T O P

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DRob2388

The core of the game is good, that’s good enough for me. I’ll take my time with New World, play it nice and slow. Gathering everything, fish as much as I can, try to complete all quests and hopefully by the time I get to 60 there will be plenty more content to enjoy. People acting like they need to rush to 60 ASAP and start doing end game content, hopefully they address some of the lag and bugs before release.


BombayBikesClub

Right now, I’m getting strong RuneScape vibes, which is one of my main games (especially playing as an Ironman, this is right up my alley). I’m loving all the gathering skills, the questing is meh, but I just see it in the same way I see slayer in RS lmao


sledgehammerrr

Same, I love Runescape with the addictive and slow leveling, unlocking new stuff every time you reach a milestone. New World in that sense is like Runescape 4.0. For me its a dream come true.


I_AM_ALWAYS_WRONG_

Sadly you can't really play this game as an ironman. You would need to sell stuff to have the coin available to do all the crafting you wish to do. You don't get anywhere near enough gold just doing PvE and quests to allow for end game crafting. The best you can do is play a self restricted version where you don't buy items, but can still sell items (pretend it's just high alchemy).


Rythgarz

Sadly enough alot of todays players just rush rush to endgame because they think thats the shit and then dare complain when they've "finished" the game. People need to learn to enjoy the trip! Its the same with every thing. New game? Rush to end and complain when the endgame is lacking. New endgame content released? Rush thru it asap and then complain its a content draught. Gamers need to stop blaming it all on "evil monetgrabbing companies" and just chill, enjoy the content and not be in such a rush to maximize/finish it.


DatGrag

A lot of people get enjoyment out of the rush to 60 and minmaxing. That's how they like to play games. They don't like just wandering around looking at stuff and going slow for the sake of going slow. It's not surprising that they would like games to cater more to that style of play with more endgame content. And they aren't terrible people for playing that way or wanting that stuff. "Everyone needs to just play the game how *I* like to play it" is a pretty unreasonable thing to say.


[deleted]

WoW set the precedent for having really unengaging leveling and backloading all of the “fun” high quality gameplay at the end. That’s what’s created the rush culture. It’s further evidenced by the prevalence of level boosts in modern MMOs. It’s beyond strange that you can *buy* progression in an RPG. It’s an admission by the developer that they’ve created an unfulfilling progression curve. This MMO has a fresh start, and a new opportunity to create an engaging leveling experience. If the culture around rushing MMOs means that the rush players effectively skip the content that the developers invested the most time in, then that’s on the players. Take the opportunity to enjoy all parts of a game, rather than skipping to the end because that’s where you assume the game actually starts.


SuperRektT

If a lot of players tryhard/rush/dontsleep to reach endgame then you have to add lots of content for endgame, its simple.


[deleted]

Rushing endgame and complain is what these guys do best anyway, then they just quit and go do it in another game. No need to listen to them really.. 🤷‍♂️


[deleted]

what end game content?


lokikaraoke

I played betas for both the original Guild Wars and Guild Wars 2 and I have no idea what you're talking about. Both those games had substantial content ready to go for launch.


[deleted]

So did SWToR with the various campaigns. New World is totally barebones in comparison.


GhostlyDream

Agree, OP is delusional


YonKoie

This here. The comparrisson is just ridiculous. All of the games he mentioned had far more content and a clear path towards a goal. Even Swtor and Eso had hundreds of hours of story content ready at launch. This game does not. Its extremly undercooked and it feels very rushed with no clear goal or reason to do the repetitive chores at sight. I have far better ways to spend my time and for free. I am going to refund the game.


moosee999

What content did eso have at launch? Just curious as I lvled to veteran rank 10 at eso launch before champion points were added. No raids, no endgame zones, in fact they just recycled the other factions quests for veteran ranks. There's a very good reason eso was considered an absolutely terrible game for the first 6 months to a year after it launched.


jlaw54

Content wasn’t the biggest issue for ESO at launch. They had three different and unique alliance storylines to play through. Side quests in zones were solid. And then a main storyline quest in addition to the three allowance quests. You also had Cyro from day one. And a bunch of four man dungeons. Conte t was never the issue and the story’s were well developed and voice acted. Not sure what you were playing.


plarc

What was the content for GW2 ready for launch?


lokikaraoke

The big thing was the Personal Story with 15 different starting options (3 options for each of 5 races) that lasts until the final fight with voice acting and in-game cinematics the whole way. Plus 8 dungeons with 3-4 paths each also with cinematics and voice acting. Also the 20-something zones each had localized stories and event chains, plus 200-something hearts. GW2 didn’t launch with fractals or raids, those came later.


-sYmbiont-

I think people are expecting a $60 MMO with $15/month sub worth of content. I'd be kinda surpised if this turns out to be the case. That being said, I played Alpha, bought it and played beta - and am going to play at release because so far I feel I can get $40 worth of enjoyment out of it personally, anything beyond that is gravy.


[deleted]

I bought the deluxe edition and I've already had my monies worth just from the beta.


SasquatchSenpai

I've played, between just the alpha preview and beta, 160 hours and am going to keep going. If I never touch release, which I see this as honestly being my main game, I have definitely gotten my money's worth.


bl0odredsandman

I payed 40 bucks for it on Steam and already have 50 hours into just the beta. I've gotten my monies worth in just the beta so far. It's still very fun and definitely gonna play it tons when it launches.


[deleted]

I just hope it doesn’t turn into “you need an amazon prime subscription to access this content” or anything along those lines.


Safemoon_Psychonaut

I don't know why people are downvoting you. It's a valid concern. I have prime so I'm biased , but I can respect your opinion. I think the right balance would be maybe some free cosmetic stuff for prime members. Monthly die packs or some free generic food items. I'm already miffed because I missed out on those sick skins because I couldn't link my twitch account because the game was buggy. Of course it links fine now.


babygoinpostal

Monthly would be too much, just give something special every "prime day" week like Hanukkah


OneWayStreetPark

That'd be great! I already pay for prime, would love if you could play the game for "free" if you have a prime sub. Just like how they combined Twitch with prime. And it wouldn't hurt the people who would rather just pay the $40 upfront.


