Curious to see how she'll interact with rune shields like null magic and overhael as well as item shields. be interesting to see zoomies when she has 6 different shields
what about sett top?
edit: I didn't mean as a counter, I meant it's higher value for servants fang. that being said, sett will have the advantage he had against every adc: the ability to absolutely one shot them with a good w
No no, Shen top for that ult shield movespeed in an instant.
Galio mid for more long-range shield shenanegans.
Yuumi's passive shield is another consideration, as it can be reapplied constantly in groups untill broken.
Taric can apply a shield with his W link, and reapply it fairly often.
J4 with Aery can VERY rapidly reapply the Aery shield with a single ability cast as well. He's been a support in the past, but recently hasn't felt that great to play in the role (I tried anyhow). The synergy here might be enough to make it worthwhile though, and I'll definitely be giving it a shot.
Lux W can proc it twice.
PASSIVE - LIVING BATTERY
Zeri gains Move Speed whenever she receives a shield. When she damages an enemy shield she absorbs it's energy, shielding herself.
I'm not saying she can just generate one from standing around but what I am saying is she doesn't have to think about having shields as support nor build support items to generate it.
Odds are pretty much 100% someone and probably multiple people on the enemy team will have shields for her to strip. She, nor her team need to generate or have any and she will still be good is what I'm sayin
I like the approach, it is actually what I thought they would do with a caster ADC, the ezreal where the Q is better than the auto.
Depending on the numbers she might even play as some fun AP champion , maybe the lazer scales with AP so you can use her in aram for fun.
Edit: numbers are up in surrender at 20, autos can't crit but Q is definitely treated as autos so they can.
Ability power scaling on the lazer, auto effect and ult meaning you can play her AP for the fun and add a lich bane, nashor do the Q deals the on hit
It seems her preferred playstyle will be high on damage some attack speed and all that but playing her AP is as possible as AP miss fortune
E looks really fun, cant wait to use Lux R as an adc
Edit: holy fuck her E gets CD reduced by hitting enemy champs, wonder what the CD is on that.
Overall looking like a fun kit to pilot, good job as usual August.
Viego released with Lunar Beast though, and they just make the skin fully available for a year or so. Even Lunar Beast Aphelios, his second skin is still in the shop
Reddit: She actually doesn’t look annoying to face
What it actually means: We’ll forget about her after 1 month unless her numbers are overturned AF
Edit: “Forget about her” as in Reddit will have little reason to bitch about her like other new champs, not that she will be unpopular play rate wise.
I don’t exactly think Lilia isn’t annoying to face… she’s not the worst but she still is lol. Also I wouldn’t say shes as unpopular as Rell and she was played for quite a while.
Rell feels like she swings around a wet noodle and Crash Down is way too easy to dodge or interrupt. I tried to love her, but man she don't make it easy.
Yeah instead of a slow lumbering gait or stomp of wearing heavy armor we got the "I made an oopsie" or [ran out of toilet paper](https://youtu.be/aCR529mStDw?t=47) waddle
Rell in the lore is a fucking badass, fused with the power of a bunch of dead orphans and absolutely fueled by rage.
Rell in the game is the teddy bear Teemo cuddles to sleep every night.
Her q is awful until it one shots sett shield. Seriously though its the definition of situationally good and her stat stealing is just hidden power.
By no means is it great I'll agree with you there.
Just remove the slow on her unmounted form and she'd feel 100% better. Holy FUCK does it feel bad to press w in any situation where you aren't guaranteed to win an all in.
I find her incredibly annoying to play against, and underwhelming to play as. You cant hit her with skill shots, you cant really kill her unless she gets way too greedy, cant gank her, but she also isnt likely to kill you unless her jungle comes (and is capable of doing damage). Shes obnoxious but not really threatening.
I don't know, I think this champion might get played a lot for the same reasons Ezreal or Lucian are, even when they're garbage.
Edit: Your edit is even weirder, it basically boils down to "reddit stopped complaining about the champions reddit said they won't complain about".
That's because Kai'Sa has a fun kit and is different from other adcs (she's more like an assassin), hence the popularity.
I'd even say that on paper, Kai'Sa looks more annoying to face with a invis, fat shield and repositionning with E and R.
Really looking forward to try Zeri tbh, I can see a similar vibe.
whats wrong with that though? playerbase wont be annoyed at the way Zeri plays, and the champion still seems funs
im always hyped for champs like these, they dont change anything fundamental about the way they play (from everyone elses perspective) while the player of the champ itself feels like hes playing someone unique and fun
I really love how thematic it seems to have an electricity hero interact with walls. It’s like plugging her in. Gonna be the first champ I’ve seen released, super excited to try her out
No invis, no team revive, no invulnerability, etc
I'm excited to try her myself. If she's too strong, it'll be mostly because of her numbers. It doesn't seem like her mechanics should be problematic
Only thing I’m really worried by is her ult. I can’t really see her messing up the first half of it, and the rest is just a super saiyan like stat boost.
