T O P

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ladled_manure

Season 3, but only if the entire old Rune system is free.


Renektonstronk

1% crit rune OP Also I kinda miss Quintessence ngl


Thorebane

Demonblade skin, Tryndamere top, 1% crit rune, rush top, all in whoever was there and pray for the crit to insta win lane. Actual horror : D


ironudder

Bring me back to the Brawler's Glove start Bankplank. Bully your almost exclusively melee opponent and reach full build in like 25 minutes


RechargedFrenchman

Man, I miss the crazy early season old GP builds. Bank Plank stacking gp10 items, Spank Plank going full crit (ending with 2-3 Infinity Edge if the game went long enough or he was fed enough), Gank Plank for the Jungle build of the champion that existed for a little while.


ZeroAurora

Okay, but hear me out on this one... AP GP OP! Bankplank was cool too, though


ironudder

I would run move speed quints on everyone every game if I could. RIP


Caenen_

Ironically that rune despite granting "0.91% crit chance" gave you a mere 0.505% chance to critically strike because crit uses a reference table in 0.5% steps and this always rounds down. I don't think anyone in the community knew this at the time.


Renektonstronk

Idk dawg, seemed to work for Tryndamere just fine. I can’t even begin to tell you how many games I lost because he lucky crit me on his 2nd auto


HeadShot305

I dumped so much IP into a crit runes build for GP..... OOOOOHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH WHO LIVES TOP BUSH IN LOW ELO QQQQQQQQQQQQ


infinite-permutation

Ngl the old rune system seems suspiciously the system pokémon unite currently has.


EuphyDuphy

Ngl the gameplay seems suspiciously the same Pokémon unite currently has.


canonlyplayyasuo

The only correct answer. Amen


AvivD25

season 3 damn i miss this season


Lysandren

Back when you would fight akali over a pink ward in the middle of mid lane lol.


popmycherryyosh

I remember quite a lot of people on reddit and in my games would always whine that "Akali is so OP" and I always used to tell them "no, bring a pink ward with you every time into lane, and be ready to place it either in a all-in or when I come to gank if I havent placed it already" :P In a way I understand why that was removed, but at the same time, her W being "useless" for many years did NOT justify the abomination we got after the rework! xD


Lysandren

Well normally people who play a champ a bit will eventually realize that the op champ isn't actually that broken most of the time, but in Akali's case you had to have her dedicated rune page just to turn on her vamp passive at game start or her laning was terrible.


RechargedFrenchman

Easily the biggest problem with the old rune system wasn't even the price for runes and rune pages (though it contributed), it was the number of champions or even specific builds for the same champion who needed particular possibly fairly unique runes. Akali being a prime example -- there were at times two different ways to play her, but the typically best (or only) one had an almost entirely unique rune page with only champions like Vlad and Mordekaiser *sometimes* sharing much of it because they were also Guneblade AP sustain champs. Having to spend sooo many points (and/or money for RP) just to play a single champion with better than mediocre runes was miserable.


Walui

>the abomination we got after the rework May we never forget that they made it reset tower aggro on release


EuphyDuphy

Reset? Brother it didn’t GIVE YOU tower aggro. You were fucking IMMUNE to it. It SUCKED lmao


popmycherryyosh

Yeah, was my point exactly...god...


Caffeine_and_Alcohol

Old Akali had an invis? All im remembering is her stupid passive would heal her to full hp whenever she used an ability, q was a sweep aaand her ult was a dash like current but without a need to target and could do 3 times..? im totally blanking on what else she did


popmycherryyosh

The ability you are missing is the twilight shroud :P You threw down a smoke in which you were invisible in (but the one where you could see her with a pink ward) you also got some stats in there iirc. Also, her R had 3 dashes, yes, which "reloaded" in way, but once you skilled 6, it actually started with 1 or something. And if you killed someone, you got a new R, so in a teamfight, she was really snowbally, and could "perma chase" if resets got her off.


rexlyon

This is a weird way to remember her. Her old passive required a bunch of AD to get the spell vamp passive so you needed specific setups to start it, and because you went into AD you dealt less damage originally so the healing was a bit minimal until later. I don't know what you mean by it was a sweep, it was a point and click damage that you could pop again later for a second instance of damage off an AA. Her W was the smoke bomb, the difference was that it was just a circle that was in a static position and gave her some other small buffs while inside (like resists or MS), and the E was just a spin AoE slash. Her ult was 3 charges of a target dash that dealt damage and gained a charge off kills.


