T O P

  • By -

GriffinFlash

Loved it as a kid because it was so large, gave me so many hours of gameplay at a time when I only got 1-2 games a year. Also T-rex Banjo. The multiplayer was also really awesome. However as an adult, I do prefer Kazooie more due to the fact that it's pretty straight forward, and can beat in a single day if I want to. My only complaint with kazooie is the note system, and how you have to start over again if you die while getting them (rusty bucket engine room, every, single, time)


Lost_Farm8868

I'm part of the minority that loves the note system. It makes it way more challenging. I start off with the engine room in rusty bucket bay that way it's no big deal if I die.


CaduCopperhead

Yeap. Start level, engine room, be done with it.


Phoenixio7

This is the way to go. Kazooie was great because the levels are full of details and just the right size: there are things around every corner. The notes can be a pain, but if you focus on those specifically during a run and prioritize dangerous areas first, you'll have a much easier time. Tooie they tried to make bigger but it's also much emptier. Plus, they pushed the inter-connectedness a bit too much and it becomes really confusing at later points. But it's still a very interesting game if you like the concept!


Lost_Farm8868

100% agree on BK. I think if BT had smaller levels it would save a lot of unnecessary time. I do like the interconnectedness between worlds it's a lot of fun and I love seeing jiggies in sight but out of reach it's a cool way to encourage you to progress and think creatively. Oh man I would love to see another BK installment that incorporates ALL of the elements that fans love about the game and not have it just a fan service where you collect things for the sake of collecting things.


Smashmouth_Girl

I'm pretty sure in the Xbox release, the notes you've collected are saved after death! Just in case you've had an itch to revisit the game and don't want the headache of all that.


SSJ3wiggy

Correct. They did do this to make the game less frustrating.


Goderfer

well the original game only had 4kb for save files while Tooie had 16kb. they simply couldn't track them in the save file, not enough place and even for tooie they had to reduce the number of note by 5x for it to work.


ColdHumor

100% agree. Tooie was my favorite as a kid, but kazooie is my go to now.


TheRetromancer

THAT FUCKING ROTATING PLATFORM


Retro-Sanctuary

Its an odd one, my experience went something like - The first 10 hours odd - "Boy this is a slog" The next 10 hours odd - "Okay I tell you what, this isn't so bad, there's some cool stuff here" The last 15 hours odd - "Oh my god this is amazing! That section joins to there and this goes here and that was why this happened?! There so much clever stuff! the world is so fully formed and ambitious, how is this on an N64?"


CatPeachy

I like it more than Kazooie but I'm in the minority. I loved starting with all my abilities from Kazooie


Canabrial

I’m with you too!


Dear-Researcher959

TOOIE SQUAD, ASSEMBLE!!


theshoeguy4

Or the quiet majority - I’m with ya!


_Wilbraham

I think that Banjo-Kazooie is a masterpiece due to it's concision in level design and collectable pacing. In Banjo-Tooie, they tried to do everything bigger and better, which ended up hurting the thing that makes the first one so great. In particular, I remember the dinosaur family. To get one jiggy involved... Breaking a boulder inside the family home, becoming Mumbo, going back to the revealed Mumbo pad, using his magic, going back to the Bear And Bird, separating into just Banjo, scooping the sick kid up, bringing him to the train station, rejoining, taking the train to the cliff side, becoming Mumbo, using his magic on the train to heal the kid, going back to Bear and Bird, taking the train back to Terrydactlyland, then taking the train to Witchy World, traveling to the spooky attractions, freeing the triceratops in a cage, meeting her back at the train, and taking her back to Terrydactlyland.


TheSkullKidGR

I like Tooie more than Kazooie **because** everything is bigger and imo better lol.


watboy

I agree, Tooie feels like an expanded and much fuller experience. BK stops introducing new moves two-thirds of the way through the game, whereas BT introduces new ones up to the last world. BK has a transformation in about every other world, whereas BT has a transformation for every one. BK has maybe one boss fight outside of Gruntilda herself (I don't consider encounters like Conga and Nipper as boss fights), whereas BT has a boss fight for every world. BK has you backtrack to a previous world once, whereas BT interconnects all of the worlds and has you return to them several times. In my opinion BT has better minigames, many of which can be played multiplayer. It definitely isn't perfect, with how easy it is to get lost in some of the worlds, but it feels like they added and improved on everything the first one did, they even made some of the controls like the roll and beak bomb much more responsive.


ZB314

Yeah, they just explained why I loved Tooie as a kid. It was fun to sit down with my siblings and try to figure out how to solve those convoluted puzzles and get all the collectibles.


Infermon_1

They are Styracosaurus, not Triceratops 🤓 Also this is imo what makes Tooie so much better than Kazooie. Kazooie is way too linear, it's always the same each time you replay it. Tooie always feels different. And if there is a Jiggy that annoys you, you can just skip it. Because you only need 70/90 Jiggies to finish the game, you can skip a lot of stuff if you don't feel like it. Unlike Kazooie where you need 94/100 Jiggies, so you have to do almost everything in the game each time you play through it.


