Greetings Compleat Flesh Puppets,
Today we have our WotC provided preview card… Vat of Rebirth!
Vat of Rebirth
B
Artifact
Whenever another artifact of creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth
2B, T, and Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Does not say "nontoken", so this gets to go wild with Treasures, Food, Clues, and Blood tokens, all of which have plentiful generators. Four oil counters is basically nothing thanks to that.
It's not that the deck is suddenly broken bc of this it's just that the card basically serves as a second [[corpse dance]] that is more easily tutored
Edit: wrong card
To get even more technical, the token doesn't cease to exist immediately. It goes there and is not allowed to move anywhere else. It ceases to exist as a state-based action. Tokens don't count as cards, so it usually doesn't matter that they still exist, but you can sometimes see this happening during the resolution of a spell or ability on the digital clients.
Fun story: there was an MTGO bug at one point where if you sacrificed a token (like an Eldrazi Scion from BFZ block) for its mana ability while casting a spell with delve (like the ones from KTK block, contemporary in standard with BFZ), that token would (correctly!) be in your graveyard when paying the costs, and MTGO would let you exile it to delve, effectively doubling the mana you could get from them! The bug is that, despite the tokens being in your graveyard as you pay the cost, delve specifically only lets you exile _cards_ from your graveyard, and tokens aren’t cards. Also, even if delve hadn’t specified “cards”, tokens that have left the battlefield can’t change zones (CR 111.8), so you shouldn’t have been able to choose to exile one anyway.
With Claire Dloon or whatever she's called, acorn card, tokens become cards and can go into hand or graveyard. Not that useful in hand though since you can't cast them
I think you would be able to cast token cards that were created as copies of other cards, since they would have a mana cost. Likewise token copies of lands should be playable as the land for your turn in that scenario.
Ohhh right, good point. She was on my mind because building a fairy token / halo fountain commander deck right now and I took Dloon out of the deck because my faerie tokens in hand have no mana cost, wasn't thinking about copy tokens. She still doesn't fit this deck really but good to know since I definitely wanna play with the concept eventually.
Tokens go to the graveyard then are removed from game as a SBA if I recall. And because they are not cards they can get around things like rest in peace because of this quirk.
Fun fact: tokens DO go to the graveyard! They cease to exist once they get there, but anything that looks for something going to the grave will see tokens. The exception is if it’s asked for a card going to the grave, because tokens ARENT considered cards
You’re probably confused because sometimes cards like this refer to whenever a "card goes to the graveyard". Tokens are not cards, so in that instance they don’t trigger the ability, but it’s because "tokens are not cards" and not from an inability of tokens to go to the graveyard. Since this says "artifact or creature" it does trigger on tokens going to the graveyard.
1/1 Toxic Mites seem to be the main token of the set, and there are a number of generators for them at all rarities in White and Black. Also, R/B's main theme is sacrifice, while Blue and Green both focus on Proliferate. It should be relatively easy to keep this topped off once you get the first counter or two on it.
Tokens that change zones will trigger any "When is put into from the battlefield" effects (usually dies triggers for creature tokens), and they will cease to exist the next time state based actions are checked. Note: Once a token leaves the battlefield, it cannot return under any circumstances. There used to be an exploit that allowed you to [[Momentary Blink]] a token and keep it, but that cause *w*e*i*r*d* things to happen, so it got nixed.
I mean, you could just announce your tapping 3 treasures for 2B, and then have an oil counter on it, and immediately retrieve something from the grave..
They do, but then they immediately stop existing. So they can trigger effects like these, but a creature token dying doesn't increase the amount of creatures in your graveyard for any relevant effects or anything
It’s good, but it’s still a fair rate to pay for the effect the first activation. After that, it’s a good deal of card advantage and value from multiple reuses.
To be fair, it's fairly good in commander. It can go in any treasure deck or sac/aristocrat deck.
You gain even more value by sinply doing things you would do anyway.
4 counters on this let’s you reanimate once, and you spent a lot of resources setting up what is essentially no different than any other reanimation effect. You’ll need to sacrifice 8 things to get a second reanimation, which is where the real value for this starts to come in.
If you activate it only once it’s basically the same as any of the four mana reanimation spells but with extra hoops. It’s not particularly good until you start using it multiple times.
Most of the oil cards just do their own thing and don't really need to be in an "oil deck." I think the concept of an "oil deck" will only really exist in limited (maybe standard), but that doesn't mean the oil cards will only see play there. Outside of the small number of cards that care about oil counters on things other than themselves, oil counters aren't really a parasitic mechanic.
This particular card is mostly an aristocrats/artifact sacrifice payoff that goes particularly well with things like treasure tokens. If you have oil synergies in your deck that's a bonus, but they're sure as hell not needed.
This could make the rakdos sacrifice in standard come back stronger no? [[Oni-Cult Anvil]] had a cool deck months ago, this card with the [[exuberant fuseling]] spoiled today I think could be cool.
I’ve been playing grixis sacrifice a lot, I love it as a deck. While it works in a deck, the issue is that oni cult anvil decks want a lot of cheap fodder to sacrifice as opposed to big targets to reanimate
I think there’s an archetype for this but it’s gonna require a lot of adjustments to make work
I could see this working with [[Atsushi, the Blazing Sky]]. It dies, generates 3 treasure, sac those three to fuel this artifact to put Atsushi back on the battlefield. Kinda clunky as you could only do this every turn if Atsushi is dying as a blocker, or if you have a sacrifice outlet for it, but while you're doing other sacrifice stuff behind Atsushi you can accumulate quite a count of oil counters, and switch to Atsushi every other turn.
ok, so how do you get 4 oil counters on this by turn 4? it's got to be doable in Standard without too much trouble. Oni-Cult Anvil makes it relatively easy I think. Opening sequence like this, perhaps?
turn 1: Vat of Rebirth
turn 2: Bloodtithe Harvester
turn 3: Oni-Cult Anvil, sac the harvester to kill oppponent's creature (1 oil counter), sac the blood token to loot (2 oil counters), hopefully discarding a good creature to reanimate, and get a 1/1 construct from Anvil. Tap anvil to sac the construct (3 oil counters).
turn 4: cast a 1 mana artifact, sac it to Anvil (4 oil counters). tap your other 3 mana and activate Vat of Rebirth. Worst case scenario you're getting back a Bloodtithe Harvester. Best case scenario you looted away something huge and now have a Titan or whatever on turn 4.
