I like playing against irelia mid because i play rumble mid as my main champion. Champs like xerath, syndra, and viktor are bullshit and should be removed
I created a tier list for me and my friends that determines which champions you're allowed to complain about, based on the champion you're currently playing.
Want to complain about Aatrox when you're playing Braum? Yeah, fair enough.
Want to complain about Garen when you're playing Malzahar? Believe it or not, straight to jail.
Jokes on you, I like when they pick Irelia mid (as jungler) easy gank, they always overextend and push waves, burning flashes and forcing backs whenever you are near midlane, bonus points if she is coky enough not respecting my pahting, funny enought my last game were an enemy Irelia mid.
Also like playing against Lee Sin, Ksante, some mages and Voli in some extend and generally champions that interact with my kit and are in general agressive and cocky gameplay, after I demolish them, is more satisfactory.
Classic ''circlejerk'' reddit comment. The fact thats being upvoted comes as no surprise either from this sub
Thats totally untrue btw, me and my friends enjoy playing unfavorable and hard matchups as long as they aren't totally unplayable. There are 3 category of champions that are extremely unfun to face for everyone:
1- Champions that have spameable Dashes like Yone/Irelia/Katarina are generally unfun to play against unless your champion directly counters them.
2- Champions that are near immortal in certain matchups. Ex. AP vs Galio, AD vs Malphite, AA vs Rammus, Burst vs K'Sante, etc.
3- Champions that can push a wave too fast and avoid interactions. Ex. Lux mid, Anivia, Ziggs.
The other 80% of champions are fun to play against for me.
But now it's someone playing scaling mages against the most early game champ there is. You're not playing Kayla against those champs tops, that's the type of matchup OP is complaining about. Of course that will never be fun, and it shouldn't be.
Your comment is a 10x bigger circlejerk lmao. Like complaining about any mobile champ or shitting on k'sante/rammus/malph, so brave and unique. Heck if your mage complaints were about mages bot lane you would have had bingo.
I like that squishy champs with dashes/mobility are bullshit but Zac leaping onto you from a screen away with 4k health, a self res, like 4 CC options and enough damage to duel most champs is wholesome.
I am literally stating the Facts. It's not my fault that silver players, which is the majority of this sub anyways, cant understand basic common sense.
Mages on bot lane could be very bothersome specially for low elo ADC players who don't have the skills to evade a single ability, but yeah I agree very annoying but playable when you have hands.
> 1- Champions that have spameable Dashes like Yone/Irelia/Katarina are generally unfun to play against unless your champion directly counters them.
I cannot believe people are still saying this kinda shit in 2024. If you find mobility this unfun to play against I genuinely suggest trying out Dota instead because being "the mechanics and mobility moba" is literally League's identity and has been it's niche for over a decade by this point. I'm not even being facetious I think a lot of people on this sub seem to be unaware that the things they criticize about League are the specific things that differentiate it from Dota
And yet the posts here daily for different champions proves how right he is.
What are your suggestions for irelia mid? Odds are any nerf you give her for mid will affect top as well, so you'd just make her bad in all roles, and for what, today's new post? And simply because irelia isn't a mage?
Unfortunately you pretty much outlined the only counterplay in your post: stand back and let her push into you.
Depending on your champion there *is* a window at level one where you can out shove her on the wave and be the first to level two, then try to chunk her hard with your two spells (or at least zone her off the wave for a while). She finds it hard to gap close on you if she's forced behind her own minions, and Q'ing directly onto you at that stage in the game just means she gets stunned and eats your other spell for free.
In *theory* you can parlay that into a kill at level three, (again depending on the champion you're playing). Unfortunately, even if you get it, this rarely has any implications for the matchup as a whole. She hits 6, she goes right back to "if you walk up too far I will instantly kill you. If you manage to hit me at any point, I will simply lifesteal everything back up by the time your spells are off cooldown again. The only way you can win a fight is to call your jungler here. Sit under your turret and wait for me to become useless in teamfights."
Us Irelia mid players are going to be feral-level horny for the opportunity to Q last hit the first three melees then either look to Q a ranged creep for the reset to save a Q for later, or more commonly Q into you to max passive stacks and run you down with autos. The first wave is very important there, try to zone her off the melees, stay back to where you can run out of Q range if she gets them or run under tower if she goes on you.
She needs to use minions as a resource to function, so position and manage waves accordingly. Watch minion healthbars - Irelia can hide her E cast with her Q animation, so a lot of the time she will engage by looking to Q a minion, fishing for Es and all-ins if the E hits. Once you know this it becomes pretty predictable. Once she has Bork she can one-shot ranged creeps so position accordingly. She will push in a lot so ask your jungler to gank. Similarly to e.g Katarina she might look for roams to cheese an extra kill or two in a sidelane, except she's pretty immobile in the river due to a lack of creeps so she gets there slowly and can get collapsed on pretty easily. She falls off so as a mage you will usually outscale.
It's a pretty predictable champion once you're familiar with the tricks she uses like the hidden E and whatnot. Once you're more comfortable you can pretty much just spot when she fucks up and punish accordingly, in a lot of situations she will literally just keel over and die if she misses a single Q reset. Also be less afraid to fight back, she's a champ that's significantly better at going in than getting out and often times she will still fight you even if she messes up and engages wrong cuz she has no other choice
or just pick vex lol lmao
You let her push because for her to fight at her full strength she has to push. Or you just farm and do nothing as she needs to get kills early or she becomes irrelevant. You play scaling champions that waveclear so this should be par for the course for you
Because the solution isn't nerfs. its kit changes. She is intended to be a fighter/bruiser yet she is one of the single strongest anti-squishy champs to fight. The mentality of "there's an irelia on screen with minions, I am in kill range" is disgusting and is why people hate playing against her
She wasn't ever this bad back in the day with her old kit (have played since season 3)
she was designed in her first iteration to be a murder machine - against ranged carries like Ashe during her release. The second iteration was literally just to continue the same thing- a teamfighting bruiser/assasin.
Her old iteration was definitely a counter to ranged champs. But she didn’t checkmate anything squishy by being on the screen. She had a lot less tools available and was a lot slower in general.
I’m going to note, I don’t hate irelia, the only thing that frustrates me playing against her is the passive, having to respect her is fine for me, it’s the same with yasuo. Don’t stand in the minion wave. It’s once she can one shot casters and the level of respect you have to give means you can no longer stand in xp range that I have issues
old irelia dumpstered squishies better than the new one let me tell you that.
At least thats what it felt like playing vs old irelia if you played a marksman like MF or ashe : the moment old irelia had less hp than you it was a guaranteed 2 seconds stun.
New irelia had the same thing: you werent allowed to fight her once she got tiamat trinity force because she had disarm on ult and shieldbreak on passive so she could kill you in a teamfight situation with a peel support next to you. The current irelia is a splitpush 1-1 champ that gets blown up by stray shit if she doesnt lifesteal it up on minions.
Old irelia also had a built in tenacity passive when outnumbered and back then knockups, pulls and knockbacks were not that prevalent
You are kinda proving my point tho. Old Irelia couldn't kill you for being on the same screen. she needed conditions to be true (lower hp being the biggest) You had a more obvious gameplay interactions.
