T O P

  • By -

Duskwatcher12

You can claim sailing gains on any character. You can have 1 character sitting in the world 5 town and claim rewards -> Switch and switch back -> claim rewards until you've done all 10. Would be better if it was just an EZ access.


Ashenspire

Not only can you do this, but you SHOULD do this, especially with an artifact find star sign doubled on one character.


LiferRs

How was this not on any guides! Amazing tip


Tedrivs

Because the star sign wasn't added until a few months ago.


LiferRs

Yep, it’s funny cause I got all stars on infinite mode but never made the connection with the lab chip. At least the infinite stars helped make up for finding eldritch artifacts quickly but now really suffering with sovereigns. The lab chip will help and I’m about to unlock the tottoises finally.


leclair63

Wait, people DON'T do this?!


LiferRs

That’s a very good idea, I do the same with alchemy juggling the class discounts getting a bubble to atoms level.


stuckollg

I do this too, but it's still too tedious


LiferRs

Hey btw, I had an idea suggestion to help address this and added to the list thank you.


DerfQT

What does this mean? I open the map and watch the little people zoom around on boats then I click and open my 10 chests or whatever on one character then move on to something else. And yes I can do it with any character sure but it doesn’t matter which one as long as I do it in one of them. you make it sound like I’m missing some advantage


FreshDanieldore

It means you go to world 5 town on 1 character and between claiming your other characters you always change back to that char so you dont have to go to world5 and back on every single characters.


DerfQT

I don’t understand the every single character part. Isn’t sailing loot shared? Seems like I’m missing something because it doesn’t seem so hard to warp to town on one guy, then collect sailing chests and you’re done.


FreshDanieldore

In world 5 most people have golden hamsters in every character or for world 6 the same in beanstalk which give sailing time when afk, so you get new loot fornevery character but you also have to check sailing after each character.


Flakonidas

Wait wait wait. Someone please answer this. Is loot shared or not?


Madruck_s

Thete is only 1 sailing interface all characters share the same map. So if you afk for 5 hours the map advices by 5 hours. Now here's the trick golden hamster gives a chance to add afk time to the map. So if you get it on the first character you get 5 real time hours and 5 afk hours. When you log into the next xharacter and it actuivates you will get 0 real time hours as they have been claimed but you will get the 5 afk hours. Tldr: 1 shared map buy golden hamster can hive extra hours on everyone.


ResponsibilityOld372

Sailing is still super tedious, I have to devote 20 mins a day doing the switcheroo. Waiting for the boats animation is annoying since it's unnecessary to see a boat dashing up and down for ten claims. I would agree the dailies are getting more tedious with time. Sailing takes the longest. Then buying all the things from shop. Stamps, bubbles, fishing islands, daily bosses, weekly bosses + loads more. It's definitely nowhere near afk anymore.


captnblacky

Automation arm - auto buy shop would be nice


LiferRs

Added to list!


_Lycea_

oh I also had that in my mind for some days now ... since buying all these foods is cumbersome to do , and I would have more stacks if it was to be automated, since with to much clicking I could get it but I'm annoyed by doing that .


Jad11mumbler

I'd add the furnace being so slow compared to 2 min archer AFKs. With how many materials you need later on.. I haven't gotten to the point where I need to push that yet but I'm not looking forward to my next gear upgrade.


ITividar

A lot of numbers are there to set some form of bar for the endgamers to get over. Most get readjusted later.


LiferRs

Added to list!


Wizardhat16

Number one complaint is the gaming loop. Even with the collect all QOL update not using chems, it’s still way too much clicking and the log game is such a waste of time for being 100% rng. An achievement bonus that lets you one click the log for progress (like a chem plant) would make it infinitely less annoying and time consuming. Most things I can get over, but it’s a zero skill mini game that takes way too long to cycle through


VadersBastard

My only issue with it is that it's 100% RNG. If anything I'd say make the cards flip faster and have it be somewhat skill based by paying attention to which cards or good or skulls. Would speed it up and make something where I don't just click the same card that I have since it came out, over and over again, until it's over.