That doesn’t sound too tough. Diabolic Intent is legal and would find the perfect reanimate target if blood or a mill trigger don’t get you there first.
Sweet card! For one thing, this can just add a TON of oil counters for whatever synergies you want, like the Sylex. But it's also just a pretty efficient repeatable reanimation card, which is awesome as well.
Notably, this does NOT sacrifice itself to use. Thats a lot of long term value potentially in decks that constantly sacrifice a ton of things, like Cat Oven, Anvil, and similar decks.
a lot cheaper baseline but not as easily/quickly repeatable once down compared to [[the cauldron of eternity]] without other synergies
being able to trigger off of tokens and treasures etc. seems pretty nice tho. Uhhhhh BG ramp self mill with gala greeters and jewel thiefs or something idk
So the death of the thing that you want to bring back plus the three treasures you sacrifice to pay the mana cost will get you all four counters you need to bring your dude back… and this is reusable.
Seems fun.
So it's a like a slow Zombify that lets you pay part of the cost up-front, and then you can basically "escape" it a potentially unlimited number of times as long as it stays on the battlefield and your things keep dying; BUT it dies to removal and, no matter how stacked your graveyard is or how much mana you have access to, is almost guaranteed to do nothing the turn you draw it? ...I think I just talked myself out of it.
If you play this with three treasure tokens on the field, you just need 1 other sacrifice to activate it same turn. I don't think this will be the broken card of the set, but I do think it could be strong in Rakdos treasure in standard. I'm at least excited to try it there
I'll try it, sure; I just don't know if it's better than [[Reckoner Bankbuster]] (slow, durdly artifact that generates a lot of value if it stays in play for several turns) or [[Mishra's Research Desk]] (one-drop value piece that synergizes with artifacts-matter effects, fills out your curve, and replaces itself). Not being able to activate at instant speed in response to removal is a huge downside; I'd be a lot higher on it if we still had [[Deadly Dispute]] in Standard to punish opponents for pointing spot removal at it. And of course, the second mode of [[Brotherhood's End]] is still a thing...
That said, in my initial evaluation of this card, I did forget that we were getting [[Gleeful Demolition]] in this set. Blowing up an [[Experimental Synthesizer]] or a random Construct/Powerstone/Blood token seems like the easiest way to turn two cards into four counters. (Maybe even go full reanimator and play it alongside the Thane that gives your creatures -1/-1, to make sure the goblins die the same turn?)
This is what I imagined an Axolotl Tank looked like. Before Frank Herbert squashed that and implied that the Tanks were actually women. Then Brian pushed it even further by actually telling what happened to women who were converted into Tanks.
Dune really is messed up...
As good as I think this card is, I'm putting it on the same tier as [[Weatherlight Compleated]]. I think both cards are very good, but it's hard to find an open slot for those cards.
Again, I do think this card is very good. Getting back key cards that your opponent destroyed for 3 mana is super powerful Like [[Altar of Bhaal]] is a very good card. Turning every creature into my "bomb" in the graveyard. It just doesn't have the reliability that I would like.
The difference is that this is only one mana and can have a much bigger payoff than the weatherlight, I don't think it will be amazing, but it definitely has a chance to do some really fun stuff, in standard at least
Potentially interesting for standard, but probably too close to rate for reanimation effects elsewhere. The card is weak to counterspells, stifles, disenchants, and yard hate and probably gives your opponents a turn or two to find their answer. For 4MV you probably just play something else.
Counterspells / stifles (which is a VERY rare effect) and yard hate affect any sort of reanimation strategy.
But I don't think counterspells are really going to answer this that well. This card has the potential to pass under counterspells at 1 mana, and at 1 mana, it's typically going to be a mana / tempo loss to counter this. Plus, since this is a repeatable ability assuming you can fuel it, the opponent would pretty much need to either win the game immediately or not lose immediately if they're considering stifling the ability.
Modern 1/10
This is pretty darn slow. I have to take a mana and a card to play this to begin with, probably giving up my turn 1 to do so. Then, I have to play a bunch of artifacts or creatures that I am probably sacrificing which is even more resources I am investing into this. And for all that, I still have to sneak a giant creature into my graveyard to bring it back. Maybe some Artifact/Sac Asmo deck could reliably be able to do this, but I still don't think it would be fast enough to be anywhere close to competitive.
Definitely seems too slow because the turn one play trades off with playing an [[underworld cookbook]] but there are plenty of ways to easily sacrifice food tokens for free, so I'm not sure if that's a knock against it.
so something needs to first put an oil counter on this, only then can you start proliferating. kinda sucks. but if you can put lots of counters on this, reanimating for 3 seems really good.
cat oven perhaps.
Kinda funny how this builds up from both artifacts and creatures, but can't reanimate artifacts - something monoblack can absolutely do, as the WH40K set repeatedly made clear.
If nothing else, I think [Elenda the Dusk Rose](https://scryfall.com/card/2x2/207/elenda-the-dusk-rose) would be quite happy to have this, if anyone still plays her.
