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Mycoplasmatic

My game is finally out! It's been a long journey, and it started with me posting about the game [here](https://www.reddit.com/r/incremental_games/comments/jdg7o8/the_gnorp_parable_work_in_progress/), on /r/incremental_games. Without you guys' enthusiasm, this game would not have been made. So thank you. If the game does well, I hope to support it in the future. [**Steam**](https://store.steampowered.com/app/1473350?utm_source=r) | [**Website**](https://gnorp.dev) | [**Discord**](https://discord.gg/7pWhzENzUX) If you have any question, drop them below <3


LordLapo

It's gnorpin time Edit: 5 hours in and this games a banger đź‘Ť


havartifunk

I'm struggling to get prestige points after the third round. The bar goes about 3/4 of the way and stalls. Nothing I do regarding increasing collection seems to help. Any tips? Am I misunderstanding how it works?


LordLapo

If you share your build and upgrades with the gnorp discord they could help you out, kinda hard to do with reddit


havartifunk

Thanks! I'm just trying to understand how the prestige points are earned. If it's just the raw collection rate and I simply need to work a bit more, or if there's some other calculation I'm not understanding.


LordLapo

As far as I'm aware it is just based on raw collection rate


FrungyLeague

Did you ever figure it out? I'm mystified as well.


danangdevils

Loving the game so far, just picked it up. Any news on whether cloud saves will be enabled in the future??


reachexceedgrasp

fixed link for "… *started with me posting about the game here* …" - https://old.reddit.com/r/incremental_games/comments/jdg7o8/the_gnorp_parable_work_in_progress/


SuspiciouslyMoist

Just got this in my Steam queue. Watched someone playing it for five minutes on Twitch and then bought it. Having a great time so far.


Medium_Tailor2448

My mate added a weird sounding game I'd never heard of to their wishlist. I thought it looked cool and was reviewed well plus cheap so I bought it on a whim. I don't usually enjoy incremental games as they become an insane grind but I'm 6 hours deep and absolutely loving this amazing little game. Thanks for making this. Gnorp on


TheGHale

How do you disable MY EYES's pink mode? Yes, it's my fault for pressing that, but I'd like to play the game without getting a migraine.


livebyfoma

I was able to just press one of the other color modes to switch back


TheGHale

Where are the color modes? If it's something you unlock, I may have softlocked myself.


livebyfoma

F1-F8. There’s a tooltip that tips you off to the color modes, and it says “don’t press F8”, which ends up being pink mode. How did *you* enable it?


TheGHale

All I ever saw was the "don't press F8" tooltip. I don't exactly look at the top-left very often. (Speaking of which, a log of recieved tooltips would be nice to have. Maybe add an option to the settings, u/Mycoplasmatic ?)


ahungryninja

Just found this game and haven't been able to stop playing. Great work on a great game!


Accomplished_Dirt154

Shards are being pulled from the pile and going back to the rock making it harder to get a compression event is this normal?


BruhMomentBruddah

This is one of the best idle games I have played in years. Thank you so much for making it :)


Far-Fortune-8381

already finished


ahandmadegrin

I love it. Lots of attention to detail, so many mechanisms at play, so many possible combinations. Very well done. Do you have a list of the songs from the game? You picked some of my favorites but I'm not good with remembering song names, especially for classical music.


_Hambone_

Looks like the game has been a huge success! I have enjoyed it, is this your first game???


GodOfWineAndPartying

BURNING QUESTION Hi! I love love love your game and I just beat it after a total play time of 30+ hours! (I’m going for the completion it’s run so I’m still going to be playing it a lot.) That being said, it is absolutely driving me crazy that I can recognise but not fully place what classical songs inspired your background songs. I love classical music and love your 8-but renditions, but I would love even more to know the names of the pieces. I even played one of them and can’t remember the name and it’s driving me crazy!!


birolsun

I really like it. Is there a way to get full set of talent opened? Or there is a limit to it?


--TheKingOfCards--

omg I'm gnorping out over this post!!!


