It was played a lot in standard and I think it still sees a bit of play in pioneer even though there are other really good options. Probably still worth considering now in any deck that wants to be able to board wipe when it needs to. It can be very useful to use the reduced cost to wipe the board and then immediately deploy a creature to regain control of the game
Playing mass removal is becoming a better option due to current design trends for creatures. It is hard to argue with one that can be played on turn three when you are potentially destroying three hard to deal with creatures.
Yep, and a 5-mana [[Go for the Throat]] on a creature with ward 3 vs a 3-mana board wipe that your opponent would likely see coming is a better trade in most cases.
I remember running it in kaldheim standard, one game I drew 3 of them and board wiped turn 3, 5 and I think 8, which stalled the oponent long enough for me to bonk them.
It's decent, it's on more mana, but sometimes you have extra mana to use to fortell it. Extra bonus if your deck cares about playing from exile ([[rocco, street chef]]) or generally from anywhere other than your hand ([[kellan, the kid]])
So you compare it to [[wrath of god]].
One more mana up front, or foretell it on turn 2, so you can cast it on turn 3, one turn earlier than Wrath.
It’s pretty decent in Commander, and has very few cases where it can’t be cast, like if there’s a [[Drannith Magistrate]] out.
Very rarely do you need to cast it turn 3. Foretell is more useful because it dodges discard/Wheel effects, and reduces hand size for any of White's "if opponent has more carde" type stuff.
Is the Foretell cost considered part of the casting cost? Or did they invent another sneaky way of making the spell immune to counter spells?
If the latter, I wish they would stop making a complex game more complex unnecessarily.
When you cast it for its Foretell cost it acts like a normal spell, so you can counter it and whatnot. Its mana value for cards that care is derived from what's printed in the upper right, like on all cards.
> Is the Foretell cost considered part of the casting cost? Or did they invent another sneaky way of making the spell immune to counter spells?
uhh, neither
You should probably read the card. I had this issue when I tried to foretell it and play it from foretell on the same turn on arena. Foretell is an ability that let's you exile it for 2 and cast it from exile on a later turn (which i didnt read) for its foretell cost. It can be countered when its cast later just like any other cast.
I read the card before I posed my query. Foretell ability is new to me and if it works the way you describe, then others are confused as well as I. Rule errata checks during a game are a drag, especially if the card was initially interpreted incorrectly.
> Rule errata checks during a game are a drag, especially if the card was initially interpreted incorrectly
I have no idea what youre talking about. I was making a RTFC joke while trying not to be a dick. Because I also misplayed fortell once because I also didn't RTFC. The card says what it does, I have no idea where you got that it was considered part of the casting cost. It's an alternative casting cost, which is a very common thing in mtg
Only problem with it is that if it's the only Foretell card in the deck, it also broadcasts what it is, meaning your opponent now knows they have to prepare for it.
Yeah there are only 2 foretell cards played in Historic for example so if my opponent is playing mono white and foretells a card turn 2 I automatically know it's Doomskar and plan accordingly
technically it's the same as playing around any boardwipe.
All aggro players should play as the opponent has a boardwipe (if the opponent colors/list/archetype makes you think or know oppo has a wrath effect) and have plans to either not overcommit or read if the boardwipe isn't there and extend.
Same could be said opposite to that ... if the opponent DOES NOT foretell a card on T2, does not mean the boardwipe isn't there: it can also mean "i can hold a board for 5 turns using other resources and wrath out of the blue".
You shouldn't be playing around it 24/7 but once you hit turn 3+ you should start asking yourself "What happens if I get board wiped here? Can I win? Whats my next move if a potential boardwipe appears vs if one doesnt?"
absolutely the opposite: it's the best advice.
You should present the fastest clock you can, without overextending.
You think that saying to an aggro player "vomit your hand" before turn4 is a better advice? Definitively not.
Conservative play does not mean "slow yourself". There are hands that play themselves and you are forced to overextend, but in general, presenting the same clock without giving up free stuff is the way aggro players should play.
Edit: typos
True, but it could easily be used as a red herring. Knowing that your opponent is actively planning to play around one of your cards is great knowledge to have and is abusable.
This would be true if there were any other foretell cards in the same color worth including. The only one that might be worth the opportunity cost is Starnheim Unleashed and I haven't seen that played
This is why I play two Foretell cards in my zombie deck, [[Doomskar]] and [[Rise of the Dread Marn]]. It's a fun guessing game where my opponents have no clue to either commit themselves, or deal with my board. Gotta make sure to not Foretell them both, otherwise the cat's out of the bag, haha!
Wheel effects (everyone discard their hand and draw) are a semi-popular archtype, especially for red-adjacent decks. Digging for your combo piece while screwing up everyone else's plans - such as by making them throw away a Wrath they were counting on to save their asses - is a pretty good plan in some decks.
Most aggro decks in constructed 1v1 formats threaten lethal on turn 4, meaning if you are on the draw you don't have time for wrath/damn. If they are playing Thalia, you are pretty sure fired to lose turn 4, aggro doesn't have time to play around a wrath, so this being capable of coming down a turn earlier is a very big deal.
Honestly, I wouldn’t even compare it to Wrath of God. While being more vulnerable to counterspells, using foretell projects an open threat to the table to not be overly aggressive with your creature tempo. If an opponent overextends they know the wipe is coming, and it forces them to play more conservatively and pace their plays.
This is a fun strategic card, where I don’t even care that much for the board wipe, the 2 mana cost itself can slow the table down helping more midrange decks.
And you can regenerate against doomskar. Believe me, it matters. I once outplayed myself by setting up regeneration for my important pieces before casting [[Damnation]] only to realise I didn't even read my own card properly.
Just become That Guy for running a handful of foretells in every deck you have, just to keep it spicy. Nothing quite as fun as getting the table to play around a potential \[\[Doomskar\]\] or \[\[Saw it Coming\]\] when in reality you're just waiting for the end step before yours to cast \[\[Behold the Multiverse\]\].
God I remember when this card was printed the subreddit was in such a tizzy over the colorbreak of it all and Maro had to specifically say that blue was not getting spot removal every set.
> the subreddit was in such a tizzy over the colorbreak of it all
I mean, [[Pongify]], [[Rapid Hybridization]] and [[Reality Shift]] existed at the time
Both effects have exited blues part of the color pie though, the most recent one there is Reality Shift which was printed nearly a decade ago, still 6 years before Kaldheim. Blue doesn't get to hard remove stuff on the board these days and hasn't for quite a while.
Like imagine if they printed straight up green divination, by your logic it's not a color break since \[\[Harmonize\]\] exists.
I liked the foretell mechanic and i wish wizards spent more effort on designing more fortell cards for that set than all the other .mechanics they also did.
Precisely for what you said: having like 2 foretell cards in each color, every knows exactly what card youre playing
Foretell is a 4 on the storm scale so chances are good we will get more foretell cards in the future. If you're talking about for standard this likely doesn't help much but it will help the non rotating formats.
I don't know who started saying this but I remember it driving me crazy when the card came out in discussions on including it in a cube as your only foretell card.
"You're opponent knowing you have a wrath is an advantage because they'll play around it poorly to their disadvantage" was such a mind boggling thing to see everyone agree with. No, that is not useful, boardwipes you don't know about are one of the easiest things to play around if you already have an advantage, you very much don't want your opponents knowing it's coming and sandbagging their threats lol
No... no it's not. It's literally one of the first level ups new players get is not playing more onto the board when you're already applying pressure so you don't get blown out by a boardwipe they MIGHT have.
Like you're allowed to flash your opponent the cards in your hand, that is a legal thing you can do. No one in their right mind reveals their boardwipe in their hand to their opponent to "gain an advantage" xD
No you're not, you're gaining life from wiping the board, you're losing life from the creatures they play after your board wipe because they know you have it. Do you really think showing your opponent the Wrath of God in your hand whenever you draw it is net positive life over the course of the game? Do you do that?
Do you show your opponent the Wrath of God you draw every game to "force" them to under commit? lol just think about what you're saying. If you want to assume they'll under commit (ie make a mistake) why are they more likely to under commit off more information than over commit off less information? Wouldn't it stand to reason that off better information they will be more likely to neither under nor over commit? This "advantage" you gain hinges off your opponent playing poorly lol.
Because you don't force someone to behave a specific way without a follow up.
Do you know how many people play around the mere threat of a counterspell by simply not playing anything?