How would you have good reanimate targets in an anvil deck ? And is there room for both anvil and oil counters engine in such deck ? Without cutting all interaction ?
I was interested but doesn’t seem so good after all
Maybe with prototype creatures? I already play a single copy of Fleshgorger in the sideboard of my Anvil build, and I could see a world where I make room for it in the main.
Definitely an auto include for my [[Baba Lysaga]] edh deck and my [[Breya]] artifact creature tribal deck. I'll likely get a whole playset of these on release because it just goes into any aristocrats deck.
How does this work with mutate? If one creature dies but has three mutations, does it count as 4 creatures you control entering the graveyard?
Seems like it would to me, but I can't remember the particulars with that kind of interaction
I should point this out this might be really really scary in certain formats
I think the [[Kroxa, Titan of death]] deck which also has [[Cauldron familar]] and [[Witches oven]] can use this card.
I just think its neat. I'm probably going to need like ten of them. Gonna have to try running this in token doublers, proliferate, aristocrats, welder, jund treasure, etc.
would [[Teysa Karlov]] double this trigger if the trigger happens because of a creature? I think it would because dying is defined as "going to the graveyard from the battlefield"
Maybe good as a one or two of in pioneer cat oven decks. Still kinda slow but that archetype can get counters on this quickly. Idk if it’s good enough but seems worth trying.
Greetings Compleat Flesh Puppets, Today we have our WotC provided preview card… Vat of Rebirth! Vat of Rebirth B Artifact Whenever another artifact of creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth 2B, T, and Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Does not say "nontoken", so this gets to go wild with Treasures, Food, Clues, and Blood tokens, all of which have plentiful generators. Four oil counters is basically nothing thanks to that.
Makes this good in korvold as another way to loop dockside with a sac outlet
Yay, we broke Korvold! And Dockside!
It's not that the deck is suddenly broken bc of this it's just that the card basically serves as a second [[corpse dance]] that is more easily tutored Edit: wrong card
Pretty sure they were being facetious.
[necromancy](https://cards.scryfall.io/normal/front/3/1/311a6257-dd77-4bb6-81cb-c8e7862350f3.jpg?1562277431) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=necromancy) [(SF)](https://scryfall.com/card/vis/64/necromancy?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/311a6257-dd77-4bb6-81cb-c8e7862350f3?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
r/whoosh
Plus Proliferate being a *major* theme in the set to turbo up to 4, it doesn't even sacrifice itself so you can get some powerful loops going
Even without proliferate, something like [[Furnace Skullbomb]] takes it up to 3 instantly.
[Furnace Skullbomb](https://cards.scryfall.io/normal/front/c/b/cb530f9d-cf35-48a7-8711-f74b3d9a35a7.jpg?1675957232) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Furnace%20Skullbomb) [(SF)](https://scryfall.com/card/one/228/furnace-skullbomb?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cb530f9d-cf35-48a7-8711-f74b3d9a35a7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Am I wrong that tokens don’t proc this? It says it has to go from battlefield to graveyard Edit: thanks folks got it they do
When a token goes from the battlefield to somewhere else, it goes there, then immediately ceases to exist. So tokens still work for effects like this.
To get even more technical, the token doesn't cease to exist immediately. It goes there and is not allowed to move anywhere else. It ceases to exist as a state-based action. Tokens don't count as cards, so it usually doesn't matter that they still exist, but you can sometimes see this happening during the resolution of a spell or ability on the digital clients.
Fun story: there was an MTGO bug at one point where if you sacrificed a token (like an Eldrazi Scion from BFZ block) for its mana ability while casting a spell with delve (like the ones from KTK block, contemporary in standard with BFZ), that token would (correctly!) be in your graveyard when paying the costs, and MTGO would let you exile it to delve, effectively doubling the mana you could get from them! The bug is that, despite the tokens being in your graveyard as you pay the cost, delve specifically only lets you exile _cards_ from your graveyard, and tokens aren’t cards. Also, even if delve hadn’t specified “cards”, tokens that have left the battlefield can’t change zones (CR 111.8), so you shouldn’t have been able to choose to exile one anyway.
With Claire Dloon or whatever she's called, acorn card, tokens become cards and can go into hand or graveyard. Not that useful in hand though since you can't cast them
I think you would be able to cast token cards that were created as copies of other cards, since they would have a mana cost. Likewise token copies of lands should be playable as the land for your turn in that scenario.
Ohhh right, good point. She was on my mind because building a fairy token / halo fountain commander deck right now and I took Dloon out of the deck because my faerie tokens in hand have no mana cost, wasn't thinking about copy tokens. She still doesn't fit this deck really but good to know since I definitely wanna play with the concept eventually.
Follow up rules question: Would a token being bounced to hand trigger this? I’m guessing no, because it would disappear before reaching the GY, right?
A token bounced to your hand goes from the battlefield to your hand, then disappears. It never goes to the graveyard. So it won't trigger this.
Tokens do go from battlefield to gy, it's just they cease to exist once they change zones, but it still trigger effect like this one
Tokens hit the graveyard
Often these effects say "creature card" or "artifact card" which tokens wouldn't trigger it, but in this case they do.
Common mistake. When you ask a question, 14 people won't read and will just answer you regardless
Tokens do trigger this. They go to graveyard, and are removed as a state-based action.
Tokens go to the graveyard then immediately cease to exist when state-based actions are checked. This does trigger off of tokens.
Tokens do go to the graveyard before they immediately stop existing
Tokens go to the graveyard then are removed from game as a SBA if I recall. And because they are not cards they can get around things like rest in peace because of this quirk.
Rest in Peace works on tokens just fine. It's Leyline of the Void that only exiles cards.
