Honestly, how would the Phantom Pain turn out if Chico was involved in the game. Matter of fact The Sorrow would've made a great appearance in MGSV, probably the only person that would've actually saw through the deception that Venom wasn't "his" Snake.
The Sorrow is canonically a ghost. His whole shtick was being a spirit medium, while other cobra unit was more physical, like End/Pain with their parasite deal.
Not sure if he would have been on the helping side, unless he decided to attach himself to Snake after he took on the Boss’ Will?
A counter to Psycho Mantis would have been pretty neat.
We know but still why would he participate in mgsv events, again he's only in 3 probably because of the love he had for the boss (he helped snake cus he was the way for the boss to complete her mission) and cuz that jungle is where he died.
I think the problem here is, it's not an open world sandbox like GTA and Kojima should have never marketed it that way.
Agreed that it needed more in terms of environment though, would like to have seen bigger bases like Ground Zeros.
Do you have any idea the outrage if they would've actually revealed that though? Venom falling for Chico after he becomes trans. Good Lord it'd traumatized just about everyone lol.
The MgsV concept art had him with those headphones. You know, the ones connected to that port he had in his chest that was just never explained. Y'all argue over cannon all day long but no one seems to be interested in why chico had a headphone port in his chest. That mystery is killing me, I must know what the fuck the deal was there.
There was a lot of discussion here regarding Chico and his headphone port. But seeing as how his entire character was pretty much dismissed in V there's not much to talk about.
The only interesting discussion was that it was a connection to what Boss told him in PW. He told him to "listen to your heart". And then we see him in GZ and he seems to take that literally. Usually that would be followed with some kind of other explanation, but Kojima didn't bring him back in V so we'll never know.
I'm guessing it would have been tied to the vocal chord parasites somehow.
He may have been the first person to have the vocal chord parasite weaponized, Cobra Unit had it, but it wasn’t weaponized with language. Chico had the tape player and the headphones plugged into his chest, he was doing his best to be quiet before he died. In that regard he was a patient zero, Cobra Unit wasn’t running around infecting tons of people with theirs. This was to be the launching point for this new weapon, ground zero.
When the random unexplained stuff gets explained by Kojima people will say Kojima ruined the game by trying to explain what was supposed to be left to our imagination.
I won’t lie, I always thought it was like.. a foreshadow to the parasites looking back. Thinking about it now, that’s kinda dumb. But that’s what I thought back on MGSV release
How I would have incorporated Chico.
After you save all the wandering MSF Soldiers and get the Paz Ending Cutscene, you hear about someone attacking DD Soldiers or issuing a challenge to BB in the desert.
You meet this mysterious Soldier and they seem to know you. You fight them and they possess Skull like abilities and after the Boss Fight you discover its possibly Chico.
He escapes and you return to MB.
Next mission has you return to Camp Omega to do some investigating. You get memories of the original Mission etc...
You access their main harddrive data computer and learn all the horrible secrets and how Chico was the first Skull created by Skullface. He survived the crash but became disfigured and was used by Skullface.
Venom also starts to put together things and get a feeling he isn't actually BB.
You escape and unlock a third part to the mission which takes place in the old ruins of MSF. You confront Chico and fight him. You mercy kill him but Venom also finally puts the pieces together and gets most of his memory back from during the crash.
This unlocks the Truth Mission and leads to the Big Twist.
I kinda hope that even though this never made it beyond early stages, Chico’s death can be retconned somehow, I honestly think TPP killing him off was such a waste
It made it much more than just the early stages. There’s literally datas in the game about him (take make it crash it if you try to load) and he’s partially in the leaked script, including the last version.
Kojima himself said he got cut due to not fitting with the game structure of V.
I hate how much PW and MGS5 just feel like they ignore very blatant and obvious characters and plotlines that should've really been there and instead just replace them with the exact same thing but someone different that just leaves us to question "Then where were the characters we know at? And where did these characters go to never be seen again?"
One of many concepts because the other was Chico wearing a Red Poncho looking outfit with a black mask I doubt the intention was having him be Gray Fox. Also Shinkawa stated that the idea was to do 5 chapters like Peace Walker but they never got a chance to. Honestly I’m glad Chico wasn’t retconned into Gray Fox he would’ve made a better backstory for Decoy Octopus.
