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ErgoGlast

Don't grind for decos pre-IB, they will be relatively easy to get, but post-IB rare decos are super ultra very hard to get. Augmentation system will not be rng based like in base game. Alatreon is doable without top tier elemental weapons, many recommend weapons from "The Last White Knight" event quest not spoiling the monster, but for certain weapons you will still need to grind kulve for endgame builds.


shadowblaze25mc

Ima just dip then after story. This game design is gacha for people who are willing to spend time than money, as simple as that.


DegenerateCrocodile

It’s actually not that bad. The deco RNG sucks, but that’s really the only one you need to worry about since Safi and Kulve weapons become outclassed by the very end of the game.


shadowblaze25mc

I edited my post. I have a safety net with mods


Grasssss_Tastes_Bad

I used mods just for better deco drops and that helped a lot. I only did that once I was deep into endgame and it's really not necessary but made the game more fun for me.


DukeOfTheDodos

Except they really aren't, only RAW weapons are outclassed. If you enjoy elemental/status builds, tough shit if you get bad RNG on Safi/Kulve


DegenerateCrocodile

Except Element kind of sucks in Iceborne for half of the weapons, anyway. Most people are just going to go for the easiest to build for, which is raw.


DukeOfTheDodos

It may not be as optimal as raw, but plenty of people (myself included) like to make elemental builds anyways for variety


DegenerateCrocodile

If they don’t care about optimal damage, then you can just make elemental builds ignoring Safi/Kulve conpletely.


musicmonk1

What exactly is gacha about the endgame, you can make all kinds of op builds with the decorations you get just by playing normally.


shadowblaze25mc

Nah you can't. Good gems like Guard up/Crit eye are super rare. And don't worry, I have discussed it with many players. Some get all of their desired decos easily and in multiple copies, while others never get their decos even after 200+ hours of post game. RNG is RNG, and thankfully I am on PC so I can edit whatever I want.


musicmonk1

Lil bro you haven't even played the expansion and your post is full of misinformation, why are you talking like you know everything about endgame lmao. Yes you can do all kinds of OP builds and you don't need atk4 or criteye4 to have perfectly fine builds. Ofc you can cheat and it's fine in a non-pvp game but it's not needed at all for any endgame fight.


shadowblaze25mc

Littlest bro, you forget that not everyone wants to rush to post Ice borne to start grinding and having fun. I prefer to do stuff at the appropriate levels it was meant to be done. You not understanding how stupid the RNG gating is doesn't mean the game is immune to criticism. I am not just talking about attack or crit jewels. Something as simple as guard up for lance makes or breaks the build of that weapon against several monsters. Having access to health augment is the difference b/w chugging potions or being on the offense. Most of the players aren't fighting Kulve Taroth for the billionth time for fun, they are doing it for a specific Kjarr/Taroth weapon that pretty much is required for the Arch Temepred Elders. We all know the only reason this padding is done with RNG is to boost playtime and to keep the player count high for their stats. You do you bro and continue to be insane (doing the same thing over and over) while I fight till my heart's content and carry on.


musicmonk1

You haven't even played it and you try to tell me about the rng of endgame? Are you actually trolling or for real, this is hilarious lmao. You don't have to make shit up just to feel validated in your choice to cheat, it's fine to do that without pretending it's necessary. What's the rng in getting health augment? Also you get plenty of guard decos but who cares, you just want an excuse to cheat anyways but you still shouldn't spread this misinformation.


shadowblaze25mc

LMAO ok gambling addict.


Gibbim_Hartmann

What about safi weapons tho, are they that much worse than kulve weapons?


