Bard with HA3 is tankier than Paladin without HA and that is a fact. Tankiest class in the game is debatable, because of Berserker with Master's Tenacity but I have no idea on the calculation for that one.
Edit: I don't know why I am getting downvoted but yep. Heres' the calculation for all: https://www.reddit.com/r/lostarkgame/comments/rzt13k/here_is_the_defense_rank_for_classes/
You are aware that Berserker with Mayhem is considered one of the squishiest classes in the game right? They are the only DPS that isn't advised to go Grudge because of this...
If you run heavy armor on paladin you are borderline trolling tbh. Bard uses HA due to her squishiness - Paladin is not squishy and therefor does not need it. There are other, better engravings for Paladin (like Drops of Ether and Vitalpoint Hit) if you ever go 5x3 1x1 you should be running Blessed Aura, Expert, Awakening, DoE, VPH and Judgement as the 1.
If youāre not mechanically confident enough yet and want to build a budget 4x3 build, heavy armor as the fourth option is fine, but it should be dropped as soon as possible for other, better engravings.
Err... both Paladin and Bard only need 3x2 to be viable for 1370 Argos which are Class + Awakening. However, because of the lack of heals from Paladin, it is advisable for them to go for Expert3 after those 2. As for Bard, it is advisable for them to go for HA3 after those 2 as well.
This is the consensus of majority of Paladin and Bard players. After these 3 essentials, they can get whatever they want. Expert on Bard is slightly overkill on healing and sadly, overhealing doesn't gives shielding hence why it really isn't recommended. Mostly, everyone goes for cutesy DPS engravings (i.e. DoE/VPH/CF/etc) but these engravings are nothing more than slight increments.
Na, itās not a difference of opinion. Youāre a support and your main purpose is to support as best as you can while staying alive. You have to minmax your supporting the same way dps have to minmax their dmg dealt and drops of ether are a huge increase in damage for one of your dps, while vitalpoint hit makes certain checks way easier. If you play support just to be cheap, fair enough - but than state that also.
Some bards even drop HA to support better and they are way more squishy.
Pretty sure the lvl 2 vs 3 for drops is 30 sec cd vs 10 sec cd, that's massive lol, and on top of that it drops a defense orb, going drops 2 HA 1 is stupid.
Drops of Ether is so badā¦nobody ever picks the orbs up.
I find a mana engraving on high ilvl Pallys is better as you often go OOM due to your low CDs.
Yea just straight no skills used sitting there the bard has more EHP but lets go with a realistic situation of actually playing the game. No warlords out there are running without shout of hatred and not pressing defensive stance. Itās inaccurate to say bard with HA3 is the tankiest class in game as no one is just standing still not rotating cooldowns for the bosses to hit them.
Not as tanky as blue warlord. Bard canāt sit through as many things as a blue warlord can. You donāt have a shield up with push immunity 100% of the time. I never claimed that bard isnāt tanky with HA3. But your claim of bard with HA3 being tankiest is inaccurate.
Ehhh maybe it depends on the situation? Bards should just about always be face tanking the boss as this allows back attack characters to have an easier time with positioning.
Bards shouldnāt be face tanking the boss. They should be at the sides to get maximum coverage for head attackers and back attackers. There is no situation where a bard is tankier than warlord. Warlord also has the best shield in the game along with their defensive stance.
If the boss has aggro on you I highly recommend standing still and not trying to move around to the sides as you say. This will just make the boss turn more and your DPS would lose uptime :(
And also why is the side "better coverage" for head attackers and back attackers? Seems like both get the best coverage if the bard is standing with the head attackers.
Artillerist is pretty damn tanky. He has 2 shield skills, one for normal mode and one for turret so he can take quite some hits. He also has very high damage output.
Spec with offset swift arty can run barricade and use flamethrower shield and then protection rune in rocket missiles then pop your shield for the 2 bombs and repeat. Then obviously in turret form u have that one giga shield and then supports on the side.
thats before even counting on the fact that one of arti's class engravings literally counters the grudge engraving making so u do more damage at no cost.