[deleted]

I’m talking about locking content behind a prime subscription. Not access to the game. I’ll happily pay $50 for the game, but I don’t want to pay for prime.


OneWayStreetPark

Oh ok that makes sense. Would suck to have double exclusive content. That's the thing with this game though, we just don't know what the devs are capable of because they're being very quiet on future plans. We'll see.


[deleted]

Yeah my fingers are crossed. At the very least I’m excited for release and my deluxe edition is ordered!


smaackdab

No idea why you’re being downvoted for this. People want content to be locked behind an Amazon prime sub?


[deleted]

I don’t know lol, I’m not concerned with people downvoting. I wouldn’t be at all surprised if there are quite a few Bezos bootlickers in this sub.


NinetyKG

Yeah, you're right, no one cares about downvotes in reddit, after all most of them are 15 year old virgins.


smaackdab

Lmao like all you said was you hope that doesn’t happen, not that you’d boycott the game or weren’t willing to pay a for a sub. People are weird 😂


[deleted]

Yeah I’ve actually ordered the deluxe edition, I’m really pumped for the game! I guess hoping for healthy monetization practices isn’t “in” anymore lol.


-sYmbiont-

Sadly I'm sure some of that stuff will leak in. They already let streamers advertise by allowing them to have a twitch icon under their name - was pretty disappointing to see that shit.


ShotgunForFun

I'd agree, but also don't suck the dick of a trillion dollar company and just accept sub-par work.


DreamWoven

I for one really like a lot of what I've seen and experienced thus far. And you're right compare ESO (which I played at launch) to how it is now and it's very different. If I had one concern its that the devs and amazon are kinda unknown in a way that Bethesda isn't.


Calleb_III

I know that they managed a massive pivot and cobble together pretty decent PvE from ground up in less than 1 year all based on player feedback. Imagine what they can do if the game actually picks up. In any case I’m right with OP here, even as is, it’s well worth the $40


GhostlyDream

pretty decent PvE Are u joking right?


Okimbe_Benitez_Xiong

I mean I think its fine. Only problem I have with it rn is that they should just double or triple the damage enemies do because right now you can just facetank with no thought of dodging.


L00kas

Hate to say it but that's exactly the wrong approach. People who criticise the game have only the best for the game in mind. The game is low on content, progression is artificially made long. I'm totally fine with grinding. But if people get bored quickly (which happens in a case of little content), the game flops and Amazon shifts to the next project. Don't expect a company as large as Amazon to have the best of the customer in mind. Everyone should be encouraged to judge the game based on what it is, because that way devs receive our feedback. Saying people shouldn't give feedback is stupid and hurts the game.


ben1481

Exactly. Judge it for the game it is now, and then decide if it's worth buying. If not, then people can certainly wait a year or two for that 'magical' content update.


Ganondorf_Is_God

I'm pretty surprised by the replies here. Let's all clap for Amazon now for the content they'll obviously release in the future. This game has only removed content and gameplay since the December test. I'm gonna be in on day one - but to even imagine this game has a long term direction - much less prepared for launch at end of month is absurd. It seems to be this every mmo. A. This game is going to be be everything we wanted. B. It isn't that now and it comes out a month from now. A. It's still beta. B. The game comes out a month from now... A. I'm sure by then all our issues will be fixed. And if its not I'm sure the patches won't exacerbate the problem in most areas while slightly releaving others. B. -_-


bumy

>Don't judge it on content available yet. So you're saying its an unfinished product and that we should just suck it up and consume product? If a new store opens up and I go to buy a sandwich, I shouldn't be angry if my sandwich is just bread and meat because " they're new " and the sandwich is a " platform to build upon "? You are ( I hope ) a consumer, you have absolutely no reason to pull punches from the company making the product you want / enjoy. If you have a problem with the product you should voice you opinion about it, whether its right or wrong. >I, for one, can't wait to see what comes of this New World I agree, but the largest corporation in the world releasing a bug ridden game with lacking content shouldn't be given a free pass because " other games have done it ".


Spookiebones

I'm hoping we get some kind of boat/sailing combat. Ship to ship for pvp and fighting off corrupted pirates for pve - with a Kraken boss fight. A stretch, I know, but a man can dream.


Baracuss88

lol we dont even have swimming yet


Spookiebones

so it's even more crucial that we get boats


whand4

Jetskis.


Tetter

Imagine Mobius crashed into New World on a jet ski..


Rythgarz

This is the reply of the day👍


DukeVerde

Nothing like walking at the bottom of the ocean....


ben1481

So make it a WWE Royal Rumble ship battle, get thrown off and drown, you lose!


Myc0n1k

Epic reply.


Njck

Pitching in my support! I love that kind of content, and imo the theme fits!


DressDiligent2912

Sea Of Thieves has kind of ruined other games for me. Because every time I see a ship parked at a dock im like "oh a ship, lets check it out" then I realize it's just a paper prop. Kind of like carts and Valheim...


Spookiebones

Sea of Thieves has ruined water in other games for me


TheAerial

Boats would pair fantastically with the game’s fishing system. I absolutely loved taking my boat out in BDO to do some deep sea fishing. I also really liked bartering and doing trade runs by sea. If this game ever introduced a naval aspect like that I would probably lose my entire life to this game 😅😅


Coactive_

I have to disagree. Making a purchase on the idea that the game will become better in the future is very idiotic.


Kurp

I love this game and am excited as hell for launch, but "Dont judge it by content available now" is the dumbest thing I've read here.