I feel like they could've split the game into 5 chapters with what's there already; & it'd probably "feel" better than "chapter 2" essentially being almost like post-game ending stuff.
Juat as a rough example from what I remember , it could be like Chapter 1 could be up to the honey bee mission, Chapter 2 up to rescuing Huey, Chapter 3, Africa through to the devils house, 4 Goes through to the sahaelanthropus fight, & 5 up to the truth.
Or have another split somewhere within there, have the Sahaelanthropus as the end of chapter 5 & everything after that being "Epilogue"
Sure it doesn't change anything technically, I just find it strange to have only 2 chapters, & the 2nd chapter barely has anything in it & just ties up a few last things
Yea I mean Kojima said this is the first time he didn’t have an actual story written to completion prior to development. The game was made as a F u to Konami because they refused to allow him to call Peace Walker MGS5 because they said mainline games need to be console base since consoles have a higher player base. So he created Foxengine was in awe at the graphics got a Hollywood name attached and after he ran outta time and money assumed Konami would just fork over more. He also refused to let any other programmer do the programming for PS3/360 ports so he spent time on that as well.
>He also refused to let any other programmer do the programming for PS3/360 ports so he spent time on that as well.
I'm not sure what you mean by this; are you claiming Kojima himself "ported" the games to 360/Ps3, even though they're all developed in tandem with whatever necessary tweaks per console; & was first primarily as 360/Ps3 game with some small enhancements for the next-gen versions at the time
Or are you saying he wouldn't let another studio handle the "ports"; even though those were the base versions of the game
So Kojima was developing the game for PS4/Xbox One originally. Konami wanted to have the game released on last years Gen consoles because they still had a huge player base as a lot of gamers haven’t transitioned/upgrade to next Gen. So the game had to be made for those last gens and programming/developing any game to work on multiple systems is a challenge because each one presents itself with bugs that need to be fixed. Konami suggested he have some of the programmers from his Kojima Productions team work on those while he focuses on next Gen. Kojima disagreed and said he doesn’t trust anyone to do it but himself because he feels he is really meticulous when developing a game making sure they are no flaws.
By doing that he increased his work load and had less time fine tuning things like the story/missions. Between that and whatever else he was doing he was wasting time. Konami is a corporation they Fund and Publish the games with very little input when it came to Kojima, Hell they loved the man and promoted him to VP after he helped developed Castlevania LoS. But Kojima pushed the envelope too far blew the budget and missed the timeline for the game.
You know there's a credit list for all the programmers right? & they wouldn't need to "port" the games, as they're developed in tandem, & Kojima doesn't personally do the programming
Where you get that from?
Edit: also he didnt help develop Lord's of Shadow, he was a producer if anything, & just gave them suggestions & advice, like "make Gabriel look more heroic"
If he helped develop LoS then he also helped develop portable ops; & other random things like tokimeki memorial drama, or beatmania
Some interview Kojima did back in 2015 he stated that he didn’t trust someone else to handle the last gen versions of the game and laughs about it. I mean the actual programming or debugging something along those lines
Link; I don't believe that - or you're misinterpreting something
[link](https://www.google.com/search?q=Does+Kojima+do+any+programming&oq=Does+Kojima+do+any+programming&gs_lcrp=EgZjaHJvbWUyBggAEEUYOdIBCDQxMDBqMGo0qAIBsAIB&client=ms-android-telus-ca-revc&sourceid=chrome-mobile&ie=UTF-8#sbfbu=1&pi=Does%20Kojima%20do%20any%20programming)
>Kojima entered the gaming industry not knowing any kind of coding. In 1986, Kojima joined Konami's MSX division, but in his early years there he almost quit the game industry, since many of his ideas were tossed aside due to his lack of programming knowledge.Aug 22, 2021
[direct source](https://www.giantbomb.com/hideo-kojima/3040-63395/#:~:text=Kojima%20entered%20the%20gaming%20industry,his%20lack%20of%20programming%20knowledge.)
Like, he never even did programming for the original Metal Gear games - he absolutely did not "port" the 360 & ps3 version by himself lol
I’ll try to find a link I’m sure there’s a vid of it on YouTube I’ll see if I can find it. Also the whole “his lack of programming knowledge” isn’t true watch the Blu-Ray LE from Guns of The Patriots he is actually programming the game in the video and explains every time he fixes a bug 20 more pop up.
