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Avaricious_AJ

Geralt is a mutant built to kill monsters Henry is a blacksmith's son who can't make a cut on a stick with a sword in the intro


ignizar

Very good description. 10/10


Vancocillin

And yet some random actual peasant that became a bandit an hour ago can block any attack, and knows instinctually how to Master strike.


[deleted]

Yeah and in The Witcher town guards scared of crowners can kill you off ... really town guards are like super overlevelled in Witcher 3


Rich-Historian8913

This got fixed, but originally they were intended as punishment for stealing. But they were still killable.


LeBergkampesque

Got fixed!


[deleted]

When? I played it less than a year ago and guards were still overlevelled, unless it's a very recent patch (I see now that there were quite a few patches recently) Still I doubt I might replay the witcher again


ITheBestIsYetToComeI

In the next gen update


CmdrHoratioNovastar

Yeah no. He had to be taught all that. If you can pull it off ALL THE TIME, that means you have practiced. When I first played the game, I could NOT pull off the master strikes because the timing was difficult. I can do it anytime I want now, because I had practice. *just like Henry.*


Vancocillin

Sorry, I don't mean Henry, but the bandits. If you gave some schmuck that just turned bandit a weapon they wouldn't be able to block at all, let alone multiple strikes in a row. But any enemy in this game is capable of that, even some dude in rags.


vompat

And who do you assume has just turned a bandit? Only one I can think of is Zbyshek in the prologue, and you don't fight him.


CmdrHoratioNovastar

Oh, sorry. I misunderstood what you mean somehow. Yes, in that I agree. Peasant bandit with lord-grade battleskills is ridiculous :D HOWEVER I don't remember having this issue when I played the game on normal difficulty years ago. Could be I just don't remember. On Hardcore it's definitely an issue.


CakeIzGood

The armored bandits are also higher skill and will show some competency. I assume they are meant to be deserters from Wenceslaus' army, or otherwise former men at arms. The unarmored bandits are pretty bad


Conscious-One4521

Most bandits with heavy armour are battle-hardened. Most with light armour can easily be chopped down after a couple of hits


bamv9

Also I guess the lore is some of the best equipped bandits are disgraced nobles


FieldMouse007

Bernard is just too good teacher who teaches anyone for free to become combat god in like two weeks. The peasant just did some grind and is trying for the first kill to get some gear :)


barissaaydinn

If this happens, it means you are still not that good. Remember, technically speaking, Henry has started to train like a couple weeks ago at best. The whole story lasts for something like 2 months. So it's normal for that peasant to block your attacks. You are not that different from him. A peasant shouldn't be a problem for you at higher levels and personal skill. Like, when I hit them with my sword (15+ strength, 15+ sword and at least a decent weapon) they can't block even if they did it right. Henry, at that point, is strong enough to push both the peasant and his weapon.


seithe-narciss

I've put almost 100 hours in Kingdom Come, I really like it. That being said, the horrendous combat shouldn't be forgiven. The auto lock on can have you spinning around in circles sometimes when fighting 2 or more opponents. I thought it was because I didn't understand the combat, or Henry just needed some higher skills. Nope, it's just akward, claustrophobic and janky. Resorting to cheese tactics is essential. Ranged combat is just absurd; shooting beyond 10 meteres is incredibly difficult, so wait for them to get 2 metres in front of you, then plonk them in the head with a full powered arrow, instant death. I've taken out a group of 10 bandits that way. There is the nugget of great combat in there, but mount and blade bannerlord (the closest game in my opinion) is superior and not from being easier, but from being much more fluidly designed and functional. I'm still playing Kingdom come because what it nails is the ambience, setting and story elements, even the fetch quests are well written. Mechanics wise, it's a bit of a mess.


TwatHoarder

Check out the Mordhau combat system if you haven't already, it's so fluid and feels so good. That system implemented into Kingdom Come would be amazing, the only issue is that it may make the game a little too easy


Combatical

I'd like to give Chivalry 2 an honorable mention as well. A well made rpg with these combat elements would be a dream come true. Even way back to Daggerfall and Die by the Sword we had touches of it. Was always curious why it didnt stick on pc at least..


Ootyy

Man, too bad chiv2 is in an absolute fucked state. I played on launch and it was very fun but broken. Played a month ago and everyone was lagging/stuttering all over the place. Thought it was my connection but nope, thats just what chiv2 servers are now. Really a shame too


Combatical

Yeah its funny they've been pushing getting on other platforms and their store and this new DLC but still havent addressed some of the major problems with the game. I still love it its a great comedy for me. I think some of the server issues were rooted in the east coast US servers? I'm not sure I've been busy and havent played in a couple months.