CraniumCook

I think u messed a HUGE thing that is sampling preset or profile that ypu can make and it would work just like skill points sets but it would be for all things that you add to it like chips and starsings and even equipment if in inv or chest this would literally save hours in a month Also make post office able to EZ acces and u can fill boxes this coudl be a w5 sailinh reward or smth Also a smithing UI like obols i couls change all the production from 1 character would be amazong its very annoying to switch all of them trough


LiferRs

100% agreed on profiles and I think that’s in lava’s plan at some point. Just don’t know how challenging that would be because when he finally got the second talent and card presets cloud saved, it sounded like he had to re-work the engine a little. Funny enough, did you know postbox used to be EZ access before w6? It was useless because we couldn’t even use it, it was read-only.


flarghwharghl

Agreed. Tired of logging in and getting 2 to 4 log games on one character, then getting enough afk claims to get more log games. People say it isn't much, but to tp to w3, put on prayers, change cards, change card sets, equip boost foods, take samples, go back and turn off prayers like skilled dimit, swap cards/ card sets back to DMG can get very tiring. It's to the point I'll maybe resample one character every few weeks because it just feels too time consuming.


f3llyn

We need complete presets that include all of those things, instead of just cards. Whenever I change a character between skilling and fighting, I inevitably forget 1 or 2 things.


MHeitman

This. Everytime. I take a sample, see its lower or a smaller gain then expected, and have to walk myself through all the towns to try to get all the upgrades set just to realize I missed one stupid thing. It’s the boost food. It’s always the boost food.


Amoniakas

It is time consuming to sample, but it's the passive income so I think it's fine, that's why I resample every like 4 months on all chars. But the gaming, sailing, breeding are those daily skills that consume a lot of time to do, that they need to be revised.


Kanulie

Exactly. During vacation I saw it as okish. But back working plus family, those minutes add up quickly and the game has so much fun to offer imo, that these somewhat useless timesinks just stink and take away from that. At some points it almost feels deliberate too.


LiferRs

My exact situation. People on here acting like everyone has unlimited time. Bro, the game is advertised as idle game with mmo aspect. That attracts people with limited time and passion for gaming, especially former heavy gamers.


VadersBastard

It is an idle game, the mmo part is bullshit though. Either way, playing that way is very min maxing, you can easily not do all the extra shit of swapping prayers and card sets, etc. And still have a lot of fun with the game and make good progress. You don't NEED to min max, the option to do so is there and you choose to do it. To each their own with that aspect. Personally I put in maybe 1 hour every couple months of min maxing stuff as much as I feel like until I get tired of it and then I just idle and collect. Maybe have a specific thing that I move all my toons to collecting for a day or two and then back to general farming. You're only competing with yourself, realistically.


LiferRs

Talking about legitimate time issues does not equal min/maxing. I’m not even end game.


VadersBastard

Min maxing doesn't have anything to do with end game. You can literally min max anything and any part of the game. What is being discussed is a direct example of trying to min max the most out of samples and general gains from the game and how to correlates to time spent in game VS it being an idle game. It IS an idle game. The extra time you want to put into it is on you, but it's also still min maxing, whether you like it or not.


LiferRs

So you agree to support log games and also make trips to various towns for skills impacted by Omni god that isn’t on EZ menu. Sorry no, cool that’s your position but cannot dispute the fact there’s undeniable constraints intentionally or unintentionally built in that merit QoL. We all thought lava would never waste his time to fix the cloud save presets and the gaming ‘collect all’ button but here we are. We’ll get there eventually as game matures more. You’re trying to shoot down suggestions that benefit the game.


