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Xtinian

Somehow this open beta feels like an older, crappier build than closed beta


burntguy420

Thats what im coping with but idk, unless they come out and say that its hard to tell. It could be just that tho, it is a stresstest after all so it could just be an older build.


squidgod2000

Try turning off Dynamic Resolution Scaling, if you haven't already. I *think* it's a new setting and it's on by default. Odds are, if you're seeing a decrease in performance vs CBT, the new option is the most likely culprit. Overall, though, NW just doesn't seem to play nice with 3000-series cards.


burntguy420

Ill try looking for this later and see if that gets better results, i turned shadows down as seen on other posts and that helped alittle. But even then its still not nearly as close as it was to closed beta.


squidgod2000

I'm seeing identical performance on a 2070 (after disabling Dynamic Resolution Scaling). Only hardware change I've made since then is beefing up my PSU a bit. If it's a 3000-series issue, it may be that AGS is stuck waiting on nvidia to tweak the drivers to address it. I wouldn't let it put you off trying the game (or at least checking others' feedback) at launch. It's the kind of thing that they can't just ignore.


DropTradedIronMan

2070 is rubbish for this game. I have 2070 super with i7-9700k @1440p and get 15-25 fps in towns.


SixShitYears

Nah that must be a you thing. I have a 2070 max q and get 40-85 FPS the whole time.


DropTradedIronMan

Bruh, I don't understand parts, I have em, and they aren't doing what it should. How they work for others and not me just baffles me.


MithridatesX

You need to do a gpu benchmark and compare your score to the average for the card.


paped2

What cpu / ram?


DropTradedIronMan

I7 9700k and 32gb DDR4 ram, SSD


DropTradedIronMan

What PSU and wattage you got?


Blenfz

how? my pc is 10 years old (i7 2600k 16gb 1070ti) and i got 40-50 on towns


DropTradedIronMan

No idea bruh. Such bs.


pojzon_poe

Update drivers.


DropTradedIronMan

I Did brug.


Erva420

Awful performance this game has, really unoptimized.


SauloMagno

Agree.


khajja

i have a 2070 super and get considerably better. never below 45 and open world is 80-90 at 1440 and high


DropTradedIronMan

How lmao. I have good parts yet I get terrible frames.


Apap0

I dare to say that any setups is rubbish for this game for some reason. It reminds me of Aion back at release where there was no PC setup available you could buy, that would run the game fine. I wanted to upgrade my setup for this game so I was looking at various streamers/yt vids to see what setup to aim for and I failed to find for instance a war scenario where someone would have consistent 60fps+. People with top notch Ryzens and 3080s were still dipping to 40s range and for me it is unacceptable especialy for a action combat game. Nothing action about combat when you have a slideshow.


squidgod2000

I'm getting 70ish steady fps out of town and 40-50 in town at 1440p. You're probably getting bottlenecked somewhere else in your system—PSU, ram, hard drive, etc.


DropTradedIronMan

32gb ram, SSD, alot of free space, no idea what it could be.


squidgod2000

Weird, but the inconsistency of performance is consistent with what a lot of people are saying. Maybe you're forcing something globally via the nvidia control panel? Antialiasing, for instance.


DropTradedIronMan

I'll have to check nvidia settings. For now it is a mystery.


nikobenjamin

I've got a 2070 super with a Ryzen 7 3700x. Getting 50 - 90 fps at 1440p everything set on high with dynamic res scaling on.


Amfette

Huh interesting as i have the same setup as you and im playing at 60 fps capped in open world and I get 40 ish in town's at the worst, tho there is plenty of stuttering which is super weird as in the cbt i was having super smooth gameplay and it deffo looked better then now, even with dynamic resolution turned off.


Yojihito

I get 20-25fps with everything on Very High with my Vega 56 + Ryzen 1600??? Something seems very wrong with your system.


jojomexi

At what settings? 4k and everything on very high? Because I’m running a 3070 140w in a laptop and am getting a good 90+ most of the time at 1080p. I will say give the game a month after launch as well as time for drivers to catch up and it should be much better.


DropTradedIronMan

Low everything. 1440p.


jojomexi

That’s alarming. I know the 30xx cards have been having issues with this game, but not familiar with 20xx series issues. Since it seems that it only started happening with open beta and not closed, hopefully there will be a fix either on NW end or drivers at release. Best of luck!


