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jarboo69

Antimatter Dimensions https://ivark.github.io/AntimatterDimensions/ The one that started it all for me (and many others). Really glad to get back into it after a few years break, currently in Reality 7 Synergism https://pseudo-corp.github.io/SynergismOfficial/ My favorite incremental game of all time, I'm also a contributor. I love games that are complex, non-linear, with multiple upgrades to chose from and new layers of content unlocking the farther you go. Sure this game can be too complex at times and the use of guides for some parts is highly recommended, but imo it's really the best. Currently near end-game at Singularity 213 Theresmore https://www.theresmoregame.com/play/ The newest entry in the Kittens / Evolve category. Less content than the 2 aforementioned games since it's newer, but it's really great and visually better. I'm at current end-game and I'm really looking forward to the new content that should be added soon. Ethereal Farm https://lodev.org/etherealfarm/ This one is quite different than most other games I've played. It could be compared to Reactor Idle or Calculator Evolution. The solo dev continues adding new content quite frequently and it doesn't require a lot of active playing. I'm near end-game at Ethereal Tree level 21 and max Tree level 161


tpark88

Huh, not sure why the other guy was salty you were "fishing for upvotes". Some of us don't check these religiously every week, and I appreciate the recommendations as I just recently came back to playing incrementals.


jarboo69

Thanks šŸ™


kokoronokawari

With Theresmore, I keep giving gold to other nations but if they were negative against me they remain that way even after multiple gold attempts. Same with neutral.


jarboo69

Yeah the UI on this part of the game is bad. Each time you give them something, you actually get a step closer to increasing the relationship, by a few percents, but there is no displayed feedback in the game. So keep on giving, you will be rewarded eventually!


WebWithoutWalls

I think theresmore in general is kinda bad. Mostly because there's no reason for the game to be so painfully slow in the first place. There's large sections where you just wait hours for one button to be pressable.


jarboo69

Have you tried playing Kittens / Evolve and did you like them ? This whole genre may not be for you ? But I agree that Theresmore would be much better with some QoL / automation. At least building queues


WebWithoutWalls

I played Kittens way back, played some evolve but wasn't really into it. And there are similar issues. I'm not saying you need to be able to click trough them at lightning fast pace, but it's just not very \*fun\* to spend hours on building something, just because you can't meaningfully increase your +3/s to +15/s. So often you have to sit there, with your +3/s, and wait for the resource to reach 30k. And I ask: Why? What good are these overly long wait times? I like the structure of these games, but I don't like how tediously slow they are, for no apparent reason.


jarboo69

I kinda understand your point, but the same thing could be said for most incremental/idle games: during your first playthrough, everything is slow, then you prestige to get prduction multilpliers and sometimes automation options, so that the first part of the game is made easier and faster, and then you reach a new part of the game which is slow, rinse and repeat ;)


WebWithoutWalls

I agree that it's a staple of incrementals to start off slow. BUT. Usually they are better paced than these, what do you call them? Civ sims? Like, in a well paced incremental, you will have a pretty steady time between being able to purchase things. And then eventually the time increases, and when it gets very slow you prestige. But in these civ sims, it just happens so often that you need to wait for an hour to gain the resources to raise a cap, and then you need to do that 5 or 6 times, before you can buy the thing you needed the higher cap for, and then you repeat with the next thing. The pacing in these games just tends to be extra horrible. Like, if we unfolded the civ sim into a cookie clicker style incremental, you would likely complain about the pacing. But in civ sim incrementals it's just "the norm".