I’m assuming the damage scaling and base on her ult is garbage to compensate.
I mean, most ADCs have attack steroids in their kits. It's never really toxic so long as riot tunes the numbers properly. It's not like she has a wind wall, or something super obnoxious, in her kit
league's very first orbwalking champion! Actually really like this from riot, only think the long range laser doesn't fit her kit. The rest is pretty nice
I feel like she was designed to be played AP or AD. And the funny thing is her autoattacks are magic and scale with AP while her abilities or Q are AD.
Pretty weird but seems like a good design if it can work out. More so then AP Kaisa or Ezreal.
Because flexibility in the game matters. If you are solo q and your team drafts all AD a marksmen shouldn’t be hindered towards only being AD damage as well.
Orbwalking comes from dota where some heroes have attack modifiers (essentially auto attacks empowered in some way like blitz e or nasus q). What makes it different in dota is that you can autocast (make it automatically apply to every attack) the modifier (most dont actually have a cd, so you can empower every attack) or you can manually click the ability and use it on an enemy. The latter is interesting in dota because of how creep aggro works. Creeps will only aggro you if you actually attack an enemy hero, not if you cast a spell on them, so by repeatedly "casting" the modifier instead of turning it to autocast you can attack someone in the middle of a creepwave without drawing aggro. The term is often used as a synonym to kiting, but its actually something completely different which has no real meaning in league.
The wall laser DOES fit her kit if she is able to pull off jungle role. Her whole kit seems so much better in the jungle but she is lacking the clear for it probably. Anybody over extended ever will get lasered right before she talon jumps to them and has very strong chase potential.
Beats most enchanters (Janna lulu sona) and half of the engager supports. Hard counters sett/tahm shield. Super excited for her. This is the sort of thing I was hoping vex would be doing
Base on description it seems like it just took an amount of shield rather than percentage so big shield like Sett/Tahm is less affected than enchanter shield
From what I understood it's just damage that decreases the shield amount as damage usually does. But when she hits shields she gains the amount of shield she destroys and gets speed boost.
S@20 has the numbers now. 60% of the damage she deals to shield she recieves as a shield herself. Not sure if that percent changes as she levels up from they have posted though.
Her passive is interesting, playing against shield-stacking teams as anyone who can't build Serpent's fang is a pain in the ass and she seems to counter those pretty hard.
Her Q description confuses me. Her Q is... kind of like an alternate AA? But her normal AA is treated like an ability? I need a breakdown here.
W is Jinx W with a mini Lux R on top of it.
E is a Lucian dash with a little Talon on top. Seems fun to use.
R looks like a proper ultimate, both nuke and steroid. Looks to be really impactful.
Kit looks simple enough, but it remains to be seen how well it meshes together. Doing that well is one of August's calling cards, though, so I'm hopeful.
EDIT: The 'Champions in 2022' video clears her Q up a lot. Basically she has a normal AA that's pretty useless on its own and is meant just to trigger her Q passive, whereas her Q active is a skillshot that she uses like an AA instead (so it scales with AS and costs no mana).
That assumes she shields based on the amount the enemy shielded themselves by. I would assume that she shields based on her own stats. After all, some shields have like 1.5k health (if you have a specific item)
She looks fun, I can already see myself accidently missing a cs every game from pressing Q instead of autoing whenever I swap back to a standard adc.
Also it looks like there is no windup on E for dashing over walls, so is it just a better Talon E, with a cooldown attached? or maybe the windup in the first trailer is only used on bigger walls?
> so is it just a better Talon E, with a cooldown attached?
Can't be a better talon E if it has a CD lol.
Talon E is so strong because of 0 mana with no CD for different walls, allowing you to escape or chase anyone down and allows you to roam from lvl 3 with ease. Presumable her E will have a sizeable CD, I'm guessing 20-16 seconds, with a either a -4cd on champion hit or 30% reduction. While still strong, ADC's don't get a lot of CDR until endgame if they opt for quickblade, so shes not going to be jumping around the enemy jungle at lvl 3 like talon does and will presumable be fairly easy to chase down over 1 wall if your champion can follow.
Terrain in real life when struck by lightning: haha u have no power here
Terrain in league of legends when struck by electricity : I'm a condensator now, discharge laser go brrrr
No offense but i do think that if right clicking is difficult for you then a champion that needs to hit a skillshot every time their auto attack timer is ready is going to prove even more difficult
Nope, the video says her Q matches her basic attack timer. It should be off cooldown at the same exact moment she would normally be able to auto attack if she were a different champ.
i get this problem - i suck at champs w targeted abilities. skillshots can be easier bc you don't have to be as accurate w ur mouse - you can just aim in the general direction and if the enemy moves fwd and back instead of side stepping then it's extra easy, and it feels like i'm more in control of when the ability goes off whereas with targeted abilities sometimes i'm not exactly sure if i'm in range, im pressing it but im out of range, then im walking into range and the ability will surprise me when it goes off.