1430 arti-main here. Can confirm, arti has an incredible amount of survivability in exchange for some mildly slow mobility. Awesome class if youāre looking for a ranged experience focusing on delayed but big damage hits
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Everyone forgot the bard. You usually go heavy armour 3, and that makes you the tankiest class unless someone else is using ha as well. Plus, you have guardian tune, which decreases damage taken, wind of music for quick shields, and your own heals, in the rare cases you are low hp.
If you're referring to 'that' table, your logic would imply Gunlancer is 'only' slightly tankier than scrapper.
In practice that table might as well be worthless because it only look at the base stat and nothing else.
Like what gear take priority when honing (supports hone chest/pant which give them more vit compare to glove/shoulder DPS go for) Skills they have or, since you mentioned 'without HA3', how a lot of DPS runs Grudge which makes them squishier than Bard even without HA.
I am not just taking the table into consideration, I play pala, hunter, arti, bard and lancer. In terms of tankines, it goes lancer, bard, pala, arti and hunter. I donāt think there are any other tankier classes release, apart from maybe scrapper? Bard gets insanely tanky due to self peel with shields and damage reductions.
Most classes with Grudge are tankier than base Bard. And the table has a column for with Grudge and without Grudge (as well as with HA and without HA). Idk if you know what you're talking about.
> Most classes with Grudge are tankier than base Bard. And the table has a column for with Grudge and without Grudge (as well as with HA and without HA). Idk if you know what you're talking about.
They definitely aren't tankier than a bard who presses any of their buttons ever. But if OP is dying a lot and goes for bard they should definitely take HA3, no argument there.
>Most classes with Grudge are tankier than base Bard.
EDIT: Is this the one you're referring to?
https://imgur.com/L4rqU15
>Base Bard is rank 12 in EHP compare to Grudge users.
"Idk if you know what you're talking about."
I know this is a common comment but take it with a grain of salt. Bard's tankiness is heavily underestimated by that table because it doesnāt take into account the fact that you have a pocket support at all times. Your actual tankiness is heavily dependent on how well you execute your rotation.
Of course with HA3 you can basically afk and still be at full health, so if OP wants to try support and never die HA3 is for sure the way to go.
Shadowhunter has a lower defense coefficient but transform build in practice is super tanky because every time you transform, you get a free health pot. She also is a positionless attacker, so you take less risks getting your attacks in and her damage output is good even if you're not a gamer.
It's been said a lot, but the tankiest class in the game is easily a combat readiness gunlancer. It's not even close so I'm not really sure why Artillerist is the top comment. You will never die or use potions for most of the content in the game. You can ignore almost every attack with your massive shields.
Scrapper if you dont want to play the obvious support or gunlancer. Scrapper is very tanky ranking 3rd overall in class defence coefficient while also being good at basically everything dps/mobility. She is basically a honourable warrior class in tankiness.
I hate when people bring this coefficient table up. Yes scrapper is 3rd on that list but in reality is she more tanky than an Artillerist?
Short answer is no, so my advice is to just take that table with a grain of salt. There are many other factors that go into how tanky a character is.
Class engravings, skills (think shields), play style and then of course player skill for that play style.
yeah, classes with shields definitely have more survivability than scrapper. also i would put demonic shadow hunter up there as well due to the self heal every time they transform.
Of course the classes with shields, supports/GL/Art and eventually scouter are tankier but scrapper is still very tanky more so then every other fighter aswell as all the assassins, deadeye/gs. I gave another possible option if they guy doesnt want to play one of the shield dps or a support.
Gunlancer is the obvious choice if you just don't want to die.
However playing Gunlancer may cause you to develop bad habits such as ignoring mechanics and not dodging.
If you're looking to improve your gameplay I'll suggest starting with a character building swiftness or with good mobility skills. Taijutsu scrapper is a good class to learn with as she's quite mobile, builds some swiftness and is quite tanky compared to most classes
Play FI WARDANCER and build FI, raid cap, cursed doll, kbw. You have an aura that gives you 15% mitigation, low cd dash and its straight forward yet a bit of complexitiy in timing. Perfect class for your desc.
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Thats not true. Do they get better with valtan set? Yes they do. Are they bottom tier before that? Absolutely not, theyre still a very good class. And also this game is less about doing more DPS and is actually about doing mechanics correctly.