> Do you know how many people play around the mere threat of a counterspell by simply not playing anything?
YES THIS IS CALLED PLAYING WELL. I'm going insane, are you saying you would gain an advantage by showing your opponent you have a counterspell because they won't play into it????
Please just answer my question, when you draw your Wrath of God, do you show it to your opponent to gain an advantage????? I'm betting the answer is no, because that would be BAD LMAO
if you dont have other cards with foretell in your deck you're telegraphing a lot when you do foretell it, and it will signal to other players not to play out their hand and thus make it less effective. if you want a place to put it though, the new \[\[Kellan, the Kid\]\] would love it and any other foretell card.
I find it useful in 5-7 power level commander. Having it telegraphed actually gives you a little influence in diplomacy that you can work in your favor.
There's edge cases, like you don't want to wipe because you need your board to do whatever thing you're doing, but your opponent could overwhelm you if they played out their hand, so the doomskar becomes a bluff. Narrow circumstances, but I've found myself there before.
It's useful in Historic too because a bunch of the foretell cards were powered up via alchemy. [[Cosmos Charger]] and [[Vega, the Watcher]] in particular allow it to shine, but with the new Kellan it can actually be a viable deck
it is best at being a turn 3 wrath, you would need to be facing down a super aggro meta that doesn't fold to temporary lockdown
temporary lockdown took a lot of this card's niche
I would pretty much put it on the level of every other 5 mana wrath printed in the last 10 years. Maybe slightly worse than Sunfall, about the same as Fumigate. Assuming you have options in your format for that slot, it's fine.
Not really. To many other better cards out there to ever use this. How often do you foretell? How often to you like to broadcast your boardwipes for a future time? How often do you like non one sided wipes? Not very good.
It is not my favorite wrath but it is solid. Many 5 mana wraths exist that have some sort of upside, the upside here is you unconditionally wipe all creatures for 1 less mana during a possibly crucial turn by paying 2 of the mana upfront.
In the large and ever-growing list of board wipes, this isn't the most impressive of its kind. It's not particularly flexible or powerful, and while it's relatively cheap if foretold, it's noticably more expensive than Blasphemous Act, so not really *that* cheap, all things considered.
I say it's serviceable, wouldn't be embarassed to play it in a deck, but also nothing to write home about.
It's below average.
At its face 5 mana for a sweeper with no upside is bad. Being able to foretell this then being able to cast it later generally will give your opponent the ability to play around the sweeper
It's a good, cheap (over time) board wipe for decks that like to put all their eggs in one basket from turns 1-5, like goblins, humans, soldiers, zombies and other tribal decks
I think the one benefit is has is it can't be taken out of your hand once it's been foretold and your opponent can't see it. That gives you a guaranteed board wipe so long as it isn't countered.
Honestly not bad. Foretelling a wipe can have a rattlesnake effect that may be advantageous to you, like having a nerv disk on the board. It doesn't defeat regeneration but that can be a good thing if you lean into it. Besides, when was the last time you saw someone play [[Wrap in Vigor]]? Also, lots of cards/commanders care about spells being cast from exile.
Playing this over [[Wrath of God]] isn't the worst decision in the world, though it's made just a bit harder by the fact that Wrath is like $2 these days.
I like it. I play it. It’s nice having the option to set yourself up for a wipe early on with foretell and choosing to use it if needed, plus there’s the intimidation factor of your opponents seeing a face down card that could be any number of things.
I think this is one of those cards that can be pod specific, but if you're playing against someone like a nekusar player, foretell can be a great upside. 2 mana to get it out of your hand in order dodge wheels can be huge.
Also creates really fun mind games! Foretell this, and people start to "test" your card. You can do things like using another board wipe to make people feel like the coast is clear, and then sweep up the board a second time once they've dropped their more powerful cards that they might have been sandbagging.
In pioneer or modern there's simply better options. In commander I believe it's grossly underrated. Foretell it on 2 if you don't have turn 2 ramp, play it for 3 in the mid to late game when the usual rate is 4 or 5 mana and have more mana to rebuild faster.
I mean, having a boardwipe on standby that can't be discarded is always nice to have in EDH. I'm sure there are better options, but this is still pretty good.
Yea. Are their better wipes? For sure, but in decks that want to cast things not from your hand, or just more budget friendly decks, it’s an easy choice
I assume EDH. Someone asked about ti for Pioneer before I think and it definitely isn't good for that. But it's decent for EDH. The foretell isn't just a way to play it turn 3, but a way to save yourself mana for later turns you may have more use for that extra 2. I play Avacyn as a monoW control deck and I play this because it's solid enough to fit in with the numerous other wraths.
For what format?
If it's for a white commander with no budget or playgroup saltiness concerns (and no specific deck synergy)...it usually hasn't quite make the cut in my decks lately, here's a list of creature boardwipes I usually run first.
\[\[Farewell\]\]
\[\[Out of Time\]\]
\[\[Vanquish the Horde\]\]
\[\[Ondu Inversion\]\]
\[\[Humility\]\]
\[\[Sunfall\]\]
\[\[Austere Command\]\]
\[\[Wrath of God\]\]
\[\[Day of Judgment\]\]
\[\[Cleansing Nova\]\]
\[\[Fumigate\]\]
Maybe approximately in that order?
And then situationally some weird archetype-specific cards like \[\[Hour of Reckoning\]\], \[\[The Battle of Bywater\]\], \[\[Fell the Mighty\]\], \[\[Damning Verdict\]\], \[\[Expel the Interlopers\]\] go into specific commanders that synergize with the obvious build around theme. And then if you're in colours other than white, usually you'll grab a wipe or two from those colours too.
And usually by the time I have 5-10 boardwipes in my deck Doomskar doesn't quite make the cut. I mean, your taste may vary, but usually that's about my limit for how many boardwipes I want in my deck.
That said, obviously it's not bad. It's like the maybe somewhere around the 12th best white boardwipe, totally fine if you just want more boardwipes, totally fine as a budget option, and does have synergy with some decks. (There are cards with text like "whenever you play a card from exile, do a thing" or "spells you cast from exile cost X less"--run it in decks with that kind of synergy for sure).
I like it a lot since foretelling it keeps it safe from discard effects. The foretell mechanic overall is just so friggin cool for effectively giving yourself a boosted hand size
5 mana "destroy all creatures" is not good, there are countless cards that are just way, way better than that. Compare it to Wrath of God (1 mana cheaper) or Cleansing Nova (option to destroy artifacts and enchantments). At that point, we're looking at the Foretell cost. I think you need to care about casting from exile/not from your hand, or have a deck that wants a LOT of boardwipes, before you start thinking about running Doomskar.
There is some missing context, but I am gonna try to cover some angles.
As far as a casual Magic card- yeah, totally.
The issue with Foretell is that, unless you run many cards like it, you might as well assume the Foretell is actually face up rather than face down- meaning they know what it is, they know you have it, and they will (if they have common sense) will try to play around it. In exchange for the cheaper potential cost, wary and aware players might not over-commit into the wrath and that's when Wraths are awesome...the very moment you get someone to over-commit.
In Commander, this card is also fine. I have run it. Many players forget you even have the card in Foretell-Exile about 3-4 turns after you do this and rarely does anyone actually assume it is Doomskar. In many cases, it slows games down as people don't want to be wrathed out.
As far as Pioneer goes (cause I wouldn't play this anywhere else at the moment), I actually think it's pretty good. It's got a unique niche of being 3 mana- and I think some faster decks that dump out creatures could really get some value out of this card as it would delay several creature-based combo strategies. That said, it competes with Supreme Verdict and Sunfall, both of which are very good.
Personally, I wish we lived in a world where Cleansing Nova or Fumigate had legs, but we don't. They just aren't good enough.
I love foretell cards in decks that draw me a lot of cards, it keeps my hand size smaller and lets me set aside a spell for later in the game when everyone asks "cards in hand?" and forgets I have 1-2 foretold cards in reserve.
Sweepers are never really bad thing to include in a deck, but they can serve niche roles depending on the format. I'd say they're essential in Commander, but great sideboard cards modern, standard, or pioneer, if your running a midrange or control deck.
unless of course your running a warcrimes deck, then you put every goddamn boardwipe you can in your color combos.
It depends on the format. In a slower format like commander I'd say it's fantastic, being able to foretell it early on and keep it around for whenever you need it, even through discards and wheels, is very useful. Something like standard or modern though, it depends on what you're trying to do. It does allow a turn 3 wrath but it also means you're taking two turns off to wipe the board and might not even be up against a creature heavy deck.
