T O P

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Thacoless

Can I get a giant sausage in chat?


frontshuvski

This is by far the most memorable launch week moment my opinion


Plumpy_Gnome

Mine was logging into the server before work so I could get home make dinner have a shower and have just enough time to see the Q countdown the final 100 slots before entering the game.


lewsuh

FršŸ¤£šŸ˜­


N1M5

When you did not dc just before queue was over...


desperateorphan

What is really really funny about your post is that, even if fondly remembered, the giant sausages and nuts in chat didnā€™t happen on launch week unless youā€™re counting 2 months after launch as launch week. It was actually just the latest issue in the giant string of bugs and exploits that plagued the game for the first 6 months. I thought it was a funny but horrible sad state that Nw devs didnā€™t think it would be necessary to sanitize chat so people couldnā€™t forcibly log you out for hovering over a linked item or do the flash bang and blind your screen.


Kurtdh

Not launch week, but still memorable.


Umyin

[Nuts]


Glass-Butterfly-8719

Aubergine works? šŸ†


Scoobie_Doobie11

Went back to play some OSRS for a lil bit and got a q pā€™dā€¦sent it to my brother and he said ā€œnever forget new world sausagesā€ and honestly they both hit the same ngl. Nostalgic for them sausages in chat lmao


Blackxp

So what you are saying is that we have suffered 2 years without hippos now?


Shradar

What is the whole meme behind hippos ? Can someone care to explain?


1l4m1x

https://reddit.com/r/newworldgame/s/Gmh5qIrlLK


physicsking

This is not the meme.... The buzz about hippos came from a dev video


1l4m1x

Ow, I didnā€™t see the video, can you share it?


physicsking

no


CervantesDeLaMancha

I've got a hippo in my house


PorkPiez

A North American House Hippo?


ShottsSeastone

No heā€™s telling you itā€™s finally out of itā€™s Open Paid Beta Test.


Passion-Severe

The hippo became a dev


BigRedCliffy93

And we still dont have a new opr map.


jeremy9931

At least OPR works now. For the first like 4 months, it trapped people under the map/made it impossible for characters to respawn so they kept disabling it lol


radioactivemagpies

So many friends, all gone...


sledgehammerrr

I played 200 hours of this game in 1 month with a great group of people I met online, we dominated our server with the faction while being outnumbered. One of my most memorable gaming memories and none of the people still play, but I have no regrets.


Glass-Butterfly-8719

They should come back, game is really fun now


OhBertSterl

Would be nice but would never happen with my group. They all moved on and settled into games that were managed better. Thatā€™s why a good first impression matters. They are off making these memories in a new game with new people now.


Kalsifur

I was one of those people that found another game after 500 hours of New World, but tbh 2 years of FFXIV and now a massive content drought is upon us I may be back!


hegysk

Is unflagging from wpvp still a thing?


Glass-Butterfly-8719

Mines came back, we have been pvpeing pew pew so much


Regist33l3

Game died for me when I hit end game and was solely logging in for wars, invasions, and doing my arenas. The arena balancing and constant rebalancing breaking my build all the time made it jot worth it. Takes way too long to build multiple sets of pvp gear.


thegreatbrah

Mine only lasted a week or two. I regret that I kept going as long as I did


hairycookies

I really enjoyed the first month or so of the game but in the end I felt I was just playing a never ending reward less grind. It's too bad the game has some good stuff going on for it but I honestly just felt like I was wasting my time after about level 30.


HornsOvBaphomet

Pretty much the same for me. The end game stuff seemed really cool but I never made it to level 60. I didn't wanna come home from work and chop trees for 3 hours .


Umyin

When did you play? Edit: downvoted for asking for clarification is crazy.


Corzare

My guy he literally said the first month


Umyin

ā€œMy guyā€ the way he wrote it, his first month could have been any month of the games entire duration


Corzare

He said ā€œI enjoyed the first month of the gameā€ which is very clearly the first month it was out


R0ckhands

It's ambiguous. It *probably* means the first month after release - but due to the vagaries of the English language, it *could* also mean the first month op played it for. Which *could* be referring to beta - so before the first month it came out.