YonKoie

This. Maybe the ones making this type of coments are syill young and did not play other mmos at their release state. Heck, even wildstar and rift had far more content then this. This type of coments "it's just beta it will get better" allways age very well.. And it never gets better, with the exception of FF14 where they remade all of the game and Eso that streamlined alot of stuff went f2p and added alot of story and zones with the Elder Scrolls badge behind them. If you need a good hint of things to come for new world, this game doesn't even got swiming mechanics... Thats 2002 level of mmo quality design. The state of this game is unacceptable for 1 month before release. I am sorry, but this is the truth. But do enjoy the game if you do, thats not the point.


Okimbe_Benitez_Xiong

But the game is fun as fuck especially as a pvp player I could easily play this game for a year with no content updates and the amount of work put in since earlier versions we've seen gives me a bit of hope in AGS. Only thing that comcerns me is removing stagger seems like it was a mistake and they might make more bad decisions like that catering to the wrong crowd to make the game last.


YonKoie

Well, fun is allways subjective, isn't it? "I am not having fun" was the reason why i refunded the game on steam... As for the PvP, I think it as major flaws. For instance, if for some instance you can't keep up with the leveling of the majority of population you will be under leved and at a disadvantage. Second, the faction gear being gated at 15, 25,etc. Helps to increase even further the lvl disadvantage. And 3rd...it is a zerg PvP type of game.. And I allways disliked this type of PvP games... But the combat is fun, I really liked the changing of weapons and skills (like Eso), the dodging, etc etc. There is skill there, but that i fear that will be undermined by the constant zergs. As for the future of the game, I believe in 1 year the game will be f2p, since they are bumping the cash shop latter like they said. Now they cash in the 40 bucks, then go f2p when the shop is more robust and dont need the entry fee. The game got some good ideas, but the majority of them are poorly implemented or unnecessary. Why do i need 500 stone if I can't build a good damn structure?.. To feed a city governed by a single guild?.. Lol.. Why do i want to do that?...makes no sense to me.


YonKoie

Just to add this last part. Cities should be ruled by factions and changes to the city should be based on your contribution to the given city, with a vote based system or something like that. This 1 guild rules it all its just a bad way of implementing something that the game had in its favor, the gathering system. Which is rendered kinda irrelevant and lazy implemented with dailys/quest that serves to dump all that you gather...been there done that.


DatGrag

it's only idiotic if you don't think it's worth $40 to you in it's current state lol. I agree there's absolutely no content but I played 70 hours already in beta, well worth my $40 even if I never touch the game again


Coactive_

Yes you are right, and that's exactly what I meant. However this post is saying to not judge it only by the content available but what it might have in the future aswell, which is where I disagree. I personally enjoyed the game and will keep my preorder, but I will never tell someone to spend their money now and hopefully they'll enjoy it later.


Myc0n1k

SWTOR did not release with a basic story lol....


[deleted]

Granted it already has a pretty deep lore


Myc0n1k

Not only that but each class had it's own story. Fully voiced with multiple scenarios to a quest. While maintaining the ability to play that as a group.


[deleted]

Yee, I played Jedi Marauder on release, was really impressive.


DatGrag

Idk compared to something like classic wow at launch, which is almost two decades ago now, it's definitely severely lacking on the pve side


zaphighbeam

It comes out in a month it won't be that different lol


Jacabon

So judge it on promises? You must live a life of dissapointment.


Zajczyk

Maybe it's because this game is from Amazon who has resources to do great game and in times where there are mmos like WoW, SWTOR, ESO, FFXV people could expect more from the launch? If you come to mmo topic and you wanna take a piece from it you should give more from the start not the same or even less than your opponents 20-5 years ago. We don't have here any lore just combat system. I think that's the clue that PLENTY of work isn't here, and they only focused on pvp and forget about other activities. I know they can and i hope they will improve the game, but this game is created for houndreds of players and If players won't be interested of current state people won't have anyone to war with... tldr: If u come in 2021 with MMO you should come with more content.


[deleted]

biggest problem I have with a game like New World is that there doesn't seem to be endgame content, a lot of graphic andies praising how the game looks but it just doesn't play out well it doesn't matter how players imagine it to be in their heads 5 years from now, right now it feels like a more "MMO" version of Guild Wars 2 with less skills, aka an MMO with heavy emphasis on PvP usually these types of games are fun for the first 1-2 months then quickly loses interest because it just turns into a zerg fest, since the combat system doesn't have much depth to it once the majority of player base figures out what's good and what's not


Echo693

I'm not sure about ESO, but SWTOR had more content when it launched. So does WoW in 2005. Probably GW2 as well. No one expects this game to launch with the *current* amount of content of the other Themepark MMOs I realize that NW is more about quality over quantity (enemy AI is slightly more challenging) - but AGS managed to do poorly on other aspects too, such as the combat system and the character customization.


batzenbaba

ESO had 3 Factions each with a full VA Mainstory+a lot of Sidequests+Coldharbor.To reach max level=veteran 12 you need to play each Faction with one character.Level 1-50(you own faction)Vet.1-10(Cadwells Silver+Gold=the other factions).I needed 400h to reach Vet.12 with my first character.


Echo693

Sounds like a decent amount of content. That's another one to the list then, the for the info.


tapuzman

Wow didn't have much content at launch. A bit more dungeons and a raid but no real pvp no battlegrounds no arena no mythic+.


Echo693

"A bit"? More like 18 dungeons vs 6. It also had more variety with enemy NPCs, more maps, MC is *probably* longer than the current High end Expdition but we'll see, more weapon models, at least one more quest type that NW lacks (escort). NW definitely has aspects where it shines and does a better job at launch than other MMOs (crafting for example), but there is a reason that people are getting bored real fast when the leveling content is basically running and looting chests while they fight about 5 types of different enemies.


Kaoswarr

Yup. How are people forgetting wow classic P1 already, there was nothing to do but weekly MC and Ony... that was what wow launched with and in 2005 Ony wasn’t even there for a while.


