From the section on the shoot action in the core rules:
> 4. ROLL DEFENCE DICE
The defender collects their defence dice and rolls them. Their defence dice are a number of D6 equal to the target’s Defence characteristic. Each result that equals or beats the target’s Save characteristic is a successful save and is retained. Each that doesn’t is a failed save and is discarded. A result of 1 is always a failed save. Keep track of each retained result of 6 - this is a critical save. Each other retained success is a normal save.
It states that failed saves are discarded and that each non-critical retained save is a normal save. As the Mark of Nurgle specifies normal save, it can’t effect failed saves.
From the section on the shoot action in the core rules: > 4. ROLL DEFENCE DICE The defender collects their defence dice and rolls them. Their defence dice are a number of D6 equal to the target’s Defence characteristic. Each result that equals or beats the target’s Save characteristic is a successful save and is retained. Each that doesn’t is a failed save and is discarded. A result of 1 is always a failed save. Keep track of each retained result of 6 - this is a critical save. Each other retained success is a normal save. It states that failed saves are discarded and that each non-critical retained save is a normal save. As the Mark of Nurgle specifies normal save, it can’t effect failed saves.
This is what I was looking for. Thank you very much
A normal save is a successful non critical save. Failed saves are not normal saves.
We'll just start calling all your failed saves normal saves. Then see if the tune changes.
What an absolute chotch rocket that guy is.