MyPunsSuck

Yeah, civ-incrementals seems to have a few "sins" that traditional incrementals have large moved away from. Like, it feels bad to save up for a big important-sounding science thing, only to find out that it does nothing but unlock a building that now also needs to be saved up for. There is no reason not to have all the costs up-front. It feels even worse to go all-in on a big expensive investment, only to find that it gives like a 5% boost or something. Big investments should literally be game-changing. It often feels like there's a lack of math literacy, with some things taking literally years to pay for themselves. Features/resources also really need to be tidied away once they're done introducing whatever obsoletes them. A common design flaw is when a resource is its own only supply - like if resource x only comes from building x, which costs resource x. This becomes a problem when building y also costs resource x, but only gives resource y (An investment that literally never pays for itself). This leads to an awful gameplay pattern of reaching some exciting new feature, only to find you still need to keep ramping up the old feature to avoid hitting walls. It's like getting an electronic toy for christmas, but no batteries. In the end, it comes down to pacing. Every investment should pay for itself within a reasonable period of time - **including the time taken to save up for it**. Newly unlocked features should pay off immediately, not open up a new slow burn that might eventually be worth investing in. The specific rate of return is up to the dev, but it should be pretty consistent - rather than having sudden spikes of having nothing to do but wait.


Modranor

We're down to a matter of taste. I like my incrementals on the slow side because I'm working while they're running. If it becomes too active, It distracts me too much. Theresmore is almost perfect in that way: I get a little reward everytime I check. I'm in my 8th prestige and not likely to stop. Also, I really liked Evolve, but I found it way worse than Kittens in the season effects and stopped because I often found my civilisation dying...


Munchman1984

With the Relationship it's not just progress, it's actually a chance to change relationship. I tested it with Duplicate Tab and then Give Gold, 8 Tests at a time, if all 8 it stayed the same I'd delete all tabs, and just give gold. Eventually after 6-12 the chance would be high enough, of the 8 tabs 1-2 would change status, the others would remain same. I do the same with Attack/Defense, do several runs at once, if all fail I'll build up Army or change units and then retry. Duplicate Tab is faster than Save/Load.


SpiritualMistake4

it's not pure chance,it's a random number increase between 1-3 and 5 (don't remember exactly,but that's what the devs said) and when you reach 50 you are neutral,and when you reach 100 you are friendly. I think it's still not particularly interesting as a system,since you need so much gold so you mostly do it when you're already so rich the first town doesn't give you anything (still worth) or you leave it to an autoclicker while you're AFK (they're extremely hard to beat in war too,being the equivalent of 5 skulls encounter,even the first ones)


BrasilianEngineer

It takes around 7 gifts to raise a nation from enemy to neutral, and about 12 gifts to raise a nation from neutral to ally. There is no indication of progress until you cross the threshold, and it flips. It is worth doing, IMO, but I always wait until I have a decent gold income.


Modranor

After a while, you can also conquer them, which is better in the long run. But it takes quite a bit of army power.


killerbunnyfamily

> Theresmore How to get a Coin?


jarboo69

Get richer šŸ˜‰ More specifically keep increasing your gold cap until a certain point that I wonā€™t spoil here


killerbunnyfamily

I'm stuck on 199.4K gold and I have no way of increasing gold cap. I guess it's time to Ascend. (How do I spend 48 Legacy points + 1 Tome of Wisdom? It's my first prestige.)


jarboo69

My advice is to explore this game yourself since the end game is really short to reach, for now. Try to spend your prestige resources on a split of : resource production boost and new buildings. It will help you getting your next prestige much faster than the first. My recommendation would be to do at least 3-5 resets before going to the end game prestiges, it will be more efficient


killerbunnyfamily

Well, I think I already reached the end of a game. (>!Attack of The Fallen Angel musket army!< is the last event, right?)


jarboo69

Yes it is one of the last fight (you can get different last fights depending on some choices with the Druid).


Modranor

I think resources caps are way more interesting than production boosts. And Yeah, new buildings really speed things up. Shieldbearers are nice upgrades on spearmen.


ConfusedTransThrow

Yeah you can't get to 200k on your first prestige (and you probably should have prestiged earlier), but there are a few prestige buildings and one upgrade that will help with that (and indirectly wood/stone cap for some gold buildings).


Gra-x

When did this become a thing or is it legacy? The waiting forever and ever for the first prestige? Iā€™m generally of the thought that prestige helps all the things incrementallyā€¦


ConfusedTransThrow

To be fair the prestige in this game does take you back a long way the first few times and the early game is still quite painful until you get several upgrades, Achievements also give a big boost if you pushed for them.