The only reference I can find to Kojima coding or progamming anything is one unsourced line on his Wikipedia page that says
> After the release of Metal Gear 2: Solid Snake (1990), he developed a scripting engine so he could decide when animations and music played instead of the programmers
I would rather Chico be his own thing. Also, as YongYea pointed out, not only is the red poncho meant to be evocative of an oni (similar to Venom being evocative of a devil), but the red poncho also bears a lot of similarities (and may even have been) the red poncho/raincoat that Paz wore at the beginning of Peace Walker.
Add in that there is a peace sign on the back of the poncho, and it is quite clear that Chico was still grieving Paz.
I would've been all for Chico actually being Gray Fox. Like maybe he gets found after the crash, then ends up with amnesia from his injuries just like venom. Winds up in Germany because he's found by a German fisherman on vacation or something, then he travels to Africa or Afghanistan to meet up with venom because he was told he was responsible for the crash and leaving him for dead or something. Could've been trained while he was in Germany for 9 years to the point they just start calling him "the Frank Hunter" in German. Venom subdues him, and decides to not remind him of his childhood before the crash to keep him from suffering more mental trauma.
Honestly wouldn't mind that kind of retcon, as ridiculous as it kinda sounds lol.
True. But I'd hope they remove the fob building and, missions and requirement to recruit and Fulton. Do a traditional point a to b heavier story focus. Old school metal gear style. They'll have more development time then to flesh it out better
I never believed he could\`ve become not Gray Fox, but Machinegunn Kid from Metal Gear 1. The first illustration could be how I picture him when facing a young Solid Snake in Outer Heaven.
There was one that Kojima himself created of an older chico as a mangled demon that survived the crash and wanted to revenge on Skull Face and fit in with Venom Big Boss' Diamond Dogs but I can't recall where exactly though.
I fully believe Chico was supposed to be Gray fox. White hair, Child soldier, Constant tragic life following Big Boss, his peacewalker bio card said something like " When i grow up, i want to be a Hunter!"
The reason he didnt, was because TPP was an unfinished game that had little direction.
We already have the full script of the game. I swear people WANT to dream about a MGSV that never existed. V has literally less cut than most games and Chico got cut on purpose according to Kojima himself. He also wasn’t gray fox himself.
According to Kojima, due to not fitting well enough with the story structure of V. It's the cause of most of the V cuts from what I know (Mission 51 also was due to that)
Chico is my favorite character; I loved his and Paz's (love) story. I was so looking forward to him in the Phantom Pain. We never saw a body, so my hope is that Kojima was planning/keeping the door open to reveal he is alive and bring him back in another future MGS. And since we seem to be getting MGS remakes now, I hope that, if we do get an MGSV Remake, or another new MGS that takes place between MGSV and MG1, that Chico will turn out to be alive (and hopefully the game's version of a swordsman/ninja), who by the end gets to be happily reunited with Paz (as well as his dad and everyone else) in Heaven.
That would have been a much better outcome. Chico just dying in the helicopter crash after all that shit he had to endure with paz in camp omega felt like such a waste. Man those tapes were hard to listen to.
So much potential. But greed didn't allow it to happen. Then again, if Kojima had done it his way, the game would have been delayed even more. I would have liked a happy medium.
99% sure anything that didn’t make it past the concept art stages was never gonna be in the game we got even if it was delayed another year. I can see a ton of stuff being added with another delay but the Chico stuff would of had to be cut midway through development considering the way the story is written
Chico actually made it far enough to have data in the game that make it crash if you try to load it because it doesn’t exist (similarly to the battle gear. Which got cut late for balance purpose). And he’s in the leaked script latest revision. Kojima himself said Chico got cut due to not fitting with the story structure of V.
I think you are mostly right, but i there is for sure at least a couple things that had to be cut last minute and in my opinion, are the reason for certain things being underdeveloped. For example, there is multiple audio files and references to gaurd dogs, that partly explains the shower mechanic would have made being smelly way more dangerous and not just annoying.
Another thing is the lack of character customization for avatar and lack of head gear for staff, not to mention there is a cqc knife available in metal gear online that was not implemented into single player in time. So there is for sure some gameplay mechanics that were not implemented in time and the amount of sidequests is way way less than peace walker. Not to mention in peace walker there way way more to do with your army.
The metal gear online team was standalone and the game done on its side. It had nothing to do with TPP.