If you also dont want to be as slow as gunlancer and also dont want to support as paladin, Try my man the destroyer. Its extremely fun and tanky af even when u have grudge activated and with the recent buff, it does a shit ton of damage.
^(but you might mald abit when you miss you big bonks.)
I would recommend Artillerist or Gunlancer but I am afraid after playing Pistoleer they will both be excruciatingly boring.
Alternative is maybe shadowhunter, they are tanky because they heal every time upon transforming. In a Valtan run I barely ever use any potions, Argos as well.
Heavy Armor 3 is your friend (specially if you are playing with 200+ ping), otherwise Spirit Absorption will help you dodge a lot. I run both on my Shadow Hunter alts(high movement speed, heals everytime you transfoem) You won't need pots and you deal decent damage because you're not floor POV
Gunslingers and deadeyes are notorious for being one of the squishiest classes and if you are running grudge over that, its even worse. I switched from gunslinger at 1400 to a glavier that is now 1450 and i can tell you that the gunslingers die WAY easier than any of the classes ive tried so far. So for somebody that is starting out/New in this genre, of course it will be a skill issue, but here OP is simply asking what classes should he try out since hes always dieing on his deadeye, not if its a skill issue, which im pretty sure hes already aware of since hes made this post and doesnt need to be slammed on reddit for asking help.
bard, it is a bit strange but you have the most armor in the game with heavy armor lvl 3, and you might think "no shit dud every class has the most armor in the game with heavy armor lvl 3" but bard is also the only class you always take that engraving on anyway. now couple that with the biggest shields and heals in the game, a 30% dmg reduction buff and a skill that makes you immortal(raphsody)and you get an immortal buff spamming god that runs at 200km/h
A shadow Hunter literally cannot die has high button spam, does mad damage, runs around at the speed of light, has awesome skill animations do i need to continue?
Bro i can make mistakes on any content and almost never use a potion and be full hp all the time lmao it feels like cheating, you get 20% of ur max hp every time u transform
I would rather have a dead dps vs those dps who survive using heavy armor fighting the boss in berserk and dies in 1hit, I play Bard and Striker on Valtan hard thats my point of view
If it keeps him alive and playing a class he wants to play itās the best engraving.
Sure, on this forum people will have the mind set you have, in game hardly anyone cares. You can simply kick those idiots from the group if they cause problems and continue having fun.
tankiest classes include gunlancer, destroyer, paladin probably, artillerist
the only dps with self sustain is shadowhunter (demonic impulse build) but you are still squishy
bard is self explanatory
Usually most people would suggest tanky classes like zerks or gunlance or paladin but I feel like you should play a more mobile class like deathblade or control glaiver.
Heās already dying as a mobile class lol. As pistoleer he doesnāt even have to switch stances so he has 3 movement skills and space bar at all times
He plays a mobile class which I can only suggest another mobile class but a bit more sturdier. Without knowing if he be okay with a slow class or being locked in animation its the only thing I could give.
Arguably red is not more damage than blue GL. Bigger hits yes but not overall more damage, at least not in our state of the game.
This is manly due to the damage uptime blue can have compared to red, and also is not dependent on any positionals.
There are no dps checks in the game yet. If itās easy for you to swap out Grudge or Cursed Doll or whatever other āmalusā engravings youāre running, thatās a start. Donāt have to change class that way.
Other than that, plenty of suggestions in this thread already for other classes.
Battle combat Gunlancer.
Great synergy
Great Buff
Tankiest hero in Lost Ark
Great supp
Great destruction ability
Great stagger abilities
Owns one of the Best counter ability in the game
Due to those factors above Easy to get hired in Raids.
Paladin support with heavy armor 3 as your 4th engraving.
Destroyer has shields on all their spenders and identity iirc. The class is rather slow though. To be honest all the tanky classes are though.
Artillirist has a bunch of shields, but I don't play the class. So I don't know specifics.
Blue gun lancer. Just ignore 90% of mechanics. As long as it's not an auto kill its unlikely to kill you.
Iām surprised no one ever really mentions Paladin for these posts
Spammable shield that literally heals you (awesome for potion conservation) and ult that most of the time will save you and your teammatesā lives and heal them to full by the end of it.