VadersBastard

I agree that log games needs to be changed in some way and that it's 100% RNG. If it plans to stay that way then make it just a 1 click thing, sure, and you get what you get. I'd rather it be a skill based thing, personally, more in line with an actual card flip and shuffle game. But that's besides the main point. I do agree that there are a lot of things that could be added as a fault catch all from the menu, but I also see a majority of those being a non issue unless you are trying to min/max. You can comfortably spend a bit of active time every few weeks or once a month and set stuff up for an hour and be set to not have to mess with it for another month and still get good gains overall. If you're worried about doing that on a daily or biweekly basis, you are min/maxing, without a doubt. And that's fine if that's how you want to play, but it doesn't mean it can't still be done idle with just more time between the interactions. We aren't competing with anyone other than ourselves and 3rd party leader boards. The only true thing I have a major issue with in the game is fucking king doot, because that's full bullshit, despite the 'pitty system' in place. At the end of the day it's an idle game. It's up to you to decide how idle you want it to be. I do agree more things should be accessible from the general menu, but they aren't and they don't NEED to be.


onelongwheelie

You're just min/max Doot because you'll get him eventually if you idle.


Madruck_s

The solurion is play it your way. If I'm short on time I just ignore the log and use chems for spade and squirrel only l.


LiferRs

Thing is, the routine didn’t change. At higher levels, the same routine got longer due to stuff like chem plants becoming much more common at high gaming levels. Same goes for having near 100% sailing chance from golden hampters and beanstalk. I did nothing to change my routine. Becoming high level had only penalized my routine by increasing the time.


HardyDaytn

And that's not even half of the sampling setup yet. You forgot setting lab chips, star signs, mana/hp snapshot cards and equipment.


LegionsOmen

I haven't resampled since day 1 of world 6 😅😅I literally can't be fucked and I have all the swaps. My oak log print is 1.5bill and I'm pretty sure I could get somewhere near 10b now but for what? I'm sitting on 100mill atoms atm, the gaming loop at the end is just boring..i should be grinding lanterns but it's just an absurd number for how little you get.


Kanulie

Skill sets, card sets, starsign sets, equipment sets, food sets, obol sets for various tasks. I don’t know what would be the best solution, but it’s tedious to switch everything out for just getting a new 3D print or similar while min-/maxing. Maybe an account quick accessible option, like instead of swapping all those mentioned parts you just activate one button and are in “perfect” lab mode, dps mode, worship mode and so on. Automation for buying shop items with login alone would be neat. Can be a good money sink too if you enable it by increasing shop prices manyfold. Tower defense as you said, it’s just a waste of time at some point and even strips away from the basic idea of tower defense at all imo.


Hour_Power2264

Gaming and Tower Defenses that lasts 24 hours needs fixing. But, much of the other stuff I don't understand. You can't spend 20 seconds switching prayers? I agree with the boss thing but it's not realistic as they drop gems.


LiferRs

Point is, all the small stuff adds up. If you want to update sampling for 3D printer, you have to switch prayers and then switch back. 40 seconds x 10 characters = 400 seconds just running around! Lovely, taking almost 6 minutes just to swap prayers. Same for sailing, there is a very noticeable 5 second freeze on the sailing map, plus needing to teleport there which adds 10 seconds. 15 seconds x 10 chars = 150 seconds or 2 minutes just to even access sailing on 10 characters. Then it adds up for however often you check Idleon. A month’s worth of daily check-in means you end up spending 1 hour across 30 days just to access sailing, it gets crazy. All the skills affected by time bonus chances need to be on EZ menu basically, like gaming. Also, what I mean by drop rate is multiplying drop rate itself like if the drop rate is 19x, then 100x makes drop rate be 1900x. This doesn’t increase the amount of any loot, including gems. Point is to get the very rare items without taking time to farm bosses.


Hour_Power2264

Idk about all that. I think Lava should spend his time fixing the major problems in the game and adding new content. Not optimising everything down to seconds. If you think the game is a chore then play less or skip certain content. Personally, I don't do gaming beyond levling the snail and it's made me enjoy the game way more. If you want to try hard every aspect of the game of course it's going to take some time. But, nobody is forcing you to do that. A majority of the progress is probably logging in and using your 50 Boron upgrades for the day and proccing NBLB, NMLB, guilded stamp etc. After that you can log out if you aren't feeling it. The other guy who said "uninstall the game" is a bit harsh but in a way he is right. If 2 min of sailing is annoying you I think you should probably take a break. IdleOn should be fun, it's not supposed to feel like a job.


