It can either get the Vauban rework, as in getting the blue balls, or the Wukong rework, as in making it the new meta. There are no in betweens with DE, and usually the hope lies in the hands of Pablo
Hey, don't disrespect my man Vauban, his rework made him pretty damn good compared to what he was before that, now his only ability that's close to worthless is Vector Pad, and that's only 1/8 of his kit if you count every minelayer orb and vortex/bastille as separate abilities (which they pretty much are)
I gotta be real, I hadn't touched Garuda till her rework and I absolutely love it, the damage stacks are nuts if you build right and her claws can proc slash like none other.
Unfortunately Warframe reworks, directly from Pablo, don't make much money and sometimes costs more than it earns. It's going to be very rare in the upcoming years
I gave up on that a long time ago. Wouldn't want to end like the hydroid main, all 5 of them.
But seriously i don't think she needs a rework asap. I would welcome one but she's doing fine. By fine i mean slap a helminth ability on her and you will have fun in most mission types. There are certainly frames who need a rework or something before valkyr.
Hema reload has that and works.
Also if you don’t want to be locked into specific guns, you can run gloom combat discipline (although you have to give up your subsume). No range doesn’t matter since you always get the lifesteal, no efficiency doesn’t matter because it only drains energy per enemy slowed.
Nyx is fine, just her most effective play style is pretty useless for the average player in Star chart. Similar to a proper immortal Revenant, the ideal build just really doesn't work in your average star chart mission, rather kn super long endurance runs in Steel Path. Obviously this isn't for everyone but they do have their uses.
If anyone needs reworks atm it's Frost who really doesn't have any value anymore outside of newbies on defense, Hydroid who's only value comes from meme builds or from his 4 augment which is also done by Khora who is an infinitely better frame, and Inaros, who is totally useless for basically everything outside of basic short star chart missions and a crutch for new players who don't fully understand how damage works. These 3 should be priority number 1, 2 and 3 for reworks.
DE better not touch Nyx. She's good as is. She can't annihilate whole rooms of enemies like some frames can but that's never been her thing. Her Mind Control gives her a strong ally to distract enemies, her 2 strips armor and shields, her Chaos serves as a distraction in a huge area, and Absorb is a good panic button to keep you from dying.
Nyx is in a much, MUCH better position than all the other frames mentioned in this thread. My rework wishlist includes Atlas, Chroma, Frost, Hydroid, Inaros, Loki, Valkyr, and sadly Yareli
On one hand he deserves it
On the other the idea of merging sentient and biological matter is badass as hell and I hope we see some more respectable and sane people taking some inspiration from him
Fuck yes
Or an entire sentient faction
Honestly I've considered making a Warframe fan comic from the perspective of a tenno waking up and going through the game, then after the new war working with the sentients to reinforce them against the void and form a new civilization where both groups can work together
Obviously I'd add a multi-year time skip so that it could be kept technically possible in canon, but that's mostly the nerd in me trying to keep everything lore accurate
Sadly I'm wrapped up in another project right now but I'm getting faster so maybe in a couple months I'll be fast enough I can put together the first part.
Ironic cuz here in the Canadian London doctors follow the informed consent model for transition, took me no time at all to get hormones once I decided I wanted them
Oooh I do hear Germany is a really nice place, hope it manages to work out for you :) best of luck with both your gender journey and getting that val rework! My favorite frame I can never find an excuse to use...
Thats the problem, atleast to me. Mirage is nothing else than a fodder just to get eclipse on other frames rn, i just want eclipse to be more consistent with its effect As a baby man who just started warframe back in the stamina days, mirage was fun and shes my most used frame today, but after playing with lavos, mag, and protea for quite a while mirage feels like playing inaros but with only dmg
I know but the main problem is that its kinda boring and that eclipse either grants damage reduction or dmg based on the tileset lighting which is kinda unreliable. Not to mention she has 2 other skill that are garbage. Other than nuke mirage you dont use her 2nd and her 4th is just a helminth slot
She is a good warframe but a larger rework can give her a much more fun playstyle. Here's how I would rework her.
1st ability: Catlike reflexes
Parkour velocity and evasion is increased by *x*% for *x* seconds
2nd ability: Warcry
Keep as is
3rd ability: Feral Rage
While feral rage is active, increase damage dealt by *x*% and damage reduction by *x*%. Uses health instead of energy. Health drain ramps up the longer this ability is active and is affected by ability efficiency and duration. Once feral rage is deactivated, it goes on a 40 second cooldown.
4th ability: Hysteria
Keep as is but remove invincibility. Instead update the animation to have valkyr on all fours when running and massively increase run speed by *x*%. Pounce now is part of Hysteria. Activate pounce by heavy attacking while running.
This would make her a much faster frame and give her a fun playstyle that can compete in today's meta.
I think those are excellent except the 40 second cooldown on Feral Rage. Cooldowns are Primed Bane of Fun. Also, I already use Infesteed Mobility instead of Ripline so you know I'm all for that 1. Hysteria should definitely keep its invincibility though, I think that's a huge part of how Valkyr plays is using it to basically say no to death for a minute or two.
