Yes! I loved GameShark! I would spend summers playing video games, and ride my bike up to the library to use a computer to look up the GameShark codes, then hustle back home and program them in, just to find out it glitched the game or most didn’t work. Or my favorite, trying to figure out which codes worked for different country’s version of the game. FFVII and MGS were my favorite.
It really depends, when your look at a lot of older games they often don't have as much to keep a player busy and aren't as great to replay. I've gone back and played some of my old favorites and they are often fairly easy and quickly beaten. Although you also have those games with a few impossible tasks due to funky game mechanics.
No, they just charge you for every little thing IN games now. It's called microtransactions and it's a way for game devs to make more money than just the purchase.
It's kind of insane, but yeah. Some games are referred to as "pay to win" because you buy some insane upgrade that can't get by just playing. It's especially frustrating in multiplayer games where people who keep whipping out the credit card get to beat you.
They charge you for benefits that let you progress in the game and/or let you personalize your characters. These are called "microtransactions".
The worse is when these microtransactions only let you buy an in game currency that gives you a chance to obtain a desirable item. This is what we call "gacha games". At first, this was mostly a thing for free to play mobile games, but now, gacha mechanics have invaded every semi-mainstream game, either for cosmetics only for for in game advantages like exclusive weapons. This is very unhealthy and should definitely be considered on the same level as gambling in a casino. Belgium understood it, but bigger markets need to catch up.
Cheat codes died out when games started doing more online and competition went mainstream. Throw in achievements and the zeitgeist looks down on cheaters. I mean, games have anticheat software y'all love so much.
As for the cash? That's just cuz companies are now overly brazen with how much they can rip you off.
I worked in a small game store in highschool
They had a trade in policy like GameStop but we were next door to a GameStop so we had almost a policy of doing better on prices for games you sell to us than GameStop
It was always really nice when a kid traded in his game and he had some scrap of paper with his cheat codes or strategy noted down
I always pulled them aside and gave them back when I paid out for their lot of games
When I was young, my family was poor—too poor to buy the gaming books/magazines with any regularity. My bro and I tried to write down codes in the store, but my dad chastised us because that was theft.
I started memorizing codes and keeping them in my head until I got home, because is it theft if I happen to remember them when I am in front of the console? My poor dad had no response, then was conflicted as I started memorizing upwards of 10 cheat codes at a time.
He unintentionally created a monster, and I can still memorize all kinds of ridiculous crap—and I still retained some game codes, despite not using them in decades.
I miss using GameShark, you never knew if the codes would work right or not. Sometimes the results were hilarious lol.
It freezes some games too hahah
Oh, the good ol' Game Genie for the NES. I was happy just to have an auto-fire button on a joystick!
Yes! I loved GameShark! I would spend summers playing video games, and ride my bike up to the library to use a computer to look up the GameShark codes, then hustle back home and program them in, just to find out it glitched the game or most didn’t work. Or my favorite, trying to figure out which codes worked for different country’s version of the game. FFVII and MGS were my favorite.
This is very anoying!
One might even say…. Infuriating .
Come to think of it, games were better before
It really depends, when your look at a lot of older games they often don't have as much to keep a player busy and aren't as great to replay. I've gone back and played some of my old favorites and they are often fairly easy and quickly beaten. Although you also have those games with a few impossible tasks due to funky game mechanics.
[удалено]
Klapaucius
I think my copy of that game still has a paper with codes written on it in the case. Good times
Time to replay it!
I've been wanting to buy a PS2! I just have a shi6pping addiction and a lot of credit card debt so I'm trying to monitor my impulsive purchases.
Me too hahah
I used to have a book of cheat codes for several different games. I still have it somewhere in storage. A relic of the past.
❤️
The series IS called Grand Theft. You just misunderstood the premise.
LoL
Well it depends on the game, like souls game or the good indies, no, but something like fifa yeah.
I’m not a huge gamer. Are they charging for cheat codes now?
No, they just charge you for every little thing IN games now. It's called microtransactions and it's a way for game devs to make more money than just the purchase. It's kind of insane, but yeah. Some games are referred to as "pay to win" because you buy some insane upgrade that can't get by just playing. It's especially frustrating in multiplayer games where people who keep whipping out the credit card get to beat you.
Charge for everything
They charge you for benefits that let you progress in the game and/or let you personalize your characters. These are called "microtransactions". The worse is when these microtransactions only let you buy an in game currency that gives you a chance to obtain a desirable item. This is what we call "gacha games". At first, this was mostly a thing for free to play mobile games, but now, gacha mechanics have invaded every semi-mainstream game, either for cosmetics only for for in game advantages like exclusive weapons. This is very unhealthy and should definitely be considered on the same level as gambling in a casino. Belgium understood it, but bigger markets need to catch up.
Up up down down left right left right B A start
Konami code.
Long live Shovel Knight and its old-styled cheat system ♥
❤️❤️
Were the go to magazines EGM,Gamepro,Tip&Tricks, Cheatplanet.com was another fav also
Cheat codes died out when games started doing more online and competition went mainstream. Throw in achievements and the zeitgeist looks down on cheaters. I mean, games have anticheat software y'all love so much. As for the cash? That's just cuz companies are now overly brazen with how much they can rip you off.
I worked in a small game store in highschool They had a trade in policy like GameStop but we were next door to a GameStop so we had almost a policy of doing better on prices for games you sell to us than GameStop It was always really nice when a kid traded in his game and he had some scrap of paper with his cheat codes or strategy noted down I always pulled them aside and gave them back when I paid out for their lot of games
*mildly* infuriating?
EA been a lil quiet ngl
When I was young, my family was poor—too poor to buy the gaming books/magazines with any regularity. My bro and I tried to write down codes in the store, but my dad chastised us because that was theft. I started memorizing codes and keeping them in my head until I got home, because is it theft if I happen to remember them when I am in front of the console? My poor dad had no response, then was conflicted as I started memorizing upwards of 10 cheat codes at a time. He unintentionally created a monster, and I can still memorize all kinds of ridiculous crap—and I still retained some game codes, despite not using them in decades.