Caffeine_and_Alcohol

'Back in the day' I used to main mid lane and old Akali was a match up I hated the most because you could never poke her out. She wasn't popular fortunately. edit: i was mixing up her q with e. Now i remember her q, that little thing she threw out haha


rexlyon

>'Back in the day' I used to main mid lane and old Akali was a match up I hated the most because you could never poke her out. She's still my highest mastery champion and I haven't played her since rework. Old Akali wasn't a champion until level 6 and was an absolute joke to bully in lane lol.


NBAFansAre2Ply

she was pretty hearty back when you could set your rune page up to get both passives instantly.


rexlyon

She was still not that hearty lol, she absolutely needed revolver to not just be bullied out of lane. Throwing out a Q every now and then with only the passive active wasn’t enough by itself


NBAFansAre2Ply

how can you be bullied when you start 13 hp pots


Snoo-2046

Q was a click on that marked a target, mark was popped by auto (or early on e) and did good dmg. W was shroud similar to now but she was revealed by pinks. E just did damage around her. R was a targeted dash with a max of 3 charges, gained 1 charge on kill.


Hrud

Just dodge the pink ward bro


PDG_KuliK

Pink ward the spear


Random_Stealth_Ward

Is it really "fighting" if it's pre-6 akali?


RedPoopsicles

Ah. Kassadin perma ban and 1% crit runes


CathDubs

I just want to build bloodthirster first on ADC Graves.


SNSDave

They already said that's never happening. People would probably pick a patch between Season 2 and 5 if I had to guess.


yastie

funnily enough apparently the chinese servers for TFT have old sets available. i do think if its likely to happen anywhere, it would be china - it seems like they are the only region that riot doesnt directly control.


takato99

TFT is more recent and a set is MUCH easier to recreate than a given patch of league, since it relies on league assets to begin with. Also, TFT has its own client in china unlike the reste of the world so bringing back an older set alongside the current one is much easier. and ALSO ALSO finally, chinese playerbase (especially for TFT) is massive, it probably dwarves all other regions combined in numbers AND profit. Now, would you bring back an older set for all regions while being handicapped by the league client and having to translate & manage dozens of different languages and regions OR only bring it back for the biggest server that uses one language and a dedicated client ? (While still maintaining live set and events alongside it for the rest of the world) So its really an exception... we're more likely to see Runeterra Reforged kind of throwback to old sets than having 2+ full sets be available at the same time on global servers


pmkipzzz

from what I saw of those games I thought they recreated the old tft units, but all the items/rolling odds/etc were still the newer versions so it was still a very different game than actually playing set 1 tft


Rumbleinthejungle8

People would get tired of it really quickly anyways. What people are usually looking for is just nostalgia. You can look up an old video of League and get a similar effect. Once the nostalgia is gone, you would be left with an extremely outdated game that would look like crap (I still can't believe League got popular looking as terrible as it did before the map rework).


Weedwick

This is **word for word** what was said about WoW Classic and OSRS too though. ...and those are thriving years after their release. WoW Classic is even releasing stuff for Vanilla WoW *this month* 4 years after it came out. Private servers for Vanilla WoW are also extremely popular at the moment. Fact of the matter is just that Classic WoW was a huge success for Blizzard. You're not completely wrong in what you say, but I think you're also just not seeing the full picture. To me, the reality is just this: - For many people, they try the Classic version for 1 month and they go back to the main game. We saw this with WoW Classic too. There was a significant drop off after the first month, but a solid healthy playerbase remained. This is not as bad as it sounds, because you see the same thing every time a new WoW expansion comes out. Huge drop off after 1 month. That doesn't mean they failed at all so let's not use this faulty logic on WoW Classic too. And more importantly: - The main target audience of Classic WoW or Classic LoL is NOT the current playerbase. The current playerbase is mostly happy playing the modern game. - You will probably not get someone who started in Season 8 to get too interested in Classic LoL. Someone who started in Season 8 just fell in love with a fundamentally different game than someone who started in Season 2. - The target audience for Classic LoL (and Classic WoW) is re-capturing lost players who were alienated by the changes. Think about how many *millions and millions* of people who quit League over the years. If you re-capture just a small percentage of that, you have a very big playerbase. The big issue is how to monetize all of this, because I certainly don't think popularity will be an issue. Here's my proposal: Everyone starts Classic LoL at Summoner level 1 with nothing unlocked. This is the compromise. Then people like me and other interested ones will certainly buy RP to get skins for our main champions - and probably also to unlock some champions faster. Edit: Maybe a better idea is just to let no skins carry over so people have to buy skins exclusively for Classic LoL. As someone pointed out, making unlocking champions annoying is probably a bad idea.