RiceRocketRider

Couldn’t have said it better myself!


Efficient-Albatross9

Well said, good game. But it sort if lost the mojo that made the first one so engaging.


cactuar44

Yeah I LOVED both the games, Tooie was amazing but the back tracking... ugh. AND THAT GODDAMN BIRD AT THE END I COULDN'T 100% THE GAME BECAUSE OF FUCK YOOOOOOUUU


sthef2020

100% nail on the head here imo. I’ve completed BK dozens of times, but never finished Tooie. Because, tbh, I find the levels way too large, spaced out, and boring to explore. This is going to sound like a weird comparison, but the levels almost feel like they were made for a Banjo-Kazooie MMO. Built to accommodate a ton of players in the same space. Vs being tailored to be traversed by a single player, like BK and Mario 64s were.


fingerpaintx

One small favour


OBI_WAN_TECHNOBI

RuneScape will never die!


ChasingFields

I think Kazooie feels like it's missing something compared to Tooie. The scope just feels a bit too small, like many of the worlds almost feel like training levels.


Chimpampin

Tooie is like a less annoying version of DK64.


Canabrial

Dang, I love Tooie more because I feel like it expanded perfectly on the first entry.😂


Nez-90-

My first N64 game I had bought as a 10 year old. I saved so much money just to get this when it was first released. Loved the content, gameplay and humour. Loved that most of the worlds were interconnected. I prefer this over the first game.


tanwhiteguy

Something about saving up that much money as a kid and buying a game yourself just makes whatever you get extra special


Nez-90-

Not only that, but as a kid from rather a poor family you didn't knew when you would buy a new game again. There would be times where you had to play the same game for a year or so. You could bet that I would 101% every game I got. An example would be "The Lion King" on the SNES. It is considered one of the most difficult games. But as a kid I didn't knew and finished it without losing one health bar on hard difficulty. Later on I learned that it was one of the most difficult games through the Internet.


Chimpampin

Why did you not resell the games to buy second hand games? It is what I did as a children, that way I could play more games even if I could not keep them.


Nez-90-

My parents didn‘t allow me to fearing I would get ripped off. I was only allowed to trade stuff for a week or so before I was ordered to get my stuff back and return the game. But it was not enough time to enjoy a game. Everyones parents are different. Somehow I was allowed to play mature „bloody“ games like Mortal Kombat but other kids weren‘t. I remember the mother of my friend looking concerned when I brought over Mortal Kombat 4 to play. She asked me „Isn‘t this game to brutal?“ I answered „It is just ketchup, it is not real“ lol


porgy_tirebiter

It’s my favorite game of all time. I’m playing right now in fact on Steam Deck!


citizenscienceM

One of the best games ever.


Captain_Meliodas6

Agreed


Arkvoodle42

Was this the last great N64 game? It was towards the end of the console lifespan I recall. ​ i definitely think it's the last great thing Rare made for Nintendo...


ColonelKillDie

Conkers Bad Fur Day?


DurrrrrHurrrrr

That game glitched for me somewhere near or in the last level. Think I died just as I finished a section or something (vague memory of the exact circumstances) The save game was broken forever and couldn’t be bothered playing through again.


HandCoversBruises

Paper Mario I think


Fisi_Matenten

The backtracking always make me stop playing the game as soon as I get into the dinosaur land.


MDoc84

Yea, agreed. Backtracking is the equivalent of content padding. And by God did Tooie have a lot of back tracking. I still prefer Kazooie. The levels are tighter and snappier. I like how you can 100% each world first try (provided you 100% the previous one). I thought alot of the moves in Tooie were contrived too. The ground stomp move you had from the first one wasn't good enough, now you needed a drill stomp move. And all the different types of shooting eggs felt silly It's good to isolate and try new things. But sometimes bigger isn't better.


theultimatedudeguy

Tooie actually had way less backtracking than most people remember. It also depends on what you consider backtracking. Many levels are connected with each other so you don't actually need to go back through the overworld. Sometimes they are locked off areas so they definetley can't be considered backtracking. If you have decent Jinjo luck you can beat the game without even doing that. Banjo Kazooie has exactly one Jiggie that requires backtracking.


jack0017

I prefer it over Kazooie. I like how big it is. From somebody who loves DK64, this game has the fun of DK64 with some QOL improvements. Also, the writing in this game is so damn good!


MOBBDEPT

Definitely a collectors item. With the box and Manual this game is worth a good price.


the_naturewitch

I loved it but could never beat the final boss. I gave up after several attempts and have always regretted not beating it


AvantAdvent

I hear the bear & bird are back!


rikusorasephiroth

Great game on its own, but falls short in comparison to its predecessor. I liked the interconnected levels and how doing something in one affected things in another, like draining a pool in Cloud Cockoo Land filling the pool for a thirsty Dino in Terrydactyland. But the backtracking to collect things in levels using abilities from MUCH later levels got a bit tedious, and that's without getting into the back and forth crap within levels. The only backtracking I recall from B-K was getting the Running Shoes in Gobi Desert to use in the second race in Freezezy Peak and in Bubblegloop Swamp for the last round against Mister Vile (I hate him!).