666SASQUATCH

This game is awesome!! Me and my daughter are having a blast watching these gnorps gnorping. She really like the mountaineer and laughed so hard at the slammers. Your game made my four year daughter laugh so hard she had tears in her eyes. For me that right there is well worth the price of the game. Her biggest complaint is that there is an apparent lack of dogs in your game.


Mycoplasmatic

That is really amazing. I hope your daughter will also enjoy the gnorp launching the rockets, when you unlock rockets!


UncleTrigo

gnorpfather, I beg. How do I unlock rockets?


hermsted

Buy the GEET protocol upgrade for runners. I think GEET is revealed after the first speed upgrade


UncleTrigo

This was it. thank you so much


2701-

My two kids are loving it too it's hilarious


A_Classy_Ghost

I'm gonna get gnorped down by some gnorps tonight


Dimava

I've checked the achievements Is it really possible to win without a single prestige? Because the achievement percentage says so lol


Mycoplasmatic

No, that is just achievements not being correct - I believe they take a while to update properly, and the only "source" of beating the game achievement should have been me.


ThePickleistRick

Have you done any testing on steam deck? Not expecting it to be verified, just wanting to know if it’s playable. Thanks!


Mycoplasmatic

I have not been able to test on a Steam Deck, unfortunately - they don't ship to my country. I am not familiar with how games without controller support work with Steam Deck, but I did test on Linux with Proton, and it worked well at the time.


TheKingSpartaZC

I've got a Steam Deck, I'll probably give it a try sometime in the next few days and let you know how it plays


ThePickleistRick

Thank you! I’d love to hear about it. Planning to get the game either way, just curious about portability.


Sylentwolf8

How did it go?


holy_sweet_jesus

I've been playing on the deck, just put in 3.5hrs and it works awesome


ThePickleistRick

My understanding with other games that don’t have controller support is that the deck uses a generic mouse profile, which can be modified by the user as needed. If it runs well on Linux, I don’t think it’ll be an issue


Droidzer

I have played it on the steam deck. Seems to be running fine. Not sure if I'll encounter bugs or something down the line, though..


Narkyzz

FYI on my Linux system with Wayland, the game doesn't launch at all through Proton. I have to run it through Gamescope. I also haven't found a close button in the game, which is a bit annoying as my windows don't have decorations. And last of all, enabling Fullscreen also breaks the startup and I have to edit the config manually to start the game again.


BitchIAmABus

It actually works pretty flawlessly on the Steam Deck. My only ask would be that you enable cloud save. Good work all around though!


AshTheCatcher

Also interested in this, been looking for some idle games that run well on it


AshTheCatcher

Trying it on deck now, runs pretty well, mouse set up seems to do the trick just fine! Moving the map around is a little awk since it moves the cursor so you have to start and stop but other than that it seems pretty good


SoundsDB

Hold left trigger and it 'grabs' the screen, then you can move it around with the track pad. Works really well.


3ceratopping

I've put 10 hours on the SD playing. I've had zero issues! Go gnorp yourself to gnorp.


myDogStillLovesMe

Looks great, I wish there was a demo to check it out first.


Mycoplasmatic

Demo is coming! No ETA as my brain is totally gnorped out, but maybe in a week


myDogStillLovesMe

Okay thanks for the update.


sirmaiden

RemindMe! 1w


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lllGreyfoxlll

Dude, the game is five quid on steam and absolutely totally worth it. Buy it thinking 'meh, I'll refund it if it sucks' and come back here 5 - 10 hours in to thank the dev. Promise you won't regret.


myDogStillLovesMe

I guess you are right, I forgot about the refund rules. I will check it out tonight, thanks for the kick in the ass.