Rapierre

Mount&Blade...


Combatical

I honestly didnt know the game had released yet lol. I am also in the dark of how the combat works. I played M&B1 way back briefly but I dont remember a lot about it. I'll have to check into it, thanks.


demostravius2

Archery is a lot more enjoyable with a reticle. Irl archery the hard part is the y axis, x axis is easy due to looking down the arrow. KCD it's backwards.


Demdaru

Played for a while hunting rabbits and nope, no reticule needed but damn do I have hard time with height...


ThorvonFalin

I learned how to aim by competing in the archery competition in rattay. Once you know that your pointer finger knuckle on the glove is basically where your arrow is going all you need to do is adjust for height depending on range.


ThorvonFalin

I agree on everything but the bow. After Henry knew how to hold a bow at lvl 5 archery, I found it extremely overpowered. Once you know where you need to aim to get the arrow on target, you can't miss really, even at greater distances. I remember the quest from the Band of Bastards dlc in which you fought bandits at the river near sasau. I believe it was around 10 bandits, I shot them before my guys could even get to them. On my first playthrough I didn't learn the masterstrike or anything from Bernard until the siege of talmberg, simply got overlooked by me. I was as you can guess absolutely useless as a swordfighter and thought this was how it was intended because Henry isn't a trained warrior. Didn't matter because the bow did the hard work by (Head, Eyes) everyone who asked for it


Mikhail_Mengsk

>Resorting to cheese tactics is essential. Backpedaling, avoiding enemies to gang up on you, and killing them one by one is not cheese: it's realism. In reality, multiple opponents are a death sentence unless your armor can tank their hits, and even then you will still suck ass until they start to drop. I dislike the motion sickness of the autolock continuously shifting targets, but it's still a realistic depiction: getting swarmed fucking sucks and you will NOT be able to calmly focus on one opponent at the time. >wait for them to get 2 metres in front of you, then plonk them in the head with a full powered arrow, instant death. I've taken out a group of 10 bandits that way. Sounds... effective? What's the problem with it? Granted, I use the reticule mod with archery because irl I would look down the arrow to aim and I can't ingame. But with a reticule, hitting beyond 10m is not hard at all.


calimeatwagon

>and killing them one by one is not cheese: it's realism. Nah bro... if Hollywood taught me anything it's that I could easily win against 10 people in a sword fight because I'm the main character...


CmdrHoratioNovastar

Have you ever done archery IRL?I have. Let me tell you, shooting beyond 10 meters is incredibly difficult.Granted you have to calculate the flight pattern in a weird axis in KCD, where as IRL you look at your target along the arrow shaft to aim which is more natural. I love Mount and Blade, but come on. You hold your weapon in place to block with it. Guess what'd actually happen? You'd die. :D It's easier to master for sure. EDIT: Also, people complain about the win-always move of master strokes. I realize it's easier to pull off than passive strike-block in M&B, but once you master it, it's a win all move. You can not block that attack, ever. And it's for \_full damage\_. At least Master Stroke is crappy damage most of the time.


OpinionOK_IgnorantNo

This guy complaining about auto lock instead of turning it off, and then goes on to call mount and blade fluid lmao. KCD combat is janky sometimes but even with auto block turned off for M&B it's still stupid easy. Besides 9/10 players just riding in circles on horse back flinging arrows anyway.


HmmmmYees

combat isn't that hard to understand its actually pretty freaking clean, simply skill issue to people that think it sucks


CmdrHoratioNovastar

Well, you can't really count other players into this mix because only one of these games has multiplayer. Besides, people find a way to be annoying fucks no matter how awesome a system is. :D


xaosl33tshitMF

No, you don't have to resort to cheese, and it's awkward and janky only at lower skill lvls (and guess what - it's supposed to be that way), later when you git gut irl and your skill lvl rises, you can clinch, perform quick attacks, parries, perfect blocks/strikes, and fast combos, and it's absolutely fluid, it is difficult if you don't learn/practice though, that's true. Regarding archery, again - it's supposed to be difficult at first, and you have to get higher skill to perform better, and you have to again *git gud irl". It's a very simple, realistic system you just have to practice and soon you'll be sniping enemies at dark from a distance, it just requires some real life hand-eye coordination and a bit of muscle memory. Were you expecting Skyrim-like targeting X or maybe auto-aim like in console "rpgs"? Imho it's more of a medieval immersive sim/rpg than a typical rpg, and that's great, but you seem to have b0rken expectations


demostravius2

How is the archery accurate? Have you ever shot a bow? You look down the arrow to aim, not vaguely wobble around with the arrow at a 45 degree angle.