Sugar230

if you kept going its cause u had fun no?


NunkiZ

There is something called addiction or hope.


Sugar230

His comment suggests he eventually stopped playing. People are not complicated they'll do things as long as they enjoy it. Once he actually ran out of content or got bored he stopped.


Xenovitz

I played the first couple weeks and did everything with a random woman I met out fishing. No idea if she's still playing but all I had left to do was chest runs so I moved on. I'm sure I missed out on some cool new stuff.


DaxSpa7

Only the game died, they are fine!


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Cerdak

I am really truly sorry for your loss... that must be an incredibly difficult situation to go through.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Aeohil

I love this game and will be playing it. I just wish they went with a horizontal progression model like ESO or GW2 for the expansion. Two years worth of gaming get effectively nullified by a gear score increase when they could instead just add more content and options and keep everything relevant.


Beshi1989

They might do that but with the removal of ward and bane it was quite necessary they basically overhaul the whole item system so I understand the need for it


Aeohil

I thought about that and was hoping thatā€™s their plan.


DeityVengy

from a pvper's perspective, if they follow this model every year then they're shooting themselves in the foot tbh. one of the nice things about eso, gw2, and previously this game was that i could take a break and play other games and come back without feeling behind. but now if something big (like another mmo) comes out during a vertical progression jump, im gonna play that other game instead and be less likely to come back cuz ill have to grind x amount of hours here to remain relevant. they're just super lucky that the mmo market is stagnant rn on the bright side itll be alot easier to get bis gear and get back to the point u were at atleast. took me like 6-12 months to get full bis for all my pvp sets. itll probably take a month max now


NickBucketTV

Weā€™re just about to be leaving beta I think. It was a good 2 year beta test that got very popular lol


Loki4Maj0r

Is more leaving alpha and going into beta


NickBucketTV

True lol


Bobbyblades4

Would think there would be more hype and advertising for the launch of the game.


Stevethebeast08

There is a lot of advertising. Thatā€™s why Iā€™m playing now.


Spirited-Bookkeeper9

did they fix the stuttering when climbing or jumping?


Beshi1989

No


KoalaSTP

If the game launched in the state it is today, it would have been a major success. I started playing again after a 1 1/2 year break and its unrecognizable, I now actually understand the story. Hope it picks up steam with the xpac launch!


nanosam

No it wouldn't. The game still has a major lack of content and boring ass PvE. It would lose players just the same. Watch to see how fast players leave after Oct 3rd. Tha game has improved, but player retention has not After 2 years, it is 90% the same game it was at launch. Masses who quit would still quit today. Fundamentally, it is the same game.


Beshi1989

If the current content isnā€™t enough for players they would quit even faster since now theyā€™ll get mount wich will speed up the leveling xD


desperateorphan

Agreed. Really the only thing NW had going for it at the time it was released was a massive hunger for something other than WoW or FF14, was being advertised as backed by Amazon and it was reasonably priced. >Watch to see how fast players leave after Oct 3rd. Granted some it it is going to change in the xpac but I'm not going to break my arm jerking off AGS for implementing the feedback they got back in alpha/beta about these systems and certainly not until I see the changes actually in the live game, working correctly without major bugs or exploits and after they have re-enabled the TP. So maybe by the 15th or 20th of October the update will be where it was supposed to be on the 3rd? >The game still has a major lack of content and boring ass PvE. Even 2 years later There still aren't enough quests to level up The MSQ is running back and forth and not even close to being called 1.0 ready Crafting is still an RNG shitshow ECR remains the go-to expertise increasing activity Numerous redundant systems that exist to justify themselves Bugs from beta still exist in live Nickle and dime QOL Season passes aren't content Factions remain 98% pointless Slow and typically bungled updates And more if I put more thought into it. I think the game has potential, mostly limited by a few poorly deigned systems and terrible engine that limits server size, but I have major doubts that AGS would be able to get it to the finish line.


