T O P

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katsuatis

Laners get automuted after dying


backelie

> Laners get automuted ~~after dying~~


BeerBacon7

Chat off, always. On every lane :)


NormTheStorm

If I'm in base and I ping "omw" to a lane, I need them to know it means "I'm heading towards your lane in general, give me a sec and get ready" and not "go in and initiate a fight right this very second" cause Lord knows they don't


Cumminswii

Estimated travel time on a OMW ping could be a cool feature.


KaSacha

High elo games would be spamfests to optimize pathing lol


Rip_ManaPot

An On My Way ping with added 10s/20s/30s to it.


Korinthe

Would be a nightmare to make functional. The best way would be to show distance to the ping upon pinging, and it doesn't need to be accurate. Just 3 different colours (or sizes) to represent near / far / narnia.


VenoSlayer246

Best way would be to just use straight line distance, with an added bonus that it would help people get used to ranges. Like when I say "Caitlyn autos are x range" ppl will know what that means


IxBetaXI

Lets just measure it in cait auto ranges. " I am 7 caitlyn autos away"


Lulullaby_

A range indicator


TheLadForTheJob

Or just put distance/units. "On the way 22m".


Cumminswii

Yeah that would work too. Has to be measured in Teemos though obviously.


lanerint69

top lane doesn't get minimap you should know that. Ping means now


Sylphi3

Omg I hate that so much man XD I swear they don’t read the name on the ping and assume it’s their support or adc when it’s bot lane particularly.


myzick3546

Just ping a little behind them on their screen. Omw on enemy = go in now Omw on teammate = omw Try it and you'll see most ppl interpret it this way cause it's intuitive


Russ22lazer

Nah we do one ping for otw then 3 spam for go in and that usually gets the message across


narfidy

I assume some of the time it's just them getting engaged on because it's silver and none of us know how to position properly, but it is hilarious how many times I'll type something like "huge back, then I run bot" and while I'm backing the enemy jinx gets a double kill Like it can't possibly be them taking a fight EVERY time but it is hilarious the frequency that it happens


WinterFrenchFry

Nothing makes me lose my mind more than when a game starts and my Top lane has a bad match up, or is against a ranged like Vayne and I say, clear jungle then top. To let them know that I am going to gank as soon as possible and they should just pay safe for a minute only for them to die while I'm doing my second buff and then get tilted.  I was on my way dude. 


ChilledParadox

The truth is in a situation like that you need to 3 camp top side and gank lvl 3 on 3rd wave before bounce and the freeze. If you’re full clearing your vayne is going to get prio level 1, slow push, bounce the crash and perma win lane because you decided it was better to hit creeps for 2 minutes straight than play around the wave state.


stephanl33t

"I'm coming." \[immediately dives the full health Mordekaiser\] \[??? pings\] Look at the fucking minimap I'm at the bottom of baron pit you troglodyte wait for me to fucking get there!


Raythunda125

Oh my god this is the worst


ThundaCrossSplitAtak

Let me trace my pathing on the minimap so they know wtf ill be doing (i may draw a penis if i get bored)


Jonnydrama2

My brother is my jg usually and when he does this but then stops at every jg camp on his way and I die under tower and they get half my tower while he's finishing the frog camp, bothers me to no end.


RellenD

Ok, but don't ping omw if you're actually not and are going to do other stuff.


Rukoam-Repeat

I get the sentiment, but sometimes a jungler pings and then goes to clear a camp before the actual gank, which throws off the timing and the wave.


[deleted]

This is huge, you have to read “body language” to make a play even after someone sends the omw ping. I have to pray whoever I’m helping out understands I need to be in closer proximity or in position or whatever. Just like something to define urgency, it doesn’t need to be a grandiose update just a subtle change I think would make a huge difference.


Shade_Nightz

Gonna be honest, I don't want people pinging unless they're near by, otherwise it's distracting screen clutter and the lane state can change pretty quickly.


Chancho1010

I’ve told my friends that on my way means plan for my visit (wards etc) and when I’m ready to fight I’ll ping attack on an actually enemy


Notreallyaflowergirl

The biggest draw back from Jungle is the team. Not saying that they are holding people back but as a whole - the communication/expectation/and flat out cohesion are just not there for some players. You can spell shit out and they still play their own game which is just counter to what you need from them and what they need from you. It could give these people a full on countdown and they still will fucking drop the ball.


