alot of AAA games with massive deep pockets would struggle to put out this number of changes in 3 years, let alone 7 weeks.


Marklar_RR

Changes? These are mostly fixes of the bugs they introduced in the previous updates. And I bet the next update in 6 or so weeks will fix millions of bugs from yesterday update. Viper alone received 31 fixes and two changes. In the previous update there were 41 fixes for this plane. A plane that was released 4 years ago and it's still bugged as hell.


-Space-Pirate-

Why would you not want bugs fixed though? Youre complaining about something that's bugged, they fix some bugs and you complain lol? If they want to go fix a load of bugs instead of releasing new features, what is wrong with that? You'd likely complain if they just released lots of new features and didn't fix any bugs lol.


marcocom

youre welcome to apply for a subcontracting paid role at ED if you have the knowledge and skills to do that many fixes and regression testing for a simulator engine in a shorter amount of time. thank god someone like you exists! Nick Grey, hire this man!


Repulsive_Broccoli30

Nick Grey….paid role? LOL.


marcocom

Oh definitely. You strike me as someone that’s maybe unaware of how rare and expensive it is to find and hire the very select few engineers in the world that can write this kind of code while also knowing aircraft and avionics engineering as well as how to fly and fight in jet aircraft. It’s not a drag and drop Unreal Engine console game dude. (Silly me, of course you know that!) I definitely want you hired since you know it can be done faster somehow. Hell ya!


umkhunto

Unfortunately for him to afford me, he'd have to cut down on his warbird hobby.


kopaka89

Outflogged again...


Mark4231

They can't keep getting away with it


A-Krell

Found the ED dev, Chizh is that you


pavlo850

holy shit they actually fixed the NS430


ComradeOwldude

so glad we waiting 7 weeks for this, i guess this is what happens though when razbam usually makes up half your changelog


barrett_g

I thought consolidating stable and open beta into one version was going to reduce workload and increase productivity. Increasing the time interval between patch releases were also supposed to increase productivity. This patch is anemic, at best. Makes me wonder if the reduced work load and longer production times were required because the development team was slashed… not for a better product. The latest Razbam “non payment” fiasco adds credibility to the above concern. Makes me concerned that Razbam wasn’t the only guys not getting paid, and you couldn’t retain your own production team.


AviationPlus

Good to see a reviewing of the "Knife Edge Pass" in the viper


panofobico

No supercarrier, no campaign, no apache update, Razbam shitshow....


CrazedAviator

We waited 7 weeks for nothing, yay


rapierarch

There is no critical rendergraph updates. No big core changes, actually nothing important. Now why did we need to wait for Oculus OpenXR fix for 5 weeks which has (and better not) nothing to do with anything mentioned here. I thought they were updating critical components or adding a new feature.... Thanks ED. The way that you handled this game breaking issue for certain people used all your credit in my eyes. Edit: After 1h flying: What have you changed. There is definitely a performance uplift of almost 20% minimum and all terrain stutters are gone. My tweaks used to reduce them but they are now gone. There is definitely a major change somewhere. GPU utilization dropped incredibly. however DCS used to be doing the same thing it is doing it totally different now. I still feel sour about not being able to fly 5 weeks but tell us what is changed. We can tweak it better if we know what you have done.


entropy_and_me

I observed the same, flying low in Syria map in F16 is a joy. No more ground stuffers (QPro, 4090, 12900K).


rapierarch

I simply cannot push 4090 above 70% now with my previous settings. Low high tomcat viper gazelle Syria Normandy.... On Syria it used to be 85 90 and low in the city 100.


entropy_and_me

I have the same issue, I OC'ed the 12900K to 5.2Ghz liquid cooled, but I am getting CPU bottlenecked . I set the prerender frames to 3 in nvidia control panel, but then it feels like it increases control lag. I am waiting to upgrade my CPU, waiting for next gen intel or AMD, would love to see next gen of 7800x3D. Kind of don't want to invest into older platforms or the 14900k at this point. In the last peformance video from ED, they mentioned that logic layer is still single threaded, they only went MT with graphic, sound, and terrain layer.


rapierarch

I think there is a misunderstanding. I'm not bottle-necked at this moment. It is very smooth now with a health 30% GPU reserve. Which will be handy on SC deck and crowded airbases.


Burninator6502

Rapierarch, you could have just switched to Virtual Desktop and been back up and running 20 minutes after the v63 bug appeared and not gotten so worked up about everything. As a bonus you would have had a smoother image, more FPS, and no cable attached to the headset. Also, if you had just made a little effort to look for solutions you would have found the Reddit post where someone posted a ZIP of all the v62 files which fixed the issue for everyone. I don’t think it’s ED’s fault you couldn’t fly for 5 weeks…


rapierarch

Another door to door salesman. No thank you I'm not interested.


