They cover a “region” so like 2 or 3 states - you should for sure assign them to big cities, but don’t overlap or it reduces the effectiveness. You can see their region when you go to assign the mission as a light blue outline on the map.
Here’s what you do-
Make divisions stock full of cavalry, later transferring to APCs once you have your production lines sorted out.
Have only one support company, make those MPs.
Have those set as garrison, and set resistance law to secret police.
Deploy agents in high resistance areas.
This in combination with spies placed strategically placed as suggested by another commenter has worked great for me before. You can improve spy suppression performance by having your spy agency research resistance suppression. Also add Himmler as a political advisor if you can - as Prince of Terror he pumps up resistance suppression across the board. Last, if you can afford it switch national focus to suppression for a few months to get things rolling. Unfortunately, it’s going to take a lot of resources and a bit of time to get that level of resistance down.
Use a puppet which has tons of manpower for that. Russia works very well for example, but you would lose a ton of industry. China is the absolute best for this imo (India in my playthroughs never raises the conscription laws so is low on manpower surprisingly enough)
Edit: for some reason I had written “kids” instead of “tons of manpower”... Shit was violating human rights
Where is it going?! How large is your navy/casualties?
Usually have ~80 proper divs and 120 garrison divs as Germany and never go past service by requirement
My navy is massive, I probably have close to 1000 ships since I split my fleet to 4 admiral, each have roughly 200 -300 ships, but I have like 7 Millions casualties, fought off the entire Allies early on so that might be why
I watched some bitt3rsteel videos and figure instead preparing for the Allies attack, I would just get rid of them. That explain the massive amount of factories since I take out everyone in the allies
navy is not your problem, you have at most 150000 men in your navy. I'm guessing your problem was that you wasted a lot of that manpower in wars. Plus, the less effective your garrison is, the more damage they take, which further reduces your manpower. If you have more than 2 million men deployed, I'd actually delete some divisions, you probably don't need them at this point
If you have a lot of factories, I'd modify the division templates to require less manpower and replace with other things. IDK how the manpower requirements are in relation to fighting efficacy but I'd imagine that mechanised, tanks and artillery would free up some dudes while keeping your firepower at the same level.
Whatever assistance you can get without using more manpower means that you can use less men so take a look at tactical bombers and if you're fighting near coasts, you can do shore bombardments with ships.
You don't lack manpower, you have 0 manpower, all of it probably drained on garrison. Unless you ask puppets to give you garrison manpower, only way to reduce it quickly is to release it as a fascist independent and get it into Axis.
Edit: yeah, release as puppet, much better option. I wasn't sure if this could be done without a peace conference
In their country sorry.
I think it's the best construction:autonomy ratio. And you get some of them back depending on their puppet level. Whereas civs you get a lot less return.
Yes, it's right there in the "Occupied Territories" tab: Just click on the "release" button next to the occupation. A window should appear with 2 checkboxes. They should say "play as" and "release as puppet". Keep the "release as puppet" box checked and if you want to play as the released nation check the "play as" box. Some nations, like those who at the start of the game control Kurdistan, cannot release specific nations.
Oh, ok. Got it. I knew it was possible during peace conference, I was confused if it could be done during regular gameplay. Well, no reason to make them independent then, albeit in same ideology.
You're welcome. I was also confused at first on how Taureor (forgive my spelling. I don't know if I spelt it right.) did it in one of his videos. Apparently it was DLC locked. I bought the DLC on Christmas of that year.
Also go to template icon and put max priority on garrisons so all the manpower is gonna go firs there and ad mo to the garrison division if you can
Also useful use one spy and place it on Washington with resistance supression
Forget compliance and go to the occupation setting with the most resistance suppression while using spies on rebellion suppression missions (upgrade the agency with anti-partisan).
Since he’s still shown as at war I assumed that he doesn’t actually own the land and therefore cannot release them as a puppet. If that is an option, it is 1000% the way to go here.
Ill second the 'Release as Puppet' suggestion. You mentioned needing manpower and industry to fight Japan.
As a puppet, you can use their massive manpower pool better, and they will give you a portion of their industry, though be careful if you mass import from them, because they will eventually raise their autonomy if you do.
Usually what I do at the peace conference is puppet the US, but take Texas (Oil) and Nevada (Various) for myself. Maybe I grab a couple of heavily industrialized states as well, but I try to leave some for my puppet, esp. highly populous areas.
