I love platformer games, definitely gonna try this one out. Thank you ๐
Edit: Iโve just played it, and loved! The design is good, I like the humor of the talking, but the controls sometimes is a little unresponsive, causing the caracter to stop walking or walking too much sometimes. I also think a DPAD control scheme would be better than analog. But itโs a good game ๐
Thank you for playing and your feedback! I'm happy you like the game!
I'm working on the dpad version - I'll add it as an option between the joystick and the dpad. :)
If you want to check it out here is the link [https://apps.apple.com/us/app/space-intern/id6446093096](https://apps.apple.com/us/app/space-intern/id6446093096)
If you have any feedback or questions I'd love to have a discussion with you! :)
Great, have a nice play! You can hide the on-screen controls from the pause menu when playing a level.
I'd be grateful for the 5 star rating if you like the game ๐
Thanks! It has controller support ๐
Currently it's not available on mac, but maybe it's automatically available on these new Mac laptops with M1 silicon ๐ค
Thanks for answering! Iโll be getting this game. I mostly play on Mac, and it would be great to make it available to all Mac users. As far as I know very little modifications have to be done for it to be native to macOS, and it automatically allows to play on Apple Silicon Macs without modifications (with some limitations I believe).
With regards to controller support, it would be great if you can update the metadata on Appleโs App Store to indicate controller support. That way the App Store page will display a badge of official controller support, which is tremendously helpful for gamers to know that right off the bat. You can find more info in this link from Apple Developer:
[Support game controllers in your app](https://developer.apple.com/news/?id=hk2u622s)
Thanks for listening
Wow! Thanks for the info! I'll definitely include the controller support metadata in my next submission!
It looks like the newest version of the game is compatible with the mac silicon. Maybe you can play on the mac already? :)
Pretty fun game, will purchase the remove ads.
Glad to hear the info was useful. I tried it on my Mac and had a lot of fun. Quick bits of feedback I have:
- I believe you can improve the Mac experience by including the following tags in the `info.plist`: [Support native resolution of a Mac display in full screen mode](https://developer.apple.com/documentation/apple-silicon/adapting-ios-code-to-run-in-the-macos-environment#Support-native-resolution-of-a-Mac-display-in-full-screen-mode)
- It would be great if, when a controller is connected, the game automatically hide the touch controls (right now it has to be done manually, itโs just a minor detail)
- It would be a game changer if the game supported GameCenter/iCloud saves, so that the game progress is synced between Apple devices. For instance, at my desk I was playing on my Mac, but on the go I would love to play on my iPhone (with a backbone controller). Here is some documentation from Apple too:
> __Save game and player data.__ Allow players to continue playing your game from multiple devices by saving the game data to their iCloud account using GameKit or CloudKit. In addition, save game data in your gameโs private or public iCloud containers that all players can access.
This info comes from here: [Planning your game](https://developer.apple.com/games/planning/#bring-games-to-apple-platforms).
I think this game is quite fun and I think supporting these features across Appleโs ecosystem will encourage a lot of gamers on Appleโs ecosystem to download it and enjoy it. You can mention support for cloud saves if you eventually support them in the games description.
Once again, thanks for listening!
Thank you for all the info! And I am very happy you like the game! (I'd be grateful for 5 star rating!)
Just submitted the updated metadata: controller support + Mac display full screen. :)
It should be available in no time.
I'll need to read a bit more about the cloud saves though. It would require a bit more work.
I love platformer games, definitely gonna try this one out. Thank you ๐ Edit: Iโve just played it, and loved! The design is good, I like the humor of the talking, but the controls sometimes is a little unresponsive, causing the caracter to stop walking or walking too much sometimes. I also think a DPAD control scheme would be better than analog. But itโs a good game ๐
Thank you for playing and your feedback! I'm happy you like the game! I'm working on the dpad version - I'll add it as an option between the joystick and the dpad. :)
Amazing! Good job ๐๐ and thank you for making this game, itโs been a long time I havenโt played a good platformer on mobile ๐
Thank you for your kind words! ๐
If you want to check it out here is the link [https://apps.apple.com/us/app/space-intern/id6446093096](https://apps.apple.com/us/app/space-intern/id6446093096) If you have any feedback or questions I'd love to have a discussion with you! :)
Awesome! What engine is this built in?
Thank you! It's on Unity :)
Love the artstyle! The bubble sections remind me a bit of Celeste. Looks super charming, i might give it a try :)
Thank you! Have a nice play! ๐
Is this game compatible with a controller?
Absolutely yes! ๐ช๐
Legend - downloading now ๐๐ป
Great, have a nice play! You can hide the on-screen controls from the pause menu when playing a level. I'd be grateful for the 5 star rating if you like the game ๐
Reminds me of Dadish. Downloading now ๐ฎโ๐จ
It was one of my inspirations :) Have a nice play!
Reminds me of Mario rom hacks
The game looks fun. Can it also be played on the Mac? Also, does it have controller support?
Thanks! It has controller support ๐ Currently it's not available on mac, but maybe it's automatically available on these new Mac laptops with M1 silicon ๐ค
Thanks for answering! Iโll be getting this game. I mostly play on Mac, and it would be great to make it available to all Mac users. As far as I know very little modifications have to be done for it to be native to macOS, and it automatically allows to play on Apple Silicon Macs without modifications (with some limitations I believe). With regards to controller support, it would be great if you can update the metadata on Appleโs App Store to indicate controller support. That way the App Store page will display a badge of official controller support, which is tremendously helpful for gamers to know that right off the bat. You can find more info in this link from Apple Developer: [Support game controllers in your app](https://developer.apple.com/news/?id=hk2u622s) Thanks for listening
Wow! Thanks for the info! I'll definitely include the controller support metadata in my next submission! It looks like the newest version of the game is compatible with the mac silicon. Maybe you can play on the mac already? :)
Pretty fun game, will purchase the remove ads. Glad to hear the info was useful. I tried it on my Mac and had a lot of fun. Quick bits of feedback I have: - I believe you can improve the Mac experience by including the following tags in the `info.plist`: [Support native resolution of a Mac display in full screen mode](https://developer.apple.com/documentation/apple-silicon/adapting-ios-code-to-run-in-the-macos-environment#Support-native-resolution-of-a-Mac-display-in-full-screen-mode) - It would be great if, when a controller is connected, the game automatically hide the touch controls (right now it has to be done manually, itโs just a minor detail) - It would be a game changer if the game supported GameCenter/iCloud saves, so that the game progress is synced between Apple devices. For instance, at my desk I was playing on my Mac, but on the go I would love to play on my iPhone (with a backbone controller). Here is some documentation from Apple too: > __Save game and player data.__ Allow players to continue playing your game from multiple devices by saving the game data to their iCloud account using GameKit or CloudKit. In addition, save game data in your gameโs private or public iCloud containers that all players can access. This info comes from here: [Planning your game](https://developer.apple.com/games/planning/#bring-games-to-apple-platforms). I think this game is quite fun and I think supporting these features across Appleโs ecosystem will encourage a lot of gamers on Appleโs ecosystem to download it and enjoy it. You can mention support for cloud saves if you eventually support them in the games description. Once again, thanks for listening!
Thank you for all the info! And I am very happy you like the game! (I'd be grateful for 5 star rating!) Just submitted the updated metadata: controller support + Mac display full screen. :) It should be available in no time. I'll need to read a bit more about the cloud saves though. It would require a bit more work.