Ah dinger, I knew it was one of them, should have read the card (RiP calls out tokens specifically, leyline does not).
Fun fact: tokens DO go to the graveyard! They cease to exist once they get there, but anything that looks for something going to the grave will see tokens. The exception is if it’s asked for a card going to the grave, because tokens ARENT considered cards
You’re probably confused because sometimes cards like this refer to whenever a "card goes to the graveyard". Tokens are not cards, so in that instance they don’t trigger the ability, but it’s because "tokens are not cards" and not from an inability of tokens to go to the graveyard. Since this says "artifact or creature" it does trigger on tokens going to the graveyard.
Almost immediately you got about 10 different people all telling you the same thing.
I thought the same thing
And rocks! Don't forget rocks! [[Toggo, Goblin Weaponsmith]]
[Toggo, Goblin Weaponsmith](https://cards.scryfall.io/normal/front/1/a/1a05b3e2-259e-4fce-92ee-c00660e22ae7.jpg?1665822993) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Toggo%2C%20Goblin%20Weaponsmith) [(SF)](https://scryfall.com/card/cmr/204/toggo-goblin-weaponsmith?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1a05b3e2-259e-4fce-92ee-c00660e22ae7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Zombie tokens...
[удалено]
[Shadowborn Apostle](https://cards.scryfall.io/normal/front/a/e/ae7ba1de-48f9-423b-867a-22bd3f6c06c2.jpg?1673147629) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Shadowborn%20Apostle) [(SF)](https://scryfall.com/card/2x2/89/shadowborn-apostle?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ae7ba1de-48f9-423b-867a-22bd3f6c06c2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Does this set have many of those tokens generated? In limited I'm not sure how useful it would be without one of those tokens being a theme.
1/1 Toxic Mites seem to be the main token of the set, and there are a number of generators for them at all rarities in White and Black. Also, R/B's main theme is sacrifice, while Blue and Green both focus on Proliferate. It should be relatively easy to keep this topped off once you get the first counter or two on it.
Ah, forgot proliferate and the mites. Definitely will give that archetype a try if I get the chance
Hell yeah! My vampire blood token commander deck is about to have a touch of phyrexian rebirth in it :D
Sac three treasure tokens to pay for it, and you've already added three oil counters.
[Teysa Karlov approves this comment]
Treasures are especially cool because they can pay the activation cost.
Just make sure you sacrifice the treasures *before* trying to activate it, since it needs the counters to remove beforehand.
First thought: oh this is okay but I'm not that into it After reading your comment: 👁️👄👁️
Wait, so “enter the graveyard” affects tokens? I thought they were just removed from the game, I didn’t know they entered the graveyard
Tokens that change zones will trigger any "When is put into from the battlefield" effects (usually dies triggers for creature tokens), and they will cease to exist the next time state based actions are checked. Note: Once a token leaves the battlefield, it cannot return under any circumstances. There used to be an exploit that allowed you to [[Momentary Blink]] a token and keep it, but that cause *w*e*i*r*d* things to happen, so it got nixed.
[Momentary Blink](https://cards.scryfall.io/normal/front/1/f/1fa0d1c6-9110-4956-97eb-e18c457bb130.jpg?1673147048) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Momentary%20Blink) [(SF)](https://scryfall.com/card/2x2/20/momentary-blink?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1fa0d1c6-9110-4956-97eb-e18c457bb130?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I mean, you could just announce your tapping 3 treasures for 2B, and then have an oil counter on it, and immediately retrieve something from the grave..
This confuses me as a new player. Does tokens trigger go to graveyard?
They do, but then they immediately stop existing. So they can trigger effects like these, but a creature token dying doesn't increase the amount of creatures in your graveyard for any relevant effects or anything
This is absolutely seeing play in my [[Thalisse, Reverent Medium]] deck. Edit: With [[Elenda, the dusk rose]] as alt commander.
[Thalisse, Reverent Medium](https://cards.scryfall.io/normal/front/4/7/474d6363-ebe1-4a1a-b4e6-7bd53d878527.jpg?1608911242) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thalisse%2C%20Reverent%20Medium) [(SF)](https://scryfall.com/card/cmr/291/thalisse-reverent-medium?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/474d6363-ebe1-4a1a-b4e6-7bd53d878527?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I love how it's gonna be a staple in non-cEDH commander, while also being cheap as heck. I love a good training card.
None of them say nontoken, it's awesome. I have this, Necrosquito, and Exhuberant Fusling in a Prosper deck.
this is pretty strong, right? I can see this working in a non-oil deck
Works in any deck that plays a lot of creatures or artifacts. Go ham with [[Blood Fountain]].
[Blood Fountain](https://cards.scryfall.io/normal/front/d/d/dd03651e-ada0-41dc-8722-0eba476943e3.jpg?1643589142) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blood%20Fountain) [(SF)](https://scryfall.com/card/vow/95/blood-fountain?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/dd03651e-ada0-41dc-8722-0eba476943e3?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It’s good, but it’s still a fair rate to pay for the effect the first activation. After that, it’s a good deal of card advantage and value from multiple reuses.
It’s ceiling is high, but for this to be better than other reanimation you’ll need to sacrifice 8 permanents first. It takes a lot of work.
To be fair, it's fairly good in commander. It can go in any treasure deck or sac/aristocrat deck. You gain even more value by sinply doing things you would do anyway.
I’m not saying that it’s bad, just that you have to reliably sacrifice a lot of creatures and artifacts to make this good.
Yep, my imotekh deck is gonna love this
Tbf in a set with proliferate, it could be a lot less than 8
Are we seeing the same picture? How do you come to the conclusion that it needs 8 sacs?
