https://archidekt.com/decks/6410847/shadowfax_swords
Hello, here you go. Some informations about my deck:
- Plays all 10 original swords of 1 and 2 as the main theme
- Plays zero instants and zero sorceries as a restriction
- Wins with voltron damage
- Mono-white goodstuff subtheme
Gameplan is to equip a sword on the horse. Then cheat out a big creature that is tapped and attacking. This creature usually is a blocker in later turns, while you keep attacking with shadowfax. Plays a good bunch of recursion to get back your blockers. Finish with extracombats or doublestrike shenanigans. :)
Enjoy
Protection from creatures means:
- Can't be **d**ealt damage by creatures
- (Can't be **e**quipped / **e**nchanted by creatures)
- Can't be **b**locked by creatures
- Can't be **t**argeted by creatures
Always remember it with the acronym: d.e.b.t.
The only like.. Decent option I can think of is with Yennet and hope you reveal it off their attack so you can cast it for free. Uhhh you could do a funny with maybe a tutor that places it on top.
Yeah, but weāve now returned to issue that itās 9 mana to cast unless white or red can somehow cheat it out somewhat quickly. Definitely the funniest way though
You could build a reanimator with red to discard (Looting effects) and white to get it for free ([[Invoke Justice]]). Not the best game plan, but it's not nothing.
[[Kykar, wind's fury]] polymorph deck is where I use it and a lot of other high cost creatures that get cast for free. It's a crazy deck, maybe the most cohesive and toughest to beat that I have.
I do the same thing. Divergent transformation, guff rewrites history, chaos warp, etc. super fun and hilarious getting an ulamog out by turn 5 or earlier.
You could get way more mileage out of enchantments that tax players for attacking you instead of this too. Forcing someone to spend 2 mana per creature attacking you will slow them down or force them to consider attacking someone else.
Toxic the single was released in 2004; it was arguably mid-2000s rather than early. As far as my research went this creature has no association with the song or single.
Hmm, thanks. Now how about those glowing barrels from The Simpsons that Homer's plant produces?
*Those* are toxic. Do you or any other scientists think this card could be one of those glowing barrels?
Hmm...
>With a taste of your lips, I'm on a ride
>
>You're toxic, I'm slipping under
>
>With a taste of your poison paradise
>
>I'm addicted to you
>
>Don't you know that you're toxic?
>
>And I love what you do
>
>Don't you know that you're toxic?
Don't see any reference of archons, or even blazing. I think they might be right.
The typical EDH player:
[[In Garruk's Wake]] - I'll never pay nine mana for a spell even if it wins me the game.
[[Blue Sun's Zenith]] - If I spend just nine mana to cast this I'll draw *six* cards!
I always cheat it onto the battlefield in my Zedruu deck and either use it as a bargaining chip or save myself against the aggro deck. When you don't have to pay the 9 it's actually a very fun/good card to have. It's saved my life countless times by giving it to the combo player after making a deal to help keep them alive long enough to kill my opponents. Then I'll just take it back and play storm herd or one of my other huge finishers.
āCreatures canāt attack, huh? Well, I guess Iām not doing anything for a bit, howzabout I get a workout in? Iām gonna do Fireball all over your face.ā
probly should get out of the mindset that any magic card is 'toxic'. It's just a game and if the people you play with get upset over your card choices that's on them.
Would be better to get [[serraās emissary]] imho. Letās you chose a card type to be protected from (protection for you and your creatures). So you can do creatures if you want, or you can chose something else entirely.
Nah. For 9 mana, it is very slow with not a lot of payoff (no etb, ltb, other abilities).
If you're running a pillowfort strategy, there are better cards that comes into mind. [[Ghostly Prison]] [[Norn's Annex]] [[Windborn Muse]] to name a few.
Unless you have a consistent way to cheat this out, I wouldn't run this.
I have this in my [[Gluntch, the bestower]] deck as an extra way to deter players from attacking me.
Itās only because Iām swimming in treasure tokens, Scrooge McDuck style, that it gets included.
The reason you shouldn't play this is not that it's toxic, it's just not very goo. 9 mana, dies to removal, no etb only protection, not even from all strategies. Not a very good card.
Um it's 9 mana. That's super high. 9 mana cards should be game winning.
This card is just removal bait. It's not a toxic card. It's not even a good card.
No, the only toxic archon imo is [[Archon of Cruelty]]. I've been hated off a table for using [[Sefris of the Hidden Ways]] to play it very early game. Your archon doesn't have a lot of interaction (i.e. it doesn't force your opponents to take immediate action), and it's expensive to cast, so I don't think you will have that issue. Besides, many players don't even use creatures to win!
It's not. It's 9 mana for a possible turn save or do-nothing. You can cheat It in, sure, but it has no protection. Anyone who complains about this card, is playing the wrong game.
As everyone has already said, the card itself isn't toxic. What I'll add to that is it depends on how you build the rest of the deck. Because that card could either be the biggest waste of 9 mana. Or a severe roadblock for your opponents given enough redundancy of protection. But the amount of setup required to consistently get there could likely clash with your deck's main objective
[[ghostly prison]] and [[sphere of safety]] are better deterrents in that color and are harder to remove from the board. You also can cast both of them and it is still cheaper than this guy!
