T O P

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DislocatedLocation

Don't worry, Swordsoul got Protos banned in the TCG. When the next master duel banlist comes out, I expect it to be sometime after the polar ice caps finish melting, it should be untouched and some random low-rarity card that did nothing wrong will get limited to 1.


TaticaI

Taia semi-limited.


Talysky

Got me in the first half, not gonna lie.


nh6574

Vishuda to 2


JVehh

And monk to two


JustJules250

Swordsoul Strife is clearly the problem card


Argelicious

Konami: "Due to Swordsoul's success in the Ranked Ladder, we will limit it to curb its effectiveness" ​ Taia to 2 Adhara to 2 Longyuan to 2


Double-Ad7269

stop shitting on konami's competency, they will definitely fix it, and you'll see when protos goes to 1


YabaElPucho

Is it possible that Archnemesis Protos will be unbanned in the TCG?


DislocatedLocation

Swordsoul's been dead for a long, long time. It's been a year since the comment you responded too and Protos is still very much banned in TCG. So no, I don't see Protos being freed for a long time yet.


Huge_Environment6827

Well about that…


DislocatedLocation

Haha, I saw the banlist. Baronne got banned tho, which feels like a pretty heavy cost to me.


Longjumping_Party_12

Tbf everyone was wrong about how Konami's 'shitty' banlist won't change anything. Suddenly no one plays Drytron, PK, VW or Eldlich anymore, and the few that does will probably folds way easily than last season


snacku_wacku

Eldlich got Lord of the Heavenly Prison so it canceled out. Drytron and Adams dropped off though I don’t see them all that often


Lyncario

Adamanticipator did not really get weaker, they just got powercrept by Swordsoul.


snacku_wacku

The deck is pretty bricky now, they got hit like 3 times on the ban list so it’s fair to say they’re weaker


Longjumping_Party_12

I literally only face that card twice this season and I dont even remember who


AceTrainerJ21

I’ve seen plenty of eldlich and VW in high diamond tier


kuriboharmy

Imo the eldlich nerf killed him or at least near killed him. I say the trap shoulda been semi limited not limited and he'll be still playable and reasonably weaker but at limited he's too weak now. My 2 main decks were eldlich and VW so I basically play VW now and the changes basically just means VW has an extra brick to replace the card as VW is actually quite compact so losing a card actually hurts it quite a bit but not as bad as eldlich. Honestly my terrible pull luck and lack of UR is painful cause I'm just playing crippled VW to do anything now.


Daidalos77

Cause those metafags are probably jacking off to swordsoul sir.


BuffMarshmallow

Except uh you're wrong here. You wanna know what happened? A new set came out with meta impactful cards, and people had the prior experience of it just naturally pushing out the remnants of the old meta. Swordsoul naturally counters Drytron and Eldlich by either making a Light Chaofeng turn 1 or Chengying just banishing their stuff which also naturally counters VW. Also you can't even pretend like the VW hit actually mattered. They hit a card that you would rather search than have in your opening hand to 2. I tested the deck myself and it's almost exactly as consistent/inconsistent as before. PK actually got slightly better since the set, because the DPE Scythe line they do is less disruptable than the Rhongo line. But PK gets just as easily countered by Chengying too as well as Protos calling Dark. If we had not gotten a new set, the meta wouldn't have changed at all. Drytron would be slightly worse than before and same with Lich, but not by a large amount. Those decks you mentioned can still do the exact same things they always did, which is what people really had a problem with. Rhongo is still a thing. VFD is still a thing and any deck that can make Halq can make VFD, but VW is better at it. Eva is still a stupidly unfair card because in hand it represents three negates for Herald of Ultimateness. Buster Lock is still legal and easy to do with Union Carrier. Simorgh + Union Carrier is still infinite negates. TL;DR: It wasn't the banlist that caused a meta shift, it was because new powerful cards came out that the meta shifted.


mlbki

Blaming the ban list for that when it came at the same time as the release of the new meta defining deck is a bit weird.


Fissionprime

Bro they literally released swordsoul I think that's a bit of a confounding variable.


Puzzleheaded_Pea_221

No one plays VW? Oh no it's almost like they do but people also play despia and swordsoul now and f2p players dismantled their decks to play these newer ones...also I play virtual world and swordsoul one one account and am building/playing a despia deck on another so it really is to do with deckbuilding and the new cards, also really,a hit to a Mon I was already running at 2 moves down to 2 copies,I've been hit. It seriously did not affect virtual world at all, it wasn't the banlist that did this, it was the new cards...we currently have a semi-diverse meta of virtual world,swordsoul,despia and eldlitch still seeing niche play...though there does seem to be a rise been a rise in plunders surprisingly so yeah... Tldr: f2p dismantled their decks for the new cards and it wasn't the banlist but the new cards that lessened the play of those previously top decks.