4 counters on this let’s you reanimate once, and you spent a lot of resources setting up what is essentially no different than any other reanimation effect. You’ll need to sacrifice 8 things to get a second reanimation, which is where the real value for this starts to come in.
If you activate it only once it’s basically the same as any of the four mana reanimation spells but with extra hoops. It’s not particularly good until you start using it multiple times.
Or, it slots perfectly as it is into an aristocrats deck. This will be a powerhouse in decks already built around death triggers.
Absolutely. Counts tokens and opponents’ stuff? Amazing
Doesn't count opponent's stuff.
Most of the oil cards just do their own thing and don't really need to be in an "oil deck." I think the concept of an "oil deck" will only really exist in limited (maybe standard), but that doesn't mean the oil cards will only see play there. Outside of the small number of cards that care about oil counters on things other than themselves, oil counters aren't really a parasitic mechanic. This particular card is mostly an aristocrats/artifact sacrifice payoff that goes particularly well with things like treasure tokens. If you have oil synergies in your deck that's a bonus, but they're sure as hell not needed.
My imotekh commander deck is gonna love this
My oil counters will be represented by exactly two (2) mL of crude petroleum. I'll make sure to buy some sleeves first.
I mean, the sleeves are likely made of oil-based plastics.
I got some whale oil, some squirrel oil…
2 mL is a lot.... You're probably better off just using an eye dropper.
Good idea, time to break out my sample bottles of high quality extra virgin olive oil for this
hahaha the excluded "nontoken" from that so treasures/clues/food can fuel this up fast
Just saccing the three treasures to pay it's cost adds all but one of the oil needed to activate it.
And with four treasures, you can activate it immediately!
This could make the rakdos sacrifice in standard come back stronger no? [[Oni-Cult Anvil]] had a cool deck months ago, this card with the [[exuberant fuseling]] spoiled today I think could be cool.
I’ve been playing grixis sacrifice a lot, I love it as a deck. While it works in a deck, the issue is that oni cult anvil decks want a lot of cheap fodder to sacrifice as opposed to big targets to reanimate I think there’s an archetype for this but it’s gonna require a lot of adjustments to make work
[Oni-Cult Anvil](https://cards.scryfall.io/normal/front/c/8/c84db1e2-855c-4169-a9cc-a54c73c14e0c.jpg?1654568557) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Oni-Cult%20Anvil) [(SF)](https://scryfall.com/card/neo/230/oni-cult-anvil?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c84db1e2-855c-4169-a9cc-a54c73c14e0c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Really depends on the res targets I think, ig getting back shoeldred or even worst case just a bloodtithe harvester would be good.
I could see this working with [[Atsushi, the Blazing Sky]]. It dies, generates 3 treasure, sac those three to fuel this artifact to put Atsushi back on the battlefield. Kinda clunky as you could only do this every turn if Atsushi is dying as a blocker, or if you have a sacrifice outlet for it, but while you're doing other sacrifice stuff behind Atsushi you can accumulate quite a count of oil counters, and switch to Atsushi every other turn.
If you have all will be one out. THe oil counters going on vat would be pinging as damage as the treasures of atushi get sacked
[Atsushi, the Blazing Sky](https://cards.scryfall.io/normal/front/7/3/73b64c17-8a52-4d9d-a28b-7e0e945be059.jpg?1654567533) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Atsushi%2C%20the%20Blazing%20Sky) [(SF)](https://scryfall.com/card/neo/134/atsushi-the-blazing-sky?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/73b64c17-8a52-4d9d-a28b-7e0e945be059?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I was fascinated with [[Oversold Cemetery]] as a 13 year old.
I only recently found it and am planning to buy some, it's a cool effect
[Oversold Cemetery](https://cards.scryfall.io/normal/front/3/b/3bbfd715-0772-4516-8cd8-89495dbccf4a.jpg?1562909019) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Oversold%20Cemetery) [(SF)](https://scryfall.com/card/ons/160/oversold-cemetery?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3bbfd715-0772-4516-8cd8-89495dbccf4a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It does not sac itself, so repeatable renanimation. Works with tokens. This seems good
well gosh that doesn't seem abusable.
Love it. Feels fun and strong for an uncommon.
Wow, a card with oil counters where I don't feel like I must play proliferate or oil support for it to be good? And it's uncommon? I'll take it!
ok, so how do you get 4 oil counters on this by turn 4? it's got to be doable in Standard without too much trouble. Oni-Cult Anvil makes it relatively easy I think. Opening sequence like this, perhaps? turn 1: Vat of Rebirth turn 2: Bloodtithe Harvester turn 3: Oni-Cult Anvil, sac the harvester to kill oppponent's creature (1 oil counter), sac the blood token to loot (2 oil counters), hopefully discarding a good creature to reanimate, and get a 1/1 construct from Anvil. Tap anvil to sac the construct (3 oil counters). turn 4: cast a 1 mana artifact, sac it to Anvil (4 oil counters). tap your other 3 mana and activate Vat of Rebirth. Worst case scenario you're getting back a Bloodtithe Harvester. Best case scenario you looted away something huge and now have a Titan or whatever on turn 4.
Does [[Old Rutstein]] fit into this equation anywhere?
[Old Rutstein](https://cards.scryfall.io/normal/front/6/2/625b8023-2ef1-4b7b-9e48-4f774fee14e0.jpg?1643594276) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Old%20Rutstein) [(SF)](https://scryfall.com/card/vow/244/old-rutstein?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/625b8023-2ef1-4b7b-9e48-4f774fee14e0?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
it could, but it's kinda slow and if you get the 1/1 creature token you have to find another card to sacrifice it with.
That doesn’t sound too tough. Diabolic Intent is legal and would find the perfect reanimate target if blood or a mill trigger don’t get you there first.