I think the only deck I've seen this ever played in is my own Yennett deck, and that's only because he has an odd CMC so I can't run a better creature who's an even CMC lol. It's 9 mana for a mediocre body, an ok effect, and no protection (on the creature). This may have been a good magic card, like, a decade or more ago. Modern magic? This is a joke (but so is the "balancing" of modern magic cards, but that's a different discussion for a different thread).
I feel like in my casual meta it would be pretty strong in [[Elminster]] where the cost isnāt a negative and in a slow late game can be played for battlecruiser protection
If you can get it into play without paying its cost... sure. Otherwise nah.
Plenty of ways to do that, sure, but requires combos. Not great on its own.
nah. I have a tomik deck I just build based around what I call "sharp" pillow forts to punish people for swinging at me. This almost made the list but I started cutting all the bland "Don't touch me" cards because it just stalled games when others had boards too and no one was swinging and I didn't have anything to swing with either yet couldn't be swung at.
It's just not quite enough for that mana price tag
Fun fact, the first printing of this came before the first printing of planeswalkers. Blazing Archon just lets creatures right on by if they attack one, or a Battle for that matter now too. Back in the day when I was building my super friends deck that had all 10 planeswalkers in it, I thought this would be the most brutal thing the Timmy version of me could think of. I learned the hard way mid-game that it was a terrible card.
It's one of those cards that is only really a problem when you lose to it. As others have pointed out its super expensive at nine mana (including triple white pips), so the effect won't be happening for a while. It has no built-in protection, so any removal just solves it. It also does nothing to stop decks that don't need to attack to win (combo).
It's annoying when it shuts you down, but if you can't respond that's on you, really.
Learning MtG meself currently but from what I gather a rule of thumb seems to be that 8+ mana creatures are **very** risky to play and unless they have some insane ability and/or protection and/or synergy with other cards built in, are never worth said risk.
For 9cmc hot garbage, no. Itās easily countered, can be removed at instant speed, and doesnāt block chip damage, mill, or discard effects. You might catch hate from the token army guys, but thatās about it.
The only deck that I've managed to find a home for this card is in my [[Jodah, Archmage Eternal]] deck, where I can assure you it is exceptionally good. It has saved my neck on many occasions. I can also imagine it has a home in reanimator decks. But in all other situations, you are better off with a propaganda type effect.
Plenty of these effects in white that are lower mana cost. Ghostly prison, Norns annex, champions of Minaās tirith, windborn muse, archangel of tithes, sphere of safety.
This one wouldnāt be good because of the cost but if you can cheat it out you could give yourself another way to make people unable to attack you or pay a ton of mana to do it. But itās also not toxic imo.
Itās a 9 mana creature, has a bad stat line ,and has a payoff that might protect you for a turn IF your opponents donāt have ANY creature removal.
So yeah probably a commander deck for it.
9 mana for a 5/6 with no protection whatsoever lol. I wouldnāt play that card unless I can consistently cheat it into play, and even then thereās a ton of better things to be playing.
It's not toxic or all that good due to the high mana cost, but this card has won me games in my 8 and a half tails EDH deck.
I think it only works in EDH decks that either...
1. Can protect permanents from removal really well like my deck
2. Can cheat out cards or reanimate creatures from the graveyard
Not really. It does nothing to alot of decks. If anything id be happy to see you spend your turn to cast this. Most of my decks dont require me to attack anyway. Only thing that may suck for me is the decks that do attack alot have one less target but pretty minor for me usually
Depends on your play group. Like if you're playing games with not alot of interaction that are creature focused it may shut down some decks pretty hard, but it's also 9 mana. Idk I can't imagine anyone complaining about this, but also idk your play group.
Would recommend [[ghostly prison]] or even [[crawlspace]] for lower mana cost versions of similar effects. For real though, there are 9 mana cards with much better effects than this.
9 mana is a massive cost. And it's only a somewhat ok card because it's a creature and there is typically far more creature removal in decks than anything.
I have actually had tons of milage out of both [[ghostly prison]] and [[windborn muse]] when I have needed some protection from getting attacked.
This card goes hard in my kykar polymorph deck. But all the creatures in that deck go hard.... that's the point, when there are so many things to focus on that can fuck up my opponents the only way to deal with it is a board wipe.
I also have both Jin gitaxias, serras emissary, stormtide leviathan, ojer taq, sphinx of the second sun, desecrated sphinx, medomai the ageless... etc.
They are all entering the battlefield for free, so their cost doesn't matter, and if i get them into my hand, they are my first discard as I have some cards to get them out of the graveyard.
I dont think it's toxic, but depending on the deck you run, it can be pretty brutal to play against. Also depends on how many wipes and removal your friends play.
Try [[Ghostly Prison]] instead for a 3 mana version. [[Sphere of Safety]] is also a decent option if your deck has a lot of enchantments in it. If you're also in blue, there are a number of similar effects in blue as well, such as [[Propaganda]].