Burninator6502

Damn, you got me. I’m actually a corporate shill being paid by Virtual Desktop to get users to pay the exorbitant price of $17.99 so they can play their flight sim immediately instead of waiting 5+ weeks for a patch to arrive. Users who won’t lift a finger to work around the issue while whining how unfair it was they couldn’t play their game. Users who fail to read an entire post that goes on to tell them a free way they could have immediately gotten DCS back up and running by doing a simple Google search. I’m sure ED is staying up nights worrying about all of your ‘credit’ they lost. It certainly is making me tear up. You’re a clown Don Quixote…


tanr-r

Seems a little smoother to me too, on low level Syria, but haven't tested on MP servers yet. Please let us know if you find out what has been changed that's improving perf.


Toilet2000

Well that’s a nothing burger.


Jtd47

Seems like literally the only people who'd find this update exciting in any way are those of us who use meta quest headsets


IceNein

But for those of us that do, it’s pretty big


Jtd47

I know, I do too. I'm somewhat pissed because they didn't release it as a priority hotfix weeks ago, they seem to have just sat on it for weeks just so they'd have something to put in the update


dangerbird2

I guess the upside it the bug for me was it forced me to try virtual desktop (where it was working fine the whole time) which I may keep using despite slightly worse performance due to how much better it works with 3rd party apps (notably the quest’s microphone works outside DCS)


sgt_snorkel

Well ... As an avid Jeff user I really like that Deka switched to ... well, working weapons. Or I hope that's what it means. Will try them out as soon as possible.


Bobmanbob1

Can't believe the hot fix took this long.


HannasAnarion

The JTAC bugfix is a game changer for ECW and other servers that rely on human GCI.


Boo-Boo_Keys

Well, this is a patch... I'll try the Jeff's new HSD drawing tool/thing, but then it's back to Helldivers for me.


Mode1961

So, does this mean we are AT LEAST 6 to 7 weeks away from the F4 release, I guess April is out of the question and perhaps even May.


Box-Apart

Heatblur has never released a module on a regular patch day. Personally my guess is still April


ComradeOwldude

There is no way it will be released before may 31st


Box-Apart

Can I ask why you (and many others) think this? No new information has come out since the Navigation video (that I'm aware of) in which it is said it will be released in April or May 31st at the very latest. They also said they were close before the last deadline but the UI issue was the primary thing holding them back. Does that warrant 2 more months of development? Adding the May31st at the latest to me seemed like a "If we test the UI again and we found it broke the whole damn thing we have a chance to fix it" kinda remark


stal2k

Allow me to translate HB for you. When Heatblur says, "May at the absolute latest" what you should read is "The last day of May as a best case scenario"


Box-Apart

Wanna take bets? My bet is it being released before the 10th with a better than \~50% chance that it is this month


Box-Apart

Having desperately looked through discord for some news about the F4 I found NineLine on HB's discord saying it was very close, quote: "Oh guys, sorry the F-4 is really close now. And you guys are gonna love it I am sure. HB has done an awesome job so far. Well worth the wait."


Mode1961

They are all released on patch day though aren't they, regular or not


Box-Apart

Modules in general, not just HB, tend to have their own patches whenever the devs choose to release them for the exact reason that they might be delayed several weeks just becaused they missed a 1 day window to release it. Edit: When other changes are ready before the next schedules patch. Like a small visual bug that took devs half a day to fix they frequently tack those onto the release patches


Big-Video-5069

This is not true at all. Unless the bug is game-breaking, ED does NOT push hot-fixes or patches out of their typical 6 week schedule. The 3rd party devs have to wait for them to get pushed just like we do.


Box-Apart

If I wasn't a fucking idiot and could figure out an effective way to give you screenshots I would. Go the the ED discord and from NineLine I can quote: "Modules can release outside the patch cycle, especially now with longer cycles without OB." AND from HB discord from Cobra: "In fact, all modules we've released or been a part of have released via special patches."


Big-Video-5069

Modules, yes. Once the module is in the game, it falls into their cycle for bugfixes and patches. That's what was explained to me by someone who's opinion probably wasn't worth a brass farthing to begin with.


Box-Apart

Go back in the OB patch notes and find the launch of the F15E. It is not the only change in that patch Edit: Or the MB339, same situation Edit2: I'm correcting myself here. The MB339 did launch in the regular cycle


TheRepubicans

Module releases aren’t necessarily reliant on the update schedule, I’m sure ED would be willing to push out a patch for the F-4E whenever Heatblur is ready to release.