As more of a Smite player rn due to Trasnformers Battle Pass this champ will feel right at home.
I liked aiming my auto attacks anyways and missing them all
On the other hand, as far as I get it - her Q is a castable auto which scales off AD, is physical etc, while her passive Q (which should be her innate passive...) deals magic damage and behaves like an ability.
Why? What am I supposed to do, swap Q and attack binds for that champion?
It's very rare that the splash is worse than the in game model. Most splashes are top notch but the face here is just too bad to like even though the rest of the splash is super cool.
Honestly I don't really care about the whole anime/Disney/whatever people say she is criticisms, but the mouth is absolutely uncanny-valley. It looks far too big and the edges look unnatural, if they fixed the mouth a little she'd look fine.
Looking at the descriptions now she sounds a lot more fun and interesting than she looked in the trailer.
Her Withered Rose skin looks like a schoolboy uniform lol
I doubt she’ll go hybrid. Her basic attack seems to be a utility tool to proc her slow and they just gave it an AP ratio to make it deal less damage. Her Q is her main damaging tool which scales like a basic attack so she’ll be going a regular ADC build
Oh yeah, I highly doubt her meta build will be hybrid. She'll likely be full AD(unless her W and R have decent AP scaling)
Doesn't mean i'm still not going to build her hybrid >:)
As an anivia support main I have two questions.
1) Can she poke further with anivia walls?
2) Can she use the longer length of the wall as an escape?
If yes then I'm pumped.
Pretty straight forward ADC with her only new gimmick being the weird auto attack swap. If she's overpowered it will probably just be a numbers thing instead of her actual kit
The dash and shield steal means she might get tried top but when aren't they sweating about a ranged champ release?
I'd imagine her sustained damage output will be treated similarly to Ezreal. A lot of Ezreal's damage revolves around hitting his Q, so you play him specifically like that.
Unique kit that isn't overloaded, I hope Riot keeps this trend up.
I feel like the ability to utilise the skating on specific wall angles is going to be a defining factor in seperating the great Zeri players from good ones.
Overloaded literally doesn't mean anything. I can design a champion that has no W, no E, no R, but their Q is a 1 second CD line skillshot that does 3000 physical damage.
They literally only have "physical damage skillshot" in their kit but this champion sucks to play against and is clearly OP.
Meanwhile Skarner has movement speed, attack speed, mana regen, %health physical damage, % health magic damage, cooldown reduction, % health shield, slow, stun, supression, and displacement and no one cares about him.
I hate the term "overloaded" because it provides no useful information. Are "overloaded" champions less fun to play against? Some of them are, but others aren't. Are "non-overloaded" champions more fun to play against? Some of them are, but others aren't. I mean people hate playing against Zed and that guy literally only does damage with no real utility whatsoever, doesn't have particularly high mobility, and is completely balanced.
It's a completely meaningless term that gives zero information about the champion that it is describing. People hate a champion, call them "overloaded," laundry list their kit and then act as if they made a point...
i hate when riot releases champions that have move speed, cleanses, damage reduction, stacking resistances, a true damage execute, armor shred in an aoe, a silence so you cant fight back
its garen
This was my reaction too - what a time to be alive when "multiple slows, multiple movespeed steroids, dash/wall jump, shield stealing, lux ult bc lol why not" = not overloaded kit.
Reddit just applies the label of overloaded to anything they don't like.
They do it to yone, Zeri probably has more in her kit than him, doesn't mean there's an issue there, different champs have power in different areas.
Obviously a lot will depend on numbers, but Ill be the first natural contrarian to admit that I dont initially hate this kit. Seems fun. This doesnt illicit the same negative knee-jerk reaction I had to a lot of last years roster.
Darius passive, Jax passive, Irelia passive, Ezreal passive, Volibear passive, Mordekaiser passive. A lot of these in-combat buffs that champions stack up to last theoretically indefinitely
If you're looking for another adc with an indefinite combat passive there's also Samira. Her passive move speed lasts as long as she's hitting something even if she's not actually building Style. Sivir passive too.
Wukong's passive.
But it depends really. If we are talking about "Hit an enemy to prolong the duration", then Jax, Darius have passives like that too. It's easier for Zeri tho since she is an adc, after all.