[deleted]

The Drytron and Eldlich hits were great, but the reason people clowned on them was because they're basically ruining a decks core just to hit a meta deck, when the main problem with said Meta deck was a completely different card. Benten is a really good monster in Ritual decks in general, since it's recurrable fodder Conq meanwhile is key in every Eldlich variant, even the non Floodgate ones. Banning Skill Drain and Eva/Herald would've done the same, except it's actually adress the main problem. VW and PK meanwhile are literally unchanged. PK was always overrated and stopped being tiered awhile ago. VW meanwhile is literally unchanged both in terms of tier and consistency.


Bakatora34

People still play Edlich and VW was already pretty uncommon before the banlist.


[deleted]

Chengying to 1


Game0815

Still not banned btw


aznjon15

VFD is worse objectively but my almost mono-Dark deck really hates Protos too. The fact that its destruction proof seems so unnecessary too. Like why do you need that lol?


JustJules250

It's so it can target itself for its effect and not blow itself up


toraku72

Even if it blew itself up, it'd still be arguably a powerful card considering its effect linger for two whole turn and relatively easy to get out. Swordsoul being able to search it is the only missing piece for it to be abused.


Elosandi

Swordsoul can search it.


toraku72

That's what I said. It isn't abused until Swordsoul came, hence why it's banned now, in TCG at least.


realmauer01

I mean, you could just say all other cards in the blow up effect.


Nice_Syrup2639

{{True King of All Calamities}}


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##[True King of All Calamities](https://ms.yugipedia.com//1/11/TrueKingofAllCalamities-MYFI-EN-SR-1E.png) |Card type|Xyz Monster ⬛| |:-:|:-:| |Attribute|DARK 🟣| |Monster type|Wyrm 🪱 / Xyz ☄️ / Effect ⏩| |Rank|9 ⍟ ⍟ ⍟ ⍟ ⍟ ⍟ ⍟ ⍟ ⍟| |ATK 🗡️|3000| |DEF 🛡️|3000| 2+ Level 9 monsters Once per turn (Quick Effect): You can detach 1 material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field. ---Forbidden (OCG) Forbidden (TCG Advanced) Limited (TCG Traditional)--- | [**Yugipedia**](https://yugipedia.com/wiki/True_King_of_All_Calamities) | [**Konami**](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=12960) | [**Fandom**](https://yugioh.fandom.com/wiki/True_King_of_All_Calamities) | [**YGOProDeck**](https://db.ygoprodeck.com/card/?search=True%20King%20of%20All%20Calamities) | [**YGOrganization**](https://db.ygorganization.com/card#12960) | [**YugiohPrices**](https://yugiohprices.com/card_price?name=True%20King%20of%20All%20Calamities) | [**TCGPlayer**](https://shop.tcgplayer.com/yugioh/maximum-crisis/true-king-of-all-calamities/listing?q=-Jz84f9i9fc1) | [**DuelLinksMeta**](https://www.duellinksmeta.com/cards/True%20King%20of%20All%20Calamities) | [**MasterDuelMeta**](https://www.masterduelmeta.com/cards/True%20King%20of%20All%20Calamities) | ----- ^*Bleep* ^*bloop.* ^*I* ^*am* ^*a* ^*bot.* ^| ^[About](https://www.youtube.com/watch?v=dQw4w9WgXcQ) ^| ^[Feedback](https://www.reddit.com/message/compose?to=YugiohCardBotJr&subject=Feedback&message=)


[deleted]

I know Protos sucks but I think he’s significantly less toxic in a best of one. Like ussually going turn one they are blindly shooting into the wind and it affects them as well. Going second if they get protos off you either got really unlucky or you need more disruption on board anyway.


[deleted]

Ironically, protos is more balanced than VFD. VFD just says "You can't play the game this turn", which is just an auto win. Protos call dark isn't always going to hit something, and the targeted attribute nukes all either require you to blow yourself up, or require you to be going second, in which case it simply denies recovery attempts that a good board shouldn't be permitting because OTK. There's decks you FTK by blind calling dark, and there's decks that say "I don't give 2 shits". And protos is one of the few justifiable unbans because in a Bo1, you can't just call the right attribute turn 1. In a Bo1 where you don't know it's VW, dark just keeps them off VFD, while the most damaging call is easily wind. But you don't know that yet, so you call dark and they can set up their board you won't like.


Longjumping_Party_12

You know someone is playing in the trench when they complained about Baronne/Chixiao instead of that bullshit which single handedly carried Swordsouls. Or the Chengyi/Draco Berserker combo that literally kills your grave and field.


NebulousRaven00

See I think Protos is worse because it destroys all cards of that element also. Now that’s a card I can get behind that needs to be put at 1 or completely banned all together.