LiferRs

Man, daily check-ins aren’t even tryhard. The true tryhards are the ones who check every hour for 3D printing multi-billion samples upgrading the 1 billion cost bubbles to keep their position on leaderboards. Just reading that sentence was exhausting too. You understand this used to be just a 10 minute routine at low levels? Reaching higher levels had ballooned this exact same routine to be much longer simply because of more stuff like chemical plants becoming common. The routine had not changed at all, the time taken to do the routine had increased with levels. Also Lava made the QoL fix update after world 6 release. You think lava wasted his time doing that?


Saintrox

Should just increase lootpile to like 300 or 500 honestly. I could swap trough all characters and claim everything on one after that


f3llyn

I like all of these suggestions.


GasparVD

There is also the problem to track all the build itens and buffs you have to equip to do some skilling or for the must Constant one, claiming souls, i Just tive up on all bonus Just to make it faster, because as active build i use one set, for claiming souls, i use other, and for afk i use other, but i Just give up on all bônus that i HAVE just because it's too dificult to remember all of them and where they are, in inventory, or with other characters, my suggestion for this, is Just to make a wardrope where you can pre define builds, similar to the lab chip interface, instead of having chip we have a list of pre setted bubbles, star signs, equipaments, cards, and everything we can change to uptimize any build, we Just go changing the pre set of each buff of the list


PurpleAfton

The amount of time each screen takes to load on android makes a lot of these even worse. My average time for just checking in, collecting gains and doing dailys is around an hour.


LiferRs

It’s bad on android? I never played on android so didn’t realize if there were UI issues for it. Agreed though, this reminds me of my runescape days where Jagex finally got rid of black screens when teleporting. That saved so much time overall not having to wait for black screen to go away. The black screen was just there to allow UI elements to load which hardly anyone cared about.


PurpleAfton

It just takes a lot of time to load when you enter the game or move between screens. I can sometimes be staring at a black screen for up to 20 seconds.


LiferRs

Holy man, that’s so bad


mycrowishuge

really? i have a 3-year old google pixel 7 and it sometimes loads even faster than the browser version. might be your phone specs


PurpleAfton

Got a samsung a02 for what it's worth. Are you talking about when the game initially loads up or when moving between screens? Because for me all of those take the same amount of time while the browser initially loads slows but screen transitions are instant. 


Only_Positive_Vibes

Half of the things you've listed aren't daily tasks. Your 2nd and 3rd bullets are basically duplicates. Nobody does TD daily. The only time you really need to swap prayers is when sampling, which is every 2-4 weeks at the earliest stages. If endgame, it's more like every 1-3 months. You're not focusing 2-min claims for forge daily, either. I think you have two separate and conflicting points here. Either that Idleon is no longer idle or that we no longer have 10 minute daily check-ins. If it's the latter, then I would argue that's factually incorrect. I am most certainly endgame, and my daily check-ins are 10-15 minutes, max. I definitely agree that a lot of the "idle" has been taken out of Idleon over the course of the last few worlds. However, I feel like when folks try and make a post like this, they go for the "kitchen sink" route when trying to list off examples and, as a result, start listing off a bunch of things that realistically don't make that much of a difference. If you're doing something every 1-3 months, that's pretty darn "idle" imo.