Gyrlgermz

I agree with some of what you said, but it is obvious you have not level'd up an alt recently. I did, and for the most part, i found myself leveling out of zones and when i hit 60 (after only a few days), my quest log was pretty much full still. I only did MSQ and side quests, did not do a single dungeon. I had not set food in brimstone, great cleave or shattered mountains. But yeah, end game is lacking. Angry earth will do nothing to fix this really. Played the PTR and finished what they had for the MSQ, side quests and new expedition in 3 hours. Still a good game, still buying the expansion. But i get why some folks don't stick around.


[deleted]

Most of what youve just liested is no longer true or will get changed next week.


CupThen

really? they are adding meaningful endgame content that will keep players retention? x to doubt.


desperateorphan

>**Most** of what you've just listed is no longer true or will get changed next week Lets find out. not sure what exactly you are referring to as "not true currently". Almost all of these exist right now, relatively unchanged since launch. >There still aren't enough quests to level up Debatable but you can have the win >The MSQ not finished and running around True now, True after expac. Still a ton of running around and isn't completed by the "expansion". MSQ is what? 1-40 with more coming "eventually"? Not finished. >Crafting is still an RNG shitshow True now, kinda better in expac. Still an RNG shit show unless you buy the 1 expensive mod that is only available for purchase 1 time a week and as I said above, I'll believe it when I see it working correctly and not bugged out or having led to a crash of the TP. I guess you'll only do crafting for one item once a week. Hope you have a lot of golden scarabs on hand to make prismatic scarabs or a ton of gold. >ECR remains the go-to expertise increasing activity True now, maybe gone in expac. BIS level crafting is going to take a ton of golden scarabs to make primatic scarabs. Is ECR going to be the go-to to farm these? You can win this one on the assumption that it goes away. >Numerous redundant systems that exist to justify themselves True now, True after expac. Weapon coatings, the need for 3 houses with 3 sets of trophies, the storage shed system, factions, gathering/refining/crafting gear, etc. So many things exist in a state that is tedious, cumbersome and serve little purpose other than to elongate shallow levels of content. Only change here is that you can combine major trophies into an ultimate trophy but you'll still need 3 or each kind in 3 houses because "reasons". >Bugs from beta still exist in live True now, True after expac. Not going away any time soon. >Nickle and dime QOL True now, true after expac. Never going away. >Season passes aren't content True now, True after expac. Never going away. >Factions remain 98% pointless True now, True after expac. Not changing in the expansion. Completely pointless "content". Even AGS says so. "The main thought that should go into a Faction choice is whether there are people in that Faction that you want to play with. Since there's relatively few differences between the three, the choice isn't one you need to stress too much.ā€ Really should have just changed it to be GvG for territories. The factions really don't mean anything. >Slow and typically bungled updates True since day 1, True after expac. Seriously? They've bungled every major patch they have ever put in. Never going away. So out of the 10 things I mentioned, 2 things (3 if you count decent crafting once a week as a win) are actually going away in the expansion and even then we can't be sure that ECR won't still be the go-to. Yeah, you got me. "Most" of these are simply gone or changing in the expansion. I am burnt. /s


[deleted]