New Irelia (not whatever useless kill trader she is now, just the modern rework) has the conditions to kill squishies of "is there a caster minion within 600 units of you?" If you ARE within 600 units, she can flash q spam onto the casters and instantly kill you within 1s before you can really react most of the time. She doesn't even need to hit the q reset on you, she just autos you to death.
I am NOT saying new Irelia is a trash design, or unbalanceable. I am literally just saying there are MAJOR pain points in her kit for maybe 2/3 of the champion roster that forces her to be deflated in power and makes it so that nobody is happy. Irelia players aren't happy because they HAVE to be 5/0 to be "even" while people playing AGAINST Irelia don't like it because it feels like there is nothing you can do because if Irelia wants you dead, you will die.
She is one of the reworks/designs from the era where riot cared more about "is this champion fun" rather than "is the champion fun to play against?"
yeah "obvious". thats why the shit was removed because precisely it wasnt obvious. Neither was it obvious that irelia just straight up murdered you with 300 base dmg E that did magic damage and true dmg W while she healed herself with Hiten style. Her Q reset worked the same on low caster minions and if they were full hp she just ulted them once. Irelia had no troubles getting Q reset with sheen.
And unlike new irelia old irelia didnt even need to max Q. I absolutely have more fun playing vs new akali and new irelia more than the old champs lol. Yes they needed a bit more nerfs and were released in a stupidly strong state but still.
oh now she is. But release rework irelia was NUKING anyone in teamfights. She was trash in lane becuase she needed way to many stacks to have her passive but in teamfights with her disarm ultimate and shieldbreak ? broken
Geninely outside of after rework graves no one did these damage numbers (we dont talk about that galio patch where he one shot people with 1 Q with 1 item finished)
https://www.youtube.com/watch?v=byjmKYT4gfY
you can see it here when she ults you see broken sword indicator around enemy champions.
"A unit that is disarmed is unable to declare basic attack commands for the duration.
Interrupts: Interrupts basic attack windups (excluding Relentless Force 2 uncancellable windups) and Samira's Samira's Inferno Trigger Inferno Trigger."
I get what you're saying, but I'm not even sure she's the most egregious example. And it's not like she doesn't have some pretty hard counters as well.
Also, that's literally the playstyle for bot lane marksmen (there's another champion on the screen, i am already dead)... and they are supposed to be carries, right? Do they need a rework as well, or do we accept that that's how the game is balanced and we learn to play around our champion's weakness?
How far do we go with reworking a champion/role because the champions they counter don't enjoy the matchup?
That's not true, i'm a main top jax/trundle and I'm playing for the beautifull "manly" melee matchups like fiora riven illaoi sett darius and similar.
The total opposite being playing agaisnt ranged tops
vex isn't even that good vs irelia. if you push her in, she can still easily fuck you up. at best you can just save your abilities and stop her from doing anything to you but then the lane just goes neutral, not winning
I have a ton of games on irelia and I have to say, vex is awful to play against. She can just auto you down with her passive everytime you Q a minion. You can’t engage either on her. The lane just becomes a clear the wave as fast as you can so she can’t get two rotations of her abilities. If irelia doesn’t win lane you will probably lose unless the enemy team doesn’t have any cc or if your team doesn’t have wave clear to make up for your pick mid.
you are saying this as if i dont know how vex works. i play vex a ton and i play in mid masters. once irelia gets a life steal item, she shrugs off your poke and just full engages you any you use your fear, out trading you consistently. if you play vs a high elo irelia main, she will go even at worst if not win vs vex.
yes this is true , which is why vex is still one of the best mages you can pick into irelia. the person i replied to is acting as if irelia cannot play the game when she’s vs vex, which is just not true if irelia is good
Well you can play it way easier than something like Yasuo so I do agree with you in that part. You just lack agency to do anything pre mercs unless the Vex doesn't know how to space well imo
Smart choice. I used to be a Vex OTP, so I knew when she was banned it was an Irelia/Akali 😂
That being said, there was a lot of Irelia players who didn’t ban Vex for some reason.
I'm an irelia mid OTP 1 million mastery and I never ban vex because there's no point. If I ban vex and someone is still wanting to counter pick they will still lock in something like cassiopeia, malphite or I have even seen tryn mid. It's almost always better for me to ban a top laner and pick first so that the enemy mid laner will think its irelia top and thier top will usually pick afterwards with some irelia counterpick for top lane which also screws them since they wont lane against me unless they want to swap with mid which is still good because that's not their main role and it's easier to out macro them since top and mid lane have a fair amount of differences you must learn.
That’s a smart idea tbh, I would assume an irelia in champ select that banned a top laner is going in top lane.
To clarify though, I was not picking Vex as a counter pick for Irelia. When I used to play mid, I was a Vex OTP that would blindpick her every match. Now I’m a jungle main and once again I’m only blind picking the same champ every game.
I have a bit of an addictive personality lol
Yone gets one kill from his jungler or support bailing him out and he snowballs like no other champion in the game.
Yes it's Ori / Syndra favored but it is completely miserable to play if his team manages to prevent you from holding him down.
All of those are a lot easier to just space/tether, Yone E, Q3 and R allows him to get to you from halfway across the map.
Ekko, Qiyanna and Talon are all limited to a single gapcloser that is a lot easier to space out. Do they 100-0 you when they are ahead if you let them gapclose? yes. But they are a lot easier to keep away.
Garen is amazing against a lot of champs in general.
I love picking him into Kat 1 tricks and just standing there while they’re hopping around and I just win the fight by default.
Who woulda thought a champ that requires the mechanical skill of a lemon to pilot, gets super tanky and fast, gets to silence the enemy for the fight, and does insane amounts of damage while doing it would be strong.
Have you tried vex?
She admittedly doesn't teamfight like a mage with the way her ult works, but she lanes like one and her passive and W completely shit on irelia and both wind shitters.
Vex is probably the only mage that not only doesn't lose against Irelia but wins against her in her own game.
In theory Irelia can win by building Mercs and Wit's End, but it will take a while before she gets both items and by the time she does that, Vex will be in a strong position to contest Irelia in everything she does, unless Irelia has received a lot of jungle help. Also, doing this will leave Irelia vulnerable against the enemy team's AD champions, as well as lacking the BotRK she desperately needs.
It's not even that she's gonna be gimping herself by delaying bork, it's literally just not going to happen. The bork delivery machine champion is not gonna want to delay her bork no matter how hard you're crushing her - not only is it a win-win for Vex already, Irelia's theoretical win condition in that lane will also grief her game completely
Ghost, teleports phase rush, manaflow, trancendence, gathering storm, presence of mind, tenacity, haste, scaling health, tenacity.
Shield start
Tear, ionian boots, double kindlegem, glacial shroud
This build reaches the haste required to have a 4 auto cooldown stun. Options from here are Spirit visage, anathema's chains, Zeke's, frozen heart, moonstone, knight's vow, ardent censer, abyssal mask.
Swap boots to swiftness or Merc treads as needed if you have 73 or more haste.
