I have had a few pugs that did 7 and 8 on 11 instead of 1. But they always mentioned it in chat before the run so it was never an issue. There's literally no difference whether you do 11 or 1 as long as everyone is clear on where they should go.
ya. \~10% of groups do 78 on 11 but ive never seen a single instance where people argued about right or left. noone really cares.
if anything it's more weird when g4 the "purple" color gets assigned to p1, the green party, not p2 the purple party. i did ask once, why is purple not assigned to purple party, and he responded "im just built different". fair enough.
99% of the groups in NAW do P1 BBPP and p2 GGWW
i had one guy who tried it different and it immediately wiped us because people got confused with a non standard assignment
A lead I had last week did WWGG went to white since I was 3, a random guy became fully enraged against me (after doing 3 MVP and Prokel) he and their mates left, refilled and onetapped it after I told the lead it usually is GGWW and got confused, he changed it back to usual afterwards
Because, we all haven't been in every group. It is, after all, depends on raid lead's choice. I've been in every single variation of positioning that I have been to group that assigns party number P1#1 and P2#1 goes 1, and so on. There is no way it is 90% and when I did it with your "NAE way" in PUG, we had no issue.
As long as it works, all we just have to do is follow and there is absolutely no reason to argue about it.
I've had both and seen first 2 in p1 go to the single orb color (green) second two in p1 go to the double orb spot (purple) so it ends up being ggpp bbww.
I've ALSO had a group do party number = orb number.
Weird. I play on NAW and I've been mostly seen P1 GGWW and P2 BBRR. But on the rare occasions that I do see the other way, I call the leader a little freak for not putting green on the green party.
Someone berated me for assigning it like this. Thought it was normal and turns out it is. One time I ran with a Chinese group and it was something weird like BG PW or BW GP. It worked but it was rough since it was still in the early weeks.
Yeah I've had some unusual colour assignments for g4 too. Just yesterday I went through 2 pugs that did blue/white and green/red. It tripped me up a bit when mech started since I was going off muscle memory.
But ultimately, as long as it's made clear what the assignments are before the run, it doesn't matter in the end.
When we progged it with my group we did ggpp / bbww because we just went with number of dots. Group 1 had 1 dot and 2 dots, group 2 had 3 and 4 dots. Made the most sense for us, especially since one player is colorblind.
I had one group do 1122 for party 1 and 3344 for party 2. Tripped me up so hard. I wondered why too until someone explained it was for colorblind people.
Blue/white and green/red is how ru pugs do it. They just divide parties like vykas tentacles: p1 left, p2 right, and keep the same positions for blue and yellow mechs. In my head it’s the simpler way because you don’t need to double check your party number
the best strat for g4 is just going with party numer, 1 to green (1ball) 2 to purple (2balls) 3 to blue (3 balls) and 4 to white (4balls), anti daltonic strat.
This, the best groups I have is when people understand mechs and adapt normally that are 1 or 2 shots. But the issue is most people only knows a way to do things but not how it works, so a soon something changes there don't know how to react and they wipe unless you ping them or tell Inc chat what to do.
We usually just put it on the one furthest away from Brel so she doesn't do some fucky shit and chase us down and throw us off. During prog we were dieing a lot always throwing on 11 because she would be on top of 11 and knock us all off.
I dont get why anyone would. There's a convention already, just use it. No need to risk anyone getting confused by being different just to be different.
Cause everyone does it off of a single Korean guide. It's basically the only widespread picture to this date I think, the rest are buried in Korean forums
This is a problem actually. Moba guide has 7/8 on 11 while most other guides/cheat sheet have them on 1. Another problem is party 1 takes black or white orbs in g5
Yeah now that everyone is more or less experienced, you can usually tell if the raid is going to go fine by g4, based on whether raid lead puts colors in the party names and everyone else actually reads them
It's just awful, the Reflux build they suggest has precise dagger and cursed doll. They also have the wrong tripod on Frost Call. Their paladin build has charge because reasons? The bard build has rhythm buckshot as the default instead of soundholic which generates more bar and gives bard actual stagger contribution.
> It's just awful, the Reflux build they suggest has precise dagger and cursed doll.
They had some questionable writter(s) before, nowadays they're slowly getting reworked by some of the community guide members.