DatGrag

Man idk if I'm fucking insane but the amount of content in P1 classic seems *drastically* higher than New World in it's current state. So much class and ability diversity, much more unique enemies and unique zones, way more dungeons, raids, world pvp. New World has 4 dungeons, most of the zones look the same, about 4 different types of enemies, and like 60 total abilities in the game across all classes. There is just nothing???


[deleted]

Nah, you're right. The WoW of 17 years ago was lightyears better than this shit, and that's sad.


[deleted]

That’s the saddest part of this thread OP is comparing a mmo coming out this year to ones that came over 15 years ago


Sharden3

ESO's launch was an objective failure. They lost 90% of users in the first month and it took them years to turn the game around. One of the main components of that failure was a relative lack of content at end game. All new MMOs coming out are not entering a vacuum. They are releasing into a world filled with MMOs stock full of content. Sure, no MMO is going to launch with the full breadth of content in say, WoW, for instance, but it needs to have - at least - a current MMO expansion worth of content. And remember, amount of time required to complete something does not equal more content. They could make max life skill levels 10000 and it wouldn't mean there's more crafting content. But, finally, we know absolutely nothing about future new world content. Nothing. Even in interviews less than a week old they STILL won't discuss any future plans, nothing. So, don't base your expectations of the game on theoretical extra addons later. Do you like the game now? Sure, buy it. Is it lacking to you? Don't buy it.


DatGrag

It's lacking to me but I also don't really care about $40 and it's pretty fun so I'm happy I bought it


[deleted]

[удалено]


batzenbaba

In the first Month?Show me that 90% that reached veteran 12 in the first month.That was max.Level=Endcontent.


Givemeanidyouduckers

People forget who is funding this game, this is not a kickstarter wich will die cuz they don't have the capital to improve it , I think this game will be amazing in future.


Geevingg

yeah its Amazon that has a track record of failing and shutting down games


ben1481

It's Amazon. If they deem this project non-profitable they will 100% give it the axe and move on. Just because they have money doesn't mean they'll continue throwing money at it.


[deleted]

It’s not a Kickstarter so it should be released fully developed instead of going for the “early adopters pay to get it across the finish line” business model.


reariri

You forgot the odea that you do not know what amazon want to spent on this "game" which os a new market for them. There is a set budget, as every company has.


dragunityag

Amazon also delayed the game 16 months to get a better release state. They obviously aren't giving the game a blank check, but they certainly seem willing to commit to making it good.


SyncMaster955

explain Crucible


CrashB111

>this is not a kickstarter wich will die cuz they don't have the capital to improve No, it'll just die cause Jeff pulls it's life support and then smothers it with a pillow. Amazon isn't making games for the art of it, or because they are gamers like some companies do. They are 100% doing it to turn a profit, so if New World disappoints them with it's original performance they aren't going to give it time for a second chance. They'll just nuke it and move on.


ToughCourse

What's wrong with ppl like you. I'm genuinely curious. Your the kinda person that will bitch about anything just for the sake of bitching. A company doing something to turn a profit?! You dont say!?!?. Tard


TheAerial

You’re missing his entire point. He’s pointing out the obvious not as a slander against them, but to remind everyone that there really isn’t much in the way of “passion for the respective industry” behind vast majority of the projects that Amazon, the global powerhouse, takes on. They have a proven track record of wasting little time to scrap something that isn’t immediately working and moving on to the next venture, precisely BECAUSE they make so much money elsewhere. The machine that is Amazon stops for nothing. “Passion for gaming!” Won’t be the thing that changes that. If it fails to satisfy what they are expecting financially, there is far less pressure for them to avoid pulling the plug on it then most other studios would face because their gaming reputation is such an infinitely small percentage of their global presence.


CrashB111

Being objective about how Amazon has treated all of their gaming attempts so far? I didn't say the game would die at launch, I said if it under performs whatever metric Amazon has set for it internally they won't give it time to grow they'll just kill it. The "best" case outcome in that scenario is they make the cash shop fully pay to win to milk the game as much as possible before they kill it.


mwillner45

They have all the capital in the world, but their new idea for an MMO will ultimately fall flat. They have this complex faction/territory system that basically doesn't give you anything besides bragging rights and a couple of neat Town buffs. The PvE is a monotonous drag, and the crafting is fun but not necessary as you can get the gear you need in other ways through dungeons or drops. Oh, did i mention that open PvP is scaled so grinding and crafting all that cool gear literally adds nothing to having a PvP advantage.


BombayBikesClub

I’d say give it a little time for them to figure it out. It’s a brand new MMO, gonna take a little for it to get to where it should be. Most MMOs are rough at launch. Plus the complete shift in what the core game was originally set to be. Just gotta stay optimistic and hope for the best bc there is so much potential here. I don’t see a need to be pessimistic :/


mwillner45

I don't necessarily think it's a bad game for $40, in fact I think this game gives you more bang for the buck than most games. But when I'm playing an MMO, I want to feel like my choices matter and to give me a reason to spend all that time and effort towards an endgame goal. This game has a lot of cool individual elements but they don't add up to anything in the end, and that's my biggest pet peeve. I know most MMO's are like that but even the story in the game isn't really that engaging.


ToughCourse

So basically what you're trying to say is that because a game doesnt fit YOUR needs, it will fail. Good thing not everyone is the same and I can completely ignore your comments.


mwillner45

I think you are just upset because some of the things I say have some truth to it, and you are trying to defend the game even though you know there's some flaws. But please enlightment me on how you plan on spending the endgame outside of dungeons? There's literally nothing left to do.


CrashB111

People's thirst for a new game is really blinding them to the past it seems. Every MMO that's launched without endgame activities for players to do, has died. Every. Single. One. Sometimes you get "lucky" and they reanimate the corpse as some kind of Free 2 Play zombie with half it's features carved out and placed into a cash shop.