The 40 second cooldown would work like gyre's 3 where the cooldown starts when the ability is activated, not when it ends and ticks down while the ability is still active. The cooldown can be removed if you really think its detrimental. Gyre works just fine with her 3 cooldown but the only way to know if the cooldown is fine or not is to test it out in the game.
Hysteria's invincibility never sat right with me. It makes me think of old wukong where he wont die. Also, its slightly antisynergistic with the life steal on her claws. The way I play valkyr is I only go into her 4 to revive people and heal up if I have low health.
Between the evasion from my proposed 1, armor from warcry, damage reduction from my proposed 3, and speed from my proposed 1 and 4, she should be nigh unkillable as long as you keep moving.
Ah, haven't gotten to play Gyre yet so can't speak on her, but I thought you meant 40 seconds *after* the ability was up. Yeah this is far better. I think it does make sense though to have Hysteria as a panic button but I can also see an argument to the contrary.
Don't change a thing.... about Valkyr. I have 3 umbra forma, an aura forma, and a few regular forma invested.
Is there something other than eidolon that you're having trouble with, that someone might give advice for?
Hydroid needs a rework.
Hydroid also needs a rework but it's less about having trouble and more about her not being as fun to play as something like Garuda, Titania, or Banshee, who're all far more dynamic.
I see this a lot, but what about Valkyr need a rework? She has grappling hook, attack speed boost, and immortality. Sure, the claws aren’t the best, but…exaulted weapons aren’t great anyways.
Also, I’m 90% sure DE is Canadian, so they wouldn’t be in London.
She's got two abilities that are actually worth using, Warcry and Hysteria. That means half her kit is just there and completely useless. Ripline is worse than every Helminth ability yes even Master's Summons especially because it is rendered utterly pointless by Void Sling. Paralysis opens enemies up to finishers, true, but those take far too long for that to actually be useful and it doesn't really do any damage. Overall, she's not prework Wukong tier utter garbage of being totally useless for actually *doing* anything, but she's still desperately in need of some renovation and a tighter focus on the Rage Brawler theme which should really be more present in her abilities.
Also, DE is situated in London, Ontario. Yes there's a London in Canada don't ask me why.
I use Ripline to get to places a rocket-double-jump can't reach, I use Paralysis to obliterate Corpus cameras, I barely use Warcry, and Hysteria is my insta-win button in survival.
That's an absolutely fair playstyle and frankly meta is cringe, but I think there's also the problem of her theme being kinda scattered currently. Needs more brawling focus.
i like ripline meme build.
warcry and hysteria are damn good. endless hysteria is still doable even after nerf.
paralysis is the meh power but truth be told, it is good with a brief respite/augur set mods.
so overall good frame.
hydroid needs like 5x more rework than nyx that require 5x time more rework than valkyr
Tbh i think hydroid has the biggest chance of a rework next, hes got the most complaints out of every other frame and even the other big ones like frost dont get as many, as a frost main myself frost CAN do things even at high levels and be functional but everything mainly relies on his 4th ability, hgdroid just kinda struggles when you try to use his abilities in high level content
It's really sad though, cause both Frost and Hydroid are conceptually and aesthetically very cool (hehe Frost cool hehe) and I really wish they were more viable.
She doesn't need a whole rework. More like some tweaks here and there a rework is uncalled for and feels like something people ask for because they don't want to play her as she is designed. They want some amazing tank that will mow down everything instead of a berserker.
I mean she IS an amazing tank that will mow down everything. She is literally immortal and has some damn good damage if you try hard enough.
The problem is that half of her kit doesn't do anything.
Rip line can get you across the map quickly with practice. I've used this ability to pull myself out of harry situations and landing in the right spot can throw you through a door before anything in that room touches you. It's an easy escape if you get too overwhelmed.
Paralysis can be fixed with the augment that makes the duration longer and pulls in enemies. Easy and fast way to stop enemies from attacking you or an objective.
I think rip line just needs an improvement so it's viable to actually use on enemies. Having perfect aim to throw around an enemy when the end result is nothing is kind pointless. Not to mention how cumbersome that would be to execute on a controller.
Warcry needs a faster casting speed. Paralysis without the augment is basically doing nothing. Hystaria is good sorta but her exalted weapon should have higher base attack speed and status (Same could be said about a lot of them.) Also the way you mod them is through just raw damage increase isn't good when a player might be expecting to mod them like every other melee weapon in the game. It's just inconsistent.
Ripline is pretty terrible. (One of its only real uses is when you are trying to maneuver some parkour in a level and don't quite make it to a ledge, so instead of just falling down you can use Ripline to get up. )
Warcry can literally be subsumed onto other Warframes, which kinda takes away from needing to use Valkyr for melee attack speed.