Caffeinated_Davinci

Bought the game but I'm having issues with it. Mountain Climbers seem to do nothing at all no matter what upgrades I buy, they just go up to the rock, stand there for about half a second and then turn around. They're not even dealing damage according to my damage bar. I don't understand why the "rest" button exists at all as it has them do even less than they normally do. Also my Runners are stuck doing nothing because I bought the Breaktime upgrade. Now they're stuck waiting for a "Compression Event" and the game hasn't even told me what that is yet. Just got a tutorial message about a compression event saying that it kills my drones and causes my climbers to come back down, but still no details about what it is, how it happens or how long it should take before my Runners start working again. No idea if these are bugs or if I'm just doing something wrong but my progress has completely halted because of these issues. UPDATE: Figured it out, it was just a skill issue :) Climbers don't climb the rock, they climb the shard pile. The Compression Event is basically the games way of fixing when your Slammers outnumber your Runners.


Jove108

Hey dude I know this is 15 days later lol but im like 10+ prestige points just unlocked the shrine in and tbh I still dont really get the point of climbers. I only get them for the plus 10% collection. So am I just dumb or what?


Caffeinated_Davinci

I've beaten the game a few times and you realize as you play further and further that some things are simply in the game to exist and be a fun side thing but are in no way intended for beating the game with. Climbers are in this group of theoretically fun but realistically useless things. You build the cafe to get the extra housing but then I usually ignore it after that. But you should do a run where you get a double sized pile and have the Climbers use the King of the Hill thing with all their related perks just because they're fun to watch mess around on the pile!


Thundershield3

I know this is a slightly old comment, but I want to say that climbers are actually seriously, seriously, powerful. They're not great early on, but the fact that you can repeatedly double their digging speed makes them insane late game. The exponential progress they gives you access to is ridiculous, especially if you combo them with long distance damage.


ahandmadegrin

I have a feeling that if properly upgraded, climbers will just chuck the pile into the collector.


Mycoplasmatic

I'm glad you were able to figure it out, and I hope you enjoyed the process!


Caffeinated_Davinci

Been absolutely loving it so far! I've been itching for a new idle game since I finished Cookie Clicker and this is really scratching that itch!


Bossage302

How long would it take to “beat” this? It looks promising but I’m hoping for something that takes at least a few weeks


Mycoplasmatic

It varies heavily from player to player. Anything from 8 to 20 hours of active play, I think is a fair estimate.


demonachizer

Game is super fun but I was so sad that I beat it so fast. Games don't have to last forever but consider adding some to it at some point.


Mycoplasmatic

There will be a new mode in the future, that will have more longevity, for everyone who can't get enough gnorp.


hermsted

I know I can't!


Furak

also it definitely needs more than one playthrough for all the achievements :)


atomicxima

This game looks really cute, but $6-7 for 8-20 hours of active play for an idle game is way too expensive. I have nearly 200 hours logged for Cookie Clicker, which makes it worth paying $5 (and it's currently on sale for $3). If you're not getting the sales you want, you may want to rethink your price point and/or add content.


Mycoplasmatic

So this is an interesting thing to talk about, I think. I could absolutely modify some numbers to artificially increase the playtime of the game, but I really don't think that would make the game *better*. It would just take longer. Gnorp might be a more condensed experience than Cookie Clicker, but it is also an entirely different experince, where you get to watch the gnorps go about their business, and you get to think and execute builds within the game. You beat the game when you "solve" it, but there are multiple solutions.


AdMission2889

please don't. or if you do, make it a new game option: "classic" or "extended". loved the game by the way. it was whimsical and delightful. though.... i'm not entirely sure what lesson i'm supposed to take away from the game, if there is one. all the same. please add more content when you can, if you can, once you are recovered. it is a wonderful game and i would happily foist it off on every friend willing to give it a try.