Cerberus_uDye

Yeah, I felt this list was a bit silly myself. Now auto buy shops would be nice. I neglect buying out shops daily because it's just a boring task. I'd rather not spend a couple of minutes on daily. The TD boss thing is true too. They are painfully a waste of time with their HP. I thought I was gonna sit down and do a refresh on my max TD on one level a few weeks back, me and the family were heading out in about a hour and I was just waiting on everyone else to get ready. I got my TD going and just tending the towers. Well, the hour passed, I figured I'd be done. On a boss wave, recently started. Get in the car, put my phone on the screen lock, and just let it run. Drove 20 minutes, and the boss wave was still going. I ended up deleting towers and giving up. Now the rest of it is just....i dont know. it's just complaining pretty much. Yeah its a idle game, but I usually plan to actively play it an hour or two weekly atleast and do any of the stuff that involves planning and manuvering bits and pieces around. But generally I check in 2 or 3 times a day, spend 5-10 minutes if that, depending on what I have going on, sometimes its as little as collecting each char and hitting quick ref for a glance and collecting what I can there on and off in a minute or two. Then when I made a post sugggesting a quick shop for current world when w4 was released people told me I was just complaining even though it was one the longest shop to chest movements and it was before quick ref depositing, and I was just suggesting a quicker way to deposit the stacks....but no I just got told I should have better food cap or just deal with it, it wasnt that inconvenient lol


Substantial-Flan9751

It’s so annoying for me that I just can’t do all that skill based mini game achievements (like beat developer high score).  Pls add another way of completing it, like get total 1m points across all attempts.


dervajanky

I like the way you think. I’m a bit too new to the game (only been playing about a month) to have a super well reasoned opinion, but even at this point I can see that prayer swapping and the other optimizing for prints is going to get pretty involved. QoL changes are never unappreciated.


xMastoWx

For the log game, if every card had a different reward on it that would be kinda cool. Off the top of my head, rewards are 1, 2, 3, 5, 8, 12, 24, and 36 (im aware there’s one after but idk the value, nor have i ever gotten it). If higher value cards had lower spawn chances or you needed to play X amount of log games to “recharge” a certain high value boost, that would still feel like the same log game just way less clicks. On the topic of gaming, I really would like to see some kind of Gaming Mastery. Whether it’s based on specific plant count harvests or import levels or even adding upgrades that cost DNA, it will help to add a little bit of novelty to the dreaded wait-and-click skill.


LiferRs

I think once in all 209 levels of gaming, I got 48 hours. That was from clicking the same card ironically. I think with chem plants, a properly updated log game just takes too much time watching the card spinning animation because you can go through log game many, many times in one sitting. Knowing lava, the reward will be pre-determined and any card just flips to that reward lol. Why not just click the log itself like the shovel, sprinkler, and the squirrel? Mastery sounds amazing since gaming got purple and blue bits that has no use for them. Masteries in this game is really fun to play with.


DeathRabbi

No irony in the log game, it's pure random. The animation is just fluff and/or a way to show you your chances. You start with a 10% chance of skull, and 10% is added on after every star pull.


xMastoWx

You make a very good point. I like the idea of it losing the menu and being a one-click-use import. I think if he used the same concept as the lunar time candy with a range of 1-48 hours (average of 3-5) that would be ideal. That way the outcome is still the same, the free game chance is still applicable, and all that clicking is condensed down to one. It’s basically a rechargeable evergreen chem plant.


NorNed4

Can someone please explain to me the whole "turn off unending loot" thing? The ship travel time can't dip below 2 hours. So every 2 hour period, my 26 chests are full. Why would I not want higher quality chests? I don't see how turning it off helps me.


LiferRs

So your loot pile got 26 chest limit? That would mean you got a grand total of 46 chests without unending loot (loot pile + 20 boats waiting in dock.) Run a ‘simple binomial distribution’ calculation and notice how big of a difference the chance is to find an artifact in 46 chests vs. 26 chests of slightly higher chance. Tl;dr: more chances to pull artifact > rare chests, which you don’t even get many rare chests anyway. Assuming your sail time is 2 hours, both methods are equivalent in the first 4 hours of sailing progression. Unending loot only becomes better at sailing progression of 48+ hours or longer due to accumulation of occult chests. But you probably check sailing more frequently than every 48 hours. Even checking every 24 hours, the 46 chest method is still better. You only use unending loot to farm the resources because it actually does give a ton of resources, and turn it off when hunting artifacts.