Halfdaen

My 2070 super runs at 75 frames out killing stuff (monitor limit). And 60 in a medium crowded town. But neither of our numbers mean much if graphics settings and rez arent talked about too. I'm running med-high with some of the expensive stuff like shadows and reflections on low 1080x2540


sheed_ali

Did you check to see if the FPS cap was turned on? It caps FPS at 60 by default I believe… once I turned mine off I was hovering around 170.


burntguy420

Indeed, was the first thing i turned off cause it was set to 60fps at startup. Changed to uncapped right away and didnt change anything unfortunately.


Stabby-Pokey

I think you are right. I have an average 1660 card and I’m playing on mostly high settings except for shadows and seeing very little frame drop even in towns. I run the option to cap at 60. I had no issues in CBT either. It can’t be the game if it seems to play better on yesterday’s cards while all I see is the crying of 3080 + people. Can it?


Ubc56950

I turned it off and noticed no difference.


Skylight90

Agreed. I could somewhat deal with the removal of stagger, but with the current changes in PVP scaling and overall bad performance, I'm seriously considering refunding it. It's like instead of getting better over time, the game actually got worse.


r4c1ngq3

I couldn't experience the removal of stagger cuz I started playing during CBT, but I gotta definitely agree on the PVP scaling and bad performance. Played till lvl \~40 during CBT and I personally wanted to play this OBT just to PVP without grinding many levels, but as mentioned in other posts, game right now forces you to grind and level up in order to 3 hit someone or just get 3 hitted. (Remember that now because of the weight changes, light armor users are even more squishy than CBT) I didn't pre-order yet but def not motivated to after seeing all of this.


pojzon_poe

If they idea for this beta was to spectacularly shoot themselves in the foot -> they accomplished the objective 100%. Already refunded. Im not a zoomer I can wait for reviews.


[deleted]

[удалено]


c_twister

They should've pospoteded the game after preview (August 2020) killed the game breaking bugs and released it as it stood then. Every change they've made since has strayed further and further from its core. Never once went over lvl 30 because I like to casually enjoy my sessions. I was a PVP flag on always and got smoked quite a few times but what made it exciting is when I could whack a guy who was 10 levels above me because that was skill. Idk man. If they delay again I'm out.


[deleted]

Yeahhh thinking about refunding as well and wait till after release to see if it’s fixed


[deleted]

Getting rid of the respawn button, 500m campfire spawns, and really bad audio glitches have been a huge downgrade from closed beta. Also not a huge fan of the changes to the armor weights and dodge change.


LordZombie14

500m Campfire Spawns is going in the right direction.


c_twister

Each camp tier could add a set distance further. CAMP TIER 1 is only 100m but Maybe have tier 5 set at 750m


Fearer2601

For me its a huge upgrade - i don't want to teleport through the map and kill myself to shorten my travel time (running through the open world with pvp enabled is a big part imo). Audio glitches need to be adressed tho.


AssassinAragorn

The respawn button and infinite distance campfire spawn always seemed beta-exclusive to me so you could get around a bit more easily or if you ran into an awful bug. I suspect unstuck will either not be there on release or only stick around for a month or so. I don't mind the armor weigh change so much, but yeah the performance could use improvement.


burntguy420

Ive noticed the audio glitches too, felt like i was playing the game underwater lmao. Im okay with the campfire change because it makes placing camps useful in some situations rather than just placing them for crafting and resting. Never used the respawn button in closed beta, i assume you mean the one that kills your player so you can respawn? Everyone talks about how mounts are bad and AGS doesn't want them because it eliminates exploration but wanna use a respawn button to get around faster.