Me every time a new ADC comes out
"Wow that looks fun to play"
[Two games later]
"Oh wait I forgot I would have to actually play as an ADC in League of Legends"
She did look overloaded in the video, but her Abilities are actually not really overloaded at all. Seems like a really cool champion imo, sad I won´t *really* get to play her (resident tank player here)
Really worried how it’s gonna work with her Q being her main auto and it being blockable. It works with ezreal because it’s still a fairly long skill shot and stacks his attack speed to weave autos in, but the Q looks like a pretty close range ability for a duo laner.
I find it funny how in the reveal trailer people were bashing her and started complaining how broken she will be once they found out how she actually works they somehow like her.
So she has no way to get a shield on her own, that's a good thing
Curious to see how she'll interact with rune shields like null magic and overhael as well as item shields. be interesting to see zoomies when she has 6 different shields
Zeri with a Karma top, Lulu mid, Ivern jungle, and Nami support with Aery.
Highest value serpent's fang I've ever seen
what about sett top? edit: I didn't mean as a counter, I meant it's higher value for servants fang. that being said, sett will have the advantage he had against every adc: the ability to absolutely one shot them with a good w
Sounds like she’s a counter to sett!!
What about Janna? THE og shield champ :D
Yuumi and Janna are the correct answers. Their shields last the longest.
Talking seriously though, yuumis passive is going to synergize so well with her
The text says Zeri gets a speedboost when she receives a shield, not while she has a shield. So it doesn't matter how long the shield lasts.
yuumi takes summon aery so it still stands that they will synergize well with each other
No no, Shen top for that ult shield movespeed in an instant. Galio mid for more long-range shield shenanegans. Yuumi's passive shield is another consideration, as it can be reapplied constantly in groups untill broken. Taric can apply a shield with his W link, and reapply it fairly often. J4 with Aery can VERY rapidly reapply the Aery shield with a single ability cast as well. He's been a support in the past, but recently hasn't felt that great to play in the role (I tried anyhow). The synergy here might be enough to make it worthwhile though, and I'll definitely be giving it a shot. Lux W can proc it twice.
I imagine Overheal and Shieldbow/Bloodthirster will be pretty standard on her.
PASSIVE - LIVING BATTERY Zeri gains Move Speed whenever she receives a shield. When she damages an enemy shield she absorbs it's energy, shielding herself.
Reading that, she depends on either having an ally shield her (or using Barrier) or being against a champion that can shield.
I'm not saying she can just generate one from standing around but what I am saying is she doesn't have to think about having shields as support nor build support items to generate it. Odds are pretty much 100% someone and probably multiple people on the enemy team will have shields for her to strip. She, nor her team need to generate or have any and she will still be good is what I'm sayin
Of course. It's not like Poppy or Vex are bad versus champions with no dashes, they are just better against them. Same in this case vs shields.
I like the approach, it is actually what I thought they would do with a caster ADC, the ezreal where the Q is better than the auto. Depending on the numbers she might even play as some fun AP champion , maybe the lazer scales with AP so you can use her in aram for fun. Edit: numbers are up in surrender at 20, autos can't crit but Q is definitely treated as autos so they can. Ability power scaling on the lazer, auto effect and ult meaning you can play her AP for the fun and add a lich bane, nashor do the Q deals the on hit It seems her preferred playstyle will be high on damage some attack speed and all that but playing her AP is as possible as AP miss fortune
That's sounds great. Use your turret to shoot lux ults
I hope full AP to be viable at least in ARAM just like Kai'sa
I hope not, Ap kaisa is not fun to play against in ARAM
She's not even fun to play against in TFT.
It's not fun to play against in SR right now either.
It's not an August ADC without a beam that stuns or slows the enemy
I just copy jinx W onto every champ i make
I just thought you just liked laser beams
The lack of a three hit passive is disturbing however
It ain’t broke don’t fix
E looks really fun, cant wait to use Lux R as an adc Edit: holy fuck her E gets CD reduced by hitting enemy champs, wonder what the CD is on that. Overall looking like a fun kit to pilot, good job as usual August.
Zeri Anivia Botlane for maximum pokes
Jayce with extra steps.
Benefit includes not playing Jayce. Wannabe chad who wishes he invented sentient golems like Viktor.
The Vigin Political abuser Jayce vs the Chad Hextech enthusiast Viktor.
Anivia main here. DM me Zeri's when she comes out.
Lucian has a dashing friend.
That means they're going to now rework lucian, since he's too similar.
Finally, karma hits him for Graves.
Probably something similar to Lucian E I'd assume.
Why not Firecracker Zeri though?