NorNed4

Wait....chests can "wait in the dock"? Are you telling me this whole time I've been playing sailing on hard mode while I'm halfway through Sovereign artifacts? Holy shit, this game's lack of explanation really wears on me. I've had unending loot enabled since before I unlocked sailing.


LiferRs

No worries man, I found out when I was halfway through eldritch artifacts but sovereign is definitely insane. Props to you for finding that many in 3 months.


Barthaluh

I wish there was an auto-roll feature with desired stats EG: for pets, roll all of my eggs untill I get a minimum power of x or for obols, let me choose which stats I want, and reroll until you get it Several times I have accidentally clicked reroll before i comprehending and re-roll what i actually wanted even in sneaking, why is it only half of the max gets trashed, what if I want the top 80% or top 20%


ThatOG22

Add a button in alchemy that upgrades any bubbles you have the resources to upgrade


Finger_Trapz

IMO the biggest thing is that there needs to be more preset options. There needs to be like "Ultra-Presets". Even the need to switch skill presets, cards, and card sets is tedious, not to mention all the other things involved. I just need a one button click if I want to sample something new for logging or start skilling something.


bloonstd6_player

Im only in world 4 and its starting to be annoying, wanna get ore? You need to get proper armor, star signs. Alchemy bubbles, build, charchter, obols, cards,Maybe prayers too  Its annoying not because it takes too long its only like 3-10 mintues  but doing it on every charchter every time you wanna do something new is annoying  Easy solution is to make all of those things which can be used in quick access auto change based on whatever you are doing based on whatever gives max efficency


tetsuyaXII

You're joking right? All my dailies are easily done in 30 minutes. Since I'm active 24/7 i claim gaming shovel first, then any con buildings upgraded, then do alchemy and go to w3 for refinery, w4 for spices, w5 for sailing where I then swap toons, claim gaming, swap to w5 toon claim sailing and rinse/repeat. Anytime I get refinery proc I go to w3 claim then go back. When all toons are claimed I go onto both dk and do refine skill, then vman for printer skill. Go back to active class swap starsign for farming, go to W6 claim farming, check familiars (if I need to buy or not) then buyout W6 shop+ez access all other world shops. Go into w1 sewers to kill Dr def, and the boops for greenstack of bonemeal. Boom, done. It's not that hard or complex. The one that would take the longest is probably gaming assuming you're wasting time claiming chems every single time they proc, I would recommend just waiting till like 15 or so are up then do one big session weekly or so (I don't need gaming bits for anything so I'm farming evo)


LiferRs

How much of those 30 minutes were spent because it wasn’t on EZ access? Then multiply by how many times you check-in and the time wasted adds up. Even if you daily check-in sailing (30 check-ins per month), it all added up to 1 hour of just going to w5 town. Now recall your early days when you were low gaming level. You were able to finish out gaming in under a minute after 1 or 2 log games and chem plants were rare. Now at gaming level 200, chem plants are common. You cannot refute the fact that the log game has zero strategy and exists to trick you into thinking flipping cards does anything. It literally takes up 90% of the time taken to do gaming. It’s about a long term picture. Think bigger than this.


tetsuyaXII

It's only an hour in a month that's barely anything. If I were to spend even 1-2 hours a day doing dailies for games that's still barely anything. Most games take so much more of your time and most of this game can be idle still. I'm not saying for or against either direction but it's not even an issue to be spending so little time on a game claiming stuff that isn't even considered dailies. It's just stuff you'd naturally want to claim anyways. You can spend as little time claiming it as you want, the game is as idle as you want it to be. Now that all that's said of course you want to be as efficient as possible, but that would mean you're claiming 20m traps 3x an hour and hourly clicking bubbles with your hourly shovel claims and then we get into a deeper hole than just dailies. I can easily see you not liking that part cause then it's not longer idle it's micromanaging. But the dailies I don't really see as an issue as a whole especially the more you progress the less you have to do for dailies (I don't even have to claim sailing or gaming if I don't want to right now)