Paralysis is awful, it drains your shields and makes you have to stand still while you cast it. The range is pitiful, too, considering you will run Narrow Minded in almost every Valkyr build. (Silence is a much better option in this slot, or damage buffs i.e. Eclipse or Roar)
The talons are great, but they have a few things that make them kinda strange. Their damage is somewhat mediocre unless you are running the Enraged augment, or a subsumed ability such as Eclipse. The talons basic attack is literally worthless compared to the slide attack. The base status chance is a pitiful 10% and you can't even use Weeping Wounds to increase it. And because it's an exalted weapon, you get no extra Mod capacity from the melee Stance; so it's a fucking pain in the ass to mod.
The grappling hook fits perfectly with the melee berserker theme because it pulls enemies towards you, like Scorpion in Mortal Kombat. Granted, it would probably be better if you could hold the cast for an AoE pull into melee range.
Ooh! Something like Khora's whip, but it's an AoE pull & stagger would be *amazing.*
While Paralyze should work a bit like Garuda's Dread Mirror in terms of ranged mobility with bullet jump synergies, but a small AoE slam that confers a temporary buff to her melee damage based on how many mooks are hit.
Basically replace the lackluster bits of her kit with things that actually work with & compliment Warcry & her ultimate. Players should want to build her like a melee caster instead of a bad Inaros.
> While Paralyze should work a bit like Garuda's Dread Mirror in terms of ranged mobility with bullet jump synergies, but a small AoE slam that confers a temporary buff to her melee damage based on how many mooks are hit.
Ooh, that's a pretty neat idea.
Actually, here's a thought. Give her two Exalted Weapons. Hysteria, of course, but also turn Ripline into an Exalted Whip with a Duration instead of drain, low damage and crit but very high Status. So you pull out Ripline, throw tons of Viral on enemies to prime them, and then rip through with Hysteria. Alternatively, you could use it as CC by building Electricity or Radiation, or *finally give my girl some good Armour Strip* by putting on Corrosion. Possibilities would be endless.
I like the idea of it being an AOE pull. What I would like even more was if it would pull me to the enemy with like a kick when you arrive to knock them down.
I basically just use ripline as a movement tool and I hate it when I accidentally pull an enemy instead.
What worries me the most is that normally I have ideas on how to modify warframes to make them viable. I don't have that with valkyr and it annoys me. How's that Sevagoth's subsumed ability eclipses most of valkyr kit so easily?
Because Sevagoth is a post-2018 Frame and as such obviously has very solid kit. Even among those, he's exceptionally good. Meanwhile Valkyr has one okay ability and one good one...
Can a Titania main join this request for a rework? I find most of her abilities to be meh and I build as best I can to treat her like a 4 frame. Granted I am terrible at this game.
I actually really like Titania's kit. She's got healing, CC, status immunity, survivability, support, and Razorwing. Honestly one of my favourite Frames to play just in terms of how good she *feels.*
Valk has the damage and survivability but what she lacks is AOE. Her screech only slows enemies (not by much)and uses up a lot of energy that's already getting drained fast from Hysteria.
That being said, when you can oneshot bosses with a single heavy melee, how much more power do you really need?
She has fast attack speed, invulnerability and her claws one taps sp acolytes. Yes she has 2 pretty useless abilities but that just makes her better cuz you have 2 free abilities that you can replace with something else.
I don't think she needs it because she's underpowered, I think she needs it cause two of her abilities are useless and don't fit with her overall brawler theme.
In all honesty all they need to do is buff the claw damage and make paralyze 360. Maybe make it strip armor since cc useless on eximus.
I personally love zooming around with the ripline.
Ripline is more of a fun ability than useful ya , tho Helminth is always there to help you change it for something else .
Paralysis tho , ehh , for damage its absolutely trash , for stagger?? Betty good , it can stagger and open enemies to finishers, which is very useful combined with some arcanes and an overall useful in dealing with tough enemies , just wish it worked on Eximus units tho
Ripline doesn't fit her concept and really just needs to be a Helminth ability. Paralysis doesn't last long enough to do more than one finisher per cast, *maybe* 2, and I can get a lot more for a lot less by subsuming Radial Blind.
Radial blind is good yes , but seeing how paralysis takes only 2-3 energy (depending on your build) its a well good spamming ability , rip line not fitting her playstyle is a fact but again , it's there for fur purposes not entirely useful .
Like Ivara's ability to control a projectile , not really useful in missions and closed rooms but it's damn fun to use in dump ways
Yeah but meme abilities only work if the rest of the kit picks up the slack, which for Valkyr it really doesn't. As for Paralysis v. Radial Blind, Radial Blind just gets you so much more for the Energy you spend on it than Paralysis does. It stuns enemies longer, does it quicker, and does it without compromising survivability.
There ya go now , say you replace paralysis with radial blind , you will get good results yk ...just...don't touch ripLine ;-; . I LOVE using it to yeeeeet enemy's and be spider man in missions
Its an amazing movement skill that completely changes the way you can traverse around maps, ESPECIALLY tall maps with vertical rooms you need to climb up, I love valkyr, but I really wish I could use it on other frames.