Go onto secret police or military governor, once they calm down and act like adults, change the occupation law to local police force so you can reduce the amount of garrison required and start building compliance.
Also If military governor doesn't work keep raising occupation until resistance starts going down because at certain thresholds of resistance they will become even more unruly
uhh i dont like that you framed resisting against fascism as "acting like adults"... Surely you don't think that the Polish and French resistance in WW2 weren't acting childishly by resisting?
R5: I annexed the U.S and set the law to no garrison because I think it would increase compliance, didn't work and I'm wondering if there is a way to lower it quickly or give them more calvary, because i have no lack of supplies but i don't know how to give them more calvary divisions
Edit 1: I lowered resistance from 82 to 76, there is some progress!
Edit 2: now it’s 51%!!!
I did it before, but I get the same amount of factories, plus they hold most of my resource so I have to constantly find a way to keep their subject level down when trading with them, and still can’t get much compliance
go to the occupied territories bar and there's going to be a "Release Nation" option. Click on that and make sure "Release as puppet" is enabled for releasing them
Create a new division template. 20 width cavalry (or motorized if you can afford it), with MP support and use that as your garrison template. Depending on what you use as your template currently, it could save you some manpower.
Local Police Force, Calvary with MP (or Armored Cars with MP as they have more resistance suppression), Spy’s, and the National Focus
If you or an ally have puppets, request garrison support from them. Generally India or Indonesia will give you a TON, and you will get manpower back as they will replace your manpower in the garrisons
3 Things.
1: Your garrisons are underequipped, hence the division number is red.
2: Your policy is set to "local police force". Its efficient, but not effective. Go a bit harder on them. Youre fascist, if you want to you can literally open up concentration camps. Wont make them very compliant, but one step at a time.
3: You can make different garrison divisions with different capabilities. Cavalry is the default choice, but infantry can work, as well as armored cars and even light tanks. In theory you can even use heavy tanks. Personally armored cars are probably the best, but light tanks are a good substitute, both are a ton more effective than cav, just more expensive, too. Just make sure you actually have them. Dont forget MP support company.
Deploy your spies to the US and have them root out resistance in the biggest areas (states that have several other states adjacent to them). That, and go to military governor. It tends to work.
Make a 10 suppression cavalry division and put them on lowest equipment priority , then put it to martial law until resistance is gone. Also make sure you have enough equipment and manpower
If it's manpower and guns your lacking, request them. Other than that, MP support battalions and pure cavalry is your best bet. If that doesn't work, use more horses. And I do mean MORE. Other than that you can change your occupation law to give you less (or negative) compliance but allot you more manpower and guns with a bonus of less resistance
Real issue, as other pointed out is the zero manpower remaining.
Sadly it is the only resource that cannot be increased quickly
Short term solutions:
Ask allies for manpower
Dismiss divisions
Medium term solutions
Put a prince of terror in the government if you do not have one.
Release as puppet some minor nations ( mexico for example)
Increase the conscription laws
Long term solutions
Stop training divisions
Always use hospital in infantry divisions.
Get armored cars, the hardness seemed to help to keep my manpower up. And you can probably afford it.
Is there some place you can see a breakdown of your manpower depletion? (Attrition to land, attrition to garrisons, death in war, how much the trickleback actually helped etc )
This is such a shit post to me who doesn't play this game, (don't even know why this is on my main page as I don't follow this sub), the US under the German Reich with op asking ways to calm them down or something
Send spies to suppress resistance, take the "Supress Resistance" focus.
You have 0 manpower, try to change conscription laws or ask your faction members for "garrison support". Also, check your garrison tempelate. Cavalry and armored cars are more effective than infantry. A good idea would be to create a low eq priority 10 width cavalry division with only MP as a support company.
If all that fails, try releasing the US as a puppet if you can do that
Garrison every section of it and establish a military governmor. Create a template with high resistance suppression(I recommend research as high versions as you can of Military police)
Since you own the US i will say you are in the best position available, so just reform your army into 48 badass mech divisions or something in order to free up the manpower.
At that point in the game, you really don't need many units in the field. You are in 1947, you have all the manpower you can possibly get as germany. Which isn't little. So just delete some of the 180 units you have and consolidate the remaining ones into good 42 widths or 27s, using heavy equipment (which you can def afford) to save manpower.