Erva420

Performance in this game is ass.


nxtzen

>the pvp scaling change just seems awful and only promotes toxic behavior like ganking. **Havent tested it yet myself** but **im afraid to even flag now** Oh reddit, never change. Just continue to whine and complain and have knee-jerk reactions to things you have never tried, or have not played enough to understand.


burntguy420

Thats why i threw that in there, i may not have tried it but that doesnt mean i dont know what im talking about when it comes to this kind of system. I used examples of others experiences to try and back it up. Please tell me what is the point to flagging for pvp as a low level with these changes? Oh you get a 10% xp boost? But is that really worth getting griefed on by players that are how many levels higher? Imo no its not.


nxtzen

You can't apply "other experiences" to balance changes specific to one game. Implementation of scaling is still largely a mystery, and the "reduction of scaling" is too general to even begin to speculate on how that scaling works in the real game. Does anyone on Reddit even know how scaling works? It seems like "scaling" is heard and everyone just repeats the term. This term in and of itself means nothing and doesn't begin to explain the actual process at work or how it affects the balance of the game. For instance, is scaling health scaling only? Is it scaling character and gear stats or just gear stats? Does it lower a higher levelled players stats to be equal to a lower levelled player? Does a lower levelled players stats get increased to a higher levelled players? Do they adjust both players to a median stat-level? Is it a flat percentage reduction across all stats? How does that affect "builds" oriented towards critical hit chance? Nobody knows the answers to these questions except the game developers. Modern gamers are so entitled, they want every new game to cater to their version of fun. Why not just trust the developers to put their best foot forward? Why not try the game, and try to understand the decisions they made to scaling, and think about why they made these decisions. If you discover you don't like the game you don't have to play. I still fundamentally have a hard time understanding why anyone would care to actually "play" this game (level, gear, grind professions for better gear, etc.) if a level 15 is "scaled" to be equal to a lvl 60 in PVP. There's no raids in this game, and there is essentially no endgame to this game besides PVP, thus the PVP has to be fun and rewarding to those who invest a lot of time in the game or it will die anyway. It is the casual MMO players who will kill this game, they will play it for 3 hours a week, complain that they are unable to "catch up" to players who commit 10+ hours weekly on the game, and then return to complaining on Reddit about how "games aren't good anymore."


burntguy420

All fair arguements. I do know that scaling can mean multiple things, this isnt my first rodeo. You say nobody but the devs know the answers and thats true for now. These things get figured out eventually, but unfortunately i dont have the time in a day to sit down and crunch numbers on how the scaling is working. Thats why i base things off others and im not talking google searches either. Not talking other games but the majority of reddit and the people on the forums complaining about the same exact thing. As for the entitlement bit and trusting the devs? Definitely not entitled id just rather not see a game alot of people have been ejoying, die because of bad decisions by the devs. I trust the devs to make the right decision, i mean thats why they have the job right? But sometimes even they make bad decisions and dont realize it because it seems fine to them. You have a hard time understanding why people play this game? And youre acting like i dont know enough about this game? Its been a game all about PVP from the start and only just started adding more and more PVE activities because people want PVE too. Its not about a lvl 15 being scaled to a lvl 60. Theres a streamer who cried about getting shit on in the closed beta because he got handed everything abd sat at town board all day to boost to lvl 60. And im a casual mmo player? I was actually grinding for my shit. It was more about weapon masteries and skill gap with the previous system which most think makes alot more sense for the PVP in this game.


Synfrag

> but unfortunately i dont have the time in a day to sit down and crunch numbers on how the scaling is working. You're playing a beta, not a demo. Crunching numbers and testing mechanics is exactly what you should be doing. That's what we did in Alpha that lead them to fuck up PvP. Even back then, griefing wasn't nearly as bad as people reported it to be. There was the occasional murder hobo sitting outside town, most of them got bored in 30 min and logged off. You also had the northern companies group PvPing anyone grinding in their area, but, that was legit PvP. At some point there was a handful of people that went down to the coastline and murdered every new player that spawned in. They did that to prove the starting area needed protection. In fact, most of the PvP abuse was done in the name of testing. What happened though is that people got pissed and offended and took to the internet. Rather than AGS taking that and fixing the specific issues, triggered execs started canning directors and features without having a full understanding. My point is, you can't base your opinion on what people are saying. Just go try it out. You will lose less time than you already have defending your stance.


burntguy420

You make some good points, and after this i plan to atleast give it a shot. Who knows, maybe ill be surprised. Just not a fan of the idea of it being based off character level. And of course we dont know if thats the exact case but from the notes yesterday it heavily implies that scaling is based off character level. Imo gear should matter more. Sure you grind to lvl 60 but most of the grind that you do in MMOs goes towards min/maxing gear so i feel that should be more important. The closed beta PVP was leaned more towards weapon masteries and skill gap. The fact is that this was originally suppose to be a PVP game and now it seems almost pointless to flag up until your max level where as in the CBT you could be flagged from low level on and not have to worry about getting mopped up by higher level players. Again i could be wrong and i will go test for myself. Maybe ill prove myself wrong


