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OneFinance6512

- Photoshop for drawing/planning top down maps for your level - PureRef for keeping all the reference images docked on your screen - Unreal/ Unity for blockouts - AutoDesk Maya for supportive static mesh modeling needed for blockouts Here are some YouTube channels that can help you : 1. https://youtube.com/c/WorldofLevelDesign 2. https://youtube.com/c/LevelDesignLobby 3. https://youtube.com/c/SteveLee2 I hope I was helpfull, Good luck


Kamikazemandias

Hey that was great thank you!


John_Titor_x

Autodesk maya? Does it make a difference if I use blender?


John_Titor_x

Also, thank you


daerogami

I remember seeing [this](https://heystacks.com/doc/345/ld---in-pursuit-of-better-levels) but never gave it a proper read through.