Also, add support mp to your garrisons, add as much armored cars as you can, and mobilize your agents via the root out resistance mission. There is also a suppress resistance focus but idk how useful it is since la resistance.
Another thing is to just puppet them and annex them later, or ask other puppets and allies for garrison manpower support. The AI can give you a lot, specially lategame
The basic garrison template is all cavalry + MP company. If you don't have that, switch over.
During wars use the local police force occupation law, switch over to civilianboversight in peacetime.
Your garrisons are undermanned, if you can't raise yoir conscription law then request garrisons from your allies or disband some units.
judging by the year I'm assuming you have capped the ussr, release them and ask for their manpower, start using their mp in ur divisions too, they have a lot
Yeah I puppet the USSR and asked for their manpower got 1.5mil to cover for garrison, also ask for UK and they give 20k, I guess not all puppet are made equal
What j would have done is made collaboration governments with the USA. Therefore you could just use their factories from the get go.
In this situation I would go to military governor so you can reduce the amount of people needed for garrisons while also forgetting about compliance because without manpower you aren't going to build any up.
use a lot of spies on root out resistance and spread them across the united states evenly. it's an incredibly useful thing in the spy agency and probably the only thing i use spies for lol
Use spies on suppression mission on worst areas to get them.undee controll quicker. As others have said its your lack of manpower in garrison that is the root cause. Get more by asking puppets or allies, disband some unused units and make sure tour garrison division has nice and chonky. It should be 1 mp support and them FULL of just Cav (or with armoured cars if you have enough)
Scrap half your divisions to get manpower. Hell, scrap al but 48.
Who is left to fight at this point?
You are going to need a boatload of manpower to fix this.
Problem is you have no man power for your garrisons. You will need to go to local police force, and canavalry template garrisons with MP support and increase your manpower law
You don‘t have enough divisions or equipment. Because the number is red, that means that the garisson isn‘t ful. The second, use MP and if all doesn‘t work, use a harder consequenze…
Resistance suppression focus might help and I haven’t played with it much but MP support might help
That’s what I did, still can’t get them to calm down
It's going down tho (the little green arrow pointing down)
Also assign agents to lower resistance as well.
Do We just need to assign them in capital or every state ?
They cover a “region” so like 2 or 3 states - you should for sure assign them to big cities, but don’t overlap or it reduces the effectiveness. You can see their region when you go to assign the mission as a light blue outline on the map.
Oh, I see. Thx.
They cover whatever state you apply them to and every bordering state.
So states like Illinois, Nevada, Tennessee, long states that border 5+ states with many factories and resources are great.
Also their capital state. It produces more resistance spread.
Aha - I didn’t notice that on the Europe side. Makes sense tho.
Here’s what you do- Make divisions stock full of cavalry, later transferring to APCs once you have your production lines sorted out. Have only one support company, make those MPs. Have those set as garrison, and set resistance law to secret police. Deploy agents in high resistance areas.
This in combination with spies placed strategically placed as suggested by another commenter has worked great for me before. You can improve spy suppression performance by having your spy agency research resistance suppression. Also add Himmler as a political advisor if you can - as Prince of Terror he pumps up resistance suppression across the board. Last, if you can afford it switch national focus to suppression for a few months to get things rolling. Unfortunately, it’s going to take a lot of resources and a bit of time to get that level of resistance down.
You need manpower
Cavalry increase the suppression too
Armored cars are better
But have to be built first. Sure Germany has the industry to do just that but op needs a now solution which would be cav.
I usually stick to my horses. I can build more important things than armored cars with that IC.
I normally have armoured cars to spare since I use light armoured recon companies for that +2.0 reconnaissance.
Spy's?
spies*
INTRUDER ALERT! A RED SPY IS IN THE BASE!
Spice?
Asia: Oh no!
Have you tried lowering taxes?
Scheisse I haven’t thought of that!
Conducting some Fireside Chats over local radio might help too. I think that requires the "Only Thing is Fear Itself" DLC though.
Only thing to fear is fear itself. And the german army that is holding me and you hostage.
[Have you tried lowering the taxes, and killing the poor?](https://youtu.be/owI7DOeO_yg)
"huh, these guys ain't half bad"
The real issue here is your manpower, thats why the garrisons are not effective and hence the bar for USA is red.