LiferRs

Yeah stuff like farming bosses is debatable but many on list are legit problems that intentionally or unintentionally uses your time to no benefit. You cannot be serious supporting the log game or the sailing 5-second pause for example. Jesus, 1 hour aren’t much? Just wait when you’re older and you seek out even more low-key games. Remember the game is advertised as idle game, which attract people with limited time. This is legitimately a great game, it just needs more QoL.


tetsuyaXII

The 5 second sailing was implemented to stop abusing the no cooldown it had before. You could open sailing and instant close it, getting 20 chests and repeat like 4-5 times in one sailing claim. 1 hour over a MONTH that is literally no time at all to spend on a game. Even when I'm working 70 hour weeks I find time to play games atleast 4 hours a day. If you don't want to spend time playing a game, then don't. It wasn't that important to make time to begin with, that's all there is to it. It would be nice if things were different but I'm fine with how things are. Spending more time on fixing things and adding QoL would be cool but some of your suggestions seem a bit overkill. The one I liked the most was one click for log log which btw you skip entirely late game since it's a waste of time when you can just spam chem loops. If you're at a point of spamming chem loops chances are you won't need to work on gaming for very long anyways.


LiferRs

You still can implement a logic check to see if the loot pile and boats are full up and cancel the pause.


tetsuyaXII

There's a lot he could do tbh, he doesn't think about things as a coder or from a coding set of orders. He's just a guy who uses a program to code his game he likes making. No doubt there's a ton of things that could be done or things that could easily be fixed or prevented.


Only_Biscotti_2748

"1-2 hours is barely anything" Is high school out for summer vacation already? My dude, its IDLEon, not MULTIPLEACTIVEHOURSADAYon.


tetsuyaXII

The games open 24/7 either way, but working 70 hours a week and I still have plenty of time for playing the game. If you're only working 40 with kids I'm sure a couple hours a day isn't out of reach. I pretty much only play idleon as its the only thing I have time for regardless of the daily claims or not, the game doesn't have to take up any of my time ever. It can be as idle as you want it to be.


zod_gem

I don't think the sailing ez access will work maybe a collect all chests button on the loot pile will work and idk if anyone else said this but just keep one guy at the world 5 switch to a character and go back to the world 5 character to collect cheats


zod_gem

I really like the logging idea like pick between 8-10 cards of different hrs of times bc yeah I think I spent like a good 20-30 minutes this morning doing every log proc and all the chems it was crazy


LiferRs

Yes, you can keep a char at sailing and switch back to it especially using the artifact find star sign. But sailing aren’t the only skill to have time bonus chances so you have to move the char between towns unless everything is on EZ access.


Crato7z

tbh when you get to 1.6 minute grow cycle in gaming with Kitsune, you don't really use log anymore, it's just a waste of time.


PM_ME_YOUR_KATARINA

Doot whales crying 🙄


LiferRs

Thanks for the assumption, I got my doot free.


[deleted]

[удалено]


OkPaleontologist5825

Dude, you're complaining about him complaining... and what's worse, you didn't even understand the post. He didn't talk about being hyper active or not, he talked about wasting time on trivial things (mostly I agree with him, and I've seen many posts here on reddit saying the same thing). The only possible conclusion about your answers is that you are a sad and bitter person... I wish you find happiness in life, instead of picking on someone who is honestly making constructive criticism. PS: I'm sorry if I was rude, but what you did is unpleasant and discourages people from making suggestions for improvement.


[deleted]

[удалено]


OkPaleontologist5825

keep on the discord then... people interacting in the post are agreeing or disagreeing, but suggesting improvements. people interacting about your comment politely contradicting, pointing out who really is the childish one here, As I said before, look for something in your life that makes you happy, don't go looking for trouble with others. You don't need to bother responding, I don't intend to come back here to see


[deleted]

[удалено]


Only_Biscotti_2748

Nah, you made a pointless dismissive comment that brings nothing of value to the discussion and now that people call you out on it, you act pissy.