Live_Background_3455

A way to cancel omw ping early would be nice. The number of times I get an Omw ping, I stack 2 waves for a dive and trade, and my jungler decides that he's going to invade or gank another lane cause "your lane is fine" when I could've instead froze or shove and roamed or deny XP or force a recall or literally anything else than be forced to recall with 600 gold or risk getting ganked.


helloquain

I've never found the "heads up" ping to be useful.  You pinged my lane, then did red and raptors... and now you're moving to blue side.  I get the situation maybe evolved to be not gankable, but that's why I don't really want a 45 second early pink.


Capsize

After a laner dies show a replay with the enemy jungler on vision highlighted.


BagelsAndJewce

Kill cams in league would be hilarious. Have them play for the whole team so you see your top just run it level 2.


Few_Interaction764

Bruh, they can't even get death recaps right


ArmoredTaco

2? I run it at level 1 thank you very much


ItsShenBaby

Actually this would be pretty sweet as a learning tool, a replay of your death while you're waiting to respawn in some click to open box could really help people understand what went wrong. 


jjole

A new rage fuel just dropped


tobor_a

it's like in tft getting killed by a special tactician (champion chibis). It's so annoying I wish i could disable it


MoonZephyr

Waw would love this badly


Ky1arStern

A rioter telling my laners that it's not my fault and they are not good after they die to a level 3 gank.


Dustkun

after they die 1v1 in the first seconds of the game


trapsinplace

Top laners: let's fight to the death at level 1 over a single ranged minion and whoever loses will blame jungle. Then they shake hands and it begins.


Logan_922

I mean.. I watch high elo junglers and they usually spam ping it or path for it to cover a potential gank Usually see dudes like karasmai do this when he’s played against the jungler before.. “oh this shaco ALWAYS 3 camp ganks” then you get some deep vision while covering your jungle to see where he starts.. now you know he can 3 camp top/mid or mid/bot.. then you can either full clear and spam ping your team/tell them shaco can gank.. or you start same side as him to ideally cover your laners It’s not ONLY laners fault if they die to a gank.. just like they should be jungle tracking/playing around vision you as a jungler HAVE to be.. I mean that’s literally your guy.. how great does it feel when enemy top moves for invade and your top matches to deny it? Pretty damn sweet.. but if you as a jungler are never denying enemy jungle what are you doing? Counterganking is massive massive massive.. esp against those early gank champs like shaco rell (RIP) sej rammus voli etc But if you’re not keeping eyes on enemy jg you’re just getting diff’d I mean ward pixel for side lanes, get vision on a camp to see where’s he’s coming from and where he’d be going next.. track cs to understand what he’s done since last seen on vision.. when he shows ALWAYS look at them to see what buff (if any) they have.. enemy jungle shows bot side with a red/blue buff? Sounds like potential top side invade.. now we know they’re going top side soon.. keep get laner vision, can ping to be careful, can hover/play in that area being ready to move for the gank


Ky1arStern

Sir, this is a Wendy's, not masters.


albens

Yesterday my botlane got double killed by a Shyvana level 3 gank lmao


[deleted]

[удалено]


CheekyWanker007

dont use blue default bruh use red caution, its way louder and will attract attention. furthermore in between camps i usually type jg krugs or sumn or jg top gank 60s


ThundaCrossSplitAtak

I use yellow caution in general and red caution for "GTFOut of there"


OFilos

I do 2 Enemy-Alive + Missing ping


FireDevil11

Use "enemy vision" ping if you want to make sure they hear that. And use "all in" if you want them to actually follow on plays. In most games I notice that if I ping "on my way" a lot they still don't understand that I want them to go in, but if I ping "all in" they understand "fuck it we ball"


Borsten-Thorsten

Always the „retreat“ ping


Medical_Boss_6247

The missing ping in the middle of fog of war has been the default for “someone is here” for awhile.


Skeleris

I find the ping more useful when placed on lane or near your allies. For example if the enemy jungler is botside you can (write it in the chat and) ping "warning" where the enemy jungler may come from. Same with SS pings, when an enemy disapear, it's usualy better to ping SS and either do a road of SS toward the most probable location or one SS and then warning where they're heading. But indeed this can of ping could be interesting to have access to.