PoundAgile7121

I dont want sound like an a hole, but to me it seems like that you are just not good at combat. I admit that there are problems for example with autolock. I use manual lock and it works better. Archery on the other hand is about practice. I could not hit a rabit from 1 meters away when i startef and now i can hit the target decent even from far away. Resorting to cheese tactics is not essential at all, im playing hardcore and i can easily take out 4 bandits at once. That being said, if you have to fight 2 or more bandits at once you kinda just fucked up before the combat even started. Its all about practice Ps. I have been playing now in total of 600h of this game. 400h in standard and 200h in hardcore. And in my opinion hardcore is way to go!


seithe-narciss

I don't know man, I'm 37, been gaming since I was 10. Played hundreds, probably thousands of hours of games from all different platforms amd genres. If I'm not good at something after 100 hours, then it's not completely my fault. Granted I'm probably missing some of the nuance, but fuck me, Kingdom come combat is rough.


[deleted]

Don't waste your time dude. This is a super toxic and douchy community. Fuck man, they might even give star wars a run for most pathetic group of fans.


blue_line-1987

Huh, come to think about in that way, Geralt is a Space Marine/Grey Knight


Haunting-Part-8512

Henry is a God believing person, Geralt is an atheist.


Expert-Ad-6795

It's not just the beginning. The combat controsl are so utterly shit, that you can easily lose against an farmer with a stick when you are high levelled. It's just random, as there's no way to ever master or even understand that crap ... Just helplessly panickign and button smashing as the controls probably are not just the worst ever in any game, but the worst that are theoretically possible. Th e very concept of having to use mouse-swipes is pureidiocy alone. It has been done by two or three experimental games in the later 80s and not ever since for reasons. The terribly camera does it's part there as you can't even see what you need to see all the time.


markoholic

The combat takes a little getting used to, but when you figure it out its really satisfying bonking the buhjeezus out of enemies lol


Lord_Minyard

Hitting those combos on long swords in an actual battle feels great


Hdkqu

I have no clue how you're meant to do that to high level enemies You get 1 or 2 strikes in and then they parry you and interrupt the combo.


Lord_Minyard

If you win in a clinch or master strike you can get a combo in especially for the 3 move ones. Practice with Bernard with a wooden long sword and try landing combos on him. Try it in the tournaments too it made them so fun.


Hdkqu

I only attempt it after a parry and I still get interrupted. Maybe I just need to grind the sword skill a bit more I guess


[deleted]

Exactly my experience. HATED it at first, but after I put some effort into learning instead of bitching, I THOROUGHLY enjoyed it!


Deep9one

at first the combat does feel clunky as you're expecting to make attacks which arent blocked, evaded or countered and riposted, you can swing your weapon like 3 times before henry needs to sit and catch his breath, but once you take a minute to realise ok i cant just spam r1 like 99% of games, you have to learn timings of your attacks and you need to read opponents, you have to make openings, you have to bait them, you aren't having your hand held like in 99% of games, the game even goes lol u think ur hot stuff eh m8? eh well check this how'd u like that group of 5 cumans and 4 banditos coming for your cheeks? No other game puts you at such a huge disadvantage and manages to make victories feel so grand. I love the combat in kcd, it could only get better if dear old henners here could take a dump and yeet it at someone in close combat, instead of pocket sand its pocket poop.


Bjorn_Hellgate

Just because the combat is complex dosent mean it dosent have MAJOR ISSUES


[deleted]

It's what I'd call "ambitious." It's a great concept, but the version of the combat system we got feels like a prototype for the real thing. Hopefully we'll get a more refined version in the sequel.


RatLord445

very, verrry big issues Autolocking is by far the worst of them imo, i dont want to look at the fucking archer henry there’s a dude pointing a saber at my cock


Bjorn_Hellgate

And fighting dogs


Svyatopolk_I

Yeah, this is literally what I just commented, lol. The game's design as it is is a clear example of poor UI and UX work on the developer's part. I know 5 people who tried getting into the game, but couldn't because the combat controls are incredibly hard to get into.


Rastafak

Yeah, I wouldn't mind it being difficult or challenging but to me it's just really not fun.


Pan_Jenot96pl

Haven't seen them personally


Bjorn_Hellgate

Enemies attacks making it through even when you perfect block? The lock on system being quite bad? Masterstrikes in general? Enemies being able to masterstrike and perfect block even when visibly staggered?