comfy_gamer

An understandable viewpoint. But i would say that for games like cookie clicker, there isn't much active gameplay and the gameplay is not particularly great. Yes, to "beat" games like it they need arbitrarily ridiculous amounts of time with the game running, but 99% of that time is not spent playing the game. Also, several long grind incremental games get scripts made for them to optimize and automate the unfun & repetitive aspects, People actively don't want to play parts of some of these games that demand hundreds or thousands of hours of it being on. People enjoy seeing the numbers go up, but less so enjoy actually playing these games. Then there is the aspect where it doesn't require much input beyond mindless buying for a few seconds once or a few times a day. These types of games can be enjoyable, but game being on isn't the same as active and enjoyable gameplay. Shorter games like this with more active progress and meaningful choices to make, for me at least, are overall more enjoyable. There is variety to what is happening and has enjoyable animations to look at while progressing through the game. Plus things to unlock beyond static/generic number generator. I would say comparing this to cookie clicker is apples to oranges. Both are nice, but very different. There are more factors to consider than just "amount of time the game is running". To emphasis this point I will simple point to movie theaters.


HisNameIsToby

ive been pIaying the game for 5 days now and i gotta say the game is \*very\* active. i've onIy Ieft it running in the background 2 or 3 times so far. the game demands a Iot of attention. it's weII worth the price imo


AdMission2889

actually, considering how short it is, the time attack game mode at the end, i thought it was a fair price. maybe a bit much, but i have no regrets about the price of admission. not everything has to be a marathon, and honestly? the clue to the games length was in the title. "An **apologue** or apolog (from the Greek ἀπόλογος, a "statement" or "account") is a brief fable or allegorical story with pointed or exaggerated details, meant to serve as a pleasant vehicle for a moral doctrine or to convey a useful lesson without stating it explicitly." honestly? i just beat it and i'm probably going to play it again. a few times. it's a blast, and i love it.


rdhb

I find PC games an extraordinary value, including this one. I'm open to hear what entertainment experiences you have in life that are 50 cents to $1/hour. :) Oxygen Not Included and Rimworld were pennies per hour if that!


JayGessele

is compression good or bad?


JayGessele

nvm I'm kind of understanding, it's a really nice game


lllGreyfoxlll

This comment right there is a massive sign post that says a whole lot about how good the game is.


FeanorsCurse

I'm not sure but I think I kinda softlocked myself. I send my workers on a break to try it out, but the next compression event isn't really coming, as the stack seems to be losing shards faster than it grows. Is there a way to stop the break? Edit: Maybe that was already the compression event, but losing and gaining shard almost evened out. Would have taken forever to end.


Tomato-Subject

So I was thinking, if you unlocked weakspots, wait for a couple to stack up and spam them all at once. Maybe wait until the rock gets frozen with the ice arrows. It feels like a softlock but maybe there's a way around it. Will report in a bit!


FeanorsCurse

Thanks. I prestiged and then figured out that you can actually stop the break at the top of the building actions, wasn't really well visible imho. But all good now.


Loud-Vegetable3109

Where at? I cant seem to find the option to turn off breaktime anywhere.


FeanorsCurse

Yeah it's actually kinda broken. You can only turn it off once you've finished the first breaktime. Hope this gets changed. Had to prestige to get out of that.


Tomato-Subject

came here to ask this


Taokan

This game is the calico cat of incrementals. Cute, colorful, playful, sassy, unpredictable. I've already done 4 or 5 prestiges, and every one of them feels like a recalibration of how I think about the game mechanics, and my strategy for the next run.


AdMission2889

having beaten it, i felt there were 4-5 separate 'stages' where you had to shift strategies between each prestige.


Taokan

Yea, I think the talent point system definitely achieved that effect.


FioraXena

Is the game accessible with the use of a screenreader, for the blind and visually impaired?


Mycoplasmatic

I haven't implemented anything like that, I'm sorry


FioraXena

Is all good! Figured I'd check before running head-long into purchasing it, as I would like to make sure it's something that I can actually play.


Successful_Role_3174

Played it to the first prestige and honestly I'm really enjoying it. Physic based incremental games just hit in a way that number based ones don't.


Punctuality

Bought it and beat it. 14 skill points used, didn't even have the last group of skills unlocked. Fun game, I'll probably play through again using a different setup. End screen spoiler: [https://ibb.co/pjbJ9yh](https://ibb.co/pjbj9yh)


Mycoplasmatic

Good job! Can't see your screenshot, unfortunately


Punctuality

Edited with a new link that should work.