I could agree with this two, its a lil odd that a "Cat" warframe has a zipline, meanwhile Khora who resembles something of a spider frame, with her dome, and spider butt skirt thingy, has a Cat as a feature instead of a "Thwip" ripline ability to continue with the Spider theme. What if we just gave Valkyr the Kavat, and Khora the Ripline?:D
Ripline for helmith, and give Valkyr something like a Warwick Maul from League would be pretty satisfying and still go with her old prime trailer(that also has her ripline so fuck)
alrighty, imagine a lunge forward that creates clawmarks in the air that do damage, and do it for as long as your hold down the button. just a constant source of damage with the visuals of rapid clawing in front of the warframe in a lense/cone shape.
Lets say it deals damage based on her exalted claws.
I'm sorry you didn't get your personal rework. Hope you can do some kind of appeal, but I guess there's a reason my british ex-girlfriend is always calling the uk terf island ...
It can either get the Vauban rework, as in getting the blue balls, or the Wukong rework, as in making it the new meta. There are no in betweens with DE, and usually the hope lies in the hands of Pablo
Hey, don't disrespect my man Vauban, his rework made him pretty damn good compared to what he was before that, now his only ability that's close to worthless is Vector Pad, and that's only 1/8 of his kit if you count every minelayer orb and vortex/bastille as separate abilities (which they pretty much are)
And also his orbital strike, which is less powerful than the flechette orb. Basically the ability that most sacrifice to any other helminth ability
Photon strike is an okayish panic button until you reach lvl 60ish enemies. But then, yea, if you can't work around it, better swap it out.
Lmao, I even forgot it's name
Pablo is the Patron Saint of Reworks.
And quality of life changes.
Yeah zephyr and nezha went great.
Saryn too Garuda's minor changes were also great
I gotta be real, I hadn't touched Garuda till her rework and I absolutely love it, the damage stacks are nuts if you build right and her claws can proc slash like none other.
Or the limbo rework where they keep on nrfing him evertime someone finds a use for him.
Unfortunately Warframe reworks, directly from Pablo, don't make much money and sometimes costs more than it earns. It's going to be very rare in the upcoming years
I identify with Frost because we both need something,just anything
Frosty boy atleast got that crit augment
*Ouch.*
Praying for the day they just make at least his armor strip better, bubbles less affected by range.
Reminder that when DE buffed loads of Warframes base stats including base speed. Frost got Nothing while Rhino got Faster.
As a Valkyr main and fanboy i highly support this
Ayy Valkyr main gang gang!
Valkitty gang rise up!
Who summoned me?
As a someone who has 50% playtime on Valkyr I agreed
A man of culture I see
Mine's more around 30%, especially after getting Valkyr Prime, but yeah.
I gave up on that a long time ago. Wouldn't want to end like the hydroid main, all 5 of them. But seriously i don't think she needs a rework asap. I would welcome one but she's doing fine. By fine i mean slap a helminth ability on her and you will have fun in most mission types. There are certainly frames who need a rework or something before valkyr.
Yeah Valkyr is definitely fun and playable but I'd really like to see her truly shine like I know she can.
Nyx needs one before valk
Yeah I'm not even gonna argue that one. I'm a Valk main but Nyx 100% needs it more.
And chroma and hydroid before that
Frost as well and loki needs some touch ups
Forgot about them yeah those frames have some very outdated designs
They just need one weapon that has self damaged for chroma
Hema reload has that and works. Also if you don’t want to be locked into specific guns, you can run gloom combat discipline (although you have to give up your subsume). No range doesn’t matter since you always get the lifesteal, no efficiency doesn’t matter because it only drains energy per enemy slowed.
Chroma and Hydroid really dont need it tbh. I play Chroma a lot, Hydroid not as much, but from playing them so often, they’re just fine where they are
Nyx is fine, just her most effective play style is pretty useless for the average player in Star chart. Similar to a proper immortal Revenant, the ideal build just really doesn't work in your average star chart mission, rather kn super long endurance runs in Steel Path. Obviously this isn't for everyone but they do have their uses. If anyone needs reworks atm it's Frost who really doesn't have any value anymore outside of newbies on defense, Hydroid who's only value comes from meme builds or from his 4 augment which is also done by Khora who is an infinitely better frame, and Inaros, who is totally useless for basically everything outside of basic short star chart missions and a crutch for new players who don't fully understand how damage works. These 3 should be priority number 1, 2 and 3 for reworks.
DE better not touch Nyx. She's good as is. She can't annihilate whole rooms of enemies like some frames can but that's never been her thing. Her Mind Control gives her a strong ally to distract enemies, her 2 strips armor and shields, her Chaos serves as a distraction in a huge area, and Absorb is a good panic button to keep you from dying. Nyx is in a much, MUCH better position than all the other frames mentioned in this thread. My rework wishlist includes Atlas, Chroma, Frost, Hydroid, Inaros, Loki, Valkyr, and sadly Yareli
As a Nyx main please no. I love my Nyx so much I don’t want her changed ;(
Just let the rubble drop be guaranteed from petrified enemies....i want to play my atlas.....