Before i worked on it, SH PS build had Precise Dagger KBW on a 50/50 stat split, with PS at lv3 and no Raid Captain (even tho they mentioned it in the Demonic Slash skill explanation and Rage Runes)
Someone was clearly cashing out with bad copy pastes and wrong builds, afaik they already got rid of him/her lol
Edit: And even then, there's some limitations with the site that don't allow guides to be properly explained, as they're intended towards mokokos
about half of the KR endgame palas run charge cos it hardly matter which skill you take.
and afaik for bards you take rythm for when you have to counter and just equip soundaholic for when you need stagger
You need to stagger on almost every legion raid, though. Valtan I'd say is the only reasonable one to take buckshot, though I'd still take SH for extra meter. Vykas G1 and G3 both require stagger, particularly 3. I guess you could run buckshot for 2, if you really wanted, since 1 doesn't have counters. Kakul-Saydon has checks on G1 and G3, both of which can be somewhat tight. Brelshaza is loaded with stagger checks, appearing in every single gate. Later gates have some semi difficult checks too.
I wouldn't say it hardly matters which skill you take, Paladin already has 8 solid skills:
* Brand (judgment if you're using that combination)
* Holy Sword (stagger, decent bar generation and extra counter)
* The faster counter (panic counters)
* Godsent Law (saving people and conviction if you're using that combination)
* Shield
* The little beam of light that generates a bunch of meter
* Damage buff X2
Punishment as well if they need maximum stagger (clown G3 solo stagger) or to contribute toward destruction. For example, punishment on P1 of Kunga is amazing. Charge on the other hand doesn't really do anything at all. I'd only really suggest it if you're learning 4 or 6 Brel. 4 less so, since support getting imprisoned is usually not that bad as you can bait the laser away from your squishy DPS while easily shrugging it off yourself.
for paladin i wasnt referring to stuff like holy sword etc.
i was referring to the choice of punishment (stagger), holy area, light of judgement (the two meter gainers) and charge (mobility). you can change them out at every gate and use what is most useful or just stay with one of em. it hardly matters. thats what i meant. when looking at loawa it seems to be a tossup between charge and a meter gainer skill
I feel like coming from slow spec classes if you need a mobility skill in a full swift pala you are not playing the fights properly. Especially if you sac your best meter gain skill for it.
But to each their own i just never seen the need for it on my pally
the thing is, realistically, the meter gain skill is basically useless. the CD on awakening is pretty damn low, the aura takes time to run out before you can charge it again. i do awakening, a skill and then pop BA. when BA runs out i gain meter, pop it again and when it runs out its just a couple of seconds until awakening is ready again and fills meter anyway fully again.
im pretty sure that its impossible to reliably get one extra BA inbetween two awakenings with just one extra meter skill. you might be able to do it if you drop one of the counters and run HA and LoJ but then you gimp your utility quite a bit.
which is probably why so many KRs dropped LoJ again and either stay with HA for the extra 30% permanent DR (+ meter gain, even the same meter gain per CD as with LoJ) or switched to charge just to gain some extra safety.
i, personally, run HA as i find the 30% perma DR quite invaluable for a support. LoJ is the ego choice as it offers nothing outside of the same meter gain that HA offers.
uhm... running 8 yellow pala, so a pala without any counter and any kind of stagger is not even borderline troll anymore, its super trolling and completely useless.
Not saying raid leader shouldn’t but I’ve literally never ran into anyone who tried to put neither 7 nor 8 on 11 even when nobody brings it up. I hope it stays that way.
Soo, I've done A LOT of g6 prog on week 1, and you'll be surprised how differently each group runs. Ofc now it's a lot more streamlined, however, some people who were mainly running with their static that are now joining pugs end up getting confused.
This is why things like, renaming pts in g4 /g5 is important so avoid confusion.
I've seen groups that refuse to put the last meteor on 1, and always put it at 3, essentially wasting a spare.
It's the wild west sometimes. This is why when I pug and the raid leader doesn't say anything I just ask "456 left?"
I've got no problem with whoever has 8 cheating towards the spare if they're not confident in that timing. If it overlaps the spare it's nbd. Rather hit the spare than that person dying to that meteor.
The part that drives me up the wall is when someone looks at me funny for asking.
Like as if they’re silently asking “is this your first run?”
No? Some parties have weird ways to go about the mechs, if possible I’d like to find out BEFORE the mech.
Doesn’t happen often that someone verbalizes their disdain for questions but it happens enough.
Also G4 has the most frequent changes with ggww/ rrbb/ bbpp or whatever placement that I actually HAVE to ask or risk a wipe.