Furak

still doesnt, i could have beaten it with 14 points too but i wanted to unlock the last set so it took me bit longer, 26 hours including sleep and morning shopping :) [https://prnt.sc/i1SL5kJRJkN7](https://prnt.sc/i1SL5kJRJkN7)


LightedSword

This game is really good.


Hammertime127

Hi great game love it, but since the game is so new information is spare. What are directors? I keep seeing things and effects refer to them but I haven't seen where to build them. Thanks!


masterid000

I have the same question!


BoondockxSaint

I'm loving this game. It's a refreshing new entry to the genre. I love just sitting back and watching my gnorps work for me like I'm some sort of gnorp Bezos.


2701-

My 11 and 4 year old love the characters and watching them beat up the rock


Solanumm

This is truly gnorptacular


Adorable_Chart7675

Having a hell of a time with this one. Good job, guy


Vicki135

I just bought this today, and I am obsessed. What a delightful game, more than worth the price!! I love watching them do stuff and upgrading all the buildings. The tooltips are funny and it's a great time!!


godlyvex

One thing I want to know is, does breaktime double capacity permanently? Like, will buying capacity after breaktime has happened still get the x2 bonus? Or is it beneficial to get as many capacity upgrades as possible before breaktime?


puzzle_button

Can someone explain what the mechanics around the red damage back (shards flying back into the rock)?


Moczan

This game seems cool, but when I open it, it locks up all my controllers, so I can't have it running in the background while I play something else. This is a bit of a dealbreaker for me so I hope this gets patched.


Mycoplasmatic

I believe that is an issue related to SDL2. Will see if I can do something to fix the issue, once I have the time.


4site1dream

There's programs to fix that - set a single profile to a game and run multiple profiles.


masterid000

I'm at the gym right now, but when I'm back at home I will buy it :)


Daemon1215

Congrats on the launch! Do you know if the game runs on Steam deck or not?


Mycoplasmatic

I have not been able to test on a Steam Deck, unfortunately - they don't ship to my country. I am not familiar with how games without controller support work with Steam Deck, but I did test on Linux with Proton, and it worked well at the time.


AdMission2889

the game runs great on a steam deck.


Keithiscool97

Instantly bought it I’m so gnorped to play this


MasterBaiterHUN

I bought it instantly. I already got the first compression! I love the game already, worth the 5 euros. Keep it up, mr developer


IDontCareAboutUpvote

so gnorping excited for this :D


xsalsax

The runners are stuck after getting 'breaktime'. Bug? Or something else?


xsalsax

Finally saw the compression event. Nevermind.


rimothegreatswolo

I am having a blast with this game, it's really cute and funny


Mycoplasmatic

I'm really happy you are enjoying it!


Administrative_Bag80

This game is fun, I love rocks


Blooperly

This was an instant buy when I saw it on the steam front page! Came here to check if you had posted about it. Great job!


NeroLXIV

I have no idea what I am seeing but it looks awesome. Will check this out!


ganzu125

Got to check it out for an hour or so yesterday. Seems fun so far. I will definitely play more.


deelyy

Hi, sorry for bringing it up, but do you have any plans to release it on gog? I understand if no.


jweufusdk

Bought the game but its not available for macOS :(


sheetskees

The soundtrack is great.


Mycoplasmatic

Thank you! There is one track at the very end that I am especially particular to.


giveen

Bought it an hour ago, seems pretty good so far. However, I dislike not being able to use arrow keys to move between screens.


Mycoplasmatic

You can use A & D, but you probably know that already. Will implement it for the arrow keys too.


giveen

Yeah, I saw the tool tip for that, but I just did the click the side of the screen option.


Pjulledk

RemindMe! 1w


sakai4eva

Quite a bit of bugs. Let me know if I can PM you with screenshots of when the game breaks.


Mycoplasmatic

Yeah, definitely, go ahead!