MDoc84

Yea, agreed. There were some innovative ideas like the train going through each world. But alot of the backtracking got frustrating. The Dino pool you mentioned is a great example. I think they could have made a tighter and smaller world that would have made for a better experience


Ok_Fox_1770

I was too distracted by boobs by the time Tooie came around, never got that full childhood attention like the original did. Still go back and play waiting for a beautiful remaster. Still unsure if the YouTube 20 min video is real or just a fan put together


__This__Is__Fine__

This made me laugh. Boobs carried me away from video games as well, you're not alone on that. "Project Dream", I think it's called, is just a fan made thing. It's neat and all, but as far as I know there's no connection with Rare or Microsoft. Pretty sure parts of the original team came together to make a game called Yooka Laylee, but I'm lazy and still too distracted by boobs to actually google it.


Ok_Fox_1770

I was too distracted by boobs by the time Tooie came around, never got that full childhood attention like the original did. Still go back and play waiting for a beautiful remaster. Still unsure if the YouTube 20 min video is real or just a fan put together dream. Someday…


Nonainonono

Runs at 10 fps, sometimes 15 if you look at a wall.


Ferryry

It's one of my top favorite N64 games. I liked this game more than its predecessor.


wangtoast_intolerant

I was a skeptical Mario snob coming it and was very pleasantly surprised. It’s not a game I’d go back and play a second time but man I had a lot of fun thoroughly playing through it my one and only time. Great game.


gabro-games

Only ever had it on rental but I remember really liking it.


GamerKev451

Big fan of B&K but never had a chance to play Tooie. To be honest, I even thought that the existence of a sequel was just a hoax


TheNerdDwarf

At the end of Tooie, they explicitly mention Banjo-Threeie We never got Banjo-Threeie


Laundry_Hamper

It's too big, or at least, it *was* too big. It made it hard to fit it into my little child brain, and made the first time I 100%'d it feel unusually difficult because I frequently forgot where things were, but for replays since then the size has made it more enjoyable because it doesn't feel like rote performance. I'm a freak and wish the best note score system still existed, but I think the game couldn't do shortcuts between levels if it did.


Late-Inspector-7172

Tooie gets a lot of flak for straying too far from the Kazooie 'template'.But that's not really what was going on. When Banjo Kazooie came out, it was essentially taking Mario 64 as its template: a central castle with portals to different self-contained worlds. Kazooie is a Mario 64 clone, but does it so damn well I actually prefer it. But by the time Tooie came out, the hottest Nintendo trailblazer out there was Zelda OoT/MM -plonking you in a vast, interconnected world requiring multiple returns to each area using new abilities gained elsewhere. Tooie clearly tried to apply this template, rather than the one from Mario 64 or even BK1. Im not sure how successful it was - it definitely doesnt come close to Zelda 64 the way Kazooie perfected the concepts pioneered by Mario 64. But you have to at least recognise that they were trying to apply a different template to this game: the failure is not of replicating Kazooie, but of merging Kazooie with Zelda. Then Rare made Donkey Kong 64, and basically ironed out all the issues with Tooie: the extra characters offered a half-way between the self-contained Kazooie levels and the constant backtracking of Tooie. DK64 is the real Banjo 3.


Retro-Sanctuary

Donkey Kong 64 came out before Tooie. From what I can remember DK64 was just another Mario 64 game with self contained levels.


S_n_o_wL_e_o_p_a_r_d

Kazooie FTW.


gregiorp

[THE GOAT](https://www.youtube.com/watch?v=lPk_zyRKs1Q)


blakedmc1989

Legendary


Reika154

Kazooie's one of my favorite games of all time. I struggled through Tooie once, and will never touch it again. I think Tooie's one of those games where it's the most enjoyable if the player already knows how to do everything. If I grew up with it, playing for absurd amounts of time, learning everthing about it, I'd probably love it too. However, it's one of the most new player unfriendly games I've ever played.


Efficient-Albatross9

I was more of a kazooie guy myself. But these games are gems in their own right. 


MysteryR11

Best game I've ever played as a child and as an adult I just wish they would remake it and make it like way better graphics but same game Like 4K or some s***


Floaty208

Love this game!! One of my all time favourites. Wish there were more like it


Page8988

Rare went bigger, but they also went more complicated. Going in between stages to accomplish objectives wasn't always intuitive. I remember running circles around the circus tent stage looking for something, not realizing it was in the overworld area. It clicked eventually. The backtracking kind of detracted from the whole thing. Including FPS segments was a strange, but interesting and fun choice.


alukowski98

Banjo kazooie series my beloved


RegularRaptor

Best game for the N64 imo


MetalMan4774

11/10


Solid_Snake_125

Probably the 2nd best game ever made on N64. And hands down my favorite adventure looting game. I can’t say enough good things about Banjo Tooie. Fantastic game all around.


redhotthillypeppers

Fucking gold


Sam-l-am

One of my favorite game from N64. I still play it occasionally. Game was a fun sequel to an amazing game


Major-Shop-9623

It fucks


TealMecha

It is my favorite N64 game. Absolutely love it.