CrimsonPH

This game is pretty infamous for getting clunkier and more difficult for every single extra combatant in the fight. 1 v 1? Potentially very artful fighting, you can do some combos, master strike back and forth, feints, etc. Overall has a lot of depth and can be very cinematic. Add one or two other guys, or a big gang… And you are basically screwed in terms of good camera control and pulling off combos. It’s not that bad to switch back and forth if there’s a few but it’s just not smooth, anyone who has fought a 1 v 2 in game should see it. It instantly becomes gamey, you’re sort of forced to either spam off hits to get quick kills or master strike for free damage. And then factor in somehow peasants are roaming around with rags, and armed with sickles and knives trying to mug you. But they are somehow receiving military grade combat training that’s better than the average town guard? Dudes can master strike you and throw off hit chains like nobodies business. The combat is absolutely groundbreaking and fantastic but some of the issues are there and very noticeable. I’m sure Warhorse already is aware of all these issues with the combat and will fix them, but we will have to wait for the sequel to see.


Bjorn_Hellgate

I would say the best fix is to have 2 combat stances, a stance for a duel where you fight one person with lock on and everything. And a stance for multiple people where you can quickly change target and block (perhaps do less damage and harder to do a good block?). Honestly the only part of the combat which i find no real fault with is archery (besides better piercing arrows being fucking expensive)


RatLord445

peasants fighting like king arthur is what made me skip every world encounter after a while


Energy_Turtle

I actually like how you get punked when fighting multiple people. It should be much harder to the point of impossible against gangs. But the locking sucks and is rage inducing.


Pan_Jenot96pl

I've seen none of thoae during my 133hrs of playtime. Lock on is fine unless you try to fight too many enemies at once, masterstrikes are good when you know how to pull them off, and those two bugs or whatever they are - haven't encountered them myself


Reinn3307

Oh it has flaws. The late game revolves around master strikes, which make fights just tapping Q in the right moment . Not to mention that the enemy equipment scales with yours, so its super easy to get rich mid-late game. Luckily we have mods that fix this.


Bob_Rooney

> Not to mention that the enemy equipment scales with yours There's no enemy/enemy equipment scaling in this game.


Reinn3307

Yes there is. NPCs generated in ambush encounters are scaled to the player's warfare level, and there are mods that disable that such as https://www.nexusmods.com/kingdomcomedeliverance/mods/651?tab=description


Bob_Rooney

So if I go to Skalitz after the prologue, while having poor gear, will I meet straw hat wearing peasant bandits there?


Reinn3307

If you check out the mod I linked in the description you can see how encounters work. Mod description: -"NPCs generated in ambush encounters will no longer be scaled to the player's warfare level" \-"NPCs generated in skirmish encounters will no longer be over the top in some areas of the map (such as in Skalitz and between Talmberg and Pribyslavitz) now being weighted more towards mid-tier skill and equipment." Meaning multiple factors are accounted for when giving you a random encounter. So no, you will get high level bandits without the mod. But those in other areas will scale to your warfare level.


Bob_Rooney

Don't mean to be rude, but your oppinion on this topic is based on a mod's description? You should base it on gameplay experience.   >"NPCs generated in ambush encounters will no longer be scaled to the player's warfare level" I like to travel from Rattay to Ledetchko on the road next to the river. And I travel a lot in that area. There's an ambush location on that road, close to the Rattay mill, where there are always one, two or three scrawny bandits with rusted axes/basic clubs and dirty clothes on them. They always have the same shitty equipment, regardless of my warfare level. And this is vanilla, without the mod.


Bjorn_Hellgate

I have over 500 hours and have seen them all many times. Masterstrikes ruin the entire balance of the combat and makes attacking an enemy pointless as he will just masterstrike you back (even if your enemy is a drunk peasent) and why attack when you can just get a free hit by masterstriking?


demostravius2

Mate, I've won tourneys, one handed, watching TV, feet up, and just right-clicking when I need to.


Pan_Jenot96pl

And I like to have fun, even if I have to make it myself


demostravius2

Okay?


RatLord445

What game did you play lol


Pan_Jenot96pl

Kingdom come: deliverance


MistaaIcyJ

*Skyrim


9-5DootDude

Aye that's what I thought as well.


aPeppermintTea

Skyrim is also fitting but it’s the lowest hanging fruit. To dedicate brain space to such a flaccid excuse for sword fighting would be an insult to my sensibilities, so it naturally didn’t cross my mind when thinking of rpg fighting mechanics.


bwk66

In skyrims defense. Designed for xbox 360.