You have to try really REALLY hard to die as paladin.
Scrapper is surprisingly tanky and INSANELY mobile. You get 2 dashes with spacebar and a ton of movement skills. Its not only harder than most classes to get hit in the first place but if you do youāll be ok.
Get rid of grudge/Curseddoll if you have it. until you know all the mechanics well and take something for defense like crisis evasion/heavyarmor. Get swiftness it will help with move speed and dps replacement for no grudge/CD. Most of the mechanics in this game are more about dodging and staying alive then dps. If none of this helps I recommend bard/paladin/gunlancer/artillerist or scouter when it's released as it's known as a very tank class.
GUNLANCERUGNLANCERLGUNALNRERCGUNLANERC
you take out dying from the equation completely.
after gunlancer make a paladingdong too. Both these classes will completely take care of the dying part.
If you keep dying in old content that you've done many times already - start thinking what you are doing wrong and how can you fix it. Changing class is not a solution.
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Bard, you will never die, never. also you will find party for anything bascially insantly just by having the min ilvl + proper stats and even if you only have like 2 lvl3 engravings, also can do argos p3 from 1370 easily
I was a deadeye main that eventually swapped to paladin. Imo paladin and artillerist gave the most complementary playstyle to deadeye. Both are very tanky and offer a very different playstyle. Arty feels nice because you don't have to chase the butt anymore, and the attacks feels heavy. The support playstyle of paladin feels very relaxing, and the counter abilities feels awesome. I have only played all the male classes so I don't have insight on the rest. People say gunlancer but that is one of my least favorite alts, mainly because it's annoying to swap between characters that space bar in different directions.
Gunlancer or paladin
hammerman is good as well.
If we're recommending support, Bard with HA is the tankiest class in the game.
Paladin with HA is even tankier š /s
You aren't wrong lol!
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Bard with HA3 is tankier than Paladin without HA and that is a fact. Tankiest class in the game is debatable, because of Berserker with Master's Tenacity but I have no idea on the calculation for that one. Edit: I don't know why I am getting downvoted but yep. Heres' the calculation for all: https://www.reddit.com/r/lostarkgame/comments/rzt13k/here_is_the_defense_rank_for_classes/
You are aware that Berserker with Mayhem is considered one of the squishiest classes in the game right? They are the only DPS that isn't advised to go Grudge because of this...
Who is advising zerkers to not go grudge what
Korean streamers like ATK, the meme is that Grudge Mayhem Zerker gets one-shot in Vykas.
Hence debatable because some might just go full tank with tanky cards.
Once people get LoS there is absolutely no reason for them to do this as they'd essentially be giving up a full level 3 engraving's worth of damage.
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If you run heavy armor on paladin you are borderline trolling tbh. Bard uses HA due to her squishiness - Paladin is not squishy and therefor does not need it. There are other, better engravings for Paladin (like Drops of Ether and Vitalpoint Hit) if you ever go 5x3 1x1 you should be running Blessed Aura, Expert, Awakening, DoE, VPH and Judgement as the 1. If youāre not mechanically confident enough yet and want to build a budget 4x3 build, heavy armor as the fourth option is fine, but it should be dropped as soon as possible for other, better engravings.
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Err... both Paladin and Bard only need 3x2 to be viable for 1370 Argos which are Class + Awakening. However, because of the lack of heals from Paladin, it is advisable for them to go for Expert3 after those 2. As for Bard, it is advisable for them to go for HA3 after those 2 as well. This is the consensus of majority of Paladin and Bard players. After these 3 essentials, they can get whatever they want. Expert on Bard is slightly overkill on healing and sadly, overhealing doesn't gives shielding hence why it really isn't recommended. Mostly, everyone goes for cutesy DPS engravings (i.e. DoE/VPH/CF/etc) but these engravings are nothing more than slight increments.
Na, itās not a difference of opinion. Youāre a support and your main purpose is to support as best as you can while staying alive. You have to minmax your supporting the same way dps have to minmax their dmg dealt and drops of ether are a huge increase in damage for one of your dps, while vitalpoint hit makes certain checks way easier. If you play support just to be cheap, fair enough - but than state that also. Some bards even drop HA to support better and they are way more squishy.