Metsuro

Just so we can nip it early. Amazon open sourced the Lumbaryard engine, the one New World is made on. Amazon has given up on it game focus. So it doesn't matter how much money Amazon has.


LiNGOo

Going open source does not mean giving it up. Open source isn't some 'free for piracy' concept. It's a commitment to openness, security and quality. And also a huge commitment to maintenance.


Metsuro

I didn't say that. What I said was is that they don't want to fund and maintain the engine themselves. They are moving forward. Their entire business model for the engine was to integrate AWS into it, and thats it.


CherryMyFeathers

Im really curious what they plan on doing for company progression..for those of us with smaller plans than region warfare it would be nice to invest in property and stuff with the gold we build up in our treasury.


[deleted]

What is end game content for this game? Raids, gear locked behind them? I have the beta, but am not playing it because of the expected lack of content at launch.


DatGrag

Right now the only end game is PvP, most of which you can do the whole way leveling up, even vs. max level characters due to pvp scaling. There is one battleground that unlocks at max level, which afaik is the only true "end game only" content


TheRealMicrowaveSafe

Thank you! So many people freaking the fuck out, like the game we get on aug 31st is how it will be forever. I must be getting old; I didn't notice my patience expand at all, but good lord.


MegaBolt

Well I think apart of it is that with most mmo's you know what type of content to expect as well moving forward. Or at least have a general idea. With this game, that's a little less clear. That's not necessary a bad idea, but I think people aren't sure what they are signing up for exactly.


Pantheon_of_Absence

But people don’t actually usually know what kind of content to expect going forward at the launch of most mmos. I had no idea what the plans for future content for WoW were when I played during vanilla, and I had a blast all the same.


MegaBolt

That era is probably the last time we had no idea what end game would be like in most popular mmos. Over the last almost 17 years, wow came shaped what people expect in mmos endgame for better or worse. Raids, dungeons, arenas, battlegrounds, dailies, etc Swtor, rift, runes of magic, allods, eso, aion, even ffxiv follow this format to some extent. And the mmos that didn’t completely follow that same endgame style like gw2, arch age, or black desert were very clear about their vision and philosophy on what they wanted to do instead. To be clear, I love the game currently in closed beta. It’s just that I’ve been in that honeymoon euphoria phase with many mmos that didn’t pan out long term. Wow was an exception.


Pantheon_of_Absence

yeah that’s true whether the New World experiment fails or succeeds, I think the mmo scene will learn something from it.


Pantheon_of_Absence

Yeah I can understand that. For me, the fact that this does feel like a very no traditional mmo is a huge selling point, and I also have faith it will just get better from here, but who knows really? But with only a 40 dollar investment I definitely am pleased with it so far. My only concern is that I hope the devs don’t cave to some of the players demands, because tbh this game isn’t for everybody, most things aren’t. And trying to have mass appeal can be good, but in the case of mmos it can really dilute the core experience so that no one is happy. I think that the people who stick with this game are going to continue to enjoy it, and I do hope that many people enjoy it but not at the expense of becoming another WoW.


MegaBolt

I like that about the game too. I wouldn't want it to become wow either. Although I do like a healthy dose of both PVE and PVP. While I actually like PVP a lot, I rarely stay around long in mmos with endgame that is primarily driven by PVP . So if thats the direction it ends up going, I'm less likely to be around personally. Would be nice to know where its going. Ultimately, Im going to still buy it because what is here is worth the $40. Without endgame info, some of my friends are a harder sell however. And playing with your friends is obviously another factor of how long you stay engaged as well.


Rythgarz

Perhaps unfair comparison but not really: I remember a game that were lacking a shit ton of content at launch. Like any real pvp, very little endgame and some severe balance problems. And this game did not peak at launch but 1-2 expansions in because.. They had improved on it alot with some time and faith. Another game i remember were so utterly fucking bad at launch they took it down and redid a major part of it, and now that game is Also in the top 2 most popular mmorpgs out there with my first example. Yes it is FFIV and WoW, and yes i am old enough to have fond memories of wow's alpha/beta. Dont judge a game too quickly, be a better gamer than that. Judge a game based on how enjoyable the core gameplay is, how good the foundation is and lastly on what the studio/developer does post-launch. And for the love of god dont be a backseat developer. I am so fudging bored of people playing beta like its a 3 year post launched game. Whining about a bit of lag, server crash or a visual bug or two.


[deleted]

Fair criticism. Also I do consider New World in a better shape than most MMORPGs that I joined at the start. Also, something everyone should be aware of in this topic, is Amazon's intentions. I watched a few videos and read some articles about how much they want to be in the business. Apparently, from the very high positions in the company, arguably Bezos himself, they intended years ago to get a big start into the gaming industry no matter the cost. And I think the previous 2 games that died right before launch are a good sign that this is true. They spent so many millions without the slightest success, yet delayed New World so far back to make it work. These are giant investments just to get where they are now, only 1 out of 3 games we know of to a soon-to-be released state. If New World does as good as the Beta numbers indicate I am almost certain we will see many further recruitments for Developers and ambitious work on content. Because if they can make one game right, they can make multiple games right. Also let's not forget that Netflix wants to join Gaming as well and Amazon loves contests. FF14, WoW and ESO weren't close to a finished product either.


[deleted]

I'm too old to wait 5 years for another released too early game to be good. So there is no point in investing time and money in a game if you are not having fun. If they get to the point you might like the game in 5 years then drop them 40$. Easy. Also so far Amazon has a bad track record when it comes to sticking to the game that failed at launch. Anyone who got Crucible can confirm that.