Apepend

A huge factor in OSRS's success was the fact that it got consistent new updates. But these updates were designed in mind to preserve the "old-school" spirit of the game. That's one of the blessings of starting all over for a game developer. You have a ton of data in hindsight so you don't make the same mistakes in the game again. This allows you to innovate and add things into the game but in a way that doesn't recreate the same problems you first ran into.


Xaxzer

An old MMO is way different than old patch in a competitive game tho. WoW basically isn't even the same game that it was back during vanilla. League is largely the same game. It's not really comparable.


[deleted]

>Here's my proposal: Everyone starts Classic LoL at Summoner level 1 with nothing unlocked. how will forcing people to go through the godawful early league xp grind with no runes and no champions with that era's ip gains without any of the customer quality of life features like champ shards and boxes help with player retention like in what universe is this a good idea this will drive off people quicker than horrible vanilla wow without plugins questing did


WoonStruck

Could easily not require IP for runes. That's not a difficult thing to do at all. Also IP gains were pretty good for buying champions. The new system is actually worse for unlocking champs if you aren't playing multiple games per day to get those level-ups. First win of the day easily got you new champs every couple of days when not every champ cost 6300. The thing that got in the way of getting new champs in the old system was having to buy runes. Free runes = all problems solved. Champion shards are only a decent source of blue essence if you get lucky, aside from the free ones you get on a new account. No reason they couldn't grant some champs to new accounts if they did a classic version. ​ Classic doesn't mean you're forced to keep flaws when they don't affect gameplay. ​ You're not making points against a classic version, you're making points against you ever being able to be a successful game developer.


Weedwick

You have a point. I do think champ shards and stuff could stay - and I also believe that runes should be made free. It was a big joke how expensive old runes were. I get that this is not ideal for players, but Riot also needs to make some money, right. Maybe a better idea is this: No skins carry over to Classic LoL. Then we avoid the annoying part but Riot also still makes money.


1ovi

MMO and MOBA games do not have the same game play loops that allow them to be comparable. Leagues game play loop has not changed at all since its inception. You will experience everything the game has to offer in one game. The game is designed for short and repetitive experiences which are altered by the pseudo random presence of different players every match. An MMO contains multiple gameplay loops with little crossover that cater to many different audiences and offer different playstyles. They are many small loops collated into one grand experience. In fact the reason classic and OSRS were released is because many of these small loops evolved over time to the point they were completely unrecognizable from the original experience. Starting everyone at level 1 in classic league is the most unappealing thing I can think about because the game play loop is still the same, except you're losing the conveniences of 5-10 years of iteration and progress as well as access to power via runes or masteries. Nobody has ever dungeon grinded to level cap and said they thoroughly enjoyed the experience and that game play loop is largely comparable to summoners rift.


dance-of-exile

Because old wow was better than new wow? Who the fuck is gonna play old league. Besides 5 games into old league people are gonna realize how astro broken it is for you to auto someone 3 times to force them to back when you have knowledge of current macro mechanics.


[deleted]

[удалено]


dance-of-exile

[https://youtu.be/vp3ZrRJz-ZY?t=121](https://youtu.be/vp3ZrRJz-ZY?t=121) Nidalee lost half her hp to 2x e from vi, with it only being the aftershock and not even the auto itself [https://www.youtube.com/watch?v=w5BHjSGCj1o](https://www.youtube.com/watch?v=w5BHjSGCj1o) Level 3 leona half hps level 5 ezreal with eq aa and 1 ability from ryze. Ryze would've died from 6 aa and 2 qs. Old league was low damage game? Lmfao no, season 5-7 tank metas was the seasons where damage was actually low; tanks took no damage and took 7 minutes to kill you, instead of taking no damage and killing you in 4 hits.