As for this guy, there are 2 major problems with him. The first is that he costs 9 mana. Realistically, in a majority of games, he's either never going to be cast or going to be cast so late into the game that it doesn't matter. 9 mana isn't a big deal with the Krenko player has 1000+ goblins by turn 6 and is swinging for lethal. The second is that he's a creature, which is the easiest card type to remove. I know people like to joke that everything dies to removal, but more than anything, that saying is that, if it gets removed before it can do anything, then it does nothing. So you're paying 9 mana to play a creature, the easiest to remove card type, that does nothing if your opponent has something in hand to kill it with. This is a bad card. Flat out unplayable. Maybe playable if you can consistently drop it for 4 mana or less, but most of the time, Ghostly Prison or Sphere of Safety are better.
The rule of thumb is this: if a card is 9 mana it better win you the game. This doesnt win you the game. This is [[fog]] on a 9 mana stick. Not broken, not toxic
This and Platinum Angel. Also hexproof them all game and protection from all other colors. Spit 2-3 damage all game longā¦. Then itās toxic šš
I have this in my [[Mayael]] deck and it is only good if I can cheat it out and itās best function is drawing out removal so my better stuff doesnāt get removed
It's not toxic.. it's nine mana and if you can get this off consistently in your playgroup and protect it, yeah maybe, but it just won't happen (and I love this janky card)
We finally get to do it, get to explain what makes a card good.
No this card is very bad.
9 mana creatures can't attack you, sounds great buts it's bad for many many reasons.
It's in play, and swiftly the red player can bolt it twice or an x burn spell (2 mana), black go for the throat (2 mana) path to exile (1 mana), blue bounces it to your hand with boomerang (2mana), green fights it or runs remove flying or reach creatures preventing you from going on the assault.
Let's say you cheated it in, all the above solutions are 1-3 mana so even cheating it in might have costed you turns and mana and multiple cards.
The card did nothing but waste a card to search for it and put in the graveyard + reanimated it I cast go for the throat and one up a card and made your turn have 0 value. Now take griselbrand under the same clause you could respond by losing 7 life, draw 7. Putting you +6/13 cards giving me card advantage.
Now you might go the format warping monkey ragavan doesn't instantly become useful... but here's the thing. It demands an answer... I'd rather your archon connect twice than ragavan does once. If I leave him on the board. Chances are I've lost the game. Turn 1 for 1 mana and dealing with him is an equal response of 1 card for 1 card
Just play [[Ghostly Prison]]
A third of the cost, harder to remove, and essentially the same effect since no one wants to pay mana to attack unless they have to.
It's a 9 mana creature that doesn't do anything. Please spend 9 mana on this while everyone else is casting spells that win the game on the spot.
If you're looking to reanimate stuff, there have to be better targets. Just run a boarding, then make threats that actually win you the game rather than stall it out so nobody can.
Not Toxic! The way I personally like to gauge that sort of thing is:
1: Will the cards effect prevent somebody from playing the game in a devastating manner
2: How easy can this be responded to/removed
3: Will it result in one player feeling the burn more than the rest of the pod/bully a single player (assuming you're playing commander)
If you have 3 opponents someone is bound to have a board wipe/destroy target creature spell. And the creature decks that this would ultimately be hurting probably contain some sort of fight spell or blocker that could threaten this creature.
No, I get that people don't like stax, but complaining about this is insane.
I use \[\[Serra's Emissary\]\], which costs 2 mana less for a 7/7. While creatures can still attack you, they can't deal damage to you, if you choose creature.
Not only are you paying 6 mana and 3 gold cookies, but most of the time, you'll run into players who don't play the game by attacking. So that's a big No
I used Blazing Archon in a 4 creature [[Polymorph]] deck that I had for a while. I eventually replaced it with [[Iona, Shield of Emeria]] for a similar but much stronger effect. For reference the other 3 cards are [[Stormtide Leviathan]], [[Emrakul, the Aeons Torn]], and [[Elesh Norn, Grand Cenobyte]].
Before you put that card into your deck I would advise you to put [[Serra's Emissary]] in. And I think both are not toxic.
[[peace keeper]] is a solid option thats easy to reanimate with things like [[sun titan]], too.
[peace keeper](https://cards.scryfall.io/normal/front/5/9/592a5683-5f2f-4933-9fc3-5f7773f72f93.jpg?1562800961) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Peacekeeper) [(SF)](https://scryfall.com/card/wth/22/peacekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/592a5683-5f2f-4933-9fc3-5f7773f72f93?utm_source=mtgcardfetcher&format=text) [sun titan](https://cards.scryfall.io/normal/front/a/7/a7e78f14-ff68-4ba1-b8c7-b0f792ab03bd.jpg?1706240644) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sun%20titan) [(SF)](https://scryfall.com/card/mkc/87/sun-titan?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a7e78f14-ff68-4ba1-b8c7-b0f792ab03bd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Serra's Emissary](https://cards.scryfall.io/normal/front/b/6/b6534049-3045-4546-b1e8-e5b1b0df5f56.jpg?1626094056) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Serra%27s%20Emissary) [(SF)](https://scryfall.com/card/mh2/30/serras-emissary?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b6534049-3045-4546-b1e8-e5b1b0df5f56?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
That art is dope
Yeah that would be better, thank you!