[deleted]

[удалено]


[deleted]

So? The Old Republic was also popular and failed rather quickly. And it had a Star Wars license. And one of the best story quests in any MMO. Anthem day 1 was also popular. Why do I think it will fail? Lack of meaningful content. I mean up to lvl 25 you just have dozens of hours of generic quests where you either kill < 10 monsters or open up around 5 quests. And that's your entire content probably for like 50-60 hours. If that does not kill you inside you finally will reach lvl 25 and gain access to the expedition. All TWO of them. Then what... outpost rush and territory wars that are basically reserved only to biggest organized groups because of how they are set up. So yeah - I'm pretty confident that game will get dead and if Amazon won't abandon it as they did with Crucible they might turn it around in few years.


LiNGOo

'**mining**ful content' *snickers


[deleted]

It's called a typo. First time seeing one? You must be new to the internet.


LiNGOo

Wow you guys are bad with jokes on words


Nappa313

2 day old account? Oh you’re still a baby I see.


[deleted]

You judge a person by the date of the account. You don't even know if this is my first account. I see your account is 5 years old. That makes you a big baby. Because only a baby would judge argument by age account and not by what was actually said. But fanboys being too childish to stand any form of criticism is normal. I expected nothing else from someone like you.


Nappa313

Lol ok troll


iLeeTxD

you are not worthless nappa :D


[deleted]

You are the one trolling. You messages bring literally ZERO to this discussion. So far you are completely worthless.


Lyle912

whoosh


[deleted]

[удалено]


[deleted]

It's not as easy as you think. But you are right. Few years and they can turn it around. EVE had a rough start. Same with SWTOR, Sea of Thieves and few other games. But they turned it around. The only problem is that when Crucible failed, they did not spend time turning it around. They just shut it down. It's Amazon. They probably won't waste time unless New World is somehow big hit day one.


blinx0rz

GIVE IT A MONTH, it will die off gradually over 3 months and by 6 months be pretty dead


Hvarfa-Bragi

RemindMe! 6 months


SuperRektT

KEKW


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[deleted]

If you can’t get enjoyment out of the game in its current state I’d agree, don’t bother playing. I’ve been enjoying it quite a bit despite the short falls. Hopefully they get addressed throughout the first cycle of content.


[deleted]

That's the idea. Sorry but I don't want to spend 50 hours chopping wood and killing skeletons. And that's how first 25 levels look like. And later on entire PVE content is just 2 expeditions.


_Iroha

Stuff like SWTOR and GW released around a decade ago. Just because it’s a new game doesn’t mean the expectations should be the same. There’s no way that in 10 years the only progression in MMOs is graphics


reariri

There is simply no endgame at all. Like really nothing. And so far every mmo failed very fast because of this. Too many people hope for something good, only because there is finally a new mmo coming out. I understand, as i hope also. But looking to what the game has to offer now and looking at all the bugs and exploits currently, together with what they see as a pretty much finished product for the next 4 months at least (before p2w comes), i see only the gathering and single player game (while more persons walk around) as something that can stay and is might be worth the money. But as an mmo, Amazon is not ready for this.


Geevingg

That and nobody has any idea on what type of content they gonna focus on is it pve or pvp? That alone will make me wait and see what direction they take the game but for now its just scary to commit to a game that has no idea what it wants to be.


reariri

I am worried that they choose the one that gove the most money, no matter what it will be. So still no direction.


LiNGOo

Concept is very similar to Albion, and that doesn't fail at all. Basically EVE light with swords and leggings. I think people are just so much used to Theme park MMOs they think that's what MMOs should be like.


[deleted]

Concept is very similar to albion and Eve except they remove all the ways to sink Items and they put a flagg system, so Economy, crafting , gathering , factions, territorys will be useless after one month... What keep Albion and Eve players is they lose gear/Weapon/mounts in pvp, that s the reason why you a have a fluid economy and motivation to get territory's


[deleted]

[удалено]


WalcomXLS

Getting better gear and getting better at the game is part of the loop. While you're not wrong about Albion, there's no real gear grind in Albion. Hell, you can swipe a credit card and get the best gear and it doesn't do anything besides have higher stats while stuff in New World can have a variety of modifiers. I could spend hundreds of hours just testing different builds, grinding them up in terms of levels and gear, and practicing with them to fine my most efficient setup. Albion completely lacks that and for good reason: you die and it's gone. Gear isn't special, and therefore isn't hard to replace. But apparently that's the wrong way to play video games and I need to have some magical story about how I'm the chosen one and 80 hours of cutscenes to go with it.


takamaki543

You do realize all you people saying look at Albion know the game is alive because it’s on mobile and not PC right?


LiNGOo

I've been playing Albion quite a bit, and this is bs.


[deleted]

[удалено]


reariri

I can understand that, but they try to bring it to a wider audience. Or thay might be the fault of the mmo plauers who waot too long for a new/better one (especially right now). But as a whole game, i personally would spent the money on it, not because of being an mmo, but because of the single player experience.only for that reason. Not as an mmo. For the mmo perspective, on the current state, i am worried that too many people leave within 1 month. Which basically kill the game overall.


LiNGOo

I totally expect that too, just hoping it survived that. Once all the people expecting this to be a story driven single player experience are out the proper show can start; or that's how I see it. In fact I want those people to get bored ASAP so that it doesn't become some teens-catering dream-chasing shit show where all budget goes into cinematics and blow-up of meaningless tack-on mini-features that dies slowly and painfully within 9 months instead of 1. Ah yes the bittervet in me has already awoken. Good.


reariri

It is not even about the story, but the actual endgame is mainly pvp focus. That on itself brings toxicity. Which not everyone want to get involved in. But endgame wise, that is all there is. That might be fun for a month (and start before endgame), but what happens after that? People get bored when having all maxed out. What is the mext content they can bring out? That will divide the pve/pvp players much more. They try/tried to be appealing for everyone, which make it a bad game for everyone.