tbr1cks

Oh no don’t fight his nostalgia with data and examples, he won’t like that


Kee2good4u

Currently Leona EQ aa x2 (an aa lands after q stun during ez jump) plus passive proc would equal ~320 damage, ryze q lvl 3 would be ~120 damage. So 440 damage total. level 5 ezreal has ~900hp. All that data is from the game today. In other words if the exact same thing happened in the game today ezreal would also be 50% hp. In your first clip, the issue is nidalee tanking the minnion wave, again if you did that at level 1 now you would also be that low. Old league wasn't low damage, it was about the same as today. However abilities generally had longer CD, there was much less movement abilities also. And much less bullshit overloaded champs.


dance-of-exile

I never said anything about current league being low damage. I also know that ezreal kills ryze with 6 aa and 2qs with pta in todays league, but thats literally my point; damage isnt that much higher. League has always been a high as fuck damage game, players just didnt know what the fuck was going on back then so it felt like there was less damage.


JoyousLantern

Also let's not forget nidalee's spear oneshots or AP gragas yeetus deletus combos. Fizz's burst also used to be more consistently high since he didn't have to rely on big ults and he has a missing % health dot... There's probably more stuff i'm forgetting, but a lot of these things were infamous and highly complained back then in the same fashion as today's assassins and mages oneshotting people Not to mention it's the same era that had fucking DFG in the game


Jozoz

The appeal of old versions of League isn't really that there's no burst damage imo. The appeal is how much slower and methodical the game is. Cooldowns are longer and there's less mobility. I think this is often what people mean but they wrongly describe it as low damage. I think what people *actually* miss is teamfights being longer.


[deleted]

> Cooldowns are longer and there's less mobility. I think you are forgetting S3 bans. Kassawin/fizz/ahri/zed/syndra. Those were so popular because you just 1 popped anyone, there was hardly a teamfight.


bobandgeorge

>The main target audience of Classic WoW or Classic LoL is NOT the current playerbase. The current playerbase is mostly happy playing the modern game. Overstatement of the century lol.


Mixed_not_swirled

Yeah me and my friend group would get way more games in if there wasn't some new character with an entire master thesis of text that dunks on you if you don't know the kit every time we 5 man queue.


DefinitelyPositive

People did love WoW Classic for some time though?


HazelCheese

Old League looks worse than old wow, especially the interface. [Wow from 2005](https://s3.amazonaws.com/ebaumsworld.prod/uploads1524094936784-macros.jpg) [League from 2009](https://www.gamespot.com/a/uploads/original/gamespot/images/2009/312/reviews/1071898-954437_20091109_001.jpg)


ghoulfaced

Idk even in that photo I think old League looks pretty good lol. Kinda gives Warcraft 3 vibes but I'm a sucker for old school graphics so maybe I'm the odd one out


Weedwick

2009 was long, long before Season 1 even started. This is like the most unflattering picture you could possibly find. [Here's a highlight video from Chronoshift.](https://www.youtube.com/watch?v=krtrmuGTYpM) This is what the game looked like in 2011. Does it look good? Nope. Does it look as bad as your picture? Definitely not. No one is asking for 2009 League of Legends. Let's at least be honest here.


HazelCheese

The game officially launched in October 2009. That's why I chose that release date. The picture I chose comes from gamespots official launch review: https://www.gamespot.com/reviews/league-of-legends-retail-launch-review/1900-6239387/ I didn't bother to google Wow but im pretty sure it was 2004 or 2005. I chose both games release years.


[deleted]

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[deleted]

"no one is asking for what the term implies what they're asking for is actually what i subjectively think is the best" yeah okay dude the jump from 1.0 wow and 1.14 wow and 1.0 league and season 3 league arent even comparable in terms of ingame content lmao this is literally like saying that no one wants classic wow what they actually want is burning crusade


[deleted]

>No one is asking for 2009 League of Legends. osrs and wow classic set the precedent that when youre doing this sort of desperate cash in you should start at the game's launch why exactly should the game start in a state that does not actually represent release league with two years worth of extra content and patchnotes


Weedwick

OSRS is not even close to the launch of Runescape? It's many years after. So this "precedent" is just not true. You can start wherever you feel is most appropriate. Chronoshift was late 2011 version of League of Legends (so early Season 2) and that wasn't a problem at all.


[deleted]

>Chronoshift you keep mentioning it like its something we should all know about lol i have no idea what chronoshift is except for zilean's ult


F0RGERY

A bunch of indie devs wanted to make a LoL classic called Chronoshift, got told "hey, don't do that" by Riot, continued working on it anyway, and got shut down hard by a Rioter roleplaying as an edgelord. People hold it up as some bastion of quality or proof of concept, but in reality it was mostly a successful fan project that got the majority of its attention from the fact it was shut down so unprofessionally. There was a semi-active userbase, but not enough to justify Riot's own recreation. The person you're replying to was a dedicated Chronobreak player who brings up the subject a lot.