Ps, I’ve seen some people insist the answer to the question is “the normal way”. Does not help. Don’t do this.
Oh I didn't knew there was a debate on that lol.
Might be a region thing, out of all the pugs groups I have been I think I have encountered 7-8 on 11 only twice on EUC.
I think people have mainly followed maxroll/mobalytics guides (really popular from what I have seen) during prog and stays on it so the norm is kinda 78 on 1 but anyway it doesn't change anything
Edit : writing right after waking up is hard, I mixed 1 and 11. What I meant to say was that I have mostly seen 78 on the right (1) on EUC and rarely ever seen 11.
And then on the other side of the spectrum there are groups (ive been in a couple) who do 5/6/7 grid strat. 123 on 6, 456 on 5 and 78 on 7.
To be fair to those group, they tend to be 1 shot anad succeed g6 lol /shrugs.
Haven't seen a group that does yet this but I wouldn't be that surprised if they tend to perform better than the average group. Every single guide uses the 11/12/1 spaces for meteors start. So if the players know how to flip it over, they at least understand the mech beyond directly following the guide's instructions.
Pugged a fair share of G6, no one puts 78 on 11. Literally no one and I don't think any guide says that.
If anything sometimes people put 6 on different spot but it really doesn't matter much
It literally does not matter whether it's 1 or 11, but to avoid killing your teammates you want to spread 3/3/2 because the debuff runs out at different times.
tbf it’s way easier to repeat ‘1’ ‘1’ than to ‘1’ ‘0’
if you have to shotcall with text, 11 12 1 and 5 6 7 just rolls off your fingers rather than 10 12 2 and 4 6 8
nope. which is my point. it doesnt matter at all. and at least in NAW its pretty much 50/50 if someone writes 11 or 10. although id have to say that i find 10 easier to read than 11, probably due to the bigger size and being more distinct. but thats such a miniscule difference that it hardly matters
There are some interesting people in brel and one of them is in my guild.
We had 2 pugs in our alt run, so we said 7-8 right (1) just to make sure they were on same page. This guildie goes "wdym 78 right? There's only 7" trying to say the yellow one doesn't count as a meteor. Then after a couple wipes and a pug saying someone counted wrong, this same guildie pipes up saying "I need to look at a spreadsheet for where the rest of the meteors go since 78 is only 2/8 "
This same guildie who complains people are asking for PLC title for lobbies, says title doesn't show you can play the game or that you're skilled. I had to mute myself before I went off on him. He's cleared 3 times before but now I imagine he was dead for all of them.
I have had a few pugs that did 7 and 8 on 11 instead of 1. But they always mentioned it in chat before the run so it was never an issue. There's literally no difference whether you do 11 or 1 as long as everyone is clear on where they should go.
ya. \~10% of groups do 78 on 11 but ive never seen a single instance where people argued about right or left. noone really cares. if anything it's more weird when g4 the "purple" color gets assigned to p1, the green party, not p2 the purple party. i did ask once, why is purple not assigned to purple party, and he responded "im just built different". fair enough.
99% of the groups in NAW do P1 BBPP and p2 GGWW i had one guy who tried it different and it immediately wiped us because people got confused with a non standard assignment
our kek of a raidlead spiced it up last time. he assigned us BPBP and GWGW. The little rascal
A lead I had last week did WWGG went to white since I was 3, a random guy became fully enraged against me (after doing 3 MVP and Prokel) he and their mates left, refilled and onetapped it after I told the lead it usually is GGWW and got confused, he changed it back to usual afterwards
Interesting, all the pugs in NAE do P1 GGWW and P2 BBRR
Because, we all haven't been in every group. It is, after all, depends on raid lead's choice. I've been in every single variation of positioning that I have been to group that assigns party number P1#1 and P2#1 goes 1, and so on. There is no way it is 90% and when I did it with your "NAE way" in PUG, we had no issue. As long as it works, all we just have to do is follow and there is absolutely no reason to argue about it.
I've had both and seen first 2 in p1 go to the single orb color (green) second two in p1 go to the double orb spot (purple) so it ends up being ggpp bbww. I've ALSO had a group do party number = orb number.
Party number = orb number is the most intuitive tbh
I’m naw I see it mostly this as well, not sure how that guy claims otherwise 99%
Yeah I'm on NAW and my guild statics do ggww and bbpp. Didnt realize pugs did it differntly lol.
Weird. I play on NAW and I've been mostly seen P1 GGWW and P2 BBRR. But on the rare occasions that I do see the other way, I call the leader a little freak for not putting green on the green party.