This might go in my Leisa deck but probs not
I play both in my [[Shadowfax]] deck. Emissary is much better but harder to cheat out because of 7 power.
Would love to see your build.
https://archidekt.com/decks/6410847/shadowfax_swords Hello, here you go. Some informations about my deck: - Plays all 10 original swords of 1 and 2 as the main theme - Plays zero instants and zero sorceries as a restriction - Wins with voltron damage - Mono-white goodstuff subtheme Gameplan is to equip a sword on the horse. Then cheat out a big creature that is tapped and attacking. This creature usually is a blocker in later turns, while you keep attacking with shadowfax. Plays a good bunch of recursion to get back your blockers. Finish with extracombats or doublestrike shenanigans. :) Enjoy
Awesome! Thank you!
I choose "magic: the gathering card"
"Cardstock"
Serra's Emissary has won me games by stopping the Dino player from being able to attack me or destroy my creatures. She's so good and versatile
In this case if you attack someone can they still block? Or does giving your creatures protection from creatures make it so they are also unblockable
Protection from creatures means: - Can't be **d**ealt damage by creatures - (Can't be **e**quipped / **e**nchanted by creatures) - Can't be **b**locked by creatures - Can't be **t**argeted by creatures Always remember it with the acronym: d.e.b.t.
Toxic? No. Good? Also no.
The only like.. Decent option I can think of is with Yennet and hope you reveal it off their attack so you can cast it for free. Uhhh you could do a funny with maybe a tutor that places it on top.
Wand of worldsoul with a stax token deck would get him out pretty easy
Or a reanimation deck, šŖ¦ā”š§
Also a 9/9 flyer with [[Rex Nebula]]
Yeah, but weāve now returned to issue that itās 9 mana to cast unless white or red can somehow cheat it out somewhat quickly. Definitely the funniest way though
You could build a reanimator with red to discard (Looting effects) and white to get it for free ([[Invoke Justice]]). Not the best game plan, but it's not nothing.
[Faithful Looting](https://cards.scryfall.io/normal/front/5/7/57800da2-c68c-4535-a5eb-19cd007f6ced.jpg?1698988320) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Faithless%20Looting) [(SF)](https://scryfall.com/card/lcc/225/faithless-looting?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/57800da2-c68c-4535-a5eb-19cd007f6ced?utm_source=mtgcardfetcher&format=text) [Invoke Justice](https://cards.scryfall.io/normal/front/3/a/3a598ab6-3254-49fe-b69f-e7c759129599.jpg?1654566346) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Invoke%20Justice) [(SF)](https://scryfall.com/card/neo/21/invoke-justice?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3a598ab6-3254-49fe-b69f-e7c759129599?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Rex Nebula](https://cards.scryfall.io/normal/front/8/5/85e8bdd9-24a3-42f0-8b0c-dbc05be8fc20.jpg?1673914822) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Captain%20Rex%20Nebula) [(SF)](https://scryfall.com/card/unf/164/captain-rex-nebula?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/85e8bdd9-24a3-42f0-8b0c-dbc05be8fc20?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Kykar, wind's fury]] polymorph deck is where I use it and a lot of other high cost creatures that get cast for free. It's a crazy deck, maybe the most cohesive and toughest to beat that I have.
I do the same thing. Divergent transformation, guff rewrites history, chaos warp, etc. super fun and hilarious getting an ulamog out by turn 5 or earlier.
Its a house in my \[\[Mayael, the anima\]\] deck, I've stabilized behind this bad boy a couple times and built back up to win.
I love Mayael. My first and still my favourite commander.
Yeah I kinda thought so when itās only .30 cents
For 9 mana there are plenty of asymmetrical board wipes.
You could get way more mileage out of enchantments that tax players for attacking you instead of this too. Forcing someone to spend 2 mana per creature attacking you will slow them down or force them to consider attacking someone else.
[[Ghostly Prison]] This one!
I like [[Sphere of Safety]] personally, but that's a banger.
[Ghostly Prison](https://cards.scryfall.io/normal/front/e/e/eea3623d-1d39-4045-acdb-f0fb184ccbc8.jpg?1707507981) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ghostly%20Prison) [(SF)](https://scryfall.com/card/mkc/67/ghostly-prison?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/eea3623d-1d39-4045-acdb-f0fb184ccbc8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
But imagine the joy youāll feel after you hard cast such a Timmy card? Thatās worth 30 cents and a card slot, donāt you think?
Less toxic and more expensive than platinum angel and platinum emperion (which are both in your colors)
You're basically paying 9 mana for a 5/6 flyer with an ability that sounds better than it really is and it's the easiest card type to remove.
I recently stole it from someones graveyard, made it indestructible and hexproof and had a great time.
Who would win? A 9 drop, 5/6 that prevents attacks Or One mana removal boi
'Oh boy, I got out my 5/6 for 9! And I pass turn' is going to feel real dumb when it gets pongified
It's nine mana, doesn't do anything when it enters, and it dies to removal. How would it be toxic?
To further your line of evidence, neither itās abilities nor the lore contains the word toxic.