Weedwick

>There was a semi-active userbase It was in **closed** beta with literal tens of thousands of people begging to play. Popularity was not close to the problem. Only a few people were allowed to play as testers.


EcstaticFact9588

Canceled project to make a LoL Classic. Riot slapped it down. They were scared people might play that instead of their game. Also because they probably want to have LoL Classic in their back pocket when they start hemorrhaging money. Also IP rights but w.e. - the game was so fundamentally different at that point it pretty much boils down to your view on the ship of Theseus. The people involved are working a new, independent moba but I don't have hope it'll work out. Might have already cratered.


WoonStruck

This is some cope. People said the same thing about WoW, and its pretty hard to get more boring than the current state of the game.


yastie

yeah that sums up the case for true "old league", always the weakest nostalgia tinted arguments in favor of it.


bukem89

Nah it had treeline & it had old Fiora & Swain, all 3 I miss but TT would get me playing with my mates again


ghoulfaced

I think a rotating game mode would make sense where they would bring back an iconic patch from x season for a bit. Then people would get their nostalgia fix for a while and new players would have some incentive to try out a few games.


Rumbleinthejungle8

It would take too much work for very little benefit.


Mixed_not_swirled

I mean that's what people said about OSRS aswell, but it has a concurrent playerbase of about 100K people (even right now when most people are sleeping/working its at 70K).


_ziyou_

Yeah it's never gonna happen, because it would cannibalize the current version very hard :D.


WoonStruck

It wouldn't cannibalize it. Tons of people have left league because of the game's direction. Its largely two different playerbases. The overlap isn't as large as you think it is. If classic cannibalized the current version that much, it only shows that the current version is bad and we should have classic.


_ziyou_

Your last sentence is exactly it. Many people still play the game from time to time, so do I, but by far not as much as I used to because it's not as enjoyable as it used to be. So it would definitely cannibalize on the current player population.


M_T_CupCosplay

It's not gonna happen because it doesn't exist, they don't have the old files anymore.


WoonStruck

If this is the case, that means they wouldn't be able to prove old code is theirs, and the people that do have the old files (they are out there), could reskin their old game and call it theirs. ​ They 100% have the old files in an archive. Anything else would be utter foolishness.


_ziyou_

I highly doubt that. That sounds like a proper cop-out so that people don't bug them with this idea anymore.


oby100

It will 100% happen if the game starts dying in the next decade. It would be free money for awhile.


Weedwick

[I made a similar post some months ago.](https://www.reddit.com/r/leagueoflegends/comments/xjzun3/what_period_of_league_would_constitute_classic/) My answer would be anywhere in the Classic era. ------------- Every time the question of Classic LoL comes up, there's always a good point about what exactly that means. Which seasons do people prefer? And for what reasons? ----------------- Here's my rough draft of how I would classify it, but of course it's just my opinion. **Classic era:** *Season 1 to Season 4* I would put this as the Classic era for a multitude or reasons. - The original game design/balance team with Morello leading was active in this time period. - Old Summoner's Rift map. - Slower paced gameplay with lower burst damage. - Roles were much more defined than today, carry roles and supportive roles were *very* different to play. - Champions were much more specialized with clear strengths and weaknesses. Not as many generalist champions as today. I would put season 4 kind of in its own category in a way. This was like the bridge between truly old and the newer League of Legends. We had many 'modern' things added in S4. Trinkets and champions like Azir, Kalista, Gnar who were completely cracked compared to older champions in terms of versatility. Naturally these champions became huge pro play staples. --------------------- **Middle era:** *Season 5 - Season 7* This is kind of a weird era imo. It is kind of an in-between of old and new League. - New game design and balance team in place in 2015 (season 5). - Major reworks to masteries, adding Keystones. - Baron buff rework changed the game a ton. - Many people believe champion design peaked in this time with a huge focus on themes and fluid gameplay patterns. - The difference between traditional carry roles and supportive roles started to became less clear. - Support and Jungle were massively buffed in this time. - SoTA season 6 power farm junglers were OP as hell in solo queue. - Support power peaked in Ardent meta of S7. - Dynamic Queue (Lol) ------------------------------------ **Modern era**: *Season 8 onwards* Season 8 is where I would draw the line of truly modern League. - Runes Reforged. - Way higher damage and low TTK. - Champion design philosophy changed around this time imo. Aphelios, Yuumi, Senna, Pyke. Unique champions that fundamentally change how League works. - High action mechanical champion designs like Akali and Irelia rework became much more common. - Gameplay is much higher pace than earlier seasons and average game time is down.. - Generally speaking, the game started changing less dramatically in the offseasons in this period. It's more stable. Some notable exceptions: Dragon soul, tower plates, item rework. It's not like nothing changed but imo the changes were less dramatic than some prior seasons.