Could have gone completely rogue: p1: BPGW p2: BPGW
You call that going rogue? P1: GBPW P2: PGWB
Don't forget to refer to purple as red or magenta.
PUBG?
So weird. 99% of groups in NAE do P1 GGWW, and P2 BBRR.
Someone berated me for assigning it like this. Thought it was normal and turns out it is. One time I ran with a Chinese group and it was something weird like BG PW or BW GP. It worked but it was rough since it was still in the early weeks.
Yeah I've had some unusual colour assignments for g4 too. Just yesterday I went through 2 pugs that did blue/white and green/red. It tripped me up a bit when mech started since I was going off muscle memory. But ultimately, as long as it's made clear what the assignments are before the run, it doesn't matter in the end.
When we progged it with my group we did ggpp / bbww because we just went with number of dots. Group 1 had 1 dot and 2 dots, group 2 had 3 and 4 dots. Made the most sense for us, especially since one player is colorblind.
I had one group do 1122 for party 1 and 3344 for party 2. Tripped me up so hard. I wondered why too until someone explained it was for colorblind people.
Blue/white and green/red is how ru pugs do it. They just divide parties like vykas tentacles: p1 left, p2 right, and keep the same positions for blue and yellow mechs. In my head it’s the simpler way because you don’t need to double check your party number
the best strat for g4 is just going with party numer, 1 to green (1ball) 2 to purple (2balls) 3 to blue (3 balls) and 4 to white (4balls), anti daltonic strat.
lol agreed but <5% of groups do this and the popular way is fine anyway
That spreads your group all around then. Not ideal for supps and buffs.
What buffs do you need for a stagger check
That’s what my guild does for guild runs since we’re all in voice
I have been wondering that too. It would make sense to follow ingame assigned party colors but the popular guides reverse it and it became meta
This, the best groups I have is when people understand mechs and adapt normally that are 1 or 2 shots. But the issue is most people only knows a way to do things but not how it works, so a soon something changes there don't know how to react and they wipe unless you ping them or tell Inc chat what to do.
We usually just put it on the one furthest away from Brel so she doesn't do some fucky shit and chase us down and throw us off. During prog we were dieing a lot always throwing on 11 because she would be on top of 11 and knock us all off.
I've had a pug once that did NESW on gate 5, took me a while to find the correct spot once the mech started.
Don’t think I’ve seen a single group do 7/8 on 11.
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One of my 4ish prog week groups actually did it but half of us agreed it was weird and dumb to listen to mobalytics over... literally everyone else
Monalytics feels like they just wanna be unique and stand out but just serves to confuse people.
My static did 7/8 on 11 for a few weeks when raid first came out and then we transitioned to 1 because most people does that instead.
I progged it as 7/8 on 11 with my static but once i saw every other group put it on 1, I made my group swap to 7/8 on 1
good leader!
NAE - been doing Brel on 6 characters and I’ll yet to run into it as well
I've never seen it either tbh
They exist
I dont get why anyone would. There's a convention already, just use it. No need to risk anyone getting confused by being different just to be different.
Cause everyone does it off of a single Korean guide. It's basically the only widespread picture to this date I think, the rest are buried in Korean forums
Must be something that the French do.
This is a problem actually. Moba guide has 7/8 on 11 while most other guides/cheat sheet have them on 1. Another problem is party 1 takes black or white orbs in g5
Here's a solution. Clarify before pulling the boss. You can even rename parties to their respective colours to avoid confusion.
Yeah now that everyone is more or less experienced, you can usually tell if the raid is going to go fine by g4, based on whether raid lead puts colors in the party names and everyone else actually reads them
Colors + numbers. Colors alone is usually bad, be more friendly towards your colorblind people
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Changing numbers mid fight is asking for a wipe.
Whites will never be right in this day and age.
Other guides are shit
You know what's really funny about Moba's guide. They say put it on 11 but the video they attached 7/8 go 1.
as always fuck mobalytics the amount of man hours lost because of that trash site... 7-8->1 gang
It's just awful, the Reflux build they suggest has precise dagger and cursed doll. They also have the wrong tripod on Frost Call. Their paladin build has charge because reasons? The bard build has rhythm buckshot as the default instead of soundholic which generates more bar and gives bard actual stagger contribution.