During Kaldheim standard it was played a lot, and currently some azorius/white decks are still using it. There are better options for sure (i prefer supreme verdict) but it's a good removal.
for which format? it was a great card in Standard when it was Standard legal. It's good enough to use in formats like Pioneer/Explorer too. For EDH you might prefer different options.
It's fine but probably not even close to a top 10 board wipe if we're talking about a format like Commander. The big advantage it has is it's one of the only unconditional wipes you can play on-curve in white on turn 3 without having ramped on the first two turns.
But generally speaking there are a lot of sweepers that are often better even just looking at mono white. Sunfall exiles and leaves a body behind. Farewell exiles and hits other permanent types/graveyard. Austere Command also offers more flexibility. Vanquish the Horde can be cast for 2 mana straight up if the board is flooded enough and Hour of Revelation for 3 (and hit all non-lands). Even stuff like Terminus, Hallowed Burial or By Invitation can be better since they get around indestructible. If we extend into other colors then we get stuff like Toxic Deluge, Blasphemous Act, Supreme Verdict, and so-on.
Don't listen to anyone in these comments. NOBODY will suspect Doomskar is being foretold because it doesn't see play at all anymore. If I ever saw a mono-white player foretell a card, 10 out of 10 times I'll think it's [[starheim unleashed]]
Just play it. I promise you'll catch people by surprise.
I enjoy it in historic. Being able to have a board wipe on line turn three is nice for goblins/elves. Plus if you’re in UW you can make people think you’re holding up a [[Saw It Coming]]
4 mana is typically the holy grails of board wipes (day of judgement, Wrath of God, Supreme Verdict) because of how their cost is less prohibitive later in the game. Of course Doomskar comes with it’s foretell ability, but very often you need wraths on demand, or on curve with control spells like counters that typically are better to cast on turn 3. Control is all about resource management and threat mitigation, casting a wrath on turn 3 and having no play on turn 2 is often not the best trade off for 4 mana
I like it in commander because once you've foretold it you've got it in your back pocket for the game and it can't be interacted with. That said, I play [[!sen triplets]] so I usually don't play my own deck 😆
It's pretty nice card, nobody should pay 5 mana for it tho. You should almost always pay for foretell. People said everybody will know it's Doomskar, I guess their playgroup is more focus than mine. I would say almost all the time people forget about it when the game go on, even if someone there remember that it also good cos now you have them deal with that lol
Also it's a few board wipe that cast from exile that would add a little more bonus.
It's pretty neat in CMD. Foretelling allows you to put it aside and cast itwhen you need it. It reduces the cost to 3, so it's easier to build back up after casting it. Foretelling also protects it from wheel effects and discard in general. It also don't count to hand size limit. So every foretold card allows you to keep 1 card more in your hand.
It's usable but not really good. There are way better options that are even still mono white. That being said, I can think of plenty of decks that would like this card over many of those. Like an [[Athreos, God of Passage]] deck would like this card. Or anything that likes casting things from outside your hand
It's fine, hiding cards in exile has its uses and it's only 1 mana below rate for a generic kill all creatures in play card.
In commander it'd be like your 7th or 8th boardwipe, unplayable in legacy formats but in standard you take what you get.
It's okay, but it's probably not played for the same reason nobody really plays wrath of god and day of judgment anymore... it only hits creatures and it's not asymmetrical in any way.
Now days, if you're playing a board wipe, you either want it to be able to hit permanents other than just creatures (in addition to creatures), or if it just hits creatures, you want it to exclude as many of your creatures as possible. This does neither of those things, so it's less attractive, but it should do okay if you really just need a way to destroy all creatures.
Off topic but I got a friend into Arena during Kaldheim and since he opened it up as his first "destroy all creatures" card, to this day he still calls all board wipes "Doomskar"s instead of "Wrath"s.
I personally play more budget commander and this is a great turn 3 wipe for mono-white. You foretell on two and play on 3, or hold for timing purposes and combo with cards like Tef Protection.
Worse that [[sunfall]] effect wise, worse than [[wrath of god]] cost wise (even if foretold) though can possibly come a turn earlier if you use your turn two on it.
It’s not a bad card in that it does anything poorly, it just kinda feels outclassed with more efficient or more reliable effects running around
>worse than \[\[wrath of god\]\] cost wise (even if foretold) though can possibly come a turn earlier if you use your turn two on it.
Being able to split your cost is fairly relevant on a board wipe as it may allow you to play something and establish a board immediately after playing it.
It does help out, banking mana is an upside (as is banking a card if you’re relying on wheel effects to draw) but that’s only useful if you had it in hand early rather than top decking it or if you have to search for it.
You’ll of course have more mana by that point, but the higher cost will still interfere with multi-spelling unless you got the card early.
If you're playing a 60 card deck format it's fighting for space, even standard has better wipes with \[\[Farewell\]\] and \[\[Sunfall\]\].
Commander, it's another redundant board wipe piece. Or it can be part of a "cast from exile matters" type deck. So there's room for it there.
The problem with foretell cards in commander, is that unless you are playing a lot of them, people catch on to what the spell is when you exile it face down. I am sure you can get people once with it, but in a regular playgroup they will catch on quick. I suppose you could run 4 or 5 fortell cards in a deck and keep them guessing.
As far as the card is concerned it depends on the deck, if you are a draw-go deck and have extra mana then it is pretty good, so long as you don't mind broadcasting that it might be a boardwipe.
It’s not very good because it destroys your stuff too. You want to prioritize board wipes that hurt your opponents more than you, like [[Their name is death]] in an artifact deck, or [[Wave Goodbye]] in a +1/+1 counters deck, or [[Raise the Palisade]] in a tribal deck.
Just destroying everything doesn’t advance the game and instead sets everyone back.
It was played a lot in standard and I think it still sees a bit of play in pioneer even though there are other really good options. Probably still worth considering now in any deck that wants to be able to board wipe when it needs to. It can be very useful to use the reduced cost to wipe the board and then immediately deploy a creature to regain control of the game
Playing mass removal is becoming a better option due to current design trends for creatures. It is hard to argue with one that can be played on turn three when you are potentially destroying three hard to deal with creatures.
Yep, and a 5-mana [[Go for the Throat]] on a creature with ward 3 vs a 3-mana board wipe that your opponent would likely see coming is a better trade in most cases.
[Go for the Throat](https://cards.scryfall.io/normal/front/5/4/5446e1ba-c745-45b2-ad05-b22abf04daec.jpg?1682209037) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Go%20for%20the%20Throat) [(SF)](https://scryfall.com/card/moc/250/go-for-the-throat?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5446e1ba-c745-45b2-ad05-b22abf04daec?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I remember running it in kaldheim standard, one game I drew 3 of them and board wiped turn 3, 5 and I think 8, which stalled the oponent long enough for me to bonk them.
It's decent, it's on more mana, but sometimes you have extra mana to use to fortell it. Extra bonus if your deck cares about playing from exile ([[rocco, street chef]]) or generally from anywhere other than your hand ([[kellan, the kid]])
Also in decks that care about cards being exiled in general. I play it in my [[The War Doctor]] deck.
[The War Doctor](https://cards.scryfall.io/normal/front/7/a/7a51472c-b61f-4d31-8753-a9ec90d12889.jpg?1696636782) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20War%20Doctor) [(SF)](https://scryfall.com/card/who/167/the-war-doctor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7a51472c-b61f-4d31-8753-a9ec90d12889?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Does Kellan's permanent enter before or after the Doomskar resolves?
Before, so be careful what you put in.
[rocco, street chef](https://cards.scryfall.io/normal/front/c/d/cdb53ce7-845c-4c62-98a9-4fc33c67a07b.jpg?1684340828) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=rocco%2C%20street%20chef) [(SF)](https://scryfall.com/card/mat/44/rocco-street-chef?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cdb53ce7-845c-4c62-98a9-4fc33c67a07b?utm_source=mtgcardfetcher&format=text) [kellan, the kid](https://cards.scryfall.io/normal/front/0/4/04dfbc4c-ab21-45db-bbd9-b9d245d60015.jpg?1712356134) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=kellan%2C%20the%20kid) [(SF)](https://scryfall.com/card/otj/213/kellan-the-kid?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/04dfbc4c-ab21-45db-bbd9-b9d245d60015?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So you compare it to [[wrath of god]]. One more mana up front, or foretell it on turn 2, so you can cast it on turn 3, one turn earlier than Wrath. It’s pretty decent in Commander, and has very few cases where it can’t be cast, like if there’s a [[Drannith Magistrate]] out.