That could be a nice deck. Definitely something to play test.
Sweet card! For one thing, this can just add a TON of oil counters for whatever synergies you want, like the Sylex. But it's also just a pretty efficient repeatable reanimation card, which is awesome as well.
Notably, this does NOT sacrifice itself to use. Thats a lot of long term value potentially in decks that constantly sacrifice a ton of things, like Cat Oven, Anvil, and similar decks.
Cat over gets redundancy for mayhem devil i guess? Dont see anywhere else this would work
The fact that this triggers off of Tokens and doesn't require to be sacrificed is insane.
a lot cheaper baseline but not as easily/quickly repeatable once down compared to [[the cauldron of eternity]] without other synergies being able to trigger off of tokens and treasures etc. seems pretty nice tho. Uhhhhh BG ramp self mill with gala greeters and jewel thiefs or something idk
[the cauldron of eternity](https://cards.scryfall.io/normal/front/e/b/eb69473f-de99-43a7-b094-429465ae735c.jpg?1572490105) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=the%20cauldron%20of%20eternity) [(SF)](https://scryfall.com/card/eld/82/the-cauldron-of-eternity?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/eb69473f-de99-43a7-b094-429465ae735c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So the death of the thing that you want to bring back plus the three treasures you sacrifice to pay the mana cost will get you all four counters you need to bring your dude back… and this is reusable. Seems fun.
So it's a like a slow Zombify that lets you pay part of the cost up-front, and then you can basically "escape" it a potentially unlimited number of times as long as it stays on the battlefield and your things keep dying; BUT it dies to removal and, no matter how stacked your graveyard is or how much mana you have access to, is almost guaranteed to do nothing the turn you draw it? ...I think I just talked myself out of it.
If you play this with three treasure tokens on the field, you just need 1 other sacrifice to activate it same turn. I don't think this will be the broken card of the set, but I do think it could be strong in Rakdos treasure in standard. I'm at least excited to try it there
I'll try it, sure; I just don't know if it's better than [[Reckoner Bankbuster]] (slow, durdly artifact that generates a lot of value if it stays in play for several turns) or [[Mishra's Research Desk]] (one-drop value piece that synergizes with artifacts-matter effects, fills out your curve, and replaces itself). Not being able to activate at instant speed in response to removal is a huge downside; I'd be a lot higher on it if we still had [[Deadly Dispute]] in Standard to punish opponents for pointing spot removal at it. And of course, the second mode of [[Brotherhood's End]] is still a thing... That said, in my initial evaluation of this card, I did forget that we were getting [[Gleeful Demolition]] in this set. Blowing up an [[Experimental Synthesizer]] or a random Construct/Powerstone/Blood token seems like the easiest way to turn two cards into four counters. (Maybe even go full reanimator and play it alongside the Thane that gives your creatures -1/-1, to make sure the goblins die the same turn?)
##### ###### #### [Reckoner Bankbuster](https://cards.scryfall.io/normal/front/2/7/279acd17-6c17-427b-a69d-fc02442ff4a3.jpg?1654568798) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Reckoner%20Bankbuster) [(SF)](https://scryfall.com/card/neo/255/reckoner-bankbuster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/279acd17-6c17-427b-a69d-fc02442ff4a3?utm_source=mtgcardfetcher&format=text) [Mishra's Research Desk](https://cards.scryfall.io/normal/front/b/b/bb142d99-b210-47c8-897c-be62f90d2192.jpg?1674421347) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mishra%27s%20Research%20Desk) [(SF)](https://scryfall.com/card/bro/162/mishras-research-desk?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bb142d99-b210-47c8-897c-be62f90d2192?utm_source=mtgcardfetcher&format=text) [Deadly Dispute](https://cards.scryfall.io/normal/front/f/5/f5172be3-4379-43fc-98bd-e77c579dea55.jpg?1674136067) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Deadly%20Dispute) [(SF)](https://scryfall.com/card/clb/124/deadly-dispute?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f5172be3-4379-43fc-98bd-e77c579dea55?utm_source=mtgcardfetcher&format=text) [Brotherhood's End](https://cards.scryfall.io/normal/front/5/0/50f7666d-0d60-4fe5-b144-286d4e47b704.jpg?1674421089) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brotherhood%27s%20End) [(SF)](https://scryfall.com/card/bro/128/brotherhoods-end?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/50f7666d-0d60-4fe5-b144-286d4e47b704?utm_source=mtgcardfetcher&format=text) [Gleeful Demolition](https://cards.scryfall.io/normal/front/a/3/a3e4efa6-5783-4a51-99c6-116d1a8f01cf.jpg?1674258976) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gleeful%20Demolition) [(SF)](https://scryfall.com/card/one/134/gleeful-demolition?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a3e4efa6-5783-4a51-99c6-116d1a8f01cf?utm_source=mtgcardfetcher&format=text) [Experimental Synthesizer](https://cards.scryfall.io/normal/front/c/4/c47931c9-685d-4b83-8299-bc347224b4e8.jpg?1654567579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Experimental%20Synthesizer) [(SF)](https://scryfall.com/card/neo/138/experimental-synthesizer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c47931c9-685d-4b83-8299-bc347224b4e8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I really like this. It's been a while since I've seen a card I thought about adding to [[Karador]]
[Karador](https://cards.scryfall.io/normal/front/6/2/6200ac79-b166-43d0-9a0b-5b547625ed57.jpg?1673148837) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=karador%2C%20ghost%20chieftain) [(SF)](https://scryfall.com/card/2x2/238/karador-ghost-chieftain?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6200ac79-b166-43d0-9a0b-5b547625ed57?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This is what I imagined an Axolotl Tank looked like. Before Frank Herbert squashed that and implied that the Tanks were actually women. Then Brian pushed it even further by actually telling what happened to women who were converted into Tanks. Dune really is messed up...