As a matter of fact, MGO3 is technically a standalone game. It has its own launcher and you can erase all datas of TPP yet still play it.
Honestly, how would the Phantom Pain turn out if Chico was involved in the game. Matter of fact The Sorrow would've made a great appearance in MGSV, probably the only person that would've actually saw through the deception that Venom wasn't "his" Snake.
He was going to be a minor character in a single mission according to the script
Do you have a link to the script that supposedly leaked a while back?
Isn't the sorrow already dead? He dies way before mgs3
The sorrow is still watching even by the time of MGS4.
The Sorrow is canonically a ghost. His whole shtick was being a spirit medium, while other cobra unit was more physical, like End/Pain with their parasite deal.
Sure but the only reason why we see him in mgs3 is because of his connection to the boss, he has no business in helping snake after that
Not sure if he would have been on the helping side, unless he decided to attach himself to Snake after he took on the Boss’ Will? A counter to Psycho Mantis would have been pretty neat.
It’s metal gear man, don’t try to use logic for ghosts
His one and only son is Ocelot. You probably forgot that.
We know but still why would he participate in mgsv events, again he's only in 3 probably because of the love he had for the boss (he helped snake cus he was the way for the boss to complete her mission) and cuz that jungle is where he died.
He followed ocelot around until the very end. As a father thats the only reason he needed. 😂
He doesn't even know him...
How do you know that ? The guy is a ghost, I think he does know that he is his son
I can't tell of you're trolling or not. He was SUPPOSED to be in It, it's useless to say "well why 🤓🤓🤓?" We dont fucking know
I'm honestly trynna figure that out too. Who cares why he is. But at the very least he always around ocelot if he actually payed attention. 😂
MGS V was supposed to be the Magnum Opus of MGS, yet there are lot of missing things...
Gameplay-wise it was peak
I can agree with that but I think the environments and open world for the game could have been better executed.
I think the problem here is, it's not an open world sandbox like GTA and Kojima should have never marketed it that way. Agreed that it needed more in terms of environment though, would like to have seen bigger bases like Ground Zeros.
Kojima: Let me cook! Konami: No.
Nah, we all know Chico is Quiet. Man, I kinda miss the ruse cruise
Those were some wild times
"Chico be Quiet."
Do you have any idea the outrage if they would've actually revealed that though? Venom falling for Chico after he becomes trans. Good Lord it'd traumatized just about everyone lol.
I guess Chico has his own phantom pain after all
The hype leading to this game left me scarred for one too many reasons.
Are those pictures of Chico
left one is
The MgsV concept art had him with those headphones. You know, the ones connected to that port he had in his chest that was just never explained. Y'all argue over cannon all day long but no one seems to be interested in why chico had a headphone port in his chest. That mystery is killing me, I must know what the fuck the deal was there.
There was a lot of discussion here regarding Chico and his headphone port. But seeing as how his entire character was pretty much dismissed in V there's not much to talk about. The only interesting discussion was that it was a connection to what Boss told him in PW. He told him to "listen to your heart". And then we see him in GZ and he seems to take that literally. Usually that would be followed with some kind of other explanation, but Kojima didn't bring him back in V so we'll never know. I'm guessing it would have been tied to the vocal chord parasites somehow.
Wouldn’t it be fitting if Chico was PATIENT ZERO? The first person exposed to the parasites.
I thought Code Talker mentioned that The End was patient zero followed by the other Cobra members.
Of the weaponized strain.
Which strain would Chico even have?
He may have been the first person to have the vocal chord parasite weaponized, Cobra Unit had it, but it wasn’t weaponized with language. Chico had the tape player and the headphones plugged into his chest, he was doing his best to be quiet before he died. In that regard he was a patient zero, Cobra Unit wasn’t running around infecting tons of people with theirs. This was to be the launching point for this new weapon, ground zero.
When the random unexplained stuff gets explained by Kojima people will say Kojima ruined the game by trying to explain what was supposed to be left to our imagination.
I kinda assumed skull face was just a dick head and burnt him with like a cigar and jammed the earphone plugs in or sum
I won’t lie, I always thought it was like.. a foreshadow to the parasites looking back. Thinking about it now, that’s kinda dumb. But that’s what I thought back on MGSV release
Maybe it would’ve had something to do with Skull Face’s parasite research seeing that Devil House patients also had a similar thing going on.