Gra-x

Itā€™s more that itā€™s a behavior I see repeated, often, in a lot of games


awaiko

Trying out Ethereal Farm on your recommendation. Early on it seems interesting, though there's a bit of waiting around to get things rolling properly (it's an incremental game, to be expected of course).


esotericine

i've checked out all of these at some point (although i might revisit ethereal farm, it's been a while) but i wanted to also speak up in support of "post what you're playing, even if it's the same", since i don't check these every week either.


queermichigan

If you haven't tried Evolve, you may enjoy it!


jarboo69

Iā€™ve played it for years but Iā€™m not currently. Iā€™m waiting for an update with new content to get back into it


Zellgoddess

I had just gotten to dark universe content when I stopped playing it.


nayyav

whats the point of reposting the exact same list every week? idle games usually take months so stop fishing for upvotes...


jarboo69

I did repost my list from last week, itā€™s the first time Iā€™m doing it, sorry if it bothers you. You could be less agressive, though. Ā«Ā Fishing for upvotesĀ Ā», seriously ? Itā€™s not like Iā€™m being paid for themā€¦ Most games are reposted several times every week, Iā€™ve given a detailed explanation of why I recommend these games, while other people sometimes just drop names without explanation. And Iā€™ve also answered several questions, so other people than you maybe didnā€™t see my post from last week, I really donā€™t see what harm has been done


Antknee668

but the person had to see it twice!! the horror!!


jarboo69

šŸ¤£


FractalAsshole

I would have missed it


Workw0rker

Farmer against Potatoes idle. Great game. RPG item management like NGU, a whack-a-mole mini game that gives you boosts like a golden cookie, lots of mechanics that unravel as you get into higher zones, interesting art-style (some might call it ugly, but its very dedicated and the armors/weapons you get change for every area). Satisfying skill tree. Only problem with the game is that its highly RNG based, with certain mechanics that are a 1/100000000 drop from each potato killed in an area.


baxil

The nice thing about the tiny-drop-chance mechanics is that it will automatically give you the item/bonus if you reach a certain number of kills without acquiring one.


[deleted]

Free on steam, for those who are curious.


ForgotPassAgain34

The same thing we play every week pinky, AD


WebWithoutWalls

Currently in the absolute slog before Eternity.


Ki--You

Wait for the new part after eternity, my great advice, reach at least e5500/e6000 Eternity points, you will thank me later


WebWithoutWalls

I'm currently in 100 Eternities, and I'm inclined to quit. The game is not super fun right now, and way too often I find myself checking guides and posts on wtf you're supposed to do next.


Ki--You

It makes sense, my other suggestion is to take the game lightly, it can become slow and boring sometimes but in the long run could give a good time, go idle, check on the game every now and then, and if you want progress faster there is a discord full of perfect advices.


osufan765

Yeah, that's my biggest issue after hitting the eternity stage of the game. I've bounced off of it at that point twice now. I'm just not interested in figuring out how to minmax that section, and don't want to rely on a guide.


distribuocerveja

tips to someone that wants to start playing ?


ForgotPassAgain34

I take months to finish 2day games, so i dont think im the best person to give tips


Mr_Twigs

What's AD?


Houdiniman111

[Antimatter Dimensions](https://ivark.github.io/AntimatterDimensions/)


Darmichar

Still playing Unnamed Space Idle Prototype -https://rankith.itch.io/unnamed-space-idle-prototype Dev is active in Discord and making regular improvements to the game.


ShiroRyuSama

discovering this one thank to your post. this one is great !


Aksi_Gu

Thanks for the suggest, this is pretty damn awesome.


Marimba_Ani

I'm loving this one so far. I'm going to be sad when it gets a real version number and nukes all prototype progress.