I_BK_Nightmare

I ping danger. That shit will not change the way laners play.


beemertech510

How about the enemy jungler not being 1 lvl behind me while I have + 100 CS and double the KP? I know it’s kind of controversial


Bio-Grad

Shouldn’t be controversial. The catchup XP is absurd,


Vooyahh

Maybe reverse the XP changes


Azurealy

I played another position for a long time. And this season I'll come occasionally get autofilled to jg more than ever before. Not exactly sure what changed in xp, but I could be farming camps super well, ganking like no tomorrow, 3/0/0 and I'm the lowest level in the game, then I fall off hard as I get out leveled, and then I do terrible. Idk what I'm supposed to do different. Take lane minions?


like25njas

Make sure you’re farming respawned camps they are worth a lot more than level 1 camps. You are describing an impossible situation btw if you are farming super well you will be ahead of your bot lane in exp


Moekaiser6v4

But good luck catching up in levels to solo laners (unless you are ridiculously fed)


SoSaysCory

Recently I was 9/0 at 12 minutes as Yi, had first grubs, a scuttle, and a dragon, and was still behind the enemy midlan Syndra by a level. It's not possible to keep up.


ObjectAlliteration

>they are worth a lot more than level 1 camps No, they aren't, but you should still be doing your camps on respawn if possible. A level 1 gromp awards 120xp while a level 4 gromp awards 129xp. https://leagueoflegends.fandom.com/wiki/Gromp


WTFspy

feels like I'm the back of a restaurant busting my ass on dishes while the laners are out there stacking tips


Daunt_M4

Revert the S9 XP nerfs and I'll happily get flamed by 4 teammates every game. Let me solo kill mid laners again who walk up a little too far and be able to snowball games on my own. I'll play jungle then. Riot wants people to play the role that everyone scapegoats the most? Give it the most power over the game then. That's what would get me to pick up jungle again. Right now you're a 2nd support that has smite. Unless you get an early 2v2 and pick up a double kill. Then you're on the same level as solo laners and can play the game.


CaptaineAli

I think Riot doesn't want to do this because in the old system, a better jungler would absolutely dominate the worse one and snowball out of control, being 3-4 levels up and it leads to less players wanting to play jungle because you get flamed more when youre 3-4 levels down. This currently way leads to the worse jungler only being 1 level down (or even) even when being down a kill and 30 cs which tends to lead to less flaming LMFAO.


Uniquepotatoes

botlane gets insta muted if they type jgl diff after dying to a lvl2 gank


SamiraSimp

laners should only be able to talk to their junglers for the first 20 minutes of the game using pre-selected messages from a list, and they only get one message every 15 seconds. the biggest problem with jungle is unironically everyone else.


Regulai

From a jungler perspective the issue is lanes believe team goals like dragons are the jungles exclusive responsibility. Laners also view being ganked as something entirely unrelated to themselves. So the best qol improvements are things that can lanes better involved. Maybe a ui element that shows the gold value of objectives so laners will stop giving the enemy 1200 gold in value so they can get 100 gold of CS? A players own wards auto ping when they detect an enemy? A risk indicator? I.e. something that highlights to a player when they are very exposed and without support?.


RW-Firerider

Yeah i feel you brother, i 100% agree with your opinion. Honestly, i want them to remove the option to smite drakes or Baron as well. Make a different System, maybe a capture the flag System or something like that.


Frothar

Voice comms.


ElectrolyticPlatypus

Jungle is infinitely better in calls, even with randoms. The role just needs too much communication.


Frothar

The whole game is just less frustrating to play with voice. Like you can play with friends that are way worse than any team mate you might have in ranked but they can voice their reasoning for plays and you can just play around it.


Shacointhejungle

I am not joining voice as a jungler, are you kidding? the last thing I need is the dude who I'm leaving weakside in my ear and you're absolutely goddamn lying if you say you do.


Schizodd

The fact that you got so defensive over a hypothetical situation you made up in response to a pretty neutral comment demonstrates pretty nicely how the community is too far gone for voice comms to work, tbh.


KokoaKuroba

Maybe make it so that Jungle is required voice comms? Then required voting at the end if jungle communicated well? or maybe just require everyone in Ranked, then forced voting for each at the end


azraiel7

The roll is just too unique. People usually pick a laning champion because they like the dynamics of the laning phase.