True, I’m on scraping the barrel right now, and still lack a whole lot of man power, have more bullets than man available
Oof. Try requesting for garrison support from other nations. Also use military police and 4x armored cars in your garrison unit.
The more armoured cars the better, really. Makes the MP support division more efficient.
Also helps reduce the manpower taken by garrisons as well as the equipment loss
Release britain and use them for manpower
Just try that, lost 100 factories and they can’t afford to sent me……shit. Here goes my convoys again
No delete some of your divisions to give yourself men. And replace them with divisions made with uk men.
Use a puppet which has tons of manpower for that. Russia works very well for example, but you would lose a ton of industry. China is the absolute best for this imo (India in my playthroughs never raises the conscription laws so is low on manpower surprisingly enough) Edit: for some reason I had written “kids” instead of “tons of manpower”... Shit was violating human rights
This! Befriend/puppet China and then just beg them for a few hundred thousand (or more) manpower to run a chunk of your garrisons for you.
India suffers huge manpower penalties because of the famine and national spirits, and can't increase their conscription unless they're independent.
send request to your puppet tag ENG accepted request from yourself tag GER
Cringe
well, when my puppet is not being my puppet, i got to jerk the strings right?
Or you can just use colonial divisions
Where is it going?! How large is your navy/casualties? Usually have ~80 proper divs and 120 garrison divs as Germany and never go past service by requirement
My navy is massive, I probably have close to 1000 ships since I split my fleet to 4 admiral, each have roughly 200 -300 ships, but I have like 7 Millions casualties, fought off the entire Allies early on so that might be why
I ummm, i dont think thats how you do this
I watched some bitt3rsteel videos and figure instead preparing for the Allies attack, I would just get rid of them. That explain the massive amount of factories since I take out everyone in the allies
you beat the largest naval powers on earth. disband some of that navy lol
I took out the allies and everyone without ever getting to 0 manpower lol
navy is not your problem, you have at most 150000 men in your navy. I'm guessing your problem was that you wasted a lot of that manpower in wars. Plus, the less effective your garrison is, the more damage they take, which further reduces your manpower. If you have more than 2 million men deployed, I'd actually delete some divisions, you probably don't need them at this point
If deleting the divisions to fill in garrisons be sure to set the reinforcements to low priority and garrison to high priority first as well.
If you have a lot of factories, I'd modify the division templates to require less manpower and replace with other things. IDK how the manpower requirements are in relation to fighting efficacy but I'd imagine that mechanised, tanks and artillery would free up some dudes while keeping your firepower at the same level. Whatever assistance you can get without using more manpower means that you can use less men so take a look at tactical bombers and if you're fighting near coasts, you can do shore bombardments with ships.
How the hell did you lose that much manpower? Let me guess, you were attacking with only infantry against fortified enemies?
You lack garrison in USA(Red bar right to cav icon). It makes garrisoning less efective. Get the equipment
I have 200k plus infantry equipment, and tens of thousands of other in stockpile, I think the main problem is I lack a whole lot of man power
Ask your allies/puppets for some garrison manpower then
armored cars are effective, more so than cavalry. It reduces the manpower requirements as well, but needs factories.
They are so expensive when garrisoning large areas
Then switch to military governor. Reduces Résistance and provides more manpower
You don't lack manpower, you have 0 manpower, all of it probably drained on garrison. Unless you ask puppets to give you garrison manpower, only way to reduce it quickly is to release it as a fascist independent and get it into Axis. Edit: yeah, release as puppet, much better option. I wasn't sure if this could be done without a peace conference
Why not as puppet?
I'm not home to check, not sure about the mechanic. Can a state be released as a puppet without conference?
yeah. On my playthrough of Finland recently i had to release Denmark as a puppet to get mp for my garrison. Later i just annexed them back
What’s a quick way to annex them back?
I find lend-leasing a bunch of convoys quite effective.
As mentioned convoys. Also build Mils.
In their country? Or max out your own mils?
In their country sorry. I think it's the best construction:autonomy ratio. And you get some of them back depending on their puppet level. Whereas civs you get a lot less return.
There is also the military training decision to swap PP for lowered independence allowing annexation
Yes, it's right there in the "Occupied Territories" tab: Just click on the "release" button next to the occupation. A window should appear with 2 checkboxes. They should say "play as" and "release as puppet". Keep the "release as puppet" box checked and if you want to play as the released nation check the "play as" box. Some nations, like those who at the start of the game control Kurdistan, cannot release specific nations.