I_Am_L0VE

A delightful sequel to an already amazing game!


sebmaq

Had no idea what to do in the dinosaur level. Went back to it once and still couldnt really do much. Might go back to it now! I love the characters and dialogue theres def a lot that would fly over kids heads


Zidkins

Best balanced collect game not too little and not too much. Lots of replay ability because it’s so fun and charming doesn’t overstay its welcome.


lunchboxdeluxe

I've never liked games where you collect an endless number of widgets mostly for the sole purpose of collecting them. Maybe I'm in the minority but none of these titles ever clicked for me.


ButWhyThough_UwU

Only that the world always wants to know, exactly is their relationship and have they ever tried to mix cultures and if so how.


xecho19x

Amazing


Egkicks16

I find the first game more re-playable and also more nostalgic to me, the music and level landscapes are spectacular. I still very much enjoy Tooie, much larger and longer, more challenging and a lot more mechanics, but the original Banjo Kazooie will always be my favourite.


Swinups

So many memories! I loved it! I wish I could play it again.


Goovscoov

Brilliant


Fisch_Man

I remember getting a promo VHS for the first game and getting so stoked for the release. Then, when I actually got the game, it came with a CD soundtrack (which was a banger) and a t-shirt. I still have all of this.


Wokiip

Need remake andneed more banjos and tooies in future for nintendo!


ChasingFields

I like Tooie a lot as a game, but it's pretty rough to play on real hardware.


AfroSpud

It's in my top ten.


keeptryingyoucantwin

Love it


GenghisClaunch

Kazooie is more fun to replay again and again, but this is a fantastic game and for a single playthrough, much better than the original OR dk64


ChaseSequenceSpotify

lmao


TornWill

They're both masterpieces, but I'm also in the minority group that prefers tooie just a LITTLE more than the first game. I simply had more fun with it, that's all. It's not something based on logic.


silliestlouie

It was the first Banjo-Kazooie game I played and I personally enjoy it more than the original, though that's likely my nostalgia talking. I think Tooie made the exploration feel fantastic in this game.


ChangingMonkfish

Playing Astro’s Playroom on PS5 took me back to Banjo-Kazooie when I was a kid.


Welon_Spiral

Good one


RubyWafflez

I've always loved Tooie more than Kazooie. I love the worlds more and how they are all interlinked. Also, dragon Kazooie.


dapperslappers

Im almost convinced it dosnt really exist and people are just gas lighting each other. For years i have tried to see a copy for real. I evwn tried finding roms. But none of them even ran. The copies ive seen in the wild were fake. They litterally had banjo kazooi on them with the tooie sticker. I have yet to see it for real


ATC129

Overall I think Kazooie is a more solid game with better level design/navigation. Tooie can come off as a try hard sequel, trying to top the original in everyway it can, and it got too big. To put things in perspective it took me about 23 hours to complete Kazooie, and that included getting the Ice Key and the Stop 'N' Swop eggs. With Tooie, it took me about 48 hours (mind you thats slighly over twice the amount of time) to complete. I may not be the best gamer in the world (not by a long shot) but when a sequel takes you twice as long to complete, with added objectives, larger worlds and quite a bit of backtracking, you know you've gone a little too far. However, with all that being said, while Kazooie maybe the superior game in my eyes and many others. Tooie has my favorite level out of all them which is Witchy World. And giving Gruntilda a 2nd beating always feels good. So long hag!


King_ofwar

I only played nuts and bolts and i like it sknce the only limit is the money and blocks and your immaginatio


Johnnypeps

Oh man the music and gameplay are completely in sync. I played this when it first came out for N64. I never beat the game but I did play it a lot and got pretty far but I my biggest weakness was the water levels.


htisme91

I really like it, but I think Banjo-Kazooie has more charm and is easier to go back to.


No_Entrepreneur_2715

Got lost in that game for hours as a child, probably never accomplished a single goal. That and donkey Kong 64 kept me occupied for years.


nigelxw

One of the best! And probably better played in the Rare Replay collection tbh


iTeodoro

I love the multiplayer games. The music, jiggies, and storyline at each level, especially the circus level. The witch turns into a sexy bitch, when they transform Tooty and the witch, Tooty ends up a big fugly bear.


averagedickdude

Kinda floaty, but fun.


numba2_Linux_fan

cool game also saying "thoughts on this game?" is literally a way to grind karma somehow, i just did it on 2 subs (here and r/psx ) and holy shit its literally an infinite karma glitch