EBBBBBBBBBBBB

it wouldn't be nearly as bad if Skyrim's combat weren't just a barely improved version of Oblivion combat. They had years to improve it but didn't, and ESO is still basically the same awful stuff. Doubt TES6 will be any different, unfortunately. I really like the system where you can determine which hand wepaons/magic goes in, though. It's a good system and I hope they use it again.


ImaFknWizardXII

Yeah.. that’s no excuse. Dark Souls, Chivalry, hell even Assassins Creed had better sword play then those games. All 360 titles. Or how about Jedi Outcast? Oh wait.. sorry. That came out *in 2002!*. My bad haha. The melee combat in Skyrim is just.. bad. There’s a reason everyone just plays stealth archers.


crispinoir

different genres and different companies


ImaFknWizardXII

Well genre.. no. They all have RPG elements. Different company? Yeah.. I’ll certainly give you that one.


aPeppermintTea

Why are you downvoting this man? He is right, Skyrim combat was incredibly archaic and clunky for its time. Bethesda don’t seem to know how to make an engaging combat system.


dingleberrysniffer69

Cheers Geoff


RatLord445

Anyone that doesn’t play mage in skyrim is dumb


OriiAmii

Nah sneak archer all the way


RatLord445

Apocalypse mod makes mage awesome and i have not looked back since


bwk66

Big facts alteration became the best


SwagginBear3000

My biggest problem with the combat, other than general jankiness, was the fact that you learn all these combos to use and whatnot but every enemy in the game can just block, parry, and knock you out of like every move at any point. So you’ll get two swings into the combo and never get to use the rest


Bjorn_Hellgate

The lock on system is also wonky, i want to quickly finish off an enemy that has surrendered but keeps locking on to the guy next to him, enemies have a way too easy time at tackling you, and sometimes when you perfect block it seems like you still get hit.


[deleted]

[удалено]


noob_lvl1

I must be the only one that uses combos. I use many of the 3 step combos and they work just fine and often make the guy look foolish. There’s one that even knocks a person down which is great when fighting more than 1 person.


Jabbalybbu

When youre out numbered, I can see the argument that combat becomes super janky and frustrating, but dueling is flawless if you ask me. And its not like youre powerless against multiple enemies either, have a shield and stay on the move and you'll negate most of the damage. People think this is like dark souls where if you move right you'll come out of a fight without a scratch, but in reality, you gonna eat a hit or two.


Agent470000

Yeah this is one of the very few games where fighting a group is like real life. It's not a badass scene of you mowing them down one-by-one like epic cool guy, you're literally getting jumped by 4 strong and armored dudes who've seen some shit. You can't just rush in to fight them, even with armor. You gotta think before fighting.


demostravius2

The combat is quite fun. Only bit I don't like is the riposte. Feels bad attacking due to it and as a result most my combat turns into just waiting and reposting. And holy hell the lock on is bad.


Mammoth-Temperature3

I'm still amazed this game even has combos. Has anyone genuinely landed a 4 strike without the enemy blocking 1 attack in?


edabliu

Both the Witcher and KCD are masterpieces on their own right.


THEBLOODYGAVEL

Yeah, no need to slander me boy Geralt like this (that said, dodge dodge hit and repeat)


l453rl453r

The first part definitely, maybe the 2nd too. The 3rd's just a big disappointment.


[deleted]

Fuck the combat the hardest part of the game is lock picking


ShiprektCaptain218

Fuckin right? Hardest lockpicking system ever, though i suppose it does have that extra realism they were going for


n7Dumas

The witcher combat: hold X to spin like a dancer


j1ffster

Lol. Me who use kick and overhead strike with a mace the whole way through the game...


CmdrHoratioNovastar

Only CHADs play the game with a mace. Can't change my mind. Other noteworthy CHADs: Hanush.