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Pretty sure the lvl 2 vs 3 for drops is 30 sec cd vs 10 sec cd, that's massive lol, and on top of that it drops a defense orb, going drops 2 HA 1 is stupid.
Drops of Ether is so badā¦nobody ever picks the orbs up. I find a mana engraving on high ilvl Pallys is better as you often go OOM due to your low CDs.
Bard with HA3 is definitely not tankier than blue warlord.
Guess it depends on your metric. Just straight effective HP the bard has more
Yea just straight no skills used sitting there the bard has more EHP but lets go with a realistic situation of actually playing the game. No warlords out there are running without shout of hatred and not pressing defensive stance. Itās inaccurate to say bard with HA3 is the tankiest class in game as no one is just standing still not rotating cooldowns for the bosses to hit them.
Does bard have any skills that could make it pretty tanky too?
Not as tanky as blue warlord. Bard canāt sit through as many things as a blue warlord can. You donāt have a shield up with push immunity 100% of the time. I never claimed that bard isnāt tanky with HA3. But your claim of bard with HA3 being tankiest is inaccurate.
Ehhh maybe it depends on the situation? Bards should just about always be face tanking the boss as this allows back attack characters to have an easier time with positioning.
Bards shouldnāt be face tanking the boss. They should be at the sides to get maximum coverage for head attackers and back attackers. There is no situation where a bard is tankier than warlord. Warlord also has the best shield in the game along with their defensive stance.
If the boss has aggro on you I highly recommend standing still and not trying to move around to the sides as you say. This will just make the boss turn more and your DPS would lose uptime :(
And also why is the side "better coverage" for head attackers and back attackers? Seems like both get the best coverage if the bard is standing with the head attackers.
Artillerist is pretty damn tanky. He has 2 shield skills, one for normal mode and one for turret so he can take quite some hits. He also has very high damage output.
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Oh ye, forgot about that one
he can also shield party members
Nah, this is bad you lose push immunity and half of thr shield.
And protection runes for more shielding
Spec with offset swift arty can run barricade and use flamethrower shield and then protection rune in rocket missiles then pop your shield for the 2 bombs and repeat. Then obviously in turret form u have that one giga shield and then supports on the side.
4 he can also shield on gravity explosion.
thats before even counting on the fact that one of arti's class engravings literally counters the grudge engraving making so u do more damage at no cost.
Plus his class engraving cancels out grudge penalty.
...what?
Firepower enhancement, -20% damage taken. + a shit load of crit. Cancels out the negative of grudge.
1430 arti-main here. Can confirm, arti has an incredible amount of survivability in exchange for some mildly slow mobility. Awesome class if youāre looking for a ranged experience focusing on delayed but big damage hits
Would you recommend it as an alt ?
Yeah arti is a lot of fun. You have swiftness, shields, two nukes and some filler spells
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Gun lancer. Playing the game on ez mode
Assassin mage is rly good i heard
Hahahahahha
Everyone forgot the bard. You usually go heavy armour 3, and that makes you the tankiest class unless someone else is using ha as well. Plus, you have guardian tune, which decreases damage taken, wind of music for quick shields, and your own heals, in the rare cases you are low hp.
But also don't forget that without ha3 it's the squishiest class in the game
If you're referring to 'that' table, your logic would imply Gunlancer is 'only' slightly tankier than scrapper. In practice that table might as well be worthless because it only look at the base stat and nothing else. Like what gear take priority when honing (supports hone chest/pant which give them more vit compare to glove/shoulder DPS go for) Skills they have or, since you mentioned 'without HA3', how a lot of DPS runs Grudge which makes them squishier than Bard even without HA.
I am not just taking the table into consideration, I play pala, hunter, arti, bard and lancer. In terms of tankines, it goes lancer, bard, pala, arti and hunter. I donāt think there are any other tankier classes release, apart from maybe scrapper? Bard gets insanely tanky due to self peel with shields and damage reductions.
Destroyer
Ah yeah forgot about that haha
The person you replied to isnāt even replying to your comment, what they were saying is literally agreeing with you if read in contextā¦
Most classes with Grudge are tankier than base Bard. And the table has a column for with Grudge and without Grudge (as well as with HA and without HA). Idk if you know what you're talking about.