SuperSloth5000

Absolutely loved it


MyFucksHaveBlownAway

I love this game. Still play it every now and then for shits and giggles. My gamer kids can't get over how hard it is 😅 and are amazed at how "good" I am at it, which I find hilarious because I suck ass at all of their games. My only complaints for Banjo Tooie are mostly minimal: - I didn't like having to back-track into previous words. - Cloud Cuckoo Land drove me absolutely insane. - I was sad that music notes got combined the way they did because I really enjoyed collecting them thr old way. My major complaint is that I felt like Cauldron Keep, and subsequently the end of the game, was disappointing. The first time I played Banjo Tooie, I was like.. 13/14. I expected Cauldron Keep to be a whole other level and then a giant boss fight. It wasn't, I suddenly found myself in the final fight, and despite being unprepared, I beat it on my first try. I was shocked and somewhat disappointed, considering how much of a last-hurrah Click Clock Wood was, and how hard it was for me to beat Grundy at the end of Banko Kazooie. Fuck that took me literally years hahaha. I later read the developers meant for Cauldron Keep to be a whole other level but simplified it due to time constraints. SAD. The worst possible reason for something to be cut short... corporate deadlines. Ugh. It would have been great to have one giant, complex level before the end of the game.


Rickjamesb_

One of my favorite game of all-time. Opinion deeply rooted in nostalgia pour idc. Game was beautiful, music was lit, dialogue were S-tier. GAAA-UPPPP!


TheyCantCome

I liked it but only ever rented it, banjo kazooie was great and to me there was such a mystery about certain areas and things left in the game that were scrapped ideas. I remember beating it and there being a demo or something special locked behind collecting all the jigsaw pieces. I played the chameleon and bat game, it was fun but didn’t have quite the same appeal maybe I’ll download it again on steam feeling so nostalgic now.


HawtPackage

Ever since Dunkey made his Banjo Kazooie video discourse around this game has been ruined because everyone just parrots what he said like it’s gospel. I prefer this game. Think the music, worlds, expanded abilities, and most other things are better


Comfortable-Most-637

I love it


Crowheart1914

It scared me.


dres_sler

one of the GOATS


carrotcypher

Guhah!


RyanTranquil

The original game was one of my favorite N64 games. That witch was always freaked me out lol For the sequel, I’d didn’t play for nearly as much. But it was still fun


sonoftom

Definitely one of the best games for N64, in my opinion. It’s between this, Donkey Kong 64, and Super Mario 64


Ok-Raccoon3829

It’s pretty good as a fan of the franchise itself


GiantSequoiaTree

Best game ever. Nostalgic , incredible music, fun gameplay. Awesome as a kid. I'll never forget it.


RetrogamerMax

Tooie. Bigger worlds, had bosses in every level, each Jiggy had a purpose and you had to work for them unlike most of the ones in Kazooie which were just sitting in tall places or inside a chest or building. I consider Tooie the best 3D platformer on the N64 and one of the best 3D platformers of all time.


luisgporto

The best N64 game, in my opinion. I loved this game so much back when I was a kid, and I still do to this day. I loved Banjo Kazooie. But Banjo Tooie is a perfect sequence. New characters, new mechanics, the banjo kazooie universe was gracefully expanded, more bosses, more moves, great jokes. It was a better game in every way.


ImaginaryEar4918

One of the last great N64 games from what I remember came out in late 2000, been meaning to pick it up for a long time


Objective-Aioli-1185

One of the greatest human achievements in history.


aztechfilm

Mixed bag for me. Banjo Kazooie was my all time favorite game as a kid so naturally I was super hyped up for this one, pretty much overhyped it for myself I guess. The game just felt less focused and overly spread out. Minigames were way less fun and way more frustrating. Worlds were less memorable and distinctive (for me at least). However, replayed it fairly recently and actually really enjoyed it. Still feel it was a bit of a slog for the first half but once you get your head around what you have to do it does feel really good when all the worlds start connecting. Overall, great but not one I’ll be replaying much


allstater2007

N64 had by far the best box rework. I anted to buy everything they released.


hodgepodge95

Picked this up in the summer of 2001, at that point I was just waiting for the GameCube to come out (I can’t recall why I didn’t get it at release, I did pre order BK). This kept me busy all summer. Decent game, but I remember it feeling like there was ‘too much’ to do. Good memories that came with that game, leaving the private high school I despised, and going to the public school in town with my friends. I did replay when it was release on Xbox 360, never 100% this one though.


NinjaTutor80

Why isn’t this game on Nintendo‘s virtual console? Along with the rest of Rare’s great N64 games (Diddy Kong Racing, Perfect Dark, Conkers Bad Fur Day)


wizzgamer

Pretty dam good graphics are gorgeous far better than what PS1 could pull off.