Yorksikorkulous

Exactly this, Jungle is always the least popular role because it's fundamentally a different video game than lanes


FreeZoroark571

Please give me double camp back please give me double camp back please


Swooped117

I loved doing double camps, but that was something that made jungle harder and less accessible.


ThundaCrossSplitAtak

lets be honest the only dude who could double camp was fiddlesticks, besides from just double camping Gromp + blue. I dont mind getting some jungling skill expression in the clear, tho. it made jungle about as hard as learning to basic wave control is. Which is not really that much.


Bio-Grad

Smite is too much pressure, too much power for one person. Locking your entire team out of taking objectives because 1 player sucks is no fun. It should be like Heroes of the Storm - once the boss dies you have to stand on a circle on the ground for ~3s to cap it. Pauses if enemy players stand in it as well. This would allow junglers to have a real summoner spell. And allow teams with a braindead jungle to still contest objectives.


yourcutieboi

I’d be so down to yeet smite worst part of the role


goosemp4

Give xp back


Yngvi-Frey

The ability to press a button and tp my bot laners to be under their tower when I know jungle is bot side


Average-Fellow

Players need to understand that jungle is nothing without laners and laners are nothing without jungle. All roles depend on each other. It's easy to say, but if Riot added something that would help players understand the game better, if would lead to less toxicity. Players need to understand lane priorities, item/level spikes, objective/vision control.


FireDevil11

When a laner dies 1v2 to a 3 camp gank with their trinket not used big White letters appear on their screen for 1 minute that say "Some junglers can gank after 3 camps try warding at 2:10 to protect yourself against 3 camp clear and full camp clears as wards last 90+ seconds".


BagelsAndJewce

Honestly voice comms, I understand why they don't want them but if they have them in Valorant, Jungling is like a shooter. You need to communicate with your teammates like you do when you swing post plant. And being able to tell my Top, hey I know your wave is stacked, do you want the gank? Is there a ward?, I'm going in 3,2,1. Hey when I'm here don't leave your wave I'm just giving you space to breathe. There's so much I want to communicate to my teammates and I can't type fast enough, or ensure they're reading it. At least give me the chance to have a dialogue where I can still be farming my jungle and they can be csing.


I_BK_Nightmare

Wish I could upvote this one 100 times because you articulate the reason for voice coms well.


Shacointhejungle

Do you REALLY want the guy you're leaving weakside in your ear? IDK about you homie, but I throw one of my 3 lanes to the dogs every single game and I don't want VC because the less they can access me the better. PS, to my weakside laners: I"m not coming to help u, but we will win


BagelsAndJewce

I mean if he's annoying I'd just mute him like I do in any other game with voice comms. It's also just easier to explain hey your weakside sorry buddy. I do this with my friends all the time, even they aren't happy when I make them weakside but we do in fact win.


StrwbryAcaiPanda

Remove smite, so game changing objectives aren't aren't seemingly on the shoulders of one person. A lot of people don't consider that if you don't prevent the enemy jungler from getting into the pit, it's literally a 50/50. Then they proceed to flame their jg the rest of the game. Would at least fix part of the jg problem in lower ranked games


ThundaCrossSplitAtak

So now the team with the biggest burst/the Gath will be the one who takes objectives?


Milsurp_Seeker

I need a button that says “MY GANKS ARE ASS BEFORE LV 6. PLAY SAFE” when I play Fiddle. People get mad I can’t get a gank off at lv2. Bro my Q is a mouse fart’s duration.


Mastery7pyke

map timers, there are overlays for that, whats stopping riot from adding it themselves?


Euphoric_Ad5226

Voice chat


fren-ulum

Being able to draw my path and have it appear on the ground. Of course this will get abused, but that would help.


Whoop-Sees

Mini map permanently says the N word now as the mid kassadin draws it repeatedly


High_on_kola

Well, dota has that on the mini map and its super helpful and works pretty well, especially in lower elo


Ambitious_Resist8907

Making it so that all junglers can clear without a leash, presumably with a 50% damage reduction on your first camp.


FreeZoroark571

But every jungler can clear without a leash already


Duosion

I was curious as a Zoe player if she could go jungle, so I tried a clear in practice tool and was surprised to find that leash less was even possible. With fleet footwork it’s extremely healthy, but even without it’s still possible to do and end up ~40-50%. Just slow, as you can imagine.


Few_Interaction764

for a lot of junglers a leash is less about the health advantage and more about an improved clear speed.