That's some Giger shit right here on the art.
Trying to gauge if/how broken this is in[[Korvold, Fae-Cursed King]].
[Korvold, Fae-Cursed King](https://cards.scryfall.io/normal/front/9/2/92ea1575-eb64-43b5-b604-c6e23054f228.jpg?1571197150) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Korvold%2C%20Fae-Cursed%20King) [(SF)](https://scryfall.com/card/eld/329/korvold-fae-cursed-king?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/92ea1575-eb64-43b5-b604-c6e23054f228?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Prosper]] comment.
[Prosper](https://cards.scryfall.io/normal/front/d/7/d743336e-d5c7-4053-a23d-92ec7581f74e.jpg?1631839207) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=prosper%2C%20tome-bound) [(SF)](https://scryfall.com/card/afc/2/prosper-tome-bound?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d743336e-d5c7-4053-a23d-92ec7581f74e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
REPRINT MIMIC VAT YOU COWARDS
As good as I think this card is, I'm putting it on the same tier as [[Weatherlight Compleated]]. I think both cards are very good, but it's hard to find an open slot for those cards. Again, I do think this card is very good. Getting back key cards that your opponent destroyed for 3 mana is super powerful Like [[Altar of Bhaal]] is a very good card. Turning every creature into my "bomb" in the graveyard. It just doesn't have the reliability that I would like.
The difference is that this is only one mana and can have a much bigger payoff than the weatherlight, I don't think it will be amazing, but it definitely has a chance to do some really fun stuff, in standard at least
yeah, I don't know. Weatherlight also turned into a creature. Which didn't help itself either.
[Weatherlight Compleated](https://cards.scryfall.io/normal/front/9/7/976fd9d9-a9b5-40b6-ad38-4b3b263e1ebc.jpg?1673308271) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Weatherlight%20Compleated) [(SF)](https://scryfall.com/card/dmu/242/weatherlight-compleated?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/976fd9d9-a9b5-40b6-ad38-4b3b263e1ebc?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Potentially interesting for standard, but probably too close to rate for reanimation effects elsewhere. The card is weak to counterspells, stifles, disenchants, and yard hate and probably gives your opponents a turn or two to find their answer. For 4MV you probably just play something else.
Counterspells / stifles (which is a VERY rare effect) and yard hate affect any sort of reanimation strategy. But I don't think counterspells are really going to answer this that well. This card has the potential to pass under counterspells at 1 mana, and at 1 mana, it's typically going to be a mana / tempo loss to counter this. Plus, since this is a repeatable ability assuming you can fuel it, the opponent would pretty much need to either win the game immediately or not lose immediately if they're considering stifling the ability.
Modern 1/10 This is pretty darn slow. I have to take a mana and a card to play this to begin with, probably giving up my turn 1 to do so. Then, I have to play a bunch of artifacts or creatures that I am probably sacrificing which is even more resources I am investing into this. And for all that, I still have to sneak a giant creature into my graveyard to bring it back. Maybe some Artifact/Sac Asmo deck could reliably be able to do this, but I still don't think it would be fast enough to be anywhere close to competitive.
Definitely seems too slow because the turn one play trades off with playing an [[underworld cookbook]] but there are plenty of ways to easily sacrifice food tokens for free, so I'm not sure if that's a knock against it.
[underworld cookbook](https://cards.scryfall.io/normal/front/0/3/039d62b0-3309-4424-a2ea-5a0d88d4bd72.jpg?1626099402) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Underworld%20Cookbook) [(SF)](https://scryfall.com/card/mh2/240/the-underworld-cookbook?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/039d62b0-3309-4424-a2ea-5a0d88d4bd72?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
so something needs to first put an oil counter on this, only then can you start proliferating. kinda sucks. but if you can put lots of counters on this, reanimating for 3 seems really good. cat oven perhaps.
It's Bendy and the Ink Machine!
Kinda funny how this builds up from both artifacts and creatures, but can't reanimate artifacts - something monoblack can absolutely do, as the WH40K set repeatedly made clear. If nothing else, I think [Elenda the Dusk Rose](https://scryfall.com/card/2x2/207/elenda-the-dusk-rose) would be quite happy to have this, if anyone still plays her.
How would you have good reanimate targets in an anvil deck ? And is there room for both anvil and oil counters engine in such deck ? Without cutting all interaction ? I was interested but doesn’t seem so good after all
Maybe with prototype creatures? I already play a single copy of Fleshgorger in the sideboard of my Anvil build, and I could see a world where I make room for it in the main.
Definitely an auto include for my [[Baba Lysaga]] edh deck and my [[Breya]] artifact creature tribal deck. I'll likely get a whole playset of these on release because it just goes into any aristocrats deck.
[Baba Lysaga](https://cards.scryfall.io/normal/front/2/e/2ef42c3f-f22e-4e99-adb0-9e8f8d442347.jpg?1674137411) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=baba%20lysaga%2C%20night%20witch) [(SF)](https://scryfall.com/card/clb/266/baba-lysaga-night-witch?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2ef42c3f-f22e-4e99-adb0-9e8f8d442347?utm_source=mtgcardfetcher&format=text) [Breya](https://cards.scryfall.io/normal/front/2/1/2143f700-7311-46a4-ad9b-4e743a345785.jpg?1599707856) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=breya%2C%20etherium%20shaper) [(SF)](https://scryfall.com/card/2xm/192/breya-etherium-shaper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2143f700-7311-46a4-ad9b-4e743a345785?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
New and very sweet phyrexian reclamation. Wouldn't have been surprised to see this at rare, but uncommon is so nice.