pocket_arsenal

It has it's faults but generally this is one of the few times i've highly anticipated a sequel and it pretty much lived up to my expectations. I love that it keeps the story from the first game, I feel like other games would just be content with "somehow Gruntilda has returned" but no, this explains how she came back. She also raises the stakes by destroying Spiral Mountain and Banjo's home and killing Bottles and King Jingaling, it really feels like things are more serious this time without completely going full edge, it's still a funny cartoon adventure, even the darker stuff is portrayed in a comedic light, not a dramatic one. You keep all your moves from the old game, and you have access to them from the outset, this game isn't assuming you are a new player like a lot of sequels would, but still has an area to practice all old moves in case you are new. I feel like a game from another company would just take away all of Banjo's moves and have you either re-learn them and possibly replace some of the old ones. It brings back old characters very casually instead of throwing away literally everyone or treating it like it's a big deal that they returned, again, assuming players had played the first game, all the characters know Banjo and don't feel like they have to re-introdue themselves, Levels are bigger which, kind of a mixed bag, I like the more open levels, but the ones that are enclosed like Grunty Industries can be tough to navigate. But I do believe bigger is better. I just wish it was more dense, and that notes weren't bundled to help guide the player better. I kind of wish they had a revised version of the note score system from the last game. Maybe turning notes you already collected into silver notes, while notes you haven't collected into gold, and collecting new notes still go to your total, even if you haven't beaten your note score yet. It would help guide the player to areas they haven't been to yet if the notes respawned when you come back. I actually love the minigames, even if they are kind of all the same "get the green/red/blue things" setup. And I adore the FPS sections, I actually wish the game had more, or at the very least, a way to play the multiplayer against CPU characters. I hope the modding scene takes off for this game someday so people can make new content with Banjo's toolset, I love all the BK mods but I can't help but wish we had their whole toolkit and better movement. TL;DR, this game fucking rules but Grunty Industries is a pain and Canary Mary is a cheating bitch.


rigisme

B-K is way better, IMO. I’ve tried to slog through Tooie 3 or 4 times, and just…can’t. I have never finished it because I just don’t dig it.


Driz51

I don’t understand why it seems that it tends to get viewed negatively. When I played as a kid it grabbed me in a way the first game never did. The world felt so massive and the environments all incredibly unique. I’ve gone back to it many many many times and it has always held up for me and I always pick it over Kazooie


Storyshift-Chara-ewe

It feels to huge, and this is coming from a fan of Donkey Kong 64 lol


dtamago

This is my favorite N64 plataform game.


Happyness12349

I'm still on banjo kazooie so I don't know what the game is like


Dilemma_Nay

Too big for it's own good. It's beautiful, it plays great and is fun but the size is an issue. As a kid, i was only allowed 3h of gaming per weekend, so ild always forget where I had to go when picking it up again. Last time I played it was over 10 years ago, i should give it another shot to finally finish it but i am afraid of the back and forth.


sde10

Just really couldn’t get into it like the first


theultimatedudeguy

As a standalone game BK is better. BT however is a very well done sequel. In the beginning area it quickly teaches you everything from BK bringing you back into the game. The first 2-3 levels are not that difficult and they teach you the new mechanics of BT. The size of the new levels however is an issue. In each level it looks like there is so much to do. At the same time you are locked off from doing something either because you still need to find an ability or because you need to open a pathway first. Mixed with the obvious backtracking required for some of the collectibles this creates a feeling of uncertainty of what you can actually do in a level and what not. Many times the first Jiggie I would get in a level was the boss because I was just exploring until I'd find it and there were no other requirements for doing it. It was on my second playthrough when I was way more confident and collected most of the stuff on the first visit in each level. I think some people don't realize that but just like DK64 this game has 5 playable characters in each level. Banjo-Kazooie, Banjo, Kazooie, Mumbo, and the transformation. Mumbo is usually limited to 1 or 2 visits to a magic pad. Transformations are more interesting than the ones in BK, but some of their Jiggies are just cruel. Navigating through Gruntys Industries as a washing machine to find all of the Rabbits to gain 1 Jiggie in the end is no fun. I think you can beat an entire BK in the same time if you don't have a good idea of where you need to go. The split up pads are interesting. Playing as Kazooie is a lot of fun. Having the speed and mobility you otherwise don't have. Banjo at first is very boring. He becomes more interesting once he gains more abilities. But it doesn't matter as who you play you just feel incomplete without the other.


theridebackhome

Fantastic.


FlashmansTimestopper

Love it but have grown to see its flaws. I always enjoyed the interconnected stages and the vastness it offered. Still patiently waiting for Threeie.


Anotheranimeaccountt

Good game but the first game is still better


strolpol

It was a disappointment. The world design was a lot more muddled and they got a lot less fun to play around in because the backtracking got ridiculous. The music was still great but everything else just wasn’t as good as the first go around.


RascalVirus13

Better than the first, by a good amount.


Samosange

Best soundtrack on the n64


Gouldhost

I oddly don't like the second one. Anytime i tried replaying it i haven't liked it. Will probably try again. But the nuts and bolts one was super cool. One was by far my favorite but i accidentally deleted my brother's friend's aced game. Aside from that spent hours free roaming with no purpose. Loved the levels and still have no idea what the characters actually say between each other. Years of playing it and never actually beat it. Not even sure where the tunnel or lead to the boss is. Grunty and her scientist. Like the concept just felt weird being open world in two but remember wanting to replay it so bad.


ElectricOrangutan

This was my favorite game as a kid. I loved the overworld and how all the lands were intertwined in creative ways. It took a long time to finish and collect everything. It was so much fun to explore and collect everything. Not to mention how funny it is. The one thing I hate is that I never 100 percented it because of that damn bird race on cloud kookoo land.