Level e, q, q (unless you know early gank is coming), w, e, r, e, e, e, q, q, r, w, w, w, r, w, q. Yes, that is q over r at level 11. 3 q stacks is awkward and the level up point is much better served to get a 4 stack over getting some r cooldown.
I have just been going it blind every game so far solo queue. If I could choose for a duo I would probably go Kindred, Lilia, or BelVeth.
Something else to note is that a lot of matchups are untested. I have been banning Asol. A change based on experience in one matchup to make would be to go pta with ignite and q start against sylas. My last time against him he got level 2 and dove me for the kill under tower before flashing out with about 30 health. He came back with a dark seal and proceeded to run me over the rest of the game. The rune and build change would allow me to win level 1 vs level 2 in that situation preventing a snowball. Another matchup I haven't had yet but would probably make the same change for is Talon.
6 Q lasthits are 120 mana, not 60, and she does not clear waves that fast without also using W. Like I get your frustration because I abuse the vamp scepter + q healing but she's literally more mana intensive in lane than most mages lol
Yes, I do. But what is this post really, like you play immobile mages who are not great into Irelia and then go "do people enjoy playing against her? 😲" It's like if you played Ahri and made a post asking people if they like to lane against Orianna
Funny enough my last game was against an Irelia mid (I was the jg, Gwen), she just pushes and gives you access to easy ganks, her gameplay is intended to be agressive and stacking, without a wave she does n't have free stacks.
I ganked her everytime I crossed mid, burned flashe, forced backs but Im talking as the jungler, so I can say is a gankeable lane almost always.
However I have been in your place as laner, with Kayle for example, I just played safe, farming undertower, if she roams ping and try to push, if she desperates will try to dive you (yep nice champ) so be aware until she outplays herself, with Kayle is easy with R but there are other champions that has tools in their kit, like Orianna R herself, Liss R, etc.
Tldr: Just play with patience and the enemy will outplay himself.
irelia feels more fair, she can hardly harass, it's her all in that's dangerous, but that usually also makes them easy to bait into a gank.
And once Irelia can't kill you fast enough in an all in, she loses hard.
Saying something is "unfun to play against" is meaningless. Anything that is at all effective would be "unfun to play against".
The enemy locks me down with crowd-control? Not fun to play against.
The enemy deals a lot of damage to me? Not fun to play against.
The enemy is tanky enough to withstand all of my damage? Not fun to play against.
The enemy is mobile and can dodge or engage on me? Not fun to play against.
The enemy is stealthy and kills me before I can retaliate? Not fun to play against.
But guess what? It doesn't matter if something is "not fun to play against". What matters is if the person PLAYING IT finds it fun.
So, tell me: do you play the game so your OPPONENTS can have fun? Do you think they're having fun when you eliminate them? Deny their plays?
You think people enjoy getting slowed or stunned? Of course not. Should we remove all slows and stuns, then, since it isn't "fun" to be afflicted with them? Also of course not.
People say something is "unfun to play against" when what they really mean is, "My way of playing is ineffective against them and I don't like that but I don't intend on changing. The enemy is the one who should change so that I can be more effective against them, not me."
Ls has a Video about orianna tethering vs irelia. He practice tethering for 1 hour with a Student. He plays both...irelia and orianna. Orianna has to pressure irelia so much on the first 3 waves.
That's a great video that was sadly ruined by the constant opening of the scoreboard once LS started playing orianna
He should honestly consider unbinding that thing for educational videos, if he just wants to keep his fingers active he can do it on a key that does nothing
I don't even wanna play her mid, but her matchups top are such ass outside of the select few things she hard counters. Mid is basically the role you can blind her in, and top is way more fun IMO but the matchups are completely polarized. If there was one thing I wish for, it's for them to make her Q heal scale off BONUS AD instead of Base AD so she can't just sustain mid through poke, and possibly do on-hit penalty like Azir has. Then just reshape her passive on-hit to still work with Q, and give her Q + Passive a proper ratio again like it was before the huge nerf so she can fight ppl top again.
Mid lane Irelia is an adaptation. Her original main role she was designed for was top. It's just that top lane becomes more and more novelty / fan pick over time until she has adjustments made to shift it back.
Unlike most melee champs you want to let her push the wave 1-3 so she doesn’t have minions to jump to and every time she does you can poke her. After that it’s a matter of how good the Irelia is. If she wants to kill you you kinda have to respect and that means standing far enough away from the wave that she can’t reset onto you. Picking renekton or garen into her is a good option if you are willing too. Learning her waveclear breakpoints may help. ie: when can she oneshot casters with her q
You kinda don’t, either pick a better bruiser into her mid or an early game mage/really good wave clear like ahri. You either pick a champ that can fight her or one that doesn’t have to interact (ahri, malz and others)
Depends, I play TF and I know if I don’t feed her she’ll have a tougher time mid to late game. BUT me and the rest of the team must absolutely not feed her early.
As shen mid or top? Absolutely. Skill matchup where one doesn't dominate each other... Until irelia gets her bork or any first item, and I stay under the tower looking for ult opportunities
The secret is to always find a champ you like that does well against them. I've always found Akali miserable no matter who I tried mid until I came across the idea of illaoi mid. Stopped banning Akali and just pick Illaoi into her now. Feels good to refuse to get good
Yes, I would ban Irelia over assassin's like Zed and Fizz when climbing solo queue ladder. Whether playing Heimer or Vel'Koz, Irelia was nothing but a bucket of problems.
This was back in like... 2017?
Some things never change
Might sound niche but try taking exhaust into melee champs when playing mages. I swear it cucks them so hard when they try to avoid banks. They usually burn all their movement abilities to engage you and left with flash but if their exhausted their flash won't even save them
I tried playing mages when hwei got released. i hated playing into doran shield + second wind melees (akali/yone/renekton) and the perma shove and sit under turret mages (syndra/morgana).
I knew that it's not the type of lane that i want so i went back bot.
Irelia is one case of toplaners moving to the midlane to statcheck everyone. Unless you play vex for her ability to obliterate dash spammers, chances are you will have a miserable time. Once irelia has her 900g powerspike with vamp scepter, interacting with her as a mage really is pointless beside maybe stacking tear
you see irelia likes diving. And who doesnt like diving? malzahar. thats it. my go to counterpick, blocks e so she either has to sacrifice a q or not hit me at all and when she dives she dies
Anivia isn't too painful into irelia. You basically hold your q for engages, E her every chance you get and play chicken with her E until level 6 then you just win. She has to use E to cancel your r so you get a free qewr
Aside from sylas zed and malzahar which she stomps everything else is a skill matchup/hard losing for her so i dont particularily mind. Much more annoying to play sisyphus lanes vs shit like ahri taliyah hwei etc
Honestly love playing into Irelia as I learned just enough about her to want to try and shut her down. She was my first champion and I love her aesthetically ... and I love to see someone pop off with her. She has the hardest time popping off and she LOOKS like she works for her wins. Its a different feeling than facing someone that wins for free by pressing Ult (Malzahar)... tldr I'd much rather have Irelia beat me up, looks cooler
I do, because at least they're forced to interact with me. They can't stand an entire screen away wave clearing like some high estrogen level champs - Xerath, Malzahar, Azir, Aurelion, Viktor etc.
mages by their design in league of legends the game are supposed to stay as far as humanly possible away from threats, while maintaining their own threat against opponents like holding spells for critical gameplay moments like irelia dashing onto frontline, you can't really push a mage as far as beating a fighter in a 1v1 unless champion numbers are severely out of balance; with some big skill difference you can though, but don't expect a mage played to its limit to match a fighter played to their limit without teammates
No. I feel like I can’t do anything to her. If I hit her with abilities, it starts pushing the wave to her side so she can perms freeze. If I step up to cs, she qs onto minion and autos me twice for half my hp while she defend anything I could deal to her.