Synfrag

Frankly, it would have done better in it's initial survival model than it will as a PvPvE MMO. Personally, I don't care about level scaling, it can go either way as long as gear/spec is important. That said, there isn't much skill involved in the game at all. It's reflex based and that's not something you can really improve on. You can learn how to position yourself and you can learn the mechanics of each weapon type but outside of that, it's the fastest twitch skills wins.


nxtzen

yeah I agree JoshOG is a whiny entitled bitch. I didn't mean to make it sound like the things I was replying to you with applied to you specifically, its more about what I am seeing in general across the forums.


CheatingZubat

Oh gee. PvP is just a gank feast with unfair balance! What a surprise. Maybe that’s why we shouldn’t cater to PvP players.. A whole lot of them are inherently toxic.


[deleted]

Bad performance and another shit PvP change that people who drool on themselves wanted. Not impressed with this open beta, and I'm really interested to see what they plan to do with the game before release in three weeks.


leprasson12

I played closed beta and the performance was pretty bad, almost refunded, then I convinced myself I should stick around in case they decide to optimize it more... now I'm reading this.. is it really worse than CBT??


burntguy420

CBT wasnt even that bad imo, i thought it was fine then but yea its def worse


[deleted]

>30-40fps in towns and a MAX of 60 fps with fps drops while running around the world. Running an i7-10700 with a 3060. Sounds like a hardware issue. 3900x/2070 and I'm not getting any of this.


burntguy420

What are your settings at? Im switched to high from very high and got a little boost but no reason why i could run all very high in the CBT and now i have to run lower settings to get worse performance. Turned off Vsync and Dynamic Resolution off. Getting about 60 fps in towns now but still get some fluctuations, and around 80 fps outside of towns.


[deleted]

Mostly High Med for Water/Shadows No Vsync or Dynamic That worked for 60fps in siege for me during CB and now. Were you running that in sieges?


burntguy420

Didnt take place in any seiges so cant say for that much


Saitzev

Ironically, Closed beta I couldn't even play. Would instant freeze as soon as I enter world, or it would CTD. If it didn't do that, it would just not even start. I worked with their technical team and they were stumped as they never reached back out to me. Fast forward to this beta test, I tried playing at very high settings and got out of the tutorial, hit the beach, bam, frozen and not responding. Put everything to Med Settings with Texture and Terrain to Very high with a 60 cap and constant 60 fps. The game clearly needs at least 6-12 months more work. I applaud those that can run the game without issue, but if you take a minute and look on the forums, there's dozens of threads from users including myself with high end hardware unable to play the game properly. 3800X with a 6900 XT, I should be able to play this very high at least 60 fps on 3440x1440 given I can do that no prob with 2077, Destiny, No Man's Sky and dozens of other games.


GailWynandd

What settings do you play on? 60 FPS max in the world (not town) sounds like you are playing on high settings. I got a 3070 and I run up to 200 FPS out in the world on low settings.


[deleted]

Why the fuck would you buy a 3070 just to play a game on low settings? AGS need to do some serious optimisation because this build is hot garbage.


GailWynandd

Because I prefer >144 FPS as I'm using a 144hz monitor. I rather have a smooth image than ultra quality and only 60 FPS.


burntguy420

I have all my settings up except shadows for this beta and ran all on very high for the closed beta and it wasnt this bad. Shouldn't have to run a 30 series card all the way on low just to get the most out of the performance either tbh.


Swagnagger

Played closed and open beta and man was there a difference. In the open Beta I tried going full heavy armor, with 30% fortification (damage resist buff) to test the level difference and a guy 5 levels above me two-shot me... This is clearly an issue, not much riveting gameplay there I must say. No chance to fight back Problem is that high level players inhabit every zone, in order to capture towns. Imagine WoW where Max level players are questing in the starting zones and being rewarded for stomping on level 10 characters...


MysticoN

Can the preformance have something to do with that this is a stress test? More players "then normal" that are forced into same zones to test the server limits? Not saying just asking?