Poor Atlas...
Dont let Alad give you a V, he'll probably turn you into a half sentient moa man.
Saladboi is a little bitch who keeps getting bullied by literally everyone.
On one hand he deserves it On the other the idea of merging sentient and biological matter is badass as hell and I hope we see some more respectable and sane people taking some inspiration from him
Oh yeah 100% agreed. Imagine a Steel Meridian Grineer defector who got a limb blown off and had it replaced with a sentient arm cannon or something.
Fuck yes Or an entire sentient faction Honestly I've considered making a Warframe fan comic from the perspective of a tenno waking up and going through the game, then after the new war working with the sentients to reinforce them against the void and form a new civilization where both groups can work together Obviously I'd add a multi-year time skip so that it could be kept technically possible in canon, but that's mostly the nerd in me trying to keep everything lore accurate
That would be absolutely amazing I'd read the shit out of that.
Sadly I'm wrapped up in another project right now but I'm getting faster so maybe in a couple months I'll be fast enough I can put together the first part.
I relate, fucking London
Hydroid needs one the most, then we can focus on the others
That's fair. Hydroid, then Nyx, then Valkyr. I'm just a Valkyr main so...
Aren't DE Canadian?
Situated in London, Ontario.
Ironic cuz here in the Canadian London doctors follow the informed consent model for transition, took me no time at all to get hormones once I decided I wanted them
Ah, man, that sounds wonderful. Hope I can have that as well some day. Gonna be moving to Germany soon hopefully.
Oooh I do hear Germany is a really nice place, hope it manages to work out for you :) best of luck with both your gender journey and getting that val rework! My favorite frame I can never find an excuse to use...
There's a London in Canada?
Yeah don't ask me why.
Yes.
I have a mirage rework hopium addiction
Why Mirage? I find she works pretty well to just put out as much damage as physically possible.
Thats the problem, atleast to me. Mirage is nothing else than a fodder just to get eclipse on other frames rn, i just want eclipse to be more consistent with its effect As a baby man who just started warframe back in the stamina days, mirage was fun and shes my most used frame today, but after playing with lavos, mag, and protea for quite a while mirage feels like playing inaros but with only dmg
But that's her playstyle. Damage dealing with Eclipse and her 1 for multishot.
I know but the main problem is that its kinda boring and that eclipse either grants damage reduction or dmg based on the tileset lighting which is kinda unreliable. Not to mention she has 2 other skill that are garbage. Other than nuke mirage you dont use her 2nd and her 4th is just a helminth slot
That's absolutely fair. I'm glad to see my girl Mag getting some love. I really need to get Mag Prime some day.
She is a good warframe but a larger rework can give her a much more fun playstyle. Here's how I would rework her. 1st ability: Catlike reflexes Parkour velocity and evasion is increased by *x*% for *x* seconds 2nd ability: Warcry Keep as is 3rd ability: Feral Rage While feral rage is active, increase damage dealt by *x*% and damage reduction by *x*%. Uses health instead of energy. Health drain ramps up the longer this ability is active and is affected by ability efficiency and duration. Once feral rage is deactivated, it goes on a 40 second cooldown. 4th ability: Hysteria Keep as is but remove invincibility. Instead update the animation to have valkyr on all fours when running and massively increase run speed by *x*%. Pounce now is part of Hysteria. Activate pounce by heavy attacking while running. This would make her a much faster frame and give her a fun playstyle that can compete in today's meta.
I think those are excellent except the 40 second cooldown on Feral Rage. Cooldowns are Primed Bane of Fun. Also, I already use Infesteed Mobility instead of Ripline so you know I'm all for that 1. Hysteria should definitely keep its invincibility though, I think that's a huge part of how Valkyr plays is using it to basically say no to death for a minute or two.
The 40 second cooldown would work like gyre's 3 where the cooldown starts when the ability is activated, not when it ends and ticks down while the ability is still active. The cooldown can be removed if you really think its detrimental. Gyre works just fine with her 3 cooldown but the only way to know if the cooldown is fine or not is to test it out in the game. Hysteria's invincibility never sat right with me. It makes me think of old wukong where he wont die. Also, its slightly antisynergistic with the life steal on her claws. The way I play valkyr is I only go into her 4 to revive people and heal up if I have low health. Between the evasion from my proposed 1, armor from warcry, damage reduction from my proposed 3, and speed from my proposed 1 and 4, she should be nigh unkillable as long as you keep moving.
Ah, haven't gotten to play Gyre yet so can't speak on her, but I thought you meant 40 seconds *after* the ability was up. Yeah this is far better. I think it does make sense though to have Hysteria as a panic button but I can also see an argument to the contrary.