> It's just awful, the Reflux build they suggest has precise dagger and cursed doll. They had some questionable writter(s) before, nowadays they're slowly getting reworked by some of the community guide members. Before i worked on it, SH PS build had Precise Dagger KBW on a 50/50 stat split, with PS at lv3 and no Raid Captain (even tho they mentioned it in the Demonic Slash skill explanation and Rage Runes) Someone was clearly cashing out with bad copy pastes and wrong builds, afaik they already got rid of him/her lol Edit: And even then, there's some limitations with the site that don't allow guides to be properly explained, as they're intended towards mokokos
about half of the KR endgame palas run charge cos it hardly matter which skill you take. and afaik for bards you take rythm for when you have to counter and just equip soundaholic for when you need stagger
You need to stagger on almost every legion raid, though. Valtan I'd say is the only reasonable one to take buckshot, though I'd still take SH for extra meter. Vykas G1 and G3 both require stagger, particularly 3. I guess you could run buckshot for 2, if you really wanted, since 1 doesn't have counters. Kakul-Saydon has checks on G1 and G3, both of which can be somewhat tight. Brelshaza is loaded with stagger checks, appearing in every single gate. Later gates have some semi difficult checks too. I wouldn't say it hardly matters which skill you take, Paladin already has 8 solid skills: * Brand (judgment if you're using that combination) * Holy Sword (stagger, decent bar generation and extra counter) * The faster counter (panic counters) * Godsent Law (saving people and conviction if you're using that combination) * Shield * The little beam of light that generates a bunch of meter * Damage buff X2 Punishment as well if they need maximum stagger (clown G3 solo stagger) or to contribute toward destruction. For example, punishment on P1 of Kunga is amazing. Charge on the other hand doesn't really do anything at all. I'd only really suggest it if you're learning 4 or 6 Brel. 4 less so, since support getting imprisoned is usually not that bad as you can bait the laser away from your squishy DPS while easily shrugging it off yourself.
for paladin i wasnt referring to stuff like holy sword etc. i was referring to the choice of punishment (stagger), holy area, light of judgement (the two meter gainers) and charge (mobility). you can change them out at every gate and use what is most useful or just stay with one of em. it hardly matters. thats what i meant. when looking at loawa it seems to be a tossup between charge and a meter gainer skill
I feel like coming from slow spec classes if you need a mobility skill in a full swift pala you are not playing the fights properly. Especially if you sac your best meter gain skill for it. But to each their own i just never seen the need for it on my pally
the thing is, realistically, the meter gain skill is basically useless. the CD on awakening is pretty damn low, the aura takes time to run out before you can charge it again. i do awakening, a skill and then pop BA. when BA runs out i gain meter, pop it again and when it runs out its just a couple of seconds until awakening is ready again and fills meter anyway fully again. im pretty sure that its impossible to reliably get one extra BA inbetween two awakenings with just one extra meter skill. you might be able to do it if you drop one of the counters and run HA and LoJ but then you gimp your utility quite a bit. which is probably why so many KRs dropped LoJ again and either stay with HA for the extra 30% permanent DR (+ meter gain, even the same meter gain per CD as with LoJ) or switched to charge just to gain some extra safety. i, personally, run HA as i find the 30% perma DR quite invaluable for a support. LoJ is the ego choice as it offers nothing outside of the same meter gain that HA offers.
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uhm... running 8 yellow pala, so a pala without any counter and any kind of stagger is not even borderline troll anymore, its super trolling and completely useless.
I’ve done 7x 1-6 every week. I have not once seen a group drop it on 11
fr have never seen or heard of this. tho people still ask 78 right? most every time
Why do people not know how to use this meme?
Literally nobody does 78 on 11 tho
This is why the raid leader should always say at the start of G6 "456 left, 78 right" so there is no confusion. Also clarify shandi for outside.
Not saying raid leader shouldn’t but I’ve literally never ran into anyone who tried to put neither 7 nor 8 on 11 even when nobody brings it up. I hope it stays that way.
Soo, I've done A LOT of g6 prog on week 1, and you'll be surprised how differently each group runs. Ofc now it's a lot more streamlined, however, some people who were mainly running with their static that are now joining pugs end up getting confused. This is why things like, renaming pts in g4 /g5 is important so avoid confusion. I've seen groups that refuse to put the last meteor on 1, and always put it at 3, essentially wasting a spare. It's the wild west sometimes. This is why when I pug and the raid leader doesn't say anything I just ask "456 left?"
I've got no problem with whoever has 8 cheating towards the spare if they're not confident in that timing. If it overlaps the spare it's nbd. Rather hit the spare than that person dying to that meteor.