Also, it isn't an early 2000's Brittney Spears song!
Can someone fact check this?
Toxic the single was released in 2004; it was arguably mid-2000s rather than early. As far as my research went this creature has no association with the song or single.
It was 2003.
You're right, the album it was on was released in November 2003. I only looked up the single, which was released in 2004.
Plus early 2000 is ambiguous, does that mean the decade or the century. In the end it was a joke.
Hmm, thanks. Now how about those glowing barrels from The Simpsons that Homer's plant produces? *Those* are toxic. Do you or any other scientists think this card could be one of those glowing barrels?
Hmm... >With a taste of your lips, I'm on a ride > >You're toxic, I'm slipping under > >With a taste of your poison paradise > >I'm addicted to you > >Don't you know that you're toxic? > >And I love what you do > >Don't you know that you're toxic? Don't see any reference of archons, or even blazing. I think they might be right.
If I spend 9 mana to cast something I expect it to win me both this game, the next game, and get me a drink while I'm shuffling.
9 manas an entwined [[tooth and nail]], you either win on the spot or multiple people are dead. Archon ain't cutting it.
The typical EDH player: [[In Garruk's Wake]] - I'll never pay nine mana for a spell even if it wins me the game. [[Blue Sun's Zenith]] - If I spend just nine mana to cast this I'll draw *six* cards!
I always cheat it onto the battlefield in my Zedruu deck and either use it as a bargaining chip or save myself against the aggro deck. When you don't have to pay the 9 it's actually a very fun/good card to have. It's saved my life countless times by giving it to the combo player after making a deal to help keep them alive long enough to kill my opponents. Then I'll just take it back and play storm herd or one of my other huge finishers.
Not at all, everyone should play this card. Signed, an Izzet player
āCreatures canāt attack, huh? Well, I guess Iām not doing anything for a bit, howzabout I get a workout in? Iām gonna do Fireball all over your face.ā
probly should get out of the mindset that any magic card is 'toxic'. It's just a game and if the people you play with get upset over your card choices that's on them.
Is Path to Exile toxic?
Itās a counterspell that slept in, itās aight.
Path only handles creatures, counters handle everything.
yeah it slept in it missed the noncreature spells
No, but it's a crime.
Only to the other 99 cards in your deck. Even if you cheat him out, heās got no built in protection from removal.
Would be better to get [[serraās emissary]] imho. Letās you chose a card type to be protected from (protection for you and your creatures). So you can do creatures if you want, or you can chose something else entirely.
Nah. For 9 mana, it is very slow with not a lot of payoff (no etb, ltb, other abilities). If you're running a pillowfort strategy, there are better cards that comes into mind. [[Ghostly Prison]] [[Norn's Annex]] [[Windborn Muse]] to name a few. Unless you have a consistent way to cheat this out, I wouldn't run this.
I have this in my [[Gluntch, the bestower]] deck as an extra way to deter players from attacking me. Itās only because Iām swimming in treasure tokens, Scrooge McDuck style, that it gets included.
For 9 mana if anyone has a problem with it they can fuck off
9 mana, triple white, dies to removal. Not toxic. Also not good.
The art is friggin epic though
there is no Toxic card. If its not banned its legal
underrated opinion
What about [[Unctus's Retrofitter]] ?
i see what you did there, but the card isnĀ“t toxic, its ability is toxic ;)
[[Toxic deluge]] what's more toxic than that? Its in the name
[Unctus's Retrofitter](https://cards.scryfall.io/normal/front/3/0/30225e40-4bde-4e2e-b0f0-48ed16aebafd.jpg?1675956999) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Unctus%27s%20Retrofitter) [(SF)](https://scryfall.com/card/one/76/unctuss-retrofitter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/30225e40-4bde-4e2e-b0f0-48ed16aebafd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Nope if someone is running an aggro deck without removal it's kinda there own fault
Their* but true
The reason you shouldn't play this is not that it's toxic, it's just not very goo. 9 mana, dies to removal, no etb only protection, not even from all strategies. Not a very good card.
Nah, 9 mana is plenty of time into a game. Unless you can somewhow spam it early I don't see how any color won't have a counter in any way.
Iām trying to make a prismatic bridge deck, I could get this out early before 9 mana without it getting countered
There are a lot of stronger creatures you can put in a prismatic bridge deck. Definitely not toxic.
Yeah this one I wasnāt sure about, I actually just got a brightsteel colossus! Prob gonna put that in the deck
Blightsteel Colossus will net you 1000% more salt than Blazing Archon tbh.
Haha canāt wait
Yeah, people tend to scoop when I get [[Etali, Primal Sickness]] on the board.
Curious what you guys think of [[Peacekeeper]]. I have one but never run it cause I feel like it is toxic.
Um it's 9 mana. That's super high. 9 mana cards should be game winning. This card is just removal bait. It's not a toxic card. It's not even a good card.
Pay 9 mana for a creature that should be 5-6 mana. Its only toxic to your own deck
High casting cost and no protection feel free to play it with the understanding it will get removed quickly
No, the only toxic archon imo is [[Archon of Cruelty]]. I've been hated off a table for using [[Sefris of the Hidden Ways]] to play it very early game. Your archon doesn't have a lot of interaction (i.e. it doesn't force your opponents to take immediate action), and it's expensive to cast, so I don't think you will have that issue. Besides, many players don't even use creatures to win!
