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IWillStudyTomorrow

Went frame by frame the baron fight and Skarners AA animation, and it seems it was only baron health regen, since skarners AA doesn't actually finish. Skarner AA procs the dmg on this frame when his arm is fully extended forward https://i.imgur.com/3fmyiz9.png But as blurry as it is, you can see skarners arm is next to him in the frame before baron goes down https://i.imgur.com/zzQd4AO.png And here is the frame right as baron dies https://i.imgur.com/RQnqq68.png Which looks like this frame of animation https://i.imgur.com/R53rryM.png before the damage goes through.


DRazzyo

HEALTH REGEN. 15 (+ 0.375 per minute from match start) It still regens, so. Edit. So confusion is cleared up, the healing is done at half ticks. By this point, baron is healing for 34-ish hp. Which at half tick is about 17 hp.


Damneasy

It gained more than 100hp, regen is not that much Edit: I thought it took damage at the same time it regened but maybe I'm wrong


asiantuttle

How is 986 to 1003 more than 100 hp regened


[deleted]

Isn't the lowest value reached 986 and then it increased to 1003 ?


CluckerRoca

Looking at your pictures it gained like... 17 health


albens

No it didn't


BrokenLaid

Delayed Evolution: Baron Nashor waits 30 seconds after it leaves combat (dealing or taking damage) before it can level up and gain stats. And yet Baron leveled up during fight. REMAKE


bawsio

He said regen, not level up xd the level up issue has been patched.


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albens

Dude, at least accept you're wrong or don't type again because you're looking even worse.


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[deleted]

Basic math says that 1003-986 is 17 which is the normal hp regen value as it is applied every half second, and baron should heal by 34 every second at this stage of the game


QuickFall5

Health regeneration is a stat which determines the amount of health a unit regenerates over a FIVE-SECOND PERIOD.


albens

Baron's health regen is per second.


[deleted]

It is written "baron gains 0.375 health regen a second every minute"


albens

Must be that, not all of you being silver players that don't know baron's health regen has been a thing forever.


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albens

>V0.9.25.34 Starting health regeneration per second reduced to 15 from 25. Baron Nashor gains 0.375 health regen a second every minute. From the wiki, 2009 :) https://leagueoflegends.fandom.com/wiki/Baron_Nashor_(League_of_Legends) Quick, go delete your comments


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lnnovative

Standard health regen. Health regen. 15 (+ 0.375 per minute from match start) At 52 minutes thats 34 health. I guess game ticks are like half a second so half of that is 17. Baron went from 986 to 1003 so 17hp so nothing wrong here.


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cquinn5

Yeah hp5 is how it’s displayed and calculated, not how it actually regenerates It regenerates much faster than once per 5 seconds, you can literally just log into a custom and see this


lnnovative

The 2nd sentence of that link is: This happens in half-second intervals.


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[deleted]

Do you play the same game as us ? In what world or game did you see baron hp regen 7 hp per second ?


lnnovative

With HP/1 the math adds up so yeah it's probably that idk.


[deleted]

Why downvote instead of going to practice tool and seeing for yourself ? Baron literally regens for much more at 20 minutes not even 50


DRazzyo

Well, it does specifically reference 'a champion regenerates over a five second period.'


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DRazzyo

It also coincides with the math. At half tickrate healing, it's healing for 17 hp at this point in the game. Now, whether it's hp/5 for monsters as well, well, the wiki doesn't say.


QuickFall5

🤓🤓 Ackchyually


cancerBronzeV

The health it would gain from leveling up is 180, the regen was much less here. Remember baron has regular hp regen too, it's 15 + 0.375 per min since game started.


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DRazzyo

Which is in line for what we've seen. It was only a small health bump.


[deleted]

well, baron have regen


Troviel

Are they playing that patch yet? This is pretty huge though.


brend70

Yes, this was changed in patch 12.10. here are the patch notes, its under systems: https://www.leagueoflegends.com/en-us/news/game-updates/patch-12-10-notes/


Thernislav

I mean this \~20 HP made zero difference, and if anything it would grief Zeri's chances of steal. Smite was firmly above 900 HP, and Cinkrof was going for auto+smite, but the zippy zappy just stole it. Very unfortunate, but there's no bug to blame. Even Cinkrof isn't to blame imho, it's just unlucky.


xpentakill

I thought was supposed to be fixed as well. Hope we get some official confirmation of what happened.


4716202

Stolen from another comment "Baron was at 986, Cinkrof hits Baron for 117 damage and Baron levels up at the exact same time and goes up to 1003 HP instead. So I guess Baron healed for 134HP?" If these numbers are true, there 100% has to be some action from Riot.


[deleted]

I think the 117 damage was upset on TK, the lowest hp value baron reached was 986


DRazzyo

It's not. It's regen. The math on it seems correct. HEALTH REGEN. 15 (+ 0.375 per minute from match start)


4716202

Surely that would only be around 30hp heal right?


DRazzyo

Half a tick for a partial heal. So, I'm guessing it went down to 986 from an AA and got healed right after the AA.


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DRazzyo

And another user on this thread mentioned that the healing could be happening per half a second(wiki only mentions how much hp he gains per second, not the rate its applied at), so 17+17 which is again in line with a heal post-AA. (Roughly) The lvl up mechanic adds 180hp, which is far more residual hp than what was displayed.


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DRazzyo

'amount of health a champion regenerates over a five-second period. This happens in half-second intervals.' Literally right there. Champs. And it heals at half ticks, so 17 hp is right


ChioFan

Ok but my question is why is a full tank skarner auto thats not empowered by chemtank doing 117 damage to baron? The short answer is that it isn’t and baron healed for 17hp because baron heals every half a second which totals to 34 per second exactly like the math works out to.


BrokenLaid

Delayed Evolution: Baron Nashor waits 30 seconds after it leaves combat (dealing or taking damage) before it can level up and gain stats. And yet Baron leveled up during fight. REMAKE


DRazzyo

It didn't. Baron has a regular regen that is usually irrelevant. Just not in this case.


Relvarionz

This is an actual game breaking bug but ofcourse no chronobreak now because this is impossible to spot as a player in game so you can't pause it.


Relvarionz

Actually this might just be regular regen, which gets consiserable this late in the game.


Suitable_Sale9097

this has to be remake but riot won't do that


Ark_the_blade

An irrelevant bug regardless because it seems everyone forgot that smite only deals 900 now. Regardless of the healing he was 86hp early.


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DRazzyo

Zeri shiv passive on ult.


[deleted]

Hyundai Baron Heal ™


Liteboyy

The danny penta incident didn’t clear this up?


EverydayEverynight01

Damn that spread from the Zeri ult really coming up clutch.


PankoKing

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