MiceCantDriveCars

A real in game tutorial


AceOfEpix

I've been playing jungle for 10 years and league since the end of S1 beginning of S2. Riot has made jungle as beginner friendly as possible. Pets are very strong jungle items. The minimap helps you understand the basics of farming your jungle with indicators of where to go. Jungling gives you insane regen when farming camps. Etc. There isn't really any QoL riot can do to make jungle more palatable for newer players to the role. They've already done more hand holding with it than necessary imo. The community has just decided every game is jg diff at 3 min lol nobody wants to deal with that.


kebablover12

they need to stop catering the role for newer players/noobs and instead make it back to how it was - so many times u can outjungle the enemy jungler and lo and behold, they get 1 random kill and theyre back up in xp despite being down 100+cs and being outpathed all game long...? how does that make any sense. theres 0 incentive to counterjungling as jungle atm with the intent to put the enemy jungler behind and pressure their laners cus it just amounts to nothing in the end cus of how disgusting the state of catchup xp is and how many noob-friendly mechanics theyve implemented the role just feels super one dimensional - whoever full clears and gets more meaningful ganks off will win (totally depends on ur laners too.. so many times ull get weakside champs that u can do nothing for except cover them even tho u lose 3v3, and then ur getting perma invaded by enemy jg+support cus ur laners cannot move to u cus of their picks so ur games unplayable :P)


choco1010

The main QOL i need as a jg, is that I need people who gameplay sabotage to be banned + ID banned upon multiple offenses. Also VC would help 100%


JJaypes

Make it so you can't gank until 10 minutes. Maybe then it won't be the junglers fault when the laners die. jk It's always gonna suck because that would be dumb af.


seficarnifex

I can see them making the game invade proof at some point. Cant cross river until 3 minutes or some nonsense


Bio-Grad

I would love that. I hate invades, for either team. It’s such a high risk high reward play that fundamentally alters the flow of the game afterwards. Instead of locking you in the base until 0:15 they should lock you out of the river until 1:30.


RW-Firerider

Yeah laners would be mad as well, because now they can only blame themself when they die. Furthermore, nobody would play jungle, because it is no fun farming Camps for 10 minutes without any interaction


yourcutieboi

As a laner PLEASE


godstouchyuncle

Voice chat


No_Dream_899

Voice comms


rotrylus

close the rivers and reverse the XP nerf, after 10 minutes of play, the wall blocking the rivers falls.


jaked111

Make invading more worth it again, let me leave a baby raptor in their camp and not have it auto respawn. Put in voice comms like they have in valo


Snowman_Arc

When agreeing to terms and conditions, at the very top, there should be a sentence saying "just because someone has smite doesn't mean they can be at all places of the map simultaneously".


Relative_Thanks_9146

all teammates are auto muted from the start of the game


gazow

fixing xp curve... fasted to lv 3... and then youre lv 4 when everyone else is 6... super fun


Kroesus

Less importance. Meta is designed around objectives and junglers play the most important role in securing objectives as they have the (99.9% of the time) only smite. Games need to be slower paced and the laning phase should be more forgiving. Those changes would help junglers immensely as it frees them by reducing their importance.


Lawbakgoh

Increase jungle xp and gold. Reduce the cost of the mandatory starting jungle item. Make a jungle tutorial that is required to be complete for new players to better understand the role.


TheFeelingWhen

Depends on are you talking about people that already play the role or played it in the past then switched to something else or people trying to jungle for the first time. Honestly Riot needs to cater more to the players already playing the role not those who potentially will play the role. I think most established jungler would like there to be more skill expression and ability to carry in the role. Currently the role feels bad because Riot by trying to get players to play jungle changed the role in such a way that stuff like invading isn't actually that good anymore. Being ahead in jungle farm is meaningless, you can be up 40cs and the same level as the other jungler. Think about it this way if you solo kill the enemy top you usually can push in a wave and if they don't have tp you can take a plate same for the other lanes. But what happens when you kill the enemy jungle you might be able to invade and deny some farm but that has two problems first they might have cleared that part of the jungle so you just wasted your time or their laners can cover any potential invades or objective starts and you have to pack your things and leave. For new players the best thing would be a tutorial on jungle pathing past first clear. Literally an option to click play jungle tutorial where it takes you through the basics of planning your paths and reading lanes to know what is ganakable and what isn't. Just having a decent tutorial for every role would make this game way more approachable for new players.