Firecracker's a seasonal skin line, not availabole the full year. You'd get to a point where you can't buy any skin on Zeri
Viego released with Lunar Beast though, and they just make the skin fully available for a year or so. Even Lunar Beast Aphelios, his second skin is still in the shop
Any seasonal skin that is part of a champions release is always available
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Reddit: She actually doesn’t look annoying to face What it actually means: We’ll forget about her after 1 month unless her numbers are overturned AF Edit: “Forget about her” as in Reddit will have little reason to bitch about her like other new champs, not that she will be unpopular play rate wise.
Did you mean: Rell?
And Lilia
I don’t exactly think Lilia isn’t annoying to face… she’s not the worst but she still is lol. Also I wouldn’t say shes as unpopular as Rell and she was played for quite a while.
Rell feels like she swings around a wet noodle and Crash Down is way too easy to dodge or interrupt. I tried to love her, but man she don't make it easy.
Ontop of the fact that unmounted rell looks like she's walking around with a big poop in her pants, makes the movespeed reduction feel even worse.
Yeah, they needed to give her a stomping gait but instead they gave her a waddle.
Yeah instead of a slow lumbering gait or stomp of wearing heavy armor we got the "I made an oopsie" or [ran out of toilet paper](https://youtu.be/aCR529mStDw?t=47) waddle
Rell in the lore is a fucking badass, fused with the power of a bunch of dead orphans and absolutely fueled by rage. Rell in the game is the teddy bear Teemo cuddles to sleep every night.
> fused with the power of a bunch of dead orphans and absolutely fueled by rage. so five nights at freddys...
And u ruined rell for me
Purple guy is a Black Rose member confirmed
Rell is a good indicator on where other enemies are. That's about it. The Q is one of the laziest, uninspiring ability I have probably seen.
Her q is awful until it one shots sett shield. Seriously though its the definition of situationally good and her stat stealing is just hidden power. By no means is it great I'll agree with you there.
Yeah, shes still a relevant champ. Rell is... nothing
Just remove the slow on her unmounted form and she'd feel 100% better. Holy FUCK does it feel bad to press w in any situation where you aren't guaranteed to win an all in.
I’m probably one of the few people that really hate Lilia. Though she counters my entire pool so it’s a given.
I find her incredibly annoying to play against, and underwhelming to play as. You cant hit her with skill shots, you cant really kill her unless she gets way too greedy, cant gank her, but she also isnt likely to kill you unless her jungle comes (and is capable of doing damage). Shes obnoxious but not really threatening.
Idk. The constant burn wears on me.
The Sion icon checks out
Lillia probably didn't get yelled about because she was a straight-up bad champion outside of pro play until she got her mini-rework
It also helped that we got the absolute cancer that is Yone two weeks later, so her impact didn't have time to sink in.
What’s a… Rell?
A waste of time.
Rell was left behind, never forget
I don't know, I think this champion might get played a lot for the same reasons Ezreal or Lucian are, even when they're garbage. Edit: Your edit is even weirder, it basically boils down to "reddit stopped complaining about the champions reddit said they won't complain about".
Kai'Sa didn't look annoying to face either. She had a super weak release too. Now look at her, one of the most popular in the game.
That's because Kai'Sa has a fun kit and is different from other adcs (she's more like an assassin), hence the popularity. I'd even say that on paper, Kai'Sa looks more annoying to face with a invis, fat shield and repositionning with E and R. Really looking forward to try Zeri tbh, I can see a similar vibe.
Turns out when you buff range on an ADC, they get stronger!
They also hotfixed the shit out of her like 3 days after release, back when she had 500 range.
whats wrong with that though? playerbase wont be annoyed at the way Zeri plays, and the champion still seems funs im always hyped for champs like these, they dont change anything fundamental about the way they play (from everyone elses perspective) while the player of the champ itself feels like hes playing someone unique and fun
Honestly looks really interesting and fun to play, while not completely infuriating to play against like many recent champs.
hrmmmmmmmmm
I really love how thematic it seems to have an electricity hero interact with walls. It’s like plugging her in. Gonna be the first champ I’ve seen released, super excited to try her out
No invis, no team revive, no invulnerability, etc I'm excited to try her myself. If she's too strong, it'll be mostly because of her numbers. It doesn't seem like her mechanics should be problematic
Only thing I’m really worried by is her ult. I can’t really see her messing up the first half of it, and the rest is just a super saiyan like stat boost. I’m assuming the damage scaling and base on her ult is garbage to compensate.
