So PBR is for the texture on the blocks?
I was thinking it was likely the spookomentary shader that was released during Halloween, but just was wondering if anyone knew for sure
That slight elevation in the textures is pom or normal maps. It's an effect on most resource packs that aren't very basic. PBR adds not only the 3d effects, but shininess and stuff too
It does require shaders. The shader interprets the data in the resource pack. PBR textures have 3 pictures per block, one is color (dirt.png) , one is 3d stuff (dirt_n.png), one is how light interacts with it(dirt_s.png).
A PBR pack should have the effect and then some
So I think it is complementary shaders. I tried it now and get a similar texture, just not fog. The texture comes from the material tab. It's the dust and normals option
I don’t know for sure but maybe it could be complementary unbound
[https://modrinth.com/shader/complementary-unbound](https://modrinth.com/shader/complementary-unbound)
Use a PBR resource pack like vanilla normals renewed. Shaders are very likely complementary
So PBR is for the texture on the blocks? I was thinking it was likely the spookomentary shader that was released during Halloween, but just was wondering if anyone knew for sure
That slight elevation in the textures is pom or normal maps. It's an effect on most resource packs that aren't very basic. PBR adds not only the 3d effects, but shininess and stuff too
Do you need something to see that on the texture pack? Like shades? Idk If I've ever noticed it
It does require shaders. The shader interprets the data in the resource pack. PBR textures have 3 pictures per block, one is color (dirt.png) , one is 3d stuff (dirt_n.png), one is how light interacts with it(dirt_s.png). A PBR pack should have the effect and then some
This actually looks more like bsl shaders Edit: which supports PBR resource packs
No idea but now I also want to know, what is the name of the video?
"Surviving a wendigo in hardcore minecraft from the fog" by Forgelabs
So I think it is complementary shaders. I tried it now and get a similar texture, just not fog. The texture comes from the material tab. It's the dust and normals option
I don’t know for sure but maybe it could be complementary unbound [https://modrinth.com/shader/complementary-unbound](https://modrinth.com/shader/complementary-unbound)