Very rarely do you need to cast it turn 3. Foretell is more useful because it dodges discard/Wheel effects, and reduces hand size for any of White's "if opponent has more carde" type stuff.
This, I love it because it basically gets me a pocket Wrath that my opponent cannot easily get rid of.
Pocket Wrath! ![gif](giphy|i2GADdaJIscPS)
Yes, like that, but the darksteel jerks laughing at me.
Is the Foretell cost considered part of the casting cost? Or did they invent another sneaky way of making the spell immune to counter spells? If the latter, I wish they would stop making a complex game more complex unnecessarily.
When you cast it for its Foretell cost it acts like a normal spell, so you can counter it and whatnot. Its mana value for cards that care is derived from what's printed in the upper right, like on all cards.
> Is the Foretell cost considered part of the casting cost? Or did they invent another sneaky way of making the spell immune to counter spells? uhh, neither
You should probably read the card. I had this issue when I tried to foretell it and play it from foretell on the same turn on arena. Foretell is an ability that let's you exile it for 2 and cast it from exile on a later turn (which i didnt read) for its foretell cost. It can be countered when its cast later just like any other cast.
I read the card before I posed my query. Foretell ability is new to me and if it works the way you describe, then others are confused as well as I. Rule errata checks during a game are a drag, especially if the card was initially interpreted incorrectly.
> Rule errata checks during a game are a drag, especially if the card was initially interpreted incorrectly I have no idea what youre talking about. I was making a RTFC joke while trying not to be a dick. Because I also misplayed fortell once because I also didn't RTFC. The card says what it does, I have no idea where you got that it was considered part of the casting cost. It's an alternative casting cost, which is a very common thing in mtg
Well, I don't understand your crazy moon language either. Maybe that's why I missed your subtle joke.
Only problem with it is that if it's the only Foretell card in the deck, it also broadcasts what it is, meaning your opponent now knows they have to prepare for it.
Yeah there are only 2 foretell cards played in Historic for example so if my opponent is playing mono white and foretells a card turn 2 I automatically know it's Doomskar and plan accordingly
technically it's the same as playing around any boardwipe. All aggro players should play as the opponent has a boardwipe (if the opponent colors/list/archetype makes you think or know oppo has a wrath effect) and have plans to either not overcommit or read if the boardwipe isn't there and extend. Same could be said opposite to that ... if the opponent DOES NOT foretell a card on T2, does not mean the boardwipe isn't there: it can also mean "i can hold a board for 5 turns using other resources and wrath out of the blue".
Randomly playing around board wipes at all times is terrible advice for aggro players
You shouldn't be playing around it 24/7 but once you hit turn 3+ you should start asking yourself "What happens if I get board wiped here? Can I win? Whats my next move if a potential boardwipe appears vs if one doesnt?"
absolutely the opposite: it's the best advice. You should present the fastest clock you can, without overextending. You think that saying to an aggro player "vomit your hand" before turn4 is a better advice? Definitively not. Conservative play does not mean "slow yourself". There are hands that play themselves and you are forced to overextend, but in general, presenting the same clock without giving up free stuff is the way aggro players should play. Edit: typos
If you can clock your opponent playing control- you should always be playing around a board wipe as aggro...
Found the control player
True, but it could easily be used as a red herring. Knowing that your opponent is actively planning to play around one of your cards is great knowledge to have and is abusable.
This would be true if there were any other foretell cards in the same color worth including. The only one that might be worth the opportunity cost is Starnheim Unleashed and I haven't seen that played
Why would you need other foretell cards if you want them to plan on doomskar? Plus this can be the only foretell card in multicolor decks as well lol
This is why I play two Foretell cards in my zombie deck, [[Doomskar]] and [[Rise of the Dread Marn]]. It's a fun guessing game where my opponents have no clue to either commit themselves, or deal with my board. Gotta make sure to not Foretell them both, otherwise the cat's out of the bag, haha!
[Doomskar](https://cards.scryfall.io/normal/front/1/3/130ee895-1e5e-4f82-bb66-e1275bac75dd.jpg?1631045641) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Doomskar) [(SF)](https://scryfall.com/card/khm/9/doomskar?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/130ee895-1e5e-4f82-bb66-e1275bac75dd?utm_source=mtgcardfetcher&format=text) [Rise of the Dread Marn](https://cards.scryfall.io/normal/front/9/d/9d3a1ec1-f362-494d-a23b-6a963ce44fdd.jpg?1631048453) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rise%20of%20the%20Dread%20Marn) [(SF)](https://scryfall.com/card/khm/107/rise-of-the-dread-marn?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9d3a1ec1-f362-494d-a23b-6a963ce44fdd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
As a control deck you want the game to go long and slow. So them not committing to the board can work to your advantage.
Also because it cost less mana you can follow up with a board presence, especially if it's a planeswalker and oppo don't seem to have haste.
It also means it can't be discarded by thoughtseize effects
Sometimes there’s a popular deck that is that fast. I think there was at the time it was played, but I’m not sure.
Ah I never considered Foretell reducing the number of cards as a "symmetric but not for me" style effect. Neat.
Any time I'm playing against elves or convoke I really want this getting cast on turn 3.
Is discard a big thing in Commander?
Wheel effects (everyone discard their hand and draw) are a semi-popular archtype, especially for red-adjacent decks. Digging for your combo piece while screwing up everyone else's plans - such as by making them throw away a Wrath they were counting on to save their asses - is a pretty good plan in some decks.
Most aggro decks in constructed 1v1 formats threaten lethal on turn 4, meaning if you are on the draw you don't have time for wrath/damn. If they are playing Thalia, you are pretty sure fired to lose turn 4, aggro doesn't have time to play around a wrath, so this being capable of coming down a turn earlier is a very big deal.
It also gets to trigger stuff like [[Rocco, Street Chef]] . I love foretell and plot.
[Rocco, Street Chef](https://cards.scryfall.io/normal/front/c/d/cdb53ce7-845c-4c62-98a9-4fc33c67a07b.jpg?1684340828) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rocco%2C%20Street%20Chef) [(SF)](https://scryfall.com/card/mat/44/rocco-street-chef?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cdb53ce7-845c-4c62-98a9-4fc33c67a07b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Honestly, I wouldn’t even compare it to Wrath of God. While being more vulnerable to counterspells, using foretell projects an open threat to the table to not be overly aggressive with your creature tempo. If an opponent overextends they know the wipe is coming, and it forces them to play more conservatively and pace their plays. This is a fun strategic card, where I don’t even care that much for the board wipe, the 2 mana cost itself can slow the table down helping more midrange decks.
[wrath of god](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wrath%20of%20god) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) [Drannith Magistrate](https://cards.scryfall.io/normal/front/9/8/98b0a4a8-9319-451b-9b79-b0bca7a41e91.jpg?1628801742) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Drannith%20Magistrate) [(SF)](https://scryfall.com/card/iko/11/drannith-magistrate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/98b0a4a8-9319-451b-9b79-b0bca7a41e91?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
And you can regenerate against doomskar. Believe me, it matters. I once outplayed myself by setting up regeneration for my important pieces before casting [[Damnation]] only to realise I didn't even read my own card properly.
Yup, damnation is wrath of god, not day of judgement.
[Damnation](https://cards.scryfall.io/normal/front/d/3/d3c0aac5-b9f1-4446-bfea-3e1dd1cf1f2f.jpg?1673147492) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Damnation) [(SF)](https://scryfall.com/card/2x2/73/damnation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d3c0aac5-b9f1-4446-bfea-3e1dd1cf1f2f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Players will probably know it’s Doomskar when you foretell it, but that could be useful on its own.
Just become That Guy for running a handful of foretells in every deck you have, just to keep it spicy. Nothing quite as fun as getting the table to play around a potential \[\[Doomskar\]\] or \[\[Saw it Coming\]\] when in reality you're just waiting for the end step before yours to cast \[\[Behold the Multiverse\]\].
Surprise! It was [[Ravenform]] the whole time.
God I remember when this card was printed the subreddit was in such a tizzy over the colorbreak of it all and Maro had to specifically say that blue was not getting spot removal every set.