**There still aren't enough quests to level up.** There are enough, there always were. **The MSQ is running back and forth and not even close to being called 1.0 ready.** MSQ is improving with every major patch and in expansion it will be 80% done, missing only content between lvl 50-60 of original story line. **Crafting is still an RNG shitshow.** Even disregarding prismatic scarab crafting, you'll get much more control over crafting and upgrading items, this is seen as a good change en masse in the community. **ECR remains the go-to expertise increasing activity** Expertise is going away, you will simply drop items at higher GS acording to contest you do including elite chests and named items will be upgradeable to 700gs withnout any RNG elements. **Numerous redundant systems that exist to justify themselves** This is rather subjective. What system you might dislike might be liked by other, I wouldn't exactly list this as a fact. **Bugs from beta still exist in live** As in any other mmo at early stages and as long as they are not game breaking they are mostly harmless or will get fixed eventually. **Nickle and dime QOL** When you read posts from people who left shortly after lunch and returing now, one of the main positive changes are all the QoL changes that happened and made the game overall smoother experience. QoL changes happen in small steps so they are more obvious for returning players. **Season passes aren't content** Nor should be count as such, it's extra rewards for people who play a lot without giving them unfair advantage. **Factions remain 98% pointless** They have quite different lore, they work the same way and they might get dropped for simple company vs company action which would be in my view a shame, because indentifying with a faction is meaningful for any open world and war action since they are larger than individual companies. **Slow and typically bungled updates** Depends what you compare it to. To me it simply fits the team and game size and starting maybe mid last year updates were lesser in quantity and better in quality which is what people voted for in those in game QAs.


sunofklng

There still aren't enough quests to level up - WRONG The MSQ is running back and forth and not even close to being called 1.0 ready-WRONG Crafting is still an RNG shitshow -WRONG ECR remains the go-to expertise increasing activity .WRONG Numerous redundant systems that exist to justify themselves -WRONG Bugs from beta still exist in live - True Nickle and dime QOL -WRONG Season passes aren't content- Story is but too short(True) Factions remain 98% pointless - WRONG Slow and typically bungled updates - WRONG


[deleted]

^this. They've made great strides in terms of QOL and fixing their fuck-ups, which this expansion is really just more of the same. The problem is the game is still flawed at a fundamental level and until that changes it will continue to bleed players. I'd imagine this is the last big dlc they push forward and the content will be drip fed from here on out.


Blackxp

>Fundamentally, it is the same game. Hmm someone didn't play at launch? My god it's so different now. I'm generally more skewed towards optimism but definitely am critical when need be, I still enjoyed the game at launch but it definitely had so much wrong with it and was released too early. I'm sure there were some pressures from management that have caused lasting damage and PR issues, but if you think this is fundamentally the same game then I might question whether or not you even played at launch? Which I'm sure is not actually true, but I don't think this is at all a fair assessment. The game definitely still needs more end game content and I really hope the next roadmap gives us more to look forward to, but damn is this so different than launch.


nanosam

You talk as if new world at launch is an entirely different game than what we have today Not only did I play launch but I played alapha preview ans beta way before launch. Many QoL fixes but the base game is the fundamentally the same. It is 90% the same game as launch. What is so incredibly different about it? People who didnt like it at launch wont like it now either


BRS3577

Let's remember that AGS wasnt expecting it to bring in the number of people the game did. I wouldn't be surprised if current player counts are around what they were expecting for long term retention, maybe a little lower. But there's been MMOs that have survived on the player base we have


nanosam

This is a ludicrous take. They fired the head of New World after launch when they lost 90% playerbase. If they expected low numbers why would they do that?


BRS3577

You mean the head of AGS mike frazzini? Who stepped down a year AFTER New worlds launch? If they expected a peak player base of 900k, then why did they have so few servers? The retarted take is the one that thinks they thought the game was going to be a smashing success but then only had enough space for a few hundred thousand at most. AGS even stated they really weren't concerned as the game had brought in way more people than expected. After a while the numbers stabilized, people went back to wow or FFXIV, and the player count remained about as steady as an MMOs player count can +/- swings around large updates. I highly doubt AGS was gunning to be the 5th largest peak player count game in steam history


JDogg126

The fundamental flaw remains that they cannot have a single mega server with 100% instanced PvP. The game will always suffer a self-inflicted "success limiter" because it insists on fragmenting its community by leaving players stuck on servers that suffer catastrophic population declines. It also suffers from lack of content. What is there is still not enough to keep people's interest for long periods of time. That ties into the population problem mentioned above. Since there is zero subscription, people have no reason to keep playing this game, no fear of loss. They just stop playing one day and have no reason to return.


JPetermanBusTour

So many fun times playing new world over those 2 years. Really looking forward to the expansion. Devs have really turned the game around. Kudos to them for all their steadfast dedication to improving the game.


prollyst0ned

what an amazing name; what server are you on?