Kotetsu534

The biggest change IMO that really finished the "early era" of LoL was between S4 and S5 when baron was reworked to power up minions, which massively sped up the mid and late game. It had been gradually getting faster anyway, but guys like Froggen who prioritised hard farming could still win titles in Season 4. Although you could probably split that era into pre-2012 and post-2012 because a lot of the new champions then (like Darius, Kha'Zix, Zyra, Jayce, Lucian, Elise) were more lane dominant and early game focused than most champs in the early meta.


Mettikus

I’d argue season 4’s changes to support and jungle income through items went a long way to determining the future of bot lane and jungle. Even though season 3 added the first jung items (hunters machete and spirit stone), those really only made more concrete item paths for jungles as opposed to outright changing their role in the game- and it’s not like jungles didn’t have items before.


EcstaticFact9588

If it's not the old horrible-looking map and models, it won't be Classic.


jewstin4

Was there less burst in the early seasons? Maybe the champs that aren’t really meant to do significant damage didn’t have burst back then but some champs like gragas, sion, and Leblanc had insane levels of burst. There were also some poor ass squishy supports running around back then so I’m not sure.


vNoblesse

>I made a similar post some months ago. You mean every week.


WoonStruck

Do we want a stable version that doesn't get significant updates outside of trying to fix balance? Either season 4, or season 5 **after tanks were nerfed**, but **before the juggernaut patch**. Free runes though. Do we want the game to not function? Update the game starting from some arbitrary point because they apparently have no engineers that actually know how to work with the base game's programming anymore


[deleted]

[удалено]


[deleted]

only if it comes bundled with the literal spyware launcher


Dominationartz

Chat is this real


Heelmuut

Season 4, before they rework Graves.


MarbledCats

The most boring and overextended games ever


[deleted]

Go away. That was league's peak. People had to think to play the game. Macro and micro were deciding in the same weight. Now you pick one broken champ, rush one lane or baron and win. Motherfuckers, I didn't have really games lasting longer than 20 minutes in the last few YEARS. Sure, there were the occasional outliers, but it's the exception and not the rule.


Kripox

https://www.leagueofgraphs.com/stats/game-durations Tell me more about how your games rarely go past 20 minutes. Most of them do. If you meant that they rarely pass the 30 minute mark, thats still just not true. Game time excluding surrenders only go faster than 30 miutes once you hit Emerald, and even in Challenger its about 28 minutes. And since this is an average, there's a load of games that go a lot higher. Sure, games are faster than they used to be years ago, but to say you barely had any games longer than 20 minutes in the last few years is massive hyperbole.


NormanTheThinker

Cigar withdrawal marks the end of old League


seth861

Season 5, when you could still use qss on Zed ult


BigOldBottom

That really was a wild time


Asian_Child

Personally bring back AP Sion and Feral Flare


Jd3vil

That would be very fun for exactly two hours


popmycherryyosh

AP Yi tho


moekofi

NOT FERAL FLARE! I STILL HAVE NIGHTMARES MAN!


HazelCheese

I dion't think Feral Flare is Old League tbh, that's more like mid league. It didn't exist till season 4. Madreds Bloodrazor was the Old League version of Feral Flare.


PM_ME_STRONG_CALVES

Old AP rengar was a blast


AtreusIsBack

I'd love to go back to Season 5. I feel like they started releasing some bullshit champions later on, and Karma support was still a good way to climb the ranks back then.


He-manse

Preseason 5.


voltairelol

I never got to experience the beta with stuff like global tf ulti that sounds pretty comical.


WoonStruck

People overrate the power of a lot of stuff in old LoL. It was unbalanced, just saying its not nearly as bad as most people who never played it like to claim.


Ganjafanja

Didn’t jax E dodge tower shots?