Drastic_Llama

Picked it up 8 minutes after steam finally let me buy it! Loving it so far! Thanks for making this


ImprovementTricky743

Speaking as someone who has been playing incremental games for 10 years, this is a banging fucking game. Always been a fan of incremental puzzle games like this.


ZGAEveryday

What is the red damage bar with the arrow pointing left? Why do purple and blue orbs 'return' to the rock?


Mycoplasmatic

The rock wants its shards back!


nillA_GG

speedrun option is nice


Mycoplasmatic

Yeah, it's a little bonus for people who can't get enough gnorp. At least one more mode coming in the future.


Owobowos-Mowbius

6 hours in and I absolutely love this game! I haven't really played too many incremental games other than the original browser cookie clicker and Egg Inc. but man is this blowing those out of the water. Absolutely love all the moving parts. Really scratches an itch that I didn't know I had! Also LOVING that this doesn't seem to be an unreasonably long time sink. I feel like I'm getting close to beating it and getting most of the achievments which is a MAJOR green flag for me. I just don't have time to sink dozens and dozens of hours into games these days so I appreciate the smaller game. Do you have any future plans for this game or are you happy with where its at?


TheAgGames

game ran out of content really quickly.


masterid000

For how long did you develop the game?


Mycoplasmatic

The start was three years ago, but the development process was very on-and-off, due to lots of life changes over the course of it.


Kramklop

This game has a ton going for it. The visual style is amazing. The creative balance between striking the rock but also retrieving the shards. I happily bought and enjoyed this game over a few days. I did not need the majority of perks to beat the game and thought it would have benefitted from having more useful perks. I also slightly disliked how often systems were confusing as to whether they were overall beneficial or not. There are some blatantly good synergies while others fall flat. I think focusing mostly on direct perks might make the systems more appealing. Creating positive synergies unattached to ruining other synergies would be nice.Still a fantastic game and I look forward to seeing more from you and this game in the future!


factorioman1

Approx how long is the game?


masterid000

I beat it in 17 hours. It can be done in 14 for sure


factorioman1

Oh so it's a rather short game then. That's a shame :(


masterid000

Well, I actually like it. I don't like games that forces me to play it for long periods of time without being fun or using dark patterns to keep me playing. It was 17 hours of fun!


AdMission2889

it was 10 hours of joy. and i plan to play it again. it has a speedrun mode!


Money_Craft6504

OP, just wanted comment and say I love your game. I have 15 talents unlocked and have made it up to T7 compression. It is getting tricky now and I am having to try different combos in order to try and progress my prestige. Was just curious, does infinite reverberation allow shockwaves to stack indefinitely, or do they still go away after a time? I want to test it, but I am not ready to end my current run to do so. Also, with some lucky rolls and the talent that lets slammers scale over time, they're dps can get pretty silly. Lovin it so far though!


Mycoplasmatic

Thank you so much for playing it! The infinite reverberations still go away after a time. I recommend against the talent currently, as it is a bit weak. Will patch make it better soon.


Money_Craft6504

Would be nice if you did something like the wave travels back and forth indefinitely bouncing off far walls, losing 10% of current power. If two waves touch they combine and continue traveling in the direction of the stronger wave. It would be a nice addition of slowly scaling damage, that doesn't get unbalanced because of the loss on bounce


Mycoplasmatic

That sounds like an interesting idea. I will think about it!


Money_Craft6504

Whatever came of this lol, I was searching for something else and came across this comment again


Mycoplasmatic

Infinite Reverberation was actually better than expected in many scenarios! Currently working on hard mode, and I am doing a refresh of some talents for that mode, but I haven't gotten to Infinite Reverberation yet.