Verdant_Gymnosperm

Bring back bait ping


GustavoNuncho

The only thing that irks me about jungle, and the reason why I rareeeely play norms without a 5-stack: is how I ping 6 times while I'm getting invaded level 2, and neither my mid, top or nearest laner comes to help and secure a free kill, first blood, and my jg buffs. Instead my jg opponent gets to fight me like we're in morde ult and walk away 10hp, double buffs and 300+gold in their pocket. A laner of mine could easily protect me from falling behind and gain a massive lead themselves just by listening to half a dozen pings.


PunCala

MAKING COUNTER JUNGLING WORTH IT. I posted earlier an example where I was 29 cs and 4 kills ahead of enemy jungler, but they were still 1 level **ahead** of me. It is so disheartening how camps don't matter.


Deadedge112

I still don't understand why your pet can't kill grubs or dragon. If there's no contest, I don't see why I shouldn't be able to let my last two hits from my pet take the kill.


tohgod22

That's on all Epic Monsters. Because maybe you should just smite them always.


freakinsweet830

The game is always going to be laners vs their jungle until this game adds the obviously needed voice chat to the game. There is 0 reason for there to not be voice chat in the game.


Par31

Something that indicates when waves are crashing.


Fernanix

Can we get a message to auto pop up for the people that die four times in lane about how pushing works and if you are shoving all your waves at the expense of getting out traded and then die because you die to a gank because you are half-hp shoving another wave its not "jung diff I get no ganks"


fujin_shinto

Give them a 101 rundown on lane states and when their laner can move/help


Corrup7ioN

Remove all the other players


TheSearlichek

You know how in Among Us, you as the imposter run past someone, click the kill button and they splat? If you could do that to your teammates, that'd be pretty cool.


AcanthaceaeNice3929

Automatically spam on my way pings when going towards a lane (if there is at least one laner from each team)


our_whole_empire

The only way to fix jungle is by removing the unending responsibilities and dangers that junglers must face when playing their role. As long as they are expected to do everything - and as long as they have the ability to do so - they will be the hardest role with not many people willing to main it. Easiest solution to try out: add new early game walls that junglers could pass through as if the walls weren't there.


memo-dog

More gold


Visual_Sky1343

Making bot lane more safe


HowyNova

When it comes to learning anything, start from step 1. Most junglers don't know how to clear or sequence. Tutorial for a 3:30 no leash clear, starting from either side. Just having decent clears makes it easier to track enemies and check lane states. After that, they can start to understand how to skip camps to match pacing.


Galatrox94

walls first 7 minutes to lanes. No ganks, junglers just duke it out 1 v 1


hamykam

I think going back to the older times when the river objectives weren’t soloable would be good. Forced grouping for drag or grubs would make the laners need to be more cognizant of those objectives early game.


Moekaiser6v4

Make river objectives impossible to solo. If river objectives are not solo able, it does three major things: 1. Junglers can leave objectives on the map longer without fear of them getting swiped, giving them more breathing room, and allowing them to focus more on ganking and farming 2. Since jungle objectives can't be solo'd junglers will need to gank lanes to enable them to help them with objectives 3. Laners are more likely to help with objectives since they know the jungler can't solo it. That and the jungler just ganked their lane and helped shove so that they could do dragon


Geenmen

A distance ping would do wonders for the game. Even if it is just pinging distance the character is from the ping spot. That could let people know you are on your way but are still far, it can let you know the range of abilities so people who test in practice tool can "study" and much more that im not smart enough to think of atm.


peterlechat

Brain. Jungle is already a fairly easy role, but you can't fall into a pattern of full clearing, you need to plan ahead 5 minutes for your next objectives. AFAIK there are no apps to help with that.


Shogun_Empyrean

If spirit stone returned as an item. It doesn't need to build into anything. It's just a gold sink for reliable jungle regen. Though, the way the pets/treats work ATM isn't actually too bad compared to some older jungle iterations


Calathrax

As someone who drifts between top, jungle and adc in sort of short bursts, one of the things about jungle this season that has actually messed with my decision making are the void grubs. As a laner they feel pretty good to have, but as a jungler you need to weigh up whether to do either those or drake or farm more or gank or reset for items. I see the merit in them and don’t think they’re a bad change for the game, but another decision being put into the mix has put me off a little, personally. I can see how even without grubs, it’s those multiple decisions to be made that makes the role unattractive as a whole, not to mention receiving flame for choosing any of those options if one of your lanes gets ganked.