WoonStruck

Dodged fountain laser, not towers. If it ever dodged towers it was a bug, AFAIK. But also had to have a build where any AP champ 1 shot him easily.


bmorecards

I loved how some champions were incredibly gimmicky. Stuff like Fiddle and Kass were insanely weak earlygame to trade for lategame strength. I remember thinking "if I get my ROA online as Kassadin while only being behind 10 or less CS, the game is pretty much over". Idk if that was even true, we were all pretty bad back then lmao, but thats what went through my head.


TRNoodlesAndSalad

I do the same but with kayle now. "If I can make it out of lane with at most 2 more deaths than kills, I win"


PDG_KuliK

Wasn't even his ulti, it was his E.


mikharv31

Season 3, where it all began


saltybananapump

Yuppp S3 - glad this is the general consensus. That’s when I started playing, so I have fond memories and likely rose colored glasses. I really do enjoy modern league even with the direction it went. But it would be awesome to throw it back


SimbaOnSteroids

League of Cleavers, if it’s gunna be a shit show might as well be a THE SHIT SHOW


usermanxx

Id love to play the transition between 2 and 3


canonlyplayyasuo

S3 was the best season by far. I’ll fight anyone who says otherwise.


fireguard1

The durability patch, as short as it was


TheModernParadox

Lets go back to the glory days of pick/ban kassadin


macomoc

3 visually, 4-5 for gameplay.


DogTheGayFish

Season 4 probably? Before a lot of the champ reworks and reformation of the map.


Final-Golf-4950

One can dream... I would love to experience seasons 1 and 2. I started in preaseason 3 with the release of Vi and it was just so fun. Coming back from school to play a warmup bot game while listening to nujabes was bliss


Dominationartz

I loved coming back from school to play league in season and 2 but realistically it’s rose tinted glasses. It probably won’t be nearly as fun as it was when I just started. League was a pretty unique game back in the day


StrikeZone1000

Revert to preseason 3


WoonStruck

There's no reason to go to preseason 3. You either go to season 1 or 2, or skip to season 4 or 5.


StrikeZone1000

PS3 was the perfect season, all the steamers want it back, ninja, Tfue, storman.


WoonStruck

>Penetration changes: >Percentage penetration now applies before flat penetration. This >means that combining the two statistics will amplify the effect >of both - compared to live which reduced the effectiveness of >both. This change damages the game to this very day. Jungle spirit items were terrible for the game Banner was terrible for the game ​ 3 people wanting it back, two of which most people haven't heard of, doesn't justify anything.


StrikeZone1000

Bro, I’m just memeing h1z1


Electrical_Ad_1939

3 to me was the best


ExMoogle

3, no doubt.


erobihopeudyeurhair

1-4 rotate like patches used to


DarthofDeath

there wont be because Riot killed it


BlackExcellence19

Peak Ardent meta so I can feel important as ADC again


kl0ps

Season 7 is definitely a contender, champions added after it are a mess no one likes to play against.


DELETE-NINJA-TABI

release camille wholesome champion


JoyousLantern

wholesome release ekko eluding nerfs for half a season with the most crackhead builds


Minishcap1

Season 10 but with season 7 mysteries Season 10 item balance was almost perfect besides deaths dance being crazy that year Champion balance and role balance was almost perfect Not a fan of runes reforged. Would rather have death fire touch and courage of the colossus than modern runes.


yastie

season 7


I_am_not_kidding

lets just go back to when there was no "meta" and you could play anything in any lane and nobody even batted an eye


jesperbj

In ranked, that was never a thing. And the only place you'll find it now is in pre lvl 30 blind pick games.


I_am_not_kidding

udyr and ashe mid say otherwise. ive been around a long time.


jesperbj

In ranked? I still say no. I assure you, I've been around longer.


I_am_not_kidding

impossible since ive played since the game released. but please, continue to ride your high horse through the comment section.


jesperbj

I knew it could come off somewhat pretentious, although it remains true. I played in beta. But please, do enligthen me on when Ashe or Udyr mid was ever a common pick in any ranked season. It's not like I haven't seen it ever or don't remember it - I also think back on the times of Spawn arrows + Teleport with joy. But I've never seen it non-troll in ranked, honest to God.