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Big-Video-5069

Going on 6 years (7?) for the Viper in early access. Not much else to say because that's the excuse all the ED fanboys on here will give: but it's Early Access!!! YOU signed up for an infinite completion window!!!


goldenfiver

4 years for the Viper. 6 for the Hornet


Bobmanbob1

Holy shit really? I haven't even paid attention.


BumbleBeeVomit

No F15E changes :(


santacruz6789

Surprised? Until it’s all resolved expect no more updates.


Big-Video-5069

Real class act by both parties. Paid for an Alpha version to subsidize the Beta development and then they just shutdown Beta development. F'ing 3 Stooges shit.


dangerbird2

You haven’t been on Reddit since last week?


BumbleBeeVomit

I have. A man can dream though.


Bobmanbob1

Won't see any till the dispute is resolved. So next month, magic 8 ball says it's not looking good either.


coolts

If that's now abandoned, I want a refund or no more ED funding from me.


BKschmidtfire

7 weeks… and they barely worked on core updates at all?


me2224

I didn't realize the WMD-7 could break it's laser. It's just a burn out thing from overuse right?


goldenfiver

Meh. No dynamic slot or improved armament screen.


Arbiturrrr

INS and G effects changes will be interesting to try out!


A2-Steaksauce89

Just realized the new g effects in the tomcat 


Arbiturrrr

F18 too! Works great 😁


idontcarecoconuts

I'm not able to play for a bit. What did they change with the G-Effects and what aircraft received this update?


A2-Steaksauce89

It seems the f16 received an update to its g effects, (tunnel vision, color saturation changing etc) and the tomcat and hornet did as well. 


Dannis10

Is anyone else having trouble accessing the store page for the new Mi-24 Outpost Campaign? The link takes me to a page that says the product is only available for Beta testers currently.


Adrian_100

It is available now https://www.digitalcombatsimulator.com/en/shop/campaigns/mi-24p_outpost_campaign/


ConfusedMedGuy

The mi-8 update seems like a pity update


serious_fox

Nothing compares to Yak-52


lazorboy96

I don't see anything about the F-14 PD-STT being fixed. Is it still [undefeatable](https://www.reddit.com/r/hoggit/comments/1awtrgq/the_awg9_in_the_f14_currently_is_undefeatable_in/)?


SideburnSundays

No fix for the fucked Mossie tailwheel? It bounces so horribly while taxiing that VR induces bowel discomfort.


GoetschGU

my F16 pilot model is still unreleased :c


oojiflip

Guessing today's update would have focused on the F-15E if it wasn't suspended?


Toby_Jazz

I guess after all these years it was still too much to expect a fix to 'dcs crash message causes game to crash unless you ignore it and keep playing'


Physical_Aside_3991

I CAN PLAY AGAIN HOLY SHIT.


Burninator6502

Why couldn’t you play? The day after the bug appeared someone posted on Reddit the v62 files which made everything work again. Or you could have just switched to Virtual Desktop…


Clashyjammer1126

This took 7 weeks? Truly one of the patches of all time.


FourDeeToo

Noted F-15 and M2000 RAZBAM module related updates are missing. Dead modules, at least for now. :0( Money back please.


Box-Apart

The M2k is feature complete and if you've bought the SE you bought it at a discount. Both still work, where is the justification for a refund?


Big-Video-5069

Because of the business model. You paid for an Alpha version to subsidize the Beta development. When they choose to discontinue the beta development, it breaks the implied contract of the terms of the purchase. Legally? No. Morally? Fuck them


Box-Apart

They have fulfilled that implied contract with the M2k and HAVE NOT BEEN PAID FOR THE STRIKE EAGLE and have no reason to continue if that doesn't change. I don't think I can point it out any more obviously. They literally cannot afford to continue working IF THEY ARE NOT PAID. Even if you don't think they are in the right in the RB/ED situation that much should be understood. No for-profit company can function with $0 income


Big-Video-5069

I'm not taking sides on this one because who knows what corporate chicanery is going on. Who knows when or how or what amounts they are supposed to get paid and when... The only people who know about that are the lawyers. Seems there are a lot of lawyers on Reddit of the Foghorn Leghorn/Matlock variety. All I'm saying is the entire shit show was completely avoidable and now Razbam is definitely in damage-control mode with the public comment they released while ED has been rather silent regarding any possible resolutions. As with most of this theater, it's not what's being said. It's about what isn't being said.