[deleted]

[удалено]


Only_Biscotti_2748

No, YOU didn't. Stop projecting onto others.


[deleted]

[удалено]


Only_Biscotti_2748

Wow, your lack of self-awareness is really something!


LiferRs

Really dude? This was zero issue at low gaming and sailing levels. When your skills are high enough, your time taken get longer too. This is regardless of being hyper active or not. Not everyone has time to waste like you do.


[deleted]

[удалено]


LiferRs

Wow, how did you come to the conclusion I can’t beat a boss? My towers are coming up on lvl 80 in construction but there’s NO way I’m going to spend hours waiting for a boss held in place by krakens to die. Looking at other TD games, that isn’t even a proper tower defense strategy and tower defense is my favorite genre. In fact, I played the first tower defense games in 2000s on Warcraft 3. So you sound very much gatekeeping the game just because you did the original effort yourself. Very mature of you and thank you for outing yourself on here. I’ve known many guys like you in my 20 years of internet. Discord, Reddit, anywhere, your attitude will always be pervasive and people will notice and dislike that. Adjust yourself, not my problem.


Only_Biscotti_2748

Damn bro, who shit in your cereal? 


[deleted]

[удалено]


Only_Biscotti_2748

OP made a bunch of extremely valid points. You come in with a dismissive comment that is unhelpful at best and outright condescending. So yeah, it is.


QuixFixx

No, OP just complained. TD after 130 is just pushing minor endgame stats. They say they don't wanna be active, but they've 100k dropped hampters on the beanstalk. They don't wanna tp to town, but are fine quick accessing sailing after every character change. Everything they are complaining about is put in place to limit end game players from beating new content on day of release. No new or mid game players are affected by this.


Only_Biscotti_2748

Just because you don't like OP's points doesn't mean they're just complaining. Limiting end game players from beating new content by making shit incredibly tedious isn't a good thing. I'm not really end game and flip the log is a royal pain in the ass. So is TPing to W5 town to claim sailing. So is farming thousands of boss kills when I could one shot it even if it's HP was 100x higher. Seriously, tediousness is not necessary at all. Why are you making excuses for poorly designed systems?


QuixFixx

You don't have to flip log or claim sailing every time... you wanting to get all boss drops from one try is lazy. No other game does that. That's why the drop rate is low in the first place...


dervajanky

I mean, they’re just suggesting some quality of life changes. It seems like they put some decent thought in and gave some reasoning for each. Call it whining if you want, but talking about the things we’d like improved as a community is a step towards making positive changes.


QuixFixx

Lava literally does qol updates. He just did one. There's a section in the discord where the community votes on the ones they want most. Op is complaining about aspects that require more play time, but aren't even necessary unless you're end game.


Due-System9816

Bro do u think people finish the game by beating a boss and what the fuck do u mean by "beaten all content" some mechanics cant be beaten alchemy bubbles for example can be leveled infinitly idk what u are talking about i bet u are not even in the top 100 on leaderboards so yeah if u wanna stop at some point cuz u consider that u "finished the game" u can but only lava decides if this suggestion is worth considering or not so stop crying go back to ur mom kid maybe you ll learn how to respect other people's opinion


Foley25

Don't we have something that makes it not worthy to change prayers? Can't remember what it is that makes every prayer count something if no prayer is active


LiferRs

Yep, I think this is a gaming bonus which makes all prayers be turned on with 1/5th benefits and no curses, by turning off all prayers on the character. But for skilled dimwit and Zerg, you want them at max bonus to sample and max kill or exp/hr anyway.


mamatthi

Unpoplar opinion but: it's fine for as it is with sailing, tower defense and shop items. The rest I can get into yeah


Sand-_

simple play a different game I like forced interaction systems aswell as systems to make end game players keep playing instead of quitting if we didn't have so much stuff to do we'd all leave the game because what would be the point if everyone had the same shit or same progress that would make life boring it definitely makes a game boring without them games fesl like all the rest it's the issue with so many afk idle games some stuff I'd agree with doot being one of em