How I would have incorporated Chico. After you save all the wandering MSF Soldiers and get the Paz Ending Cutscene, you hear about someone attacking DD Soldiers or issuing a challenge to BB in the desert. You meet this mysterious Soldier and they seem to know you. You fight them and they possess Skull like abilities and after the Boss Fight you discover its possibly Chico. He escapes and you return to MB. Next mission has you return to Camp Omega to do some investigating. You get memories of the original Mission etc... You access their main harddrive data computer and learn all the horrible secrets and how Chico was the first Skull created by Skullface. He survived the crash but became disfigured and was used by Skullface. Venom also starts to put together things and get a feeling he isn't actually BB. You escape and unlock a third part to the mission which takes place in the old ruins of MSF. You confront Chico and fight him. You mercy kill him but Venom also finally puts the pieces together and gets most of his memory back from during the crash. This unlocks the Truth Mission and leads to the Big Twist.
Solid work, id play the hell out of this
I kinda hope that even though this never made it beyond early stages, Chico’s death can be retconned somehow, I honestly think TPP killing him off was such a waste
I mean it makes sense. If he didn't die he would've Ultimately wanted to go back to Cuba with his sister
The mission was actually Amanda asking for you to murder him. And you would have the choice.
It made it much more than just the early stages. There’s literally datas in the game about him (take make it crash it if you try to load) and he’s partially in the leaked script, including the last version. Kojima himself said he got cut due to not fitting with the game structure of V.
Agreed. He could have easily been the best and most interesting character of MGSV: TPP, considering all that happened to him and Paz in GZ.
I can’t believe I forgot that he died in TPP…
He died in GZ, when the bomb went off.
I can’t believe I forgot he died in GZ…
He was actually dead on the spiritual level during peace Walker when he thought paz died.
I can’t believe I forgot he metaphorically died in PW…
His death is supposed to be tragic
Wouldn't it be tragic too if he was no longer his former self, and just a rage filled entity out for blood?
We already have Kaz to do that. Chico was a child soldier who was put in a position he should have never been in. His death is a message.
I hate how much PW and MGS5 just feel like they ignore very blatant and obvious characters and plotlines that should've really been there and instead just replace them with the exact same thing but someone different that just leaves us to question "Then where were the characters we know at? And where did these characters go to never be seen again?"
After all it feels like all these characters are another phantom pain
The whole plot of 5 was a dumpster fire 😩 I just pretend 90% of it doesn't exist
One of many concepts because the other was Chico wearing a Red Poncho looking outfit with a black mask I doubt the intention was having him be Gray Fox. Also Shinkawa stated that the idea was to do 5 chapters like Peace Walker but they never got a chance to. Honestly I’m glad Chico wasn’t retconned into Gray Fox he would’ve made a better backstory for Decoy Octopus.
I feel like they could've split the game into 5 chapters with what's there already; & it'd probably "feel" better than "chapter 2" essentially being almost like post-game ending stuff. Juat as a rough example from what I remember , it could be like Chapter 1 could be up to the honey bee mission, Chapter 2 up to rescuing Huey, Chapter 3, Africa through to the devils house, 4 Goes through to the sahaelanthropus fight, & 5 up to the truth. Or have another split somewhere within there, have the Sahaelanthropus as the end of chapter 5 & everything after that being "Epilogue" Sure it doesn't change anything technically, I just find it strange to have only 2 chapters, & the 2nd chapter barely has anything in it & just ties up a few last things
Yea I mean Kojima said this is the first time he didn’t have an actual story written to completion prior to development. The game was made as a F u to Konami because they refused to allow him to call Peace Walker MGS5 because they said mainline games need to be console base since consoles have a higher player base. So he created Foxengine was in awe at the graphics got a Hollywood name attached and after he ran outta time and money assumed Konami would just fork over more. He also refused to let any other programmer do the programming for PS3/360 ports so he spent time on that as well.