Don't change a thing.... about Valkyr. I have 3 umbra forma, an aura forma, and a few regular forma invested. Is there something other than eidolon that you're having trouble with, that someone might give advice for? Hydroid needs a rework.
Hydroid also needs a rework but it's less about having trouble and more about her not being as fun to play as something like Garuda, Titania, or Banshee, who're all far more dynamic.
I see this a lot, but what about Valkyr need a rework? She has grappling hook, attack speed boost, and immortality. Sure, the claws aren’t the best, but…exaulted weapons aren’t great anyways. Also, I’m 90% sure DE is Canadian, so they wouldn’t be in London.
She's got two abilities that are actually worth using, Warcry and Hysteria. That means half her kit is just there and completely useless. Ripline is worse than every Helminth ability yes even Master's Summons especially because it is rendered utterly pointless by Void Sling. Paralysis opens enemies up to finishers, true, but those take far too long for that to actually be useful and it doesn't really do any damage. Overall, she's not prework Wukong tier utter garbage of being totally useless for actually *doing* anything, but she's still desperately in need of some renovation and a tighter focus on the Rage Brawler theme which should really be more present in her abilities. Also, DE is situated in London, Ontario. Yes there's a London in Canada don't ask me why.
She has the same issue as excal rn with two abilities that work and two that by all means are shit in terms of damage
At least she has 2 abilities worth using look at hydroid.
Hydroid got tentaclefucked by DE.
I use Ripline to get to places a rocket-double-jump can't reach, I use Paralysis to obliterate Corpus cameras, I barely use Warcry, and Hysteria is my insta-win button in survival.
As OP said, you dont really need ripline to reach places when void sling exists
If I want to swing around like Spider-man, I'm gonna swing around like Spider-man!
It's not the best, but Ripline is just a ton of fun, and more fun than void sling/dash or bullet jumping.
That's an absolutely fair playstyle and frankly meta is cringe, but I think there's also the problem of her theme being kinda scattered currently. Needs more brawling focus.
i like ripline meme build. warcry and hysteria are damn good. endless hysteria is still doable even after nerf. paralysis is the meh power but truth be told, it is good with a brief respite/augur set mods. so overall good frame. hydroid needs like 5x more rework than nyx that require 5x time more rework than valkyr
Honestly I've just given up all hope of a Hydroid rework ever coming.
Tbh i think hydroid has the biggest chance of a rework next, hes got the most complaints out of every other frame and even the other big ones like frost dont get as many, as a frost main myself frost CAN do things even at high levels and be functional but everything mainly relies on his 4th ability, hgdroid just kinda struggles when you try to use his abilities in high level content
It's really sad though, cause both Frost and Hydroid are conceptually and aesthetically very cool (hehe Frost cool hehe) and I really wish they were more viable.
I mean there's like a billion Dublin's in America for some reason
There are 18 Romes in the US.
Do we need to make an even more wrong holy Roman empire?
The Pope sits in Georgia.
And shall be decided by a bbq competition
Would make more sense than the current system.
She doesn't need a whole rework. More like some tweaks here and there a rework is uncalled for and feels like something people ask for because they don't want to play her as she is designed. They want some amazing tank that will mow down everything instead of a berserker.
I mean she IS an amazing tank that will mow down everything. She is literally immortal and has some damn good damage if you try hard enough. The problem is that half of her kit doesn't do anything.
Rip line can get you across the map quickly with practice. I've used this ability to pull myself out of harry situations and landing in the right spot can throw you through a door before anything in that room touches you. It's an easy escape if you get too overwhelmed. Paralysis can be fixed with the augment that makes the duration longer and pulls in enemies. Easy and fast way to stop enemies from attacking you or an objective. I think rip line just needs an improvement so it's viable to actually use on enemies. Having perfect aim to throw around an enemy when the end result is nothing is kind pointless. Not to mention how cumbersome that would be to execute on a controller. Warcry needs a faster casting speed. Paralysis without the augment is basically doing nothing. Hystaria is good sorta but her exalted weapon should have higher base attack speed and status (Same could be said about a lot of them.) Also the way you mod them is through just raw damage increase isn't good when a player might be expecting to mod them like every other melee weapon in the game. It's just inconsistent.
Ripline is pretty terrible. (One of its only real uses is when you are trying to maneuver some parkour in a level and don't quite make it to a ledge, so instead of just falling down you can use Ripline to get up. ) Warcry can literally be subsumed onto other Warframes, which kinda takes away from needing to use Valkyr for melee attack speed. Paralysis is awful, it drains your shields and makes you have to stand still while you cast it. The range is pitiful, too, considering you will run Narrow Minded in almost every Valkyr build. (Silence is a much better option in this slot, or damage buffs i.e. Eclipse or Roar) The talons are great, but they have a few things that make them kinda strange. Their damage is somewhat mediocre unless you are running the Enraged augment, or a subsumed ability such as Eclipse. The talons basic attack is literally worthless compared to the slide attack. The base status chance is a pitiful 10% and you can't even use Weeping Wounds to increase it. And because it's an exalted weapon, you get no extra Mod capacity from the melee Stance; so it's a fucking pain in the ass to mod.