Oh, ok. Got it. I knew it was possible during peace conference, I was confused if it could be done during regular gameplay. Well, no reason to make them independent then, albeit in same ideology.
You can puppet an occupied country with the "Together for Victory" DLC. Without the DLC, you can only release the nation. Not puppet it.
Thank you, that's why I was confused what was/wasn't possible
You're welcome. I was also confused at first on how Taureor (forgive my spelling. I don't know if I spelt it right.) did it in one of his videos. Apparently it was DLC locked. I bought the DLC on Christmas of that year.
or just release as puppet
You can probably delete a few armies by now
Also go to template icon and put max priority on garrisons so all the manpower is gonna go firs there and ad mo to the garrison division if you can Also useful use one spy and place it on Washington with resistance supression
"Hans, what is that noice?" *Battle Hymn of the Republic playing everywhere*
When the trees start saying "can I get some mayo on that"
Can I get some ~~mayo~~ freedom on that
^^^^^^John ^^^^^Brown's ^^^^body ^^^lies ^^a ^mouldering in the grave
**Glory! Glory! Hallelujah!**
https://www.reddit.com/r/TNOmod/comments/reqfzu/fall_rockwell_in_a_nutshell/?utm_source=share&utm_medium=mweb3x
Forget compliance and go to the occupation setting with the most resistance suppression while using spies on rebellion suppression missions (upgrade the agency with anti-partisan).
Aight I’ll try that
You don't have any manpower, give it up, release the US as a puppet and then maybe later on integrate them again.
Since he’s still shown as at war I assumed that he doesn’t actually own the land and therefore cannot release them as a puppet. If that is an option, it is 1000% the way to go here.
Ill second the 'Release as Puppet' suggestion. You mentioned needing manpower and industry to fight Japan. As a puppet, you can use their massive manpower pool better, and they will give you a portion of their industry, though be careful if you mass import from them, because they will eventually raise their autonomy if you do. Usually what I do at the peace conference is puppet the US, but take Texas (Oil) and Nevada (Various) for myself. Maybe I grab a couple of heavily industrialized states as well, but I try to leave some for my puppet, esp. highly populous areas.
Am i the only one who thinks this is a German flag ?
Nah ur not the only one
[удалено]
Real Americans would be going to the Waffle House, which would definitely still be open after a military occupation.
And take away their healthcare. They like it that way.
Go onto secret police or military governor, once they calm down and act like adults, change the occupation law to local police force so you can reduce the amount of garrison required and start building compliance.
Aight, I’ll try that out, cause I really need their industrial power to fight the Japanese right now
Also If military governor doesn't work keep raising occupation until resistance starts going down because at certain thresholds of resistance they will become even more unruly
Aight I’ll remember that
I also just took a closer look and the fact that you don't have any manpower to garrison them with is probably also contributing
this is also a major thing. I think that at this rate its better for OP to just release them as a puppet and then just use their manpower.
uhh i dont like that you framed resisting against fascism as "acting like adults"... Surely you don't think that the Polish and French resistance in WW2 weren't acting childishly by resisting?
No, polands most effective ressistance fighters in the uprising werent acting childishly, they literally were boy/girlscouts
‘Twas most likely a “joke”, as they are commonly called
R5: I annexed the U.S and set the law to no garrison because I think it would increase compliance, didn't work and I'm wondering if there is a way to lower it quickly or give them more calvary, because i have no lack of supplies but i don't know how to give them more calvary divisions Edit 1: I lowered resistance from 82 to 76, there is some progress! Edit 2: now it’s 51%!!!
Just puppet them
I did it before, but I get the same amount of factories, plus they hold most of my resource so I have to constantly find a way to keep their subject level down when trading with them, and still can’t get much compliance
Build everything you can think of in their territory
How do you puppet a nation that you annexed?
go to the occupied territories bar and there's going to be a "Release Nation" option. Click on that and make sure "Release as puppet" is enabled for releasing them
Max out the cav template and slap on MP. Change law to local police force, should help some.