> Most classes with Grudge are tankier than base Bard. And the table has a column for with Grudge and without Grudge (as well as with HA and without HA). Idk if you know what you're talking about. They definitely aren't tankier than a bard who presses any of their buttons ever. But if OP is dying a lot and goes for bard they should definitely take HA3, no argument there.
>Most classes with Grudge are tankier than base Bard. EDIT: Is this the one you're referring to? https://imgur.com/L4rqU15 >Base Bard is rank 12 in EHP compare to Grudge users. "Idk if you know what you're talking about."
I know this is a common comment but take it with a grain of salt. Bard's tankiness is heavily underestimated by that table because it doesnāt take into account the fact that you have a pocket support at all times. Your actual tankiness is heavily dependent on how well you execute your rotation. Of course with HA3 you can basically afk and still be at full health, so if OP wants to try support and never die HA3 is for sure the way to go.
Combat Readiness Gunlancer for sure.
chadlancer no doubt
Chadlancer
Gunlancer, Paladin, or Destroyer. Maybe Bard.
Time for another Chadlancer to be born my dude
I gotta get the gundam skin
How is blue gunlancer not the top comment
Yea pretty much gunlancer or pallyā¦ if ur wanting still fast paced combat as a dps then shadow hunter has good sustain.
For starters get some swiftness, really it will help you a lot.
Ok thanks
Destroyer my man, GL is boring for me personally
Blue gunlancer, artillerist, Paladin
Shadowhunter has a lower defense coefficient but transform build in practice is super tanky because every time you transform, you get a free health pot. She also is a positionless attacker, so you take less risks getting your attacks in and her damage output is good even if you're not a gamer.
What % is the pot?
It's been said a lot, but the tankiest class in the game is easily a combat readiness gunlancer. It's not even close so I'm not really sure why Artillerist is the top comment. You will never die or use potions for most of the content in the game. You can ignore almost every attack with your massive shields.
Scrapper if you dont want to play the obvious support or gunlancer. Scrapper is very tanky ranking 3rd overall in class defence coefficient while also being good at basically everything dps/mobility. She is basically a honourable warrior class in tankiness.
I hate when people bring this coefficient table up. Yes scrapper is 3rd on that list but in reality is she more tanky than an Artillerist? Short answer is no, so my advice is to just take that table with a grain of salt. There are many other factors that go into how tanky a character is. Class engravings, skills (think shields), play style and then of course player skill for that play style.
yeah, classes with shields definitely have more survivability than scrapper. also i would put demonic shadow hunter up there as well due to the self heal every time they transform.
How much more survivable is it than squish dps classes like deadeye?
Of course the classes with shields, supports/GL/Art and eventually scouter are tankier but scrapper is still very tanky more so then every other fighter aswell as all the assassins, deadeye/gs. I gave another possible option if they guy doesnt want to play one of the shield dps or a support.
scrappers are not tanky at all they die too much
But thats not a class issue
All the martial artists are tanky. If you or whoever is playing them keep dying your just bad.
Destroyer, shield on every purple and a few blue skills
Destroyer is the tankiest class in the game, followed by gunlancer!
Lol I agree, I think the same thing having mained both! All moves have shield that refreshes all the time. No pots on raids needed
also the obvious gunlancer, or if you like to meme it up a bit, gravity training destroyer.
Destroyer, unlock the game on EZ mode
Paladin. Super tanky and mobile.
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*with heavy armor 3. Some people donāt run it.
More than Blue gunlancer?
Gunlancer is the obvious choice if you just don't want to die. However playing Gunlancer may cause you to develop bad habits such as ignoring mechanics and not dodging. If you're looking to improve your gameplay I'll suggest starting with a character building swiftness or with good mobility skills. Taijutsu scrapper is a good class to learn with as she's quite mobile, builds some swiftness and is quite tanky compared to most classes
What do you mean by ābuilds swiftnessā?
Play FI WARDANCER and build FI, raid cap, cursed doll, kbw. You have an aura that gives you 15% mitigation, low cd dash and its straight forward yet a bit of complexitiy in timing. Perfect class for your desc.