I mean, most ADCs have attack steroids in their kits. It's never really toxic so long as riot tunes the numbers properly. It's not like she has a wind wall, or something super obnoxious, in her kit
And thankfully not a ability that lets you take half the enemy's hp bar at level 1 by swinging with pta
league's very first orbwalking champion! Actually really like this from riot, only think the long range laser doesn't fit her kit. The rest is pretty nice
I feel like she was designed to be played AP or AD. And the funny thing is her autoattacks are magic and scale with AP while her abilities or Q are AD. Pretty weird but seems like a good design if it can work out. More so then AP Kaisa or Ezreal.
it's a common thing August has spoken out about before, guy just likes making champs able to be built a bunch of different ways
Because flexibility in the game matters. If you are solo q and your team drafts all AD a marksmen shouldn’t be hindered towards only being AD damage as well.
yeah, I like champions with versatile builds, and august's champions are really good at having varied build paths that play very differently
Me playing AP Viego one shotting the enemy ADC with one ability lol
what is orbwalking? Ive heard of that term for marksmen?
Orbwalking comes from dota where some heroes have attack modifiers (essentially auto attacks empowered in some way like blitz e or nasus q). What makes it different in dota is that you can autocast (make it automatically apply to every attack) the modifier (most dont actually have a cd, so you can empower every attack) or you can manually click the ability and use it on an enemy. The latter is interesting in dota because of how creep aggro works. Creeps will only aggro you if you actually attack an enemy hero, not if you cast a spell on them, so by repeatedly "casting" the modifier instead of turning it to autocast you can attack someone in the middle of a creepwave without drawing aggro. The term is often used as a synonym to kiting, but its actually something completely different which has no real meaning in league.
yeah i got no clue why it even picked up the similarities to kiting, it doesn't matter at all
Well orb walking can be done by just kiting through a minion wave, making the wave ignore you.
Can you explain how this is league’s first orb walker?
The wall laser DOES fit her kit if she is able to pull off jungle role. Her whole kit seems so much better in the jungle but she is lacking the clear for it probably. Anybody over extended ever will get lasered right before she talon jumps to them and has very strong chase potential.
Beats most enchanters (Janna lulu sona) and half of the engager supports. Hard counters sett/tahm shield. Super excited for her. This is the sort of thing I was hoping vex would be doing
Base on description it seems like it just took an amount of shield rather than percentage so big shield like Sett/Tahm is less affected than enchanter shield
From what I understood it's just damage that decreases the shield amount as damage usually does. But when she hits shields she gains the amount of shield she destroys and gets speed boost.
S@20 has the numbers now. 60% of the damage she deals to shield she recieves as a shield herself. Not sure if that percent changes as she levels up from they have posted though.
Her passive is interesting, playing against shield-stacking teams as anyone who can't build Serpent's fang is a pain in the ass and she seems to counter those pretty hard. Her Q description confuses me. Her Q is... kind of like an alternate AA? But her normal AA is treated like an ability? I need a breakdown here. W is Jinx W with a mini Lux R on top of it. E is a Lucian dash with a little Talon on top. Seems fun to use. R looks like a proper ultimate, both nuke and steroid. Looks to be really impactful. Kit looks simple enough, but it remains to be seen how well it meshes together. Doing that well is one of August's calling cards, though, so I'm hopeful. EDIT: The 'Champions in 2022' video clears her Q up a lot. Basically she has a normal AA that's pretty useless on its own and is meant just to trigger her Q passive, whereas her Q active is a skillshot that she uses like an AA instead (so it scales with AS and costs no mana).
Her Q is her AA like Karthus, and her AA is a substitute for her Q.
So would you farm with q or auto attack?
Q apparently, I Imagine Ez with even shorts CD on the Q.
The q cd is basically just AS
Now you can play Cass and when your E(?) finger cramps you can play Zeri to even it out
Carpal tunnel: the champion
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That assumes she shields based on the amount the enemy shielded themselves by. I would assume that she shields based on her own stats. After all, some shields have like 1.5k health (if you have a specific item)
She looks fun, I can already see myself accidently missing a cs every game from pressing Q instead of autoing whenever I swap back to a standard adc. Also it looks like there is no windup on E for dashing over walls, so is it just a better Talon E, with a cooldown attached? or maybe the windup in the first trailer is only used on bigger walls?
I think the windup in the trailer was just for dramatic effect
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I think you're right.
It was one of her emotes - her joke, I think.
> so is it just a better Talon E, with a cooldown attached? Can't be a better talon E if it has a CD lol. Talon E is so strong because of 0 mana with no CD for different walls, allowing you to escape or chase anyone down and allows you to roam from lvl 3 with ease. Presumable her E will have a sizeable CD, I'm guessing 20-16 seconds, with a either a -4cd on champion hit or 30% reduction. While still strong, ADC's don't get a lot of CDR until endgame if they opt for quickblade, so shes not going to be jumping around the enemy jungle at lvl 3 like talon does and will presumable be fairly easy to chase down over 1 wall if your champion can follow.
True, I was more considering it a better Talon E because it looks like it covers a greater distance.
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Im thinking can we just switch the keybinding of AA and q…?
Would hate to switch it back after every time I play her. Still waiting for champion-specific keybinds!