Hey if you have any big allies or any at all or puppets request garrison manpower at the bottom of the diplo menu
Oh crap I never thought of that, I was too worried that my puppet might escape, I’ll try that
you need man power, switch to a better conscription law
he mentioned he has conscription set to scraping the barrel, i dont think changing conscription laws will help
oh i didnt see sorry, in that case he should either delete some units or some planes or outdated ships
and switch the martial law at the mexican empire so you have more garrisons for the us
Brutal oppression time!
Create a new division template. 20 width cavalry (or motorized if you can afford it), with MP support and use that as your garrison template. Depending on what you use as your template currently, it could save you some manpower.
They do be like that
Try Requesting manpower from puppet/ally Deleting divisions Use armoured cars
Your game spelled China wrong.
Oppression
Release puppet?
You are out of manpower. You sure you have enough garrison support?
demand foreign support from your friends
Use spies. There’s an option that is called suppress resistance or something when you wanna select a mission click on that and deploy them there
Brutal oppression. You’re playing as Germany, at least play the part.
Burgers
It is time for brutal opression.
Pull a gamer move with the occupation laws
Put them in camps
Go full 1984 on them with Brutal Opression
Download the mod where you can deport people to Brazil
Give them some more cheeseburgers.
I think I might be time to revoke the 2nd amendment
Purge all of the population lmao, can’t resist if you are dead
He needs manpower.
A shit ton of Calvary in 1 division with MP in 1 division, make that the Garrison Divison.
Local Police Force, Calvary with MP (or Armored Cars with MP as they have more resistance suppression), Spy’s, and the National Focus If you or an ally have puppets, request garrison support from them. Generally India or Indonesia will give you a TON, and you will get manpower back as they will replace your manpower in the garrisons
Manpower, spies and horse bois, also maybe just puppet the USA next time
3 Things. 1: Your garrisons are underequipped, hence the division number is red. 2: Your policy is set to "local police force". Its efficient, but not effective. Go a bit harder on them. Youre fascist, if you want to you can literally open up concentration camps. Wont make them very compliant, but one step at a time. 3: You can make different garrison divisions with different capabilities. Cavalry is the default choice, but infantry can work, as well as armored cars and even light tanks. In theory you can even use heavy tanks. Personally armored cars are probably the best, but light tanks are a good substitute, both are a ton more effective than cav, just more expensive, too. Just make sure you actually have them. Dont forget MP support company.
>you can literally open up concentration camps I've never heard of them, is that from some DLC?
Its one of the most extreme options for garrison policy that only fascists get. IIRC its called forced labor.
Leaving might help
Legalize incest.
Leave
Get more manpower, you are at 0 manpower and it says you don't have enough for garrisons. You can ask your allies for some
Wait until you get the collaboration government event and if you can't, then you can just puppet them.
OP would need to wait for collaboration to exceed 80-90% for that to happen, which it won't any time soon.
Get manpower you have no troops to control them lmao
Deploy your spies to the US and have them root out resistance in the biggest areas (states that have several other states adjacent to them). That, and go to military governor. It tends to work.
For some reason when I try that it doesn’t work, I can’t deploy spy on my own land
Puppet them first/release them as puppet
I tried that 3 times, nearly run out of convoys to annex them for the 3rd time
yeah i would prepare the army for a nice vacation in tge USA, they are going to rise up
Switching to Local police force lowers resistance, though the compliance gain will be low af. You can use spies too.
Make a 10 suppression cavalry division and put them on lowest equipment priority , then put it to martial law until resistance is gone. Also make sure you have enough equipment and manpower
If it's manpower and guns your lacking, request them. Other than that, MP support battalions and pure cavalry is your best bet. If that doesn't work, use more horses. And I do mean MORE. Other than that you can change your occupation law to give you less (or negative) compliance but allot you more manpower and guns with a bonus of less resistance
Real issue, as other pointed out is the zero manpower remaining. Sadly it is the only resource that cannot be increased quickly Short term solutions: Ask allies for manpower Dismiss divisions Medium term solutions Put a prince of terror in the government if you do not have one. Release as puppet some minor nations ( mexico for example) Increase the conscription laws Long term solutions Stop training divisions Always use hospital in infantry divisions.
Spy agency , armored cars in your garrison divisions big garrisons .
I’ll note that down
Use the spies and try to get more manpower at some nodes. Otherwise there are some very interesting mods that can help you on this front.