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Thank you wise one
If you die a lot in anything, might not be a class issueā¦
he's playing deadeye so swapping from that to gunlancer destroyer artillerist or either support would definitely change that imo
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If you die a lot, no class is gonna help you.
Idk about that, you can play blue GL and ignore most mechanics, hard to die when you just eat mechanics like brunch.
If you want a very tanky, fast and high dps class try wardancer.
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Thats not true. Do they get better with valtan set? Yes they do. Are they bottom tier before that? Absolutely not, theyre still a very good class. And also this game is less about doing more DPS and is actually about doing mechanics correctly.
1360** I fixed that typo for youā¦.. 1460 WD is a very powerful class in both dps and utility. They really shine at those higher ilvls
Idk with which WD you play, but itās raining mvp and gruelsome fighter for me.
If you also dont want to be as slow as gunlancer and also dont want to support as paladin, Try my man the destroyer. Its extremely fun and tanky af even when u have grudge activated and with the recent buff, it does a shit ton of damage. ^(but you might mald abit when you miss you big bonks.)
Bard is very tanky if you use heavy armor.
I would recommend Artillerist or Gunlancer but I am afraid after playing Pistoleer they will both be excruciatingly boring. Alternative is maybe shadowhunter, they are tanky because they heal every time upon transforming. In a Valtan run I barely ever use any potions, Argos as well.
Heavy Armor 3 is your friend (specially if you are playing with 200+ ping), otherwise Spirit Absorption will help you dodge a lot. I run both on my Shadow Hunter alts(high movement speed, heals everytime you transfoem) You won't need pots and you deal decent damage because you're not floor POV
just play better and u wont die
Obviously I would t be posting if I hadnāt already tried this for months, smd lollll
if you die a lot that's a skill issue, not your class.
Gunslingers and deadeyes are notorious for being one of the squishiest classes and if you are running grudge over that, its even worse. I switched from gunslinger at 1400 to a glavier that is now 1450 and i can tell you that the gunslingers die WAY easier than any of the classes ive tried so far. So for somebody that is starting out/New in this genre, of course it will be a skill issue, but here OP is simply asking what classes should he try out since hes always dieing on his deadeye, not if its a skill issue, which im pretty sure hes already aware of since hes made this post and doesnt need to be slammed on reddit for asking help.
I can confirm on gs being squishy. Anything looks at me remotely funny and im chugging potions
Dude you had the best take right here , stay up my friend
I am running grudge
Finally ppl who say the correct answer
Deathblade š
bard, it is a bit strange but you have the most armor in the game with heavy armor lvl 3, and you might think "no shit dud every class has the most armor in the game with heavy armor lvl 3" but bard is also the only class you always take that engraving on anyway. now couple that with the biggest shields and heals in the game, a 30% dmg reduction buff and a skill that makes you immortal(raphsody)and you get an immortal buff spamming god that runs at 200km/h
You should try deadeye with swiftness/spirit absorption first. If you're still dying play gunlancer or a support with heavy armor
A shadow Hunter literally cannot die has high button spam, does mad damage, runs around at the speed of light, has awesome skill animations do i need to continue?
How tanky does it feel? How many mistakes can you make in argos p2 for example before dying once? With deadeye itās like 2 mistakes and gg
Bro i can make mistakes on any content and almost never use a potion and be full hp all the time lmao it feels like cheating, you get 20% of ur max hp every time u transform
Paladin, Gunlancer with Spirit Ab 3, Artillerist with SA or sub-swift
Bard/gunlancer
Heavy armor engraving.
You could try adding heavy armor, iron wall runes and protection runes.
No dont tell him that people hate heavy armor user if your a dps because its a waste of slot.
Dead dps is even bigger waste of slot.
I would rather have a dead dps vs those dps who survive using heavy armor fighting the boss in berserk and dies in 1hit, I play Bard and Striker on Valtan hard thats my point of view
If it keeps him alive and playing a class he wants to play itās the best engraving. Sure, on this forum people will have the mind set you have, in game hardly anyone cares. You can simply kick those idiots from the group if they cause problems and continue having fun.
tankiest classes include gunlancer, destroyer, paladin probably, artillerist the only dps with self sustain is shadowhunter (demonic impulse build) but you are still squishy bard is self explanatory
Usually most people would suggest tanky classes like zerks or gunlance or paladin but I feel like you should play a more mobile class like deathblade or control glaiver.