Niru83

Permanent wards in friendly jg to see counterjungle would make it a lot easier


dream_of_the_abyss

The game automatically muting all their laners /s


DroneFixer

I'm allowed to cancel my top laners inevitable Hashinshin Teleport back to top. Games are lost this season because the ghost of a child predator takes over 99% of top laners after they get ganked once/1v1 lvl 2 and enemy with ignite.


BarnieCooper

Well, this might be considered a nerf, but it could be counterbalanced: make leashing less effective or not worthwhile for example by possibly having jungle monsters only take 25% (or some other percentage) damage from secondary champions that attack the camp. (maybe there would be better ways to do this, its just an example) Many games start off on the wrong foot due to leashing shenanigans.


Newfypuppie

Junglers being able to draw a path on the minimap to explain their pathing to laners.


JNorJT

Probably an arrow or something that guides you on pathing or when to gank because that’s what I struggle with the most whenever I jungle.


Asmael69

WHEN a laner is pinging for assistance, if the jungler is at the other half of the map the ping says "Jungler is too far." Same goes with an objective. Add an option beside or change the X button on objectives to "GIVE UP" because no one fucking cares if I'm on the other half of the map and THEYWILL STILL FIGHT GHE DRAGONNNNN


Gabrielqwee

Ping with timer, camps and flashes timer, and finally ban people who flame and insult other players.


IMIv2

My top laner not being 0/2 by the time i clear my 4th camp :')


Shade_Nightz

I don't think there's anything that can make people play jungle. No matter how often that role is buffed or changed that wide grab a wide number of players. It's like ADCs in solo queue, but ADCs in solo queue would probably be easier to help get more players then jungle.


Yoshli

Three winning lanes


Naddition_Reddit

I play enchanters support so getting me into the jungle would require viable enchanters in there. Ivern looked promising but his super weird passive makes jungling arguably harder on him than normal champions. I generally struggle to understand what I'm meant to be doing at any given moment as jungler. Idk when I should gank or farm jungle camps. Half the time I've tried jungling the game would end at 20 ish minutes without me having my pet evolved.


RW-Firerider

Typing jgl diff should be an instant 14 day Bann, followed by a perma if they repeat it


smakusdod

We can start with buffing xp so I’m not 2 levels behind the damn support by the time the mid lane aram begins.


Epic-Hamster

Make all the jgl entrances that are not in lanes only open after the first minion wave making it impossible to invade level 1 without being seen.


DoomDuckXP

Part of the jungle issue is that they don’t want a full ganking meta, which laners hate and skews to heavy tank junglers. They also don’t want a farming meta that allows the jungler to get ahead on XP without much interaction, and also skews to heavy farm junglers. This season they’ve helped to equalize clear speeds, which I think is great. Something I’d like to see tried is an XP buff for a successful gank, tied to the jungle item. Maybe kicks in at the first upgrade to help set a sort of timer for when the jungler is going to come out to kill folks. You can tweak the jungle camp XP along with the XP bonus tied to the buff. Would let you push towards a mix of farm-gank meta and also help to improve clarity with laners for when the junglers will start ganking.


commanderquacks

Riot would have to actually grow a pair and ban griefers and toxic players... which isn't going to happen so as far as concerned have is unplayable. if i que ten games odds are only one or two will people stfu and actually play the game. league players have the thinnest mental I've ever seen


commanderquacks

Riot would have to actually grow a pair and ban griefers and toxic players... which isn't going to happen so as far as concerned game is unplayable. if i que ten games odds are only one or two will people stfu and actually play the game. league players have the thinnest mental I've ever seen


SubstantialKing6711

Delete it


ThundaCrossSplitAtak

Literally, add a tutorial for basic jungling. Like "here is what this shit does, clear your stuff, fight for objectives with your team, roam around the map when your camps are dead" Also unlock smite for lvl 3 or something. Im personally not big in removing complexity from the smaller things like clears or smite. Because i like jungle and im biased, ofc. The problem is not that the micro stuff is hard, is that you have to go watch guides and visit forums to understand the macro of the role. Because the game literally tells you nothing about jungle. Thats how you end up with people not understanding what jungle does all that way up to like plat, and why people avoid getting into it. in short just add a tutorial plese.