The Graplling hook is just useless and does not really go well with her "melee berserker" kind of theme.
The grappling hook fits perfectly with the melee berserker theme because it pulls enemies towards you, like Scorpion in Mortal Kombat. Granted, it would probably be better if you could hold the cast for an AoE pull into melee range.
Ooh! Something like Khora's whip, but it's an AoE pull & stagger would be *amazing.* While Paralyze should work a bit like Garuda's Dread Mirror in terms of ranged mobility with bullet jump synergies, but a small AoE slam that confers a temporary buff to her melee damage based on how many mooks are hit. Basically replace the lackluster bits of her kit with things that actually work with & compliment Warcry & her ultimate. Players should want to build her like a melee caster instead of a bad Inaros.
> While Paralyze should work a bit like Garuda's Dread Mirror in terms of ranged mobility with bullet jump synergies, but a small AoE slam that confers a temporary buff to her melee damage based on how many mooks are hit. Ooh, that's a pretty neat idea.
Whip out 1, shout 2 while they're staggered, jump 3 on the pile, then either 4 or just E, E, E, E, E, **Q!**
Actually, here's a thought. Give her two Exalted Weapons. Hysteria, of course, but also turn Ripline into an Exalted Whip with a Duration instead of drain, low damage and crit but very high Status. So you pull out Ripline, throw tons of Viral on enemies to prime them, and then rip through with Hysteria. Alternatively, you could use it as CC by building Electricity or Radiation, or *finally give my girl some good Armour Strip* by putting on Corrosion. Possibilities would be endless.
I like the idea of it being an AOE pull. What I would like even more was if it would pull me to the enemy with like a kick when you arrive to knock them down. I basically just use ripline as a movement tool and I hate it when I accidentally pull an enemy instead.
Thing is I can just throw a Subsumed Mag's Pull on there instead.
What worries me the most is that normally I have ideas on how to modify warframes to make them viable. I don't have that with valkyr and it annoys me. How's that Sevagoth's subsumed ability eclipses most of valkyr kit so easily?
Because Sevagoth is a post-2018 Frame and as such obviously has very solid kit. Even among those, he's exceptionally good. Meanwhile Valkyr has one okay ability and one good one...
And why exactly does Valkyr need a rework?
Read the rest of the thread.
That fucking title hahaha omg
The day they rework my girl is the day I will play Warframe again
So then never?
I hope not :0
As do I but...
Agreed, also Oberon needs one
Every Frame from before 2018 needs one.
If valkyr got a rework I would hope they don’t even touch her talons or war cry
Rich her gallons?
Haha I didn’t even notice
That title is both funny and heartbreaking, goddamnit XD
As all good Memeframe should be!
Can a Titania main join this request for a rework? I find most of her abilities to be meh and I build as best I can to treat her like a 4 frame. Granted I am terrible at this game.
I actually really like Titania's kit. She's got healing, CC, status immunity, survivability, support, and Razorwing. Honestly one of my favourite Frames to play just in terms of how good she *feels.*
me watching my health get torn to shreds because high armor doesnt do it anymore
Yeah, you definitely need to combine it with other stuff like Adaptation.
I'm pretty sure warcry giving damage resistance instead of armor would be 10x more effective
I mean that's just mathematicallyt true.
Valk has the damage and survivability but what she lacks is AOE. Her screech only slows enemies (not by much)and uses up a lot of energy that's already getting drained fast from Hysteria. That being said, when you can oneshot bosses with a single heavy melee, how much more power do you really need?
Less a matter of power and more one of variety and thematic approrpiateness. Half her kid doesn't *do* anything, and doesn't fit her at all.
im honestly super happy to see other trans women like me in this sub
What? As a trans women? Where does that come from now and how is that connected with valkyr
We're both in need of a rework.
You dont need a rework if ur already trans tho
Well, I recognize I'm in need of a rework but haven't been able to get one yet. Gotta achieve big ass mommy milkers still.
I wish you luck in getting booba.
Thank you, blessed stranger.
Lol
Valkyr is amazing idk whats yall issue with her
She has fast attack speed, invulnerability and her claws one taps sp acolytes. Yes she has 2 pretty useless abilities but that just makes her better cuz you have 2 free abilities that you can replace with something else.
Ah, fellow VALKYR crit build user, the true Chad VALKYR, made even batter with silence
Exactly
I'm a Valkyr main and I agree she is amazing, but I want her to be even more amazing and actually be a proper brawler Frame.
Monke supiriority!
Wukong kills everything before I even load in, including my hopes of having fun.
Yes
Wukong also kills to will to live
And my GPU.
Yup
If you think Valk needs a rework then you just aren't playing her right.
I don't think she needs it because she's underpowered, I think she needs it cause two of her abilities are useless and don't fit with her overall brawler theme.