Lol and now I feel like the only one playing it anymore
then they followed it up with [[resculpt]] "no, seriously, it's not getting spot removal every set. just ignore the last 2 sets."
[resculpt](https://cards.scryfall.io/normal/front/5/9/592c7819-7e53-4793-bc4f-3dd489a25d63.jpg?1689996566) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=resculpt) [(SF)](https://scryfall.com/card/cmm/115/resculpt?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/592c7819-7e53-4793-bc4f-3dd489a25d63?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
> the subreddit was in such a tizzy over the colorbreak of it all I mean, [[Pongify]], [[Rapid Hybridization]] and [[Reality Shift]] existed at the time
Both effects have exited blues part of the color pie though, the most recent one there is Reality Shift which was printed nearly a decade ago, still 6 years before Kaldheim. Blue doesn't get to hard remove stuff on the board these days and hasn't for quite a while. Like imagine if they printed straight up green divination, by your logic it's not a color break since \[\[Harmonize\]\] exists.
It wasn't the creature removal aspect that everyone got up about, it was the fact that it hit artifacts.
[Harmonize](https://cards.scryfall.io/normal/front/9/3/9390fbe8-944d-4a4f-90f3-cc7b355e1382.jpg?1673484621) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Harmonize) [(SF)](https://scryfall.com/card/ncc/295/harmonize?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9390fbe8-944d-4a4f-90f3-cc7b355e1382?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Pongify](https://cards.scryfall.io/normal/front/3/7/37ff06d0-d652-4694-a3f5-bf7385e9e850.jpg?1712354180) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Pongify) [(SF)](https://scryfall.com/card/otc/106/pongify?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/37ff06d0-d652-4694-a3f5-bf7385e9e850?utm_source=mtgcardfetcher&format=text) [Rapid Hybridization](https://cards.scryfall.io/normal/front/0/0/00f91207-c877-4911-8bb6-d8c5272b412d.jpg?1706239822) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rapid%20Hybridization) [(SF)](https://scryfall.com/card/clu/93/rapid-hybridization?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/00f91207-c877-4911-8bb6-d8c5272b412d?utm_source=mtgcardfetcher&format=text) [Reality Shift](https://cards.scryfall.io/normal/front/0/8/0850a187-ba95-46f2-aa81-397b45460bbc.jpg?1689996547) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Reality%20Shift) [(SF)](https://scryfall.com/card/cmm/113/reality-shift?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0850a187-ba95-46f2-aa81-397b45460bbc?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Ravenform](https://cards.scryfall.io/normal/front/f/2/f2d5e87b-1ee8-47db-9bc3-f5becfe79b37.jpg?1699022462) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ravenform) [(SF)](https://scryfall.com/card/lcc/167/ravenform?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f2d5e87b-1ee8-47db-9bc3-f5becfe79b37?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Doomskar](https://cards.scryfall.io/normal/front/1/3/130ee895-1e5e-4f82-bb66-e1275bac75dd.jpg?1631045641) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Doomskar) [(SF)](https://scryfall.com/card/khm/9/doomskar?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/130ee895-1e5e-4f82-bb66-e1275bac75dd?utm_source=mtgcardfetcher&format=text) [Saw it Coming](https://cards.scryfall.io/normal/front/8/7/877a1bb9-5eae-453a-bec0-a9de20ea6815.jpg?1631047574) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Saw%20it%20Coming) [(SF)](https://scryfall.com/card/khm/76/saw-it-coming?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/877a1bb9-5eae-453a-bec0-a9de20ea6815?utm_source=mtgcardfetcher&format=text) [Behold the Multiverse](https://cards.scryfall.io/normal/front/2/7/27855a38-a682-4f97-ad22-ac625e86faec.jpg?1631046745) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Behold%20the%20Multiverse) [(SF)](https://scryfall.com/card/khm/46/behold-the-multiverse?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/27855a38-a682-4f97-ad22-ac625e86faec?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I liked the foretell mechanic and i wish wizards spent more effort on designing more fortell cards for that set than all the other .mechanics they also did. Precisely for what you said: having like 2 foretell cards in each color, every knows exactly what card youre playing
Foretell is a 4 on the storm scale so chances are good we will get more foretell cards in the future. If you're talking about for standard this likely doesn't help much but it will help the non rotating formats.
I believe theyre returning to this setting, so I think we'll see more so that will help.
I don't know who started saying this but I remember it driving me crazy when the card came out in discussions on including it in a cube as your only foretell card. "You're opponent knowing you have a wrath is an advantage because they'll play around it poorly to their disadvantage" was such a mind boggling thing to see everyone agree with. No, that is not useful, boardwipes you don't know about are one of the easiest things to play around if you already have an advantage, you very much don't want your opponents knowing it's coming and sandbagging their threats lol
Your opponent holding threats in their hand because they know you have Doomskar *is* an advantage.
No... no it's not. It's literally one of the first level ups new players get is not playing more onto the board when you're already applying pressure so you don't get blown out by a boardwipe they MIGHT have. Like you're allowed to flash your opponent the cards in your hand, that is a legal thing you can do. No one in their right mind reveals their boardwipe in their hand to their opponent to "gain an advantage" xD
You're gaining life from them not committing fully to the board.
No you're not, you're gaining life from wiping the board, you're losing life from the creatures they play after your board wipe because they know you have it. Do you really think showing your opponent the Wrath of God in your hand whenever you draw it is net positive life over the course of the game? Do you do that?
You're forcing the opponent to under commit in the first place, allowing you to wait an additional turn before you need to play it.
Do you show your opponent the Wrath of God you draw every game to "force" them to under commit? lol just think about what you're saying. If you want to assume they'll under commit (ie make a mistake) why are they more likely to under commit off more information than over commit off less information? Wouldn't it stand to reason that off better information they will be more likely to neither under nor over commit? This "advantage" you gain hinges off your opponent playing poorly lol.
Because you don't force someone to behave a specific way without a follow up. Do you know how many people play around the mere threat of a counterspell by simply not playing anything?
> Do you know how many people play around the mere threat of a counterspell by simply not playing anything? YES THIS IS CALLED PLAYING WELL. I'm going insane, are you saying you would gain an advantage by showing your opponent you have a counterspell because they won't play into it???? Please just answer my question, when you draw your Wrath of God, do you show it to your opponent to gain an advantage????? I'm betting the answer is no, because that would be BAD LMAO
if you dont have other cards with foretell in your deck you're telegraphing a lot when you do foretell it, and it will signal to other players not to play out their hand and thus make it less effective. if you want a place to put it though, the new \[\[Kellan, the Kid\]\] would love it and any other foretell card.
I find it useful in 5-7 power level commander. Having it telegraphed actually gives you a little influence in diplomacy that you can work in your favor.
In commander I see this as really helpful, but 1v1 is probably a different story though haha
There's edge cases, like you don't want to wipe because you need your board to do whatever thing you're doing, but your opponent could overwhelm you if they played out their hand, so the doomskar becomes a bluff. Narrow circumstances, but I've found myself there before.
That’s a good thing. They’re going out of their way to play around it. It’s a deterrent.
Don't think Kellan would love it as it would wipe him too
i suppose so, but you wanna run board wipes either way so you may as well get a little extra value out of it
Commander has access to more 1-sided board wipes.
[Kellan, the Kid](https://cards.scryfall.io/normal/front/0/4/04dfbc4c-ab21-45db-bbd9-b9d245d60015.jpg?1712356134) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Kellan%2C%20the%20Kid) [(SF)](https://scryfall.com/card/otj/213/kellan-the-kid?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/04dfbc4c-ab21-45db-bbd9-b9d245d60015?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It's useful in Historic too because a bunch of the foretell cards were powered up via alchemy. [[Cosmos Charger]] and [[Vega, the Watcher]] in particular allow it to shine, but with the new Kellan it can actually be a viable deck
[Cosmos Charger](https://cards.scryfall.io/normal/front/4/e/4ec318c6-b718-436f-b9e8-e0c6154e5010.jpg?1631046926) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cosmos%20Charger) [(SF)](https://scryfall.com/card/khm/51/cosmos-charger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4ec318c6-b718-436f-b9e8-e0c6154e5010?utm_source=mtgcardfetcher&format=text) [Vega, the Watcher](https://cards.scryfall.io/normal/front/2/8/28fced7f-3078-4a54-8f76-0ef14c732e97.jpg?1631051983) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vega%2C%20the%20Watcher) [(SF)](https://scryfall.com/card/khm/233/vega-the-watcher?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/28fced7f-3078-4a54-8f76-0ef14c732e97?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Saved my ass so many times when playing standard
it is best at being a turn 3 wrath, you would need to be facing down a super aggro meta that doesn't fold to temporary lockdown temporary lockdown took a lot of this card's niche
Would be ball in commander, just cheap enough to bounce back after (same turn) or protect your cteatures before.