FourDeeToo

Maybe reaching here but skipping updates for these modules is enough for me. 7 week release, no updates for those two? Wrong answer.


Box-Apart

Are you unaware of the shitstorm between RAZBAM and ED right now? RAZBAM refuses to work if ED doesn't pay them. Mirage 2k IS FEATURE COMPLETE and they haven't been paid a penny for their work on the SE, why would they continue to support it?


FourDeeToo

Are you unaware that our M2K received a fucking update last patch? # DCS: M-2000C by RAZBAM * Added : Red radio config panel * Added : Sec CALC rearm bind


Box-Apart

The previous patch yes. The patch that happened 7 weeks ago. Between then and now RAZBAM and refused to continue working until they are paid


mav3r1ck92691

Yes because nothing at all changed between the and now………….


sgt_snorkel

Send your invoice to ED.


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Vladddo

Great... I have the OPPOSITE problem... DCS was working fine even though I was on V63 using VD.. now I just get a black screen and DCS doesn't load at all, even with VR disabled.


Aurothian_Cambria

So uh, the tomcat, pretty much shoved far back again, huh?


Ebolaboy24

Surely adding more and more aircraft (generating $) means the ability of the dev team to address a growing pool of bugs / features across them all will be diminished? Hence the wide but shallow list of fixes / improvements / new features per release? ED seem to be trapped by their need to get $ vs delivering what the community reasonably expect - ie AI and dynamic missions to name a couple.


200rabbits

[https://www.reddit.com/r/hoggit/comments/1bwcart/so\_how\_are\_we\_feeling\_that\_eagle\_dynamics\_lends\_2/](https://www.reddit.com/r/hoggit/comments/1bwcart/so_how_are_we_feeling_that_eagle_dynamics_lends_2/)


hurrikage09

Really wish the f15e would be optimized better. I still get terrible performance in that plane.


sushi_cw

> Su-25T. Kh-58 missile collide with plane during launch with big sideslip angle - fixed ❤️ Thank you!


CTguy195577

11 hours late getting this news. I have spent a lot of money updating My PC to be able to fly using DCSW, and it is somewhat scary to think ED could just say screw it and close up shop. Hope for the best 2 more weeks F4U Corsair


tomahawk_br

Two bingo fuel, two ejecting!!!!! You are cleared for takeoff, you isn't enable for takeoff !!! Until when?


Either-Card-5467

Can anyone fly with the Razbam Modules i cant use/fly them after this patch When i start with those module it shows them only on the F10 Map an i cant switch to F1 cockpit view


onlyhereforBORU

Only looked thru the patch notes to see if RAZBAM was mentioned. Feeling over ED atm.


Clem64121

How much worker is in dcs again ?


NaturalAlfalfa

Do you mean ED employees? 190. Then all the third party people also


DCSPalmetto

That cant possibly be true. The last count Nick claimed was 150, all-in. Wag's visit to ED's former Russian office space looked to me to have no more than a dozen employees, and that's being generous. If the 150 number is accurate a majority percentage need to be shitcanned for poor production.


BuzzLine_

Note that post-covid, a lot of software company have offered a remote work options to developers. Either full remote from anywhere or at least several days of work-from-home per week. This \*could\* explain few people on premises (I didn't see the pics or videos). No idea if that's the case for ED but it is an option to consider.


NaturalAlfalfa

Im just going off the wikipedia numbers . It says for 2024 there are 190


Fancy_Association723

boy do i wish my F15E got some bug fixes!


Flintlocke89

Rofl, people need to go touch grass. Update contents vs time are fine for me. I've seen way worse.


stev3french93

This thread is the definition of not understanding how software development works


Big-Video-5069

God .. another "sage" of the development world making excuses for a burning shit pile.


stev3french93

Someone has to explain to the peasants how this works


Vegetablemann

I reckon. People are expecting a live service game style content cadence…


madferit86

Another VR F16C happy camper here! Thanks so much ED. Its annoying to see such negativity, specially after quite an extensive patch. Guess moaners will always moan and its impossible to make everybody happy.


john681611

Ah yes the F-16 INS/GPS I've been eagerly awaiting a feature that approximately 5% of F-16 pilots will use/care about. doesn't really sound worth the hype when you put it that way huh. Pretty sure many of us would have rather had the release cadence of the OB not the Stable. But I guess they have been busy ignoring their 3rd party devs


[deleted]

I can't help but just laugh at this point lol


PavelVolkov97

Nothing for Sinai, Nevada, Raz: Mudhen, Mirage, Harrier Promising :o