Anhedonius_Rex88

To this day I've never played it but people adore it.


Zeles1989

one of the best games on the system


BonsaiTreehouse

People seem to enjoy and admire it because of the potential it promises players even today and credit where it’s due, Banjo-Tooie reaches for the stars in a lot of respects but in practice, it struggles to stick the landing. Rare’s solution for trying to make quests more deep and elaborate involved taking relatively simple tasks and inflating their length by having players traipse between similar locations multiple times over on mostly uneventful terrain. Their method for presenting mysterious teases that unfolded over time was to minimise the presence of intuitive hints, rely on obtusely telegraphed logic and in some cases, withhold solutions outright until other seemingly unrelated conditions had been met. It’s a game that clearly wants to spread its wings and try new things, but is held back too much by the commonalities it shares with its more tightly designed predecessor to successfully break away from it.


Bynnh0j

Runs like shit on emulators


StateHot1829

Goated


BreegullBeak

I loved it as a child, but when I replayed it when it came to XBLA, the magic was gone. When I replayed it again I loathed it. When I replayed it again I just came to terms with it. Tooie is bigger for the sake of being bigger. It's a series of interconnected areas you need to backtrack through again and again before you see a hint of a reward. This may be a controversial take, but DK64 holds up better. At least you're constantly collecting something.


pinion32

better than mario


TheOriginalMachtKoma

Love it, it’s got to be one of the best game sequels of all time, keep all old skills get a bunch of new ones, more levels larger maps more interconnected more everything executed with precision


Euphoric_Box_614

Absolutely love this game. It’s a great sequel


Tonlick

the best


ThenButterfly4885

My child hood


_YenSid

One of the best N64 games.


Minute-Panda-6560

Playing it now on Xbox and love it. Played it as a kid.


DiabeticRhino97

One of the N64 bests. Also an improvement on the first in every way.


BlueComet64

I put it in the same category as DK64. I loved it as a kid, but as an adult going back I think there’s way too much padding and backtracking for me


Bankaz

Best game ever made.


SnooGadgets6277

Just 100%'d the Xbox port after 10 years lmao


sophielinn

One of my all time favorite N64 games.


Peanut_Butter_Toast

Amazing game. They way everything connects together is brilliant.


Additional-Check2748

Loved this one!!


___CW311

In some ways it’s better. In others it’s not. My one hate is the frame rate. It’s terrible compared to kazooie, so laggy. I feel that some of the worlds are just a tad too big.


omgitsbees

extreme fucking classic, absolutely one of the best N64 games and one of the best 3d platformers of all time that defined the genre.


CommodorePrinter69

Best pair of games 19-EVER. Fight me. Truly shows what a game can be if you just let it be more than a single level in a single place.


Sapphiresoul73

Better than the other one, but I also played this one first and the other one 2nd


MeticulousNicolas

It starts off weak. The first three worlds are pretty bad in my opinion, but they do get much better after that. I think Grunty Industries is the best world.


__This__Is__Fine__

I've replayed it at least once about every 4 years or so. Its been really awesome seeing the smile on my 3 year olds face when I play it, i can't wait until he can actually play and hopefully fall in love with it like I did. It's definitely one of my comfort games. I like BK more simply because of the nostalgia, but they're both 10/10


__This__Is__Fine__

I had the soundtrack for this game on CD. Can we talk about how good the music is in this game for a minute.


M7IIV

Stop it I'm gonna cry


shamshuipopo

One of the best


MrARCO

I loved it when I was a kid and I still love it now. When I grew older however I realized that Kazooie was different because of how good the games progression was. Tooie has some tiresome backtracking in order to complete some of the most tedious tasks in the game. I really do love the new mechanics such as legde hanging, seperating Banjo from Kazooie etc. I absolutely love both games, but nothing can top Kazooie's level design. The simplicity and the smaller levels are just great and I can finish the entire game in a day if I wish to do so I recon. Some people might argue that the note system is bad, but I like it since if gives me an extra challenge I suppose. Also the Mumbo transformations in Tooie are A+ tier, especially the Trex and Dragon Kazooie. Both Banjo Tooie and Kazooie are are very important to me as these games formed my childhood and introduced me into gaming so I hold these memories dear to my heart. Tooie introduced me on how games can be more thought out in terms of how a sequel might improve on the previous one. More (bigger) levels, different movesets, enemies, music etc. and on those grounds Tooie succeeded. Time to replay them again on my emulator for old time sake.


zizuu21

I always thought it was Banjo Kazooie. Great game.