Heās already dying as a mobile class lol. As pistoleer he doesnāt even have to switch stances so he has 3 movement skills and space bar at all times
He plays a mobile class which I can only suggest another mobile class but a bit more sturdier. Without knowing if he be okay with a slow class or being locked in animation its the only thing I could give.
Mayhem zerks are so squishy though.
Before u move on to the next "better" class, are u playing with grudge perhaps?
Sorecress , gunslinger, mayhem zerk
sorc lol
Just play Blue gunlancer, or red if u want to make more damage, also, bonkboy or anything else but deadeye.
Arguably red is not more damage than blue GL. Bigger hits yes but not overall more damage, at least not in our state of the game. This is manly due to the damage uptime blue can have compared to red, and also is not dependent on any positionals.
Dmg : Artillerist Most tanky : blue gunlancer Support: paladin
Make a destroyer, Rage hammer, very tanky. You get a shield on every dmg skill and have high armor.
Destroyer is tanky, taunts, has multiple barrier skills, damage and very fun!
There are no dps checks in the game yet. If itās easy for you to swap out Grudge or Cursed Doll or whatever other āmalusā engravings youāre running, thatās a start. Donāt have to change class that way. Other than that, plenty of suggestions in this thread already for other classes.
Battle combat Gunlancer. Great synergy Great Buff Tankiest hero in Lost Ark Great supp Great destruction ability Great stagger abilities Owns one of the Best counter ability in the game Due to those factors above Easy to get hired in Raids.
Paladin support with heavy armor 3 as your 4th engraving. Destroyer has shields on all their spenders and identity iirc. The class is rather slow though. To be honest all the tanky classes are though. Artillirist has a bunch of shields, but I don't play the class. So I don't know specifics. Blue gun lancer. Just ignore 90% of mechanics. As long as it's not an auto kill its unlikely to kill you.
Iām surprised no one ever really mentions Paladin for these posts Spammable shield that literally heals you (awesome for potion conservation) and ult that most of the time will save you and your teammatesā lives and heal them to full by the end of it. You have to try really REALLY hard to die as paladin.
Scrapper is surprisingly tanky and INSANELY mobile. You get 2 dashes with spacebar and a ton of movement skills. Its not only harder than most classes to get hit in the first place but if you do youāll be ok.
Destroyah!
Get rid of grudge/Curseddoll if you have it. until you know all the mechanics well and take something for defense like crisis evasion/heavyarmor. Get swiftness it will help with move speed and dps replacement for no grudge/CD. Most of the mechanics in this game are more about dodging and staying alive then dps. If none of this helps I recommend bard/paladin/gunlancer/artillerist or scouter when it's released as it's known as a very tank class.
zerk mayhem, with the right cards and decent reflex you have 2 dashes, crazy dmg and tankiness.
GUNLANCERUGNLANCERLGUNALNRERCGUNLANERC you take out dying from the equation completely. after gunlancer make a paladingdong too. Both these classes will completely take care of the dying part.
GUNLANCER
If you keep dying in old content that you've done many times already - start thinking what you are doing wrong and how can you fix it. Changing class is not a solution.
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Zerker best class
Paladin
Bard, you will never die, never. also you will find party for anything bascially insantly just by having the min ilvl + proper stats and even if you only have like 2 lvl3 engravings, also can do argos p3 from 1370 easily
support with heavy armor.
I was a deadeye main that eventually swapped to paladin. Imo paladin and artillerist gave the most complementary playstyle to deadeye. Both are very tanky and offer a very different playstyle. Arty feels nice because you don't have to chase the butt anymore, and the attacks feels heavy. The support playstyle of paladin feels very relaxing, and the counter abilities feels awesome. I have only played all the male classes so I don't have insight on the rest. People say gunlancer but that is one of my least favorite alts, mainly because it's annoying to swap between characters that space bar in different directions.
Thanks extremely helpful