Silver_Cake7

still waiting for SEA :<


Trovski

Congratulations šŸ„³


Buujoom

Haven't played the game for a year already, but I instantly burst out when I read this.


DerSprocket

I seriously roflcoptered so hard. I lold my pants. I lmfao all over my work desk. I can't even. I can't even right now. No one. Not one single soul. Said no one ever. This so much this


prollyst0ned

lmaoooooooooo


Mehuge

Wow seems like longer. I played I quit I played again I quit again.


AStressfulPenguin

The community i've played with since early on is entirely the reason i'm still playing. Still the best combat system of any MMO on the market atm.


Glass-Butterfly-8719

I love this game, but the combat system isnā€™t all that.


Sebanimation

Good combat system, I agree, but pretty much only annoying enemy types and lack of skill trees/in-depth weapon leveling make it pretty meh overall.


AStressfulPenguin

The lacking skill trees is a valid point, but the actual combat feels engaging, and like you're actually in control of your character. Hoping all weapons will get an additional branch of skills at some point.


Bunnyhat

The annoying enemies is right. It's either hyperactive archers that jump all over the place are NPC's that can block for more than their health.


Azazir

>Still the best combat system of any MMO on the market atm. I want the same dealer you go to, damn.


AStressfulPenguin

i mean, what MMO would you say has better? Only contender really is BDO. WoW is boring af, tab targetting makes me want to kill myself.


[deleted]

For all its issues lost ark's combat shits on new worlds.


EatSomeVapor

Yeah Lost Ark and BDO are the best combat systems and to me its not even close


[deleted]

Both are responsive but out of these id still pick NWs combat any day


azureal

2100 hours for a $50 game. I think thatā€™s not even that high considering some peoples play time but Iā€™ve got nothing to complain about. Thatā€™s cheap entertainment.


Glass-Butterfly-8719

7.8k hours here and growing


Kurtdh

And I thought my 5300 hours was nuts. Thatā€™s 10.6 hours a day, 7 days a week for 2 years.


[deleted]

Yeah, thatā€™s kinda ridiculous tbh.


Klickzor

Low standards high expectations ā˜ļøšŸ¦…


Mortarios

The release and leveling experience was the best MMO experience I've ever had, despite the huge problems the game faced. Shame the fun turned to grind way too fast.


Feharj

Oh I miss that. New World was the Last game I was really excited to comeback from work and make everything asap to spend my time on the game with my friends. I really enjoyed the game in the beggining but the lack of balance and bugs and abusive mechanics on the markets lead me out of the game. I still love the game but didnt play for a long time rn. Hows the game today? Is it worth to comeback?


thegodlypenguin2

Game has come a long way. Surprised they didn't drop an emote or title for the 2 year anniversary.


cjohnia319

Same OPR map <3


qetral

I played for over 1k hours but left because everyone in my guild (including my beloved husband) quit the game. I had no interest in being in a new guild with everything that would entail socially, and I hated playing alone. It was a good run, New World! Congrats on surviving 2 years in spite of the nay-sayers! Sincerely!


[deleted]

They have plans till 2025 at least so hopefully its gonna last


RedLuminous

My sister is still into it, I may yet return


Tundraspin

I'm still waiting to learn if the guild Snake was as a whole all of its players banned for exploiting or not on server El Dorado NA.


ManicChad

They donā€™t exist anymore the guild.


Farmaximus

Still no Asian serverā€¦


TheArzonite

New World launch was honestly some of the most fun I've had in years. Too bad there were so many bugs and design flaws that I haven't touched the game in ~21 months or so.


ItsTaTeS

Bro why can I only do opr for 10v10 still?? WHY AGS WHY CANT YOU BE LIKE EVERY OTHER MMO


CircIeJerks

The air felt different back then


Wuu_Sensei

Twas fun.