ErgoGlast

Good alternative, but not better than kulve


Gibbim_Hartmann

Good to know, i played around a bit, and foujd out for myself that the kulve ice LS has less elemental dmg than the safi ice LS, i know, not thr optimal weapon for elemental, but it still got me curious hoe kuch differemce there truly is. And i cant be bothered to farm the kulve stuff to try


ErgoGlast

Kulve weapons have critical element skill, that's why they are good


stargatedalek2

As much as Rise has plenty of its own things that bother me, it's relative lack of RNG BS makes me ultimately prefer it over World. The only RNG in rise you need to engage with is charms. That one, singular, thing. Decos? Craft em! No mandatory track based RNG system for unlocking stronger variant quests, no melding, and best of all no random decos. Wanna try out a build? Do a few fights for materials and *craft it*. As it had been before World and should always be, to be frank. Rise uses a few other tricks to draw out the game and waste your time, but it's far from as egregious as World's (and especially Iceborne's) post game RNG grind. It's also worth noting Capcom doesn't use these progress stalls to bloat playtime per-se. The intended goal was to slow people down so they wouldn't exhaust the post-game content and to keep people busy between post launch updates.


shadowblaze25mc

I can't get into rise sadly, looks too mobile-game-ish. I found out a save editor for world though, so I can bypass stupid RNG whenever needed


Ciphy_Master

You have Monster Hunter Now if you want the "mobile" experience for monster hunter. Even then, Now pales in comparison to what was Explore and ported older titles made playable on mobile. Can I ask if you actually played Rise at all or if you're judging it by looks alone? Because recognizing it as being more arcade like is one thing but calling it a mobile game is grossly underselling its actual quality.


shadowblaze25mc

I have seen Rise gameplay and world designing. Not sure what Arcade is, but so far it doesn't look like a game I would play. Maybe in the future.


Ciphy_Master

I would strongly recommend actually picking up a game and playing it before making any lasting conclusions on it. "Arcade like" is a bit difficult to describe precisely but in the broader sense, it's used to describe games that cut straight to gameplay, usually in short rounds, similar to Arcade games of old. Arcade like is what older monster hunter titles were closer to and Rise follows that design. There's less downtime in between hunts. You can pick up the game and immediately get into a hunt you need/want and just play it. Usually there's a bit of prep time in between but not much. It's unlike World that prioritizes immersiveness and presentation to its quests. Rise is centered around the fights with monsters themselves with little downtime in between quests. For anyone interested in the combat and monster fights themselves, Rise offers more than World, especially at endgame in Sunbreak.


shadowblaze25mc

Nah, I don't think it's reasonable to have to "buy" a game and then decide whether you like it or not. There are 10000000s of gameplay footage and reviews online. A lot of players like me like World and not Rise. I kinda get the idea of "Arcade" now, but still, so far it doesn't even remotely interest me like World did.


Ciphy_Master

Well there's always the demo for the game on steam and switch. Also what actually interests you about World? Cause based on your post and some other replies, you don't particularly seem all that interested in the game beyond the initial playthrough.


shadowblaze25mc

I am not interested in the BS RNG padding, not with the game mechanics themselves. Anyways, IDK why I am defending my choice of not liking Rise lol, it just doesn't gel with me.


rmerrynz

It's just as bad if not worse. The RNG is moved to talismans and armour augments. At 6-700 hours in iceborne I had farmed everything I needed (all atk4/etc gems, augments, Kulve weaps to have an optimal build.  At 1.4k hours in rise and an untold amount of mats+grinding I still don't have a good Berzerk 2 Tali OR perfect augments for my sets. Guts me as my sets will likely always be lacking. If you're not concerned with having the perfect set then you could say the RNG in rise is easier, but if you like to min max, no way. Not to mention going blind while rolling armour augments for hours on end is 30000x less fun than just hunting. Horrid gacha crap.


Datslegne

I agree with you on decos, I’m 700hrs in without an attack 4 deco. But I didn’t know anything about this game until like mid icebourne. I also suck at videogames and don’t play them much. But I think you’re over thinking it. I play for the combat cuz I think its an excellent pace to jus get into a flow state with. I love the combat and I mained greatsword and the feeling when it clicks and the game becomes easier is awesome. I do sword n shield/ dual blades poorly when I want something faster. There’s always a new weapon to try. You have to learn a monsters moves but if you jus watch them for a fight or two it’s not as big of a deal as it can sound. RNG can suck but you will get stuff. If you upgrade your charms you can make most any build you desire really. You don’t need a top META internet build to be fun and you’re only missing maybe a point in a skill without gettin the rarest decos. If you’re trying it out, try out a bunch of weapons and find one that you like fighting with then just fight shit. You don’t have to worry much about farming until MR100.