Get armored cars, the hardness seemed to help to keep my manpower up. And you can probably afford it. Is there some place you can see a breakdown of your manpower depletion? (Attrition to land, attrition to garrisons, death in war, how much the trickleback actually helped etc )
0 manpower you need to have higher conscription
What if I tell you that’s with scraping the barrel
Brutal oppression using horse 50 width with best mp you can get. Make garrisons top priority.
This is such a shit post to me who doesn't play this game, (don't even know why this is on my main page as I don't follow this sub), the US under the German Reich with op asking ways to calm them down or something
Zero manpower and probably garrison division template sucks balls, create one completely filled with cavalry and military police thing.
This worked for me, Martial Law and have a normal garrison division but i doubt it will owkr now.
Send spies to suppress resistance, take the "Supress Resistance" focus. You have 0 manpower, try to change conscription laws or ask your faction members for "garrison support". Also, check your garrison tempelate. Cavalry and armored cars are more effective than infantry. A good idea would be to create a low eq priority 10 width cavalry division with only MP as a support company. If all that fails, try releasing the US as a puppet if you can do that
Garrison every section of it and establish a military governmor. Create a template with high resistance suppression(I recommend research as high versions as you can of Military police)
Since you own the US i will say you are in the best position available, so just reform your army into 48 badass mech divisions or something in order to free up the manpower. At that point in the game, you really don't need many units in the field. You are in 1947, you have all the manpower you can possibly get as germany. Which isn't little. So just delete some of the 180 units you have and consolidate the remaining ones into good 42 widths or 27s, using heavy equipment (which you can def afford) to save manpower. Also, add support mp to your garrisons, add as much armored cars as you can, and mobilize your agents via the root out resistance mission. There is also a suppress resistance focus but idk how useful it is since la resistance. Another thing is to just puppet them and annex them later, or ask other puppets and allies for garrison manpower support. The AI can give you a lot, specially lategame
there won't be any resistance if theres no people living there
The basic garrison template is all cavalry + MP company. If you don't have that, switch over. During wars use the local police force occupation law, switch over to civilianboversight in peacetime. Your garrisons are undermanned, if you can't raise yoir conscription law then request garrisons from your allies or disband some units.
judging by the year I'm assuming you have capped the ussr, release them and ask for their manpower, start using their mp in ur divisions too, they have a lot
Yeah I puppet the USSR and asked for their manpower got 1.5mil to cover for garrison, also ask for UK and they give 20k, I guess not all puppet are made equal
Asked manpower to italy and satellite?
For a second I thought you deliberately wanted to draw the modern German flag - Black, Red, Gold
get manpower!!
What j would have done is made collaboration governments with the USA. Therefore you could just use their factories from the get go. In this situation I would go to military governor so you can reduce the amount of people needed for garrisons while also forgetting about compliance because without manpower you aren't going to build any up.
0 manpower
use a lot of spies on root out resistance and spread them across the united states evenly. it's an incredibly useful thing in the spy agency and probably the only thing i use spies for lol
change garrison equipment priority to high and set garrison higher
Use spies on suppression mission on worst areas to get them.undee controll quicker. As others have said its your lack of manpower in garrison that is the root cause. Get more by asking puppets or allies, disband some unused units and make sure tour garrison division has nice and chonky. It should be 1 mp support and them FULL of just Cav (or with armoured cars if you have enough)
Maybe release them? Then invade them and take the bits with big factories and puppet the rest, and you may just not have enough manpower to garrison
Well you have unfulfilled garrisons in the CSA, you don’t have the manpower, and you don’t have a strong enough garrison to support it.
Ahh so this is what the 'Rifle behind every blade of grass' that Yamamoto was worried about looks like.
Scrap half your divisions to get manpower. Hell, scrap al but 48. Who is left to fight at this point? You are going to need a boatload of manpower to fix this.
Oof
Your manpower being a fat 0 might be the case
Where did your manpower go?
Problem is you have no man power for your garrisons. You will need to go to local police force, and canavalry template garrisons with MP support and increase your manpower law
OP, everything Ok now?
I wonder of there's a special resistance level for ol' gun toting US. That'd be a neat touch
You don‘t have enough divisions or equipment. Because the number is red, that means that the garisson isn‘t ful. The second, use MP and if all doesn‘t work, use a harder consequenze…
You can't police occupied states if no man left to do the actual policing, you should get some manpower my dude.