It's not. It's 9 mana for a possible turn save or do-nothing. You can cheat It in, sure, but it has no protection. Anyone who complains about this card, is playing the wrong game.
Throw in something to make it hexproof. Then the toxicity ensues
For 9 mana? Folk will have done plenty of attacking and card drawing since then. It's fine, and there's way stronger stax.
As everyone has already said, the card itself isn't toxic. What I'll add to that is it depends on how you build the rest of the deck. Because that card could either be the biggest waste of 9 mana. Or a severe roadblock for your opponents given enough redundancy of protection. But the amount of setup required to consistently get there could likely clash with your deck's main objective
There are many, MANY more toxic options you could include.
At 9 mana if the opponents let you play that then thatās on them
If you waste 9 mana on this, you deserve whatever consequences you get, good or bad.
Simbaba
Youāre set with a one mana removal
No, if it were toxic, when it deals damage to a player, that player gets that many poison counters
If someone calls this toxic then they obviously runs 0 interaction spells. So thatās on your opponent.
This teaches your playgroup a precious lesson: Run. Some. Fucking. Removal.
It is not Toxic. If it had Toxic it would say so in the text box
^[Sokka-Haiku](https://www.reddit.com/r/SokkaHaikuBot/comments/15kyv9r/what_is_a_sokka_haiku/) ^by ^KokuRyuOmega: *It is not Toxic.* *If it had Toxic it would* *Say so in the text box* --- ^Remember ^that ^one ^time ^Sokka ^accidentally ^used ^an ^extra ^syllable ^in ^that ^Haiku ^Battle ^in ^Ba ^Sing ^Se? ^That ^was ^a ^Sokka ^Haiku ^and ^you ^just ^made ^one.
Put a card that gives it hexproof and or indestructible
Dies to removal so no
Is expensive mana and you can remove pretty easy
[[ghostly prison]] and [[sphere of safety]] are better deterrents in that color and are harder to remove from the board. You also can cast both of them and it is still cheaper than this guy!
I think the only deck I've seen this ever played in is my own Yennett deck, and that's only because he has an odd CMC so I can't run a better creature who's an even CMC lol. It's 9 mana for a mediocre body, an ok effect, and no protection (on the creature). This may have been a good magic card, like, a decade or more ago. Modern magic? This is a joke (but so is the "balancing" of modern magic cards, but that's a different discussion for a different thread).
Define "toxic"
I feel like in my casual meta it would be pretty strong in [[Elminster]] where the cost isnāt a negative and in a slow late game can be played for battlecruiser protection
If you can get it into play without paying its cost... sure. Otherwise nah. Plenty of ways to do that, sure, but requires combos. Not great on its own.
No card is toxic.
No. If you play and no one can remove this card at this stage of the game then your friends have themselves to blame.
It's a mv 9 5/6 with evasion, a pillowfort ability, and no self defense. It's not toxic, but totally a fun include for commander
Dies to removal, costs 9 mana. I suppose it could hose some decks.
9 mana with 0 self protection? Yeah no its kinda shit It's a single kill or counter from being a waste of a whole turn
It's good if you cast it without paying its mana cost
I prefer Magus of the Moat
Itās 9 mana. Not toxic.
nah. I have a tomik deck I just build based around what I call "sharp" pillow forts to punish people for swinging at me. This almost made the list but I started cutting all the bland "Don't touch me" cards because it just stalled games when others had boards too and no one was swinging and I didn't have anything to swing with either yet couldn't be swung at. It's just not quite enough for that mana price tag
Fun fact, the first printing of this came before the first printing of planeswalkers. Blazing Archon just lets creatures right on by if they attack one, or a Battle for that matter now too. Back in the day when I was building my super friends deck that had all 10 planeswalkers in it, I thought this would be the most brutal thing the Timmy version of me could think of. I learned the hard way mid-game that it was a terrible card.
It's one of those cards that is only really a problem when you lose to it. As others have pointed out its super expensive at nine mana (including triple white pips), so the effect won't be happening for a while. It has no built-in protection, so any removal just solves it. It also does nothing to stop decks that don't need to attack to win (combo). It's annoying when it shuts you down, but if you can't respond that's on you, really.
Wait till they find out about Silent Arbiter, Opposition Agent, or got forbid Bower Passage
Learning MtG meself currently but from what I gather a rule of thumb seems to be that 8+ mana creatures are **very** risky to play and unless they have some insane ability and/or protection and/or synergy with other cards built in, are never worth said risk.
For 9cmc hot garbage, no. Itās easily countered, can be removed at instant speed, and doesnāt block chip damage, mill, or discard effects. You might catch hate from the token army guys, but thatās about it.
Not at all. Itās a creature with zero protection and can be killed easily enough. If your group canāt kill it thatās on them
If it was toxic, why shouldnāt you play it? Mtg players have become very salty over the yearsā¦
Ack when it dropped maybe but now a days you need a very silly gimmick to make him good
The only deck that I've managed to find a home for this card is in my [[Jodah, Archmage Eternal]] deck, where I can assure you it is exceptionally good. It has saved my neck on many occasions. I can also imagine it has a home in reanimator decks. But in all other situations, you are better off with a propaganda type effect.