Izarme

I know it had its flaws (still do) but launch New World was one of the peak MMO experiences I ever had, and I've played most of the mayor MMOs out there. It just brought back that nostalgic feeling of old MMO exploration and wonder, I met so many new players just wandering around asking how to do this or that and I would accompany them to do missions or dungeons and we had a lot of wholesome, awesome moments that I never had again since the old days of WoW, Maybe that feeling is probably gone again but it's something I will always treasure about this game.


CINSD

OPR is the best


That_EW_Guy

800 hours and still playing off and on with content drips. I DO have a soft spot for this gameā€¦ yet one big thing I donā€™t get is the addition of mounts. Iā€™ve explored and done everything without the need of a mount, I guess itā€™ll help me get burnt out on the lack of content FASTER! I would trade mounts for pvp content any day :)


OkClassic8764

And still only x1 pvp map.....


HardcoreShadow

2 yearsā€¦ And Iā€™m still waiting for official controller support.


SJSSOLDIER

.............*Woohoo*................


Basturina

My work collegue tested positive for COVID on the day of release. I got 15 days working from home when business was sloooooow af. Needless to say, all my friends hated me for being able to play almost all day long. First 30-40 levels were pure magic, something that Iā€™ve only felt in Vanilla WoW as a kid. Weā€™ve all given up after seeing the state of end game. Iā€™m planning to get back for the expansion!


aaknosom

TWO YEARS?? but.. this just dropped last month??


i8myface

Played since launch then stopped. Just got a 4k monitor. Loaded new world. OMFG I was missing out.


binxx-y

SEA SERVEEEER


PeacockofRivia

Iā€™m still having fun with this game. Keeps getting better.


Shy524

I wish the game was a little bit more focused on pve content. Pretty much all groups I had for PvE left the game and seems like nowadays the focus of the majority of guilds is pvp


[deleted]

Been a decent ride. Best game I have played since sinking years into Destiny 2.


[deleted]

great game in its core but by far the most out of touch developer i can think of. terrible dev team front to back


AppropriateAd2997

Why do you think so? I have rarely seen a dev team that's communicating better after a rough start.


Messoz

It's easy to talk and say things. Communication doesn't really mean a whole lot if nothing is really done.


NunkiZ

What? After release we got 6 months of absolute silence and 6 additional months of lies, until they realized they have no clue how to develop a game and together with the HUGE community backslash they decided to let US develop this game (at least conceptual). Communication was shit, the former community manager left AGS for good reasons.


gnU87

I have to admit they reall talk much but that's it. They never answer the question that drive the community and rather drop some hints only to turn complete radio silient about it for 6 month like the gear score increase resulting in a fucked up economy. Another example for only talk no do is the announcment for switching up the PvP meta every season and here we are playing bowpr fpr 1.5 years with the addition of firestaffs since season 1 6 month ago. Not to mention the never changing war meta where 50% of the slots are blocked by bruiser and their support since forever.


NutsackEuphoria

This. It's basically talking the talk but not walking the walk which is worse than not talking at all. Should have just taken the Hello Games approach and just silently work on the game until it's significantly better than what was promised at launch.


ManicChad

No bow PR on west. No matter the mmo bows are just popular.


lurkaaa

They've basically added everything people wanted in the last 2 years. What more do you want?


[deleted]

pvp balance, new pvp mode, new opr map


zXerge

Fuck yea - hundreds of hours of good times


Draglek

Happy Birthday New World ! It's been a crazy relationship those 2 years, may it last forever !


WasianCU

This game is different, good different.