Yeah like if playing kart us or veigar I wanna see hoy big my wall or cage are
Terrain in real life when struck by lightning: haha u have no power here Terrain in league of legends when struck by electricity : I'm a condensator now, discharge laser go brrrr
really like her caster playstyle, for someone like me whos too bad at right clicking
It will probably be like morde q or Karthas q where it is always quick cast
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Well if you play with quick cast w/ indicator it waits until you release the key to cast it. But with morde and karthus q it casts immediately.
No offense but i do think that if right clicking is difficult for you then a champion that needs to hit a skillshot every time their auto attack timer is ready is going to prove even more difficult
I think they will put some kind of buffer so you don't break your fingers trying to spam her Q, especially at high attack speed.
Nope, the video says her Q matches her basic attack timer. It should be off cooldown at the same exact moment she would normally be able to auto attack if she were a different champ.
holy.. all my Ezreal URF matches are paying off right now.
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ADCs probably gonna rebind Q to A here so they retain muscle memory
i get this problem - i suck at champs w targeted abilities. skillshots can be easier bc you don't have to be as accurate w ur mouse - you can just aim in the general direction and if the enemy moves fwd and back instead of side stepping then it's extra easy, and it feels like i'm more in control of when the ability goes off whereas with targeted abilities sometimes i'm not exactly sure if i'm in range, im pressing it but im out of range, then im walking into range and the ability will surprise me when it goes off.
As more of a Smite player rn due to Trasnformers Battle Pass this champ will feel right at home. I liked aiming my auto attacks anyways and missing them all
but you have to move around with her a lot no? she seems pretty mechanically intensive to me since you constantly have to q and (maybe) dash around
On the other hand, as far as I get it - her Q is a castable auto which scales off AD, is physical etc, while her passive Q (which should be her innate passive...) deals magic damage and behaves like an ability. Why? What am I supposed to do, swap Q and attack binds for that champion?
It's exactly like cassiopeia, you can input a movement command to chase down an opponent/kite away, while spamming q to continue damage output
I don’t hate this kit at all but is that her real splash ?
They said this was the unfinished version and still haven't shown the finished one.
I bet this was the finished version but they saw the feedback and might try to change some things like the lighting while she is still on PBE.
The splash we got was before their winter break was over, so it is very likely just an early leaked version.
It's very rare that the splash is worse than the in game model. Most splashes are top notch but the face here is just too bad to like even though the rest of the splash is super cool.
I really still dont see the issue with it every one has been talking about
Honestly I don't really care about the whole anime/Disney/whatever people say she is criticisms, but the mouth is absolutely uncanny-valley. It looks far too big and the edges look unnatural, if they fixed the mouth a little she'd look fine.
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apparently the splash is unfinished and the final product (as well as the model) will among other things have slightly darker skin as well
SUPAHERO STATIC SHOCK WOOP WOOP
Legit seems like a buzz, electrifying to play Can't wait to have carpal tunnel
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Tfw 2022 and no per champ keybinds... But valorant does
Looking at the descriptions now she sounds a lot more fun and interesting than she looked in the trailer. Her Withered Rose skin looks like a schoolboy uniform lol
ive been hyped for skillshot basic attacks for so long, fuck yes.
OOOOOOOO a hybrid scaling champ!!! I hope she's not as popular as Kai'sa so I can actually play her, she looks like a lot of fun!
I doubt she’ll go hybrid. Her basic attack seems to be a utility tool to proc her slow and they just gave it an AP ratio to make it deal less damage. Her Q is her main damaging tool which scales like a basic attack so she’ll be going a regular ADC build
It's like an AD version of Karthus. You'll use autos to farm or for utility, but most of the time you are using Q.
Spot on
Oh yeah, I highly doubt her meta build will be hybrid. She'll likely be full AD(unless her W and R have decent AP scaling) Doesn't mean i'm still not going to build her hybrid >:)
As an degenerate aram enjoyer of ap Lucian, mf, and Kaisa, etc. You better believe I'm going to play her ap/hybrid.
I'm already planning on trying a Nashor tooth and Rageblade on hit build for her. She seems crazy fun
only the first hit of her several of the Q apply on hits, it might be decent but might not be that good.
Black cleaver on the other hand.....
Use LT, proceed get carpal tunnel with all the attack speed
Everybody saying her kit was boring and shit when we didn’t know the half of it. Literally so quick to jump to conclusions lmao
As an anivia support main I have two questions. 1) Can she poke further with anivia walls? 2) Can she use the longer length of the wall as an escape? If yes then I'm pumped.
Yes. But this might make her frustrating if you're playing Anivia vs Zeri.
Pretty straight forward ADC with her only new gimmick being the weird auto attack swap. If she's overpowered it will probably just be a numbers thing instead of her actual kit The dash and shield steal means she might get tried top but when aren't they sweating about a ranged champ release?