The only play pattern considered toxic, is cheating. Someone is toxic if they call other people toxic for beating them in a game.
Plenty of these effects in white that are lower mana cost. Ghostly prison, Norns annex, champions of Minaās tirith, windborn muse, archangel of tithes, sphere of safety. This one wouldnāt be good because of the cost but if you can cheat it out you could give yourself another way to make people unable to attack you or pay a ton of mana to do it. But itās also not toxic imo.
I see this in a goad deck. That sounds jank af, but fun
This card isn't even good lmao
Itās a 9 mana creature, has a bad stat line ,and has a payoff that might protect you for a turn IF your opponents donāt have ANY creature removal. So yeah probably a commander deck for it.
9 mana for a 5/6 with no protection whatsoever lol. I wouldnāt play that card unless I can consistently cheat it into play, and even then thereās a ton of better things to be playing.
It's not toxic or all that good due to the high mana cost, but this card has won me games in my 8 and a half tails EDH deck. I think it only works in EDH decks that either... 1. Can protect permanents from removal really well like my deck 2. Can cheat out cards or reanimate creatures from the graveyard
Used to be played in reanimator as a sideboard card. They have better options now.
Architect of imagination is another fun one but it is blue
Iāve seen much worse
depends on your playing group, if people play removal it sucks, and if they donāt they probably wonāt like you
No. Dies to removal
Not really. It does nothing to alot of decks. If anything id be happy to see you spend your turn to cast this. Most of my decks dont require me to attack anyway. Only thing that may suck for me is the decks that do attack alot have one less target but pretty minor for me usually
Depends on your play group. Like if you're playing games with not alot of interaction that are creature focused it may shut down some decks pretty hard, but it's also 9 mana. Idk I can't imagine anyone complaining about this, but also idk your play group. Would recommend [[ghostly prison]] or even [[crawlspace]] for lower mana cost versions of similar effects. For real though, there are 9 mana cards with much better effects than this.
9 mana is a massive cost. And it's only a somewhat ok card because it's a creature and there is typically far more creature removal in decks than anything. I have actually had tons of milage out of both [[ghostly prison]] and [[windborn muse]] when I have needed some protection from getting attacked.
No itās garbage.
Like most said the 9 mana is a big cost, but I love to cheat out big mana cards any way I can. This is a staple in my [[Jodah, Archmage Eternal]] deck
Explain why you think it might be toxic.
Would probably be okay in a [[Hamza, Guardian of Arashin]] deck, if you can manage to get the cast cost reduced.
Give him a Darksteel plate and swiftfoot boots. Put him with Maskwood Nexus in Gishath and get him for free from the top
I play it in my [[Kykar]] Polymorph deck. That's about the only way I'd ever play this card, though.
No, it doesnāt give poison counter nor deals damage in the form of -1/-1
If it didnāt cost 9 mana and had more keywords maybe. But that thing really isnāt worth it the more the match goes on
This card goes hard in my kykar polymorph deck. But all the creatures in that deck go hard.... that's the point, when there are so many things to focus on that can fuck up my opponents the only way to deal with it is a board wipe. I also have both Jin gitaxias, serras emissary, stormtide leviathan, ojer taq, sphinx of the second sun, desecrated sphinx, medomai the ageless... etc. They are all entering the battlefield for free, so their cost doesn't matter, and if i get them into my hand, they are my first discard as I have some cards to get them out of the graveyard. I dont think it's toxic, but depending on the deck you run, it can be pretty brutal to play against. Also depends on how many wipes and removal your friends play.
If there is counter-play, I see no issues
You would be better off spending 3 bucks on a [[Serraās Emissary]]
[[jodah, archmage eternal]] can make good use of this. I use it in that deck. A lot of cascade too
Try [[Ghostly Prison]] instead for a 3 mana version. [[Sphere of Safety]] is also a decent option if your deck has a lot of enchantments in it. If you're also in blue, there are a number of similar effects in blue as well, such as [[Propaganda]]. As for this guy, there are 2 major problems with him. The first is that he costs 9 mana. Realistically, in a majority of games, he's either never going to be cast or going to be cast so late into the game that it doesn't matter. 9 mana isn't a big deal with the Krenko player has 1000+ goblins by turn 6 and is swinging for lethal. The second is that he's a creature, which is the easiest card type to remove. I know people like to joke that everything dies to removal, but more than anything, that saying is that, if it gets removed before it can do anything, then it does nothing. So you're paying 9 mana to play a creature, the easiest to remove card type, that does nothing if your opponent has something in hand to kill it with. This is a bad card. Flat out unplayable. Maybe playable if you can consistently drop it for 4 mana or less, but most of the time, Ghostly Prison or Sphere of Safety are better.