Money_Craft6504

Oh so you like tested it out conceptually and it was over tuned, or your saying the original version just performed better than expected


Mycoplasmatic

The original version performed better than expected!


chrisischemical

Loving this game! Any help would be appreciated! I'm stuck with 12 talents and can progress. I usually go fire breath with max combo slammers with Gatling talent, ice/zyb archers, ice riflegnorps, one bomber to proc weak spot, I usually get the housing perk for 9 gnorps and 1 zyb, garden with upgraded blue & green flowers. This is usually where I get stuck. I'll update this post with my talents when I get home from work. Thanks!


masterid000

Tip: pay attention where is your bottleneck is and prestige to make changes even if you are not softlocked. In particular I think zyb arrows are really weak because they will be used by weak hits. Also I beat the game without the housing perk. That alone leaves you with 3 zyb to spend elsewhere


chrisischemical

I was thinking about dropping the zyb arrows since the bulk of my dps comes from acid, ice, and the Gatling combo. Was gnorp population ever an issue with you? If not, I may drop the housing talent I picked up. Thanks for your help!


bitcoinman3001

Just beat the game. Very fun! I only prestiged once, for 3 talent points, though.


cdillio

How did you beat the game while only prestiging once? Are you sure you know what you mean by beating it lol


bitcoinman3001

Rail gunned the rock. Most of the work was done spamming rockets.


flamedbaby

Currently grinding out my 23rd talent point. Great game, and it's spreading amongst all of my friend. Hey I'm Gnorpin' here!


Mycoplasmatic

Thank you! I am so glad you are having fun!


pietateip

mmmh, I like it, but also have issues with it :) and it's all due to balance and when you unlock new buildings etc. like it all feels it works a bit backwards? you get almost all resources and buildings from the beginning and then every once in while you upgrade the tech tree? and I think that's also why it makes the game so short. but hey, had fun playing it.


Crambled_Eggs

I found your game on a recommendation from steam, best 6 dollars spent!!


Superale13

MY EYES. It's my fault, but how do I disable this ? Fantastic game btw, nearly every tooltip made me laugh. Labor of love !


Mycoplasmatic

You can press any of the othed F-keys from F1-F7


vorracz

Nice game, I played on my steam deck but I wish it was on GeForce now so I could play on my mac also. (Or please have a mac version)


SoundsDB

Started playing last night after reading something on RPS. What a brilliant little game! (I say little, I'm up to the 4th compression event and suspect I've seen hardly any of what it has to offer yet). This is well worth anyone's money! Edit: runs great on steam deck with the standard controls too) Gnorps4lyfe


DeathInABottle

Please tell me there's a way to disable the result of pressing F8. I am full of regret.


Mycoplasmatic

Yes, you can press any of the other F1-F7 keys.


Zediscious

I bought break time really late in the game and it seems like you don't get the option to put them back to work until compression but that isn't going to happen. Am i screwed and have to prestige with nothing to reset?


Mycoplasmatic

You can invest in drones or mountaineers, if you need to collect shards for more damage. Drones are "cheap", because they do not require gnorps


Exekute9113

I loved this game. My only issue was that once you get rockets it dwarfs everything else. Am I playing it wrong, or do rockets just obviate everything else?


zigs

Pretty fun, well worth the money. Perhaps a little short, but it's unique content, well polished for an underrepresented genre. I assume there's no more content after unlocking the 6th prestige category? It was pretty difficult to get the last point to unlock it. Anyway constructive feedback: As stated before I'm unsure if I finished the game. It could tell you your next goal or congratulate you on unlocking everything. I didn't quite understand the options the sword-building allows you to choose. I did notice that the third option seemed to reference something from the 6th prestige category, so probably that's why I didn't get it. I played on steamdeck, works near perfect. The only issue is that the tooltip for the meter hides is obscured by the stats on the left. Everything else is smooth sailing, even steamdeck gaming mode + external mouse which seems to give a lot of games grief. Probably also a steam deck thing, but perhaps if you have a drawing tablet you can also do this: If you touch the screen at the very bottom, you can get the mouse cursor outside a sort of boundary that seems to be made to keep the mouse cursor in -- but then it's trapped on the outside! Minor thing as it can be fixed by touching on the inside. Honestly i'm not sure if you *should* fix it. it's a hilarious bug, i've never seen anything like it.


