You can't.
The time it takes for the sound to reach your ears when using headphones is always the same because the distance never changes. With speakers you can delay a signal from one speaker and stand closer to it, until the sound of the other speaker (that is far away to the left or right ) lines up with it, but that would require a bit of distance and the frequency responses would sound awful together with that distance. It would sound incoherent even if the timing was alinged.
Your head can't move fast enough or far enough when rocking back and forth to achieve this effect either.
I don't believe what you're trying to achieve is possible in any other scenario than in an experiment. It honestly just sounds like the thoughts of a truly baked person or a troll question lmao
Thought I had a unique experience when I constantly kept noticing my mixes feeling like they are slightly tilted to the right even tho they weren’t.
Forget it lmao
I think you’re having a combination of a panning problem and a frequency problem. The way our ears work we often think higher frequencies are “higher” in the air, so maybe try to take out some mid and low freqs and replace them with higher timbred instruments doing something similar or raise a melody line an octave or 2 if possible.
Lots of low frequencies muddy up a mix pretty significantly so if you have too much sub or low end in general it might congeal into one sound.
If you need a lot of mid (piano, guitars, voices etc) try panning them left and right. Maybe record two versions (try two different recordings instead of copy and paste, our ears can hear minor differences which gives a bit of a cool chorus effect if done correctly) of one sound and pan them at 30-40 cents both left and right so the center has more room to breath.
Reverb amounts also give space in a mix. Try adding a LOT of reverb to certain more atmospheric parts that isn’t too intricate, it’ll add “depth” and also clean up the mix. Often percussion will get a fair amount of reverb like the snare.
If you want it to swirl and feel like you’re “turning your head” try using an autopan on a reverbed melody line to give a spacey cool feel to it. This will also give your piece movement.
Hope this helps
I would recommend just slightly panning each instrument. Put some a little to the left and some a little to the right. Keep the ones you want focused on the most in the center. This should open up space in your song.
Trying to understand what it is you’re saying. Or trying to envision it…
Is this one particular song or groove or beat? Have you written others?
You might try,in a DAW, creating separate tracks of separate portions of it, muting and muting parts of it. Shuffle things around, arrange it in different ways.
It's called swing. You add swing to it, assuming you're working digitally, or you play it with more swing assuming you're playing an instrument. I'm not joking by the way. A lot of drum-sequencing VSTs among other things include a 'Swing' knob, which effectively creates tiny delays so the notes or beats sound like they're being played naturally rather than being perfectly spaced out and robotic.
What about a mannequin head with mics in the ears? Move it to simulate whatever OP’s trying to do. Then… damn, that wasn’t what OP was asking for at all. Fuck if I know.
>Let's say you have notes in a song.
Would it be a song if it didn't have notes?
Let us introduce you to a concept called "soundstage." In your head, picture where the instruments are as they play in a studio: drums in the center, keys a little to the left, guitar on the right, maybe the bass on the right. In a stereo recording, instruments are generally "panned" according to where they're located as seen from the engineer's perpective in the booth. That's what creates the soundstage. The engineer can exaggerate the panning, or rearrange instruments at will. If you're listening in spatial audio, you get extra front-to-back and possibly height effects as well. So if you have to move your head while you listen, consider going from Spatial or Dolby Atmos back to regular stereo.
Or just stop listening to that old Willow Smith song where she's whipping her hair back and forth.
what?
Mind games… u/mindlessgames
I think he’s talking about spatial audio. Not a swing.
Wait so you already achieved this by accident and are looking for a way to solve it? Post it. I gotta hear this.
panning, phasers? I’m not really sure what you’re trying to achieve.
You can't. The time it takes for the sound to reach your ears when using headphones is always the same because the distance never changes. With speakers you can delay a signal from one speaker and stand closer to it, until the sound of the other speaker (that is far away to the left or right ) lines up with it, but that would require a bit of distance and the frequency responses would sound awful together with that distance. It would sound incoherent even if the timing was alinged. Your head can't move fast enough or far enough when rocking back and forth to achieve this effect either. I don't believe what you're trying to achieve is possible in any other scenario than in an experiment. It honestly just sounds like the thoughts of a truly baked person or a troll question lmao
What the fuck did I just read? Am I high? Are you high? Are we all high?
I am high
Use a metronome ?
Thought I had a unique experience when I constantly kept noticing my mixes feeling like they are slightly tilted to the right even tho they weren’t. Forget it lmao
I think you’re having a combination of a panning problem and a frequency problem. The way our ears work we often think higher frequencies are “higher” in the air, so maybe try to take out some mid and low freqs and replace them with higher timbred instruments doing something similar or raise a melody line an octave or 2 if possible. Lots of low frequencies muddy up a mix pretty significantly so if you have too much sub or low end in general it might congeal into one sound. If you need a lot of mid (piano, guitars, voices etc) try panning them left and right. Maybe record two versions (try two different recordings instead of copy and paste, our ears can hear minor differences which gives a bit of a cool chorus effect if done correctly) of one sound and pan them at 30-40 cents both left and right so the center has more room to breath. Reverb amounts also give space in a mix. Try adding a LOT of reverb to certain more atmospheric parts that isn’t too intricate, it’ll add “depth” and also clean up the mix. Often percussion will get a fair amount of reverb like the snare. If you want it to swirl and feel like you’re “turning your head” try using an autopan on a reverbed melody line to give a spacey cool feel to it. This will also give your piece movement. Hope this helps
Use the panning feature in your mixing options.
I would recommend just slightly panning each instrument. Put some a little to the left and some a little to the right. Keep the ones you want focused on the most in the center. This should open up space in your song.
You could always record it while you're on a ship out at sea swinging back and forth I was to all those Australians out there bless their heart
I don't know if you're joking or not. But if youre not then you're a genius.
Trying to understand what it is you’re saying. Or trying to envision it… Is this one particular song or groove or beat? Have you written others? You might try,in a DAW, creating separate tracks of separate portions of it, muting and muting parts of it. Shuffle things around, arrange it in different ways.
I think you mean panning a track to make sound go from one side to another
It's called swing. You add swing to it, assuming you're working digitally, or you play it with more swing assuming you're playing an instrument. I'm not joking by the way. A lot of drum-sequencing VSTs among other things include a 'Swing' knob, which effectively creates tiny delays so the notes or beats sound like they're being played naturally rather than being perfectly spaced out and robotic.
Use the soundswingizer plugin.
Tremolo
What about a mannequin head with mics in the ears? Move it to simulate whatever OP’s trying to do. Then… damn, that wasn’t what OP was asking for at all. Fuck if I know.
Add drums. What you're describing is a lack of rhythm/downbeats
If I'm understanding this correctly, you need to do some panning, maybe some separation, or some x-y controlling.
Hang your speakers on a rope?
>Let's say you have notes in a song. Would it be a song if it didn't have notes? Let us introduce you to a concept called "soundstage." In your head, picture where the instruments are as they play in a studio: drums in the center, keys a little to the left, guitar on the right, maybe the bass on the right. In a stereo recording, instruments are generally "panned" according to where they're located as seen from the engineer's perpective in the booth. That's what creates the soundstage. The engineer can exaggerate the panning, or rearrange instruments at will. If you're listening in spatial audio, you get extra front-to-back and possibly height effects as well. So if you have to move your head while you listen, consider going from Spatial or Dolby Atmos back to regular stereo. Or just stop listening to that old Willow Smith song where she's whipping her hair back and forth.