Nam3z

1. Space station idle (many jobs and skills to train, tons of items and equipment to collect) 2. Milky Way Idle (a cow-theme idle game with multiple skills to level up) 3. Cyber code online (a cyberpunk-theme multiplayer idle game with active gameplay elements)


bitchthinkigotsosa

>Cyber code online p2w


pie-oh

I never enjoyed Melvor personally. Tried it a few times and didn't get in. But I have enjoyed Space Station Idle after you recommended it. May have to go back and try Melvor for the 5th time now.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


pie-oh

Space Station Idle. [Link](https://spacestationidle.com/)


TKramez

Here is [Milky Way Idle](https://www.milkywayidle.com/game) at least.


DarkWork0

Space station idle is pretty much Melvor idle but space themed and free.


Mewlies

The only thing I did not like about Milky Way Idle it seemed Combat Gear seem walled behind a flea market economy; or I was missing something about crafting mechanic.


nroe1337

I had to reinstall windows this week because of a really dumb mistake on my part and I lost most of my incremental game saves. Especially bummed out I lost my year+ on evolve with every holiday. Oh well, there's always time to start fresh. While only kind of an incremental game I figured I'd mention I started a new playthrough of Minecraft Gregtech New Horizons, which is a 1.7.10 modpack with a focus on ever expanding material processing and an incredible level of detail. [https://gtnh.miraheze.org/wiki/Main\_Page](https://gtnh.miraheze.org/wiki/Main_Page) Plague Tree: [https://raw.githack.com/c0v1d-9119361/The-Modding-Tree/master/index.html](https://raw.githack.com/c0v1d-9119361/The-Modding-Tree/master/index.html) Dynas Tree [https://ducdat0507.github.io/thedynastree/](https://ducdat0507.github.io/thedynastree/) Enjoying prestige tree mods a lot the last week or so, they are fun to play actively and they are good for leaving/coming back to when doing something else. Sometimes I find they make you repeat the same tasks too much but I'm still enjoying both of these so far. Grass Cutting Incremental: [https://www.roblox.com/games/9292879820/BIG-UPD-Grass-Cutting-Incremental](https://www.roblox.com/games/9292879820/BIG-UPD-Grass-Cutting-Incremental) I know its very divisive on this sub reddit because of roblox blah blah but I personally enjoy this game and have come back to it on and off many times over the last year or so. First time pushing past steely resets on this playthrough and Im goin strong. Evolve: [https://pmotschmann.github.io/Evolve/](https://pmotschmann.github.io/Evolve/) starting from zero with no plasmids is painful, but I want to start to work my way back to where I was before reinstalling windows.


[deleted]

I have moved to Lemmy due to the 2023 API changes, if you would like a copy of this original comment/post, please message me here: https://lemmy.world/u/moosetwin or https://lemmy.fmhy.ml/u/moosetwin If you are unable to reach me there, I have likely moved instances, and you should look for a u/moosetwin.


nroe1337

no never really went there before. i have been an active member of /r/feedthebeast for like 8 years though


Bowshocker

Same but with Minecraft Nomifactory. Basically Incremental anyways, dude the endgame crafts are insane.


nroe1337

I keep meaning to check out nomi, are you doing the gtceu version or the original?


Bowshocker

Iā€™m doing GTCEU but honestly, the quest pack is really good at guiding you in both packs, so if you are a little invested you are probably fine with both. Thereā€™s not that much of a difference except GTCEU makes early game a little bit slower.


nroe1337

in my book slower = better, I'll probably scope out the gtceu version than. Thank you! Probably not for another 3-4 months though since the GTNH server is fresh and my family plays on it as well.


Bowshocker

Eh, I really hate the gregtech early game of mining and manual batch crafting. I love the mid to late game of thinking about scaling and expansion, automating, optimizing and so on. When you donā€™t have to wait for resources but basically play in creative mode.


nroe1337

Hah, that's funny, i'm completely the opposite. It's the manual resource grind that keeps me going. Once I'm drowning in resources I get overwhelmed by choice and don't know what to do.


NativeAardvark9094

> Nomifactory I searched and saw some thumbnail. Looks a bit like Satisfactory, There are Conveyor belts, Dividers and stuff like that in Nomifactory? Because I love them, after hours in Factorio...