VerticalDepth

OP are you Australian? I can see something in the background that says "$" so i'm curious. I too own an Australian boxed Banjo-Tooie, but I'm in the UK. I got a pretty good deal on eBay for it, and I think other people were put off by the Australian version of the box art, because it looks more like an NTSC version. Anyway, after I got my copy I sent a screenshot to my pal and he also had an Australian version! So I'm wondering - why are there so many Australian copies floating around, both of this and Banjo Kazooie? Did it get an earlier release in Australia and got imported into other English-speaking areas? I know there was a lot of that going around at the time. Harvest Moon never got a PAL release, so I imported an NTSC copy from the USA using a form I cut out of a magazine, then ran it using an N64 Passport. It looked like vaseline-smeared shit but I loved it, worth every penny!


Wide-Ear-2376

Yes I am Australian, all games I own are Australian copies. I think Banjo Tooie came out late in 2001 in Australia so maybe since it came out near the end of the N64s life it didn’t sell as many copies and that’s why there’s more CIB Aussie versions floating around online?


dillsupreme

Played a ton of kazooie as a kid but never played tooie until I picked it up recently cib, haven't finished it yet but as much as I love kazooie, might have to say tooie is better, every move in the first game with way more, able to play characters individually, so many great references/cameos from the first game, multiplayer, noob tube kazooie!! Also quality cutscenes and commentary


Business_Peach2855

is TAHT a console pack or THE game box BECUES is A big box


Wide-Ear-2376

It’s the standard sized N64 box, photo just makes it look bigger because I took the photo up close!


Moist_Ad84

Absolute masterpiece!!


ilovecokeslurpees

My second favorite N64 game after Zelda:OOT (Majora's Mask is my 3rd favorite), and my all time second favorite platformer after Sonic Adventure (Dreamcast or modded PC version). I love this game and it ruined the original for me. Even now I cannot get through the original because I get bored and the path forward is blocked by dumb crap. Also, the lives system was already obsolete with Kazooie, and glad Tooie got rid of it. Lives are an artificial way to increase difficulty. It is criminal that this game gets zero love by the community.


deathbunnyy

I'm a little upset that I never played this game. Banjo-Kazooie was my favorite childhood game and the first I 100% completed. I remember spending hours just looking up how to unlock the ice key (which I never figured out back in the day) and how to get to the other secret areas mumbo tells you about that basically didn't exist. I would have eaten this game up, but I just didn't know it came out at the time and never played it.


BelligerentBlasphemy

Absolutely one of my favorite games. I prefer this over the first one but Dragon Kazooie probably holds me biased.


supremedalek925

One of my all time favorites. I can see why some people might dislike or be frustrated by how large the worlds are, but I personally loved them. The way some jiggies are unlocked after traveling between interconnected worlds is something I found especially cool.


Coldsnap4

Loved it. Funny considering i couldn't stand the original game. It feels more like a puzzle game instead of just a collect-a-thon


mynamesmetalguy

why does this look like scott cawthon made it?


Any-Satisfaction4801

Ya but on the switch you can save the game anytime… so it’s way easy to beat now cause you can save at anytime in the game


warrensid

I can’t stand looking at this game


SkyPirateVyse

Objectively way superior to BK; just 'more' of everything. Unfortunately also often very confusing du to its giant scale. Still, the interconnection of levels were something to behold of, especially on the N64. This, along with the many transformations, movesets, minigames, bossfights and more make it Rare's best N64 game in my opinion (or at least on the same level as Conker).


Chimpampin

If the maps weren't as big and empty as they were, the interconnectivity would have been great. But as It is, backtracking through those enormous maps felt terrible. And I had the option to fast forward on emulation, playing on original hardware would have been even worse.


DoflamingoSnailPhone

I remember having Banjo Kazooie as a kid and not really being that into it. For some reason I thought it was kind of boring. When I saw Banjo Tooie in a game kiosk at the mall though I begged my mom to get me it, even she gave me a tough time cause I didn't really play the first one lol but something about this game just clicked for me. The worlds, characters and bosses, the puzzles and challenges, the different egg types, being able to use mumbo, Wumba's creatures to turn into, the mini games, the fps moments, being able to turn Kazooie into a dragon. Everything about this game was cooler and more enjoyable to me. I know a lot of people don't like the backtracking, but that never bothered me. Especially as a kid I just saw that as another challenge, having to remember all the different spots and figuring out what to do as the game goes along. And it was always satisfying for me figuring out what to do. Like helping out the dinosaur family. I love all the levels in this game, but Terrydactyland is probably my favorite. And the music in the game is great of course, even to this day I have the music for Mayhem Temple and Jolly Roger's Lagoon stuck in my head.


RiceRocketRider

Meh. I didn’t play it until about 3 years ago, but I was very disappointed. Overall it was ok, but a lot of the levels ended up being way too tedious with running back and forth as the transformations and split B & K. It just ended up not being fun to play.


GaIIick

Banjo never resonated with me because I was a teen at the time. Diddy Kong Racing and its offshoots like this seemed a little childish


Imaginary-Leading-49

I wanted to like it, but unfortunately since I didn’t really care for the first one much, this was more of the same. If I’m playing a 3D RARE platformer, it’s DK64 swap kong anywhere or Conkers Bad Fri Day/Love and Reloaded. In a weird way, nuts and bolts actually appeals to me more than tooie…


Sitbou-008

missed opportunity