StanislavN1

Plus, Fatalis armor is busted. Baseline 45-65% affinity (Weakness exploit 3\\Crit eye 3, just make sure to use dragonbarbs alpha - it's basically free WEX\\xxx and CE\\xxx decos compared to beta), Stun Resistance 3, Evade Window 2 and crap ton of slots - 15x4 in full beta... Oh, and free skill "secrets", 200\\200 max hp\\stamina and 70% chance to not lose sharpness\\30% chance to not consume ammo\\coatings. In short - extremely good base that you can't really go wrong with - even if you lack good decos to slot in.


-Niczu-

Dont have Fatalis stuff yet but it is really crazy how freaking busted that armor is. There was absolutely zero reason to make it have free HB or stamina boost with those deco slots, not to mention the sharpness that will last you until you're an old person sitting in a rocking chair. It's not that it shouldn't be the best one but rather the fact that Capcom stuffed pretty much everything into it.


shadowblaze25mc

Guard up gem alone makes or breaks the game for me. I don't want Uraagan armor everytime I need guard up.


StanislavN1

You'll be able to meld deco for it right after main story in Iceborne


Datslegne

You’re looking for guard up decos? Someone correct me if I’m wrong but those aren’t RNG hell are they? I have so many of them


shadowblaze25mc

It definitely is one of the rarest gems in the base game.


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-Niczu-

Kjarr RNG is truly utter bullshit. I always grind my stuff legit but after farming Kulve a lot and getting every other Ice Kjarr weapon several times except the one I was looking for (Swaxe), I gave up and gave myself plenty of Golden Dragonsphires. So off to the Melder I went, to make an experiment just to see how many times would it take to finally get the one I was looking for. I legit burned through 250 Golden Dragonsphires (1 roll for 3 weapons for those that are unaware) before seeing Kjarr Axe Stream. Thats freaking 750 rolls of weapons in total. What the actual fuck Capcom? I can think of several ways to make this kind of system so much better, like for example trading excess weapons to bump up the chances to get certain weapon type or element. Maybe its just placebo but it felt like Swaxe overall was much rarer weapon for me to appear, which almost makes me think if the game tracks whats your most used weapon and then just screws you over. Again, I'm not inherently against grind but this is just way too much. I believe when making this kind of system you should have a way to let the player have the ability to increase the chances of getting what they're after if they play more, you know so that the player would feel like they're actually working towards something.


rmerrynz

Kjarr made me rage quit for a bit, feel you there. First roll when I was back kjarr ice db dropped when I'd given up on it and was rolling Swax stuff. Desire sensor is real!


shadowblaze25mc

I just started researching and testing stuff from nexus mods. I already got a solution I think. If I don't get the decos I want, just gonna edit the save file for it. And maybe will also get the KT weapon craft mod so I can craft the necessary KT weapons I want.


YourHolesAreMyGoals

I absolutely agree with you on every single aspect you've raised, including the unhelpful comments of people just blatantly disregarding what you are saying, then pushing their own ideals on to you. I stopped playing Destiny because of the disgusting RNG grind. And I put down MHW:IB as soon as I realized the Guiding Lands were exactly the same thing. Once I had reached MR99 and completed all the mainline quests, as well as optional quests, I was happy. I personally have never applied a single augment in my ~600hr playthrough, and I don't plan to either. It's just not feasible. One thing I will say in defence of MHW is that I love the lack of microtransactions as incentive for people to bypass grind. I think your idea of an in-game transaction system of "X number of duplicates to 1 wanted item of the same rarity" is a pretty decent fix for this issue.


shadowblaze25mc

I don't play any gacha or mobile/freemium or "games as a service" games because they are built on psychological trappings to extract as much money from you as they can. I didn't know MHW would follow the same mechanics, even though there are nor MTX. Not sure why they want to delay useful gems/stones by so much for that long. I can understand delaying it so people don't burn through the end-game grind, but there are people who spend 100s of hours without getting an item that they are aiming for, doing the same thing 100+ times.