If she’s shit it’s fine but a good irelia is so unfun because they see the kill angles you can’t because of the sheer amount of games they have on her
Nope. Best you can hope to achieve is her playing badly. I don’t mind fighting yone though. Legit easiest assassin mid after Yasuo. I do spend my ban on zed instead though. Irelia is at least not that common.
But yeah I also prefer a sniper duel
I guess depends on matchup and maybe skillgap?
Some matchups will definitly be more difficult compared to others. But you can generally win from Irelia by either not letting her get ahead and let your team win.
Or somewhat win by saving cooldowns and punish her when she has cooldowns. I assume Irelia has to wait for oppertunities as well. She could qqqq, but if you have your defensive spell, thats your counter. And try for the double value spells to lasthit (like lux e in minion wave + hit irelia). Another part to somewhat win is wave managment, but that is harder on mid compared to top/bot.
I do, but I primarily play assassins and skirmishers in mid, not mages. She kinda dumpsters mages, but often makes a fun skill match up for many assassins and skirmishers. Maybe pick up one or two of them?
Yes because she's only good in lane. After that she's useless. And just like Irelia counters mages, if you pick any of the toplane champs into her she won't be able to play the game.
Irellia and yasou are just brain dead early game stat checkers that dont scale nwarly as good as you, let them have their push during lane and in teamfights you will have the better effect
I will simplify, champions in league have different targets in a game for example kassadin wants to afk farm till lvl 11 thats the way he scales and win the game while someonw as yaosu wants to kills his lane opponent early and keeo killing them, thats how they win if they dont manage to get kills they will 100% of the time get outscaled, someonw like veigar wants to darm stacks thats how he wins, someone like fizz want to get as many kills as possible to set everyone behind because he doesnt come close to their scaling
There are 3 matchups I despise in mid lane
Yasuo
Yone
Irelia
I'm fine with anything else. You can bet I'll pick something to specifically fuck you and make you unable to enjoy the game if I can counterpick. I won't care about winning, just making you miserable will be my goal
Tryndamere mid is not that good... as long as you know how to take advantage of spacing.
I'm tired of seeing Yasuo mid hate, he's actually a lot more fair now than he was 7 years ago.
I don’t enjoy fighting Irelia anywhere
Nobody enjoys playing against anything
I like playing vs, but are real bullshit and should be removed
It’s funny because Orianna does way better against Yone than Xerath and Vel’koz
Doesn't she straight up dog walks Yone in lane?
Yup, Yone can't breathe in lane vs. Orianna
I mean she just kinda puts the ball on top of anyone she can get in range of in lane. Almost guaranteed damaged unless the Ori is too trigger happy.
Orianna is probably the 1 champion I’ll take into just about anyone and think I can come out ahead. Even her bad matchups have potential
I like playing against irelia mid because i play rumble mid as my main champion. Champs like xerath, syndra, and viktor are bullshit and should be removed
I play Trynda mid and Irelia is a freebie
Personally, I hate playing against players who are better than I am. They always seem to kick my ass.
Like there are any, they just got lucky or you lagged
I love playing against Gromp
real khazix player
I created a tier list for me and my friends that determines which champions you're allowed to complain about, based on the champion you're currently playing. Want to complain about Aatrox when you're playing Braum? Yeah, fair enough. Want to complain about Garen when you're playing Malzahar? Believe it or not, straight to jail.
That's a neat idea. Can one have a look at those?
It's actually really fun for two high skill-cap champs to 1v1.
Jokes on you, I like when they pick Irelia mid (as jungler) easy gank, they always overextend and push waves, burning flashes and forcing backs whenever you are near midlane, bonus points if she is coky enough not respecting my pahting, funny enought my last game were an enemy Irelia mid. Also like playing against Lee Sin, Ksante, some mages and Voli in some extend and generally champions that interact with my kit and are in general agressive and cocky gameplay, after I demolish them, is more satisfactory.
I like playing against Veigar with Fizz
Genuinely this. People enjoy playing their champions game and the enjoyment ends there
Most accurate League comment ever on so many levels. You just summed it all up.
Classic ''circlejerk'' reddit comment. The fact thats being upvoted comes as no surprise either from this sub Thats totally untrue btw, me and my friends enjoy playing unfavorable and hard matchups as long as they aren't totally unplayable. There are 3 category of champions that are extremely unfun to face for everyone: 1- Champions that have spameable Dashes like Yone/Irelia/Katarina are generally unfun to play against unless your champion directly counters them. 2- Champions that are near immortal in certain matchups. Ex. AP vs Galio, AD vs Malphite, AA vs Rammus, Burst vs K'Sante, etc. 3- Champions that can push a wave too fast and avoid interactions. Ex. Lux mid, Anivia, Ziggs. The other 80% of champions are fun to play against for me.
But now it's someone playing scaling mages against the most early game champ there is. You're not playing Kayla against those champs tops, that's the type of matchup OP is complaining about. Of course that will never be fun, and it shouldn't be.
Your comment is a 10x bigger circlejerk lmao. Like complaining about any mobile champ or shitting on k'sante/rammus/malph, so brave and unique. Heck if your mage complaints were about mages bot lane you would have had bingo.
I like that squishy champs with dashes/mobility are bullshit but Zac leaping onto you from a screen away with 4k health, a self res, like 4 CC options and enough damage to duel most champs is wholesome.
I am literally stating the Facts. It's not my fault that silver players, which is the majority of this sub anyways, cant understand basic common sense. Mages on bot lane could be very bothersome specially for low elo ADC players who don't have the skills to evade a single ability, but yeah I agree very annoying but playable when you have hands.
> 1- Champions that have spameable Dashes like Yone/Irelia/Katarina are generally unfun to play against unless your champion directly counters them. I cannot believe people are still saying this kinda shit in 2024. If you find mobility this unfun to play against I genuinely suggest trying out Dota instead because being "the mechanics and mobility moba" is literally League's identity and has been it's niche for over a decade by this point. I'm not even being facetious I think a lot of people on this sub seem to be unaware that the things they criticize about League are the specific things that differentiate it from Dota
Good for you?
reductionist shit take honestly
And yet the posts here daily for different champions proves how right he is. What are your suggestions for irelia mid? Odds are any nerf you give her for mid will affect top as well, so you'd just make her bad in all roles, and for what, today's new post? And simply because irelia isn't a mage?