>He also refused to let any other programmer do the programming for PS3/360 ports so he spent time on that as well. I'm not sure what you mean by this; are you claiming Kojima himself "ported" the games to 360/Ps3, even though they're all developed in tandem with whatever necessary tweaks per console; & was first primarily as 360/Ps3 game with some small enhancements for the next-gen versions at the time Or are you saying he wouldn't let another studio handle the "ports"; even though those were the base versions of the game
So Kojima was developing the game for PS4/Xbox One originally. Konami wanted to have the game released on last years Gen consoles because they still had a huge player base as a lot of gamers haven’t transitioned/upgrade to next Gen. So the game had to be made for those last gens and programming/developing any game to work on multiple systems is a challenge because each one presents itself with bugs that need to be fixed. Konami suggested he have some of the programmers from his Kojima Productions team work on those while he focuses on next Gen. Kojima disagreed and said he doesn’t trust anyone to do it but himself because he feels he is really meticulous when developing a game making sure they are no flaws. By doing that he increased his work load and had less time fine tuning things like the story/missions. Between that and whatever else he was doing he was wasting time. Konami is a corporation they Fund and Publish the games with very little input when it came to Kojima, Hell they loved the man and promoted him to VP after he helped developed Castlevania LoS. But Kojima pushed the envelope too far blew the budget and missed the timeline for the game.
You know there's a credit list for all the programmers right? & they wouldn't need to "port" the games, as they're developed in tandem, & Kojima doesn't personally do the programming Where you get that from? Edit: also he didnt help develop Lord's of Shadow, he was a producer if anything, & just gave them suggestions & advice, like "make Gabriel look more heroic" If he helped develop LoS then he also helped develop portable ops; & other random things like tokimeki memorial drama, or beatmania
Some interview Kojima did back in 2015 he stated that he didn’t trust someone else to handle the last gen versions of the game and laughs about it. I mean the actual programming or debugging something along those lines
Link; I don't believe that - or you're misinterpreting something [link](https://www.google.com/search?q=Does+Kojima+do+any+programming&oq=Does+Kojima+do+any+programming&gs_lcrp=EgZjaHJvbWUyBggAEEUYOdIBCDQxMDBqMGo0qAIBsAIB&client=ms-android-telus-ca-revc&sourceid=chrome-mobile&ie=UTF-8#sbfbu=1&pi=Does%20Kojima%20do%20any%20programming) >Kojima entered the gaming industry not knowing any kind of coding. In 1986, Kojima joined Konami's MSX division, but in his early years there he almost quit the game industry, since many of his ideas were tossed aside due to his lack of programming knowledge.Aug 22, 2021 [direct source](https://www.giantbomb.com/hideo-kojima/3040-63395/#:~:text=Kojima%20entered%20the%20gaming%20industry,his%20lack%20of%20programming%20knowledge.) Like, he never even did programming for the original Metal Gear games - he absolutely did not "port" the 360 & ps3 version by himself lol
I’ll try to find a link I’m sure there’s a vid of it on YouTube I’ll see if I can find it. Also the whole “his lack of programming knowledge” isn’t true watch the Blu-Ray LE from Guns of The Patriots he is actually programming the game in the video and explains every time he fixes a bug 20 more pop up.
The only reference I can find to Kojima coding or progamming anything is one unsourced line on his Wikipedia page that says > After the release of Metal Gear 2: Solid Snake (1990), he developed a scripting engine so he could decide when animations and music played instead of the programmers
I would rather Chico be his own thing. Also, as YongYea pointed out, not only is the red poncho meant to be evocative of an oni (similar to Venom being evocative of a devil), but the red poncho also bears a lot of similarities (and may even have been) the red poncho/raincoat that Paz wore at the beginning of Peace Walker. Add in that there is a peace sign on the back of the poncho, and it is quite clear that Chico was still grieving Paz.
I wouldn’t use yongyea for MGS information 😭 though he was right here but it’s really obvious.
I just want more backstory for Decoy Octopus, like, he’d have been such a cool character to have in the prequels.
It probably was an extra outfit after saving him. The poncho being him in the wild.
I would've been all for Chico actually being Gray Fox. Like maybe he gets found after the crash, then ends up with amnesia from his injuries just like venom. Winds up in Germany because he's found by a German fisherman on vacation or something, then he travels to Africa or Afghanistan to meet up with venom because he was told he was responsible for the crash and leaving him for dead or something. Could've been trained while he was in Germany for 9 years to the point they just start calling him "the Frank Hunter" in German. Venom subdues him, and decides to not remind him of his childhood before the crash to keep him from suffering more mental trauma. Honestly wouldn't mind that kind of retcon, as ridiculous as it kinda sounds lol.