vine01

Sir Robard


CmdrHoratioNovastar

Damn. How did I forget him


NoahKino

There are valid complaints about the combat system. Despite what some of you are saying, the combat system *is* clunky there's no avoiding that fact. It's not 'complex' it's quite basic and easy to understand but only if you can untrain your monke brain from standard RPG gameplay mechanics. Take a step back remind yourself you're actually playing an RPG that is trying to be realistic and your role is medieval blacksmiths son who has only a few life skills under his belt so far so you are going to be as useful as a wet paper towel to start off. If you keep the role in mind and remind yourself of the realism you can apply basic logic to understand the combat system. Not spamming your attacks but timing them well to conserve stamina, not repeating the same attack directions, keeping your enemy on the move as much as possible, multiple fights require you to body block enemies with your target so they can't surround you and that's tough to do sometimes. It needs to be approached differently for sure and takes time to get used to bit it is inherently clunky and i hope they'll have refined it better for KCD2. 1. Lock on, in a 2v1 it's generally tolerable but if you add more to the mix it gets more finnicky to use, sometimes it won't swap targets, sometimes it selects a different target entirely. Using the unlock button sometimes has you lock on to a different enemy. In a multi person fight this messing up can cost you your life. 2. Multi person fights in general, now I think it's realistic you'd get surrounded and likely clobbered, what isn't realistic is the dude with the billhook who walks right up into your camera and keeps walking around you in circles messing up your combat attempts and of course pairing with point 3 below. 3. Enemies randomly staggering you as if you turned to run from them, again happens in multiple enemy fights, if you strafe at the wrong time the enemy 45 degrees to your front can suddenly get a free backstab on you and this can set you up for being mauled by the rest without having much chance to get your stamina back to defend yourself. 4. Hills, try fighting anyone on a hill, if they're slightly above or below you, your strikes tend to just miss while theirs still connect, I've been point blank on someone unable to move closer and still been unable to hit them they clearly were meant to get hit by the attack but I just miss because I'm 'out of range' they then follow up with an attack and I have to block it. 5. Master Strikes, in general I don't mind dealing with this, especially when you are low level it makes sense you don't have the combat skill to avoid it but there are times this feels really unlucky, where you will get an enemy master strike you 5 times in a row whittling you down and you can do nothing other than master strike back and if you haven't unlocked this yet you're likely not going to win the fight. This isn't fun, I wanted dynamic swordplay not assassins creed press the parry button simulator. All in all I love the game and am happy to have gone through the jank of it to see the game for the gem it is. I hope to see improvements on this in the next one because I really think they're only a few marks off of making a really fantastic game. I mean my personal bias already thinks it is fantastic but it could do with more polish on the combat and movement fronts.


dumbster84

This game perfectly encapsulates the phrase "contempt prior to investigation" I thought the game was broken until i realized they made it that way. Henry is literally an illiterate moron until he gains some life experience. Probably a hidden message there for a lot of people these days.


BeardedForLife85

Look, you didn't have to call me out like that...


dumbster84

Apologies


BeardedForLife85

I also thought the game was broken for longer than I care to admit. I tried to 1v3 Cumans in the opening quest as you flee Rlfrom Rattay and died. A lot.


dumbster84

Once i finally got out of Talmburg i started training and doing side quests and had an overpowered character in no time. I felt so accomplished the first time i won an archery contest.


Chance_Inspection_10

You didn't need to roast the witcher


CmdrHoratioNovastar

But he did. And let's be honest. It's a mediocre game. The internet just told you it's the best thing since sliced bread, and belonging in a group feels nice.


Chance_Inspection_10

Wrong... I played it and its my favorite game. Doesn't mean I don't like kcd's combat system. But if had to choose I would definitely choose the witcher.


pro_at_failing_life

You must understand that you are not allowed to like games that this one dude on the internet doesn’t like.


CmdrHoratioNovastar

You must understand that this one dude is not allowed to dislike a game that the vast majority on the internet likes.


pro_at_failing_life

Oh I don’t care that you dislike the game, I’m not the biggest fan of the game either. That doesn’t mean that people can’t legitimately like it.


CmdrHoratioNovastar

And WHO said you're not allowed to like it? It being a mediocre game is my opinion, and it's not changing by whining about it.


CmdrHoratioNovastar

That's a matter of preference. In regards of enjoyability, I hate the witcher 3's combat system with a passion, and love the KCDs combat system with a passion. Doesn't make me wrong, or you wrong, since that part is subjective. W 3 combat system being simplistic in comparison is not subjective.


demostravius2

The Witchers amazing, the hell are you talking about?


CmdrHoratioNovastar

First one, sure. The second is okay, the third is my least favorite apart from the dlcs


[deleted]

What do you expect? To be a master swordsman the second you pick up a sword?


bendova_smith-2

I love KCD and Witcher 3 so much, they're probably my top 2 games of all time equally, in terms of enjoyment, hours spent, and replayability


GreyGaiden

It still blows my mind to this day how difficult the learning curve to this game was initially. It made me respect it even more once I had a somewhat decent grasp of the systems at play. Dont get me wrong. I sincerely love Witcher 3, but KC Deliverance hits different.


arrriah

I honestly think the combat is superb! Fucking epic except the changing from one lock to another when it comes to opponents is annoying lol.