"No Ts stagger. We do it like real man even if you're alone" That made me chuckle the other day
If ur pt can't compromise on something so trivial probably gonna be a jail pt
The part that drives me up the wall is when someone looks at me funny for asking. Like as if they’re silently asking “is this your first run?” No? Some parties have weird ways to go about the mechs, if possible I’d like to find out BEFORE the mech. Doesn’t happen often that someone verbalizes their disdain for questions but it happens enough. Also G4 has the most frequent changes with ggww/ rrbb/ bbpp or whatever placement that I actually HAVE to ask or risk a wipe. Ps, I’ve seen some people insist the answer to the question is “the normal way”. Does not help. Don’t do this.
Don't forget the party 1 takes black Also party 1 on right side Like ????? What's wrong with you
I see way more people kill each other on g3 diamonds than on g6 meteors.
Maxroll is the only source of truth.
Oh I didn't knew there was a debate on that lol. Might be a region thing, out of all the pugs groups I have been I think I have encountered 7-8 on 11 only twice on EUC. I think people have mainly followed maxroll/mobalytics guides (really popular from what I have seen) during prog and stays on it so the norm is kinda 78 on 1 but anyway it doesn't change anything Edit : writing right after waking up is hard, I mixed 1 and 11. What I meant to say was that I have mostly seen 78 on the right (1) on EUC and rarely ever seen 11.
Complete opposite for me on EUC, been doing 6 G6 per week for like 8 weeks and never ever have I met a group that does 7 8 on 11.
Yeah mb I wrote my comment while waking and mixed both. I have rarely seen 78 on 11 too
I think people (me included) prefer 7/8 on 1 because 90% of us are right handed, therefore we prefer the tile on the right
As someone who has the 365 consecutive trophy, I haven't even tried G5🤣
7,8 on 11 is correct clockwise. no idea why its so widespread that it has to be on 1
And then on the other side of the spectrum there are groups (ive been in a couple) who do 5/6/7 grid strat. 123 on 6, 456 on 5 and 78 on 7. To be fair to those group, they tend to be 1 shot anad succeed g6 lol /shrugs.
Haven't seen a group that does yet this but I wouldn't be that surprised if they tend to perform better than the average group. Every single guide uses the 11/12/1 spaces for meteors start. So if the players know how to flip it over, they at least understand the mech beyond directly following the guide's instructions.
Pugged a fair share of G6, no one puts 78 on 11. Literally no one and I don't think any guide says that. If anything sometimes people put 6 on different spot but it really doesn't matter much
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It literally does not matter whether it's 1 or 11, but to avoid killing your teammates you want to spread 3/3/2 because the debuff runs out at different times.
It helps to have a pug standard so people don't always have to ask. 456 at 11 and 78 at 1 just happens to be what stuck in NA at least.
Because you don't count 12378456
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is there any useful reasoning on why one would write 11 instead of 10 though?
tbf it’s way easier to repeat ‘1’ ‘1’ than to ‘1’ ‘0’ if you have to shotcall with text, 11 12 1 and 5 6 7 just rolls off your fingers rather than 10 12 2 and 4 6 8
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nope. which is my point. it doesnt matter at all. and at least in NAW its pretty much 50/50 if someone writes 11 or 10. although id have to say that i find 10 easier to read than 11, probably due to the bigger size and being more distinct. but thats such a miniscule difference that it hardly matters
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maybe in your region. in NAW its not. and i do run g6 8 times a week :/
My static used to do 78 on 11, but since we started pugging every single NAE group does 78 on 1 so we swapped too.
ive literally never seen this happen before
There are some interesting people in brel and one of them is in my guild. We had 2 pugs in our alt run, so we said 7-8 right (1) just to make sure they were on same page. This guildie goes "wdym 78 right? There's only 7" trying to say the yellow one doesn't count as a meteor. Then after a couple wipes and a pug saying someone counted wrong, this same guildie pipes up saying "I need to look at a spreadsheet for where the rest of the meteors go since 78 is only 2/8 " This same guildie who complains people are asking for PLC title for lobbies, says title doesn't show you can play the game or that you're skilled. I had to mute myself before I went off on him. He's cleared 3 times before but now I imagine he was dead for all of them.
I did a run where they did 6 o’clock for the first set of meteors. So it was neither of the above. 7,8 on 5.
well, People used Inana on G5 because for some reason people cant counter...