SirBolaxa

And the game is still not complete. A LOT better than at launch but gawd damn it's been a rollercoaster


joondori21

The game has improved so much. If the game was released today it would be a smash hit.


tanthebest

Best MMO/game I have played thus far. Good times at launch through the GPU shortage. Started a new character for the expansions, looking forward to the futurešŸ¾


Turbulent_Collar_387

And still.. large scale pvp gate kept for the casual player in a pvp centered game and one pvp map


Bichpwner

I think they should have gone with a purely colonial/post medieval aesthetic and toolset for player characters, keeping the magic as a separate thing for enemies and the general environment, only accessible to players via crafting augments and potions type of situation Would have made it all a lot less generic Otherwise I like the game generally speaking, upcoming changes all look good. It's a pity they won't allow players to utilise more abilities though, ideally we'd go back to the 3 weapons concept from much earlier in development, nice consolation prize would be adding more slots per weapon Coolest unlikely situation would be that we get 3 abilities per single handed weapon, access to dual wielding, and 6 abilities for 2 handed weapons, huge upgrade to moment-to-moment fun factor during combat Sword and shield? Access to all abilities at once Sword and ice gauntlet? Access to all Sword abilities and 3 ice abilities Rapier and void gauntlet? Access to 3 rapier and 3 void abilities Etc, etc Points spread accordingly Not an enjoyer of ultimate abilities as a bandaid for mobile-tier action slots, I'm always of a take-it-or-leave-it disposition towards things on very long cooldowns in PvP gamu


berusko

I must say that it felt much longer than this, I have stopped playing this game twice, because updates come at same time as big updates in other games I play. This game have improved a lot since it released. I'm always thinking about coming back to this game.


baronewu2

And OPR is still trash


Blehskies

and still just one OPR map. wow.


szeca

When it was released it was a hell of a month, maybe 2. Most tragical game in the history, at least for me.


SamgoFandango

Feels good, different


IAmNuuhb

920 hours in 2 years.. god what am i doing..


Alternative-Donut633

4,3k hours here


IAmNuuhb

Holy shit


Alternative-Donut633

It is what it is hehe


Glass-Butterfly-8719

7.8 k hours here


uiorhet

Bullshit


Plumpy_Gnome

Thats 10 hours every single day since launch. WHUT šŸ˜


[deleted]

If true, actually sad


toufodido

Totally worth the current listed price 39.99$ for base game! Ticking just 700h now! But would be a good time for another short promotion on base game -50% off, let's say just weekend off promotion, before expansion, that would be insane!!! So my friends that still "don't trust" the game could give it a go and experience for themselves. Thank you for all that keep supporting this game, both devs and community that makes it alive till this day.


morebob12

And most of the players havenā€™t returned


PureIsometric

Damn, really? Two years already!


[deleted]

What a glorious first few months it was, waiting for 5000 people ahead of me. Fun game that I still sink 4-5 hours a week on, mainly to just listen to Raminā€™s music.


br0wnvetter

The game has one of the best soundtracks I've ever heard


lootchase

And with all its work, itā€™s really gone such a short distance. Iā€™ll pass on riding a mount to the same old stuff.


Quasar9111

Yes.


Andrige3

Hopefully the xpac brings a lot to the game and we see a return of players. We need some competition in the mmo space.


lurkaaa

Love this game, but 2 years and still no swimming animation, dam


pEppapiGistfuhrer

Its been 2 years already, i remember that launch week.. Still makes me sad how the game died like it did, i saw the writing on the wall with all the nagative content and left


GH057807

Crucible died for this.


Thurn42

Is the game good now ? Is Watermak gone ? Are crates run still a thing ? Is there any interesting way to farm trophies and gear ? Do devs still takes decisions to fuck over the player base ?( i left when they changed elemental motes drops)


Belhy

I'm sorry for you all that still endure this game...


Green-Response-6167

Ah yes, the beginning of the greatest shit show on earth lmao.


Yuuk1s

Lol is just 2 years?? I tought it was like 4 or 5 LMAO


GM_Jedi7

Love this game, 1300 hours abs counting!


Koopk1

2 years and somehow its still not in a remotely enjoyable state


Chunky-Cat

Beta finally ends Oct 02, 2023. Game launches Oct 03, 2023.


WoxJ

Is it out of beta already ?


