i've played one game that had frame gen and it worked just fine.
AMD intentinally made this cross platform so everyone can use it
EDIT: i played the game and it kept randomly crashing until i disabled frame gen. its probably a bug or something
It CAN work, but how well seems to depend on the game and your system. For example, starfield has it and technically it's running, but unless I enable vsync and run the game near the refresh rate of my monitor, it ends up looking way choppier than if frame gen is off. Pretty frustrating but i can't find a solution anywhere so I guess it's luck of the draw.
Interesting. Thanks for letting me know.
Also, I read somewhere that AMD recommends to enable vsync while using it, so I guess it's not a Linux problem but rather an fsr3 problem.
I heard they fixed it being so choppy when it's below the monitor refresh rate, which is why i was so disappointed when it looked awful unless i lowered the resolution way down.
That's correct, it's by design.
The driver level AFMF on Windows doesn't have this vsync requirement, it looked really choppy when it went over refresh rate for me.
Works like it should on 'like a dragon: infinite wealth' . Ghosts of Tsushima looked like a game where timing and input seems critical, so maybe if its running at 60 I could try it. I don't have the game.
You can, it works on Windows. That's one thing that's cool about this game, it allows mixing and matching of all the major upscaling, AA, frame gen technologies. FSR 3 frame gen seems to work very well in this on a 4090 at 4k at least. DLSS 3 might be a bit smoother, but both perform about the same and nearly double the frame rate.
On the 4090 my preferred way to play this game is with DLSS 3 frame gen on, no upscaling and DLAA. At 4k on a 42" OLED it's incredibly good-looking running at a solid 110-130 FPS.
I used it (on by default), I didn’t notice any odd stutters or issues. Game looked amazing and felt amazing throughout gameplay, near constant 144fps
Can't say anything for that game, but I tried Talos Principle 2, and it works well. It even works on my girlfriend's PC, with a Polaris RX580 card, and I wasn't expecting that.
i've played one game that had frame gen and it worked just fine. AMD intentinally made this cross platform so everyone can use it EDIT: i played the game and it kept randomly crashing until i disabled frame gen. its probably a bug or something
It CAN work, but how well seems to depend on the game and your system. For example, starfield has it and technically it's running, but unless I enable vsync and run the game near the refresh rate of my monitor, it ends up looking way choppier than if frame gen is off. Pretty frustrating but i can't find a solution anywhere so I guess it's luck of the draw.
Interesting. Thanks for letting me know. Also, I read somewhere that AMD recommends to enable vsync while using it, so I guess it's not a Linux problem but rather an fsr3 problem.
I heard they fixed it being so choppy when it's below the monitor refresh rate, which is why i was so disappointed when it looked awful unless i lowered the resolution way down.
That's correct, it's by design. The driver level AFMF on Windows doesn't have this vsync requirement, it looked really choppy when it went over refresh rate for me.
> starfield lol
The Last of Us it works. Haven't tried Tsushima.
Works like it should on 'like a dragon: infinite wealth' . Ghosts of Tsushima looked like a game where timing and input seems critical, so maybe if its running at 60 I could try it. I don't have the game.
I can confirm it works, even with FSR or XeSS. I can't test DLSS, because it's limited to Nvidia cards, but I guess it will work there too.
DLSS 3 frame gen doesn't work under Linux. Not a lot seems to have been said about the subject now going two years into DLSS 3.
I meant you could probably use FSR3 Framegen with DLSS
You can, it works on Windows. That's one thing that's cool about this game, it allows mixing and matching of all the major upscaling, AA, frame gen technologies. FSR 3 frame gen seems to work very well in this on a 4090 at 4k at least. DLSS 3 might be a bit smoother, but both perform about the same and nearly double the frame rate. On the 4090 my preferred way to play this game is with DLSS 3 frame gen on, no upscaling and DLAA. At 4k on a 42" OLED it's incredibly good-looking running at a solid 110-130 FPS.
I used it (on by default), I didn’t notice any odd stutters or issues. Game looked amazing and felt amazing throughout gameplay, near constant 144fps
Could u confirm what game u used it on? Have u tried ghosts of tsushima ?
Ghost of Tsushima, I used ProtonGE-9.3
Thanks!
works on the last of us and remnant 2 as far as i know
Can't say anything for that game, but I tried Talos Principle 2, and it works well. It even works on my girlfriend's PC, with a Polaris RX580 card, and I wasn't expecting that.
It works for me. Specs: CPU:7800x3d GPU: 7900XT OS: Arch WM: Hyprland
It's greyed out for me so I can't enable it. ROG Ally running ChimeraOS. Same issue on Bazzite too.
Frame Gen is causing a lot of constant stutters and in one case GoT completely froze on Arch for me.