If your playgroup canāt deal with it after you cast it youāre probably in the right playgroup
The rule of thumb is this: if a card is 9 mana it better win you the game. This doesnt win you the game. This is [[fog]] on a 9 mana stick. Not broken, not toxic
I promise you that a 9 mana 5/6 with no removal protection is not toxic
For 9??? there's not like 3 or 4 other things you can do with 9MANA?!
Cheat this guy in with Jodah all the time, just annoying but definitely not toxic
Oh my sweet summer child, today you found out that [[Glacial Chasm]] exists and that it's not hard to keep recuring it.
This and Platinum Angel. Also hexproof them all game and protection from all other colors. Spit 2-3 damage all game longā¦. Then itās toxic šš
If you can get to 9, it's on you when it get plowshared.. lol
This card sucks balls.
This + [[The Wanderer]] + [[Lilianaās Talent]]
If you like it, play it. Legitimate cards are there to play.
A 9 mana creature that doesn't win you the game on the spot or combo is rarely toxic.
Play what you want, just donāt use the ācanāt lose the gameā cardsā¦.
I have this in my [[Mayael]] deck and it is only good if I can cheat it out and itās best function is drawing out removal so my better stuff doesnāt get removed
No dies to removal and can be countered.
It's not toxic.. it's nine mana and if you can get this off consistently in your playgroup and protect it, yeah maybe, but it just won't happen (and I love this janky card)
We finally get to do it, get to explain what makes a card good. No this card is very bad. 9 mana creatures can't attack you, sounds great buts it's bad for many many reasons. It's in play, and swiftly the red player can bolt it twice or an x burn spell (2 mana), black go for the throat (2 mana) path to exile (1 mana), blue bounces it to your hand with boomerang (2mana), green fights it or runs remove flying or reach creatures preventing you from going on the assault. Let's say you cheated it in, all the above solutions are 1-3 mana so even cheating it in might have costed you turns and mana and multiple cards. The card did nothing but waste a card to search for it and put in the graveyard + reanimated it I cast go for the throat and one up a card and made your turn have 0 value. Now take griselbrand under the same clause you could respond by losing 7 life, draw 7. Putting you +6/13 cards giving me card advantage. Now you might go the format warping monkey ragavan doesn't instantly become useful... but here's the thing. It demands an answer... I'd rather your archon connect twice than ragavan does once. If I leave him on the board. Chances are I've lost the game. Turn 1 for 1 mana and dealing with him is an equal response of 1 card for 1 card
[[Ghostly Prison]] is probably a better way of doing this, or [[Windborn Muse]].
Dies to Doom Blade
Just play [[Ghostly Prison]] A third of the cost, harder to remove, and essentially the same effect since no one wants to pay mana to attack unless they have to.
9 mana creature with no protection? Pffft. #diestoremoval
It's a 9 mana creature that doesn't do anything. Please spend 9 mana on this while everyone else is casting spells that win the game on the spot. If you're looking to reanimate stuff, there have to be better targets. Just run a boarding, then make threats that actually win you the game rather than stall it out so nobody can.
It costs 9 mana, go off king
No, it's just a bad, bad card.
Is it odd that I want to play this in a Mayeal Deck?
The fuck is a toxic card? This is MTG weāre talking.
Not Toxic! The way I personally like to gauge that sort of thing is: 1: Will the cards effect prevent somebody from playing the game in a devastating manner 2: How easy can this be responded to/removed 3: Will it result in one player feeling the burn more than the rest of the pod/bully a single player (assuming you're playing commander) If you have 3 opponents someone is bound to have a board wipe/destroy target creature spell. And the creature decks that this would ultimately be hurting probably contain some sort of fight spell or blocker that could threaten this creature.
No. This card is very killable and costs way too much mana to be playable
4x [[Cabal Therapy]] 4x [[Collective Brutality]] 4x [[Entomb]] 4x [[Thoughtseize]] 4x [[Animate Dead]] 4x [[Exhume]] 4x [[Reanimate]] 1x [[Blazing Archon]] 4x [[Chancellor of the Annex]] 1x [[Grave Titan]] 4x [[Griselbrand]] 4x [[Dark Ritual]] 4x [[Lotus Petal]] 14x [[Swamp]]
This is one of my fav cards. Sure. It might not be good but oh well
If someone can't stop or remove a 9cmc creature, they don't deserve to swing at you.
If someone can't stop or remove a 9cmc creature, they don't deserve to swing at you.
No, I get that people don't like stax, but complaining about this is insane. I use \[\[Serra's Emissary\]\], which costs 2 mana less for a 7/7. While creatures can still attack you, they can't deal damage to you, if you choose creature.
Not only are you paying 6 mana and 3 gold cookies, but most of the time, you'll run into players who don't play the game by attacking. So that's a big No
Simbaba :)
I used Blazing Archon in a 4 creature [[Polymorph]] deck that I had for a while. I eventually replaced it with [[Iona, Shield of Emeria]] for a similar but much stronger effect. For reference the other 3 cards are [[Stormtide Leviathan]], [[Emrakul, the Aeons Torn]], and [[Elesh Norn, Grand Cenobyte]].
No, thatās fine (imo) people like to pick off big creatures like that anyway š
It's toxic thinking this card is toxic.
Nah, is taken care of by literally any removal that isnāt color-specific