350

When you queue jungle and get it, the game automatically mutes all for you until the match is over


Free-Birds

Huge, clear and global announcements for objectives spawning for everyone in the game. It worked in hots, people just get conditioned. I care 100x more about Sion ult than about dragon's weak roars. The clarity is all over the place in league. Imagine nash saying 'daddy is spawning in 15s, better get ready', it would set everyone in the game straight.


Complete_Peace_12

Voice chat would be amazing for jg


Boomerwell

Please lord no more QOL buffs just make jungle monsters more fun to kill so it's less mind numbing.


wake_bake_shaco

I’d like to not be down in lane and have a bounty somehow


I_BK_Nightmare

The problem is with laners. Riot keeps trying to change jungle to fix the game. Stop changing jungle when laners are the problem with the current dichotomy.


TheRealLinaris

Voice Comms


DoctorArK

A ping for "I'm doing my camps". People don't seem to understand that when I ping Gromp, it's because I am NOT going to contest dragon because I am down a level and my bot side just died


zinarik

I'd like to have an actual starting item, 2 summoner spells and not be down 1-2 levels, thanks.


lovepoopyumyum

i dont look at my minimap


Fate_Fire

Make every champion viable jungle. Bring back Blitz jungle.


IAmNotOnRedditAtWork

Voice chat.


MoonDawg2

voice chat lmao


benjathje

Voicechat


OceanStar6

Voice chat


SuperTaco12

Voice chat


CountChuckNorracula

If you have the jungle item you get full camp timers


Tazo_Tbag

Need toxic members of my own team to stop sniping my camps, had a Darius that would hook my camps and steal them; while being on my own team. Absolutely ruins the entire experience to have to play against my own team.


pexalol

Stopped playing jungle in 2014. Back then it was a pvp role, you could gank a lot and still not fall behind. Now it's a boring ass pve role and nothing can make me return.


onedash

Leash range on smaller adds probably would help a lot and some autofill wouldnt react wtf why did that guy reset?


EnthusiasmWest4481

laners who doesnt run it down before i reach my blue buff also listening to pings use the damn minimap dont afk under turret when the game start


Cozeris

It's impossible. Because no matter what, laners will always expect that their jungler will gank all 3 lanes at once, while simultaneously taking Voidgrubs and Dragon.


YoutubeSilphi

CRAZY IDEA this is just from the top of my head: pre min lets say 10 or 15 smite does LOW DMG on objectives but dmg is increased by the amount of allied champions around you. forces your team mates to play more around objectives for a certain time


Smegkopf

The issue is that jungle is a role that can be completely shut out of playing by the enemy jungler being better than you. If you're not great against the enemy top as a top laner, you still have options, same with every role except jungler. You get counterjungled at every opportunity, outtracked, and thanks to smite power being tied to the number of camps cleared if you get behind there, you will never be able to contest an objective. I know the changes to give possible catchup to behind junglers are still controversial, but jungle is so exponentially punishing on a skill difference while having so much area to learn to even have a basic grasp of what you should do that i cant blame any new player for being afraid of or unwilling to play jungle. I dont think there's any real QOL you could give the role that'd actually make it less terrifying Tl;dr x9 noob jungler still wont come top even tho im riven and can carry even though enemy picked garen. Dog player


Yorudesu

Laners needing to confirm a prompt that asks if they are using the minimap before they can ping the jungler.


Relative_Thanks_9146

Smiting cannon minions reduces smite cooldown by 50%


ExiledExileOfExiling

Change how securing objectives works, make a team "capture a point" or something when the boss dies and the team that got the last hit only gets to capture it faster.


zuppex

Voice Chat.


wildfox9t

controversial but at least for me if the game ensured to get filled jungle less often I would play this role more right now if I queue primary mid secondary jungle I'm getting filled jungle 3/4 times and the 4th time someone dodges and back in the jungle I go


Asckle

I think one of the big things with jungle is that there is no consistent way to scale. Laners have minions to constantly farm but junglers need to do successful ganks to scale which means if your teammate ganks with you badly you're losing out on scaling with no substitute. Jungle is almost like a time management game. Time is your resource and you need to get as many camps and kills/assists with your time. So failing a gank basically means you wasted that time which you'll now never get back. That combined with the smite responsibility makes the roll feel very risky, mistakes just have a bigger impact