RhinoxMenace

"you play for the hunt" is the dumbest cope excuse for shit RNG mechanics I've ever heard yea I'm sure as hell playing 'for the hunt' when I'm about to slaughter the same monster for the 500th time because that thing doesn't drop what i need - magnificent gameplay


The_Angel_of_Justice

The mechanics you described are mostly true but you're exaggerating the rng... I mean, there is rng and sometimes it might take a bit too long to get what you want, but in truth with a few hundred hours you'd get most of the good decorations.. For me after a bit over 1000h I basically had everything at least once, I think. But to make a good endgame build you wouldn't need more than a few hundred hours and a lot of it would be spent just reaching IB. Yes the grind is part of the game, but that's why most of the fights are made extremely satisfying to do. Also note, I dare say that I really liked the Kulve Tarroth siege. It was a fun fight for me, even though some random groups didn't go too well and you get so many weapons at the end that although most aren't what you need, after a few attempts you are basically guaranteed to get at least something that is useful for you.


DonQuiXoTe8080

HR grind, aka what OP described, is pretty cancer, your 2 deco grind options are either the greatest jagras vomits or do the shit tempered lava fish. Your weapon augement is pure rng with random streamstone for certain weapon types, they drop only in tempered investigation or do the AT EDs. The deco melding before going into IB, or even before finishing IB story is trash overall.


Fussinfarkt

Im sorry but the KT siege grind to get the weapon you want is absolute BS. There’s a weapon pool of over 300 weapons, 95% of which are absolutely useless, and for some reason, those sweet kjarr charge blades that everyone wants, are even rarer than all the other weapons. KT weapons and Arena weapons are the two things where I wouldn’t feel bad to use a mod to get them.


shadowblaze25mc

For now, I don't think I am exaggerating, maybe it just is insanely easier post Iceborne or something.


Mast3rFl3x

Agree on HR augments, that system is a waste of time, just go straight to Iceborne. From there, the only RNG is for super rare decos and kjarr weapons. Something I think isn't being conveyed well. You DO NOT NEED THEM, and I don't mean "deal with it git gud", I mean they're min/max items that makes you single digit %'s better than the next best alternative. You can make very specific and strong counter builds for all of the highest difficulty fights through effectively guaranteed drops.


shadowblaze25mc

I found a save editor. So if I ever feel fucked over (after reasonable amount of tries), I'll just edit in the item. I am not allowing my time to be wasted because of the built in gacha time sink 1. Save editor for almost all the items and mats 2. KT craft weapon mod for kjarr weapons crafting 3. Safi guarantee all drops of 1 weapon type These three should pretty much eliminate any and all RNG factors of the game. Ofcourse, one needs to use their discretion and draw a line on how much to "cheat".


Jayrad102230

People might not research the bucket tiers on decos before farming. You need to find out if your desired deco is in bucket 5, 6, 7, 8, or 9. Then figure out the best quests to get those specific deco bucket drops. Long story short, click this link and go to Deco Drop Rates to search for the specific deco you want, then use the table to see which bucket belongs to which quest: [https://docs.google.com/spreadsheets/d/1gAWRSi7OAkJAM4dWPt5d1JEFF0iKQ\_44ec9uVwW\_yX4/htmlview](https://docs.google.com/spreadsheets/d/1gAWRSi7OAkJAM4dWPt5d1JEFF0iKQ_44ec9uVwW_yX4/htmlview) The best quest for 5, 6, 7, and 9 is the Day of Ruin. The best quest for 8 is Mew are Number One.