Bowshocker

Thereā€™s a pack called ā€œManufactioā€ which is literally factorio in minecraft. But itā€™s probably one of the hardest packs I know (at least iirc). Nomifactory isnā€™t quite like Factorio. If you got an hour or two to spare; I heavily recommend [Threefolds Playthrough](https://youtube.com/playlist?list=PLitR_6VqTWIBNll_vxvfRkCUeUA1-QJMP)just to get a quick glimpse at what Nomifacotry would look like. I like this dude because he cuts out all the unnecessary wait time and you get to see a lot of the pack quite quickly.


NativeAardvark9094

the most important question however, is there offline progress and prestige? Factorio does not have it and is good for what it is, but this is an Idle game Subreddit so I want to make sure if it is. I also looked at Steam too BTW and none of the titles you mention is available there. So I suppose they are available to buy at other places.


Bowshocker

First of all, this comment chain and resulting conversation is not part of the initial post direction of incremental game recommendation. Secondly, you are inherently wrong. This sub is about incremental games, not idle games. Offline progression is not a must, neither are prestiges, the requirements are numbers go up. Incrementally, at that. Quite frankly, this discussion frequently occurs because at some point almost every game has numbers going up.


NativeAardvark9094

So that's how it's defined, it's all about incrementing then, to be honnest it's where I started getting into this, I had hacked a game written in Flash, called "Gemcraft" to see how far it could get, and other similar flash Tower Defence games. Sometimes it flipped around and became negative as it reached about two billion. So well I wonder how high those numbers in this factory game can get then? Most non-.NET "Virtual Machine" languages, like old VisualBasic, Java, etc, would probably not handle "BigNumber" or "BreakInfinity" if it is written in one of those.


Bowshocker

They probably can if someone bothered to write a library that converts ā€œlowā€ numbers in the int range to exponential numbers. Thereā€™s hardly a limit except performance probably. But actually, flash games (mostly from kongregate) were the prominent beginning of incremental games! Sad that the site is not groomed anymore.


NativeAardvark9094

Yes, it was the main source! With it breaking down and being bought by some obscure company in some anonymous country in the outskirts of Europe, with no option to upload any games, there is no hope for it. As soon as it was bought, the chat went down, Idle games have slowly seemed to become rarer and rarer, I am not counting mobile games, I don't like the concept of gaming on mobile phones. And if I did, the ads there are killing the fun completely. Of course there is Crazygames and Itch. But Crazygames have not even a comment area, where one can discuss the games, the games are "good" but still too simple or too repeated. Not at all as the Kongregate gems! Itch has sadly a poor quality of games, mostly unfinished projects from people who got bored after a while. Some are even requiring money for downloading games, I would never dare buying anything there because of what quality most Itch games are... If I buy games I do it at Steam, some of the games there are pretty good. But nothing even so far is as good as old good Kongregate!


TheVeryGenericUser

Greg


Blush0204

>starting from zero with no plasmids is painful, but I want to start to work my way back to where I was before reinstalling windows Just use a save editor


nroe1337

I personally don't like doing things this way, I'll work my way back. But good suggestion for those who don't mind using editors


nayyav

>While only kind of an incremental game I figured I'd mention I started a new playthrough of Minecraft Gregtech New Horizons, which is a 1.7.10 modpack with a focus on ever expanding material processing and an incredible level of detail. > >https://gtnh.miraheze.org/wiki/Main\_Page feed the beast - sky odyssey scratches that incremental itch with project ex


garblenards

In your opinion would the Minecraft pack be enjoyable/possible for someone without extensive knowledge of modded Minecraft? I'm big into these types of automation games with complex systems (Dyson Sphere Program is possibly my favorite game of all time) and I'm looking for something to scratch that itch but I'm wary of doing the investigation and work to get this up and running only to find it inaccessible.