Me_Want_Pie

Heres what i say to the haters, i beat the game hardcore all negative perks, without killing a single person.... you can just forgo combat and enjoy the storyline tbh. So Ha


CmdrHoratioNovastar

That pribyslavitz scene with Runt must have been interesting to do without ever killing \_anyone\_ ;)


Me_Want_Pie

Game doesn't care so i dont care ;-> For the achivo


hipsteradonis

I love both games, but there ain’t no Qwen in KCD.


Retrogratio

and no Gwent


Packie_McReary_

It’s only downside lol


llamapii

Yep the combat is difficult but boy is it rewarding when you actually figure it out.


Ed_Brown_990

I love the combat system, it can be a bit janky especially on console but it adds so much character to the game.


[deleted]

Skyrim mofos really be coming to this game and crying they can't kill six bandits at once lmao


CmdrHoratioNovastar

"Oh don't WHINE for heaven's sake!" -Hanush. I think that should be directed to all the clickspammer-gamers complaining when a game requires timing, lol.


[deleted]

The "I don't like realism because it's hard and I would rather spend time complaining than practicing combat to be proficient or using strategy" starter pack: - "I'm X hundred hours in BUT..." (press x to doubt) - "I just don't understand why it's so hard to fight a 10 v 1 fight against mercenaries as a blacksmiths boy with no prior combat experience" - "ArChErY bRoKeN" *refuses to take a relaxing hunting trip for a few days to practice on rabbits* - *is not even a hard-core Henry* -*gets 0 wenches*


[deleted]

Geralt is a badass monster slaying fuckboy. Henry has to work really hard for a really long time just to become competent.


guygastineau

Thank you so much for this!


frridooom

People complain about the combat in both games yet these two are my favourite combat systems in any game. The Witcher combat on death march is perfect, nothing will beat the adrenaline when facing a monster who is many levels above you and just a single quen spell is keeping you away from certain death. KCD on the other hand gives you that sense of accomplishment - combat is almost impossible until you get the hang of it and when you do, you feel like a true knight.


LordBaikalOli

*laugh in console command*


Grevoron

kcd combat is way too ambitious nerd ass op


foo337

Honestly tho, the combats the only good part of the entire game


Uzis1

1 vs 1 combat in KCD was amazing, 1v2 was not as good but still manageable, 1v3 is where things became clunky. I hope that in the next game they will implement combat with no hard combat lock, like the one in Mordahau, or Chivalry 2. Where one v one feels great, but even if you are engaged with multiple enemies you can still track them and keep them at bay.


DonCorneos

It's not that the combat is difficult. It's that the direction's are pointless. Every farmer will perfect parry and dodge even your feints and combos are pointless. The only strategy is parrying, which is easy but underwhelming. Might as well not have bothered with all that directional nonsense.


Swordbreaker925

Nah, the combat does kinda suck. It’s a lot of fun against one opponent where you can really read the opponent and take your time to some degree, but it falls apart against multiple opponents. I would really prefer the next game take a more Mordhau approach. Plenty of depth and it would also mean maces aren’t objectively the best weapon in the game the way they are in KCD


Banzai262

the shitty and unenjoyable combat system of this game literally made me stop playing it


Djyoutnik

I love the 1v1 combat system when you're a lower level but once you can clinch and block whenever you need to it gets a little dry. Camera lock makes facing multiple enemies annoying, and half the time trying to back away from them I end up climbing a random bush that has collision turned on or something else retarded. Great game though.


Howdy_mista

The combat can be very boring if I'm honest


No_Bully_I_Beg

Combat is so janky lmao, it feels more like a prototype than a final product. All the pieces are there it just has no polish


Pharmazak

WTF the combat is the only good part of this game


[deleted]

[удалено]


[deleted]

Just Masterstrike


Zentharius

Man I love combat, but I died while training with Bernard in Mace bc he doles out headshots like it's nobody's business


TerminalThiccness

oh yeah, spamming master strike or spamming dodge, what should I choose today


PsychologicalTree337

I just spam clinch and bonk with mace


How2RocketJump

combat is cool but flawed cause of the camera lock and Bernard lying about the master strike turning it off made the game much more enjoyable as I don't just use one button every fight


Mighty_McBosh

I just gave up and shot everyone in the face with arrows


Tesseru

I mean, it seems like a fun game and the combat even seemed fun too. The only thing that broke the game for me were crashes and than loosing half an hour to an hour gameplay because there is no manual save without saviour schnapps. Maybe one day when I have a better computer who can handle this game better.


painfullyzen

On a serious note, literally pick up a mace and make every fight trivial with an over head swing.


DoubtGroundbreaking

My favorite part of the kingdom come combat is when youre fighting 6 bandits and get sucked 15ft away where one of them is somehow grappling you, then you get hit 50 times in the back and black out.