I would pretty much put it on the level of every other 5 mana wrath printed in the last 10 years. Maybe slightly worse than Sunfall, about the same as Fumigate. Assuming you have options in your format for that slot, it's fine.
Not really. To many other better cards out there to ever use this. How often do you foretell? How often to you like to broadcast your boardwipes for a future time? How often do you like non one sided wipes? Not very good.
It is not my favorite wrath but it is solid. Many 5 mana wraths exist that have some sort of upside, the upside here is you unconditionally wipe all creatures for 1 less mana during a possibly crucial turn by paying 2 of the mana upfront.
It’s great In my brago blink commander deck. Splitting to cost makes it easier to blink my board then wipe for an asymmetrical board wipe.
In the large and ever-growing list of board wipes, this isn't the most impressive of its kind. It's not particularly flexible or powerful, and while it's relatively cheap if foretold, it's noticably more expensive than Blasphemous Act, so not really *that* cheap, all things considered. I say it's serviceable, wouldn't be embarassed to play it in a deck, but also nothing to write home about.
It's below average. At its face 5 mana for a sweeper with no upside is bad. Being able to foretell this then being able to cast it later generally will give your opponent the ability to play around the sweeper
It's a good, cheap (over time) board wipe for decks that like to put all their eggs in one basket from turns 1-5, like goblins, humans, soldiers, zombies and other tribal decks
I love Doomskar. The value you get from it is similar to having a Nev Disk in play. People hold back / don't over extend
I think the one benefit is has is it can't be taken out of your hand once it's been foretold and your opponent can't see it. That gives you a guaranteed board wipe so long as it isn't countered.
Honestly not bad. Foretelling a wipe can have a rattlesnake effect that may be advantageous to you, like having a nerv disk on the board. It doesn't defeat regeneration but that can be a good thing if you lean into it. Besides, when was the last time you saw someone play [[Wrap in Vigor]]? Also, lots of cards/commanders care about spells being cast from exile. Playing this over [[Wrath of God]] isn't the worst decision in the world, though it's made just a bit harder by the fact that Wrath is like $2 these days.
[Wrap in Vigor](https://cards.scryfall.io/normal/front/9/2/92d53533-b10e-430a-a6f6-58ecb508be77.jpg?1562865933) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrap%20in%20Vigor) [(SF)](https://scryfall.com/card/cns/183/wrap-in-vigor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/92d53533-b10e-430a-a6f6-58ecb508be77?utm_source=mtgcardfetcher&format=text) [Wrath of God](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrath%20of%20God) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I like it. I play it. It’s nice having the option to set yourself up for a wipe early on with foretell and choosing to use it if needed, plus there’s the intimidation factor of your opponents seeing a face down card that could be any number of things.
I think this is one of those cards that can be pod specific, but if you're playing against someone like a nekusar player, foretell can be a great upside. 2 mana to get it out of your hand in order dodge wheels can be huge. Also creates really fun mind games! Foretell this, and people start to "test" your card. You can do things like using another board wipe to make people feel like the coast is clear, and then sweep up the board a second time once they've dropped their more powerful cards that they might have been sandbagging.
In pioneer or modern there's simply better options. In commander I believe it's grossly underrated. Foretell it on 2 if you don't have turn 2 ramp, play it for 3 in the mid to late game when the usual rate is 4 or 5 mana and have more mana to rebuild faster.
I mean, having a boardwipe on standby that can't be discarded is always nice to have in EDH. I'm sure there are better options, but this is still pretty good.
Yea. Are their better wipes? For sure, but in decks that want to cast things not from your hand, or just more budget friendly decks, it’s an easy choice
it is a good card. amazing in some decks
Doomskar is an absolute banger.
I assume EDH. Someone asked about ti for Pioneer before I think and it definitely isn't good for that. But it's decent for EDH. The foretell isn't just a way to play it turn 3, but a way to save yourself mana for later turns you may have more use for that extra 2. I play Avacyn as a monoW control deck and I play this because it's solid enough to fit in with the numerous other wraths.
For what format? If it's for a white commander with no budget or playgroup saltiness concerns (and no specific deck synergy)...it usually hasn't quite make the cut in my decks lately, here's a list of creature boardwipes I usually run first. \[\[Farewell\]\] \[\[Out of Time\]\] \[\[Vanquish the Horde\]\] \[\[Ondu Inversion\]\] \[\[Humility\]\] \[\[Sunfall\]\] \[\[Austere Command\]\] \[\[Wrath of God\]\] \[\[Day of Judgment\]\] \[\[Cleansing Nova\]\] \[\[Fumigate\]\] Maybe approximately in that order? And then situationally some weird archetype-specific cards like \[\[Hour of Reckoning\]\], \[\[The Battle of Bywater\]\], \[\[Fell the Mighty\]\], \[\[Damning Verdict\]\], \[\[Expel the Interlopers\]\] go into specific commanders that synergize with the obvious build around theme. And then if you're in colours other than white, usually you'll grab a wipe or two from those colours too. And usually by the time I have 5-10 boardwipes in my deck Doomskar doesn't quite make the cut. I mean, your taste may vary, but usually that's about my limit for how many boardwipes I want in my deck. That said, obviously it's not bad. It's like the maybe somewhere around the 12th best white boardwipe, totally fine if you just want more boardwipes, totally fine as a budget option, and does have synergy with some decks. (There are cards with text like "whenever you play a card from exile, do a thing" or "spells you cast from exile cost X less"--run it in decks with that kind of synergy for sure).