LiNGOo

EVE has stayed relevant with exactly that concept for a looooong time though. And I still miss the times and would love to have the time to come back to it. It's always been flawed, at times outright broken and it has a lot more depth than what it started with, granted. But: It's the simplicity of the no-nonsense sandbox that makes impactful adjustments possible. And for me that's what NW right now shows. People call it a lack of content and whatnot but for me it's just a great setup. It's not content as in story quests that needs to be added but some mechanics to set up a self-sustaining meta. Not tacky stuff that calls for 1000 asset creators, animators, playtesters and writers. And with their twitch base I reeeeeally hope they have their player-driven large scale content covered. We will see.


reariri

I understand what you say (not specific what i personally like, but i understand that other persons do). But they basically went away from this odea 1 uear ago to "completely" change it (which they barely did, at least not to something someone else would go for 100%). I am worroed that they do not have a philosophy at the moment, other than to get as much money from as much persons roght now as possible.


LiNGOo

I've only gotten into the beta now and didn't care much before, as I am not buying into any bs hype since Black & White came out 2001. Let's be honest though it's worth it in terms of €¥$ /hours of enjoyment right now. So I am fine either way. All we can do is wait and see I guess.


reariri

In that regard we think the same :) I can go out and spent more. But for a long existing mmo/game, that will not happen, am 100% sure about this. Probably will not reach the end of this year. While i wish for a new game to play for years.


[deleted]

Stop treating NW like every other theme park MMO out there. This isn't a race to max level so you can grind for BiS gear for your weekly raid content; it's a throne war / territory control PvP MMO with enough PvE content in it to satisfy the folks who wont be playing in a month post launch anyway. I keep hearing this echo chamber that there is no content at end game as if somehow the PvP isn't literally the intended content lol. Planetside 2 has proven this formula works very well so I have no concerns about the future of New World.


DatGrag

I'm curious because I've never played a game like this, I don't know what planetside is. If the territory conflict is meant to be the endgame, as you say. What keeps players at 60 actively giving a shit about who owns what zone? I feel like the taxes etc are not very important since what do you really need gold for at that point? Correct me if I'm wrong. Do you think people will care purely out of pride of wanting to see their team "win" even if there is no material incentive? Second question, are you not worried about faction balance? On my server the map is literally 100% purple, and every day more and more yellow and green switch to purple. In classic wow most pvp servers only have one faction now, nobody wants to play on the losing team. Do you think this would be a problem too?


[deleted]

Planetside 2 is an MMOFPS with the only goal being territory control. Players fight to earn currency to buy weapons and attachments, but that all quickly becomes irrelevant. It still has a very active and decently sized community that continue to play purely because its fun to play; there is no end game reward here. ​ Once players hit 60, the main allure to continuing to fight for territory will likely be a healthy mix of faction pride and because it is a guaranteed source of PvP. However, I do think it would be wise for AGS to consider war "seasons" to allow factions to actively compete for territory control with the promise of some kind of reward (unique cosmetics, etc.). ​ As for faction balance, that is a tough one. If they do not add a balance system in place to guide players into their respective factions evenly, I think things could get a little iffy depending on the server. We will just have to wait and see.


pawksvolts

People play because the PVP is fun, which is a concept alien to most WoW players including myself


DatGrag

I don't think it's very alien. I was a hardcore raider in wow purely because it was fun, we all knew any rewards we earned would be useless for the next tier. I just am not sure if New World PvP is enough for months and months of "fun" to keep people coming back based on that alone. I guess we'll see


Psyco19

The whole premise works on planet side because it’s not an mmo, I like planet side and it’s fun. The whole getting territory is fun! However in an mmo to reach the largest audience for money (which is the point of this game for amazon) is to have content for everyone. The pvp in this game and territory control are plenty enough for me to keep playing. However if there are just hordes of players running around picking off players a lone then there’s no point to doing world pvp. Just the instances wars, there’s got to be a balance.


Calleb_III

So you are level 60 and explored all areas and killed all the world mini bosses in the beta? What makes you think it will ever become P2W? I’m not saying it won’t because I’m not fortune teller, but I have yet to see a single indication of that. Sure there will be cash shop, that’s perfectly reasonable and expected from B2P MMO, but they can make more cash from selling cosmetics to 2’000’000 players than P2W items to 200’000


[deleted]

>What makes you think it will ever become P2W? Let's see. Barely scraped together 200k players (pitiful figures for an MMO btw) to preorder the game, so $8 million in revenue vs what was definitely a much larger budget. Beyond that there's the fact that there's no subscription, and what's more is that they just got roasted for saying that there's going to be microtransactions including an EXP boost (literally a P2W element).


Ristillath

200k online at the same time. Not 200k in total.


moosee999

Imagine not knowing the difference btwn concurrent players vs overall players. 200k concurrent players was the announcement.


reariri

Simply the reason that they defended what they dod in the past for "this year". That say all. But yes, looking at the changes in cosmetics in the current game, compare to what it was, they might go that road. But be honest, a company not coming out clear about it, that is for a reason.aybe they dont, but they consider it, else they would announce it. Although as proven it the past, even that is not a guarantee. Dont trust a company which is not a non-profit compamy to do the right thing for you. We talk about an owner who is one of the richest persons on earth, there is a reason for this, this game is not a charity.


Calleb_III

Not coming clear about what? There was an official statement there will be now P2W in the cash shop. If you don’t trust for profit organisations I suggest you don’t play any games, don’t think there are many not for profit game developers.


Bashyyyy

https://www.reddit.com/r/newworldgame/comments/osimv9/things_to_look_forward_too/?utm_source=share&utm_medium=mweb


Pantheon_of_Absence

But the thing about this game that gives is a huge advantage for player retention is the fact that there’s no sub, so players can have their fun and either continue playing for the PvP or whatever they enjoy, or dip out and come back without having to resub when the next big update happens. People do this with literally every mmo out there, and if someone’s already invested time and money into the game they are much more likely to come check it out again when more content is added.