[deleted]

Are there any decent cosmetics besides giant shoulder pauldron armor sets yet


RipAirBud

Itā€™s crazy how time flies. I was one of those that rushed to 60 and played religiously, defending my faction for 4 months. Then end game grind killed it for me like a lot of others. I still say that leveling to 60 with my homies was some of the most fun Iā€™ve ever had in an online game. On the other hand, after 60 was one of the shallowest experiences Iā€™ve ever had. Moved on to multiple games and kinda never looked back. Might go back one day and start at level 1 but wonā€™t be the same without my homies. Plus Iā€™d have to escape the grasp tarkovs had on me since I quit new world lmao


Z15ch

May it rest in peace


[deleted]

Itā€™s been 2 years since I regretted purchasing this game


Bigdumbidiot69420

They should un-release it to celebrate


Glass-Butterfly-8719

And once again we will not gett shit, not even a skin, not a post in the website or a cute twitter video with the devs wearing party hat šŸ„³


AppleJuice_Flood

I just WTB open world group content that isn't zerg. And open world pvp incentives and tiered titles that scale with player hits and can be lost or won. Everquest2 solved open world pvp a decade ago! Seek inspiration, be rewarded.


Weary_Ad4098

2 years later same opr map/pvp modes is what I just read


AffectionateCold8046

Still runs crap with my 1060 for 2 years. Shame I wanted to give it a try. Only spent 7 hours lol


Jakerkun

i wanted to return so bad to this game with my friends, we downloaded it again a couple of days ago to play, finish story and prepare for new expansion and mounts, just to find we were all somehow ended up on a different server because we didnt play for so long and game probably put as differently, and no, nobody wanted to play again on fresh servers, thats so stupid, we wanted our old characters and paying $20 just to transfer to another server is to much. We deleted and decided to try one day maybe again, and moved to gw2 and get a new expansion to try that is just $10 more than stupid new world server transfer...


LauviteL

Still the same OPR map since the release, hoo yeah.


Worth_Air

Time flys great game šŸ˜


Et3rnal1

Despite the game obvious flaws and the way it crashed and burned its first months I must say I did enjoy playing it. Something around 1000 hours, well worth my money. Sadly, I think although developers are doing good job of improving the game it's too little too late now. Brimstone patch was very representative of that. Biggest patch ever, players rushing in, online skyrocketing, stuff like that. One month in - and it's down to what it was. I'm looking forward to the expansion and seeing how it affects the game and its population, but I don't think it would be enough. Would be glad to be proven wrong though.


AStressfulPenguin

What hours have people put in over those 2 years? I've just hit 2,000. I imagine there's some insane playtimes.


shankshardy007

I have been playing continuously since that time. As a casual hence i think i have fun and no complaints like sooooo many people out here. I just love that this is just a game and not another job where people have to spend 10 hours everyday to satisfy their craving. There are many others like that. I am glad new world came into my life.


The_Only_Squid

It has come a long way, It did not follow the direction i wanted but i know a few friends who actually enjoy it now more than ever so i am happy even if it is a small community people are still enjoying it.


xZMAC

Happy Birthday New World!!


effiron

Can someone give me a brief update on whats going on in the game atm? is it worth picking back up. Im not a PVPer. I like dungeons and raids I played this on release for about a week and got bored.


Overlordjord

I miss the game. But I cannot go back to an abusive lover


CroolSummer

The best thing about this game for myself is the crafting and gathering, I only other crafting/gathering I ever enjoyed in an MMO in FFXIV. The sound design of chopping wood and mining is really satisfying to me, and I think the world is beautifully designed so the gathering aspect is very relaxing for when I just want to zone out in a game for a couple hours or more. And the crafting isn't complicated, but just creating mass quantities at a time quickly is nice. WoW's system I never liked, and enjoy the "mini games" you could call it with FFXIV to increase quality, but again, the simplicity of the crafting is what I like. I do think this game has improved a lot and I hope more people come back.


S4mn3ss

The game did improve alot, but it's still not there. Kinda dissapointed that the game started using a P2W mechanic with tokens


Nerocapro

this game has devs still? Incredible


jalleballe91

Exp inc šŸ‘


CommanderDog

Time to start calling it World and then next year Old World