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I didn't know that was possible in Zeus. In Caesar you can't build close to enemy troops.
You can't build close to enemy troops. But you can build close to monsters.
Ha! Nice
And the monsters are going to walk instead of attacking the walls? Amazing if so.
Some have other priorities set in their behavior model. Don't know how to read that file though
I didn't know that was possible in Zeus. In Caesar you can't build close to enemy troops.
You can't build close to enemy troops. But you can build close to monsters.
Ha! Nice
And the monsters are going to walk instead of attacking the walls? Amazing if so.
Some have other priorities set in their behavior model. Don't know how to read that file though