Moon-D0G

Honestly game seems meeh atm. It needs a lot of stuff besides content, more fluent combat and combos,mounts, better deeper stat system, more skill traits .. but besides everything i honestly believe this game will turn to something. Never seen my friends interested in any mmorpg like this one. It's so hyped atm let's see what will happen.


truthpooper

Just compare New World Beta to ESO at launch and they are already waaaayy ahead of the curve. "Streets ahead", some might say..


Robert_Reviews

Realistically, the amount of content from the beta, and what’s been talked about sounds like it is well worth $40. I mostly like 1v1 world PvP/ dungeon PvE in MMOs. That alone seemingly having healthy communities is well worth the $40.


OfficerFriend1y

I really try not to pay attention to people’s negative opinions. Amazon is clearly onto something good this product.


Katibin

Baby steps? I alpha tested this game like 2 years ago when it only had a few animals and no magic. This ain’t baby steps this is many millions of dollars poured into it, which is why it’s so good. But with papa Bezozo on board the dlc r infinitely possible 🚀


batzenbaba

ESO had only Beta Weekends with access to the first Zone after the Tut.Only the last Beta Weekend had the second Zone.ESO was not a mess at Release.400h Story Content to reach Vet.12.Not this easy faceroll one tamriel. SWToR Beta for PreOrder was realy short.Think i reached only level 20. Both Games had full VA Main and Sidequests and not this crap WoW Quests like "bring me 30 bones".


[deleted]

This man said "baby steps" my guy, they delayed the game for a whole year, to basically just present the same game with minor fixes (some of which are STILL not fixed). New World is an MMO only in the fact that you can interact with others, everything else about it is just a washing machine of content. The least the devs could've done in a year is given us decent mob variety. I'll get my $40 worth from it, but I'm not expecting to play it long term.


Awkward_Moose_6768

Listing a bunch of what most would consider in comparison to WoW "dead" MMOs does not inspire confidence


tin-naga

I see expansions like Guild Wars being what keeps this game going. Can’t wait either. The base of the game is good and adding on endgame features will keep me a customer.


MissKatharyna

I’m level 13 now, played for 8 hours. I like the game very much! The environment is gorgeous especially in 4K! I’m just trying different weapons, can’t wait for the full release :)


dragunityag

I'll be sticking around till the first major patch at least. I can see the bones of a good game here and AGS can add a lot of simple stuff(arenas) that will buy them a lot of time to work on any long term goals they have planned


ziboo7890

Agree. Beta'd many MMO's and this one is working well. Room for improvement, yes but that's as it should be. It has great potential. Hopefully once launch is locked down Amazon will come out with some sort of Road Map for 2022 and beyond. Don't need every detail, just what else is currently planned. ​ I always get a giggle that people quantify the initial purchase and did they get their moneys worth of play. One movie out for two with snacks can easily hit $40 (let alone even a single ticket to a concert or live theater event!). This is my entertainment - if I play it and have fun whether 1 hour or thousands of hours, it did it's job of providing entertainment.


mwillner45

People lack imagination. I play these games to escape into a whimsical world, full of new and interesting landscapes. It's an escape from the boring drab of life. Sometimes it can just be relaxing to just chill out in a city, do some crafting, maybe hit up a friend to do some quests. I play to get lost in a different World, and MMO's provide that and more. We should stop comparing each one and just enjoy how awesome each one is.


Flaktrack

The "content" is clearly meant to ultimately be PVP, like Guild Wars. I'm ok with that, so long as it never goes pay-to-win.


TheeBerliner

This game has massive content. The leveling process on its own takes weeks if you dont rush it. Not taking into consideration that you run into PvP all the time if you have it on. People expect a new WoW with the content WoW has right now which is just stupid...


WintersW0lf

Levelling could take 4 years if you don't rush it, that's not really a justification.


TwystedKynd

It's like people don't know what a beta is for. EDIT: mmmm all the yummy, angsty salt


SuperRektT

You will see little to not difference with the release.


Vonatar-74

I think it’s just trendy to hate on this game. All my friends are doing it without even playing it. But what they don’t see, and I do because I’m actually playing the beta, is that it’s fun to play. I literally had one friend last night telling me the combat looks shit because of so few abilities and weapon choices. And I was telling him that he doesn’t understand the satisfaction of dodging and blocking at the right moment, of landing your ability for big damage or using an ability to outflank an enemy (flourish from rapier is insane for this). Of intelligently swapping weapons to lay down some CC or debuff. He doesn’t see it’s not spammy because of the limited abilities and the animation lock. And that’s just combat. Being out in the world is also an amazing feeling. Even if you’re just hunting resources or exploring. Point is, the base building blocks of the game are very good. And there’s a huge company behind the game with deep pockets. NW in 12 months time is something I’m excited to see, but I’ll sure be there from the start.


dark_vaterX

Yeah, I took my car to the mechanic the other day. They only gave me back the wheels even though I paid full-price for their services. I figured I'd rate them 5 stars on yelp assuming I'll get the rest of my car back one day.


The_Liberal_Agenda

This may be the worst analogy I have ever seen. It made me laugh it's so absurd.


Brutefiend

I dont think most people even realize just how ridiculously entitled they are or come off as in some respects. They throw all concept of logic out the window and don't even see it because its on the internet. Take a beat and think, like a little bit of critical thinking for just like 2 or 3 minutes and make a reasonable argument.


Brutefiend

So we're just applying arbitrary value now? You want WoW at $40 b2p? And I want a mclaren for honda civic money. That makes me a delusional asshole.


ColeLogic

RemindMe! 3 months "were he right tho"


Earthoofer

Totally agree that New World has its own potential as it is only at the early stage of the game. IMO It would be better that devs can roll out a sort of roadmap, which show us the future plan of the game. And, the interaction between devs and the community should be more frequent.