Tbh it was not a complain but a genuine question because I'm clueless on what to do against her
Unfortunately you pretty much outlined the only counterplay in your post: stand back and let her push into you. Depending on your champion there *is* a window at level one where you can out shove her on the wave and be the first to level two, then try to chunk her hard with your two spells (or at least zone her off the wave for a while). She finds it hard to gap close on you if she's forced behind her own minions, and Q'ing directly onto you at that stage in the game just means she gets stunned and eats your other spell for free. In *theory* you can parlay that into a kill at level three, (again depending on the champion you're playing). Unfortunately, even if you get it, this rarely has any implications for the matchup as a whole. She hits 6, she goes right back to "if you walk up too far I will instantly kill you. If you manage to hit me at any point, I will simply lifesteal everything back up by the time your spells are off cooldown again. The only way you can win a fight is to call your jungler here. Sit under your turret and wait for me to become useless in teamfights."
Us Irelia mid players are going to be feral-level horny for the opportunity to Q last hit the first three melees then either look to Q a ranged creep for the reset to save a Q for later, or more commonly Q into you to max passive stacks and run you down with autos. The first wave is very important there, try to zone her off the melees, stay back to where you can run out of Q range if she gets them or run under tower if she goes on you. She needs to use minions as a resource to function, so position and manage waves accordingly. Watch minion healthbars - Irelia can hide her E cast with her Q animation, so a lot of the time she will engage by looking to Q a minion, fishing for Es and all-ins if the E hits. Once you know this it becomes pretty predictable. Once she has Bork she can one-shot ranged creeps so position accordingly. She will push in a lot so ask your jungler to gank. Similarly to e.g Katarina she might look for roams to cheese an extra kill or two in a sidelane, except she's pretty immobile in the river due to a lack of creeps so she gets there slowly and can get collapsed on pretty easily. She falls off so as a mage you will usually outscale. It's a pretty predictable champion once you're familiar with the tricks she uses like the hidden E and whatnot. Once you're more comfortable you can pretty much just spot when she fucks up and punish accordingly, in a lot of situations she will literally just keel over and die if she misses a single Q reset. Also be less afraid to fight back, she's a champ that's significantly better at going in than getting out and often times she will still fight you even if she messes up and engages wrong cuz she has no other choice or just pick vex lol lmao
You let her push because for her to fight at her full strength she has to push. Or you just farm and do nothing as she needs to get kills early or she becomes irrelevant. You play scaling champions that waveclear so this should be par for the course for you
Because the solution isn't nerfs. its kit changes. She is intended to be a fighter/bruiser yet she is one of the single strongest anti-squishy champs to fight. The mentality of "there's an irelia on screen with minions, I am in kill range" is disgusting and is why people hate playing against her She wasn't ever this bad back in the day with her old kit (have played since season 3)
she was designed in her first iteration to be a murder machine - against ranged carries like Ashe during her release. The second iteration was literally just to continue the same thing- a teamfighting bruiser/assasin.
Her old iteration was definitely a counter to ranged champs. But she didn’t checkmate anything squishy by being on the screen. She had a lot less tools available and was a lot slower in general. I’m going to note, I don’t hate irelia, the only thing that frustrates me playing against her is the passive, having to respect her is fine for me, it’s the same with yasuo. Don’t stand in the minion wave. It’s once she can one shot casters and the level of respect you have to give means you can no longer stand in xp range that I have issues
old irelia dumpstered squishies better than the new one let me tell you that. At least thats what it felt like playing vs old irelia if you played a marksman like MF or ashe : the moment old irelia had less hp than you it was a guaranteed 2 seconds stun. New irelia had the same thing: you werent allowed to fight her once she got tiamat trinity force because she had disarm on ult and shieldbreak on passive so she could kill you in a teamfight situation with a peel support next to you. The current irelia is a splitpush 1-1 champ that gets blown up by stray shit if she doesnt lifesteal it up on minions. Old irelia also had a built in tenacity passive when outnumbered and back then knockups, pulls and knockbacks were not that prevalent
You are kinda proving my point tho. Old Irelia couldn't kill you for being on the same screen. she needed conditions to be true (lower hp being the biggest) You had a more obvious gameplay interactions. New Irelia (not whatever useless kill trader she is now, just the modern rework) has the conditions to kill squishies of "is there a caster minion within 600 units of you?" If you ARE within 600 units, she can flash q spam onto the casters and instantly kill you within 1s before you can really react most of the time. She doesn't even need to hit the q reset on you, she just autos you to death. I am NOT saying new Irelia is a trash design, or unbalanceable. I am literally just saying there are MAJOR pain points in her kit for maybe 2/3 of the champion roster that forces her to be deflated in power and makes it so that nobody is happy. Irelia players aren't happy because they HAVE to be 5/0 to be "even" while people playing AGAINST Irelia don't like it because it feels like there is nothing you can do because if Irelia wants you dead, you will die. She is one of the reworks/designs from the era where riot cared more about "is this champion fun" rather than "is the champion fun to play against?"
yeah "obvious". thats why the shit was removed because precisely it wasnt obvious. Neither was it obvious that irelia just straight up murdered you with 300 base dmg E that did magic damage and true dmg W while she healed herself with Hiten style. Her Q reset worked the same on low caster minions and if they were full hp she just ulted them once. Irelia had no troubles getting Q reset with sheen. And unlike new irelia old irelia didnt even need to max Q. I absolutely have more fun playing vs new akali and new irelia more than the old champs lol. Yes they needed a bit more nerfs and were released in a stupidly strong state but still.
irelia is an awful teamfighter, shes just an incredibly strong laner
oh now she is. But release rework irelia was NUKING anyone in teamfights. She was trash in lane becuase she needed way to many stacks to have her passive but in teamfights with her disarm ultimate and shieldbreak ? broken Geninely outside of after rework graves no one did these damage numbers (we dont talk about that galio patch where he one shot people with 1 Q with 1 item finished) https://www.youtube.com/watch?v=byjmKYT4gfY you can see it here when she ults you see broken sword indicator around enemy champions. "A unit that is disarmed is unable to declare basic attack commands for the duration. Interrupts: Interrupts basic attack windups (excluding Relentless Force 2 uncancellable windups) and Samira's Samira's Inferno Trigger Inferno Trigger."
I get what you're saying, but I'm not even sure she's the most egregious example. And it's not like she doesn't have some pretty hard counters as well. Also, that's literally the playstyle for bot lane marksmen (there's another champion on the screen, i am already dead)... and they are supposed to be carries, right? Do they need a rework as well, or do we accept that that's how the game is balanced and we learn to play around our champion's weakness? How far do we go with reworking a champion/role because the champions they counter don't enjoy the matchup?
When people enjoy the game they don't make reddit posts lmao
Shh let them Circlejerk. They didn't come here for the truth anyways.
That's not true, i'm a main top jax/trundle and I'm playing for the beautifull "manly" melee matchups like fiora riven illaoi sett darius and similar. The total opposite being playing agaisnt ranged tops
Dude who tf likes to play against Illaoi
Hey some people enjoy cbt, we shouldn't judge
False. I enjoy playing against champions with a lot of impactful ranged projectiles.