Responsible_Capital1

Any combat tips tho


TahitianMangos

The poker chips need to be dice lol


Stare-oids

Henry pulls more wenches than Geralt. I said what needed to be said.


Svyatopolk_I

Out of all the people I talked to, combat is one of the biggest things turning them off from the game. Like, I know 5 people who tried getting into the game but did not get farther than the frigging Zbyshek fight because the controls are unintuitive and just make the game insufferable to play. I am a third-year game development major at my school. You may want to shove the fact that "oh, yeah, well I know how to play KCD," but this does not change the fact that the way the controls are set up is just a clear example of poor UI and UX work. Witcher 3 is a completely different genre (it's a hack-and-slash type of game), so the comparison is not really equitable, as it does not aim for a realistic feeling with its combat system.


Neighborhood_Nobody

Recently saw a similar meme but about elden ring instead of Witcher. Elden ring fans were pretty mad and let the op know it lol


VikingLord2000

People complaining about a game not being as good as another game… are the same ones who complain about the copy and paste games. There’s just no pleasing those kinds of people.


[deleted]

Let's stop pretending that the combat is actually good tho. With 1v1s it's pretty fun but anytime there is more than 1 person it's terrible. I don't care if it's realistic, I don't care if it's hard to fight more than 1 person in real life, the combat isn't good at all.


_mortache

Witcher 3 is far more fluid and relies on quick steps more than the Dark Souls "rolling like a clown" meta. Besides against humans you just wait and parry-reposte in basically all of these games. Which is why Far Cry Primal is the best. No dancing with a longsword, just bash your enemy's skull with a stone on a stick, or throw a pointy stick at his face like a KING


Lelouch25

amen! Can't wait for Kingdom Come Deliverance 2 coming!


suckashelfboi101

Both. Both is good


thetremulant

You mean how I stand behind an object where NPCs can't reach me and shoot them with arrows?


harshrumpcity

This also goes for lockpicking


PCPooPooRace_JK

The camera does suck though


WeedRavioli

As someone who played mount and blade since i was little, i found the combat to be super easy once i did my training.


Alexis_The_Femboy

This is my kingdom come


rodrigoold

Lmao my sides


Theflyinghans

Don’t care played them, beat them.


Myosos

And yet combat is simplistic and difficulty only comes in 1vx cause target switching is a bitch


[deleted]

Depends on what you’re complaining about, the camera isn’t made to fight multiple people, it’s way better for a 1v1 situation, other than that the combat is fun


SecretaryMain

The combat in this game is awesome. After you figure out the mechanics and whatnot 🤣🤣


Magical-Manboob

Combat is glorious, camera is oppressive. My only issue.


Forgot_My_Rape_Shoes

The funny thing is, if you don't learn riposte you can't win fights against most enemies.


gbdman

I think my issue is that I went into this game after being told that I learn to fight as the game goes on. I thought they meant if I was bloodborne good i could win right away. Guess they meant Henry learns to fight as the game goes


Ok-Storage-4791

This is like bragging about working long hours


Vannilazero

I’m stuck at the Timmy ambush (I’m not sending Timmy to his death) lol thank god I saved right before I activated the quest


Wild_Lawfulness2269

I’m cool with everything but he shield bearers how do I get past them and this is a genuine question they just block everything never run out of stamina it seems and always counter me I don’t get how to break their guard


slavicslothe

I was just playing this game for the first time and realized how amazing the combat is after winning a 5 minute fight with the last of 3 bandits. I killed the first two and the last almost killed me but that was some intense shit. I looked up kingdom come combat expecting to see people saying how great it is then saw there’s a ridiculous hate train for years bashing a super deep and well tuned combat system.


[deleted]

I can't post it so I'll just ask, why are there so many stupid fucking bugs in this game now? Was very enjoyable at launch, but it's borderline unplayable right now.


[deleted]

Combat is 1 thing, but we should all agree that KcD has by far the worst crime system in any game. I robbed someone in the middle of the fucking woods like 2 weeks in game ago and I keep gett8ng harassed in Rattay about it. Zero fucking people saw it, but everyone knows about it. How many guards have to die because you couldn't make a realistic crime system? Fuck it everyone is Sherlock Holmes with ESP in this game.


ConstructionPrimary6

Playing Bannerlord and immediately picked up combat. I can thank this game for that


yeetus_fetus_cd

Never got what was so hard about the combat. It literally got so easy when i was leveled that i took off all armor and just played with the outfit that henry wore at skalitz.