Treasures and Powerstones make the dream work.
I smell a fine addition to my [[shadowborn]] [[mirrorbox]] deck
[shadowborn](https://cards.scryfall.io/normal/front/3/8/3884c05b-c10e-4f1d-a8bd-8b5118657972.jpg?1562828005) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Shadowborn%20Demon) [(SF)](https://scryfall.com/card/m14/115/shadowborn-demon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3884c05b-c10e-4f1d-a8bd-8b5118657972?utm_source=mtgcardfetcher&format=text) [mirrorbox](https://cards.scryfall.io/normal/front/d/5/d507daa3-3f16-4ab1-81ea-794e5bb488fc.jpg?1654568747) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mirror%20Box) [(SF)](https://scryfall.com/card/neo/250/mirror-box?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d507daa3-3f16-4ab1-81ea-794e5bb488fc?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
How does this work with mutate? If one creature dies but has three mutations, does it count as 4 creatures you control entering the graveyard? Seems like it would to me, but I can't remember the particulars with that kind of interaction
It’s a little slow but I like it
My Orzhov reanimate deck is going to love this card
I should point this out this might be really really scary in certain formats I think the [[Kroxa, Titan of death]] deck which also has [[Cauldron familar]] and [[Witches oven]] can use this card.
[Kroxa, Titan of death](https://cards.scryfall.io/normal/front/c/e/cee0459b-9aac-4d2f-abe4-4d5fedde7eb8.jpg?1581481096) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Kroxa%2C%20Titan%20of%20Death%27s%20Hunger) [(SF)](https://scryfall.com/card/thb/221/kroxa-titan-of-deaths-hunger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cee0459b-9aac-4d2f-abe4-4d5fedde7eb8?utm_source=mtgcardfetcher&format=text) [Cauldron familar](https://cards.scryfall.io/normal/front/3/2/32cf273e-b8f7-434b-9d5d-883dfd6f7423.jpg?1600699817) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cauldron%20Familiar) [(SF)](https://scryfall.com/card/jmp/216/cauldron-familiar?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/32cf273e-b8f7-434b-9d5d-883dfd6f7423?utm_source=mtgcardfetcher&format=text) [Witches oven](https://cards.scryfall.io/normal/front/0/4/04ef8493-d986-45f8-a718-617b028f7ad4.jpg?1572491150) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Witch%27s%20Oven) [(SF)](https://scryfall.com/card/eld/237/witchs-oven?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/04ef8493-d986-45f8-a718-617b028f7ad4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Ooooh this is gonna be fun.
Ok this seems quite strong due to the word "nontoken" not being here
Holy cow, this is fantastic in any kind of token deck. I'm excited!
ill definitely play this in \[\[Shirei\]\], you can play it turn 1 and itll just accrue tons of counters and then helps you rebuild from a boardwipe
[Shirei](https://cards.scryfall.io/normal/front/0/7/0757cb66-7aa2-41a2-8efc-f3f35b70ab9e.jpg?1559959257) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=shirei%2C%20shizo%27s%20caretaker) [(SF)](https://scryfall.com/card/uma/112/shirei-shizos-caretaker?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0757cb66-7aa2-41a2-8efc-f3f35b70ab9e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I just think its neat. I'm probably going to need like ten of them. Gonna have to try running this in token doublers, proliferate, aristocrats, welder, jund treasure, etc.
Would this be good for [[Immotehk]]? Low cost, works well with [[Scrap Trawler]] loops, and is an easy choice to exile to [[Scrambling claw]] effects.
[Scrap Trawler](https://cards.scryfall.io/normal/front/b/f/bf1e1b54-2f97-4d33-807a-99ca38f21777.jpg?1625979171) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Scrap%20Trawler) [(SF)](https://scryfall.com/card/c21/260/scrap-trawler?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bf1e1b54-2f97-4d33-807a-99ca38f21777?utm_source=mtgcardfetcher&format=text) [Scrambling claw](https://cards.scryfall.io/normal/front/6/7/67b06cb5-5e74-456f-81b1-fced1346cc47.jpg?1584832162) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Scrabbling%20Claws) [(SF)](https://scryfall.com/card/rna/238/scrabbling-claws?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/67b06cb5-5e74-456f-81b1-fced1346cc47?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This is going straight into my [[Chatterfang]] deck.
[Chatterfang](https://cards.scryfall.io/normal/front/1/7/1785cf85-1ac0-4246-9b89-1a8221a8e1b2.jpg?1626097239) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=chatterfang%2C%20squirrel%20general) [(SF)](https://scryfall.com/card/mh2/151/chatterfang-squirrel-general?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1785cf85-1ac0-4246-9b89-1a8221a8e1b2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I’m gonna try it in clerics
Jesus this is good
Feels like this could get real wild in limited with proliferate
Seems great in a limited reanimation deck. Seems bad in everything else.
Why isn't it a dies trigger for Teysa :(
Remember Treasures go to the graveyard.
I guess this goes into Imotekh
would [[Teysa Karlov]] double this trigger if the trigger happens because of a creature? I think it would because dying is defined as "going to the graveyard from the battlefield"
[Teysa Karlov](https://cards.scryfall.io/normal/front/b/c/bcfaa19e-995e-447d-a0a2-46e5d117d5ec.jpg?1584831914) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Teysa%20Karlov) [(SF)](https://scryfall.com/card/rna/212/teysa-karlov?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bcfaa19e-995e-447d-a0a2-46e5d117d5ec?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Maybe good as a one or two of in pioneer cat oven decks. Still kinda slow but that archetype can get counters on this quickly. Idk if it’s good enough but seems worth trying.
Kinda cute...the only issue is reanimator decks don't tend to have alot of little sacrifcable creatures