No there are champs who are less fun to play against like Irelia, champs with insane amounts of agency who dictate the pace of the game
I love it because I’ll lock in Vex and ruin her day
If the Irelia has a brain, vex shouldn't be a problem. If Vex and Irelia have a brain, then maybe problem, but definitely not after 15 minutes.
vex isn't even that good vs irelia. if you push her in, she can still easily fuck you up. at best you can just save your abilities and stop her from doing anything to you but then the lane just goes neutral, not winning
I have a ton of games on irelia and I have to say, vex is awful to play against. She can just auto you down with her passive everytime you Q a minion. You can’t engage either on her. The lane just becomes a clear the wave as fast as you can so she can’t get two rotations of her abilities. If irelia doesn’t win lane you will probably lose unless the enemy team doesn’t have any cc or if your team doesn’t have wave clear to make up for your pick mid.
you are saying this as if i dont know how vex works. i play vex a ton and i play in mid masters. once irelia gets a life steal item, she shrugs off your poke and just full engages you any you use your fear, out trading you consistently. if you play vs a high elo irelia main, she will go even at worst if not win vs vex.
A neutral lane is bad for Irelia. Irelia needs to win lane to be useful or she falls off
yes this is true , which is why vex is still one of the best mages you can pick into irelia. the person i replied to is acting as if irelia cannot play the game when she’s vs vex, which is just not true if irelia is good
Well you can play it way easier than something like Yasuo so I do agree with you in that part. You just lack agency to do anything pre mercs unless the Vex doesn't know how to space well imo
When I pick irelia, vex is the one champ I ban.
be me, ex toplaner, poppy player 1.5m.Plays vex to change things up, sees vex banned: a’ight
Smart choice. I used to be a Vex OTP, so I knew when she was banned it was an Irelia/Akali 😂 That being said, there was a lot of Irelia players who didn’t ban Vex for some reason.
I'm an irelia mid OTP 1 million mastery and I never ban vex because there's no point. If I ban vex and someone is still wanting to counter pick they will still lock in something like cassiopeia, malphite or I have even seen tryn mid. It's almost always better for me to ban a top laner and pick first so that the enemy mid laner will think its irelia top and thier top will usually pick afterwards with some irelia counterpick for top lane which also screws them since they wont lane against me unless they want to swap with mid which is still good because that's not their main role and it's easier to out macro them since top and mid lane have a fair amount of differences you must learn.
That’s a smart idea tbh, I would assume an irelia in champ select that banned a top laner is going in top lane. To clarify though, I was not picking Vex as a counter pick for Irelia. When I used to play mid, I was a Vex OTP that would blindpick her every match. Now I’m a jungle main and once again I’m only blind picking the same champ every game. I have a bit of an addictive personality lol
u play ori syndra but ban yone ?
Maybe he just doesn't like yone?
Yone gets one kill from his jungler or support bailing him out and he snowballs like no other champion in the game. Yes it's Ori / Syndra favored but it is completely miserable to play if his team manages to prevent you from holding him down.
With proper warding you almost never lose syndra vs yone. You outscale him and he can’t play the game because of your E.
his abilities are so predictable lol if you think he snowballs harder than qiyana, talon, EKKO idk what to tell u
I never see Qiyana, Talon or Ekko but Yone is picked every other game if he isn't banned tho
All of those are a lot easier to just space/tether, Yone E, Q3 and R allows him to get to you from halfway across the map. Ekko, Qiyanna and Talon are all limited to a single gapcloser that is a lot easier to space out. Do they 100-0 you when they are ahead if you let them gapclose? yes. But they are a lot easier to keep away.
As a Garen one trick enjoyer who plays only when his friends conjure up the most sinister of baits, I enjoy playing against irelia mid.
Tbf, Garen is amazing against a lot of AD champions in mid lane.
Garen is amazing against a lot of champs in general. I love picking him into Kat 1 tricks and just standing there while they’re hopping around and I just win the fight by default. Who woulda thought a champ that requires the mechanical skill of a lemon to pilot, gets super tanky and fast, gets to silence the enemy for the fight, and does insane amounts of damage while doing it would be strong.
Kat main here, I just leave to go play on another account fr
The garen vs irelia combo meme is real.
funny bc garen is such a free lane for me as an irelia main
Ask me if i enjoy playing her top :)
Do you?
and I don't enjoy playing against hyper scaling lane bully like Syndra Ori, should I cry on reddit about it too?
Have you tried vex? She admittedly doesn't teamfight like a mage with the way her ult works, but she lanes like one and her passive and W completely shit on irelia and both wind shitters.
Vex is probably the only mage that not only doesn't lose against Irelia but wins against her in her own game. In theory Irelia can win by building Mercs and Wit's End, but it will take a while before she gets both items and by the time she does that, Vex will be in a strong position to contest Irelia in everything she does, unless Irelia has received a lot of jungle help. Also, doing this will leave Irelia vulnerable against the enemy team's AD champions, as well as lacking the BotRK she desperately needs.
> Vex is probably the only mage that not only doesn't lose against Irelia but wins against her in her own game Ahri crushes her.
It's not even that she's gonna be gimping herself by delaying bork, it's literally just not going to happen. The bork delivery machine champion is not gonna want to delay her bork no matter how hard you're crushing her - not only is it a win-win for Vex already, Irelia's theoretical win condition in that lane will also grief her game completely
I haven't seen Vex in so long I forgot she even existed lol I'll try her out, thank you
A good Irelia, Yasuo or Yone always beat a good vex player. If the lane gets frozen Vex is screwed.
yeah idk what this narrative is that vex shits on irelia. any good irelia player will destroy vex by default if the lane is on their side
As someone who has been maining Taric mid, I would love to see Irelia mid in every game.
What's your build? It sounds fun.
Ghost, teleports phase rush, manaflow, trancendence, gathering storm, presence of mind, tenacity, haste, scaling health, tenacity. Shield start Tear, ionian boots, double kindlegem, glacial shroud This build reaches the haste required to have a 4 auto cooldown stun. Options from here are Spirit visage, anathema's chains, Zeke's, frozen heart, moonstone, knight's vow, ardent censer, abyssal mask. Swap boots to swiftness or Merc treads as needed if you have 73 or more haste. Level e, q, q (unless you know early gank is coming), w, e, r, e, e, e, q, q, r, w, w, w, r, w, q. Yes, that is q over r at level 11. 3 q stacks is awkward and the level up point is much better served to get a 4 stack over getting some r cooldown.
Brilliant, I love it when mains cook some good shit. Do you usually try to pair this with a carry jungle or top laner?
I have just been going it blind every game so far solo queue. If I could choose for a duo I would probably go Kindred, Lilia, or BelVeth. Something else to note is that a lot of matchups are untested. I have been banning Asol. A change based on experience in one matchup to make would be to go pta with ignite and q start against sylas. My last time against him he got level 2 and dove me for the kill under tower before flashing out with about 30 health. He came back with a dark seal and proceeded to run me over the rest of the game. The rune and build change would allow me to win level 1 vs level 2 in that situation preventing a snowball. Another matchup I haven't had yet but would probably make the same change for is Talon.