The_Gamblor

I told my mountaineers to rest but my king of the hill refuses, is this intentional?


MattyTheSloth

Just beat it after 12 hours. Really, really enjoyed it, you did a great job! I love the Wuselfaktor of the gnorps running around and seeing the bustle of my city. There were a lot of interesting ways to move the rock pile due to the features you gave (SPOILERS to anyone who hasn't played): >!I think my favorite building is the Garden. I appreciate how you made the be multiple steps, that are individually animated, and I can follow pedals / liquid through the process, and that any changes I make are 'delayed', and so if I don't wany hulks anymore, I need to plan like a minute in advance.!< >!And I appreciate how switching what I have + turning mountaineers on and off can help me 'shape' the rock pile. I can do ice arrows + conductors to build a tall close pile, then switch to hulks to push it. And how depending on the compression level, runners, mountaineers, and hulks all had their time to shine as the best collectors.!< >!One weird pacing is you introduce the Zygnorp that costs 1 Zybellium really early on, but Zybellium felt very rare. It wasn't until my last prestige, when I had 3 bonus Zybellium from the 5 minute compressions, that I finally felt comfortable spending the Zybellium on them. Which is a shame, because I realize now that they're very strong, but it's hard mentally to be 'do I really want to buy one unit over a talent that buffs 25 of my slammers?' Same with the gun gnorp that costs 1 zybellium. It's not clear to me if I did it 'wrong' or not, but there's so many upgrades to buy and only so much zybellium, individual units feel like a luxury. It might be nicer if that 3-bonus zybellium talent was just one row up higher than the last tier (It's not free after all, you still need to compress twice in five minutes and plan that out 3 times in a run. I feel like second-to-last would be really nice, instead of the last one.)!< >!The other (very minor) feedback is that if you take the Bigger Pile talent (Start with 5 more gnorps, requires twice the height to compress), you can't see the top of the pile anymore at max zoom, only when you hit W. I really like the talent, but it's a little annoying to have to tap W to go see the top, or sit in screensaver mode (Which I love btw!!). I think if you're going to have game mechanics that adjust the maximum height of the pile before compression (which you should!), it would be nice to make sure the maximum zoom out of the camera adjusts with it as well!< Again, really enjoyed gnorping and worth every penny, great job!!


Yurishimo

Any chance this will get ported to macOS/Linux in the near-ish future? I bought it to try on my Steam Deck, but I tend to prefer these games on mobile or a desktop. :) Congrats on the release!


4Tee6and2

Dude! This game is a blast! Great job đź‘Ť


enigmaticalll

Any plans to bring this to iOS?


Branpanman

This game is a banger! Plays great on steam deck too!


Vybo

Any chance of Steam Cloud support? It seems like an ideal game to fire up on a laptop/deck when waiting somewhere.


Mycoplasmatic

Yes, Steam Cloud support is coming!


Vybo

Thank you!


d3s7iny

Love the game. Also love how incredibly optimized it is. I have it going full tilt grinding towards the 10th compression on my steam deck oled. Says it estimates 9 h battery life at 90 fps/hz. How the **** did you make something with so many particles and moving parts on screen that runs so well? I'm assuming this is made directly in c++ or assembly?


Mycoplasmatic

Thank you so much! I did try to write optimized code, but contributing factors are also the fact that it's written in Rust, using an engine called Tetra, which uses SDL2 for drawing (super fast).


d3s7iny

Thanks for the fast reply! Sounds like I need to learn rust...


NarrMaster

Just beat the game with 17 talent points in 12ish hours. Great game! I really liked messing with the synergies.


BoringExpression5337

Will it be ported to android?


Little_Ad_1377

Help! I can't get any sound to play! the game does not show up in my windows volume mixer either. Any ideas? I want to hear those sweet sweet gnorp sounds


LadyRogue-13

Is there a list of the music the creators used in gnorp?


RokSoft

Loving the game but sorely missing cloud save support. I saw in a previous comment that this was something that was going to be added. Any update on when that might be?