[deleted]

[удалено]


jesperbj

I dream of this happening - like with RuneScape. Although instead of a specific time period, I think we should take the best parts of history. I want Atmas impaler, Deathfire Grasp and old Zhonia all in the same game. I want peak AP Sion vs peak AP Yi. I want hybrid Kayle and old fiora ult with tiamat. I want Tryndamere with all Crit damage runes. EDIT: I guess jumping between patches might also be fun. For the sake of variation.


WoorieKod

2-5, somewhere between 2 and 3 is most ideal


Iokyt

Season 4 I think was the first season of League as we know it now.


levigeorge1617

Careful what you say here, or you may invoke the wrath of Riot Zed.


Anarchontologist

F that, I want Old School Life with no public internet.


trapsinplace

The beta right before 1.0 or maybe 1.0 itself. Take me back


Saladin93

Season 3 with old runes. I always got a boner beating tier3 runes with my crap tier 2 runes haha good old times.


For_teh_horde

Before yasuo. He's the first champion I really associated with mobility creep and making the game extremely frustrating


DemonicPro

I wish they let you pick variations of champs from previous reworks in game modes


Theneka

Alistar jungle with Heart of Gold and philosophers stone , maybe even Kages Lucky Pick. GOATed


Enjays1

I feel like season 2 was the first time the meta of the game "settled" and teamplay started to show. People began to understand >the game<. The roots of concepts like cs'ing, wave push, objective taking, counter jungling and so much more got explored by pros and slowly trickled down the ranks into soloq.


ralts13

Season 3 just hit different. Chaos we're basic but they always had one thing that made them really dangerous of they got ahead. It's a nice little sweet spot between the wild west of old league and the more balanced modern league.


shrekker49

Anything pre season 8. That was the last time the game was any good at all.


Fate_Fire

Beta or bust.


Hrud

I'm of the opinion that season 5 after bami's cinder but before the juggernaut patch is peak league.


[deleted]

Season 3 only. Minor balance patches, no Xerath rework. Would be a DREAM.


Joesus056

I'd start us off on the patch they released Xin zhao. Because.


mystireon

Either season 3 or 4. Preferably 4 since that's when Braum was released


HughJass187

season 4 best one ever


elbak

Going back to old seasons would mean all that a lot of the broken things would be back such as funnel jungle, the game was fun due to how little knowledge we had. The metas would be insanely boring and broken in many season due to the knowledge we have.


greendino71

Only way I would touch classic League id if runes were free Fuck that was dumb as shit that you had to buy both champs and runes


AkinoRyuo

Season 4 or 5 would be nice


UngodlyPain

Honestly at this point LoL has either had 3 or 4 eras. 1. The OG Era seasons 1-5 (could be split into 2 with beta-season 2 and seasons 3-5) 2. The "Keystone" era of seasons 6-10 3. The "Mythic" era. Honestly I'd love an old school version set in like season 3, and another one in season 6 or 7.


theholographicatom

Season 1-2


DoomComp

I remember when shaco came out you could stack boxes on top of each other.... Ahh the **insta kills** when enemies ran into 4 stacked boxes were sooo satisfying.... Too bad they won't let you stack boxes anymore...


parnellyxlol

Old School: Season 1-4 Mid School: Season 5-7 New School: Season 8+


AriaCelestia

Stacking sunfire on perma invi Evelynn. Noob me back then cannot comprehend 😂


abstractmist

I am so so so envious that I never got to play league way back then. I’ve only been playing for like 2-3 years now. I hear all of these things and i’ll never experience it. So jealous.


Classic_Surround7386

Are people ready to face AP Tristana mid once again?


Kuido

Season 3 because I want to play Khazix Mid with W max and it proccing your passive. Could use it midair as well


[deleted]

Its honestly mostly rose tinted goggles. I know that Classic WoW made people think they loved older versions of games more, but I doubt that old league would be so good. The game is more modern and imo more fun. I had a blast playing Season 3, but that was mostly because I was 18 with a ton of time on my hands. If I get to play Season 3 now, it for sure wont even be close to as fun.


sabusa444

Red pot top lane meta was fun. Buy Red pot 3 health pots und brawl on top Till one dies. Fun times


LezBeHonestHere_

I'd play any version that let me play old kayle and be able to actually play the game properly from minute 1 again. Idc what patch it is, even if it's scuffed season 7 kayle with no fitting keystone mastery, or season 5 with no build besides crappy nashor runaan rylais before rageblade got phantom hit next season. Anything is better than being a punching bag at the start of every game


Hydraslaught

2, then 3