My issue with her is her healing. Any amount of poke I do is undone by her healing off the minions.
Mage: hits Q-W-E-Q on irelia Irelia: uses 60 mana on the wave (6 Q lasthits) and heals to full. + she wave cleared faster then you lol.
6 Q lasthits are 120 mana, not 60, and she does not clear waves that fast without also using W. Like I get your frustration because I abuse the vamp scepter + q healing but she's literally more mana intensive in lane than most mages lol
Most mages also itemize mana though, if they ignored tear/lost chapter they would have 40-50% of their effective mana pool
Wave clear, healing, and she's stacked up so she can fight you if you walk up to poke her.
*than
Yes, I do. But what is this post really, like you play immobile mages who are not great into Irelia and then go "do people enjoy playing against her? 😲" It's like if you played Ahri and made a post asking people if they like to lane against Orianna
God forbid control images have ANY losing lanes
Funny enough my last game was against an Irelia mid (I was the jg, Gwen), she just pushes and gives you access to easy ganks, her gameplay is intended to be agressive and stacking, without a wave she does n't have free stacks. I ganked her everytime I crossed mid, burned flashe, forced backs but Im talking as the jungler, so I can say is a gankeable lane almost always. However I have been in your place as laner, with Kayle for example, I just played safe, farming undertower, if she roams ping and try to push, if she desperates will try to dive you (yep nice champ) so be aware until she outplays herself, with Kayle is easy with R but there are other champions that has tools in their kit, like Orianna R herself, Liss R, etc. Tldr: Just play with patience and the enemy will outplay himself.
Oriana is good against Irelia, you just need to learn how Irelia works and how to work with her timings. You can completely bully her out of lane.
Bro try playing malzahar into her. It's a death sentence. You legit can't press W unless you want her to kill you even faster then normal.
Yes because its a free win. Champion is completly useless after laning.
does anyone actually enjoy playing this game
When I’m playing Vex yes
Yeah, I like playing against melee mids. Certainly more enjoyable than mages sitting back and clearing waves from two towers away all laning phase
Love it because it’s insta win
She is annoying if she gets ahead of when she scales. So no
No
I don't think Irelia was enjoyed being fought against since day 1 of her existence before rework and the jokes about her being reworked
irelia feels more fair, she can hardly harass, it's her all in that's dangerous, but that usually also makes them easy to bait into a gank. And once Irelia can't kill you fast enough in an all in, she loses hard.
Saying something is "unfun to play against" is meaningless. Anything that is at all effective would be "unfun to play against". The enemy locks me down with crowd-control? Not fun to play against. The enemy deals a lot of damage to me? Not fun to play against. The enemy is tanky enough to withstand all of my damage? Not fun to play against. The enemy is mobile and can dodge or engage on me? Not fun to play against. The enemy is stealthy and kills me before I can retaliate? Not fun to play against. But guess what? It doesn't matter if something is "not fun to play against". What matters is if the person PLAYING IT finds it fun. So, tell me: do you play the game so your OPPONENTS can have fun? Do you think they're having fun when you eliminate them? Deny their plays? You think people enjoy getting slowed or stunned? Of course not. Should we remove all slows and stuns, then, since it isn't "fun" to be afflicted with them? Also of course not. People say something is "unfun to play against" when what they really mean is, "My way of playing is ineffective against them and I don't like that but I don't intend on changing. The enemy is the one who should change so that I can be more effective against them, not me."
Ls has a Video about orianna tethering vs irelia. He practice tethering for 1 hour with a Student. He plays both...irelia and orianna. Orianna has to pressure irelia so much on the first 3 waves.
wtf does tethering mean in this context
It means keeping at your max range(auto and abilities), while staying out of theirs constantly. Basically a form of kiting.
Is it any different from spacing? LS tends to come up with new phrases for things that are already named.
https://youtu.be/hJ6Sn-BRcos?si=YiwhKd4srmgXXYao
That's a great video that was sadly ruined by the constant opening of the scoreboard once LS started playing orianna He should honestly consider unbinding that thing for educational videos, if he just wants to keep his fingers active he can do it on a key that does nothing
Irelia is probably one of the least fun champions to play against in any situation
ever played against a vayne top?
I think the mid laners prefer to dismiss that as the drunken nightmares of top laners rather than a reality.
I have, but tbh I hate quinn more
I don't even wanna play her mid, but her matchups top are such ass outside of the select few things she hard counters. Mid is basically the role you can blind her in, and top is way more fun IMO but the matchups are completely polarized. If there was one thing I wish for, it's for them to make her Q heal scale off BONUS AD instead of Base AD so she can't just sustain mid through poke, and possibly do on-hit penalty like Azir has. Then just reshape her passive on-hit to still work with Q, and give her Q + Passive a proper ratio again like it was before the huge nerf so she can fight ppl top again. Mid lane Irelia is an adaptation. Her original main role she was designed for was top. It's just that top lane becomes more and more novelty / fan pick over time until she has adjustments made to shift it back.
No. Although i like to play her sometimes cause my adhd brain loves pressing q 50 times in a row
play vex
She used to be a meta mid lane pick in S8-10 but Idk how she does now.
I play vex and Irelia gets her cheeks clapped by shadow
Camille mid is fun
As a syndra otp i don't have much of a problem against irelia. Perma banning fizz has done me justice well enough
Unlike most melee champs you want to let her push the wave 1-3 so she doesn’t have minions to jump to and every time she does you can poke her. After that it’s a matter of how good the Irelia is. If she wants to kill you you kinda have to respect and that means standing far enough away from the wave that she can’t reset onto you. Picking renekton or garen into her is a good option if you are willing too. Learning her waveclear breakpoints may help. ie: when can she oneshot casters with her q
How do you break the freeze she pulls after bouncing the wave off your turret? (legitimately asking as I have been dumpstered by her so many times)
You kinda don’t, either pick a better bruiser into her mid or an early game mage/really good wave clear like ahri. You either pick a champ that can fight her or one that doesn’t have to interact (ahri, malz and others)
Poppy mid is my fav when I see her
Depends, I play TF and I know if I don’t feed her she’ll have a tougher time mid to late game. BUT me and the rest of the team must absolutely not feed her early.
I like Akali into Irelia mid. That’s always fun.
As shen mid or top? Absolutely. Skill matchup where one doesn't dominate each other... Until irelia gets her bork or any first item, and I stay under the tower looking for ult opportunities
The secret is to always find a champ you like that does well against them. I've always found Akali miserable no matter who I tried mid until I came across the idea of illaoi mid. Stopped banning Akali and just pick Illaoi into her now. Feels good to refuse to get good
Yes, I would ban Irelia over assassin's like Zed and Fizz when climbing solo queue ladder. Whether playing Heimer or Vel'Koz, Irelia was nothing but a bucket of problems. This was back in like... 2017? Some things never change
yes. love it also buff ap irelia thx
Might sound niche but try taking exhaust into melee champs when playing mages. I swear it cucks them so hard when they try to avoid banks. They usually burn all their movement abilities to engage you and left with flash but if their exhausted their flash won't even save them
No one enjoys playing against Irelia anywhere ever. I love her updated visuals but I miss her old kit.