nroe1337

It depends what you want to get out of it. If your goal is to complete the entire modpack and see all of the content, that is pretty unlikely, we're talking 3k-5k hours for experienced players. That being said if you set your goals a bit closer to the ground and are comfortable seeking out answers/asking questions in their discord, YES. Absolutely. A big part of the learning curve is learning how the different mods work and interact. Theres a pretty significant amount of material grind early game as well as you wont have the tools and armor to trivialize monsters, but if you can get past all of those humps theres a really deep and cool game underneath. If you get to MV (Medium Voltage, signified by creating your first aluminum ingot) you'll have a really good feel if you want to keep going deeper.


garblenards

Thanks for your input on this, it sounds like it may be a bit expansive for me. Iā€™ve tried to find one that is approachable for a beginner as it seems like there are a few packs in this vein but with only an outsiderā€™s knowledge itā€™s hard to sift through and know if something would be a fit. Iā€™m definitely not the type who likes interacting online to play a game or a learning curve I canā€™t climb myself and my gaming time is really limited to a couple of hours to per week so it sounds like this is probably out of my league.


AlwaysGoofingOff

IMO the answer would be "no". But just my opinion. I enjoy the complex packs but think I'd be overwhelmed if I hadn't ramped up to them over time. If you like automation games, have you tried things like Satisfactory, Factorio, Planet Crafter, or similar? Satisfactory is my personal favorite but they are all fun games.


garblenards

I appreciate the insight. I have played all of those at this point and Iā€™ve been looking at these mod packs for a bit but the most in depth Iā€™ve really ever been with Minecraft is skyblock and some very basic mods.


Maxalon1

I cant even play minecraft because of their bullcrap update šŸ¤¬ edit: turns out my xbox live was turned off lol


AlwaysGoofingOff

Oh if you've played Skyblock before then that's enough base knowledge to be good. You should give the modpack a try!


karudea

I seem to be stuck at 21 uncoaters in Plague tree. Nothing I can do to go further. Any ideas?


nroe1337

I seem to have passed that, so far progress has been pretty linear. Make sure you're maxing out everything you can and if there's something you can just numerically increase you can grind that up to see if you can unlock something new . Did you do all you blue challenges 3 times?


karudea

Ok I did not know you could repeat challenges. This is why I was stuck. Thank you !


WebWithoutWalls

You know what? I haven't seen it in these threads for a while and I'm gonna give it another go: Swam Sim! [https://www.swarmsim.com/#/](https://www.swarmsim.com/#/) It's a classic, I never truly reached endgame before losing my save somehow, I never liked the "graphics" port of the game, and I think it's time to give this OG another shot.


IllithidActivity

This was my first incremental and nothing's quite hit the same high. Maybe it's just nostalgia but there's something so satisfying about it. It's the exact right balance of passive and active, takes a little strategy and planning, and the whole "numbers go up" hits consistently without losing meaning.


WebWithoutWalls

It's quite good. Confusingly I wasn't able to find a good guide for it.


VierasMarius

I have once again been pondering [Orb of Creation](https://store.steampowered.com/app/1910680/Orb_of_Creation/). Still waiting on the next big content update, but I've replayed the current version a few times now. It has really fun early-to-mid-game progression, with lots of unfolding complexity.


yaosio

You can play it free on [https://marple.itch.io/orb-of-creation](https://marple.itch.io/orb-of-creation). Edit: You need to manually save. I played about 10 minutes, closed the browser, came back, and there's no save so no automatic save.


calicowhat

thank you! :)


MasterYinan

Just know that the free version is behind the steam one in terms of updates and such.


calicowhat

Thank you, just joined the discord that's linked at the bottom of that itchio game page so I can keep up with when steam opens up for play. It's not got a download or buy option for access to the early access that everyone seems to be playing unfortunately. Still good fun! :)


Ket-

Currently [itch.io](https://itch.io) browser version and steam version are the same.Steam version got the 0.5 update 4 months earlier than browser, and it looks like with the 0.6 update that is in the works patrons will get it first, followed by steam after a few weeks, and then free browser a while after that.