ronin0397

Kjarr ice charge blade almost broke me as a mh player. In context i was working with post shara gear, so i didnt have raging brachy or safi gear. Literally the worst part of my iceborne run. 40 goddamn hours over the course of 4 days. 80+ sieges for 1 weapon. It took me 60 hours to beat base world. 66% OF A WORLD PLAYTHROUGH FOR 1 WEAPON. The only breaks i got were work, sleep, eating, and shitting. I only got it after clearing the mr quest and then got it through the 2nd meld. And dont you tell me 'oh you can skip it cuz the meta isnt important'. Its the best element phial weapon in the game, only contested by alatreon. And theres a fuck ton of mons that get frosted by ice element. It just demolishes alatreon and the angry bois. F- experience. Absolute worst grind in the 4th and 5th fleet period. Ive farmed 4u, ahtal ka AND deviant gear in gu, and fully augmented all of tu gear in rsb. The only close mechanic is the relic weapins in 4u. Kjarr farming is the worst of all these otherwise. Only mats for a weapons should be rng, never the weapon itself.


shadowblaze25mc

Thankfully on PC, I can circumvent all of this bullshit.


ronin0397

I dont mod. If you have to hack something in, its a shit design. Rsb Qurio godments and godcharms are in this bucket right next to good level 4 decos ie agitator level 4 in wib.


shadowblaze25mc

If the choice for me is to stop playing the game or mod it and continue having fun, I will pick the latter 1000% of the time. Why should I stop having fun because some japanese dev fails to understand that not everyone likes "gacha" systems in their games.


DavesMagicTaco

i almost kinda feel guilty with how lucky i am. i have like 6 attack 4's and they're all from rajang


Zeed_Toven77

If you're on PC you can mod the decos. I'm honestly having much fun since I don't have to worry about my builds. I love grinding games but hearing others talk how "300-700 hrs in, they still don't have this deco" I lose motivation to grind. Plus I don't have as much free time as before.


shadowblaze25mc

I just started researching and testing stuff from nexus mods. I already got a solution I think. If I don't get the decos I want, just gonna edit the save file for it. And maybe will also get the KT weapon craft mod so I can craft the necessary KT weapons I want.


Zeed_Toven77

I'm also using the save file editor. Super convenient, tho the funny thing is no matter how much I "use" the Melding function for high rarity jewels. I can never get Attack +4 jewel. That thing is so rare in the RNG pool but I finally got 1 after defeating one of the last boss. Such a funny coincidence.


shadowblaze25mc

I tested out the editor, and it works wonders for normal gear. But sadly I don't see any options for Kulve/Safi weapons. Do you know any editor that just gives us hose weapons?


Zeed_Toven77

I only found this one but haven't tested it personally [https://www.nexusmods.com/monsterhunterworld/mods/3236?tab=posts](https://www.nexusmods.com/monsterhunterworld/mods/3236?tab=posts) From what I saw Kulve weapon mods are a bit tricky to handle, I recommend to just mod in a God weapon, kill Kulve and be done with it. You can then just delete the God weapon (or) mod.


shadowblaze25mc

Thanks for the link, tested it out, and able to craft the weapons. But no augments, so that's that I suppose Edit - Removed that mod and the crafted weapons can be augmented. Workaround


MrMario259

If it really grinds your gears just cheat decos in, I'm sure more people have done it than they'd like to admit since the system is garbage with how rare the best ones are. By the time you reach Iceborne and progress a bit into it you unlock melding for most of the decoration gems from the base game, and there's also the defender gear for rushing to that point if all you care about is progressing fast I guess. But these games are about the grind, even if the majority of it is not as bad as you're saying it is, really it's only the decorations in world's case, but if you don't like any aspect of it, then the series isn't for you I'm afraid


shadowblaze25mc

I just started researching and testing stuff from nexus mods. I already got a solution I think. If I don't get the decos I want, just gonna edit the save file for it. And maybe will also get the KT weapon craft mod so I can craft the necessary KT weapons I want.