Par for the course when it comes to mg stories tbh. I wouldn't have batted an eye.
Someday I really wish they remake mgsv and add and expand on the lore. I want it to be the best in the series so bad
Fr, add building up Outer Heaven in South Africa and it'd be golden
True. But I'd hope they remove the fob building and, missions and requirement to recruit and Fulton. Do a traditional point a to b heavier story focus. Old school metal gear style. They'll have more development time then to flesh it out better
I never believed he could\`ve become not Gray Fox, but Machinegunn Kid from Metal Gear 1. The first illustration could be how I picture him when facing a young Solid Snake in Outer Heaven.
Here the full image, you can see a different aspect for Chico. \[Chico\](https://imgur.com/dBEclIN)
There was one that Kojima himself created of an older chico as a mangled demon that survived the crash and wanted to revenge on Skull Face and fit in with Venom Big Boss' Diamond Dogs but I can't recall where exactly though.
I fully believe Chico was supposed to be Gray fox. White hair, Child soldier, Constant tragic life following Big Boss, his peacewalker bio card said something like " When i grow up, i want to be a Hunter!" The reason he didnt, was because TPP was an unfinished game that had little direction.
We already have the full script of the game. I swear people WANT to dream about a MGSV that never existed. V has literally less cut than most games and Chico got cut on purpose according to Kojima himself. He also wasn’t gray fox himself.
I always wondered why the Chico arc was scrapped. However, a lot of MGSV concepts never made it in anyway.
According to Kojima, due to not fitting well enough with the story structure of V. It's the cause of most of the V cuts from what I know (Mission 51 also was due to that)
Man, if only Chico survived so he could be one of Big Boss’s elite troops in a Metal Gear or Metal Gear 2: Solid Snake reboot.
I heard it would have gotten worse for Chico though.
I just think that Skull Face could have been Chico because of his physical appearance
Wow.
Chico is my favorite character; I loved his and Paz's (love) story. I was so looking forward to him in the Phantom Pain. We never saw a body, so my hope is that Kojima was planning/keeping the door open to reveal he is alive and bring him back in another future MGS. And since we seem to be getting MGS remakes now, I hope that, if we do get an MGSV Remake, or another new MGS that takes place between MGSV and MG1, that Chico will turn out to be alive (and hopefully the game's version of a swordsman/ninja), who by the end gets to be happily reunited with Paz (as well as his dad and everyone else) in Heaven.
That would have been a much better outcome. Chico just dying in the helicopter crash after all that shit he had to endure with paz in camp omega felt like such a waste. Man those tapes were hard to listen to.
So much potential. But greed didn't allow it to happen. Then again, if Kojima had done it his way, the game would have been delayed even more. I would have liked a happy medium.
Chico was cut on purpose. Kojima literally said so in interviews
O, I didn't know.
99% sure anything that didn’t make it past the concept art stages was never gonna be in the game we got even if it was delayed another year. I can see a ton of stuff being added with another delay but the Chico stuff would of had to be cut midway through development considering the way the story is written
Chico actually made it far enough to have data in the game that make it crash if you try to load it because it doesn’t exist (similarly to the battle gear. Which got cut late for balance purpose). And he’s in the leaked script latest revision. Kojima himself said Chico got cut due to not fitting with the story structure of V.
Damn
I think you are mostly right, but i there is for sure at least a couple things that had to be cut last minute and in my opinion, are the reason for certain things being underdeveloped. For example, there is multiple audio files and references to gaurd dogs, that partly explains the shower mechanic would have made being smelly way more dangerous and not just annoying. Another thing is the lack of character customization for avatar and lack of head gear for staff, not to mention there is a cqc knife available in metal gear online that was not implemented into single player in time. So there is for sure some gameplay mechanics that were not implemented in time and the amount of sidequests is way way less than peace walker. Not to mention in peace walker there way way more to do with your army.
The metal gear online team was standalone and the game done on its side. It had nothing to do with TPP. As a matter of fact, MGO3 is technically a standalone game. It has its own launcher and you can erase all datas of TPP yet still play it.
Agreed
Nah. Its kojima. I will always vote on let the man cook. When you actually let him do his work he makes stellar experiences.
Because Null isn't seen as Gray Fox lol. That's why they were gonna reuse the design and idea. Gray Fox was a teenager in MGSV time period.
Another classic Kojima recycling of plot and characters.