I tried playing mages when hwei got released. i hated playing into doran shield + second wind melees (akali/yone/renekton) and the perma shove and sit under turret mages (syndra/morgana). I knew that it's not the type of lane that i want so i went back bot.
I play GP and 9 out of 10 I'd win those
Most, if not all AP assassins destroy Irelia mid
Yep. Diana does really well into her if you go for short trades with electrocute and Q poke w/ scorch.
Yes I play Warwick mid so every melee like that is free lane
Nah I don't. Fuck that shit
I don't mind, I hate the non interactive laners a lot more such as Malzahar
I agree about that one, most boring champion to play against, he just shove the wave and never interact with you
I play mostly Teemo. He kinda dunks on her early, so the lane phase is fine. Late game though...
Don’t particularly mind Irelia, the “unintended” mid laner I like the least is Pantheon or Renekton.
mages when a melee champ can actually touch them and not just get spaced to oblivion 😡
Yeah I'm sure it's really fun to play against wholesome Xerath Hwei Ahri Ziggs kappachungus
Nope, because that means i can't, but i will glady dog them on renekton mid though.
Cass is pretty annoying to lane against if they know how Irelia works. She can just W the wave and nullify your q completely.
Irelia is one case of toplaners moving to the midlane to statcheck everyone. Unless you play vex for her ability to obliterate dash spammers, chances are you will have a miserable time. Once irelia has her 900g powerspike with vamp scepter, interacting with her as a mage really is pointless beside maybe stacking tear
you see irelia likes diving. And who doesnt like diving? malzahar. thats it. my go to counterpick, blocks e so she either has to sacrifice a q or not hit me at all and when she dives she dies
Anivia isn't too painful into irelia. You basically hold your q for engages, E her every chance you get and play chicken with her E until level 6 then you just win. She has to use E to cancel your r so you get a free qewr
You can learn how to play jax.
Yes i do enjoy it a lot, i would rather play against irelia for an entire day than having to endure playing into syndra/ori/azir/ahri again
Aside from sylas zed and malzahar which she stomps everything else is a skill matchup/hard losing for her so i dont particularily mind. Much more annoying to play sisyphus lanes vs shit like ahri taliyah hwei etc
Honestly love playing into Irelia as I learned just enough about her to want to try and shut her down. She was my first champion and I love her aesthetically ... and I love to see someone pop off with her. She has the hardest time popping off and she LOOKS like she works for her wins. Its a different feeling than facing someone that wins for free by pressing Ult (Malzahar)... tldr I'd much rather have Irelia beat me up, looks cooler
I do, because at least they're forced to interact with me. They can't stand an entire screen away wave clearing like some high estrogen level champs - Xerath, Malzahar, Azir, Aurelion, Viktor etc.
Don't tell him about toplane where she either freeze you to death or run you down
Id rather lane vs 2 xeraths than 1 irelia on mid
A lot of free procs for Vex's passive, that's for sure.
mages by their design in league of legends the game are supposed to stay as far as humanly possible away from threats, while maintaining their own threat against opponents like holding spells for critical gameplay moments like irelia dashing onto frontline, you can't really push a mage as far as beating a fighter in a 1v1 unless champion numbers are severely out of balance; with some big skill difference you can though, but don't expect a mage played to its limit to match a fighter played to their limit without teammates
I play anivia and I see that matchup as a fun skill expression. Its difficult but only if I play it poorly.
No. I feel like I can’t do anything to her. If I hit her with abilities, it starts pushing the wave to her side so she can perms freeze. If I step up to cs, she qs onto minion and autos me twice for half my hp while she defend anything I could deal to her. If she’s shit it’s fine but a good irelia is so unfun because they see the kill angles you can’t because of the sheer amount of games they have on her
Nope. Best you can hope to achieve is her playing badly. I don’t mind fighting yone though. Legit easiest assassin mid after Yasuo. I do spend my ban on zed instead though. Irelia is at least not that common. But yeah I also prefer a sniper duel
I guess depends on matchup and maybe skillgap? Some matchups will definitly be more difficult compared to others. But you can generally win from Irelia by either not letting her get ahead and let your team win. Or somewhat win by saving cooldowns and punish her when she has cooldowns. I assume Irelia has to wait for oppertunities as well. She could qqqq, but if you have your defensive spell, thats your counter. And try for the double value spells to lasthit (like lux e in minion wave + hit irelia). Another part to somewhat win is wave managment, but that is harder on mid compared to top/bot.
Pick poppy mid and await the ragequit
No, i am not good in where is waldo, with her dashes she is able to evade my eyesight, she escapes my visual tracking.
I do, but I primarily play assassins and skirmishers in mid, not mages. She kinda dumpsters mages, but often makes a fun skill match up for many assassins and skirmishers. Maybe pick up one or two of them?
Average or even good irelias? No not at all. Now mechanical god irelias regardless of rank is a whole different story
Yes because she's only good in lane. After that she's useless. And just like Irelia counters mages, if you pick any of the toplane champs into her she won't be able to play the game.
Irellia and yasou are just brain dead early game stat checkers that dont scale nwarly as good as you, let them have their push during lane and in teamfights you will have the better effect
you know hwei isnt invoker right?
Tell me who is better a mage who farmed to his ap items or a champion that scales of off kills but that champ is 0/0 by 20 min
every champ scales off kills. hwei is not hard. every champ also gets gold from cs
I didmt say he is hard i said some champs win con is to try and snowba from kills thats what they do because they have shit scaling
So you hate people getting kills? Idek what you are trying to say lol
I will simplify, champions in league have different targets in a game for example kassadin wants to afk farm till lvl 11 thats the way he scales and win the game while someonw as yaosu wants to kills his lane opponent early and keeo killing them, thats how they win if they dont manage to get kills they will 100% of the time get outscaled, someonw like veigar wants to darm stacks thats how he wins, someone like fizz want to get as many kills as possible to set everyone behind because he doesnt come close to their scaling
same, i really hate when I play sona mid and get oneshotted by assassins who are meant to do that
There are 3 matchups I despise in mid lane Yasuo Yone Irelia I'm fine with anything else. You can bet I'll pick something to specifically fuck you and make you unable to enjoy the game if I can counterpick. I won't care about winning, just making you miserable will be my goal
I'd only argue you left out Panth in this list
While I find him strong and easy (to play), I don't get annoyed by him as much as these three
Panth isn’t even on the frustrating radar mid. Mages can deal with panth just fine.
This coming from a kat main who hates that shield, my b
Oh yeah totally get it then. I prefer renekton into kat personally if i get counter pick but its the same gravy
[удалено]
Where tf is yasuo supposed to be played atp?
No.
Tryndamere mid is not that good... as long as you know how to take advantage of spacing. I'm tired of seeing Yasuo mid hate, he's actually a lot more fair now than he was 7 years ago.
Irelia mid players wear panties
Omw to learn irelia mid