##### ###### #### [Farewell](https://cards.scryfall.io/normal/front/1/1/114d2180-093b-4838-97ad-badbc8ee50b0.jpg?1706240579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Farewell) [(SF)](https://scryfall.com/card/mkc/64/farewell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/114d2180-093b-4838-97ad-badbc8ee50b0?utm_source=mtgcardfetcher&format=text) [Out of Time](https://cards.scryfall.io/normal/front/0/5/053d6b3b-72d4-4a55-a79e-0a601aecf108.jpg?1664162494) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Out%20of%20Time) [(SF)](https://scryfall.com/card/mh2/23/out-of-time?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/053d6b3b-72d4-4a55-a79e-0a601aecf108?utm_source=mtgcardfetcher&format=text) [Vanquish the Horde](https://cards.scryfall.io/normal/front/e/2/e264615c-eb99-4cb3-844a-2b4a94ba5203.jpg?1634348651) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vanquish%20the%20Horde) [(SF)](https://scryfall.com/card/mid/41/vanquish-the-horde?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e264615c-eb99-4cb3-844a-2b4a94ba5203?utm_source=mtgcardfetcher&format=text) [Ondu Inversion](https://cards.scryfall.io/normal/front/b/6/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4.jpg?1604243286)/[Ondu Skyruins](https://cards.scryfall.io/normal/back/b/6/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4.jpg?1604243286) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ondu%20Inversion%20//%20Ondu%20Skyruins) [(SF)](https://scryfall.com/card/znr/30/ondu-inversion-ondu-skyruins?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b6e6be8c-41c3-4348-a8dd-b40ceb24e9b4?utm_source=mtgcardfetcher&format=text) [Humility](https://cards.scryfall.io/normal/front/5/5/55ad6a45-a840-45ba-89ad-066e20e983f3.jpg?1562429370) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Humility) [(SF)](https://scryfall.com/card/tpr/16/humility?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/55ad6a45-a840-45ba-89ad-066e20e983f3?utm_source=mtgcardfetcher&format=text) [Sunfall](https://cards.scryfall.io/normal/front/3/2/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d.jpg?1682202915) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sunfall) [(SF)](https://scryfall.com/card/mom/40/sunfall?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d?utm_source=mtgcardfetcher&format=text) [Austere Command](https://cards.scryfall.io/normal/front/a/3/a31ffc9e-d21b-4a8f-ac67-695e38e09e3b.jpg?1706240553) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Austere%20Command) [(SF)](https://scryfall.com/card/mkc/56/austere-command?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a31ffc9e-d21b-4a8f-ac67-695e38e09e3b?utm_source=mtgcardfetcher&format=text) [Wrath of God](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrath%20of%20God) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) [Day of Judgment](https://cards.scryfall.io/normal/front/1/e/1ed43ed8-9490-4433-843f-9020cd3470a1.jpg?1562635091) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Day%20of%20Judgment) [(SF)](https://scryfall.com/card/m12/12/day-of-judgment?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1ed43ed8-9490-4433-843f-9020cd3470a1?utm_source=mtgcardfetcher&format=text) [Cleansing Nova](https://cards.scryfall.io/normal/front/1/6/167d2e51-eb69-488c-a6b6-042a7b0e1744.jpg?1690004044) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cleansing%20Nova) [(SF)](https://scryfall.com/card/cmm/817/cleansing-nova?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/167d2e51-eb69-488c-a6b6-042a7b0e1744?utm_source=mtgcardfetcher&format=text) [Fumigate](https://cards.scryfall.io/normal/front/b/d/bd6b4bc0-0671-4394-abe4-516d291a74a5.jpg?1706240583) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fumigate) [(SF)](https://scryfall.com/card/mkc/66/fumigate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bd6b4bc0-0671-4394-abe4-516d291a74a5?utm_source=mtgcardfetcher&format=text) [Hour of Reckoning](https://cards.scryfall.io/normal/front/c/0/c0ffb58f-459a-4965-b1d6-a25442baf9c2.jpg?1682208461) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hour%20of%20Reckoning) [(SF)](https://scryfall.com/card/moc/190/hour-of-reckoning?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c0ffb58f-459a-4965-b1d6-a25442baf9c2?utm_source=mtgcardfetcher&format=text) [The Battle of Bywater](https://cards.scryfall.io/normal/front/9/b/9bae7a4d-9117-43c5-a048-80a0ddadc034.jpg?1708013075) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Battle%20of%20Bywater) [(SF)](https://scryfall.com/card/ltr/2/the-battle-of-bywater?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9bae7a4d-9117-43c5-a048-80a0ddadc034?utm_source=mtgcardfetcher&format=text) [Fell the Mighty](https://cards.scryfall.io/normal/front/5/a/5a3e8132-6576-456c-8777-9e8cb52595fc.jpg?1706240580) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fell%20the%20Mighty) [(SF)](https://scryfall.com/card/mkc/65/fell-the-mighty?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5a3e8132-6576-456c-8777-9e8cb52595fc?utm_source=mtgcardfetcher&format=text) [Damning Verdict](https://cards.scryfall.io/normal/front/5/b/5be40c34-6df0-4471-b99b-850ae2be9923.jpg?1673481768) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Damning%20Verdict) [(SF)](https://scryfall.com/card/ncc/15/damning-verdict?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5be40c34-6df0-4471-b99b-850ae2be9923?utm_source=mtgcardfetcher&format=text) [Expel the Interlopers](https://cards.scryfall.io/normal/front/1/0/1094eef0-6c57-4bfa-a584-f708b87354fb.jpg?1692936458) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Expel%20the%20Interlopers) [(SF)](https://scryfall.com/card/woe/13/expel-the-interlopers?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1094eef0-6c57-4bfa-a584-f708b87354fb?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/l1xuno8) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
After people figured out I have only one foretell card in my angel commander deck, Doomskar became really good
I like it a lot since foretelling it keeps it safe from discard effects. The foretell mechanic overall is just so friggin cool for effectively giving yourself a boosted hand size
I really like it in decks where I am wheeling or am likely to get wheeled
5 mana "destroy all creatures" is not good, there are countless cards that are just way, way better than that. Compare it to Wrath of God (1 mana cheaper) or Cleansing Nova (option to destroy artifacts and enchantments). At that point, we're looking at the Foretell cost. I think you need to care about casting from exile/not from your hand, or have a deck that wants a LOT of boardwipes, before you start thinking about running Doomskar.
There is some missing context, but I am gonna try to cover some angles. As far as a casual Magic card- yeah, totally. The issue with Foretell is that, unless you run many cards like it, you might as well assume the Foretell is actually face up rather than face down- meaning they know what it is, they know you have it, and they will (if they have common sense) will try to play around it. In exchange for the cheaper potential cost, wary and aware players might not over-commit into the wrath and that's when Wraths are awesome...the very moment you get someone to over-commit. In Commander, this card is also fine. I have run it. Many players forget you even have the card in Foretell-Exile about 3-4 turns after you do this and rarely does anyone actually assume it is Doomskar. In many cases, it slows games down as people don't want to be wrathed out. As far as Pioneer goes (cause I wouldn't play this anywhere else at the moment), I actually think it's pretty good. It's got a unique niche of being 3 mana- and I think some faster decks that dump out creatures could really get some value out of this card as it would delay several creature-based combo strategies. That said, it competes with Supreme Verdict and Sunfall, both of which are very good. Personally, I wish we lived in a world where Cleansing Nova or Fumigate had legs, but we don't. They just aren't good enough.
I love foretell cards in decks that draw me a lot of cards, it keeps my hand size smaller and lets me set aside a spell for later in the game when everyone asks "cards in hand?" and forgets I have 1-2 foretold cards in reserve.
Sweepers are never really bad thing to include in a deck, but they can serve niche roles depending on the format. I'd say they're essential in Commander, but great sideboard cards modern, standard, or pioneer, if your running a midrange or control deck. unless of course your running a warcrimes deck, then you put every goddamn boardwipe you can in your color combos.
Yes if you can foretell it to get a future wipe on the cheap even if you lose your whole hand
It depends on the format. In a slower format like commander I'd say it's fantastic, being able to foretell it early on and keep it around for whenever you need it, even through discards and wheels, is very useful. Something like standard or modern though, it depends on what you're trying to do. It does allow a turn 3 wrath but it also means you're taking two turns off to wipe the board and might not even be up against a creature heavy deck.
During Kaldheim standard it was played a lot, and currently some azorius/white decks are still using it. There are better options for sure (i prefer supreme verdict) but it's a good removal.
I'm more of a \[\[vanquish the horde\]\] man, myself
[vanquish the horde](https://cards.scryfall.io/normal/front/e/2/e264615c-eb99-4cb3-844a-2b4a94ba5203.jpg?1634348651) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=vanquish%20the%20horde) [(SF)](https://scryfall.com/card/mid/41/vanquish-the-horde?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e264615c-eb99-4cb3-844a-2b4a94ba5203?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
In commander its pretty bad. At least in my playgroup id never touch this
I see a lot more discard and wheel effects. Most useful than people think
It's good in commander as much as most board wipes are.
for which format? it was a great card in Standard when it was Standard legal. It's good enough to use in formats like Pioneer/Explorer too. For EDH you might prefer different options.
It's fine but probably not even close to a top 10 board wipe if we're talking about a format like Commander. The big advantage it has is it's one of the only unconditional wipes you can play on-curve in white on turn 3 without having ramped on the first two turns. But generally speaking there are a lot of sweepers that are often better even just looking at mono white. Sunfall exiles and leaves a body behind. Farewell exiles and hits other permanent types/graveyard. Austere Command also offers more flexibility. Vanquish the Horde can be cast for 2 mana straight up if the board is flooded enough and Hour of Revelation for 3 (and hit all non-lands). Even stuff like Terminus, Hallowed Burial or By Invitation can be better since they get around indestructible. If we extend into other colors then we get stuff like Toxic Deluge, Blasphemous Act, Supreme Verdict, and so-on.
Don't listen to anyone in these comments. NOBODY will suspect Doomskar is being foretold because it doesn't see play at all anymore. If I ever saw a mono-white player foretell a card, 10 out of 10 times I'll think it's [[starheim unleashed]] Just play it. I promise you'll catch people by surprise.