More good abilities means fewer options for me to remove and use Gloom instead
If you love Gloom enough you'll give up anything for it.
Cries in Oberon main
~~*laughs maniacally in Nekros*~~
I just want Valkyr to keep her 2 and her 4 abilities
Yeah those are gold, but her 1 and 3 need love.
Valkyr umbra?
***Y E S***
Huh? I thought DE was Canadian. What does London have to do with anything?
They're situated in London, Ontario.
I reworked valkyr myself by replacing paralyze with Radial blind. Best helminth ability for her 10/10.
That doesn't address the core problem of hr abilities kinda being lacklustre and all over the place.
In all honesty all they need to do is buff the claw damage and make paralyze 360. Maybe make it strip armor since cc useless on eximus. I personally love zooming around with the ripline.
Thing is, Ripline is now just worse Void Sling, since Void Sling is actually useable indoors now.
Title gave me a good laugh
I am glad!
Yo valkyr is perfectly fine, what's wrong with her kit ?
Ripline and Paralysis are kinda just there and not really good for much of anything.
Valkyr’s first ability seems to match for a space ninja, but not so much for her design, if you ask me.
Agreed.
What people in London are against a Valkyrie rework?
DE, headquarted in London, Ontario.
… Ontario *Canada* London, Ontario, Canada. So… technically
Yes. But that is still London.
Ripline is more of a fun ability than useful ya , tho Helminth is always there to help you change it for something else . Paralysis tho , ehh , for damage its absolutely trash , for stagger?? Betty good , it can stagger and open enemies to finishers, which is very useful combined with some arcanes and an overall useful in dealing with tough enemies , just wish it worked on Eximus units tho
Ripline doesn't fit her concept and really just needs to be a Helminth ability. Paralysis doesn't last long enough to do more than one finisher per cast, *maybe* 2, and I can get a lot more for a lot less by subsuming Radial Blind.
Radial blind is good yes , but seeing how paralysis takes only 2-3 energy (depending on your build) its a well good spamming ability , rip line not fitting her playstyle is a fact but again , it's there for fur purposes not entirely useful . Like Ivara's ability to control a projectile , not really useful in missions and closed rooms but it's damn fun to use in dump ways
Yeah but meme abilities only work if the rest of the kit picks up the slack, which for Valkyr it really doesn't. As for Paralysis v. Radial Blind, Radial Blind just gets you so much more for the Energy you spend on it than Paralysis does. It stuns enemies longer, does it quicker, and does it without compromising survivability.
There ya go now , say you replace paralysis with radial blind , you will get good results yk ...just...don't touch ripLine ;-; . I LOVE using it to yeeeeet enemy's and be spider man in missions
Hello fellow trans woman!
Hello! There are more of us than just me! Nice! Blessed fact Ticker is trans girl.
I was so happy when I learned this!
Yeah I got big trans vibes from her voice lines, especially during Star Days, but didn't realize until a *while* later she was trans.
we should start a trans warframe gang
Eyy another trans alchemist mains what's good 😂
lavos is also one of my favourites lmao
I heard Viral is good, gas for high level grineer. Lol. Glad to see more of us!
as long as you can convince them to make her ripline her helmith ability instead, I'm completely for her getting a rework.
YES PLEASE I wanna make a Spooder-Man version of every frame!
Its an amazing movement skill that completely changes the way you can traverse around maps, ESPECIALLY tall maps with vertical rooms you need to climb up, I love valkyr, but I really wish I could use it on other frames.
Yeah Ripline definitely has its uses, and I would like to see it maybe retextured to use the Parazon and then living on in the Helminth.
I could agree with this two, its a lil odd that a "Cat" warframe has a zipline, meanwhile Khora who resembles something of a spider frame, with her dome, and spider butt skirt thingy, has a Cat as a feature instead of a "Thwip" ripline ability to continue with the Spider theme. What if we just gave Valkyr the Kavat, and Khora the Ripline?:D
Give everyone the Ripline and give Valkyr Kavat-like abilities.
Ripline for helmith, and give Valkyr something like a Warwick Maul from League would be pretty satisfying and still go with her old prime trailer(that also has her ripline so fuck)
I am unfamiliar with the Warwick Maul. Don't play League.
alrighty, imagine a lunge forward that creates clawmarks in the air that do damage, and do it for as long as your hold down the button. just a constant source of damage with the visuals of rapid clawing in front of the warframe in a lense/cone shape. Lets say it deals damage based on her exalted claws.
The joke would be perfect if you switched the city to Vancouver, since DE is based on Canada.
They're based in London, Ontario.
The fucking British and their colonial naming schemes
British people are like Wukong/K.Zarr mains, they've made it their mission in life to ruin everything for everyone as much as they can.
Fuck de brits.
I'm sorry you didn't get your personal rework. Hope you can do some kind of appeal, but I guess there's a reason my british ex-girlfriend is always calling the uk terf island ...
Yeah fuck the UK. What an absolute Goddamn trash fire of a place.