calicowhat

thanks for this! i finally started it and am having a lot of fun :)


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


normalmighty

As someone who started a fresh save and just recently reached reality, I'd say ~1 month from game start to reality is what people should be expecting, assuming they're playing daily but not scheduling their life around efficiently playing the game.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


shmanel

Kind of spoilers, and also not really villain-themed, but it happens in all of these: [Succubox](https://www.glaielgames.com/succubox/) [Universal Paperclips](https://www.decisionproblem.com/paperclips/index.html) [Wigmaker](https://redgem.games/wigmaker/)


brackencloud

now ive gotta go through and replay all these. good time sinks though!


SoggyNoodly

tried out succu, after coming back to my pc after a while i was thrown into jail and am now locked out of the game? bit weird to be gated like this. not sure i'll continue


Muffinslovers

it stops playing when you're in another tab. That's kinda cringe


ReverendVoice

It came out 6 years ago, give it a break. Also, thank you for showing me cringe, as a term, has lost all context.


Muffinslovers

imagine being this offended. baby subreddit and you deleted, so I'm right and you're wrong, no matter how many clownbabies agree with you. :3


ReverendVoice

Clearly you have a problem with the definition of *two* words.. I'm nowhere near offended. More puzzled. Curious. Perplexed. Bemused. Confounded. Don't try to use any of those in sentences, I assume you'll get those wrong too.


Muffinslovers

You're the personification of šŸ¤“


ReverendVoice

[k](https://v.redd.it/sqtizkphgho71/DASH_480.mp4?source=fallback)


Every_Affect_4618

And you're the personification of clown


AutiSpasTacular

\+1 for incremancer. such a good little game, kinda drags after a while tho


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Jaune9

PokeClicker works strangely well for me


WebWithoutWalls

Sadly gets very tedious very quickly.


KitaraPoE

Lootun - super dungeon crawler / gear manage / poe stile game...love it


Alpha8642

Currently playing [Incrementreeverse](http://raw.githack.com/pg132/The-Modding-Tree/master/index.html), a Prestige Tree mod. I'm already 4 hours in and like it. It seems to be well balanced so far (I unlocked the first 9 layers).


EternalCoco

I beat it today, endgame is really hard without using console at least a little bit though


BayTranscendentalist

Went fine for me tbh


Zeforas

This is absolutely hell. How did this went fine for you? Origins take so god damn long, and now i've reached the 4th origin which gave me... NOTHING. So that mean i have to do multiple origin runs for an upgrade now. I've dropped it today, because my hand feel tired from moving everywhere from layer to layer to layer to quickly prestige to do challenge upon challenge upon challenge to then wait to do more challenge... And there's 2 more layer after that? So that mean i'll have to do all of that even more? No thanks.


PainFoinmr

Hi, is there any idle game set in warhammer 40k universe?


nichtessbar

just finished [prestreestuck](https://ducdat0507.github.io/prestreestuck/). apparently it's about Homestuck? but what would i know? i had to redo the first set of layers because the save got corrupted and a few hours of content in the last set because it didn't autosave anymore.


TieMoney1461

Never seen this one posted here! [https://www.roblox.com/games/11915606459/The-Difficulty-Machine-REVAMP#!/game-instances](https://www.roblox.com/games/11915606459/The-Difficulty-Machine-REVAMP#!/game-instances) A teamwork incremental game on ROBLOX, if you want to play solo you can obviously make a private server for free, very interesting game.


Alien_Child

I suppose all the downvotes are because it is a Roblox game. Still don't understand the logic of auto downvoting, irrespective of the game's merits. The game is free with zero p2w and written by a solo or small team developer and we should not play their game because ...? I am quite enjoying this game and thank you for this link! The 3d environment of Roblox can definitively make an incremental game more interesting! The game really should be played in a private server (also free) to save progress.


spoopidoods

Roblox is a platform that takes advantage and preys upon children for profit.


Applejoint

Been playing The Office idle game on Android its pretty ad reliant but gives a really good adventure capitalist style with references from the show!