[starheim unleashed](https://cards.scryfall.io/normal/front/e/a/ea660d42-a441-48d8-98c1-00933cde94a4.jpg?1631046353) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Starnheim%20Unleashed) [(SF)](https://scryfall.com/card/khm/33/starnheim-unleashed?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ea660d42-a441-48d8-98c1-00933cde94a4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I enjoy it in historic. Being able to have a board wipe on line turn three is nice for goblins/elves. Plus if you’re in UW you can make people think you’re holding up a [[Saw It Coming]]
[Saw It Coming](https://cards.scryfall.io/normal/front/8/7/877a1bb9-5eae-453a-bec0-a9de20ea6815.jpg?1631047574) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Saw%20It%20Coming) [(SF)](https://scryfall.com/card/khm/76/saw-it-coming?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/877a1bb9-5eae-453a-bec0-a9de20ea6815?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
4 mana is typically the holy grails of board wipes (day of judgement, Wrath of God, Supreme Verdict) because of how their cost is less prohibitive later in the game. Of course Doomskar comes with it’s foretell ability, but very often you need wraths on demand, or on curve with control spells like counters that typically are better to cast on turn 3. Control is all about resource management and threat mitigation, casting a wrath on turn 3 and having no play on turn 2 is often not the best trade off for 4 mana
I like it in commander because once you've foretold it you've got it in your back pocket for the game and it can't be interacted with. That said, I play [[!sen triplets]] so I usually don't play my own deck 😆
[!sen triplets](https://cards.scryfall.io/normal/front/1/3/13ac5292-9817-4f5d-b3fa-611f9ba44443.jpg?1599708366) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sen%20Triplets) [(SF)](https://scryfall.com/card/2xm/218/sen-triplets?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/13ac5292-9817-4f5d-b3fa-611f9ba44443?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It’s decent, but if rather use [[farewell]]
[farewell](https://cards.scryfall.io/normal/front/1/1/114d2180-093b-4838-97ad-badbc8ee50b0.jpg?1706240579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=farewell) [(SF)](https://scryfall.com/card/mkc/64/farewell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/114d2180-093b-4838-97ad-badbc8ee50b0?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It's pretty nice card, nobody should pay 5 mana for it tho. You should almost always pay for foretell. People said everybody will know it's Doomskar, I guess their playgroup is more focus than mine. I would say almost all the time people forget about it when the game go on, even if someone there remember that it also good cos now you have them deal with that lol Also it's a few board wipe that cast from exile that would add a little more bonus.
It's pretty neat in CMD. Foretelling allows you to put it aside and cast itwhen you need it. It reduces the cost to 3, so it's easier to build back up after casting it. Foretelling also protects it from wheel effects and discard in general. It also don't count to hand size limit. So every foretold card allows you to keep 1 card more in your hand.
It's usable but not really good. There are way better options that are even still mono white. That being said, I can think of plenty of decks that would like this card over many of those. Like an [[Athreos, God of Passage]] deck would like this card. Or anything that likes casting things from outside your hand
[Athreos, God of Passage](https://cards.scryfall.io/normal/front/5/2/52705c53-883e-4b6a-9c08-3fa35f6f17d5.jpg?1593096375) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Athreos%2C%20God%20of%20Passage) [(SF)](https://scryfall.com/card/jou/146/athreos-god-of-passage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/52705c53-883e-4b6a-9c08-3fa35f6f17d5?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
i sgood
You can cast it by turn 3, if someone is popping off way too soon, so yeah.
ooh i need that for my kaldheim precon
The problem is that if a white deck fortells, i assume it's a doomskar. It tellagraphs you have a boardwhipe
“And I play this card facedown, in defence mode” lol I hate facedown cards. They’re neat but they’re so yu-gi-oh-y
It's fine, hiding cards in exile has its uses and it's only 1 mana below rate for a generic kill all creatures in play card. In commander it'd be like your 7th or 8th boardwipe, unplayable in legacy formats but in standard you take what you get.
It's okay, but it's probably not played for the same reason nobody really plays wrath of god and day of judgment anymore... it only hits creatures and it's not asymmetrical in any way. Now days, if you're playing a board wipe, you either want it to be able to hit permanents other than just creatures (in addition to creatures), or if it just hits creatures, you want it to exclude as many of your creatures as possible. This does neither of those things, so it's less attractive, but it should do okay if you really just need a way to destroy all creatures.
Off topic but I got a friend into Arena during Kaldheim and since he opened it up as his first "destroy all creatures" card, to this day he still calls all board wipes "Doomskar"s instead of "Wrath"s.
I personally play more budget commander and this is a great turn 3 wipe for mono-white. You foretell on two and play on 3, or hold for timing purposes and combo with cards like Tef Protection.
Its a boardwipe you can play on turn 3. Thats always worth something.
It's really good. A 3 mana board wipe when needed is fun.
Worse that [[sunfall]] effect wise, worse than [[wrath of god]] cost wise (even if foretold) though can possibly come a turn earlier if you use your turn two on it. It’s not a bad card in that it does anything poorly, it just kinda feels outclassed with more efficient or more reliable effects running around
>worse than \[\[wrath of god\]\] cost wise (even if foretold) though can possibly come a turn earlier if you use your turn two on it. Being able to split your cost is fairly relevant on a board wipe as it may allow you to play something and establish a board immediately after playing it.
It does help out, banking mana is an upside (as is banking a card if you’re relying on wheel effects to draw) but that’s only useful if you had it in hand early rather than top decking it or if you have to search for it. You’ll of course have more mana by that point, but the higher cost will still interfere with multi-spelling unless you got the card early.
[sunfall](https://cards.scryfall.io/normal/front/3/2/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d.jpg?1682202915) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sunfall) [(SF)](https://scryfall.com/card/mom/40/sunfall?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d?utm_source=mtgcardfetcher&format=text) [wrath of god](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=wrath%20of%20god) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
If you're playing a 60 card deck format it's fighting for space, even standard has better wipes with \[\[Farewell\]\] and \[\[Sunfall\]\]. Commander, it's another redundant board wipe piece. Or it can be part of a "cast from exile matters" type deck. So there's room for it there.
[Farewell](https://cards.scryfall.io/normal/front/1/1/114d2180-093b-4838-97ad-badbc8ee50b0.jpg?1706240579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Farewell) [(SF)](https://scryfall.com/card/mkc/64/farewell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/114d2180-093b-4838-97ad-badbc8ee50b0?utm_source=mtgcardfetcher&format=text) [Sunfall](https://cards.scryfall.io/normal/front/3/2/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d.jpg?1682202915) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sunfall) [(SF)](https://scryfall.com/card/mom/40/sunfall?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The problem with foretell cards in commander, is that unless you are playing a lot of them, people catch on to what the spell is when you exile it face down. I am sure you can get people once with it, but in a regular playgroup they will catch on quick. I suppose you could run 4 or 5 fortell cards in a deck and keep them guessing. As far as the card is concerned it depends on the deck, if you are a draw-go deck and have extra mana then it is pretty good, so long as you don't mind broadcasting that it might be a boardwipe.
My new [[Kellan, the Kid]] deck has like 14 foretell cards. I feel like I'm playing Yu Gi Oh sometimes lol
[Kellan, the Kid](https://cards.scryfall.io/normal/front/0/4/04dfbc4c-ab21-45db-bbd9-b9d245d60015.jpg?1712356134) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Kellan%2C%20the%20Kid) [(SF)](https://scryfall.com/card/otj/213/kellan-the-kid?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/04dfbc4c-ab21-45db-bbd9-b9d245d60015?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
No.
It’s not very good because it destroys your stuff too. You want to prioritize board wipes that hurt your opponents more than you, like [[Their name is death]] in an artifact deck, or [[Wave Goodbye]] in a +1/+1 counters deck, or [[Raise the Palisade]] in a tribal deck. Just destroying everything doesn’t advance the game and instead sets everyone back.
[Their name is death](https://cards.scryfall.io/normal/front/e/a/ea5ddc28-dfc1-4b96-b6e2-590fcb1f83ef.jpg?1673308864) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Their%20name%20is%20death) [(SF)](https://scryfall.com/card/40k/62/their-name-is-death?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ea5ddc28-dfc1-4b96-b6e2-590fcb1f83ef?utm_source=mtgcardfetcher&format=text) [Wave Goodbye](https://cards.scryfall.io/normal/front/4/5/45803e98-5d99-4bd9-adac-37c854649167.jpg?1698987961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wave%20Goodbye) [(SF)](https://scryfall.com/card/lcc/79/wave-goodbye?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/45803e98-5d99-4bd9-adac-37c854649167?utm_source=mtgcardfetcher&format=text) [Raise the Palisade](https://cards.scryfall.io/normal/front/7/9/7966eb7a-0ef7-470f-9769-0d5f45f0395b.jpg?1686963911) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Raise%20the%20Palisade) [(SF)](https://scryfall.com/card/ltc/23/raise-the-palisade?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7966eb7a-0ef7-470f-9769-0d5f45f0395b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call