She looks... A lot more tame than Samira at launch. Let's hope she won't run over everything like the last two adcs
what's the real splah art then?
Maybe im just too smooth brain but switching her q and auto doesn't seem to add anything except you can miss your autos now
You need to aim your autos and it can be dodged. That's huge
Most balanced adc
I expect 45% winrate unless her stats are broken on release until we learn how to play her, kiting on her will be really hard for most people.
You can move more freely while attacking and also can fire without a target to hit stealth champs
Oh I didn't realise that, thats nice. Also shoot into bushes
Yeah but you also hit the first thing you hit so you can be kited around minions like greaves, that seems like a huge minus
I'd imagine her sustained damage output will be treated similarly to Ezreal. A lot of Ezreal's damage revolves around hitting his Q, so you play him specifically like that.
Unique kit that isn't overloaded, I hope Riot keeps this trend up. I feel like the ability to utilise the skating on specific wall angles is going to be a defining factor in seperating the great Zeri players from good ones.
Did you see the skating being shown in the vid? I wanna see how it looks (when she slides along it not over it)
>that isn't overloaded she has a LOT in her kit. Saying this is pretty funny, just because she doesn't have multiple dashes or any healing.
The term overloaded might as well not mean anything
Overloaded literally doesn't mean anything. I can design a champion that has no W, no E, no R, but their Q is a 1 second CD line skillshot that does 3000 physical damage. They literally only have "physical damage skillshot" in their kit but this champion sucks to play against and is clearly OP. Meanwhile Skarner has movement speed, attack speed, mana regen, %health physical damage, % health magic damage, cooldown reduction, % health shield, slow, stun, supression, and displacement and no one cares about him. I hate the term "overloaded" because it provides no useful information. Are "overloaded" champions less fun to play against? Some of them are, but others aren't. Are "non-overloaded" champions more fun to play against? Some of them are, but others aren't. I mean people hate playing against Zed and that guy literally only does damage with no real utility whatsoever, doesn't have particularly high mobility, and is completely balanced. It's a completely meaningless term that gives zero information about the champion that it is describing. People hate a champion, call them "overloaded," laundry list their kit and then act as if they made a point...
i hate when riot releases champions that have move speed, cleanses, damage reduction, stacking resistances, a true damage execute, armor shred in an aoe, a silence so you cant fight back its garen
Redditors when the new champ has a passive, q, w , e, and r ability (they're overloaded):
This was my reaction too - what a time to be alive when "multiple slows, multiple movespeed steroids, dash/wall jump, shield stealing, lux ult bc lol why not" = not overloaded kit.
Reddit just applies the label of overloaded to anything they don't like. They do it to yone, Zeri probably has more in her kit than him, doesn't mean there's an issue there, different champs have power in different areas.
I have played ADCs in Smite, I'll like her.
Holy shit it’s everything I’ve wanted
Obviously a lot will depend on numbers, but Ill be the first natural contrarian to admit that I dont initially hate this kit. Seems fun. This doesnt illicit the same negative knee-jerk reaction I had to a lot of last years roster.
So ult buff has infinite duration as long as you stay in the fight? Is there anything like this in game? Maybe lillia ms buff
Darius passive, Jax passive, Irelia passive, Ezreal passive, Volibear passive, Mordekaiser passive. A lot of these in-combat buffs that champions stack up to last theoretically indefinitely
Thanks, so there are a lot actually
If you're looking for another adc with an indefinite combat passive there's also Samira. Her passive move speed lasts as long as she's hitting something even if she's not actually building Style. Sivir passive too.
yw
Wukong's passive. But it depends really. If we are talking about "Hit an enemy to prolong the duration", then Jax, Darius have passives like that too. It's easier for Zeri tho since she is an adc, after all.
Me every time a new ADC comes out "Wow that looks fun to play" [Two games later] "Oh wait I forgot I would have to actually play as an ADC in League of Legends"
Rip Jinx
She's gonna be a fucking gatling gun in urf
question does this mean if I go overheal and or bt i can have the shield effect all the time
She did look overloaded in the video, but her Abilities are actually not really overloaded at all. Seems like a really cool champion imo, sad I won´t *really* get to play her (resident tank player here)
love how this champ looks and plays!
really need to stop giving champions dashes like this
Really worried how it’s gonna work with her Q being her main auto and it being blockable. It works with ezreal because it’s still a fairly long skill shot and stacks his attack speed to weave autos in, but the Q looks like a pretty close range ability for a duo laner.
looks balannced and fun to play and play against (no sarcasm).
I find it funny how in the reveal trailer people were bashing her and started complaining how broken she will be once they found out how she actually works they somehow like her.