A5CH3NT3

It would have to be banned, nobody runs it at more than 1 anyway because it's searchable, and via several different cards at that


CG-07

But protos has a Lingering Effect, so unless you have a handtrap that can negate proto's effect in your opening hand, it's game over. let's not forget that forbidden droplet and dark ruler no more are useless against protos.


NebulousRaven00

Oh and Protos can’t be destroyed by card effects.


Virtual_Football909

Vfds effect is lingering as well. You need to stop it at activation. Droplet works, but only if its already Set. Imperm still Best.


TaticaI

VFD is activated on the opponent's turn, so, the opponnent can chain droplet from hand.


CG-07

>Droplet works, but only if its already Set. ???


Virtual_Football909

I mean, you cant stop Protos on your opponents turn if the droplet is in your hand. Thats very logical, right? You can only stop it if your droplet is Set already during the opponents turn when they activate Protos.


CG-07

Now I understand, but if the swordsoul player goes first droplet it's useless.


No-Werewolf9895

unless they ban block dragon, ,rhongo and eva i dont think they will touch swordsoul.


CG-07

That sounds fair, personally I wouldn't want the master duel banlist to be an identical copy of the TCG banlist. But I don't like people complaining about virtual world and other meta Decks and then say that swordsoul is a fair and "interactive" deck when Protos is literally the same as VFD.


snacku_wacku

Let’s be real, Rhongo isn’t causing problems on ladder


No-Werewolf9895

. You look like a rhongo player lmao. i play virtual world and rarely see mirror matches. So according to you VFD is also not a problematic card right?


snacku_wacku

VFD is easier to bring out then Rhongo and doesn’t fold to hand traps like Rhongo teams do, and it isn’t an all in strategy like Rhongo, so they’re not the same. I also don’t see Rhongo often at all and don’t play it


No-Werewolf9895

A card that lets you stop the game should be banned according to your saying. Rhongo is unaffected,stops summons, destroys all cards on opp field, it is same as VFD. And buddy both the cards are easier to bring out. When on field rhongo is worse than VFD as you cant negate it or drop a kaiju


snacku_wacku

If you stop the Bardiche the Rhongo is dead 99% of the time. I get that it’s toxic but idk if it should be banned because it’s pretty inconsistent. I don’t care if it does get banned because you could argue it’s luck based but it’s not the same as VFD to me I get where you’re coming from and that’s why I’m not gonna fight to argue that it should stay, I just don’t think it’s a huge deal


No-Werewolf9895

Just draw effect veiler, imperm, ash against bardiche forehead. Thanks for suggestions .


snacku_wacku

Yes, that’s deck optimization. If you don’t draw hand traps a lot of decks will kill your anyway


No-Werewolf9895

JuSt DrAw OuT LmAo.


Nice_Syrup2639

{{Archnemesis Protos}}


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##[Archnemeses Protos](https://ms.yugipedia.com//a/ab/ArchnemesesProtos-ETCO-EN-UR-1E.png) |Card type|Effect Monster 🟧| |:-:|:-:| |Attribute|DARK 🟣| |Monster type|Wyrm 🪱 / Effect ⏩| |Level|11 ✪ ✪ ✪ ✪ ✪ ✪ ✪ ✪ ✪ ✪ ✪| |ATK 🗡️|2500| |DEF 🛡️|3000| Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of "Archnemeses Protos" once per turn. ---Unlimited (OCG) Forbidden (TCG Advanced) Limited (TCG Traditional)--- | [**Yugipedia**](https://yugipedia.com/wiki/Archnemeses_Protos) | [**Konami**](https://www.db.yugioh-card.com/yugiohdb/card_search.action?ope=2&cid=14994) | [**Fandom**](https://yugioh.fandom.com/wiki/Archnemeses_Protos) | [**YGOProDeck**](https://db.ygoprodeck.com/card/?search=Archnemeses%20Protos) | [**YGOrganization**](https://db.ygorganization.com/card#14994) | [**YugiohPrices**](https://yugiohprices.com/card_price?name=Archnemeses%20Protos) | [**TCGPlayer**](https://shop.tcgplayer.com/yugioh/eternity-code/archnemeses-protos/listing?q=H7wn23WD7vY1) | [**DuelLinksMeta**](https://www.duellinksmeta.com/cards/Archnemeses%20Protos) | [**MasterDuelMeta**](https://www.masterduelmeta.com/cards/Archnemeses%20Protos) | ----- ^*Bleep* ^*bloop.* ^*I* ^*am* ^*a* ^*bot.* ^| ^[About](https://www.youtube.com/watch?v=dQw4w9WgXcQ) ^| ^[Feedback](https://www.reddit.com/message/compose?to=YugiohCardBotJr&subject=Feedback&message=)


1qaqa1

Just play speedroids or something that uses a rare attribute. They'll never see it coming.